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Aug 22nd, 2019
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  1. local radares = {
  2. {x = 379.68807983398, y = -1048.3527832031, z = 29.250692367554},
  3. {x = -253.10794067383, y = -630.20385742188, z = 33.002685546875},
  4. }
  5.  
  6. Citizen.CreateThread(function()
  7.   while true do
  8.     Wait(0)
  9.     for k,v in pairs(radares)
  10.     local player = GetPlayerPed(-1)
  11.     local coords = GetEntityCoords(player, true)
  12.     if Vdist2(radares[k].x, radares[k].y, radares[k].z, coords["x"], coords["y"], coords["z"]) < 50 then
  13.     Citizen.Trace("estas a passar um  radar")
  14.         checkSpeed()
  15.     end
  16.   end
  17.  end
  18. end)
  19.  
  20.   function checkSpeed()
  21.   local pP = GetPlayerPed(-1)
  22.   local speed = GetEntitySpeed(pP)
  23.   local vehicle = GetVehiclePedIsIn(pP, false)
  24.   local driver = GetPedInVehicleSeat(vehicle, -1)
  25.   local maxspeed = 80
  26.     local kmhspeed = math.ceil(speed*3.6)
  27.         if kmhspeed > maxspeed and driver == pP then
  28.             Citizen.Wait(250)
  29.             TriggerServerEvent('cobrarMulta')
  30.             exports.pNotify:SetQueueMax("left", 1)
  31.             exports.pNotify:SendNotification({
  32.             text = "Voce foi multado por excesso de velocidade",
  33.             type = "error",
  34.             timeout = 5000,
  35.             layout = "centerLeft",
  36.             queue = "left"
  37.           })
  38.     end
  39. end
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