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a guest Jun 18th, 2019 69 Never
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  1. rule("Trigger")
  2. {
  3.     event
  4.     {
  5.         Ongoing - Each Player;
  6.         All;
  7.         All;
  8.     }
  9.  
  10.     conditions
  11.     {
  12.         Is Button Held(Event Player, Interact) == True;
  13.     }
  14.  
  15.     actions
  16.     {
  17.  
  18.         Destroy All Effects;
  19.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  20.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, 2, 2))), Event Player,
  21.             Rotation), Null, Event Player, True), 0.050, None);
  22.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  23.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, 2, 0))), Event Player,
  24.             Rotation), Null, Event Player, True), 0.050, None);
  25.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  26.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, 2, -2))), Event Player,
  27.             Rotation), Null, Event Player, True), 0.050, None);
  28.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  29.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, 0, 2))), Event Player,
  30.             Rotation), Null, Event Player, True), 0.050, None);
  31.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  32.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, 0, 0))), Event Player, Rotation),
  33.             Null, Event Player, True), 0.050, None);
  34.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  35.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, 0, -2))), Event Player,
  36.             Rotation), Null, Event Player, True), 0.050, None);
  37.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  38.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, -2, 2))), Event Player,
  39.             Rotation), Null, Event Player, True), 0.050, None);
  40.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  41.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, -2, 0))), Event Player,
  42.             Rotation), Null, Event Player, True), 0.050, None);
  43.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  44.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(2, -2, -2))), Event Player,
  45.             Rotation), Null, Event Player, True), 0.050, None);
  46.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  47.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, 2, 2))), Event Player,
  48.             Rotation), Null, Event Player, True), 0.050, None);
  49.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  50.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, 2, 0))), Event Player, Rotation),
  51.             Null, Event Player, True), 0.050, None);
  52.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  53.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, 2, -2))), Event Player,
  54.             Rotation), Null, Event Player, True), 0.050, None);
  55.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  56.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, 0, 2))), Event Player, Rotation),
  57.             Null, Event Player, True), 0.050, None);
  58.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  59.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, 0, 0))), Event Player, Rotation),
  60.             Null, Event Player, True), 0.050, None);
  61.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  62.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, 0, -2))), Event Player, Rotation),
  63.             Null, Event Player, True), 0.050, None);
  64.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  65.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, -2, 2))), Event Player,
  66.             Rotation), Null, Event Player, True), 0.050, None);
  67.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  68.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, -2, 0))), Event Player, Rotation),
  69.             Null, Event Player, True), 0.050, None);
  70.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  71.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(0, -2, -2))), Event Player,
  72.             Rotation), Null, Event Player, True), 0.050, None);
  73.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  74.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, 2, 2))), Event Player,
  75.             Rotation), Null, Event Player, True), 0.050, None);
  76.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  77.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, 2, 0))), Event Player,
  78.             Rotation), Null, Event Player, True), 0.050, None);
  79.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  80.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, 2, -2))), Event Player,
  81.             Rotation), Null, Event Player, True), 0.050, None);
  82.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  83.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, 0, 2))), Event Player,
  84.             Rotation), Null, Event Player, True), 0.050, None);
  85.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  86.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, 0, 0))), Event Player, Rotation),
  87.             Null, Event Player, True), 0.050, None);
  88.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  89.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, 0, -2))), Event Player,
  90.             Rotation), Null, Event Player, True), 0.050, None);
  91.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  92.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, -2, 2))), Event Player,
  93.             Rotation), Null, Event Player, True), 0.050, None);
  94.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  95.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, -2, 0))), Event Player,
  96.             Rotation), Null, Event Player, True), 0.050, None);
  97.         Create Effect(Event Player, Sphere, Red, Ray Cast Hit Position(Eye Position(Event Player), World Vector Of(Add(Local Vector Of(
  98.             Eye Position(Event Player), Event Player, Rotation), Add(Multiply(Forward, 5), Vector(-2, -2, -2))), Event Player,
  99.             Rotation), Null, Event Player, True), 0.050, None);
  100.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  101.             Add(Multiply(Forward, 5), Vector(2, 2, 2))), Event Player, Rotation), 0.050, None);
  102.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  103.             Add(Multiply(Forward, 5), Vector(2, 2, 0))), Event Player, Rotation), 0.050, None);
  104.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  105.             Add(Multiply(Forward, 5), Vector(2, 2, -2))), Event Player, Rotation), 0.050, None);
  106.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  107.             Add(Multiply(Forward, 5), Vector(2, 0, 2))), Event Player, Rotation), 0.050, None);
  108.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  109.             Add(Multiply(Forward, 5), Vector(2, 0, 0))), Event Player, Rotation), 0.050, None);
  110.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  111.             Add(Multiply(Forward, 5), Vector(2, 0, -2))), Event Player, Rotation), 0.050, None);
  112.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  113.             Add(Multiply(Forward, 5), Vector(2, -2, 2))), Event Player, Rotation), 0.050, None);
  114.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  115.             Add(Multiply(Forward, 5), Vector(2, -2, 0))), Event Player, Rotation), 0.050, None);
  116.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  117.             Add(Multiply(Forward, 5), Vector(2, -2, -2))), Event Player, Rotation), 0.050, None);
  118.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  119.             Add(Multiply(Forward, 5), Vector(0, 2, 2))), Event Player, Rotation), 0.050, None);
  120.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  121.             Add(Multiply(Forward, 5), Vector(0, 2, 0))), Event Player, Rotation), 0.050, None);
  122.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  123.             Add(Multiply(Forward, 5), Vector(0, 2, -2))), Event Player, Rotation), 0.050, None);
  124.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  125.             Add(Multiply(Forward, 5), Vector(0, 0, 2))), Event Player, Rotation), 0.050, None);
  126.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  127.             Add(Multiply(Forward, 5), Vector(0, 0, 0))), Event Player, Rotation), 0.050, None);
  128.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  129.             Add(Multiply(Forward, 5), Vector(0, 0, -2))), Event Player, Rotation), 0.050, None);
  130.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  131.             Add(Multiply(Forward, 5), Vector(0, -2, 2))), Event Player, Rotation), 0.050, None);
  132.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  133.             Add(Multiply(Forward, 5), Vector(0, -2, 0))), Event Player, Rotation), 0.050, None);
  134.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  135.             Add(Multiply(Forward, 5), Vector(0, -2, -2))), Event Player, Rotation), 0.050, None);
  136.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  137.             Add(Multiply(Forward, 5), Vector(-2, 2, 2))), Event Player, Rotation), 0.050, None);
  138.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  139.             Add(Multiply(Forward, 5), Vector(-2, 2, 0))), Event Player, Rotation), 0.050, None);
  140.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  141.             Add(Multiply(Forward, 5), Vector(-2, 2, -2))), Event Player, Rotation), 0.050, None);
  142.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  143.             Add(Multiply(Forward, 5), Vector(-2, 0, 2))), Event Player, Rotation), 0.050, None);
  144.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  145.             Add(Multiply(Forward, 5), Vector(-2, 0, 0))), Event Player, Rotation), 0.050, None);
  146.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  147.             Add(Multiply(Forward, 5), Vector(-2, 0, -2))), Event Player, Rotation), 0.050, None);
  148.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  149.             Add(Multiply(Forward, 5), Vector(-2, -2, 2))), Event Player, Rotation), 0.050, None);
  150.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  151.             Add(Multiply(Forward, 5), Vector(-2, -2, 0))), Event Player, Rotation), 0.050, None);
  152.         Create Effect(Event Player, Sphere, Blue, World Vector Of(Add(Local Vector Of(Eye Position(Event Player), Event Player, Rotation),
  153.             Add(Multiply(Forward, 5), Vector(-2, -2, -2))), Event Player, Rotation), 0.050, None);
  154.     }
  155. }
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