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- hlcsg v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: E:\SKIDAN~1\VLUZAC~1\tools\hlcsg.exe "E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn"
- Arguments: "E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn" -low -wadautodetect
- Entering E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- UTF8 game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [zhlt.wad]
- CreateBrush:
- (0.04 seconds)
- CSGBrush:
- (0.13 seconds)
- added 1 additional animating textures.
- Warning: ::FindTexture() texture CXROCKF not found!
- Warning: ::FindTexture() texture HER_ASPHALT_1 not found!
- Warning: ::FindTexture() texture SP_CRATE09_ not found!
- Warning: ::FindTexture() texture CAISSEBOISAZT4 not found!
- Using Wadfile: \program files\counter-strike\cstrike\kz_signs.wad
- - Contains 2 used textures, 4.55 percent of map (71 textures in wad)
- Using Wadfile: \program files\counter-strike\cstrike\timecounter.wad
- - Contains 11 used textures, 25.00 percent of map (15 textures in wad)
- Using Wadfile: \program files\counter-strike\cstrike\timecounter_spr1n.wad
- - Contains 5 used textures, 11.36 percent of map (12 textures in wad)
- Using Wadfile: \program files\counter-strike\cstrike\johan_novo.wad
- - Contains 22 used textures, 50.00 percent of map (617 textures in wad)
- Wad files required to run the map: "kz_signs.wad;timecounter.wad;timecounter_spr1n.wad;johan_novo.wad;"
- Error: ::LoadLump() texture CAISSEBOISAZT4 not found!
- ----- END hlcsg -----
- hlbsp v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: E:\SKIDAN~1\VLUZAC~1\tools\hlbsp.exe "E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn"
- Arguments: "E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn" -low -chart
- >> There was a problem compiling the map.
- >> Check the file E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn.log for the cause.
- ----- END hlbsp -----
- hlrad v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: E:\SKIDAN~1\VLUZAC~1\tools\hlrad.exe "E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn"
- Arguments: "E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn" -low
- >> There was a problem compiling the map.
- >> Check the file E:\Program Files\Counter-Strike\cstrike\maps\BADGAM_axn.log for the cause.
- ----- END hlrad -----
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