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Firefly7

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Oct 20th, 2019
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  1. Slanderer
  2.  
  3. Mafia-Aligned
  4.  
  5. Each night, can choose a target
  6.  
  7. Votes against the target count double for the next day
  8.  
  9. Does not meet with the Mafia at night
  10. Vanilla Cop
  11.  
  12. Town-Aligned
  13.  
  14. Each night, can visit and learn if a target is either Villager or Mafia, but not which.
  15. Shoveler
  16.  
  17. Mafia-Aligned
  18.  
  19. Each night, can visit a target
  20.  
  21. that target will not appear to visit for that night
  22. Ancient
  23.  
  24. Mafia-Aligned
  25.  
  26. Counts as 2 towards majorities
  27. Spotlight
  28.  
  29. Town-Aligned
  30.  
  31. Once per game, can cancel a lynch to instead reveal the role of the lynchee
  32. Friendly Doctor
  33.  
  34. Town-Aligned
  35.  
  36. Each night, can visit a player to protect
  37.  
  38. the player visited learns the role of the Friendly Doctor
  39. Polltaker
  40.  
  41. Town-Aligned
  42.  
  43. Each night, can visit and learn if a target has abnormal voting power, but not how much
  44. Oak
  45.  
  46. Town-Aligned
  47.  
  48. gains 1 voting power each dawn
  49. Advertiser
  50.  
  51. Town-Aligned
  52.  
  53. Each night, can visit a player and permanently give them 1 more voting power
  54. Delinquent
  55.  
  56. Town-Aligned
  57.  
  58. Appears as "Sided with the mafia" on cop reports
  59. Apothecary
  60.  
  61. Town-Aligned
  62.  
  63. Each night, can visit and cure a target of poison
  64. Troublemaker
  65.  
  66. Mafia-Aligned
  67.  
  68. Each night can visit a target and redirect any actions performed on the target to the performer
  69. Councilor
  70.  
  71. Mafia-Aligned
  72.  
  73. Each night can visit a target and roleblock any attempts made by the target to visit mafia members
  74. Missionary
  75.  
  76. Town-Aligned
  77.  
  78. Each night, can visit a target
  79.  
  80. Will be told when one of their previous targets are converted, but not which
  81. Reinforcer/Barricader
  82.  
  83. Mafia/Town-Aligned
  84.  
  85. Each night can rolestop a player (roleblock anyone visiting the player) and learn if that player was visited by anyone else, but not who
  86. Interpreter/Bully
  87.  
  88. Mafia/Town-Aligned
  89.  
  90. Each night can visit a target to rolestop, roleblocking anyone visiting the target
  91.  
  92. Performs any actions roleblocked this way onto the target themselves
  93. Gym teacher
  94.  
  95. Town-Aligned
  96.  
  97. Each night, can visit a player and learn how many times they have visited in the past
  98. Masochist
  99.  
  100. Town-Aligned
  101.  
  102. Is healed by kills and killed by heals
  103. Paralytic
  104.  
  105. Mafia-Aligned
  106.  
  107. Paralytic's visits appear to do nothing
  108. Carnivore
  109.  
  110. Town-Aligned
  111.  
  112. Sees self as Villager
  113.  
  114. Appears to be killing each night
  115. Support
  116.  
  117. Town-Aligned
  118.  
  119. Each night, can visit and heal a target
  120.  
  121. Cannot target the same player twice
  122.  
  123. These visits cure poison
  124. Postman
  125.  
  126. Town-Aligned
  127.  
  128. Each night can visit a target and learn if they successfully visited that target
  129. Specter
  130.  
  131. Third-Party
  132.  
  133. Each night, must unstoppably visit and haunt a player
  134.  
  135. Dies when the haunted player dies, but cannot die through any other means
  136.  
  137. Wins upon reaching final 2
  138. Negotiator/Redirector
  139.  
  140. Mafia/Town-Aligned
  141.  
  142. Each night, can visit a player and choose a target
  143.  
  144. Any actions the player takes will be redirected to the target
  145. Chief
  146.  
  147. Town-Aligned
  148.  
  149. Once per game during post-lynch, can choose to additionally lynch a player
  150. Bookie
  151.  
  152. Mafia-Aligned
  153.  
  154. Each night, can predict the following day's Lynch
  155.  
  156. Gains a single-use night kill upon successful prediction
  157. Avenger
  158.  
  159. Town-Aligned
  160.  
  161. Each night, can visit a player
  162.  
  163. If the player dies, kills the murderer
  164.  
  165. Will kill only one player from each murdering party
  166. Siren 2.0
  167.  
  168. Third-Party
  169.  
  170. Each night, can rolestop a player, roleblocking anyone visiting that player
  171.  
  172. Wins upon roleblocking 3 visits
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