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- // Function TslGame.TslPlayerController.ServerSystemInfo
- struct ATslPlayerController_ServerSystemInfo_Params
- {
- class FString OsLanguage; // (Parm, ZeroConstructor)
- class FString GameLanguage; // (Parm, ZeroConstructor)
- class FString OsVersion; // (Parm, ZeroConstructor)
- class FString CpuName; // (Parm, ZeroConstructor)
- class FString GpuName; // (Parm, ZeroConstructor)
- uint32_t RamInGB; // (Parm, ZeroConstructor, IsPlainOldData)
- class FString BaseBoardModelName; // (Parm, ZeroConstructor)
- class FString BaseBoardSerial; // (Parm, ZeroConstructor)
- TArray<class FString> DiskModelNames; // (ConstParm, Parm, ZeroConstructor, ReferenceParm)
- TArray<class FString> DiskSerials; // (ConstParm, Parm, ZeroConstructor, ReferenceParm)
- TArray<class FString> MemoryModelNames; // (ConstParm, Parm, ZeroConstructor, ReferenceParm)
- TArray<class FString> MemorySerials; // (ConstParm, Parm, ZeroConstructor, ReferenceParm)
- int ArpIpCount; // (Parm, ZeroConstructor, IsPlainOldData)
- TArray<class FString> GatewayMacAddress; // (ConstParm, Parm, ZeroConstructor, ReferenceParm)
- class FString OsUserAccount; // (Parm, ZeroConstructor)
- TArray<class FString> MonitorModelNames; // (ConstParm, Parm, ZeroConstructor, ReferenceParm)
- TArray<class FString> MonitorSerials; // (ConstParm, Parm, ZeroConstructor, ReferenceParm)
- bool bIsXenuineRunning; // (Parm, ZeroConstructor, IsPlainOldData)
- TArray<int> GraphicSettings; // (ConstParm, Parm, ZeroConstructor, ReferenceParm)
- };
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