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compilelog201711072224

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Nov 7th, 2017
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  1.  
  2. ** Executing...
  3. ** Command: "A:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
  4. ** Parameters: -game "A:\Steam\steamapps\common\GarrysMod\garrysmod" "a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix"
  5.  
  6. FIND [A:\Steam\steamapps\common\Half-Life 2\ep2\*.vpk]
  7. ADDING [A:\Steam\steamapps\common\Half-Life 2\ep2\ep2_pak_000.vpk]
  8. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\ep2]
  9. FIND [A:\Steam\steamapps\common\Half-Life 2\hl2\*.vpk]
  10. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_misc_000.vpk]
  11. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak_000.vpk]
  12. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_misc_000.vpk]
  13. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english_000.vpk]
  14. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_textures_000.vpk]
  15. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\hl2]
  16. FIND [A:\Steam\steamapps\common\Half-Life 2\episodic\*.vpk]
  17. ADDING [A:\Steam\steamapps\common\Half-Life 2\episodic\ep1_pak_000.vpk]
  18. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\episodic]
  19. Valve Software - vbsp.exe (Jul 25 2017)
  20. 4 threads
  21. materialPath: A:\Steam\steamapps\common\GarrysMod\garrysmod\materials
  22. Loading a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.vmf
  23. Could not locate 'GameData' key in a:\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
  24. fixing up env_cubemap materials on brush sides...
  25. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  26. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  27. Processing areas...done (0)
  28. Building Faces...done (0)
  29. Chop Details...done (0)
  30. Find Visible Detail Sides...done (0)
  31. Merging details...done (0)
  32. FixTjuncs...
  33. PruneNodes...
  34. WriteBSP...
  35. done (0)
  36. writing a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.prt...Building visibility clusters...
  37. done (0)
  38. Creating default LDR cubemaps for env_cubemap using skybox materials:
  39. skybox/sky_day01_09*.vmt
  40. ! Run buildcubemaps in the engine to get the correct cube maps.
  41. Creating default HDR cubemaps for env_cubemap using skybox materials:
  42. skybox/sky_day01_09*.vmt
  43. ! Run buildcubemaps in the engine to get the correct cube maps.
  44. Finding displacement neighbors...
  45. Finding lightmap sample positions...
  46. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  47. Building Physics collision data...
  48. done (0) (88444 bytes)
  49. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  50. Compacting texture/material tables...
  51. Reduced 243 texinfos to 170
  52. Reduced 8 texdatas to 7 (180 bytes to 158)
  53. Writing a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.bsp
  54. 0 seconds elapsed
  55.  
  56. ** Executing...
  57. ** Command: "A:\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
  58. ** Parameters: -fast -game "A:\Steam\steamapps\common\GarrysMod\garrysmod" "a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix"
  59.  
  60. Valve Software - vvis.exe (Jul 25 2017)
  61. FIND [A:\Steam\steamapps\common\Half-Life 2\ep2\*.vpk]
  62. ADDING [A:\Steam\steamapps\common\Half-Life 2\ep2\ep2_pak_000.vpk]
  63. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\ep2]
  64. FIND [A:\Steam\steamapps\common\Half-Life 2\hl2\*.vpk]
  65. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_misc_000.vpk]
  66. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak_000.vpk]
  67. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_misc_000.vpk]
  68. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english_000.vpk]
  69. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_textures_000.vpk]
  70. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\hl2]
  71. FIND [A:\Steam\steamapps\common\Half-Life 2\episodic\*.vpk]
  72. ADDING [A:\Steam\steamapps\common\Half-Life 2\episodic\ep1_pak_000.vpk]
  73. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\episodic]
  74. fastvis = true
  75. 4 threads
  76. reading a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.bsp
  77. reading a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.prt
  78. 123 portalclusters
  79. 236 numportals
  80. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  81. Optimized: 698 visible clusters (7.13%)
  82. Total clusters visible: 9789
  83. Average clusters visible: 79
  84. Building PAS...
  85. Average clusters audible: 116
  86. visdatasize:4757 compressed from 3936
  87. writing a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.bsp
  88. 0 seconds elapsed
  89.  
  90. ** Executing...
  91. ** Command: "A:\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
  92. ** Parameters: -bounce 2 -noextra -game "A:\Steam\steamapps\common\GarrysMod\garrysmod" "a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix"
  93.  
  94. FIND [A:\Steam\steamapps\common\Half-Life 2\ep2\*.vpk]
  95. ADDING [A:\Steam\steamapps\common\Half-Life 2\ep2\ep2_pak_000.vpk]
  96. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\ep2]
  97. FIND [A:\Steam\steamapps\common\Half-Life 2\hl2\*.vpk]
  98. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_misc_000.vpk]
  99. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak_000.vpk]
  100. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_misc_000.vpk]
  101. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english_000.vpk]
  102. ADDING [A:\Steam\steamapps\common\Half-Life 2\hl2\hl2_textures_000.vpk]
  103. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\hl2]
  104. FIND [A:\Steam\steamapps\common\Half-Life 2\episodic\*.vpk]
  105. ADDING [A:\Steam\steamapps\common\Half-Life 2\episodic\ep1_pak_000.vpk]
  106. Adding Path: [A:\Steam\steamapps\common\Half-Life 2\episodic]
  107. Valve Software - vrad.exe SSE (Jul 25 2017)
  108.  
  109. Valve Radiosity Simulator
  110. 4 threads
  111. [Reading texlights from 'lights.rad']
  112. [45 texlights parsed from 'lights.rad']
  113.  
  114. Loading a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.bsp
  115. Setting up ray-trace acceleration structure... Done (0.12 seconds)
  116. 921 faces
  117. 155359 square feet [22371732.00 square inches]
  118. 25 Displacements
  119. 45511 Square Feet [6553600.00 Square Inches]
  120. 921 patches before subdivision
  121. 14345 patches after subdivision
  122. 0 direct lights
  123. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
  124. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
  125. transfers 1168758, max 389
  126. transfer lists: 8.9 megs
  127. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  128. Bounce #1 added RGB(0, 0, 0)
  129. Build Patch/Sample Hash Table(s).....Done<0.0070 sec>
  130. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2)
  131. FinalLightFace Done
  132. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  133. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
  134. Writing leaf ambient...done
  135. Ready to Finish
  136.  
  137. Object names Objects/Maxobjs Memory / Maxmem Fullness
  138. ------------ --------------- --------------- --------
  139. models 1/1024 48/49152 ( 0.1%)
  140. brushes 246/8192 2952/98304 ( 3.0%)
  141. brushsides 1487/65536 11896/524288 ( 2.3%)
  142. planes 730/65536 14600/1310720 ( 1.1%)
  143. vertexes 1645/65536 19740/786432 ( 2.5%)
  144. nodes 351/65536 11232/2097152 ( 0.5%)
  145. texinfos 170/12288 12240/884736 ( 1.4%)
  146. texdata 7/2048 224/65536 ( 0.3%)
  147. dispinfos 25/0 4400/0 ( 0.0%)
  148. disp_verts 2025/0 40500/0 ( 0.0%)
  149. disp_tris 3200/0 6400/0 ( 0.0%)
  150. disp_lmsamples 115600/0 115600/0 ( 0.0%)
  151. faces 921/65536 51576/3670016 ( 1.4%)
  152. hdr faces 0/65536 0/3670016 ( 0.0%)
  153. origfaces 705/65536 39480/3670016 ( 1.1%)
  154. leaves 353/65536 11296/2097152 ( 0.5%)
  155. leaffaces 935/65536 1870/131072 ( 1.4%)
  156. leafbrushes 503/65536 1006/131072 ( 0.8%)
  157. areas 6/256 48/2048 ( 2.3%)
  158. surfedges 6929/512000 27716/2048000 ( 1.4%)
  159. edges 4392/256000 17568/1024000 ( 1.7%)
  160. LDR worldlights 0/8192 0/720896 ( 0.0%)
  161. HDR worldlights 0/8192 0/720896 ( 0.0%)
  162. leafwaterdata 0/32768 0/393216 ( 0.0%)
  163. waterstrips 37/32768 370/327680 ( 0.1%)
  164. waterverts 0/65536 0/786432 ( 0.0%)
  165. waterindices 639/65536 1278/131072 ( 1.0%)
  166. cubemapsamples 0/1024 0/16384 ( 0.0%)
  167. overlays 0/512 0/180224 ( 0.0%)
  168. LDR lightdata [variable] 337692/0 ( 0.0%)
  169. HDR lightdata [variable] 0/0 ( 0.0%)
  170. visdata [variable] 4757/16777216 ( 0.0%)
  171. entdata [variable] 7301/393216 ( 1.9%)
  172. LDR ambient table 353/65536 1412/262144 ( 0.5%)
  173. HDR ambient table 353/65536 1412/262144 ( 0.5%)
  174. LDR leaf ambient 123/65536 3444/1835008 ( 0.2%)
  175. HDR leaf ambient 353/65536 9884/1835008 ( 0.5%)
  176. occluders 0/0 0/0 ( 0.0%)
  177. occluder polygons 0/0 0/0 ( 0.0%)
  178. occluder vert ind 0/0 0/0 ( 0.0%)
  179. detail props [variable] 1/12 ( 8.3%)
  180. static props [variable] 1/12 ( 8.3%)
  181. pakfile [variable] 105711/0 ( 0.0%)
  182. physics [variable] 88444/4194304 ( 2.1%)
  183. physics terrain [variable] 1551/1048576 ( 0.1%)
  184.  
  185. Level flags = 0
  186.  
  187. Total triangle count: 2267
  188. Writing a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.bsp
  189. 4 seconds elapsed
  190.  
  191. ** Executing...
  192. ** Command: Copy File
  193. ** Parameters: "a:\steam\steamapps\common\garrysmod\garrysmod\maps\vmf\horrormapinahousefix.bsp" "A:\Steam\steamapps\common\GarrysMod\garrysmod\maps\horrormapinahousefix.bsp"
  194.  
  195. The command failed. Windows reported the error:
  196. "Det går inte att komma åt filen eftersom den"
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