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  1. Log uploaded on Sunday, May 20, 2018, 7:32:09 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
  5. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  6. Remove Tutorial Button: NoTutorialButton(1.0.0.0)
  7. Mal [B18] More Craftable Meds: (no assemblies)
  8.  
  9. Active Harmony patches:
  10. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  11. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  12. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  13. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  14. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  15. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  16. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  17. MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
  18. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  19. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  20. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  21. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  22. Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
  23. Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
  24. Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
  25. Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
  26. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  27. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  28. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  29. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  30. WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
  31. Harmony versions present: DoctorVanGogh.ModSwitch:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1
  32.  
  33. Platform information: (hidden, hold Shift while publishing to include)
  34.  
  35. Log file contents:
  36. Initialize engine version: 5.6.3p1 (9c92e827232b)
  37. GfxDevice: [Renderer information redacted]
  38. Begin MonoManager ReloadAssembly
  39. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  40. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  42. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  43. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  44. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  45. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  46. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  47. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  48. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  49. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  50. RimWorld 0.18.1722 rev1198
  51.  
  52. ModSwitch 1.4.0.125 - initialized patches...
  53.  
  54. [ModSwitch]: ModSet cctor: True, True, True, True, True
  55.  
  56. JTZoneButtons: JTExport should be doing compatbility for Zone_Stockpile.GetGizmos()
  57.  
  58. JTZoneButtons probably sucessfully replaced Zone_Growing.GetGizmos(). Code stolen from CCL/RawCode.
  59.  
  60. JTExport probably sucessfully replaced Building.GetGizmos(). Code stolen from CCL/RawCode.
  61.  
  62. JTExport probably sucessfully replaced Zone_Stockpile.GetGizmos(). Code stolen from CCL/RawCode.
  63.  
  64. JTExport: doing compatibility for Zone_Stockpile.GetGizmos() for JTZoneButtons
  65.  
  66. Moody settings loaded
  67.  
  68. Config error in Abrasive: TraitDef Abrasive has 0 commonality.
  69.  
  70. Config error in TooSmart: TraitDef TooSmart has 0 commonality.
  71.  
  72. Config error in Prosthophobe: TraitDef Prosthophobe has 0 commonality.
  73.  
  74. Config error in Greedy: TraitDef Greedy has 0 commonality.
  75.  
  76. Config error in Jealous: TraitDef Jealous has 0 commonality.
  77.  
  78. Config error in DislikesMen: TraitDef DislikesMen has 0 commonality.
  79.  
  80. Config error in DislikesWomen: TraitDef DislikesWomen has 0 commonality.
  81.  
  82. Config error in AnnoyingVoice: TraitDef AnnoyingVoice has 0 commonality.
  83.  
  84. Config error in CreepyBreathing: TraitDef CreepyBreathing has 0 commonality.
  85.  
  86. Config error in Wimp: TraitDef Wimp has 0 commonality.
  87.  
  88. Config error in DrugDesire: TraitDef DrugDesire has 0 commonality.
  89.  
  90. Config error in Neurotic: TraitDef Neurotic has 0 commonality.
  91.  
  92. OnLevelWasLoaded was found on ModInitializerComponent
  93. This message has been deprecated and will be removed in a later version of Unity.
  94. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  95. (Filename: Line: 376)
  96.  
  97. [PrepareLanding] MonoController Initialization
  98.  
  99. [MuteGC] Inject event queued.
  100.  
  101. [MuteBattleLog] Inject event queued.
  102.  
  103. EnhancedOptions.Patcher.Patcher(): Starting.
  104.  
  105. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Blight Graphics
  106.  
  107. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Blight Graphics
  108.  
  109. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
  110.  
  111. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
  112.  
  113. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix
  114.  
  115. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompBreakdownable
  116.  
  117. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompBreakdownable
  118.  
  119. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchCompSchedule(SunLamps)
  120.  
  121. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
  122.  
  123. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
  124.  
  125. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
  126.  
  127. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: LockDevMode
  128.  
  129. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Plant24HEnabled
  130.  
  131. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
  132.  
  133. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
  134.  
  135. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Speed4WithoutDev
  136.  
  137. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Speed4WithoutDev
  138.  
  139. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: SuppressCombatSlowdown
  140.  
  141. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: SuppressCombatSlowdown
  142.  
  143. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressStrippingCremationCorps
  144.  
  145. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
  146.  
  147. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
  148.  
  149. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
  150.  
  151. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
  152.  
  153. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Debug Log
  154.  
  155. CombatExtended.Building_TurretGunCE not found, Skipping applying Patch
  156.  
  157. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix CombatExtended
  158.  
  159. EnhancedOptions.Patcher.Patcher(): Complete.
  160.  
  161. PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
  162.  
  163. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  164.  
  165. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  166.  
  167. ForceDoJob: Adding Harmony Prefix to FloatMenuMakerMap.ChoicesAtFor - not blocking
  168.  
  169. ForceDoJob: Adding Harmony Prefix to Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
  170.  
  171. ForceDoJob: Adding Harmony Postfix to FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
  172.  
  173. ForceDoJob: Adding Harmony Prefix[HarmonyBefore("fluffy.worktab")] to Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions
  174.  
  175. AdjustableColoredLights: Adding Harmony Postfix to CompGlower.CompGetGizmosExtra
  176.  
  177. AdjustableColoredLights: Adding Harmony Postfix to CompGlower.PostExposeData
  178.  
  179. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  180.  
  181. Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
  182.  
  183. [PrepareLanding] MonoController Start
  184.  
  185. ||========================================
  186.  
  187. || Setting up Editable Backstories (REB)
  188.  
  189. ||========================================
  190.  
  191. || Vanilla Backstory Database Cleared.
  192.  
  193. || Backstories in REB Backstory Database:
  194.  
  195. || Childhood Backstories (shuffleable): 6
  196.  
  197. || Childhood Backstories (non-shuffleable): 0
  198.  
  199. || Adulthood Backstories (shuffleable): 72
  200.  
  201. || Adulthood Backstories (non-shuffleable): 0
  202.  
  203. || Humanoid Alien Races (HAR) Backstories Added to REB Database:
  204.  
  205. || HAR Childhood Backstories (shuffleable): 0
  206.  
  207. || HAR Childhood Backstories (non-shuffleable): 0
  208.  
  209. || HAR Adulthood Backstories (shuffleable): 0
  210.  
  211. || HAR Adulthood Backstories (non-shuffleable): 0
  212.  
  213. ||========================================
  214.  
  215. || Vanilla Name Database *NOT* Cleared.
  216.  
  217. || Names Added to Vanilla Name Database:
  218.  
  219. || First Names: 0
  220.  
  221. || Nicknames: 0
  222.  
  223. || Last Names: 0
  224.  
  225. || Full Names (without bios): 0
  226.  
  227. || Full Names (with bios): 0
  228.  
  229. ||========================================
  230.  
  231. [PrepareLanding] In constructor.
  232.  
  233. [PrepareLanding] Initializing.
  234.  
  235. [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
  236.  
  237. [PrepareLanding] Preset template folder is at: E:\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
  238.  
  239. [HugsLib] v4.1.1 initialized PrepareLanding, Psychology, ShowMeWhere, com.github.alandariva.moreplanning, AllowTool, ImprovedWorkbenches, RoomSense, MineItAll, StackXXL, WhileYoureUp, Notifications_Archiver, DefensivePositions
  240.  
  241. [PrepareLanding] OnDefsLoaded
  242.  
  243. [StackXXL] Loaded
  244.  
  245. [MuteGC] Detour complete.
  246.  
  247. [MuteBattleLog] Detour complete.
  248.  
  249. Setting up 4 worker threads for Enlighten.
  250. Thread -> id: 11ac -> priority: 1
  251. Thread -> id: 1ce0 -> priority: 1
  252. Thread -> id: 1c2c -> priority: 1
  253. Thread -> id: 1b1c -> priority: 1
  254. [PrepareLanding] MonoController OnDestroy
  255.  
  256. Initialize engine version: 5.6.3p1 (9c92e827232b)
  257. GfxDevice: creating device client; threaded=1
  258. Direct3D:
  259. Version: Direct3D 9.0c [nvumdshim.dll 23.21.13.8831]
  260. Renderer: Intel(R) HD Graphics 4000
  261. Vendor: Intel
  262. VRAM: 1990 MB (via DXGI)
  263. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  264. Begin MonoManager ReloadAssembly
  265. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  266. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  267. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  268. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  269. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  270. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  271. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  272. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  273. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  274. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  275. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  276. RimWorld 0.18.1722 rev1198
  277.  
  278. ModSwitch 1.4.0.125 - initialized patches...
  279.  
  280. [ModSwitch]: ModSet cctor: True, True, True, True, True
  281.  
  282. Moody settings loaded
  283.  
  284. JTExport probably sucessfully replaced Building.GetGizmos(). Code stolen from CCL/RawCode.
  285.  
  286. JTExport: JTZoneButtons should be doing compatbility for Zone_Stockpile.GetGizmos()
  287.  
  288. JTZoneButtons probably sucessfully replaced Zone_Stockpile.GetGizmos(). Code stolen from CCL/RawCode.
  289.  
  290. JTZoneButtons: doing compatibility for Zone_Stockpile.GetGizmos() for JTExport
  291.  
  292. JTZoneButtons probably sucessfully replaced Zone_Growing.GetGizmos(). Code stolen from CCL/RawCode.
  293.  
  294. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  295.  
  296. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  297.  
  298. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip.
  299.  
  300. Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip.
  301.  
  302. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing.
  303.  
  304. Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing.
  305.  
  306. Initializing MeleeHunting.
  307.  
  308. Config error in Abrasive: TraitDef Abrasive has 0 commonality.
  309.  
  310. Config error in TooSmart: TraitDef TooSmart has 0 commonality.
  311.  
  312. Config error in Prosthophobe: TraitDef Prosthophobe has 0 commonality.
  313.  
  314. Config error in Greedy: TraitDef Greedy has 0 commonality.
  315.  
  316. Config error in Jealous: TraitDef Jealous has 0 commonality.
  317.  
  318. Config error in DislikesMen: TraitDef DislikesMen has 0 commonality.
  319.  
  320. Config error in DislikesWomen: TraitDef DislikesWomen has 0 commonality.
  321.  
  322. Config error in AnnoyingVoice: TraitDef AnnoyingVoice has 0 commonality.
  323.  
  324. Config error in CreepyBreathing: TraitDef CreepyBreathing has 0 commonality.
  325.  
  326. Config error in Wimp: TraitDef Wimp has 0 commonality.
  327.  
  328. Config error in DrugDesire: TraitDef DrugDesire has 0 commonality.
  329.  
  330. Config error in Neurotic: TraitDef Neurotic has 0 commonality.
  331.  
  332. OnLevelWasLoaded was found on ModInitializerComponent
  333. This message has been deprecated and will be removed in a later version of Unity.
  334. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  335. (Filename: Line: 376)
  336.  
  337. [PrepareLanding] MonoController Initialization
  338.  
  339. [MuteGC] Inject event queued.
  340.  
  341. [MuteBattleLog] Inject event queued.
  342.  
  343. EnhancedOptions.Patcher.Patcher(): Starting.
  344.  
  345. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Blight Graphics
  346.  
  347. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Blight Graphics
  348.  
  349. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchBuildingTrap
  350.  
  351. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchBuildingTrap
  352.  
  353. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix
  354.  
  355. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchCompBreakdownable
  356.  
  357. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchCompBreakdownable
  358.  
  359. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchCompSchedule(SunLamps)
  360.  
  361. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchLetterStack
  362.  
  363. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchLetterStack
  364.  
  365. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchMainTabsRoot - HideSpots
  366.  
  367. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: LockDevMode
  368.  
  369. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Plant24HEnabled
  370.  
  371. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: PatchPowerNetGraphics
  372.  
  373. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: PatchPowerNetGraphics
  374.  
  375. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: Speed4WithoutDev
  376.  
  377. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: Speed4WithoutDev
  378.  
  379. EnhancedOptions.Patch.ApplyPatchIfRequired: Applying Patch: SuppressCombatSlowdown
  380.  
  381. EnhancedOptions.Patch.ApplyPatchIfRequired: Applied Patch: SuppressCombatSlowdown
  382.  
  383. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: SuppressStrippingCremationCorps
  384.  
  385. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchRoofCollapseBuffer
  386.  
  387. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchFireWatcher
  388.  
  389. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
  390.  
  391. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: PatchSkillRecord
  392.  
  393. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: Debug Log
  394.  
  395. CombatExtended.Building_TurretGunCE not found, Skipping applying Patch
  396.  
  397. EnhancedOptions.Patch.ApplyPatchIfRequired: Skipping Applying Patch: CanSetForcedTargetPrefix CombatExtended
  398.  
  399. EnhancedOptions.Patcher.Patcher(): Complete.
  400.  
  401. [ColorCodedMoodBar] ColorCodedMoodBar initialized
  402.  
  403. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  404.  
  405. PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
  406.  
  407. ForceDoJob: Adding Harmony Prefix to FloatMenuMakerMap.ChoicesAtFor - not blocking
  408.  
  409. ForceDoJob: Adding Harmony Prefix to Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
  410.  
  411. ForceDoJob: Adding Harmony Postfix to FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
  412.  
  413. ForceDoJob: Adding Harmony Prefix[HarmonyBefore("fluffy.worktab")] to Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions
  414.  
  415. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  416.  
  417. AdjustableColoredLights: Adding Harmony Postfix to CompGlower.CompGetGizmosExtra
  418.  
  419. AdjustableColoredLights: Adding Harmony Postfix to CompGlower.PostExposeData
  420.  
  421. Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread.
  422.  
  423. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  424.  
  425. [PrepareLanding] MonoController Start
  426.  
  427. Reloader: analyzing Pharmacist, Version=18.0.5.65, Culture=neutral, PublicKeyToken=null
  428.  
  429. ||========================================
  430.  
  431. || Setting up Editable Backstories (REB)
  432.  
  433. ||========================================
  434.  
  435. || Vanilla Backstory Database Cleared.
  436.  
  437. || Backstories in REB Backstory Database:
  438.  
  439. || Childhood Backstories (shuffleable): 6
  440.  
  441. || Childhood Backstories (non-shuffleable): 0
  442.  
  443. || Adulthood Backstories (shuffleable): 72
  444.  
  445. || Adulthood Backstories (non-shuffleable): 0
  446.  
  447. || Humanoid Alien Races (HAR) Backstories Added to REB Database:
  448.  
  449. || HAR Childhood Backstories (shuffleable): 0
  450.  
  451. || HAR Childhood Backstories (non-shuffleable): 0
  452.  
  453. || HAR Adulthood Backstories (shuffleable): 0
  454.  
  455. || HAR Adulthood Backstories (non-shuffleable): 0
  456.  
  457. ||========================================
  458.  
  459. || Vanilla Name Database *NOT* Cleared.
  460.  
  461. || Names Added to Vanilla Name Database:
  462.  
  463. || First Names: 0
  464.  
  465. || Nicknames: 0
  466.  
  467. || Last Names: 0
  468.  
  469. || Full Names (without bios): 0
  470.  
  471. || Full Names (with bios): 0
  472.  
  473. ||========================================
  474.  
  475. [PrepareLanding] In constructor.
  476.  
  477. [PrepareLanding] Initializing.
  478.  
  479. [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
  480.  
  481. [PrepareLanding] Preset template folder is at: E:\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
  482.  
  483. [HugsLib] v4.1.1 initialized PrepareLanding, com.github.alandariva.moreplanning, ShowMeWhere, HeatMap, RoomSense, Notifications_Archiver, Psychology, AllowTool, ImprovedWorkbenches, StackXXL, WhileYoureUp, DefensivePositions, MineItAll, TheHarvest
  484.  
  485. [PrepareLanding] OnDefsLoaded
  486.  
  487. [StackXXL] Loaded
  488.  
  489. [MuteGC] Detour complete.
  490.  
  491. [MuteBattleLog] Detour complete.
  492.  
  493. Setting up 4 worker threads for Enlighten.
  494. Thread -> id: 1cfc -> priority: 1
  495. Thread -> id: 108c -> priority: 1
  496. Thread -> id: 1f98 -> priority: 1
  497. Thread -> id: 1190 -> priority: 1
  498. [PrepareLanding] MonoController OnDestroy
  499.  
  500. Initialize engine version: 5.6.3p1 (9c92e827232b)
  501. GfxDevice: creating device client; threaded=1
  502. Direct3D:
  503. Version: Direct3D 9.0c [nvumdshim.dll 23.21.13.8831]
  504. Renderer: Intel(R) HD Graphics 4000
  505. Vendor: Intel
  506. VRAM: 1990 MB (via DXGI)
  507. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  508. Begin MonoManager ReloadAssembly
  509. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  510. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  511. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  512. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  513. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  514. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  515. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  516. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  517. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  518. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  519. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  520. RimWorld 0.18.1722 rev1198
  521.  
  522. ModSwitch 1.4.0.125 - initialized patches...
  523.  
  524. [ModSwitch]: ModSet cctor: True, True, True, True, True
  525.  
  526. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  527.  
  528. Field contents: DrugLab.
  529.  
  530. Whole XML:
  531.  
  532. <RecipeDef><defName>Make5Medicine</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Medicine</label><description>Make 5x Medicine.</description><jobString>Making 5 Medicine.</jobString><workSkillLearnFactor>1.10</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Brewing</soundWorking><workAmount>3000</workAmount><ingredients><li><filter><thingDefs><li>HerbalMedicine</li></thingDefs></filter><count>5</count></li><li><filter><thingDefs><li>Neutroamine</li></thingDefs></filter><count>5</count></li><li><filter><thingDefs><li>Cloth</li></thingDefs></filter><count>15</count></li></ingredients><fixedIngredientFilter><thingDefs><li>HerbalMedicine</li><li>Neutroamine</li><li>Cloth</li></thingDefs></fixedIngredientFilter><products><Medicine>5</Medicine></products><skillRequirements><Crafting>6</Crafting><Intellectual>3</Intellectual><Medicine>6</Medicine></skillRequirements><researchPrerequisite>MedicineProduction</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  533.  
  534. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  535.  
  536. Field contents: DrugLab.
  537.  
  538. Whole XML:
  539.  
  540. <RecipeDef><defName>Makeglitterworldmedicine</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make glitterworld medicine</label><description>Make 1x glitterworld medicine.</description><jobString>Making glitterworld medicine.</jobString><workSkillLearnFactor>1.25</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Brewing</soundWorking><workAmount>1000</workAmount><ingredients><li><filter><thingDefs><li>Medicine</li></thingDefs></filter><count>2</count></li><li><filter><thingDefs><li>Penoxycyline</li></thingDefs></filter><count>3</count></li><li><filter><thingDefs><li>Synthread</li></thingDefs></filter><count>4</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Medicine</li><li>Penoxycyline</li><li>Synthread</li></thingDefs></fixedIngredientFilter><products><GlitterworldMedicine>1</GlitterworldMedicine></products><skillRequirements><Crafting>6</Crafting><Intellectual>5</Intellectual><Medicine>12</Medicine></skillRequirements><researchPrerequisite>GlitterworldMedicineProduction</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  541.  
  542. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  543.  
  544. Field contents: DrugLab.
  545.  
  546. Whole XML:
  547.  
  548. <RecipeDef><defName>Make5GlitterworldMedicine</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Glitterworld Medicine</label><description>Make 5x Glitterworld Medicine.</description><jobString>Making 5 Glitterworld Medicine.</jobString><workSkillLearnFactor>1.50</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Brewing</soundWorking><workAmount>4000</workAmount><ingredients><li><filter><thingDefs><li>Medicine</li></thingDefs></filter><count>10</count></li><li><filter><thingDefs><li>Penoxycyline</li></thingDefs></filter><count>15</count></li><li><filter><thingDefs><li>Synthread</li></thingDefs></filter><count>20</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Medicine</li><li>Penoxycyline</li><li>Synthread</li></thingDefs></fixedIngredientFilter><products><GlitterworldMedicine>5</GlitterworldMedicine></products><skillRequirements><Crafting>6</Crafting><Intellectual>6</Intellectual><Medicine>12</Medicine></skillRequirements><researchPrerequisite>GlitterworldMedicineProduction</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  549.  
  550. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  551.  
  552. Field contents: DrugLab.
  553.  
  554. Whole XML:
  555.  
  556. <RecipeDef><defName>Make5Penoxycyline</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Penoxycyline</label><description>Make 5x Penoxycyline.</description><jobString>Making 5 Penoxycyline.</jobString><workSkillLearnFactor>1.10</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>2500</workAmount><ingredients><li><filter><thingDefs><li>Neutroamine</li></thingDefs></filter><count>10</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Neutroamine</li></thingDefs></fixedIngredientFilter><products><Penoxycyline>5</Penoxycyline></products><skillRequirements><Crafting>6</Crafting><Intellectual>3</Intellectual><Medicine>10</Medicine></skillRequirements><researchPrerequisite>PenoxycylineProduction</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  557.  
  558. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  559.  
  560. Field contents: DrugLabCraftingSpot.
  561.  
  562. Whole XML:
  563.  
  564. <RecipeDef><defName>Make5SmokeleafJoints</defName><recipeUsers><li>DrugLab</li><li>CraftingSpot</li></recipeUsers><label>make 5 Smokeleaf Joints </label><description>Make 5x Smokeleaf Joints.</description><jobString>Making 5 Smokeleaf Joints.</jobString><workSkillLearnFactor>1.15</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>1750</workAmount><ingredients><li><filter><thingDefs><li>SmokeleafLeaves</li></thingDefs></filter><count>20</count></li></ingredients><fixedIngredientFilter><thingDefs><li>SmokeleafLeaves</li></thingDefs></fixedIngredientFilter><products><SmokeleafJoint>5</SmokeleafJoint></products><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisite></researchPrerequisite><workSkill>Crafting</workSkill><recipeUsers><li>DrugLab</li><li>CraftingSpot</li></recipeUsers></RecipeDef>
  565.  
  566. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  567.  
  568. Field contents: CraftingSpotDrugLab.
  569.  
  570. Whole XML:
  571.  
  572. <RecipeDef><defName>Make5PsychoidPekoe</defName><recipeUsers><li>CraftingSpot</li><li>DrugLab</li></recipeUsers><label>make 5 Psychoid Pekoe</label><description>Make 5x Psychoid Pekoe.</description><jobString>Making 5 Psychoid Pekoe.</jobString><workSkillLearnFactor>1.20</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>1900</workAmount><ingredients><li><filter><thingDefs><li>PsychoidLeaves</li></thingDefs></filter><count>20</count></li></ingredients><fixedIngredientFilter><thingDefs><li>PsychoidLeaves</li></thingDefs></fixedIngredientFilter><products><PsychoidPekoe>5</PsychoidPekoe></products><skillRequirements><Crafting>6</Crafting></skillRequirements><workSkill>Crafting</workSkill><recipeUsers><li>CraftingSpot</li><li>DrugLab</li></recipeUsers></RecipeDef>
  573.  
  574. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  575.  
  576. Field contents: DrugLab.
  577.  
  578. Whole XML:
  579.  
  580. <RecipeDef><defName>Make5Flake</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Flake</label><description>Make 5x Flake.</description><jobString>Making 5 Flake.</jobString><workSkillLearnFactor>1.25</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>250</workAmount><ingredients><li><filter><thingDefs><li>PsychoidLeaves</li></thingDefs></filter><count>20 </count></li></ingredients><fixedIngredientFilter><thingDefs><li>PsychoidLeaves</li></thingDefs></fixedIngredientFilter><products><Flake>5</Flake></products><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisite>PsychiteRefining</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  581.  
  582. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  583.  
  584. Field contents: DrugLab.
  585.  
  586. Whole XML:
  587.  
  588. <RecipeDef><defName>Make5Yayo</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Yayo </label><description>Make 5x Yayo.</description><jobString>Making 5 Yayo.</jobString><workSkillLearnFactor>1.30</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>2800</workAmount><ingredients><li><filter><thingDefs><li>PsychoidLeaves</li></thingDefs></filter><count>40</count></li></ingredients><fixedIngredientFilter><thingDefs><li>PsychoidLeaves</li></thingDefs></fixedIngredientFilter><products><Yayo>5</Yayo></products><skillRequirements><Crafting>12</Crafting></skillRequirements><researchPrerequisite>PsychiteRefining</researchPrerequisite><workSkill>Crafting</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  589.  
  590. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  591.  
  592. Field contents: DrugLab.
  593.  
  594. Whole XML:
  595.  
  596. <RecipeDef><defName>Make5Wake-Up</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Wake-Up</label><description>Make 5x Wake-Up.</description><jobString>Making 5 Wake-Up.</jobString><workSkillLearnFactor>1.35</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>4250</workAmount><ingredients><li><filter><thingDefs><li>Neutroamine</li></thingDefs></filter><count>10</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Neutroamine</li></thingDefs></fixedIngredientFilter><products><WakeUp>5</WakeUp></products><skillRequirements><Crafting>12</Crafting></skillRequirements><researchPrerequisite></researchPrerequisite><workSkill>Crafting</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  597.  
  598. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  599.  
  600. Field contents: DrugLab.
  601.  
  602. Whole XML:
  603.  
  604. <RecipeDef><defName>Make5Go-Juice</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Go-Juice</label><description>Make 5x Go-Juice.</description><jobString>Making 5 Go-Juice.</jobString><workSkillLearnFactor>1.45</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>2750</workAmount><ingredients><li><filter><thingDefs><li>Neutroamine</li></thingDefs></filter><count>10</count></li><li><filter><thingDefs><li>Yayo</li></thingDefs></filter><count>5</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Neutroamine</li><li>Yayo</li></thingDefs></fixedIngredientFilter><products><GoJuice>5</GoJuice></products><skillRequirements><Crafting>12</Crafting></skillRequirements><researchPrerequisite></researchPrerequisite><workSkill>Crafting</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  605.  
  606. Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine
  607.  
  608. Could not resolve cross-reference to RimWorld.ConceptDef named Moody
  609.  
  610. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView
  611.  
  612. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView
  613.  
  614. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView
  615.  
  616. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView
  617.  
  618. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView
  619.  
  620. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView
  621.  
  622. Failed to load key/value pair: , 0
  623.  
  624. Failed to load key/value pair: , 0
  625.  
  626. Failed to load key/value pair: , 0
  627.  
  628. Failed to load key/value pair: , 0
  629.  
  630. Failed to load key/value pair: , 0
  631.  
  632. Failed to load key/value pair: , 0
  633.  
  634. Failed to load key/value pair: , 0
  635.  
  636. Failed to load key/value pair: , 0
  637.  
  638. Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine
  639.  
  640. Could not resolve cross-reference to RimWorld.ConceptDef named Moody
  641.  
  642. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView
  643.  
  644. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView
  645.  
  646. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView
  647.  
  648. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView
  649.  
  650. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView
  651.  
  652. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView
  653.  
  654. Failed to load key/value pair: , 0
  655.  
  656. Failed to load key/value pair: , 0
  657.  
  658. Failed to load key/value pair: , 0
  659.  
  660. Failed to load key/value pair: , 0
  661.  
  662. Failed to load key/value pair: , 0
  663.  
  664. Failed to load key/value pair: , 0
  665.  
  666. Failed to load key/value pair: , 0
  667.  
  668. Failed to load key/value pair: , 0
  669.  
  670. Setting up 4 worker threads for Enlighten.
  671. Thread -> id: a98 -> priority: 1
  672. Thread -> id: 1d00 -> priority: 1
  673. Thread -> id: 1c6c -> priority: 1
  674. Thread -> id: 1ddc -> priority: 1
  675. Initialize engine version: 5.6.3p1 (9c92e827232b)
  676. GfxDevice: creating device client; threaded=1
  677. Direct3D:
  678. Version: Direct3D 9.0c [nvumdshim.dll 23.21.13.8831]
  679. Renderer: Intel(R) HD Graphics 4000
  680. Vendor: Intel
  681. VRAM: 1990 MB (via DXGI)
  682. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  683. Begin MonoManager ReloadAssembly
  684. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  685. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  686. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  687. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  688. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  689. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  690. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  691. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  692. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  693. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  694. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  695. RimWorld 0.18.1722 rev1198
  696.  
  697. ModSwitch 1.4.0.125 - initialized patches...
  698.  
  699. [ModSwitch]: ModSet cctor: True, True, True, True, True
  700.  
  701. Setting up 4 worker threads for Enlighten.
  702. Thread -> id: 1188 -> priority: 1
  703. Thread -> id: 1c9c -> priority: 1
  704. Thread -> id: 1ec0 -> priority: 1
  705. Thread -> id: 1f84 -> priority: 1
  706. Initialize engine version: 5.6.3p1 (9c92e827232b)
  707. GfxDevice: creating device client; threaded=1
  708. Direct3D:
  709. Version: Direct3D 9.0c [nvumdshim.dll 23.21.13.8831]
  710. Renderer: Intel(R) HD Graphics 4000
  711. Vendor: Intel
  712. VRAM: 1990 MB (via DXGI)
  713. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  714. Begin MonoManager ReloadAssembly
  715. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  716. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  717. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  718. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  719. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  720. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  721. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  722. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  723. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  724. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  725. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  726. RimWorld 0.18.1722 rev1198
  727.  
  728. ModSwitch 1.4.0.125 - initialized patches...
  729.  
  730. [ModSwitch]: ModSet cctor: True, True, True, True, True
  731.  
  732. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  733.  
  734. Field contents: DrugLab.
  735.  
  736. Whole XML:
  737.  
  738. <RecipeDef><defName>Make5Medicine</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Medicine</label><description>Make 5x Medicine.</description><jobString>Making 5 Medicine.</jobString><workSkillLearnFactor>1.10</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Brewing</soundWorking><workAmount>3000</workAmount><ingredients><li><filter><thingDefs><li>HerbalMedicine</li></thingDefs></filter><count>5</count></li><li><filter><thingDefs><li>Neutroamine</li></thingDefs></filter><count>5</count></li><li><filter><thingDefs><li>Cloth</li></thingDefs></filter><count>15</count></li></ingredients><fixedIngredientFilter><thingDefs><li>HerbalMedicine</li><li>Neutroamine</li><li>Cloth</li></thingDefs></fixedIngredientFilter><products><Medicine>5</Medicine></products><skillRequirements><Crafting>6</Crafting><Intellectual>3</Intellectual><Medicine>6</Medicine></skillRequirements><researchPrerequisite>MedicineProduction</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  739.  
  740. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  741.  
  742. Field contents: DrugLab.
  743.  
  744. Whole XML:
  745.  
  746. <RecipeDef><defName>Makeglitterworldmedicine</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make glitterworld medicine</label><description>Make 1x glitterworld medicine.</description><jobString>Making glitterworld medicine.</jobString><workSkillLearnFactor>1.25</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Brewing</soundWorking><workAmount>1000</workAmount><ingredients><li><filter><thingDefs><li>Medicine</li></thingDefs></filter><count>2</count></li><li><filter><thingDefs><li>Penoxycyline</li></thingDefs></filter><count>3</count></li><li><filter><thingDefs><li>Synthread</li></thingDefs></filter><count>4</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Medicine</li><li>Penoxycyline</li><li>Synthread</li></thingDefs></fixedIngredientFilter><products><GlitterworldMedicine>1</GlitterworldMedicine></products><skillRequirements><Crafting>6</Crafting><Intellectual>5</Intellectual><Medicine>12</Medicine></skillRequirements><researchPrerequisite>GlitterworldMedicineProduction</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  747.  
  748. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  749.  
  750. Field contents: DrugLab.
  751.  
  752. Whole XML:
  753.  
  754. <RecipeDef><defName>Make5GlitterworldMedicine</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Glitterworld Medicine</label><description>Make 5x Glitterworld Medicine.</description><jobString>Making 5 Glitterworld Medicine.</jobString><workSkillLearnFactor>1.50</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Brewing</soundWorking><workAmount>4000</workAmount><ingredients><li><filter><thingDefs><li>Medicine</li></thingDefs></filter><count>10</count></li><li><filter><thingDefs><li>Penoxycyline</li></thingDefs></filter><count>15</count></li><li><filter><thingDefs><li>Synthread</li></thingDefs></filter><count>20</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Medicine</li><li>Penoxycyline</li><li>Synthread</li></thingDefs></fixedIngredientFilter><products><GlitterworldMedicine>5</GlitterworldMedicine></products><skillRequirements><Crafting>6</Crafting><Intellectual>6</Intellectual><Medicine>12</Medicine></skillRequirements><researchPrerequisite>GlitterworldMedicineProduction</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  755.  
  756. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  757.  
  758. Field contents: DrugLab.
  759.  
  760. Whole XML:
  761.  
  762. <RecipeDef><defName>Make5Penoxycyline</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Penoxycyline</label><description>Make 5x Penoxycyline.</description><jobString>Making 5 Penoxycyline.</jobString><workSkillLearnFactor>1.10</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>2500</workAmount><ingredients><li><filter><thingDefs><li>Neutroamine</li></thingDefs></filter><count>10</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Neutroamine</li></thingDefs></fixedIngredientFilter><products><Penoxycyline>5</Penoxycyline></products><skillRequirements><Crafting>6</Crafting><Intellectual>3</Intellectual><Medicine>10</Medicine></skillRequirements><researchPrerequisite>PenoxycylineProduction</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  763.  
  764. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  765.  
  766. Field contents: DrugLabCraftingSpot.
  767.  
  768. Whole XML:
  769.  
  770. <RecipeDef><defName>Make5SmokeleafJoints</defName><recipeUsers><li>DrugLab</li><li>CraftingSpot</li></recipeUsers><label>make 5 Smokeleaf Joints </label><description>Make 5x Smokeleaf Joints.</description><jobString>Making 5 Smokeleaf Joints.</jobString><workSkillLearnFactor>1.15</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>1750</workAmount><ingredients><li><filter><thingDefs><li>SmokeleafLeaves</li></thingDefs></filter><count>20</count></li></ingredients><fixedIngredientFilter><thingDefs><li>SmokeleafLeaves</li></thingDefs></fixedIngredientFilter><products><SmokeleafJoint>5</SmokeleafJoint></products><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisite></researchPrerequisite><workSkill>Crafting</workSkill><recipeUsers><li>DrugLab</li><li>CraftingSpot</li></recipeUsers></RecipeDef>
  771.  
  772. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  773.  
  774. Field contents: CraftingSpotDrugLab.
  775.  
  776. Whole XML:
  777.  
  778. <RecipeDef><defName>Make5PsychoidPekoe</defName><recipeUsers><li>CraftingSpot</li><li>DrugLab</li></recipeUsers><label>make 5 Psychoid Pekoe</label><description>Make 5x Psychoid Pekoe.</description><jobString>Making 5 Psychoid Pekoe.</jobString><workSkillLearnFactor>1.20</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>1900</workAmount><ingredients><li><filter><thingDefs><li>PsychoidLeaves</li></thingDefs></filter><count>20</count></li></ingredients><fixedIngredientFilter><thingDefs><li>PsychoidLeaves</li></thingDefs></fixedIngredientFilter><products><PsychoidPekoe>5</PsychoidPekoe></products><skillRequirements><Crafting>6</Crafting></skillRequirements><workSkill>Crafting</workSkill><recipeUsers><li>CraftingSpot</li><li>DrugLab</li></recipeUsers></RecipeDef>
  779.  
  780. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  781.  
  782. Field contents: DrugLab.
  783.  
  784. Whole XML:
  785.  
  786. <RecipeDef><defName>Make5Flake</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Flake</label><description>Make 5x Flake.</description><jobString>Making 5 Flake.</jobString><workSkillLearnFactor>1.25</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>250</workAmount><ingredients><li><filter><thingDefs><li>PsychoidLeaves</li></thingDefs></filter><count>20 </count></li></ingredients><fixedIngredientFilter><thingDefs><li>PsychoidLeaves</li></thingDefs></fixedIngredientFilter><products><Flake>5</Flake></products><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisite>PsychiteRefining</researchPrerequisite><workSkill>Medicine</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  787.  
  788. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  789.  
  790. Field contents: DrugLab.
  791.  
  792. Whole XML:
  793.  
  794. <RecipeDef><defName>Make5Yayo</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Yayo </label><description>Make 5x Yayo.</description><jobString>Making 5 Yayo.</jobString><workSkillLearnFactor>1.30</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>2800</workAmount><ingredients><li><filter><thingDefs><li>PsychoidLeaves</li></thingDefs></filter><count>40</count></li></ingredients><fixedIngredientFilter><thingDefs><li>PsychoidLeaves</li></thingDefs></fixedIngredientFilter><products><Yayo>5</Yayo></products><skillRequirements><Crafting>12</Crafting></skillRequirements><researchPrerequisite>PsychiteRefining</researchPrerequisite><workSkill>Crafting</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  795.  
  796. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  797.  
  798. Field contents: DrugLab.
  799.  
  800. Whole XML:
  801.  
  802. <RecipeDef><defName>Make5Wake-Up</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Wake-Up</label><description>Make 5x Wake-Up.</description><jobString>Making 5 Wake-Up.</jobString><workSkillLearnFactor>1.35</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>4250</workAmount><ingredients><li><filter><thingDefs><li>Neutroamine</li></thingDefs></filter><count>10</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Neutroamine</li></thingDefs></fixedIngredientFilter><products><WakeUp>5</WakeUp></products><skillRequirements><Crafting>12</Crafting></skillRequirements><researchPrerequisite></researchPrerequisite><workSkill>Crafting</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
  803.  
  804. XML Verse.RecipeDef defines the same field twice: recipeUsers.
  805.  
  806. Field contents: DrugLab.
  807.  
  808. Whole XML:
  809.  
  810. <RecipeDef><defName>Make5Go-Juice</defName><recipeUsers><li>DrugLab</li></recipeUsers><label>make 5 Go-Juice</label><description>Make 5x Go-Juice.</description><jobString>Making 5 Go-Juice.</jobString><workSkillLearnFactor>1.45</workSkillLearnFactor><workSpeedStat>DrugProductionSpeed</workSpeedStat><soundWorking>Recipe_Brewing</soundWorking><workAmount>2750</workAmount><ingredients><li><filter><thingDefs><li>Neutroamine</li></thingDefs></filter><count>10</count></li><li><filter><thingDefs><li>Yayo</li></thingDefs></filter><count>5</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Neutroamine</li><li>Yayo</li></thingDefs></fixedIngredientFilter><products><GoJuice>5</GoJuice></products><skillRequirements><Crafting>12</Crafting></skillRequirements><researchPrerequisite></researchPrerequisite><workSkill>Crafting</workSkill><recipeUsers><li>DrugLab</li></recipeUsers></RecipeDef>
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