Guest User

Untitled

a guest
Feb 28th, 2018
172
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 21.14 KB | None | 0 0
  1. #####################
  2. # BOT CONFIGURATION #
  3. #####################
  4.  
  5. ### force auto hcl from gamename in dota games (even when bot_defaulthcl is not set)
  6. bot_forceautohclindota = 1
  7.  
  8. ### set to 1 if you want admins to be autoplaced higher only in dota games (0 = in all games)
  9. bot_placeadminshigheronlyindota = 0
  10.  
  11. ### if 1 - no admin can start the game if the owner is in the lobby
  12. bot_onlyownerscanstart = 0
  13.  
  14. ### if set to 1, if using bot_allowedscores, players having an unknown score will be allowed
  15. bot_allownullscoredplayers = 1
  16.  
  17. ### in autohosted games, allow only players with score>=x to join the lobby
  18. bot_autohostallowedscores = 0
  19.  
  20. ### allow only players with score>=x to join the lobby
  21. bot_allowedscores = 0
  22.  
  23. ### milliseconds to add to highest ping as base dynamic latency
  24. bot_dynamiclatencyaddedtoping = 10
  25.  
  26. ### how many milliseconds to add to the normal latency if the players lag
  27. bot_dynamiclatencymaxtoadd = 34
  28.  
  29. ### dynamic latency will try not to go over 2.2x highest ping, recommended
  30. bot_dynamiclatency2.2xhighestpingmax = 1
  31.  
  32. ### dynamic latency will be increased when a lobby is active
  33. bot_dynamiclatencyincreasewhenlobby = 1
  34.  
  35. ### enable dynamic latency, lowers or even increases latency as needed
  36. bot_usedynamiclatency = 1
  37.  
  38. ### if enabled, any user can !pub/!map/!unhost
  39. bot_userscanhost = 0
  40.  
  41. ### if enabled, any safelisted player can !pub/!map/!unhost
  42. bot_safecanhost = 0
  43.  
  44. ### will allow admins and safelisted players to download even if downloads are disabled
  45. bot_adminsandsafecandownload = 1
  46.  
  47. ### will replace every !ban/!bl with !warn/!wl
  48. bot_replacebanwithwarn = 0
  49.  
  50. ### 0 - ghost countdown, 1 - warcraft countdown
  51. bot_normalcountdown = 0
  52.  
  53. ### when you !unban player, the bot also issues an /unban player
  54. bot_unbanremoveschannelban = 1
  55.  
  56. ### all messages will be answered with a whisper
  57. bot_whisperallmessages = 0
  58.  
  59. ### handle name bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
  60. bot_banning = 1
  61.  
  62. ### handle ip bans: 0 = do nothing, 1 = kick, 2 = announce only (no kick).
  63. bot_ipbanning = 1
  64.  
  65. ### this controls whether the bot will require players to spoof check before starting the game, 0 - to disable
  66. bot_requirespoofchecks = 1
  67.  
  68. ### make the ban announcement on one line ( = 0) (if possible) or on two ( = 1)
  69. bot_twolinesbanannouncement = 0
  70.  
  71. ### Auto set HCL based on game name,ex: -arso EU pros will set HCL to arso (only if map_defaulthcl is defined, for ex: map_defaulthcl = ar), will set hcl to empty if no mode is detected in the gamename
  72. bot_autohclfromgamename = 1
  73.  
  74. ### channel ban banned people when they enter the channel
  75. bot_banbannedfromchannel = 1
  76.  
  77. ### custom text to add to version.
  78. bot_customversiontext =
  79.  
  80. ### auto ban people who leave during the countdown
  81. bot_autobancountdown = 0
  82.  
  83. ### auto ban people who leave during the game load
  84. bot_autobangameloading = 1
  85.  
  86. bot_autohostdeniedcountries =
  87.  
  88. bot_autohostallowedcountries =
  89.  
  90. ### fake pings for the following players, space separated: ex = nick1 nick2
  91. bot_fakepings =
  92.  
  93. ### UDP port on which the bot communicates with GHost One GUI, 5868 default
  94. udp_guiport = 5868
  95.  
  96. # In LAN/GArena show the real number of current/total players in the game, when using !pubg it will be auto activated
  97. lan_showrealslotcount = 1
  98.  
  99. # Prints the gameloaded.txt message after X seconds. Default: 10.
  100. bot_gameloadedprintout = 5
  101.  
  102. # how many games should the player play (without taking another warn) to make one of his warns inactive. Default: 7
  103. bot_gamenumtoforgetawarn = 7
  104.  
  105. # how many days will each warn last. 0 - permanent warn. Default: 14.
  106. bot_warntimeofwarnedplayer = 30
  107.  
  108. # how many days will the auto-ban from warns last. 0 - permanent ban. Default: 14.
  109. bot_bantimeofwarnedplayer = 0
  110.  
  111. # how many warns are needed to auto-ban the player. Default: 3.
  112. bot_banthewarnedplayerquota = 3
  113.  
  114. # tbanlast/tbl will expire in x days - set to 0 to be permanent
  115. bot_tbanlasttime = 0
  116.  
  117. # normal banlast/bl will expire in x days - set to 0 to be permanent
  118. bot_banlasttime = 0
  119.  
  120. # normal bans will expire in x days - set to 0 to be permanent
  121. bot_bantime = 0
  122.  
  123. # auto warns leavers
  124. bot_autowarnearlyleavers = 1
  125.  
  126. # Announce +1 and +2 (players left to join) in lobby (only if not autohosted)
  127. bot_lobbyannounceunoccupied = 1
  128.  
  129. # send admin messages or not (if using the admin game)
  130. bot_adminmessages = 1
  131.  
  132. # send local admin messages or not (if using the admin game)
  133. bot_localadminmessages = 1
  134.  
  135. # set !autostart 10 automatically in dota games
  136. bot_autostartdotagames = 1
  137.  
  138. # safelisted players are immune to ban/warn
  139. bot_safelistedbanimmunity = 0
  140.  
  141. # Drop the user if he/she desyncs or not
  142. bot_dropifdesync = 0
  143.  
  144. bnet_bnlswardencookie =
  145.  
  146. bnet_bnlsport =
  147.  
  148. bnet_bnlsserver = 127.0.0.1
  149.  
  150. ### the log file
  151.  
  152. bot_log =
  153.  
  154. # Show a message when a safe/admin/rootadmin/chieftain/shaman joins the channel
  155. bot_channeljoingreets = 1
  156. # Admins will be able to delete only bans they've made
  157. bot_adminslimitedunban = 0
  158.  
  159. # whether players who use censored words are auto muted for x seconds
  160. bot_censormute = 0
  161. # also auto mute admins
  162. bot_censormuteadmins = 0
  163. # mute for x seconds, the first time a player curses
  164. bot_censormutefirstseconds = 60
  165. # mute for x seconds, the second time a player curses
  166. bot_censormutesecondseconds = 180
  167. # mute for x seconds, if a player has cursed for 3 or more times
  168. bot_censormuteexcessiveseconds = 360
  169.  
  170. lan_war3version = 26
  171.  
  172. # Disable nagle algorithm (TCPIP algorithm that can slow down the network) - may improve latency if you set to 1
  173. tcp_nodelay = 1
  174.  
  175. # Path to your WC3TVRecorder ex: c:\Program Files\waaaghTV Recorder\
  176. wtv_path = C:\Program Files\WaaaghTV Recorder\
  177. # Use WC3TVRecorder, 1 to enable
  178. wtv_enabled = 0
  179. # WaaaghTV Observer Name
  180. wtv_playername = Waaagh!TV
  181.  
  182. # for ex: RO, only these countries will be allowed to join a game
  183. bot_allowedcountries =
  184. # for ex: BR, these countries will not be allowed to join a game
  185. bot_deniedcountries =
  186.  
  187. # milliseconds to wait before sending medium sized packets to bnet when using PVPGN
  188. bot_bnetpacketdelaymediumpvpgn = 2000
  189. # milliseconds to wait before sending big sized packets to bnet when using PVPGN
  190. bot_bnetpacketdelaybigpvpgn = 2500
  191. # milliseconds to wait before sending medium sized packets to bnet (official)
  192. bot_bnetpacketdelaymedium = 2000
  193. # milliseconds to wait before sending big sized packets to bnet (official)
  194. bot_bnetpacketdelaybig = 2500
  195.  
  196.  
  197. ### Allowed variables: totgames, kills, deaths, assists, creepkills, creepdenies, neutralkills,
  198. ### towerkills, raxkills, courierkills, wins, losses, killstotal, deathstotal, creepkillstotal,
  199. ### creepdeniestotal,assiststotal, neutralkillstotal, towerkillstotal, raxkillstotal, courierkillstotal
  200. ### default formula:
  201. ### (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
  202. ### alternative formula:
  203. ### (((kills-deaths+assists*0.7)*0.6+towerkills*0.8+raxkills+creepkills*0.02+creepdenies*0.08+neutralkills*0.03+courierkills*0.04)*0.5+(wins/totgames*2)+(totgames*0.002))
  204.  
  205. bot_scoreformula = (((wins-losses)/totgames)+(kills-deaths+assists/2)+(creepkills/100+creepdenies/10+neutralkills/50)+(raxkills/6)+(towerkills/11))
  206.  
  207. ### Only players having played this many number of games will be ranked
  208. bot_scoremingames = 5
  209.  
  210. ### default access for owners (use admin access panel to change any admin's access to your liking and see the access code for those commands)
  211. bot_owneraccess = 8191
  212.  
  213. ### default access for admins
  214. bot_adminaccess = 8191
  215.  
  216. ### gamestate for inhouse games
  217. bot_gamestateinhouse = 999
  218.  
  219. ### if not 0, will only auto ban if team diff <= with the setting
  220. bot_autobanteamdiffmax = 0
  221.  
  222. ### Only ban players who leave prior to x minutes of game end time.
  223. bot_autobangameendmins = 2
  224.  
  225. bot_autobantimer = 0
  226. bot_autobanall = 0
  227. bot_autobanfirstxleavers = 1
  228.  
  229. ### the bot will auto rehost the game as gamename + 1 if 60 seconds have passed since last player joined, 0 = disable
  230. bot_autorehostdelay = 0
  231.  
  232. ### the bot will auto rehost the game as gamename + 1 if game name is taken
  233. bot_rehostifnametaken = 1
  234.  
  235. ### if host counter goes over this number it will reset to 1, set to 0 to disable the feature
  236. bot_maxhostcounter = 25
  237.  
  238. ### these words will be edited/censored in game.
  239. bot_censorwords =
  240.  
  241. ### load in game feature will be enabled for every map (if set to 1)
  242. bot_forceloadingame = 1
  243.  
  244. ### After a game has ended, if mysql is used, ghost will run update_dota_elo.exe (use either this or score not both!)
  245. bot_updatedotaeloaftergame = 0
  246.  
  247. ### After a game has ended, if mysql is used, ghost will recalculate scores (use either this or elo not both!)
  248. bot_updatedotascoreaftergame = 0
  249.  
  250. ### set to 1 if you are using warcraft 3 patch 1.23 or newer
  251. bot_patch23ornewer = 1
  252.  
  253. ### set to 1 if you are using warcraft 3 patch 1.21
  254. bot_patch21 = 0
  255.  
  256. ### show .sd of anyone who enters the lobby (and has played games with the bot before)
  257. bot_showscoresonjoin = 1
  258.  
  259. ### setting bot_autohostmaximumgames > 0 will make ghost begin autohosting on startup
  260. bot_autohostmaximumgames = 0
  261. bot_autohostautostartplayers = 10
  262. bot_autohostallowstart = 0
  263. bot_autohostlocal = 0
  264. bot_autohostowner = one
  265. bot_autohostmapcfg = map.cfg
  266. bot_autohostgamename = auto -sd EU pros
  267.  
  268. ### If you autohost a even playered two team map and want to auto ban leavers that make the game uneven turn this on. Will not ban admins or root admins. An example map would be DotA or Battleships.
  269. ### 0 = off 1 = on
  270. bot_autoban = 0
  271.  
  272. ### set to 1 if you want LAN players to be considered admins
  273. bot_lanadmins = 1
  274.  
  275. ### set to 1 if you want local players (GArena) to be considered admins
  276. bot_localadmins = 0
  277.  
  278. ### the language file
  279.  
  280. bot_language = language.cfg
  281.  
  282. ### the path to your local Warcraft III directory
  283. ### this path must contain war3.exe, storm.dll, and game.dll
  284. ### this path must end in your system's path seperator (i.e. "\" on Windows or "/" on Linux)
  285. ### if this path contains War3Patch.mpq the bot will attempt to extract "Scripts\common.j" and "Scripts\blizzard.j" on startup and write them to bot_mapcfgpath (which is defined later in this file)
  286. ### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
  287.  
  288. bot_war3path = C:\Program Files (x86)\Warcraft III\
  289.  
  290. ### the port GHost++ will host battle.net games on (this must be different from your admingame_port)
  291.  
  292. bot_hostport = 6113
  293.  
  294. ### maximum number of games to host at once
  295.  
  296. bot_maxgames = 1
  297.  
  298. ### command trigger for ingame only (battle.net command triggers are defined later)
  299.  
  300. bot_commandtrigger = !
  301.  
  302. ### the path to the directory where you keep your map config files (must end in your system's path seperator)
  303. ### this directory can also contain common.j and blizzard.j (extracted from War3Patch.mpq)
  304. ### common.j and blizzard.j are only required for automatically calculating map_crc, you do not need them if your map config files already contain map_crc
  305.  
  306. bot_mapcfgpath = mapcfgs\
  307.  
  308. ### the path to the directory where you keep your savegame files (must end in your system's path seperator)
  309.  
  310. bot_savegamepath = savegames\
  311.  
  312. ### the path to the directory where you keep your map files (must end in your system's path seperator)
  313. ### GHost++ doesn't require map files but if it has access to them it can send them to players and automatically calculate most map config values
  314. ### GHost++ will search [bot_mappath + map_localpath] for the map file (map_localpath is set in each map's config file)
  315.  
  316. bot_mappath = C:\Program Files (x86)\Warcraft III\maps\download\
  317.  
  318. ### whether to save replays or not
  319.  
  320. bot_savereplays = 0
  321.  
  322. ### the path to the directory where you want GHost++ to save replays (must end in your system's path seperator)
  323.  
  324. bot_replaypath = replays\
  325.  
  326. ### whether to require spoof checks or not
  327. ### disabling spoof checks just turns off automatic spoof checks and requiring players to be spoof checked before starting the game
  328. ### spoof checks need to be enabled if you want GHost++ to detect which realm each player came from (use the !check command to see the realm)
  329. ### you can always manually spoof check by whispering the bot (and in fact is required before running admin commands)
  330.  
  331. bot_spoofchecks = 1
  332.  
  333. ### whether to display game refresh messages by default
  334. ### this can always be changed for a particular game with the !refresh command
  335.  
  336. bot_refreshmessages = 1
  337.  
  338. ### whether to automatically lock games when the owner joins
  339.  
  340. bot_autolock = 0
  341.  
  342. ### whether to automatically save games when a player disconnects
  343. ### this can always be changed for a particular game with the !autosave command
  344.  
  345. bot_autosave = 0
  346.  
  347. ### whether to allow map downloads or not
  348. ### set to 0 to disable map downloads
  349. ### set to 1 to enable map downloads
  350. ### set to 2 to enable conditional map downloads (an admin must start each map download with the !download or !dl command)
  351.  
  352. bot_allowdownloads = 1
  353.  
  354. ### whether to ping players during map downloads or not
  355. ### GHost++ will always stop pinging any players who are downloading the map
  356. ### this config value determines whether GHost++ should stop pinging *all* players when at least one player is downloading the map
  357.  
  358. bot_pingduringdownloads = 0
  359.  
  360. ### kicked banned people when they enter the channel
  361. bot_kickbannedfromchannel = 1
  362.  
  363. ### use LC style pings (divide actual pings by two)
  364.  
  365. bot_lcpings = 1
  366.  
  367. ### auto kick players with ping higher than this
  368.  
  369. bot_autokickping = 750
  370.  
  371. ### the game latency
  372. ### this can always be changed for a particular game with the !latency command (which enforces a minimum of 50 and a maximum of 500)
  373.  
  374. bot_latency = 100
  375.  
  376. ### the maximum number of packets a player is allowed to get out of sync by before starting the lag screen
  377. ### before version 8.0 GHost++ did not have a lag screen which is the same as setting this to a very high number
  378. ### this can always be changed for a particular game with the !synclimit command (which enforces a minimum of 10 and a maximum of 10000)
  379.  
  380. bot_synclimit = 90
  381.  
  382. ### whether votekicks are allowed or not
  383.  
  384. bot_votekickallowed = 1
  385.  
  386. ### the percentage of players required to vote yes for a votekick to pass
  387. ### the player starting the votekick is assumed to have voted yes and the player the votekick is started against is assumed to have voted no
  388. ### the formula for calculating the number of votes needed is votes_needed = ceil( ( num_players - 1 ) * bot_votekickpercentage / 100 )
  389. ### this means it will round UP the number of votes required
  390. ### if you set it to 100 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 10/11, and 11/12 votes to pass
  391. ### if you set it to 90 it will require 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10, 9/11, and 10/12 votes to pass
  392. ### if you set it to 80 it will require 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9, 8/10, 8/11, and 9/12 votes to pass
  393. ### if you set it to 70 it will require 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes to pass
  394. ### if you set it to 60 it will require 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7/12 votes to pass
  395.  
  396. bot_votekickpercentage = 80
  397.  
  398. ### Just before a game is hosted the creator is added to the bots friends list and removed soon after
  399. bot_addcreatorasfriendonhost = 1
  400.  
  401. ### lobby/game commands are displayed as chat (or hidden)
  402. bot_relaychatcommands = 0
  403.  
  404. ### display information on current downloads (speed, ETA)
  405. bot_showdownloadsinfo = 1
  406.  
  407. ### interval in seconds between download info message
  408. bot_showdownloadsinfotime = 10
  409.  
  410. ### maximum players allowed to download at once, the rest will have almost KB/s until someone finishes downloading
  411. bot_maxdownloaders = 3
  412.  
  413. ### set total download speed (KB/s) available for all clients at once, if set to 1024, 4 people will get 256 each
  414. bot_totaldownloadspeed = 1536
  415.  
  416. ### set max download speed (KB/s) available for one client
  417. bot_clientdownloadspeed = 1024
  418.  
  419. ### initiate game over timer if remaining players are less than this number (and at least a player left) - 0 to disable
  420. bot_gameoverminplayers = 0
  421.  
  422. ### initiate game over timer if remaining player percentage is less than this number (and at least a player left) - 0 to disable
  423. bot_gameoverminpercent = 0
  424.  
  425. ### initiate game over timer if team difference is bigger than this number, 0 - to disable
  426. bot_gameovermaxteamdifference = 0
  427.  
  428. ### redirect console output to udp
  429. bot_udpconsole = 1
  430.  
  431. ### whether to automatically add the players from last game to the next game's reserved list
  432. bot_holdplayersforrmk = 1
  433.  
  434. ### non admin commands, 1 enable, 0 disable
  435. bot_nonadmincommands = 1
  436.  
  437. ### root admins are required to spoof check if 1, or not if 0
  438. bot_rootadminsspoofcheck = 0
  439.  
  440. ### admins are required to spoof check if 1, or not if 0
  441. bot_adminsspoofcheck = 0
  442.  
  443. ### banned players will be notified with a whisper.
  444. bot_notifybannedplayers = 1
  445.  
  446. ### ghost will find its external ip on startup, disable if you want to play on LAN only
  447. bot_findexternalip = 1
  448.  
  449. ### specify your external ip here if you don't want ghost to auto find it.
  450. bot_externalip = 92.37.10.62
  451.  
  452. ### use alternative site for external ip finding (if you experience lag (30s) on ghost startup)
  453. bot_altfindip = 0
  454.  
  455. ### bot's additional rootadmins separated by space ex: userone usertwo userthree
  456. bot_rootadmins = [Minethes] GHH uffe1111
  457.  
  458. ### bot's UDP password
  459. bot_udppassword =
  460.  
  461. ### show autokick denied country or banned player messages
  462. bot_verbose = 1
  463.  
  464. ### bot's virtual host name
  465. bot_virtualhostname = |cFF00FF00GHost
  466.  
  467. ### ignore drop request for the first x seconds of lagging.
  468. bot_dropvotetime = 20
  469.  
  470. ### Time limit for hosting a game where no admins enter it
  471. bot_lobbytimelimit = 5
  472. bot_lobbytimelimitmax = 0
  473.  
  474. ### udp ip
  475. udp_cmdbindip = 0.0.0.0
  476.  
  477. ### udp port
  478. udp_cmdport = 6969
  479.  
  480. ### udp spoof target
  481. udp_cmdspooftarget =
  482.  
  483. ############################
  484. # ADMIN GAME CONFIGURATION #
  485. ############################
  486.  
  487. ### whether to create the admin game or not (see readme.txt for more information)
  488.  
  489. admingame_create = 0
  490.  
  491. ### the port GHost++ will host the admin game on (this must be different from your bot_hostport)
  492.  
  493. admingame_port = 6114
  494.  
  495. ### the admin game password
  496.  
  497. admingame_password = sturm
  498.  
  499. ##########################
  500. # DATABASE CONFIGURATION #
  501. ##########################
  502.  
  503. ### database type
  504. ### use "sqlite3" for a local SQLite database
  505. ### use "mysql" for any MySQL database
  506.  
  507. db_type = sqlite3
  508.  
  509. ### sqlite3 database file
  510.  
  511. db_sqlite3_file = ghost.dbs
  512.  
  513. ### this is only used if your database type is MySQL
  514.  
  515. db_mysql_server = localhost
  516. db_mysql_database = ghost
  517. db_mysql_user = YOUR_USERNAME
  518. db_mysql_password = YOUR_PASSWORD
  519. db_mysql_port = 0
  520.  
  521. ############################
  522. # BATTLE.NET CONFIGURATION #
  523. ############################
  524.  
  525. ### which battle.net server to connect to
  526. ### 1.) useast.battle.net
  527. ### 2.) uswest.battle.net
  528. ### 3.) asia.battle.net
  529. ### 4.) europe.battle.net
  530. ### note that each banned player is tied to the realm it was created on and the realm is case sensitive
  531. ### so if you change your realm from useast.battle.net to USEAST.BATTLE.NET it'll still connect but anyone previously banned will not be counted as banned until you change it back
  532.  
  533. bnet_server = europe.battle.net
  534.  
  535. ### your Warcraft III: Reign of Chaos CD key
  536.  
  537. bnet_cdkeyroc = xxxxxx
  538.  
  539. ### your Warcraft III: The Frozen Throne CD key
  540.  
  541. bnet_cdkeytft = xxxxxx
  542.  
  543. ### your battle.net username
  544.  
  545. bnet_username = xxxxx
  546.  
  547. ### your battle.net password
  548.  
  549. bnet_password = xxxxx
  550.  
  551. ### the first channel to join upon entering battle.net
  552.  
  553. bnet_firstchannel = Titan Land
  554.  
  555. ### the root admin on this battle.net server only
  556.  
  557. bnet_rootadmin = mm2knet
  558.  
  559. ### command trigger for this battle.net server only
  560.  
  561. bnet_commandtrigger = !
  562.  
  563. ### whether to automatically add your friends list to each game's reserved list
  564.  
  565. bnet_holdfriends = 0
  566.  
  567. ### whether to automatically add your clan members list to each game's reserved list
  568.  
  569. bnet_holdclan = 0
  570.  
  571. ### you will need to edit this section of the config file if you're connecting to a PVPGN server
  572. ### your PVPGN server operator will tell you what to put here
  573.  
  574. bnet_custom_war3version = 26
  575. bnet_custom_exeversion =
  576. bnet_custom_exeversionhash =
  577. bnet_custom_passwordhashtype =
  578.  
  579. #bnet_bnlsserver = 127.0.0.1
  580. #bnet_bnlsport = 9367
  581. #bnet_bnlswardencookie = 0
  582.  
  583. ###
  584. ### example configuration for connecting to a second official battle.net server
  585. ###
  586.  
  587. # bnet2_server = uswest.battle.net
  588. # bnet2_cdkeyroc = HTGYY9HD7Y8CMYXVNNBRJBPKWC
  589. # bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
  590. # bnet2_username =
  591. # bnet2_password =
  592. # bnet2_firstchannel = The Void
  593. # bnet2_rootadmin =
  594. # bnet2_commandtrigger = !
  595. # bnet2_holdfriends = 1
  596. # bnet2_holdclan = 1
  597.  
  598. ###
  599. ### example configuration for connecting to a third PVPGN battle.net server
  600. ###
  601.  
  602. # bnet3_server = pvpgn.boredaussie.com
  603. # bnet3_cdkeyroc = HTGYY9HD7Y8CMYXVNNBRJBPKWC
  604. # bnet3_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFFF
  605. # bnet3_username =
  606. # bnet3_password =
  607. # bnet3_firstchannel = The Void
  608. # bnet3_rootadmin =
  609. # bnet3_commandtrigger = !
  610. # bnet3_holdfriends = 1
  611. # bnet3_holdclan = 1
  612. # bnet3_custom_war3version = 22
  613. # bnet3_custom_exeversion = 184 0 22 1
  614. # bnet3_custom_exeversionhash = 219 152 153 144
  615. # bnet3_custom_passwordhashtype = pvpgn
  616. bnet10_server = europe.battle.net
  617. bnet2_bnlswardencookie =
  618. bnet2_bnlsport =
  619. bnet2_bnlsserver =
Add Comment
Please, Sign In to add comment