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HenloMyDude

tricky clowns! so tricky omggg

Sep 2nd, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Model2 = Instance.new("Model")
  22. Part3 = Instance.new("Part")
  23. SpecialMesh4 = Instance.new("SpecialMesh")
  24. Model5 = Instance.new("Model")
  25. Part6 = Instance.new("Part")
  26. SpecialMesh7 = Instance.new("SpecialMesh")
  27. Model8 = Instance.new("Model")
  28. Part9 = Instance.new("Part")
  29. CylinderMesh10 = Instance.new("CylinderMesh")
  30. Part11 = Instance.new("Part")
  31. SpecialMesh12 = Instance.new("SpecialMesh")
  32. Part13 = Instance.new("Part")
  33. SpecialMesh14 = Instance.new("SpecialMesh")
  34. Part15 = Instance.new("Part")
  35. SpecialMesh16 = Instance.new("SpecialMesh")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. SpecialMesh27 = Instance.new("SpecialMesh")
  47. Decal28 = Instance.new("Decal")
  48. Part29 = Instance.new("Part")
  49. SpecialMesh30 = Instance.new("SpecialMesh")
  50. Part31 = Instance.new("Part")
  51. SpecialMesh32 = Instance.new("SpecialMesh")
  52. Part33 = Instance.new("Part")
  53. SpecialMesh34 = Instance.new("SpecialMesh")
  54. Part35 = Instance.new("Part")
  55. SpecialMesh36 = Instance.new("SpecialMesh")
  56. Part37 = Instance.new("Part")
  57. SpecialMesh38 = Instance.new("SpecialMesh")
  58. Part39 = Instance.new("Part")
  59. SpecialMesh40 = Instance.new("SpecialMesh")
  60. Model41 = Instance.new("Model")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. SpecialMesh44 = Instance.new("SpecialMesh")
  64. Humanoid45 = Instance.new("Humanoid")
  65. Model46 = Instance.new("Model")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. SpecialMesh49 = Instance.new("SpecialMesh")
  69. Script50 = Instance.new("Script")
  70. Part51 = Instance.new("Part")
  71. Script52 = Instance.new("Script")
  72. Script53 = Instance.new("Script")
  73. Script54 = Instance.new("Script")
  74. Script55 = Instance.new("Script")
  75. Script56 = Instance.new("Script")
  76. Script57 = Instance.new("Script")
  77. Script58 = Instance.new("Script")
  78. Script59 = Instance.new("Script")
  79. CylinderMesh60 = Instance.new("CylinderMesh")
  80. Script61 = Instance.new("Script")
  81. Script62 = Instance.new("Script")
  82. Model63 = Instance.new("Model")
  83. Model64 = Instance.new("Model")
  84. Part65 = Instance.new("Part")
  85. SpecialMesh66 = Instance.new("SpecialMesh")
  86. Model67 = Instance.new("Model")
  87. Part68 = Instance.new("Part")
  88. SpecialMesh69 = Instance.new("SpecialMesh")
  89. Model70 = Instance.new("Model")
  90. Part71 = Instance.new("Part")
  91. CylinderMesh72 = Instance.new("CylinderMesh")
  92. Part73 = Instance.new("Part")
  93. SpecialMesh74 = Instance.new("SpecialMesh")
  94. Part75 = Instance.new("Part")
  95. SpecialMesh76 = Instance.new("SpecialMesh")
  96. Part77 = Instance.new("Part")
  97. SpecialMesh78 = Instance.new("SpecialMesh")
  98. Part79 = Instance.new("Part")
  99. SpecialMesh80 = Instance.new("SpecialMesh")
  100. Decal81 = Instance.new("Decal")
  101. Part82 = Instance.new("Part")
  102. SpecialMesh83 = Instance.new("SpecialMesh")
  103. Decal84 = Instance.new("Decal")
  104. Part85 = Instance.new("Part")
  105. SpecialMesh86 = Instance.new("SpecialMesh")
  106. Decal87 = Instance.new("Decal")
  107. Part88 = Instance.new("Part")
  108. SpecialMesh89 = Instance.new("SpecialMesh")
  109. Part90 = Instance.new("Part")
  110. SpecialMesh91 = Instance.new("SpecialMesh")
  111. Part92 = Instance.new("Part")
  112. SpecialMesh93 = Instance.new("SpecialMesh")
  113. Part94 = Instance.new("Part")
  114. SpecialMesh95 = Instance.new("SpecialMesh")
  115. Part96 = Instance.new("Part")
  116. SpecialMesh97 = Instance.new("SpecialMesh")
  117. Part98 = Instance.new("Part")
  118. SpecialMesh99 = Instance.new("SpecialMesh")
  119. Part100 = Instance.new("Part")
  120. SpecialMesh101 = Instance.new("SpecialMesh")
  121. Model102 = Instance.new("Model")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. SpecialMesh105 = Instance.new("SpecialMesh")
  125. Humanoid106 = Instance.new("Humanoid")
  126. Model107 = Instance.new("Model")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. SpecialMesh110 = Instance.new("SpecialMesh")
  130. Script111 = Instance.new("Script")
  131. Part112 = Instance.new("Part")
  132. Script113 = Instance.new("Script")
  133. Script114 = Instance.new("Script")
  134. Script115 = Instance.new("Script")
  135. Script116 = Instance.new("Script")
  136. Script117 = Instance.new("Script")
  137. Script118 = Instance.new("Script")
  138. Script119 = Instance.new("Script")
  139. Script120 = Instance.new("Script")
  140. CylinderMesh121 = Instance.new("CylinderMesh")
  141. Script122 = Instance.new("Script")
  142. Script123 = Instance.new("Script")
  143. Part124 = Instance.new("Part")
  144. SpecialMesh125 = Instance.new("SpecialMesh")
  145. Part126 = Instance.new("Part")
  146. SpecialMesh127 = Instance.new("SpecialMesh")
  147. Part128 = Instance.new("Part")
  148. SpecialMesh129 = Instance.new("SpecialMesh")
  149. Part130 = Instance.new("Part")
  150. SpecialMesh131 = Instance.new("SpecialMesh")
  151. Part132 = Instance.new("Part")
  152. SpecialMesh133 = Instance.new("SpecialMesh")
  153. Part134 = Instance.new("Part")
  154. SpecialMesh135 = Instance.new("SpecialMesh")
  155. Model136 = Instance.new("Model")
  156. Model137 = Instance.new("Model")
  157. Part138 = Instance.new("Part")
  158. SpecialMesh139 = Instance.new("SpecialMesh")
  159. Model140 = Instance.new("Model")
  160. Part141 = Instance.new("Part")
  161. SpecialMesh142 = Instance.new("SpecialMesh")
  162. Model143 = Instance.new("Model")
  163. Part144 = Instance.new("Part")
  164. CylinderMesh145 = Instance.new("CylinderMesh")
  165. Part146 = Instance.new("Part")
  166. SpecialMesh147 = Instance.new("SpecialMesh")
  167. Part148 = Instance.new("Part")
  168. SpecialMesh149 = Instance.new("SpecialMesh")
  169. Part150 = Instance.new("Part")
  170. SpecialMesh151 = Instance.new("SpecialMesh")
  171. Part152 = Instance.new("Part")
  172. SpecialMesh153 = Instance.new("SpecialMesh")
  173. Decal154 = Instance.new("Decal")
  174. Part155 = Instance.new("Part")
  175. SpecialMesh156 = Instance.new("SpecialMesh")
  176. Decal157 = Instance.new("Decal")
  177. Part158 = Instance.new("Part")
  178. SpecialMesh159 = Instance.new("SpecialMesh")
  179. Decal160 = Instance.new("Decal")
  180. Part161 = Instance.new("Part")
  181. SpecialMesh162 = Instance.new("SpecialMesh")
  182. Part163 = Instance.new("Part")
  183. SpecialMesh164 = Instance.new("SpecialMesh")
  184. Part165 = Instance.new("Part")
  185. SpecialMesh166 = Instance.new("SpecialMesh")
  186. Part167 = Instance.new("Part")
  187. SpecialMesh168 = Instance.new("SpecialMesh")
  188. Part169 = Instance.new("Part")
  189. SpecialMesh170 = Instance.new("SpecialMesh")
  190. Part171 = Instance.new("Part")
  191. SpecialMesh172 = Instance.new("SpecialMesh")
  192. Part173 = Instance.new("Part")
  193. SpecialMesh174 = Instance.new("SpecialMesh")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. SpecialMesh178 = Instance.new("SpecialMesh")
  198. Part179 = Instance.new("Part")
  199. SpecialMesh180 = Instance.new("SpecialMesh")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. SpecialMesh183 = Instance.new("SpecialMesh")
  203. Part184 = Instance.new("Part")
  204. SpecialMesh185 = Instance.new("SpecialMesh")
  205. Part186 = Instance.new("Part")
  206. SpecialMesh187 = Instance.new("SpecialMesh")
  207. Part188 = Instance.new("Part")
  208. SpecialMesh189 = Instance.new("SpecialMesh")
  209. Part190 = Instance.new("Part")
  210. SpecialMesh191 = Instance.new("SpecialMesh")
  211. Part192 = Instance.new("Part")
  212. SpecialMesh193 = Instance.new("SpecialMesh")
  213. Model194 = Instance.new("Model")
  214. Part195 = Instance.new("Part")
  215. Part196 = Instance.new("Part")
  216. SpecialMesh197 = Instance.new("SpecialMesh")
  217. Humanoid198 = Instance.new("Humanoid")
  218. Model199 = Instance.new("Model")
  219. Part200 = Instance.new("Part")
  220. Part201 = Instance.new("Part")
  221. SpecialMesh202 = Instance.new("SpecialMesh")
  222. Script203 = Instance.new("Script")
  223. Part204 = Instance.new("Part")
  224. Script205 = Instance.new("Script")
  225. Script206 = Instance.new("Script")
  226. Script207 = Instance.new("Script")
  227. Script208 = Instance.new("Script")
  228. Script209 = Instance.new("Script")
  229. Script210 = Instance.new("Script")
  230. Script211 = Instance.new("Script")
  231. Script212 = Instance.new("Script")
  232. CylinderMesh213 = Instance.new("CylinderMesh")
  233. Script214 = Instance.new("Script")
  234. Script215 = Instance.new("Script")
  235. Part216 = Instance.new("Part")
  236. SpecialMesh217 = Instance.new("SpecialMesh")
  237. Part218 = Instance.new("Part")
  238. SpecialMesh219 = Instance.new("SpecialMesh")
  239. Part220 = Instance.new("Part")
  240. SpecialMesh221 = Instance.new("SpecialMesh")
  241. Part222 = Instance.new("Part")
  242. SpecialMesh223 = Instance.new("SpecialMesh")
  243. Part224 = Instance.new("Part")
  244. SpecialMesh225 = Instance.new("SpecialMesh")
  245. Part226 = Instance.new("Part")
  246. SpecialMesh227 = Instance.new("SpecialMesh")
  247. Model228 = Instance.new("Model")
  248. Model229 = Instance.new("Model")
  249. Part230 = Instance.new("Part")
  250. SpecialMesh231 = Instance.new("SpecialMesh")
  251. Model232 = Instance.new("Model")
  252. Part233 = Instance.new("Part")
  253. SpecialMesh234 = Instance.new("SpecialMesh")
  254. Model235 = Instance.new("Model")
  255. Part236 = Instance.new("Part")
  256. CylinderMesh237 = Instance.new("CylinderMesh")
  257. Part238 = Instance.new("Part")
  258. SpecialMesh239 = Instance.new("SpecialMesh")
  259. Part240 = Instance.new("Part")
  260. SpecialMesh241 = Instance.new("SpecialMesh")
  261. Part242 = Instance.new("Part")
  262. SpecialMesh243 = Instance.new("SpecialMesh")
  263. Part244 = Instance.new("Part")
  264. SpecialMesh245 = Instance.new("SpecialMesh")
  265. Part246 = Instance.new("Part")
  266. SpecialMesh247 = Instance.new("SpecialMesh")
  267. Decal248 = Instance.new("Decal")
  268. Part249 = Instance.new("Part")
  269. SpecialMesh250 = Instance.new("SpecialMesh")
  270. Part251 = Instance.new("Part")
  271. SpecialMesh252 = Instance.new("SpecialMesh")
  272. Part253 = Instance.new("Part")
  273. SpecialMesh254 = Instance.new("SpecialMesh")
  274. Part255 = Instance.new("Part")
  275. SpecialMesh256 = Instance.new("SpecialMesh")
  276. Part257 = Instance.new("Part")
  277. SpecialMesh258 = Instance.new("SpecialMesh")
  278. Part259 = Instance.new("Part")
  279. SpecialMesh260 = Instance.new("SpecialMesh")
  280. Part261 = Instance.new("Part")
  281. SpecialMesh262 = Instance.new("SpecialMesh")
  282. Part263 = Instance.new("Part")
  283. SpecialMesh264 = Instance.new("SpecialMesh")
  284. Model265 = Instance.new("Model")
  285. Part266 = Instance.new("Part")
  286. Part267 = Instance.new("Part")
  287. SpecialMesh268 = Instance.new("SpecialMesh")
  288. Humanoid269 = Instance.new("Humanoid")
  289. Part270 = Instance.new("Part")
  290. Script271 = Instance.new("Script")
  291. Script272 = Instance.new("Script")
  292. Script273 = Instance.new("Script")
  293. Script274 = Instance.new("Script")
  294. Script275 = Instance.new("Script")
  295. Script276 = Instance.new("Script")
  296. Script277 = Instance.new("Script")
  297. Script278 = Instance.new("Script")
  298. CylinderMesh279 = Instance.new("CylinderMesh")
  299. Script280 = Instance.new("Script")
  300. Script281 = Instance.new("Script")
  301. Model282 = Instance.new("Model")
  302. Part283 = Instance.new("Part")
  303. Part284 = Instance.new("Part")
  304. SpecialMesh285 = Instance.new("SpecialMesh")
  305. Script286 = Instance.new("Script")
  306. Camera287 = Instance.new("Camera")
  307. Model0.Name = "Tricky (Madness)"
  308. Model0.Parent = mas
  309. Model1.Name = "Tricky (Madness)"
  310. Model1.Parent = Model0
  311. Model2.Name = "Leg2"
  312. Model2.Parent = Model1
  313. Part3.Name = "Middle"
  314. Part3.Parent = Model2
  315. Part3.CFrame = CFrame.new(5.50871658, 1.01047802, 24.7579899, -8.09655394e-05, 7.49989777e-05, -1, -0.000638507947, 0.999999881, 7.50506515e-05, 0.999999821, 0.000638514059, -8.09176345e-05)
  316. Part3.Orientation = Vector3.new(0, -90, -0.0399999991)
  317. Part3.Position = Vector3.new(5.50871658, 1.01047802, 24.7579899)
  318. Part3.Rotation = Vector3.new(0.0399999991, -90, 0)
  319. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  320. Part3.Size = Vector3.new(1, 2, 1)
  321. Part3.Anchored = true
  322. Part3.BottomSurface = Enum.SurfaceType.Smooth
  323. Part3.BrickColor = BrickColor.new("Dark stone grey")
  324. Part3.Material = Enum.Material.SmoothPlastic
  325. Part3.TopSurface = Enum.SurfaceType.Smooth
  326. Part3.brickColor = BrickColor.new("Dark stone grey")
  327. Part3.FormFactor = Enum.FormFactor.Symmetric
  328. Part3.formFactor = Enum.FormFactor.Symmetric
  329. SpecialMesh4.Parent = Part3
  330. SpecialMesh4.MeshId = "rbxassetid://610872922"
  331. SpecialMesh4.Offset = Vector3.new(0, -0.600000024, 0)
  332. SpecialMesh4.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  333. SpecialMesh4.MeshType = Enum.MeshType.FileMesh
  334. Model5.Name = "Leg1"
  335. Model5.Parent = Model1
  336. Part6.Name = "Middle"
  337. Part6.Parent = Model5
  338. Part6.CFrame = CFrame.new(5.50978374, 1.01812172, 23.7589645, -0.00152498751, 0.00152209064, -0.999997735, 0.0126816146, 0.999918461, 0.00150263077, 0.999918461, -0.0126792928, -0.00154416577)
  339. Part6.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
  340. Part6.Position = Vector3.new(5.50978374, 1.01812172, 23.7589645)
  341. Part6.Rotation = Vector3.new(-135.779999, -89.8799973, -135.050003)
  342. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  343. Part6.Size = Vector3.new(1, 2, 1)
  344. Part6.Anchored = true
  345. Part6.BottomSurface = Enum.SurfaceType.Smooth
  346. Part6.BrickColor = BrickColor.new("Dark stone grey")
  347. Part6.Material = Enum.Material.SmoothPlastic
  348. Part6.TopSurface = Enum.SurfaceType.Smooth
  349. Part6.brickColor = BrickColor.new("Dark stone grey")
  350. Part6.FormFactor = Enum.FormFactor.Symmetric
  351. Part6.formFactor = Enum.FormFactor.Symmetric
  352. SpecialMesh7.Parent = Part6
  353. SpecialMesh7.MeshId = "rbxassetid://610872922"
  354. SpecialMesh7.Offset = Vector3.new(0, -0.600000024, 0)
  355. SpecialMesh7.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  356. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  357. Model8.Name = "Chest"
  358. Model8.Parent = Model1
  359. Part9.Name = "Middle"
  360. Part9.Parent = Model8
  361. Part9.CFrame = CFrame.new(5.50878716, 3.02457857, 24.2603912, -0.00152298762, 0.00152009388, -0.999997735, 0.0126816174, 0.99991852, 0.00150065939, 0.99991852, -0.0126793012, -0.00154214073)
  362. Part9.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
  363. Part9.Position = Vector3.new(5.50878716, 3.02457857, 24.2603912)
  364. Part9.Rotation = Vector3.new(-135.779999, -89.8799973, -135.050003)
  365. Part9.Color = Color3.new(0.564706, 0.560784, 0.568627)
  366. Part9.Size = Vector3.new(2, 2, 0.899999976)
  367. Part9.Anchored = true
  368. Part9.BottomSurface = Enum.SurfaceType.Smooth
  369. Part9.BrickColor = BrickColor.new("Hurricane grey")
  370. Part9.Material = Enum.Material.SmoothPlastic
  371. Part9.TopSurface = Enum.SurfaceType.Smooth
  372. Part9.brickColor = BrickColor.new("Hurricane grey")
  373. Part9.FormFactor = Enum.FormFactor.Symmetric
  374. Part9.formFactor = Enum.FormFactor.Symmetric
  375. Part9.Shape = Enum.PartType.Cylinder
  376. CylinderMesh10.Parent = Part9
  377. CylinderMesh10.Offset = Vector3.new(0, -0.800000012, 0)
  378. CylinderMesh10.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
  379. Part11.Name = "Smooth Block Model"
  380. Part11.Parent = Model8
  381. Part11.CFrame = CFrame.new(5.51106405, 4.32337618, 24.2443275, -0.00146399171, 0.0014680936, -0.999997854, 0.0126366112, 0.999919176, 0.00144947786, 0.999919176, -0.0126344617, -0.00148242479)
  382. Part11.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.720000029)
  383. Part11.Position = Vector3.new(5.51106405, 4.32337618, 24.2443275)
  384. Part11.Rotation = Vector3.new(-135.639999, -89.8799973, -134.919998)
  385. Part11.Color = Color3.new(0.564706, 0.560784, 0.568627)
  386. Part11.Size = Vector3.new(0.910000026, 1.38999975, 0.900000095)
  387. Part11.Anchored = true
  388. Part11.BottomSurface = Enum.SurfaceType.Smooth
  389. Part11.BrickColor = BrickColor.new("Hurricane grey")
  390. Part11.CanCollide = false
  391. Part11.Material = Enum.Material.SmoothPlastic
  392. Part11.TopSurface = Enum.SurfaceType.Smooth
  393. Part11.brickColor = BrickColor.new("Hurricane grey")
  394. Part11.FormFactor = Enum.FormFactor.Symmetric
  395. Part11.formFactor = Enum.FormFactor.Symmetric
  396. SpecialMesh12.Parent = Part11
  397. SpecialMesh12.Offset = Vector3.new(0, -0.800000012, 0)
  398. SpecialMesh12.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
  399. SpecialMesh12.MeshType = Enum.MeshType.Sphere
  400. Part13.Name = "Smooth Block Model"
  401. Part13.Parent = Model8
  402. Part13.CFrame = CFrame.new(6.75849581, 5.2263341, 24.4884071, -0.0661769211, -0.254710138, -0.964750469, -0.744487405, 0.65635407, -0.122220367, 0.664348602, 0.710156381, -0.233063996)
  403. Part13.Orientation = Vector3.new(7.01999998, -103.580002, -48.5999985)
  404. Part13.Position = Vector3.new(6.75849581, 5.2263341, 24.4884071)
  405. Part13.Rotation = Vector3.new(152.330002, -74.7399979, 104.559998)
  406. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  407. Part13.Size = Vector3.new(1, 1, 1)
  408. Part13.Anchored = true
  409. Part13.BottomSurface = Enum.SurfaceType.Smooth
  410. Part13.BrickColor = BrickColor.new("Really black")
  411. Part13.CanCollide = false
  412. Part13.Material = Enum.Material.SmoothPlastic
  413. Part13.TopSurface = Enum.SurfaceType.Smooth
  414. Part13.brickColor = BrickColor.new("Really black")
  415. Part13.FormFactor = Enum.FormFactor.Symmetric
  416. Part13.formFactor = Enum.FormFactor.Symmetric
  417. SpecialMesh14.Parent = Part13
  418. SpecialMesh14.MeshId = "http://www.roblox.com/asset/?id=3270017"
  419. SpecialMesh14.Scale = Vector3.new(0.5, 0.5, 0.5)
  420. SpecialMesh14.MeshType = Enum.MeshType.FileMesh
  421. Part15.Name = "Smooth Block Model"
  422. Part15.Parent = Model8
  423. Part15.CFrame = CFrame.new(6.75853491, 5.2266798, 23.9384041, 0.0660654679, 0.254587561, 0.964790404, 0.743664861, -0.657232821, 0.122506119, 0.665280461, 0.709387302, -0.232748196)
  424. Part15.Orientation = Vector3.new(-7.03999996, 103.559998, 131.470001)
  425. Part15.Position = Vector3.new(6.75853491, 5.2266798, 23.9384041)
  426. Part15.Rotation = Vector3.new(-152.240005, 74.75, -75.4499969)
  427. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  428. Part15.Size = Vector3.new(1, 1, 1)
  429. Part15.Anchored = true
  430. Part15.BottomSurface = Enum.SurfaceType.Smooth
  431. Part15.BrickColor = BrickColor.new("Really black")
  432. Part15.CanCollide = false
  433. Part15.Material = Enum.Material.SmoothPlastic
  434. Part15.TopSurface = Enum.SurfaceType.Smooth
  435. Part15.brickColor = BrickColor.new("Really black")
  436. Part15.FormFactor = Enum.FormFactor.Symmetric
  437. Part15.formFactor = Enum.FormFactor.Symmetric
  438. SpecialMesh16.Parent = Part15
  439. SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=3270017"
  440. SpecialMesh16.Scale = Vector3.new(0.5, 0.5, 0.5)
  441. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  442. Part17.Name = "Smooth Block Model"
  443. Part17.Parent = Model8
  444. Part17.CFrame = CFrame.new(6.64365911, 4.34954453, 24.2225266, 0.00356939551, 0.268467426, 0.963282168, 0.0134946797, 0.963187695, -0.26849103, -0.999902666, 0.0139575349, -0.000184883989)
  445. Part17.Orientation = Vector3.new(15.5699997, 90.0100021, 0.800000012)
  446. Part17.Position = Vector3.new(6.64365911, 4.34954453, 24.2225266)
  447. Part17.Rotation = Vector3.new(90.0400009, 74.4300003, -89.2399979)
  448. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  449. Part17.Size = Vector3.new(0.33000043, 0.160000369, 0.680000186)
  450. Part17.Anchored = true
  451. Part17.BottomSurface = Enum.SurfaceType.Smooth
  452. Part17.BrickColor = BrickColor.new("Deep blue")
  453. Part17.CanCollide = false
  454. Part17.Material = Enum.Material.SmoothPlastic
  455. Part17.TopSurface = Enum.SurfaceType.Smooth
  456. Part17.brickColor = BrickColor.new("Deep blue")
  457. Part17.FormFactor = Enum.FormFactor.Symmetric
  458. Part17.formFactor = Enum.FormFactor.Symmetric
  459. Part18.Name = "Smooth Block Model"
  460. Part18.Parent = Model8
  461. Part18.CFrame = CFrame.new(6.82448196, 4.33661413, 23.9903202, -0.34980011, -0.255816042, -0.901220322, 0.380609602, -0.917830288, 0.112800837, -0.85602355, -0.303555369, 0.418423116)
  462. Part18.Orientation = Vector3.new(-6.48000002, -65.0999985, 157.479996)
  463. Part18.Position = Vector3.new(6.82448196, 4.33661413, 23.9903202)
  464. Part18.Rotation = Vector3.new(-15.0900002, -64.3199997, 143.820007)
  465. Part18.Color = Color3.new(0.129412, 0.329412, 0.72549)
  466. Part18.Size = Vector3.new(0.380000442, 0.19000034, 0.219999999)
  467. Part18.Anchored = true
  468. Part18.BottomSurface = Enum.SurfaceType.Smooth
  469. Part18.BrickColor = BrickColor.new("Deep blue")
  470. Part18.CanCollide = false
  471. Part18.Material = Enum.Material.SmoothPlastic
  472. Part18.TopSurface = Enum.SurfaceType.Smooth
  473. Part18.brickColor = BrickColor.new("Deep blue")
  474. Part18.FormFactor = Enum.FormFactor.Symmetric
  475. Part18.formFactor = Enum.FormFactor.Symmetric
  476. Part19.Name = "Smooth Block Model"
  477. Part19.Parent = Model8
  478. Part19.CFrame = CFrame.new(6.78595161, 4.34864092, 24.4552994, 0.349947333, 0.255858898, 0.901151061, -0.379540443, 0.918209672, -0.113313921, -0.856437922, -0.302369356, 0.418433845)
  479. Part19.Orientation = Vector3.new(6.51000023, 65.0899963, -22.4599991)
  480. Part19.Position = Vector3.new(6.78595161, 4.34864092, 24.4552994)
  481. Part19.Rotation = Vector3.new(15.1499996, 64.3099976, -36.1699982)
  482. Part19.Color = Color3.new(0.129412, 0.329412, 0.72549)
  483. Part19.Size = Vector3.new(0.33000043, 0.19000034, 0.300000131)
  484. Part19.Anchored = true
  485. Part19.BottomSurface = Enum.SurfaceType.Smooth
  486. Part19.BrickColor = BrickColor.new("Deep blue")
  487. Part19.CanCollide = false
  488. Part19.Material = Enum.Material.SmoothPlastic
  489. Part19.TopSurface = Enum.SurfaceType.Smooth
  490. Part19.brickColor = BrickColor.new("Deep blue")
  491. Part19.FormFactor = Enum.FormFactor.Symmetric
  492. Part19.formFactor = Enum.FormFactor.Symmetric
  493. Part20.Name = "Smooth Block Model"
  494. Part20.Parent = Model8
  495. Part20.CFrame = CFrame.new(6.59784651, 4.20797682, 24.2225761, 0.0057833856, 0.434007198, 0.900890827, 0.0126795284, 0.900801659, -0.434045643, -0.999902904, 0.013933124, -0.000293323392)
  496. Part20.Orientation = Vector3.new(25.7199993, 90.0199966, 0.810000002)
  497. Part20.Position = Vector3.new(6.59784651, 4.20797682, 24.2225761)
  498. Part20.Rotation = Vector3.new(90.0400009, 64.2799988, -89.2399979)
  499. Part20.Color = Color3.new(0.129412, 0.329412, 0.72549)
  500. Part20.Size = Vector3.new(0.33000043, 0.18000038, 0.680000186)
  501. Part20.Anchored = true
  502. Part20.BottomSurface = Enum.SurfaceType.Smooth
  503. Part20.BrickColor = BrickColor.new("Deep blue")
  504. Part20.CanCollide = false
  505. Part20.Material = Enum.Material.SmoothPlastic
  506. Part20.TopSurface = Enum.SurfaceType.Smooth
  507. Part20.brickColor = BrickColor.new("Deep blue")
  508. Part20.FormFactor = Enum.FormFactor.Symmetric
  509. Part20.formFactor = Enum.FormFactor.Symmetric
  510. Part21.Name = "Smooth Block Model"
  511. Part21.Parent = Model8
  512. Part21.CFrame = CFrame.new(6.76506853, 4.14579821, 23.9871712, -0.277344406, -0.413590461, -0.867192686, 0.436316788, -0.858377516, 0.269843966, -0.855983496, -0.303531021, 0.418522626)
  513. Part21.Orientation = Vector3.new(-15.6499996, -64.2399979, 153.059998)
  514. Part21.Position = Vector3.new(6.76506853, 4.14579821, 23.9871712)
  515. Part21.Rotation = Vector3.new(-32.8100014, -60.1300011, 123.839996)
  516. Part21.Color = Color3.new(0.129412, 0.329412, 0.72549)
  517. Part21.Size = Vector3.new(0.380000442, 0.170000345, 0.219999999)
  518. Part21.Anchored = true
  519. Part21.BottomSurface = Enum.SurfaceType.Smooth
  520. Part21.BrickColor = BrickColor.new("Deep blue")
  521. Part21.CanCollide = false
  522. Part21.Material = Enum.Material.SmoothPlastic
  523. Part21.TopSurface = Enum.SurfaceType.Smooth
  524. Part21.brickColor = BrickColor.new("Deep blue")
  525. Part21.FormFactor = Enum.FormFactor.Symmetric
  526. Part21.formFactor = Enum.FormFactor.Symmetric
  527. Part22.Name = "Smooth Block Model"
  528. Part22.Parent = Model8
  529. Part22.CFrame = CFrame.new(6.72931576, 4.16440582, 24.4582062, 0.27749157, 0.413634002, 0.867124736, -0.435248852, 0.858758032, -0.27035743, -0.856479406, -0.302393138, 0.418331802)
  530. Part22.Orientation = Vector3.new(15.6899996, 64.25, -26.8799992)
  531. Part22.Position = Vector3.new(6.72931576, 4.16440582, 24.4582062)
  532. Part22.Rotation = Vector3.new(32.8699989, 60.1300011, -56.1399994)
  533. Part22.Color = Color3.new(0.129412, 0.329412, 0.72549)
  534. Part22.Size = Vector3.new(0.33000043, 0.170000345, 0.300000131)
  535. Part22.Anchored = true
  536. Part22.BottomSurface = Enum.SurfaceType.Smooth
  537. Part22.BrickColor = BrickColor.new("Deep blue")
  538. Part22.CanCollide = false
  539. Part22.Material = Enum.Material.SmoothPlastic
  540. Part22.TopSurface = Enum.SurfaceType.Smooth
  541. Part22.brickColor = BrickColor.new("Deep blue")
  542. Part22.FormFactor = Enum.FormFactor.Symmetric
  543. Part22.formFactor = Enum.FormFactor.Symmetric
  544. Part23.Name = "Smooth Block Model"
  545. Part23.Parent = Model8
  546. Part23.CFrame = CFrame.new(6.76376343, 4.24296856, 24.4463463, 0.349947333, 0.255858898, 0.901151061, -0.379540443, 0.918209672, -0.113313921, -0.856437922, -0.302369356, 0.418433845)
  547. Part23.Orientation = Vector3.new(6.51000023, 65.0899963, -22.4599991)
  548. Part23.Position = Vector3.new(6.76376343, 4.24296856, 24.4463463)
  549. Part23.Rotation = Vector3.new(15.1499996, 64.3099976, -36.1699982)
  550. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  551. Part23.Size = Vector3.new(0.250000447, 0.0500000007, 0.300000131)
  552. Part23.Anchored = true
  553. Part23.BottomSurface = Enum.SurfaceType.Smooth
  554. Part23.BrickColor = BrickColor.new("Really black")
  555. Part23.CanCollide = false
  556. Part23.Material = Enum.Material.SmoothPlastic
  557. Part23.TopSurface = Enum.SurfaceType.Smooth
  558. Part23.brickColor = BrickColor.new("Really black")
  559. Part23.FormFactor = Enum.FormFactor.Symmetric
  560. Part23.formFactor = Enum.FormFactor.Symmetric
  561. Part24.Name = "Smooth Block Model"
  562. Part24.Parent = Model8
  563. Part24.CFrame = CFrame.new(6.60849857, 4.26073027, 24.2212067, 0.00356939551, 0.268467426, 0.963282168, 0.0134946797, 0.963187695, -0.26849103, -0.999902666, 0.0139575349, -0.000184883989)
  564. Part24.Orientation = Vector3.new(15.5699997, 90.0100021, 0.800000012)
  565. Part24.Position = Vector3.new(6.60849857, 4.26073027, 24.2212067)
  566. Part24.Rotation = Vector3.new(90.0400009, 74.4300003, -89.2399979)
  567. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  568. Part24.Size = Vector3.new(0.33000043, 0.0700000003, 0.660000205)
  569. Part24.Anchored = true
  570. Part24.BottomSurface = Enum.SurfaceType.Smooth
  571. Part24.BrickColor = BrickColor.new("Really black")
  572. Part24.CanCollide = false
  573. Part24.Material = Enum.Material.SmoothPlastic
  574. Part24.TopSurface = Enum.SurfaceType.Smooth
  575. Part24.brickColor = BrickColor.new("Really black")
  576. Part24.FormFactor = Enum.FormFactor.Symmetric
  577. Part24.formFactor = Enum.FormFactor.Symmetric
  578. Part25.Name = "Smooth Block Model"
  579. Part25.Parent = Model8
  580. Part25.CFrame = CFrame.new(6.8091855, 4.24124765, 23.99506, -0.34980011, -0.255816042, -0.901220322, 0.380609602, -0.917830288, 0.112800837, -0.85602355, -0.303555369, 0.418423116)
  581. Part25.Orientation = Vector3.new(-6.48000002, -65.0999985, 157.479996)
  582. Part25.Position = Vector3.new(6.8091855, 4.24124765, 23.99506)
  583. Part25.Rotation = Vector3.new(-15.0900002, -64.3199997, 143.820007)
  584. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  585. Part25.Size = Vector3.new(0.310000449, 0.0900000036, 0.210000008)
  586. Part25.Anchored = true
  587. Part25.BottomSurface = Enum.SurfaceType.Smooth
  588. Part25.BrickColor = BrickColor.new("Really black")
  589. Part25.CanCollide = false
  590. Part25.Material = Enum.Material.SmoothPlastic
  591. Part25.TopSurface = Enum.SurfaceType.Smooth
  592. Part25.brickColor = BrickColor.new("Really black")
  593. Part25.FormFactor = Enum.FormFactor.Symmetric
  594. Part25.formFactor = Enum.FormFactor.Symmetric
  595. Part26.Name = "Smooth Block Model"
  596. Part26.Parent = Model8
  597. Part26.CFrame = CFrame.new(6.04927492, 5.46017599, 24.2160072, -0.00146399171, 0.0014680936, -0.999997854, 0.0126366112, 0.999919176, 0.00144947786, 0.999919176, -0.0126344617, -0.00148242479)
  598. Part26.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.720000029)
  599. Part26.Position = Vector3.new(6.04927492, 5.46017599, 24.2160072)
  600. Part26.Rotation = Vector3.new(-135.639999, -89.8799973, -134.919998)
  601. Part26.Color = Color3.new(1, 1, 1)
  602. Part26.Size = Vector3.new(1, 1, 1)
  603. Part26.Anchored = true
  604. Part26.BottomSurface = Enum.SurfaceType.Smooth
  605. Part26.BrickColor = BrickColor.new("Institutional white")
  606. Part26.CanCollide = false
  607. Part26.Material = Enum.Material.SmoothPlastic
  608. Part26.TopSurface = Enum.SurfaceType.Smooth
  609. Part26.brickColor = BrickColor.new("Institutional white")
  610. Part26.FormFactor = Enum.FormFactor.Symmetric
  611. Part26.formFactor = Enum.FormFactor.Symmetric
  612. SpecialMesh27.Parent = Part26
  613. SpecialMesh27.Offset = Vector3.new(0, -0.800000012, 0)
  614. SpecialMesh27.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  615. SpecialMesh27.MeshType = Enum.MeshType.Sphere
  616. Decal28.Parent = Part26
  617. Decal28.Texture = "http://www.roblox.com/asset/?id=2276263"
  618. Part29.Name = "Smooth Block Model"
  619. Part29.Parent = Model8
  620. Part29.CFrame = CFrame.new(5.96803713, 5.0485568, 24.4535522, -0.0019339422, 5.51556695e-05, 0.999998093, -0.583608687, 0.812034249, -0.00117345573, -0.812032819, -0.583609879, -0.00153823767)
  621. Part29.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  622. Part29.Position = Vector3.new(5.96803713, 5.0485568, 24.4535522)
  623. Part29.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
  624. Part29.Color = Color3.new(0.768628, 0.156863, 0.109804)
  625. Part29.Size = Vector3.new(1, 1, 1)
  626. Part29.Anchored = true
  627. Part29.BottomSurface = Enum.SurfaceType.Smooth
  628. Part29.BrickColor = BrickColor.new("Bright red")
  629. Part29.CanCollide = false
  630. Part29.Material = Enum.Material.SmoothPlastic
  631. Part29.TopSurface = Enum.SurfaceType.Smooth
  632. Part29.brickColor = BrickColor.new("Bright red")
  633. Part29.FormFactor = Enum.FormFactor.Symmetric
  634. Part29.formFactor = Enum.FormFactor.Symmetric
  635. SpecialMesh30.Parent = Part29
  636. SpecialMesh30.MeshId = "http://www.roblox.com/asset/?id=1095708"
  637. SpecialMesh30.Scale = Vector3.new(2, 2.5999999, 1.60000002)
  638. SpecialMesh30.VertexColor = Vector3.new(0, 0, 0)
  639. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  640. Part31.Name = "Smooth Block Model"
  641. Part31.Parent = Model8
  642. Part31.CFrame = CFrame.new(6.07737923, 5.65197086, 25.4617462, -0.0019339422, 5.51556695e-05, 0.999998093, -0.583608687, 0.812034249, -0.00117345573, -0.812032819, -0.583609879, -0.00153823767)
  643. Part31.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  644. Part31.Position = Vector3.new(6.07737923, 5.65197086, 25.4617462)
  645. Part31.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
  646. Part31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  647. Part31.Size = Vector3.new(1, 1, 1)
  648. Part31.Anchored = true
  649. Part31.BottomSurface = Enum.SurfaceType.Smooth
  650. Part31.BrickColor = BrickColor.new("Bright red")
  651. Part31.CanCollide = false
  652. Part31.Material = Enum.Material.SmoothPlastic
  653. Part31.TopSurface = Enum.SurfaceType.Smooth
  654. Part31.brickColor = BrickColor.new("Bright red")
  655. Part31.FormFactor = Enum.FormFactor.Symmetric
  656. Part31.formFactor = Enum.FormFactor.Symmetric
  657. SpecialMesh32.Parent = Part31
  658. SpecialMesh32.MeshId = "http://www.roblox.com/asset/?id=1095708"
  659. SpecialMesh32.Scale = Vector3.new(1.29999995, 1.5, 1)
  660. SpecialMesh32.VertexColor = Vector3.new(0, 0, 0)
  661. SpecialMesh32.MeshType = Enum.MeshType.FileMesh
  662. Part33.Name = "Smooth Block Model"
  663. Part33.Parent = Model8
  664. Part33.CFrame = CFrame.new(6.07880402, 6.0823493, 26.060585, -0.0019339422, 5.51556695e-05, 0.999998093, -0.583608687, 0.812034249, -0.00117345573, -0.812032819, -0.583609879, -0.00153823767)
  665. Part33.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  666. Part33.Position = Vector3.new(6.07880402, 6.0823493, 26.060585)
  667. Part33.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
  668. Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
  669. Part33.Size = Vector3.new(1, 1, 1)
  670. Part33.Anchored = true
  671. Part33.BottomSurface = Enum.SurfaceType.Smooth
  672. Part33.BrickColor = BrickColor.new("Bright red")
  673. Part33.CanCollide = false
  674. Part33.Material = Enum.Material.SmoothPlastic
  675. Part33.TopSurface = Enum.SurfaceType.Smooth
  676. Part33.brickColor = BrickColor.new("Bright red")
  677. Part33.FormFactor = Enum.FormFactor.Symmetric
  678. Part33.formFactor = Enum.FormFactor.Symmetric
  679. SpecialMesh34.Parent = Part33
  680. SpecialMesh34.MeshId = "http://www.roblox.com/asset/?id=1095708"
  681. SpecialMesh34.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
  682. SpecialMesh34.VertexColor = Vector3.new(0, 0, 0)
  683. SpecialMesh34.MeshType = Enum.MeshType.FileMesh
  684. Part35.Name = "Smooth Block Model"
  685. Part35.Parent = Model8
  686. Part35.CFrame = CFrame.new(6.07910252, 6.00824738, 22.2944069, -0.00206977548, -6.63335013e-05, 0.999997854, -0.491598755, -0.870821178, -0.00107526605, 0.87081939, -0.491599947, 0.00176979473)
  687. Part35.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  688. Part35.Position = Vector3.new(6.07910252, 6.00824738, 22.2944069)
  689. Part35.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
  690. Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
  691. Part35.Size = Vector3.new(1, 1, 1)
  692. Part35.Anchored = true
  693. Part35.BottomSurface = Enum.SurfaceType.Smooth
  694. Part35.BrickColor = BrickColor.new("Bright red")
  695. Part35.CanCollide = false
  696. Part35.Material = Enum.Material.SmoothPlastic
  697. Part35.TopSurface = Enum.SurfaceType.Smooth
  698. Part35.brickColor = BrickColor.new("Bright red")
  699. Part35.FormFactor = Enum.FormFactor.Symmetric
  700. Part35.formFactor = Enum.FormFactor.Symmetric
  701. SpecialMesh36.Parent = Part35
  702. SpecialMesh36.MeshId = "http://www.roblox.com/asset/?id=1095708"
  703. SpecialMesh36.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
  704. SpecialMesh36.VertexColor = Vector3.new(0, 0, 0)
  705. SpecialMesh36.MeshType = Enum.MeshType.FileMesh
  706. Part37.Name = "Smooth Block Model"
  707. Part37.Parent = Model8
  708. Part37.CFrame = CFrame.new(6.07759571, 5.64571667, 22.9365997, -0.00206977548, -6.63335013e-05, 0.999997854, -0.491598755, -0.870821178, -0.00107526605, 0.87081939, -0.491599947, 0.00176979473)
  709. Part37.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  710. Part37.Position = Vector3.new(6.07759571, 5.64571667, 22.9365997)
  711. Part37.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
  712. Part37.Color = Color3.new(0.768628, 0.156863, 0.109804)
  713. Part37.Size = Vector3.new(1, 1, 1)
  714. Part37.Anchored = true
  715. Part37.BottomSurface = Enum.SurfaceType.Smooth
  716. Part37.BrickColor = BrickColor.new("Bright red")
  717. Part37.CanCollide = false
  718. Part37.Material = Enum.Material.SmoothPlastic
  719. Part37.TopSurface = Enum.SurfaceType.Smooth
  720. Part37.brickColor = BrickColor.new("Bright red")
  721. Part37.FormFactor = Enum.FormFactor.Symmetric
  722. Part37.formFactor = Enum.FormFactor.Symmetric
  723. SpecialMesh38.Parent = Part37
  724. SpecialMesh38.MeshId = "http://www.roblox.com/asset/?id=1095708"
  725. SpecialMesh38.Scale = Vector3.new(1.29999995, 1.5, 1)
  726. SpecialMesh38.VertexColor = Vector3.new(0, 0, 0)
  727. SpecialMesh38.MeshType = Enum.MeshType.FileMesh
  728. Part39.Name = "Smooth Block Model"
  729. Part39.Parent = Model8
  730. Part39.CFrame = CFrame.new(5.9680686, 4.98445797, 23.9078369, -0.00206977548, -6.63335013e-05, 0.999997854, -0.491598755, -0.870821178, -0.00107526605, 0.87081939, -0.491599947, 0.00176979473)
  731. Part39.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  732. Part39.Position = Vector3.new(5.9680686, 4.98445797, 23.9078369)
  733. Part39.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
  734. Part39.Color = Color3.new(0.768628, 0.156863, 0.109804)
  735. Part39.Size = Vector3.new(1, 1, 1)
  736. Part39.Anchored = true
  737. Part39.BottomSurface = Enum.SurfaceType.Smooth
  738. Part39.BrickColor = BrickColor.new("Bright red")
  739. Part39.CanCollide = false
  740. Part39.Material = Enum.Material.SmoothPlastic
  741. Part39.TopSurface = Enum.SurfaceType.Smooth
  742. Part39.brickColor = BrickColor.new("Bright red")
  743. Part39.FormFactor = Enum.FormFactor.Symmetric
  744. Part39.formFactor = Enum.FormFactor.Symmetric
  745. SpecialMesh40.Parent = Part39
  746. SpecialMesh40.MeshId = "http://www.roblox.com/asset/?id=1095708"
  747. SpecialMesh40.Scale = Vector3.new(2, 2.5999999, 1.60000002)
  748. SpecialMesh40.VertexColor = Vector3.new(0, 0, 0)
  749. SpecialMesh40.MeshType = Enum.MeshType.FileMesh
  750. Model41.Name = "Arm1"
  751. Model41.Parent = Model1
  752. Part42.Name = "Middle"
  753. Part42.Parent = Model41
  754. Part42.CFrame = CFrame.new(5.51401758, 2.98484898, 22.7341881, -0.00146399206, 0.00146209588, -0.999997973, 0.0126376115, 0.999919176, 0.00144347933, 0.999919116, -0.0126354713, -0.00148235098)
  755. Part42.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.720000029)
  756. Part42.Position = Vector3.new(5.51401758, 2.98484898, 22.7341881)
  757. Part42.Rotation = Vector3.new(-135.759995, -89.8799973, -135.039993)
  758. Part42.Color = Color3.new(0.803922, 0.803922, 0.803922)
  759. Part42.Transparency = 1
  760. Part42.Size = Vector3.new(1, 2, 1)
  761. Part42.Anchored = true
  762. Part42.BottomSurface = Enum.SurfaceType.Smooth
  763. Part42.BrickColor = BrickColor.new("Mid gray")
  764. Part42.Material = Enum.Material.SmoothPlastic
  765. Part42.TopSurface = Enum.SurfaceType.Smooth
  766. Part42.brickColor = BrickColor.new("Mid gray")
  767. Part42.FormFactor = Enum.FormFactor.Symmetric
  768. Part42.formFactor = Enum.FormFactor.Symmetric
  769. Part43.Name = "Middle"
  770. Part43.Parent = Model41
  771. Part43.CFrame = CFrame.new(5.51932621, 2.08435988, 22.7348747, -0.00144677993, -0.00133584032, -0.999998093, -0.0048267995, 0.999987483, -0.00132884295, 0.999987304, 0.00482486794, -0.00145320955)
  772. Part43.Orientation = Vector3.new(0.0799999982, -90.0800018, -0.280000001)
  773. Part43.Position = Vector3.new(5.51932621, 2.08435988, 22.7348747)
  774. Part43.Rotation = Vector3.new(137.559998, -89.8899994, 137.279999)
  775. Part43.Color = Color3.new(0.803922, 0.803922, 0.803922)
  776. Part43.Size = Vector3.new(1, 0.950000405, 1)
  777. Part43.Anchored = true
  778. Part43.BottomSurface = Enum.SurfaceType.Smooth
  779. Part43.BrickColor = BrickColor.new("Mid gray")
  780. Part43.Material = Enum.Material.SmoothPlastic
  781. Part43.TopSurface = Enum.SurfaceType.Smooth
  782. Part43.brickColor = BrickColor.new("Mid gray")
  783. Part43.FormFactor = Enum.FormFactor.Symmetric
  784. Part43.formFactor = Enum.FormFactor.Symmetric
  785. SpecialMesh44.Parent = Part43
  786. SpecialMesh44.MeshId = "rbxassetid://542758573"
  787. SpecialMesh44.MeshType = Enum.MeshType.FileMesh
  788. Humanoid45.Parent = Model1
  789. Humanoid45.Health = 0
  790. Humanoid45.MaxHealth = 0
  791. Humanoid45.maxHealth = 0
  792. Model46.Name = "Arm2"
  793. Model46.Parent = Model1
  794. Part47.Name = "Middle"
  795. Part47.Parent = Model46
  796. Part47.CFrame = CFrame.new(5.50978374, 3.02193689, 25.7342319, -0.00146399206, 0.00146209588, -0.999997973, 0.0126376115, 0.999919176, 0.00144347933, 0.999919116, -0.0126354713, -0.00148235098)
  797. Part47.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.720000029)
  798. Part47.Position = Vector3.new(5.50978374, 3.02193689, 25.7342319)
  799. Part47.Rotation = Vector3.new(-135.759995, -89.8799973, -135.039993)
  800. Part47.Color = Color3.new(0.803922, 0.803922, 0.803922)
  801. Part47.Transparency = 1
  802. Part47.Size = Vector3.new(1, 2, 1)
  803. Part47.Anchored = true
  804. Part47.BottomSurface = Enum.SurfaceType.Smooth
  805. Part47.BrickColor = BrickColor.new("Mid gray")
  806. Part47.Material = Enum.Material.SmoothPlastic
  807. Part47.TopSurface = Enum.SurfaceType.Smooth
  808. Part47.brickColor = BrickColor.new("Mid gray")
  809. Part47.FormFactor = Enum.FormFactor.Symmetric
  810. Part47.formFactor = Enum.FormFactor.Symmetric
  811. Part48.Name = "Middle"
  812. Part48.Parent = Model46
  813. Part48.CFrame = CFrame.new(5.50843382, 2.09727192, 25.7459373, -0.0133468099, -0.00132975727, -0.999910116, -0.00200993405, 0.999997139, -0.00130304461, 0.999908984, 0.00199236162, -0.0133494437)
  814. Part48.Orientation = Vector3.new(0.0700000003, -90.7600021, -0.119999997)
  815. Part48.Position = Vector3.new(5.50843382, 2.09727192, 25.7459373)
  816. Part48.Rotation = Vector3.new(174.419998, -89.2300034, 174.309998)
  817. Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
  818. Part48.Size = Vector3.new(1, 0.900000513, 1)
  819. Part48.Anchored = true
  820. Part48.BottomSurface = Enum.SurfaceType.Smooth
  821. Part48.BrickColor = BrickColor.new("Mid gray")
  822. Part48.Material = Enum.Material.SmoothPlastic
  823. Part48.TopSurface = Enum.SurfaceType.Smooth
  824. Part48.brickColor = BrickColor.new("Mid gray")
  825. Part48.FormFactor = Enum.FormFactor.Symmetric
  826. Part48.formFactor = Enum.FormFactor.Symmetric
  827. SpecialMesh49.Parent = Part48
  828. SpecialMesh49.MeshId = "rbxassetid://542758593"
  829. SpecialMesh49.MeshType = Enum.MeshType.FileMesh
  830. Script50.Name = "Instrouctions"
  831. Script50.Parent = Model1
  832. table.insert(cors,sandbox(Script50,function()
  833. end))
  834. Part51.Name = "Head"
  835. Part51.Parent = Model1
  836. Part51.CFrame = CFrame.new(9.02747822, 0.0826954842, 24.1649628, -0.99973917, -0.0161510184, -0.0161447637, -0.0159429703, 0.999789238, -0.0129330978, 0.0163502432, -0.0126723293, -0.999786019)
  837. Part51.Orientation = Vector3.new(0.74000001, -179.070007, -0.910000026)
  838. Part51.Position = Vector3.new(9.02747822, 0.0826954842, 24.1649628)
  839. Part51.Rotation = Vector3.new(179.259995, -0.930000007, 179.070007)
  840. Part51.Size = Vector3.new(4, 0.0500000007, 4)
  841. Part51.Anchored = true
  842. Part51.BottomSurface = Enum.SurfaceType.Smooth
  843. Part51.Material = Enum.Material.SmoothPlastic
  844. Part51.TopSurface = Enum.SurfaceType.Smooth
  845. Part51.FormFactor = Enum.FormFactor.Symmetric
  846. Part51.formFactor = Enum.FormFactor.Symmetric
  847. Script52.Name = "Arm1"
  848. Script52.Parent = Part51
  849. table.insert(cors,sandbox(Script52,function()
  850. function onTouched(hit)
  851. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  852. local g = script.Parent.Parent.Arm1:clone()
  853. g.Parent = hit.Parent
  854. local C = g:GetChildren()
  855. for i=1, #C do
  856. if C[i].className == "Part" then
  857. local W = Instance.new("Weld")
  858. W.Part0 = g.Middle
  859. W.Part1 = C[i]
  860. local CJ = CFrame.new(g.Middle.Position)
  861. local C0 = g.Middle.CFrame:inverse()*CJ
  862. local C1 = C[i].CFrame:inverse()*CJ
  863. W.C0 = C0
  864. W.C1 = C1
  865. W.Parent = g.Middle
  866. end
  867. local Y = Instance.new("Weld")
  868. Y.Part0 = hit.Parent["Left Arm"]
  869. Y.Part1 = g.Middle
  870. Y.C0 = CFrame.new(0, 0, 0)
  871. Y.Parent = Y.Part0
  872. end
  873.  
  874. local h = g:GetChildren()
  875. for i = 1, # h do
  876. if h[i].className == "Part" then
  877. h[i].Anchored = false
  878. h[i].CanCollide = false
  879. end
  880. end
  881.  
  882. end
  883.  
  884. end
  885.  
  886. script.Parent.Touched:connect(onTouched)
  887. end))
  888. Script53.Name = "Leg1"
  889. Script53.Parent = Part51
  890. table.insert(cors,sandbox(Script53,function()
  891. function onTouched(hit)
  892. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  893. local g = script.Parent.Parent.Leg1:clone()
  894. g.Parent = hit.Parent
  895. local C = g:GetChildren()
  896. for i=1, #C do
  897. if C[i].className == "Part" then
  898. local W = Instance.new("Weld")
  899. W.Part0 = g.Middle
  900. W.Part1 = C[i]
  901. local CJ = CFrame.new(g.Middle.Position)
  902. local C0 = g.Middle.CFrame:inverse()*CJ
  903. local C1 = C[i].CFrame:inverse()*CJ
  904. W.C0 = C0
  905. W.C1 = C1
  906. W.Parent = g.Middle
  907. end
  908. local Y = Instance.new("Weld")
  909. Y.Part0 = hit.Parent["Left Leg"]
  910. Y.Part1 = g.Middle
  911. Y.C0 = CFrame.new(0, 0, 0)
  912. Y.Parent = Y.Part0
  913. end
  914.  
  915. local h = g:GetChildren()
  916. for i = 1, # h do
  917. if h[i].className == "Part" then
  918. h[i].Anchored = false
  919. h[i].CanCollide = false
  920. end
  921. end
  922.  
  923. end
  924.  
  925. end
  926.  
  927. script.Parent.Touched:connect(onTouched)
  928. end))
  929. Script54.Parent = Part51
  930. table.insert(cors,sandbox(Script54,function()
  931. function onTouch(part)
  932. local human = part.Parent:findFirstChild("Humanoid")
  933. if human ~= nil then
  934. part.Parent:findFirstChild("Head").Transparency = 0.98
  935. part.Parent:findFirstChild("Torso").Transparency = 1
  936. part.Parent:findFirstChild("Left Arm").Transparency = 1
  937. part.Parent:findFirstChild("Right Arm").Transparency = 1
  938. part.Parent:findFirstChild("Left Leg").Transparency = 1
  939. part.Parent:findFirstChild("Right Leg").Transparency = 1
  940. end
  941. end
  942. script.Parent.Touched:connect(onTouch)
  943.  
  944. --COLORS
  945.  
  946. --1 = white
  947. --208 = Light stone grey
  948. --194 = Medium stone grey
  949. --199 = Dark stone grey
  950. --26 = Black
  951. --21 = Bright red
  952. --24 = Bright yellow
  953. --226 = Cool yellow
  954. --23 = Bright blue
  955. --107 = Bright bluish green
  956. --102 = Medium blue
  957. --11 = Pastel blue
  958. --45 = Light blue
  959. --135 = Sand blue
  960. --106 = Bright orange
  961. --105 = Br. yellowish orange
  962. --141 = Earth green
  963. --28 = Dark green
  964. --37 = Bright green
  965. --119 = Br. yellowish green
  966. --29 = Medium green
  967. --151 = Sand green
  968. --38 = Dark orange
  969. --192 = Reddish brown
  970. --104 = Bright violet
  971. --9 = Light reddish violet
  972. --101 = Medium red
  973. --5 = Brick Yellow
  974. --153 = Sand red
  975. --217 = Brown
  976. --18 = Nougat
  977. --125 = Light orange
  978.  
  979.  
  980. end))
  981. Script55.Name = "WalkSpeed Script"
  982. Script55.Parent = Part51
  983. table.insert(cors,sandbox(Script55,function()
  984. local debounce = false
  985.  
  986. function onTouch(part)
  987.  
  988. local human = part.Parent:findFirstChild("Humanoid")
  989. if (human ~= nil) and debounce == false then
  990.  
  991. debounce = true
  992.  
  993. human.WalkSpeed = 20-- or whatever number
  994.  
  995. wait(2)
  996. debounce = false
  997. end
  998. end
  999.  
  1000.  
  1001. script.Parent.Touched:connect(onTouch)
  1002.  
  1003. end))
  1004. Script56.Name = "Leg2"
  1005. Script56.Parent = Part51
  1006. table.insert(cors,sandbox(Script56,function()
  1007. function onTouched(hit)
  1008. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  1009. local g = script.Parent.Parent.Leg2:clone()
  1010. g.Parent = hit.Parent
  1011. local C = g:GetChildren()
  1012. for i=1, #C do
  1013. if C[i].className == "Part" then
  1014. local W = Instance.new("Weld")
  1015. W.Part0 = g.Middle
  1016. W.Part1 = C[i]
  1017. local CJ = CFrame.new(g.Middle.Position)
  1018. local C0 = g.Middle.CFrame:inverse()*CJ
  1019. local C1 = C[i].CFrame:inverse()*CJ
  1020. W.C0 = C0
  1021. W.C1 = C1
  1022. W.Parent = g.Middle
  1023. end
  1024. local Y = Instance.new("Weld")
  1025. Y.Part0 = hit.Parent["Right Leg"]
  1026. Y.Part1 = g.Middle
  1027. Y.C0 = CFrame.new(0, 0, 0)
  1028. Y.Parent = Y.Part0
  1029. end
  1030.  
  1031. local h = g:GetChildren()
  1032. for i = 1, # h do
  1033. if h[i].className == "Part" then
  1034. h[i].Anchored = false
  1035. h[i].CanCollide = false
  1036. end
  1037. end
  1038.  
  1039. end
  1040.  
  1041. end
  1042.  
  1043. script.Parent.Touched:connect(onTouched)
  1044. end))
  1045. Script57.Name = "Arm2"
  1046. Script57.Parent = Part51
  1047. table.insert(cors,sandbox(Script57,function()
  1048. function onTouched(hit)
  1049. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  1050. local g = script.Parent.Parent.Arm2:clone()
  1051. g.Parent = hit.Parent
  1052. local C = g:GetChildren()
  1053. for i=1, #C do
  1054. if C[i].className == "Part" then
  1055. local W = Instance.new("Weld")
  1056. W.Part0 = g.Middle
  1057. W.Part1 = C[i]
  1058. local CJ = CFrame.new(g.Middle.Position)
  1059. local C0 = g.Middle.CFrame:inverse()*CJ
  1060. local C1 = C[i].CFrame:inverse()*CJ
  1061. W.C0 = C0
  1062. W.C1 = C1
  1063. W.Parent = g.Middle
  1064. end
  1065. local Y = Instance.new("Weld")
  1066. Y.Part0 = hit.Parent["Right Arm"]
  1067. Y.Part1 = g.Middle
  1068. Y.C0 = CFrame.new(0, 0, 0)
  1069. Y.Parent = Y.Part0
  1070. end
  1071.  
  1072. local h = g:GetChildren()
  1073. for i = 1, # h do
  1074. if h[i].className == "Part" then
  1075. h[i].Anchored = false
  1076. h[i].CanCollide = false
  1077. end
  1078. end
  1079.  
  1080. end
  1081.  
  1082. end
  1083.  
  1084. script.Parent.Touched:connect(onTouched)
  1085. end))
  1086. Script58.Name = "Torso"
  1087. Script58.Parent = Part51
  1088. table.insert(cors,sandbox(Script58,function()
  1089. function onTouched(hit)
  1090. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  1091. local g = script.Parent.Parent.Chest:clone()
  1092. g.Parent = hit.Parent
  1093. local C = g:GetChildren()
  1094. for i=1, #C do
  1095. if C[i].className == "Part" then
  1096. local W = Instance.new("Weld")
  1097. W.Part0 = g.Middle
  1098. W.Part1 = C[i]
  1099. local CJ = CFrame.new(g.Middle.Position)
  1100. local C0 = g.Middle.CFrame:inverse()*CJ
  1101. local C1 = C[i].CFrame:inverse()*CJ
  1102. W.C0 = C0
  1103. W.C1 = C1
  1104. W.Parent = g.Middle
  1105. end
  1106. local Y = Instance.new("Weld")
  1107. Y.Part0 = hit.Parent.Torso
  1108. Y.Part1 = g.Middle
  1109. Y.C0 = CFrame.new(0, 0, 0)
  1110. Y.Parent = Y.Part0
  1111. end
  1112.  
  1113. local h = g:GetChildren()
  1114. for i = 1, # h do
  1115. if h[i].className == "Part" then
  1116. h[i].Anchored = false
  1117. h[i].CanCollide = false
  1118. end
  1119. end
  1120.  
  1121. end
  1122. end
  1123.  
  1124. script.Parent.Touched:connect(onTouched)
  1125.  
  1126. end))
  1127. Script59.Name = "HatRemover"
  1128. Script59.Parent = Part51
  1129. table.insert(cors,sandbox(Script59,function()
  1130. function onTouched(hit)
  1131. local d = hit.Parent:GetChildren()
  1132. for i=1, #d do
  1133. if (d[i].className == "Hat") then
  1134. d[i]:remove()
  1135. end
  1136. end
  1137. end
  1138.  
  1139. script.Parent.Touched:connect(onTouched)
  1140. end))
  1141. CylinderMesh60.Parent = Part51
  1142. Script61.Name = "HatRemover"
  1143. Script61.Parent = Part51
  1144. table.insert(cors,sandbox(Script61,function()
  1145. function onTouched(hit)
  1146. local d = hit.Parent:GetChildren()
  1147. for i=1, #d do
  1148. if (d[i].className == "Accessory") then
  1149. d[i]:remove()
  1150. end
  1151. end
  1152. end
  1153.  
  1154. script.Parent.Touched:connect(onTouched)
  1155. end))
  1156. Script62.Name = "FaceRemover"
  1157. Script62.Parent = Part51
  1158. table.insert(cors,sandbox(Script62,function()
  1159. function onTouched(hit)
  1160.  
  1161. hit.Parent.Head.face.Texture = ""
  1162.  
  1163. end
  1164.  
  1165. script.Parent.Touched:connect(onTouched)
  1166. end))
  1167. Model63.Name = "Zombie Tricky (Madness)"
  1168. Model63.Parent = Model0
  1169. Model64.Name = "Leg2"
  1170. Model64.Parent = Model63
  1171. Part65.Name = "Middle"
  1172. Part65.Parent = Model64
  1173. Part65.CFrame = CFrame.new(5.73398829, 1.01396084, 19.2299385, -8.45512477e-05, 6.72579408e-05, -1, -0.000638819416, 0.999999881, 6.73119357e-05, 0.999999821, 0.00063882512, -8.45082614e-05)
  1174. Part65.Orientation = Vector3.new(0, -90, -0.0399999991)
  1175. Part65.Position = Vector3.new(5.73398829, 1.01396084, 19.2299385)
  1176. Part65.Rotation = Vector3.new(0.0399999991, -90, 0)
  1177. Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1178. Part65.Size = Vector3.new(1, 2, 1)
  1179. Part65.Anchored = true
  1180. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1181. Part65.BrickColor = BrickColor.new("Dark stone grey")
  1182. Part65.Material = Enum.Material.SmoothPlastic
  1183. Part65.TopSurface = Enum.SurfaceType.Smooth
  1184. Part65.brickColor = BrickColor.new("Dark stone grey")
  1185. Part65.FormFactor = Enum.FormFactor.Symmetric
  1186. Part65.formFactor = Enum.FormFactor.Symmetric
  1187. SpecialMesh66.Parent = Part65
  1188. SpecialMesh66.MeshId = "rbxassetid://610872922"
  1189. SpecialMesh66.Offset = Vector3.new(0, -0.600000024, 0)
  1190. SpecialMesh66.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  1191. SpecialMesh66.MeshType = Enum.MeshType.FileMesh
  1192. Model67.Name = "Leg1"
  1193. Model67.Parent = Model63
  1194. Part68.Name = "Middle"
  1195. Part68.Parent = Model67
  1196. Part68.CFrame = CFrame.new(5.73505592, 1.02160239, 18.2308922, -0.00152865541, 0.00151435717, -0.999997735, 0.0126824565, 0.99991852, 0.00149484992, 0.999918461, -0.0126801422, -0.00154773646)
  1197. Part68.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
  1198. Part68.Position = Vector3.new(5.73505592, 1.02160239, 18.2308922)
  1199. Part68.Rotation = Vector3.new(-136, -89.8799973, -135.270004)
  1200. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1201. Part68.Size = Vector3.new(1, 2, 1)
  1202. Part68.Anchored = true
  1203. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1204. Part68.BrickColor = BrickColor.new("Dark stone grey")
  1205. Part68.Material = Enum.Material.SmoothPlastic
  1206. Part68.TopSurface = Enum.SurfaceType.Smooth
  1207. Part68.brickColor = BrickColor.new("Dark stone grey")
  1208. Part68.FormFactor = Enum.FormFactor.Symmetric
  1209. Part68.formFactor = Enum.FormFactor.Symmetric
  1210. SpecialMesh69.Parent = Part68
  1211. SpecialMesh69.MeshId = "rbxassetid://610872922"
  1212. SpecialMesh69.Offset = Vector3.new(0, -0.600000024, 0)
  1213. SpecialMesh69.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  1214. SpecialMesh69.MeshType = Enum.MeshType.FileMesh
  1215. Model70.Name = "Chest"
  1216. Model70.Parent = Model63
  1217. Part71.Name = "Middle"
  1218. Part71.Parent = Model70
  1219. Part71.CFrame = CFrame.new(5.73405886, 3.02808332, 18.7323437, -0.00152665447, 0.00151236029, -0.999997735, 0.0126824575, 0.99991852, 0.00149287865, 0.999918461, -0.0126801487, -0.00154571037)
  1220. Part71.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
  1221. Part71.Position = Vector3.new(5.73405886, 3.02808332, 18.7323437)
  1222. Part71.Rotation = Vector3.new(-136, -89.8799973, -135.270004)
  1223. Part71.Color = Color3.new(0.564706, 0.560784, 0.568627)
  1224. Part71.Size = Vector3.new(2, 2, 0.899999976)
  1225. Part71.Anchored = true
  1226. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1227. Part71.BrickColor = BrickColor.new("Hurricane grey")
  1228. Part71.Material = Enum.Material.SmoothPlastic
  1229. Part71.TopSurface = Enum.SurfaceType.Smooth
  1230. Part71.brickColor = BrickColor.new("Hurricane grey")
  1231. Part71.FormFactor = Enum.FormFactor.Symmetric
  1232. Part71.formFactor = Enum.FormFactor.Symmetric
  1233. Part71.Shape = Enum.PartType.Cylinder
  1234. CylinderMesh72.Parent = Part71
  1235. CylinderMesh72.Offset = Vector3.new(0, -0.800000012, 0)
  1236. CylinderMesh72.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
  1237. Part73.Name = "Smooth Block Model"
  1238. Part73.Parent = Model70
  1239. Part73.CFrame = CFrame.new(6.82686234, 5.20387173, 18.6876297, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  1240. Part73.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1241. Part73.Position = Vector3.new(6.82686234, 5.20387173, 18.6876297)
  1242. Part73.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  1243. Part73.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1244. Part73.Size = Vector3.new(1, 1, 1)
  1245. Part73.Anchored = true
  1246. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1247. Part73.BrickColor = BrickColor.new("Bright red")
  1248. Part73.CanCollide = false
  1249. Part73.Material = Enum.Material.Granite
  1250. Part73.TopSurface = Enum.SurfaceType.Smooth
  1251. Part73.brickColor = BrickColor.new("Bright red")
  1252. Part73.FormFactor = Enum.FormFactor.Symmetric
  1253. Part73.formFactor = Enum.FormFactor.Symmetric
  1254. SpecialMesh74.Parent = Part73
  1255. SpecialMesh74.Offset = Vector3.new(0, -0.800000012, 0)
  1256. SpecialMesh74.Scale = Vector3.new(1.5, 1, 1)
  1257. SpecialMesh74.MeshType = Enum.MeshType.Sphere
  1258. Part75.Name = "Smooth Block Model"
  1259. Part75.Parent = Model70
  1260. Part75.CFrame = CFrame.new(5.73619843, 4.28473902, 18.7166042, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  1261. Part75.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1262. Part75.Position = Vector3.new(5.73619843, 4.28473902, 18.7166042)
  1263. Part75.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  1264. Part75.Color = Color3.new(0.564706, 0.560784, 0.568627)
  1265. Part75.Size = Vector3.new(0.910000026, 1.38999999, 0.899999976)
  1266. Part75.Anchored = true
  1267. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1268. Part75.BrickColor = BrickColor.new("Hurricane grey")
  1269. Part75.CanCollide = false
  1270. Part75.Material = Enum.Material.SmoothPlastic
  1271. Part75.TopSurface = Enum.SurfaceType.Smooth
  1272. Part75.brickColor = BrickColor.new("Hurricane grey")
  1273. Part75.FormFactor = Enum.FormFactor.Symmetric
  1274. Part75.formFactor = Enum.FormFactor.Symmetric
  1275. SpecialMesh76.Parent = Part75
  1276. SpecialMesh76.Offset = Vector3.new(0, -0.800000012, 0)
  1277. SpecialMesh76.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
  1278. SpecialMesh76.MeshType = Enum.MeshType.Sphere
  1279. Part77.Name = "Smooth Block Model"
  1280. Part77.Parent = Model70
  1281. Part77.CFrame = CFrame.new(6.78681755, 4.97744942, 18.6874847, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  1282. Part77.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1283. Part77.Position = Vector3.new(6.78681755, 4.97744942, 18.6874847)
  1284. Part77.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  1285. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1286. Part77.Size = Vector3.new(1, 1, 1)
  1287. Part77.Anchored = true
  1288. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1289. Part77.BrickColor = BrickColor.new("Really black")
  1290. Part77.CanCollide = false
  1291. Part77.Material = Enum.Material.Granite
  1292. Part77.TopSurface = Enum.SurfaceType.Smooth
  1293. Part77.brickColor = BrickColor.new("Really black")
  1294. Part77.FormFactor = Enum.FormFactor.Symmetric
  1295. Part77.formFactor = Enum.FormFactor.Symmetric
  1296. SpecialMesh78.Parent = Part77
  1297. SpecialMesh78.Offset = Vector3.new(0, -0.800000012, 0)
  1298. SpecialMesh78.Scale = Vector3.new(1.5, 1, 1)
  1299. SpecialMesh78.MeshType = Enum.MeshType.Sphere
  1300. Part79.Name = "Smooth Block Model"
  1301. Part79.Parent = Model70
  1302. Part79.CFrame = CFrame.new(6.41687822, 5.50390434, 18.6877785, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  1303. Part79.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1304. Part79.Position = Vector3.new(6.41687822, 5.50390434, 18.6877785)
  1305. Part79.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  1306. Part79.Color = Color3.new(0.203922, 0.556863, 0.25098)
  1307. Part79.Size = Vector3.new(1, 1, 1)
  1308. Part79.Anchored = true
  1309. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1310. Part79.BrickColor = BrickColor.new("Sea green")
  1311. Part79.CanCollide = false
  1312. Part79.Material = Enum.Material.SmoothPlastic
  1313. Part79.TopSurface = Enum.SurfaceType.Smooth
  1314. Part79.brickColor = BrickColor.new("Sea green")
  1315. Part79.FormFactor = Enum.FormFactor.Symmetric
  1316. Part79.formFactor = Enum.FormFactor.Symmetric
  1317. SpecialMesh80.Parent = Part79
  1318. SpecialMesh80.Offset = Vector3.new(0, -0.800000012, 0)
  1319. SpecialMesh80.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  1320. SpecialMesh80.MeshType = Enum.MeshType.Sphere
  1321. Decal81.Parent = Part79
  1322. Decal81.Texture = "http://www.roblox.com/asset/?id=2276263"
  1323. Part82.Name = "Smooth Block Model"
  1324. Part82.Parent = Model70
  1325. Part82.CFrame = CFrame.new(7.02926731, 3.83811808, 18.6902199, 0.0023103517, 0.282042474, -0.959399104, 0.012490198, 0.959318697, 0.282048911, 0.999919415, -0.0126347151, -0.00130640261)
  1326. Part82.Orientation = Vector3.new(-16.3799992, -90.0800018, 0.75)
  1327. Part82.Position = Vector3.new(7.02926731, 3.83811808, 18.6902199)
  1328. Part82.Rotation = Vector3.new(-90.2699966, -73.6200027, -89.5299988)
  1329. Part82.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1330. Part82.Size = Vector3.new(1, 0.430000097, 0.470000178)
  1331. Part82.Anchored = true
  1332. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1333. Part82.BrickColor = BrickColor.new("Lily white")
  1334. Part82.CanCollide = false
  1335. Part82.Material = Enum.Material.Granite
  1336. Part82.TopSurface = Enum.SurfaceType.Smooth
  1337. Part82.brickColor = BrickColor.new("Lily white")
  1338. Part82.FormFactor = Enum.FormFactor.Symmetric
  1339. Part82.formFactor = Enum.FormFactor.Symmetric
  1340. SpecialMesh83.Parent = Part82
  1341. SpecialMesh83.MeshId = "http://www.roblox.com/asset/?id=21057589"
  1342. SpecialMesh83.Scale = Vector3.new(0.850000024, 1, 0.400000006)
  1343. SpecialMesh83.TextureId = "rbxassetid://0"
  1344. SpecialMesh83.MeshType = Enum.MeshType.FileMesh
  1345. Decal84.Parent = Part82
  1346. Decal84.Texture = "http://www.roblox.com/asset/?id=1927066320"
  1347. Part85.Name = "Smooth Block Model"
  1348. Part85.Parent = Model70
  1349. Part85.CFrame = CFrame.new(7.11139107, 4.37921906, 18.6905499, -0.00195143884, -0.243314981, 0.969945431, -0.0138277588, -0.969847977, -0.243318349, 0.999902487, -0.0138869938, -0.00147190166)
  1350. Part85.Orientation = Vector3.new(14.0799999, 90.0899963, -179.179993)
  1351. Part85.Position = Vector3.new(7.11139107, 4.37921906, 18.6905499)
  1352. Part85.Rotation = Vector3.new(90.3499985, 75.9199982, 90.4599991)
  1353. Part85.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1354. Part85.Size = Vector3.new(1, 0.430000097, 0.470000178)
  1355. Part85.Anchored = true
  1356. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1357. Part85.BrickColor = BrickColor.new("Lily white")
  1358. Part85.CanCollide = false
  1359. Part85.Material = Enum.Material.Granite
  1360. Part85.TopSurface = Enum.SurfaceType.Smooth
  1361. Part85.brickColor = BrickColor.new("Lily white")
  1362. Part85.FormFactor = Enum.FormFactor.Symmetric
  1363. Part85.formFactor = Enum.FormFactor.Symmetric
  1364. SpecialMesh86.Parent = Part85
  1365. SpecialMesh86.MeshId = "http://www.roblox.com/asset/?id=21057589"
  1366. SpecialMesh86.Scale = Vector3.new(0.850000024, 1, 0.400000006)
  1367. SpecialMesh86.TextureId = "rbxassetid://0"
  1368. SpecialMesh86.MeshType = Enum.MeshType.FileMesh
  1369. Decal87.Parent = Part85
  1370. Decal87.Texture = "http://www.roblox.com/asset/?id=1927066320"
  1371. Part88.Name = "Smooth Block Model"
  1372. Part88.Parent = Model70
  1373. Part88.CFrame = CFrame.new(7.19686174, 5.16384315, 18.6876259, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  1374. Part88.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1375. Part88.Position = Vector3.new(7.19686174, 5.16384315, 18.6876259)
  1376. Part88.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  1377. Part88.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1378. Part88.Size = Vector3.new(1, 1, 1)
  1379. Part88.Anchored = true
  1380. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1381. Part88.BrickColor = BrickColor.new("Bright red")
  1382. Part88.CanCollide = false
  1383. Part88.Material = Enum.Material.Granite
  1384. Part88.TopSurface = Enum.SurfaceType.Smooth
  1385. Part88.brickColor = BrickColor.new("Bright red")
  1386. Part88.FormFactor = Enum.FormFactor.Symmetric
  1387. Part88.formFactor = Enum.FormFactor.Symmetric
  1388. SpecialMesh89.Parent = Part88
  1389. SpecialMesh89.Offset = Vector3.new(0, -0.800000012, 0)
  1390. SpecialMesh89.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
  1391. SpecialMesh89.MeshType = Enum.MeshType.Sphere
  1392. Part90.Name = "Smooth Block Model"
  1393. Part90.Parent = Model70
  1394. Part90.CFrame = CFrame.new(6.97968102, 4.60068607, 18.6870651, -0.00412870711, -0.0665405765, -0.997775257, 0.0120806154, 0.997707546, -0.0665860549, 0.99991852, -0.0123286517, -0.00331539125)
  1395. Part90.Orientation = Vector3.new(3.81999993, -90.1900024, 0.689999998)
  1396. Part90.Position = Vector3.new(6.97968102, 4.60068607, 18.6870651)
  1397. Part90.Rotation = Vector3.new(92.8499985, -86.1800003, 93.5500031)
  1398. Part90.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1399. Part90.Size = Vector3.new(1, 1, 1.38999987)
  1400. Part90.Anchored = true
  1401. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1402. Part90.BrickColor = BrickColor.new("Bright red")
  1403. Part90.CanCollide = false
  1404. Part90.Material = Enum.Material.Granite
  1405. Part90.TopSurface = Enum.SurfaceType.Smooth
  1406. Part90.brickColor = BrickColor.new("Bright red")
  1407. Part90.FormFactor = Enum.FormFactor.Symmetric
  1408. Part90.formFactor = Enum.FormFactor.Symmetric
  1409. SpecialMesh91.Parent = Part90
  1410. SpecialMesh91.Offset = Vector3.new(0, -0.800000012, 0)
  1411. SpecialMesh91.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
  1412. SpecialMesh91.MeshType = Enum.MeshType.Sphere
  1413. Part92.Name = "Smooth Block Model"
  1414. Part92.Parent = Model70
  1415. Part92.CFrame = CFrame.new(6.9667511, 4.75356293, 19.1473637, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  1416. Part92.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1417. Part92.Position = Vector3.new(6.9667511, 4.75356293, 19.1473637)
  1418. Part92.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  1419. Part92.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1420. Part92.Size = Vector3.new(1, 1, 1)
  1421. Part92.Anchored = true
  1422. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1423. Part92.BrickColor = BrickColor.new("Bright red")
  1424. Part92.CanCollide = false
  1425. Part92.Material = Enum.Material.Granite
  1426. Part92.TopSurface = Enum.SurfaceType.Smooth
  1427. Part92.brickColor = BrickColor.new("Bright red")
  1428. Part92.FormFactor = Enum.FormFactor.Symmetric
  1429. Part92.formFactor = Enum.FormFactor.Symmetric
  1430. SpecialMesh93.Parent = Part92
  1431. SpecialMesh93.Offset = Vector3.new(0, -0.800000012, 0)
  1432. SpecialMesh93.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1433. SpecialMesh93.MeshType = Enum.MeshType.Sphere
  1434. Part94.Name = "Smooth Block Model"
  1435. Part94.Parent = Model70
  1436. Part94.CFrame = CFrame.new(6.96683693, 4.75412798, 18.2373486, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  1437. Part94.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1438. Part94.Position = Vector3.new(6.96683693, 4.75412798, 18.2373486)
  1439. Part94.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  1440. Part94.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1441. Part94.Size = Vector3.new(1, 1, 1)
  1442. Part94.Anchored = true
  1443. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1444. Part94.BrickColor = BrickColor.new("Bright red")
  1445. Part94.CanCollide = false
  1446. Part94.Material = Enum.Material.Granite
  1447. Part94.TopSurface = Enum.SurfaceType.Smooth
  1448. Part94.brickColor = BrickColor.new("Bright red")
  1449. Part94.FormFactor = Enum.FormFactor.Symmetric
  1450. Part94.formFactor = Enum.FormFactor.Symmetric
  1451. SpecialMesh95.Parent = Part94
  1452. SpecialMesh95.Offset = Vector3.new(0, -0.800000012, 0)
  1453. SpecialMesh95.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1454. SpecialMesh95.MeshType = Enum.MeshType.Sphere
  1455. Part96.Name = "Smooth Block Model"
  1456. Part96.Parent = Model70
  1457. Part96.CFrame = CFrame.new(7.07780218, 4.96165657, 19.022377, -0.0014686574, 0.204216093, -0.978924811, 0.012637442, 0.978851497, 0.20418182, 0.999919057, -0.0120712323, -0.0040183668)
  1458. Part96.Orientation = Vector3.new(-11.7799997, -90.2399979, 0.74000001)
  1459. Part96.Position = Vector3.new(7.07780218, 4.96165657, 19.022377)
  1460. Part96.Rotation = Vector3.new(-91.1299973, -78.2200012, -90.4100037)
  1461. Part96.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1462. Part96.Size = Vector3.new(0.579999924, 0.740000129, 0.500000238)
  1463. Part96.Anchored = true
  1464. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1465. Part96.BrickColor = BrickColor.new("Bright red")
  1466. Part96.CanCollide = false
  1467. Part96.Material = Enum.Material.Granite
  1468. Part96.TopSurface = Enum.SurfaceType.Smooth
  1469. Part96.brickColor = BrickColor.new("Bright red")
  1470. Part96.FormFactor = Enum.FormFactor.Symmetric
  1471. Part96.formFactor = Enum.FormFactor.Symmetric
  1472. SpecialMesh97.Parent = Part96
  1473. SpecialMesh97.Offset = Vector3.new(0, -0.800000012, 0)
  1474. SpecialMesh97.Scale = Vector3.new(1.5, 1, 1)
  1475. SpecialMesh97.MeshType = Enum.MeshType.Sphere
  1476. Part98.Name = "Smooth Block Model"
  1477. Part98.Parent = Model70
  1478. Part98.CFrame = CFrame.new(7.04231691, 4.96075535, 18.3491745, -0.0014686574, 0.204216093, -0.978924811, 0.012637442, 0.978851497, 0.20418182, 0.999919057, -0.0120712323, -0.0040183668)
  1479. Part98.Orientation = Vector3.new(-11.7799997, -90.2399979, 0.74000001)
  1480. Part98.Position = Vector3.new(7.04231691, 4.96075535, 18.3491745)
  1481. Part98.Rotation = Vector3.new(-91.1299973, -78.2200012, -90.4100037)
  1482. Part98.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1483. Part98.Size = Vector3.new(0.579999924, 0.740000129, 0.500000238)
  1484. Part98.Anchored = true
  1485. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1486. Part98.BrickColor = BrickColor.new("Bright red")
  1487. Part98.CanCollide = false
  1488. Part98.Material = Enum.Material.Granite
  1489. Part98.TopSurface = Enum.SurfaceType.Smooth
  1490. Part98.brickColor = BrickColor.new("Bright red")
  1491. Part98.FormFactor = Enum.FormFactor.Symmetric
  1492. Part98.formFactor = Enum.FormFactor.Symmetric
  1493. SpecialMesh99.Parent = Part98
  1494. SpecialMesh99.Offset = Vector3.new(0, -0.800000012, 0)
  1495. SpecialMesh99.Scale = Vector3.new(1.5, 1, 1)
  1496. SpecialMesh99.MeshType = Enum.MeshType.Sphere
  1497. Part100.Name = "Smooth Block Model"
  1498. Part100.Parent = Model70
  1499. Part100.CFrame = CFrame.new(6.43580389, 4.86517191, 18.6916237, -0.00412870711, -0.0665405765, -0.997775257, 0.0120806154, 0.997707546, -0.0665860549, 0.99991852, -0.0123286517, -0.00331539125)
  1500. Part100.Orientation = Vector3.new(3.81999993, -90.1900024, 0.689999998)
  1501. Part100.Position = Vector3.new(6.43580389, 4.86517191, 18.6916237)
  1502. Part100.Rotation = Vector3.new(92.8499985, -86.1800003, 93.5500031)
  1503. Part100.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1504. Part100.Size = Vector3.new(1.4399997, 3.01999831, 3.75999808)
  1505. Part100.Anchored = true
  1506. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1507. Part100.BrickColor = BrickColor.new("Bright red")
  1508. Part100.CanCollide = false
  1509. Part100.Material = Enum.Material.Granite
  1510. Part100.TopSurface = Enum.SurfaceType.Smooth
  1511. Part100.brickColor = BrickColor.new("Bright red")
  1512. Part100.FormFactor = Enum.FormFactor.Symmetric
  1513. Part100.formFactor = Enum.FormFactor.Symmetric
  1514. SpecialMesh101.Parent = Part100
  1515. SpecialMesh101.Offset = Vector3.new(0, -0.800000012, 0)
  1516. SpecialMesh101.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
  1517. SpecialMesh101.MeshType = Enum.MeshType.Sphere
  1518. Model102.Name = "Arm1"
  1519. Model102.Parent = Model63
  1520. Part103.Name = "Middle"
  1521. Part103.Parent = Model102
  1522. Part103.CFrame = CFrame.new(5.7392745, 2.98833847, 17.20611, -0.00146765704, 0.0014543474, -0.999997854, 0.0126384431, 0.999919116, 0.00143568392, 0.999919057, -0.0126363076, -0.001485919)
  1523. Part103.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1524. Part103.Position = Vector3.new(5.7392745, 2.98833847, 17.20611)
  1525. Part103.Rotation = Vector3.new(-135.990005, -89.8799973, -135.259995)
  1526. Part103.Color = Color3.new(0.203922, 0.556863, 0.25098)
  1527. Part103.Transparency = 1
  1528. Part103.Size = Vector3.new(1, 2, 1)
  1529. Part103.Anchored = true
  1530. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1531. Part103.BrickColor = BrickColor.new("Sea green")
  1532. Part103.Material = Enum.Material.SmoothPlastic
  1533. Part103.TopSurface = Enum.SurfaceType.Smooth
  1534. Part103.brickColor = BrickColor.new("Sea green")
  1535. Part103.FormFactor = Enum.FormFactor.Symmetric
  1536. Part103.formFactor = Enum.FormFactor.Symmetric
  1537. Part104.Name = "Middle"
  1538. Part104.Parent = Model102
  1539. Part104.CFrame = CFrame.new(5.74458265, 2.0878582, 17.2067966, -0.0189001001, -0.00141305616, -0.999820411, -0.00481753098, 0.999987543, -0.00132222427, 0.999809861, 0.00479167514, -0.0189066716)
  1540. Part104.Orientation = Vector3.new(0.0799999982, -91.0800018, -0.280000001)
  1541. Part104.Position = Vector3.new(5.74458265, 2.0878582, 17.2067966)
  1542. Part104.Rotation = Vector3.new(176, -88.9100037, 175.720001)
  1543. Part104.Color = Color3.new(0.203922, 0.556863, 0.25098)
  1544. Part104.Size = Vector3.new(1, 0.950000405, 1)
  1545. Part104.Anchored = true
  1546. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1547. Part104.BrickColor = BrickColor.new("Sea green")
  1548. Part104.Material = Enum.Material.SmoothPlastic
  1549. Part104.TopSurface = Enum.SurfaceType.Smooth
  1550. Part104.brickColor = BrickColor.new("Sea green")
  1551. Part104.FormFactor = Enum.FormFactor.Symmetric
  1552. Part104.formFactor = Enum.FormFactor.Symmetric
  1553. SpecialMesh105.Parent = Part104
  1554. SpecialMesh105.MeshId = "rbxassetid://542758573"
  1555. SpecialMesh105.MeshType = Enum.MeshType.FileMesh
  1556. Humanoid106.Parent = Model63
  1557. Humanoid106.Health = 0
  1558. Humanoid106.MaxHealth = 0
  1559. Humanoid106.maxHealth = 0
  1560. Model107.Name = "Arm2"
  1561. Model107.Parent = Model63
  1562. Part108.Name = "Middle"
  1563. Part108.Parent = Model107
  1564. Part108.CFrame = CFrame.new(5.73502493, 3.0254302, 20.2061882, -0.00146765704, 0.0014543474, -0.999997854, 0.0126384431, 0.999919116, 0.00143568392, 0.999919057, -0.0126363076, -0.001485919)
  1565. Part108.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  1566. Part108.Position = Vector3.new(5.73502493, 3.0254302, 20.2061882)
  1567. Part108.Rotation = Vector3.new(-135.990005, -89.8799973, -135.259995)
  1568. Part108.Color = Color3.new(0.203922, 0.556863, 0.25098)
  1569. Part108.Transparency = 1
  1570. Part108.Size = Vector3.new(1, 2, 1)
  1571. Part108.Anchored = true
  1572. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1573. Part108.BrickColor = BrickColor.new("Sea green")
  1574. Part108.Material = Enum.Material.SmoothPlastic
  1575. Part108.TopSurface = Enum.SurfaceType.Smooth
  1576. Part108.brickColor = BrickColor.new("Sea green")
  1577. Part108.FormFactor = Enum.FormFactor.Symmetric
  1578. Part108.formFactor = Enum.FormFactor.Symmetric
  1579. Part109.Name = "Middle"
  1580. Part109.Parent = Model107
  1581. Part109.CFrame = CFrame.new(5.733675, 2.10076571, 20.2178822, -0.0307981037, -0.00135598052, -0.999524772, -0.00200153724, 0.999997258, -0.00129494863, 0.99952364, 0.0019607041, -0.0308007319)
  1582. Part109.Orientation = Vector3.new(0.0700000003, -91.7699966, -0.109999999)
  1583. Part109.Position = Vector3.new(5.733675, 2.10076571, 20.2178822)
  1584. Part109.Rotation = Vector3.new(177.589996, -88.2300034, 177.479996)
  1585. Part109.Color = Color3.new(0.203922, 0.556863, 0.25098)
  1586. Part109.Size = Vector3.new(1, 0.900000513, 1)
  1587. Part109.Anchored = true
  1588. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1589. Part109.BrickColor = BrickColor.new("Sea green")
  1590. Part109.Material = Enum.Material.SmoothPlastic
  1591. Part109.TopSurface = Enum.SurfaceType.Smooth
  1592. Part109.brickColor = BrickColor.new("Sea green")
  1593. Part109.FormFactor = Enum.FormFactor.Symmetric
  1594. Part109.formFactor = Enum.FormFactor.Symmetric
  1595. SpecialMesh110.Parent = Part109
  1596. SpecialMesh110.MeshId = "rbxassetid://542758593"
  1597. SpecialMesh110.MeshType = Enum.MeshType.FileMesh
  1598. Script111.Name = "Instrouctions"
  1599. Script111.Parent = Model63
  1600. table.insert(cors,sandbox(Script111,function()
  1601.  
  1602. end))
  1603. Part112.Name = "Head"
  1604. Part112.Parent = Model63
  1605. Part112.CFrame = CFrame.new(9.25271988, 0.0861868858, 18.636919, -0.99973911, -0.0161593091, -0.0161427371, -0.015951287, 0.999789178, -0.0129331024, 0.016348321, -0.0126722306, -0.999786079)
  1606. Part112.Orientation = Vector3.new(0.74000001, -179.070007, -0.910000026)
  1607. Part112.Position = Vector3.new(9.25271988, 0.0861868858, 18.636919)
  1608. Part112.Rotation = Vector3.new(179.259995, -0.920000017, 179.070007)
  1609. Part112.Size = Vector3.new(4, 0.0500000007, 4)
  1610. Part112.Anchored = true
  1611. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1612. Part112.Material = Enum.Material.SmoothPlastic
  1613. Part112.TopSurface = Enum.SurfaceType.Smooth
  1614. Part112.FormFactor = Enum.FormFactor.Symmetric
  1615. Part112.formFactor = Enum.FormFactor.Symmetric
  1616. Script113.Name = "Arm1"
  1617. Script113.Parent = Part112
  1618. table.insert(cors,sandbox(Script113,function()
  1619. function onTouched(hit)
  1620. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  1621. local g = script.Parent.Parent.Arm1:clone()
  1622. g.Parent = hit.Parent
  1623. local C = g:GetChildren()
  1624. for i=1, #C do
  1625. if C[i].className == "Part" then
  1626. local W = Instance.new("Weld")
  1627. W.Part0 = g.Middle
  1628. W.Part1 = C[i]
  1629. local CJ = CFrame.new(g.Middle.Position)
  1630. local C0 = g.Middle.CFrame:inverse()*CJ
  1631. local C1 = C[i].CFrame:inverse()*CJ
  1632. W.C0 = C0
  1633. W.C1 = C1
  1634. W.Parent = g.Middle
  1635. end
  1636. local Y = Instance.new("Weld")
  1637. Y.Part0 = hit.Parent["Left Arm"]
  1638. Y.Part1 = g.Middle
  1639. Y.C0 = CFrame.new(0, 0, 0)
  1640. Y.Parent = Y.Part0
  1641. end
  1642.  
  1643. local h = g:GetChildren()
  1644. for i = 1, # h do
  1645. if h[i].className == "Part" then
  1646. h[i].Anchored = false
  1647. h[i].CanCollide = false
  1648. end
  1649. end
  1650.  
  1651. end
  1652.  
  1653. end
  1654.  
  1655. script.Parent.Touched:connect(onTouched)
  1656. end))
  1657. Script114.Name = "Leg1"
  1658. Script114.Parent = Part112
  1659. table.insert(cors,sandbox(Script114,function()
  1660. function onTouched(hit)
  1661. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  1662. local g = script.Parent.Parent.Leg1:clone()
  1663. g.Parent = hit.Parent
  1664. local C = g:GetChildren()
  1665. for i=1, #C do
  1666. if C[i].className == "Part" then
  1667. local W = Instance.new("Weld")
  1668. W.Part0 = g.Middle
  1669. W.Part1 = C[i]
  1670. local CJ = CFrame.new(g.Middle.Position)
  1671. local C0 = g.Middle.CFrame:inverse()*CJ
  1672. local C1 = C[i].CFrame:inverse()*CJ
  1673. W.C0 = C0
  1674. W.C1 = C1
  1675. W.Parent = g.Middle
  1676. end
  1677. local Y = Instance.new("Weld")
  1678. Y.Part0 = hit.Parent["Left Leg"]
  1679. Y.Part1 = g.Middle
  1680. Y.C0 = CFrame.new(0, 0, 0)
  1681. Y.Parent = Y.Part0
  1682. end
  1683.  
  1684. local h = g:GetChildren()
  1685. for i = 1, # h do
  1686. if h[i].className == "Part" then
  1687. h[i].Anchored = false
  1688. h[i].CanCollide = false
  1689. end
  1690. end
  1691.  
  1692. end
  1693.  
  1694. end
  1695.  
  1696. script.Parent.Touched:connect(onTouched)
  1697. end))
  1698. Script115.Parent = Part112
  1699. table.insert(cors,sandbox(Script115,function()
  1700. function onTouch(part)
  1701. local human = part.Parent:findFirstChild("Humanoid")
  1702. if human ~= nil then
  1703. part.Parent:findFirstChild("Head").Transparency = 0.98
  1704. part.Parent:findFirstChild("Torso").Transparency = 1
  1705. part.Parent:findFirstChild("Left Arm").Transparency = 1
  1706. part.Parent:findFirstChild("Right Arm").Transparency = 1
  1707. part.Parent:findFirstChild("Left Leg").Transparency = 1
  1708. part.Parent:findFirstChild("Right Leg").Transparency = 1
  1709. end
  1710. end
  1711. script.Parent.Touched:connect(onTouch)
  1712.  
  1713. --COLORS
  1714.  
  1715. --1 = white
  1716. --208 = Light stone grey
  1717. --194 = Medium stone grey
  1718. --199 = Dark stone grey
  1719. --26 = Black
  1720. --21 = Bright red
  1721. --24 = Bright yellow
  1722. --226 = Cool yellow
  1723. --23 = Bright blue
  1724. --107 = Bright bluish green
  1725. --102 = Medium blue
  1726. --11 = Pastel blue
  1727. --45 = Light blue
  1728. --135 = Sand blue
  1729. --106 = Bright orange
  1730. --105 = Br. yellowish orange
  1731. --141 = Earth green
  1732. --28 = Dark green
  1733. --37 = Bright green
  1734. --119 = Br. yellowish green
  1735. --29 = Medium green
  1736. --151 = Sand green
  1737. --38 = Dark orange
  1738. --192 = Reddish brown
  1739. --104 = Bright violet
  1740. --9 = Light reddish violet
  1741. --101 = Medium red
  1742. --5 = Brick Yellow
  1743. --153 = Sand red
  1744. --217 = Brown
  1745. --18 = Nougat
  1746. --125 = Light orange
  1747.  
  1748.  
  1749. end))
  1750. Script116.Name = "WalkSpeed Script"
  1751. Script116.Parent = Part112
  1752. table.insert(cors,sandbox(Script116,function()
  1753. local debounce = false
  1754.  
  1755. function onTouch(part)
  1756.  
  1757. local human = part.Parent:findFirstChild("Humanoid")
  1758. if (human ~= nil) and debounce == false then
  1759.  
  1760. debounce = true
  1761.  
  1762. human.WalkSpeed = 10-- or whatever number
  1763.  
  1764. wait(2)
  1765. debounce = false
  1766. end
  1767. end
  1768.  
  1769.  
  1770. script.Parent.Touched:connect(onTouch)
  1771.  
  1772. end))
  1773. Script117.Name = "Leg2"
  1774. Script117.Parent = Part112
  1775. table.insert(cors,sandbox(Script117,function()
  1776. function onTouched(hit)
  1777. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  1778. local g = script.Parent.Parent.Leg2:clone()
  1779. g.Parent = hit.Parent
  1780. local C = g:GetChildren()
  1781. for i=1, #C do
  1782. if C[i].className == "Part" then
  1783. local W = Instance.new("Weld")
  1784. W.Part0 = g.Middle
  1785. W.Part1 = C[i]
  1786. local CJ = CFrame.new(g.Middle.Position)
  1787. local C0 = g.Middle.CFrame:inverse()*CJ
  1788. local C1 = C[i].CFrame:inverse()*CJ
  1789. W.C0 = C0
  1790. W.C1 = C1
  1791. W.Parent = g.Middle
  1792. end
  1793. local Y = Instance.new("Weld")
  1794. Y.Part0 = hit.Parent["Right Leg"]
  1795. Y.Part1 = g.Middle
  1796. Y.C0 = CFrame.new(0, 0, 0)
  1797. Y.Parent = Y.Part0
  1798. end
  1799.  
  1800. local h = g:GetChildren()
  1801. for i = 1, # h do
  1802. if h[i].className == "Part" then
  1803. h[i].Anchored = false
  1804. h[i].CanCollide = false
  1805. end
  1806. end
  1807.  
  1808. end
  1809.  
  1810. end
  1811.  
  1812. script.Parent.Touched:connect(onTouched)
  1813. end))
  1814. Script118.Name = "Arm2"
  1815. Script118.Parent = Part112
  1816. table.insert(cors,sandbox(Script118,function()
  1817. function onTouched(hit)
  1818. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  1819. local g = script.Parent.Parent.Arm2:clone()
  1820. g.Parent = hit.Parent
  1821. local C = g:GetChildren()
  1822. for i=1, #C do
  1823. if C[i].className == "Part" then
  1824. local W = Instance.new("Weld")
  1825. W.Part0 = g.Middle
  1826. W.Part1 = C[i]
  1827. local CJ = CFrame.new(g.Middle.Position)
  1828. local C0 = g.Middle.CFrame:inverse()*CJ
  1829. local C1 = C[i].CFrame:inverse()*CJ
  1830. W.C0 = C0
  1831. W.C1 = C1
  1832. W.Parent = g.Middle
  1833. end
  1834. local Y = Instance.new("Weld")
  1835. Y.Part0 = hit.Parent["Right Arm"]
  1836. Y.Part1 = g.Middle
  1837. Y.C0 = CFrame.new(0, 0, 0)
  1838. Y.Parent = Y.Part0
  1839. end
  1840.  
  1841. local h = g:GetChildren()
  1842. for i = 1, # h do
  1843. if h[i].className == "Part" then
  1844. h[i].Anchored = false
  1845. h[i].CanCollide = false
  1846. end
  1847. end
  1848.  
  1849. end
  1850.  
  1851. end
  1852.  
  1853. script.Parent.Touched:connect(onTouched)
  1854. end))
  1855. Script119.Name = "Torso"
  1856. Script119.Parent = Part112
  1857. table.insert(cors,sandbox(Script119,function()
  1858. function onTouched(hit)
  1859. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  1860. local g = script.Parent.Parent.Chest:clone()
  1861. g.Parent = hit.Parent
  1862. local C = g:GetChildren()
  1863. for i=1, #C do
  1864. if C[i].className == "Part" then
  1865. local W = Instance.new("Weld")
  1866. W.Part0 = g.Middle
  1867. W.Part1 = C[i]
  1868. local CJ = CFrame.new(g.Middle.Position)
  1869. local C0 = g.Middle.CFrame:inverse()*CJ
  1870. local C1 = C[i].CFrame:inverse()*CJ
  1871. W.C0 = C0
  1872. W.C1 = C1
  1873. W.Parent = g.Middle
  1874. end
  1875. local Y = Instance.new("Weld")
  1876. Y.Part0 = hit.Parent.Torso
  1877. Y.Part1 = g.Middle
  1878. Y.C0 = CFrame.new(0, 0, 0)
  1879. Y.Parent = Y.Part0
  1880. end
  1881.  
  1882. local h = g:GetChildren()
  1883. for i = 1, # h do
  1884. if h[i].className == "Part" then
  1885. h[i].Anchored = false
  1886. h[i].CanCollide = false
  1887. end
  1888. end
  1889.  
  1890. end
  1891. end
  1892.  
  1893. script.Parent.Touched:connect(onTouched)
  1894.  
  1895. end))
  1896. Script120.Name = "HatRemover"
  1897. Script120.Parent = Part112
  1898. table.insert(cors,sandbox(Script120,function()
  1899. function onTouched(hit)
  1900. local d = hit.Parent:GetChildren()
  1901. for i=1, #d do
  1902. if (d[i].className == "Hat") then
  1903. d[i]:remove()
  1904. end
  1905. end
  1906. end
  1907.  
  1908. script.Parent.Touched:connect(onTouched)
  1909. end))
  1910. CylinderMesh121.Parent = Part112
  1911. Script122.Name = "HatRemover"
  1912. Script122.Parent = Part112
  1913. table.insert(cors,sandbox(Script122,function()
  1914. function onTouched(hit)
  1915. local d = hit.Parent:GetChildren()
  1916. for i=1, #d do
  1917. if (d[i].className == "Accessory") then
  1918. d[i]:remove()
  1919. end
  1920. end
  1921. end
  1922.  
  1923. script.Parent.Touched:connect(onTouched)
  1924. end))
  1925. Script123.Name = "FaceRemover"
  1926. Script123.Parent = Part112
  1927. table.insert(cors,sandbox(Script123,function()
  1928. function onTouched(hit)
  1929.  
  1930. hit.Parent.Head.face.Texture = ""
  1931.  
  1932. end
  1933.  
  1934. script.Parent.Touched:connect(onTouched)
  1935. end))
  1936. Part124.Name = "Smooth Block Model"
  1937. Part124.Parent = Model63
  1938. Part124.CFrame = CFrame.new(6.45187664, 6.09948254, 20.4815178, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
  1939. Part124.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  1940. Part124.Position = Vector3.new(6.45187664, 6.09948254, 20.4815178)
  1941. Part124.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
  1942. Part124.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1943. Part124.Size = Vector3.new(1, 1, 1)
  1944. Part124.Anchored = true
  1945. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1946. Part124.BrickColor = BrickColor.new("Bright red")
  1947. Part124.CanCollide = false
  1948. Part124.Material = Enum.Material.SmoothPlastic
  1949. Part124.TopSurface = Enum.SurfaceType.Smooth
  1950. Part124.brickColor = BrickColor.new("Bright red")
  1951. Part124.FormFactor = Enum.FormFactor.Symmetric
  1952. Part124.formFactor = Enum.FormFactor.Symmetric
  1953. SpecialMesh125.Parent = Part124
  1954. SpecialMesh125.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1955. SpecialMesh125.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
  1956. SpecialMesh125.VertexColor = Vector3.new(0, 0, 0)
  1957. SpecialMesh125.MeshType = Enum.MeshType.FileMesh
  1958. Part126.Name = "Smooth Block Model"
  1959. Part126.Parent = Model63
  1960. Part126.CFrame = CFrame.new(6.34112597, 5.00157547, 18.3287621, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
  1961. Part126.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  1962. Part126.Position = Vector3.new(6.34112597, 5.00157547, 18.3287621)
  1963. Part126.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
  1964. Part126.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1965. Part126.Size = Vector3.new(1, 1, 1)
  1966. Part126.Anchored = true
  1967. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1968. Part126.BrickColor = BrickColor.new("Bright red")
  1969. Part126.CanCollide = false
  1970. Part126.Material = Enum.Material.SmoothPlastic
  1971. Part126.TopSurface = Enum.SurfaceType.Smooth
  1972. Part126.brickColor = BrickColor.new("Bright red")
  1973. Part126.FormFactor = Enum.FormFactor.Symmetric
  1974. Part126.formFactor = Enum.FormFactor.Symmetric
  1975. SpecialMesh127.Parent = Part126
  1976. SpecialMesh127.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1977. SpecialMesh127.Scale = Vector3.new(2, 2.5999999, 1.60000002)
  1978. SpecialMesh127.VertexColor = Vector3.new(0, 0, 0)
  1979. SpecialMesh127.MeshType = Enum.MeshType.FileMesh
  1980. Part128.Name = "Smooth Block Model"
  1981. Part128.Parent = Model63
  1982. Part128.CFrame = CFrame.new(6.45065355, 5.66284466, 17.3575039, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
  1983. Part128.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  1984. Part128.Position = Vector3.new(6.45065355, 5.66284466, 17.3575039)
  1985. Part128.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
  1986. Part128.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1987. Part128.Size = Vector3.new(1, 1, 1)
  1988. Part128.Anchored = true
  1989. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1990. Part128.BrickColor = BrickColor.new("Bright red")
  1991. Part128.CanCollide = false
  1992. Part128.Material = Enum.Material.SmoothPlastic
  1993. Part128.TopSurface = Enum.SurfaceType.Smooth
  1994. Part128.brickColor = BrickColor.new("Bright red")
  1995. Part128.FormFactor = Enum.FormFactor.Symmetric
  1996. Part128.formFactor = Enum.FormFactor.Symmetric
  1997. SpecialMesh129.Parent = Part128
  1998. SpecialMesh129.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1999. SpecialMesh129.Scale = Vector3.new(1.29999995, 1.5, 1)
  2000. SpecialMesh129.VertexColor = Vector3.new(0, 0, 0)
  2001. SpecialMesh129.MeshType = Enum.MeshType.FileMesh
  2002. Part130.Name = "Smooth Block Model"
  2003. Part130.Parent = Model63
  2004. Part130.CFrame = CFrame.new(6.45217514, 6.02538204, 16.7153072, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
  2005. Part130.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  2006. Part130.Position = Vector3.new(6.45217514, 6.02538204, 16.7153072)
  2007. Part130.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
  2008. Part130.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2009. Part130.Size = Vector3.new(1, 1, 1)
  2010. Part130.Anchored = true
  2011. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2012. Part130.BrickColor = BrickColor.new("Bright red")
  2013. Part130.CanCollide = false
  2014. Part130.Material = Enum.Material.SmoothPlastic
  2015. Part130.TopSurface = Enum.SurfaceType.Smooth
  2016. Part130.brickColor = BrickColor.new("Bright red")
  2017. Part130.FormFactor = Enum.FormFactor.Symmetric
  2018. Part130.formFactor = Enum.FormFactor.Symmetric
  2019. SpecialMesh131.Parent = Part130
  2020. SpecialMesh131.MeshId = "http://www.roblox.com/asset/?id=1095708"
  2021. SpecialMesh131.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
  2022. SpecialMesh131.VertexColor = Vector3.new(0, 0, 0)
  2023. SpecialMesh131.MeshType = Enum.MeshType.FileMesh
  2024. Part132.Name = "Smooth Block Model"
  2025. Part132.Parent = Model63
  2026. Part132.CFrame = CFrame.new(6.45045185, 5.66910362, 19.8826733, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
  2027. Part132.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  2028. Part132.Position = Vector3.new(6.45045185, 5.66910362, 19.8826733)
  2029. Part132.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
  2030. Part132.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2031. Part132.Size = Vector3.new(1, 1, 1)
  2032. Part132.Anchored = true
  2033. Part132.BottomSurface = Enum.SurfaceType.Smooth
  2034. Part132.BrickColor = BrickColor.new("Bright red")
  2035. Part132.CanCollide = false
  2036. Part132.Material = Enum.Material.SmoothPlastic
  2037. Part132.TopSurface = Enum.SurfaceType.Smooth
  2038. Part132.brickColor = BrickColor.new("Bright red")
  2039. Part132.FormFactor = Enum.FormFactor.Symmetric
  2040. Part132.formFactor = Enum.FormFactor.Symmetric
  2041. SpecialMesh133.Parent = Part132
  2042. SpecialMesh133.MeshId = "http://www.roblox.com/asset/?id=1095708"
  2043. SpecialMesh133.Scale = Vector3.new(1.29999995, 1.5, 1)
  2044. SpecialMesh133.VertexColor = Vector3.new(0, 0, 0)
  2045. SpecialMesh133.MeshType = Enum.MeshType.FileMesh
  2046. Part134.Name = "Smooth Block Model"
  2047. Part134.Parent = Model63
  2048. Part134.CFrame = CFrame.new(6.34107924, 5.06567574, 18.8744774, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
  2049. Part134.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  2050. Part134.Position = Vector3.new(6.34107924, 5.06567574, 18.8744774)
  2051. Part134.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
  2052. Part134.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2053. Part134.Size = Vector3.new(1, 1, 1)
  2054. Part134.Anchored = true
  2055. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part134.BrickColor = BrickColor.new("Bright red")
  2057. Part134.CanCollide = false
  2058. Part134.Material = Enum.Material.SmoothPlastic
  2059. Part134.TopSurface = Enum.SurfaceType.Smooth
  2060. Part134.brickColor = BrickColor.new("Bright red")
  2061. Part134.FormFactor = Enum.FormFactor.Symmetric
  2062. Part134.formFactor = Enum.FormFactor.Symmetric
  2063. SpecialMesh135.Parent = Part134
  2064. SpecialMesh135.MeshId = "http://www.roblox.com/asset/?id=1095708"
  2065. SpecialMesh135.Scale = Vector3.new(2, 2.5999999, 1.60000002)
  2066. SpecialMesh135.VertexColor = Vector3.new(0, 0, 0)
  2067. SpecialMesh135.MeshType = Enum.MeshType.FileMesh
  2068. Model136.Name = "Zombie Tricky with Iron Slab (Madness)"
  2069. Model136.Parent = Model0
  2070. Model137.Name = "Leg2"
  2071. Model137.Parent = Model136
  2072. Part138.Name = "Middle"
  2073. Part138.Parent = Model137
  2074. Part138.CFrame = CFrame.new(5.60667086, 1.01764846, 13.3036394, -8.45512477e-05, 6.72579408e-05, -1, -0.000638819416, 0.999999881, 6.73119357e-05, 0.999999821, 0.00063882512, -8.45082614e-05)
  2075. Part138.Orientation = Vector3.new(0, -90, -0.0399999991)
  2076. Part138.Position = Vector3.new(5.60667086, 1.01764846, 13.3036394)
  2077. Part138.Rotation = Vector3.new(0.0399999991, -90, 0)
  2078. Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2079. Part138.Size = Vector3.new(1, 2, 1)
  2080. Part138.Anchored = true
  2081. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2082. Part138.BrickColor = BrickColor.new("Dark stone grey")
  2083. Part138.Material = Enum.Material.SmoothPlastic
  2084. Part138.TopSurface = Enum.SurfaceType.Smooth
  2085. Part138.brickColor = BrickColor.new("Dark stone grey")
  2086. Part138.FormFactor = Enum.FormFactor.Symmetric
  2087. Part138.formFactor = Enum.FormFactor.Symmetric
  2088. SpecialMesh139.Parent = Part138
  2089. SpecialMesh139.MeshId = "rbxassetid://610872922"
  2090. SpecialMesh139.Offset = Vector3.new(0, -0.600000024, 0)
  2091. SpecialMesh139.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  2092. SpecialMesh139.MeshType = Enum.MeshType.FileMesh
  2093. Model140.Name = "Leg1"
  2094. Model140.Parent = Model136
  2095. Part141.Name = "Middle"
  2096. Part141.Parent = Model140
  2097. Part141.CFrame = CFrame.new(5.60775375, 1.02529097, 12.3046169, -0.00152865541, 0.00151435717, -0.999997735, 0.0126824565, 0.99991852, 0.00149484992, 0.999918461, -0.0126801422, -0.00154773646)
  2098. Part141.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
  2099. Part141.Position = Vector3.new(5.60775375, 1.02529097, 12.3046169)
  2100. Part141.Rotation = Vector3.new(-136, -89.8799973, -135.270004)
  2101. Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2102. Part141.Size = Vector3.new(1, 2, 1)
  2103. Part141.Anchored = true
  2104. Part141.BottomSurface = Enum.SurfaceType.Smooth
  2105. Part141.BrickColor = BrickColor.new("Dark stone grey")
  2106. Part141.Material = Enum.Material.SmoothPlastic
  2107. Part141.TopSurface = Enum.SurfaceType.Smooth
  2108. Part141.brickColor = BrickColor.new("Dark stone grey")
  2109. Part141.FormFactor = Enum.FormFactor.Symmetric
  2110. Part141.formFactor = Enum.FormFactor.Symmetric
  2111. SpecialMesh142.Parent = Part141
  2112. SpecialMesh142.MeshId = "rbxassetid://610872922"
  2113. SpecialMesh142.Offset = Vector3.new(0, -0.600000024, 0)
  2114. SpecialMesh142.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  2115. SpecialMesh142.MeshType = Enum.MeshType.FileMesh
  2116. Model143.Name = "Chest"
  2117. Model143.Parent = Model136
  2118. Part144.Name = "Middle"
  2119. Part144.Parent = Model143
  2120. Part144.CFrame = CFrame.new(5.60677242, 3.03177691, 12.8060455, -0.00152665447, 0.00151236029, -0.999997735, 0.0126824575, 0.99991852, 0.00149287865, 0.999918461, -0.0126801487, -0.00154571037)
  2121. Part144.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
  2122. Part144.Position = Vector3.new(5.60677242, 3.03177691, 12.8060455)
  2123. Part144.Rotation = Vector3.new(-136, -89.8799973, -135.270004)
  2124. Part144.Color = Color3.new(0.564706, 0.560784, 0.568627)
  2125. Part144.Size = Vector3.new(2, 2, 0.899999976)
  2126. Part144.Anchored = true
  2127. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2128. Part144.BrickColor = BrickColor.new("Hurricane grey")
  2129. Part144.Material = Enum.Material.SmoothPlastic
  2130. Part144.TopSurface = Enum.SurfaceType.Smooth
  2131. Part144.brickColor = BrickColor.new("Hurricane grey")
  2132. Part144.FormFactor = Enum.FormFactor.Symmetric
  2133. Part144.formFactor = Enum.FormFactor.Symmetric
  2134. Part144.Shape = Enum.PartType.Cylinder
  2135. CylinderMesh145.Parent = Part144
  2136. CylinderMesh145.Offset = Vector3.new(0, -0.800000012, 0)
  2137. CylinderMesh145.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
  2138. Part146.Name = "Smooth Block Model"
  2139. Part146.Parent = Model143
  2140. Part146.CFrame = CFrame.new(6.69956064, 5.20755386, 12.7613344, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  2141. Part146.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2142. Part146.Position = Vector3.new(6.69956064, 5.20755386, 12.7613344)
  2143. Part146.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  2144. Part146.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2145. Part146.Size = Vector3.new(1, 1, 1)
  2146. Part146.Anchored = true
  2147. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2148. Part146.BrickColor = BrickColor.new("Bright red")
  2149. Part146.CanCollide = false
  2150. Part146.Material = Enum.Material.Granite
  2151. Part146.TopSurface = Enum.SurfaceType.Smooth
  2152. Part146.brickColor = BrickColor.new("Bright red")
  2153. Part146.FormFactor = Enum.FormFactor.Symmetric
  2154. Part146.formFactor = Enum.FormFactor.Symmetric
  2155. SpecialMesh147.Parent = Part146
  2156. SpecialMesh147.Offset = Vector3.new(0, -0.800000012, 0)
  2157. SpecialMesh147.Scale = Vector3.new(1.5, 1, 1)
  2158. SpecialMesh147.MeshType = Enum.MeshType.Sphere
  2159. Part148.Name = "Smooth Block Model"
  2160. Part148.Parent = Model143
  2161. Part148.CFrame = CFrame.new(5.60891151, 4.28842306, 12.7903109, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  2162. Part148.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2163. Part148.Position = Vector3.new(5.60891151, 4.28842306, 12.7903109)
  2164. Part148.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  2165. Part148.Color = Color3.new(0.564706, 0.560784, 0.568627)
  2166. Part148.Size = Vector3.new(0.910000026, 1.38999999, 0.899999976)
  2167. Part148.Anchored = true
  2168. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2169. Part148.BrickColor = BrickColor.new("Hurricane grey")
  2170. Part148.CanCollide = false
  2171. Part148.Material = Enum.Material.SmoothPlastic
  2172. Part148.TopSurface = Enum.SurfaceType.Smooth
  2173. Part148.brickColor = BrickColor.new("Hurricane grey")
  2174. Part148.FormFactor = Enum.FormFactor.Symmetric
  2175. Part148.formFactor = Enum.FormFactor.Symmetric
  2176. SpecialMesh149.Parent = Part148
  2177. SpecialMesh149.Offset = Vector3.new(0, -0.800000012, 0)
  2178. SpecialMesh149.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
  2179. SpecialMesh149.MeshType = Enum.MeshType.Sphere
  2180. Part150.Name = "Smooth Block Model"
  2181. Part150.Parent = Model143
  2182. Part150.CFrame = CFrame.new(6.65951586, 4.98113346, 12.7611914, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  2183. Part150.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2184. Part150.Position = Vector3.new(6.65951586, 4.98113346, 12.7611914)
  2185. Part150.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  2186. Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2187. Part150.Size = Vector3.new(1, 1, 1)
  2188. Part150.Anchored = true
  2189. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2190. Part150.BrickColor = BrickColor.new("Really black")
  2191. Part150.CanCollide = false
  2192. Part150.Material = Enum.Material.Granite
  2193. Part150.TopSurface = Enum.SurfaceType.Smooth
  2194. Part150.brickColor = BrickColor.new("Really black")
  2195. Part150.FormFactor = Enum.FormFactor.Symmetric
  2196. Part150.formFactor = Enum.FormFactor.Symmetric
  2197. SpecialMesh151.Parent = Part150
  2198. SpecialMesh151.Offset = Vector3.new(0, -0.800000012, 0)
  2199. SpecialMesh151.Scale = Vector3.new(1.5, 1, 1)
  2200. SpecialMesh151.MeshType = Enum.MeshType.Sphere
  2201. Part152.Name = "Smooth Block Model"
  2202. Part152.Parent = Model143
  2203. Part152.CFrame = CFrame.new(6.28957605, 5.50758648, 12.7614841, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  2204. Part152.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2205. Part152.Position = Vector3.new(6.28957605, 5.50758648, 12.7614841)
  2206. Part152.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  2207. Part152.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2208. Part152.Size = Vector3.new(1, 1, 1)
  2209. Part152.Anchored = true
  2210. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2211. Part152.BrickColor = BrickColor.new("Sea green")
  2212. Part152.CanCollide = false
  2213. Part152.Material = Enum.Material.SmoothPlastic
  2214. Part152.TopSurface = Enum.SurfaceType.Smooth
  2215. Part152.brickColor = BrickColor.new("Sea green")
  2216. Part152.FormFactor = Enum.FormFactor.Symmetric
  2217. Part152.formFactor = Enum.FormFactor.Symmetric
  2218. SpecialMesh153.Parent = Part152
  2219. SpecialMesh153.Offset = Vector3.new(0, -0.800000012, 0)
  2220. SpecialMesh153.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  2221. SpecialMesh153.MeshType = Enum.MeshType.Sphere
  2222. Decal154.Parent = Part152
  2223. Decal154.Texture = "http://www.roblox.com/asset/?id=2276263"
  2224. Part155.Name = "Smooth Block Model"
  2225. Part155.Parent = Model143
  2226. Part155.CFrame = CFrame.new(6.90196562, 3.84179997, 12.7639246, 0.0023103517, 0.282042474, -0.959399104, 0.012490198, 0.959318697, 0.282048911, 0.999919415, -0.0126347151, -0.00130640261)
  2227. Part155.Orientation = Vector3.new(-16.3799992, -90.0800018, 0.75)
  2228. Part155.Position = Vector3.new(6.90196562, 3.84179997, 12.7639246)
  2229. Part155.Rotation = Vector3.new(-90.2699966, -73.6200027, -89.5299988)
  2230. Part155.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2231. Part155.Size = Vector3.new(1, 0.430000097, 0.470000178)
  2232. Part155.Anchored = true
  2233. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2234. Part155.BrickColor = BrickColor.new("Lily white")
  2235. Part155.CanCollide = false
  2236. Part155.Material = Enum.Material.Granite
  2237. Part155.TopSurface = Enum.SurfaceType.Smooth
  2238. Part155.brickColor = BrickColor.new("Lily white")
  2239. Part155.FormFactor = Enum.FormFactor.Symmetric
  2240. Part155.formFactor = Enum.FormFactor.Symmetric
  2241. SpecialMesh156.Parent = Part155
  2242. SpecialMesh156.MeshId = "http://www.roblox.com/asset/?id=21057589"
  2243. SpecialMesh156.Scale = Vector3.new(0.850000024, 1, 0.400000006)
  2244. SpecialMesh156.TextureId = "rbxassetid://0"
  2245. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  2246. Decal157.Parent = Part155
  2247. Decal157.Texture = "http://www.roblox.com/asset/?id=1927066320"
  2248. Part158.Name = "Smooth Block Model"
  2249. Part158.Parent = Model143
  2250. Part158.CFrame = CFrame.new(6.98408937, 4.38291311, 12.7642527, -0.00195143884, -0.243314981, 0.969945431, -0.0138277588, -0.969847977, -0.243318349, 0.999902487, -0.0138869938, -0.00147190166)
  2251. Part158.Orientation = Vector3.new(14.0799999, 90.0899963, -179.179993)
  2252. Part158.Position = Vector3.new(6.98408937, 4.38291311, 12.7642527)
  2253. Part158.Rotation = Vector3.new(90.3499985, 75.9199982, 90.4599991)
  2254. Part158.Color = Color3.new(0.929412, 0.917647, 0.917647)
  2255. Part158.Size = Vector3.new(1, 0.430000097, 0.470000178)
  2256. Part158.Anchored = true
  2257. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2258. Part158.BrickColor = BrickColor.new("Lily white")
  2259. Part158.CanCollide = false
  2260. Part158.Material = Enum.Material.Granite
  2261. Part158.TopSurface = Enum.SurfaceType.Smooth
  2262. Part158.brickColor = BrickColor.new("Lily white")
  2263. Part158.FormFactor = Enum.FormFactor.Symmetric
  2264. Part158.formFactor = Enum.FormFactor.Symmetric
  2265. SpecialMesh159.Parent = Part158
  2266. SpecialMesh159.MeshId = "http://www.roblox.com/asset/?id=21057589"
  2267. SpecialMesh159.Scale = Vector3.new(0.850000024, 1, 0.400000006)
  2268. SpecialMesh159.TextureId = "rbxassetid://0"
  2269. SpecialMesh159.MeshType = Enum.MeshType.FileMesh
  2270. Decal160.Parent = Part158
  2271. Decal160.Texture = "http://www.roblox.com/asset/?id=1927066320"
  2272. Part161.Name = "Smooth Block Model"
  2273. Part161.Parent = Model143
  2274. Part161.CFrame = CFrame.new(7.06956005, 5.16752815, 12.7613392, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  2275. Part161.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2276. Part161.Position = Vector3.new(7.06956005, 5.16752815, 12.7613392)
  2277. Part161.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  2278. Part161.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2279. Part161.Size = Vector3.new(1, 1, 1)
  2280. Part161.Anchored = true
  2281. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2282. Part161.BrickColor = BrickColor.new("Bright red")
  2283. Part161.CanCollide = false
  2284. Part161.Material = Enum.Material.Granite
  2285. Part161.TopSurface = Enum.SurfaceType.Smooth
  2286. Part161.brickColor = BrickColor.new("Bright red")
  2287. Part161.FormFactor = Enum.FormFactor.Symmetric
  2288. Part161.formFactor = Enum.FormFactor.Symmetric
  2289. SpecialMesh162.Parent = Part161
  2290. SpecialMesh162.Offset = Vector3.new(0, -0.800000012, 0)
  2291. SpecialMesh162.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
  2292. SpecialMesh162.MeshType = Enum.MeshType.Sphere
  2293. Part163.Name = "Smooth Block Model"
  2294. Part163.Parent = Model143
  2295. Part163.CFrame = CFrame.new(6.85237932, 4.60438108, 12.7607708, -0.00412870711, -0.0665405765, -0.997775257, 0.0120806154, 0.997707546, -0.0665860549, 0.99991852, -0.0123286517, -0.00331539125)
  2296. Part163.Orientation = Vector3.new(3.81999993, -90.1900024, 0.689999998)
  2297. Part163.Position = Vector3.new(6.85237932, 4.60438108, 12.7607708)
  2298. Part163.Rotation = Vector3.new(92.8499985, -86.1800003, 93.5500031)
  2299. Part163.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2300. Part163.Size = Vector3.new(1, 1, 1.38999987)
  2301. Part163.Anchored = true
  2302. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2303. Part163.BrickColor = BrickColor.new("Bright red")
  2304. Part163.CanCollide = false
  2305. Part163.Material = Enum.Material.Granite
  2306. Part163.TopSurface = Enum.SurfaceType.Smooth
  2307. Part163.brickColor = BrickColor.new("Bright red")
  2308. Part163.FormFactor = Enum.FormFactor.Symmetric
  2309. Part163.formFactor = Enum.FormFactor.Symmetric
  2310. SpecialMesh164.Parent = Part163
  2311. SpecialMesh164.Offset = Vector3.new(0, -0.800000012, 0)
  2312. SpecialMesh164.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
  2313. SpecialMesh164.MeshType = Enum.MeshType.Sphere
  2314. Part165.Name = "Smooth Block Model"
  2315. Part165.Parent = Model143
  2316. Part165.CFrame = CFrame.new(6.83946466, 4.75725842, 13.2210741, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  2317. Part165.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2318. Part165.Position = Vector3.new(6.83946466, 4.75725842, 13.2210741)
  2319. Part165.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  2320. Part165.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2321. Part165.Size = Vector3.new(1, 1, 1)
  2322. Part165.Anchored = true
  2323. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2324. Part165.BrickColor = BrickColor.new("Bright red")
  2325. Part165.CanCollide = false
  2326. Part165.Material = Enum.Material.Granite
  2327. Part165.TopSurface = Enum.SurfaceType.Smooth
  2328. Part165.brickColor = BrickColor.new("Bright red")
  2329. Part165.FormFactor = Enum.FormFactor.Symmetric
  2330. Part165.formFactor = Enum.FormFactor.Symmetric
  2331. SpecialMesh166.Parent = Part165
  2332. SpecialMesh166.Offset = Vector3.new(0, -0.800000012, 0)
  2333. SpecialMesh166.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2334. SpecialMesh166.MeshType = Enum.MeshType.Sphere
  2335. Part167.Name = "Smooth Block Model"
  2336. Part167.Parent = Model143
  2337. Part167.CFrame = CFrame.new(6.83953524, 4.75782585, 12.3110504, -0.00146765576, 0.001460345, -0.999997854, 0.0126374448, 0.999919176, 0.00144168246, 0.999919116, -0.0126353018, -0.00148599199)
  2338. Part167.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2339. Part167.Position = Vector3.new(6.83953524, 4.75782585, 12.3110504)
  2340. Part167.Rotation = Vector3.new(-135.869995, -89.8799973, -135.139999)
  2341. Part167.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2342. Part167.Size = Vector3.new(1, 1, 1)
  2343. Part167.Anchored = true
  2344. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2345. Part167.BrickColor = BrickColor.new("Bright red")
  2346. Part167.CanCollide = false
  2347. Part167.Material = Enum.Material.Granite
  2348. Part167.TopSurface = Enum.SurfaceType.Smooth
  2349. Part167.brickColor = BrickColor.new("Bright red")
  2350. Part167.FormFactor = Enum.FormFactor.Symmetric
  2351. Part167.formFactor = Enum.FormFactor.Symmetric
  2352. SpecialMesh168.Parent = Part167
  2353. SpecialMesh168.Offset = Vector3.new(0, -0.800000012, 0)
  2354. SpecialMesh168.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2355. SpecialMesh168.MeshType = Enum.MeshType.Sphere
  2356. Part169.Name = "Smooth Block Model"
  2357. Part169.Parent = Model143
  2358. Part169.CFrame = CFrame.new(6.95048523, 4.96534252, 13.0960903, -0.0014686574, 0.204216093, -0.978924811, 0.012637442, 0.978851497, 0.20418182, 0.999919057, -0.0120712323, -0.0040183668)
  2359. Part169.Orientation = Vector3.new(-11.7799997, -90.2399979, 0.74000001)
  2360. Part169.Position = Vector3.new(6.95048523, 4.96534252, 13.0960903)
  2361. Part169.Rotation = Vector3.new(-91.1299973, -78.2200012, -90.4100037)
  2362. Part169.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2363. Part169.Size = Vector3.new(0.579999924, 0.740000129, 0.500000238)
  2364. Part169.Anchored = true
  2365. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2366. Part169.BrickColor = BrickColor.new("Bright red")
  2367. Part169.CanCollide = false
  2368. Part169.Material = Enum.Material.Granite
  2369. Part169.TopSurface = Enum.SurfaceType.Smooth
  2370. Part169.brickColor = BrickColor.new("Bright red")
  2371. Part169.FormFactor = Enum.FormFactor.Symmetric
  2372. Part169.formFactor = Enum.FormFactor.Symmetric
  2373. SpecialMesh170.Parent = Part169
  2374. SpecialMesh170.Offset = Vector3.new(0, -0.800000012, 0)
  2375. SpecialMesh170.Scale = Vector3.new(1.5, 1, 1)
  2376. SpecialMesh170.MeshType = Enum.MeshType.Sphere
  2377. Part171.Name = "Smooth Block Model"
  2378. Part171.Parent = Model143
  2379. Part171.CFrame = CFrame.new(6.91501474, 4.96443987, 12.4228802, -0.0014686574, 0.204216093, -0.978924811, 0.012637442, 0.978851497, 0.20418182, 0.999919057, -0.0120712323, -0.0040183668)
  2380. Part171.Orientation = Vector3.new(-11.7799997, -90.2399979, 0.74000001)
  2381. Part171.Position = Vector3.new(6.91501474, 4.96443987, 12.4228802)
  2382. Part171.Rotation = Vector3.new(-91.1299973, -78.2200012, -90.4100037)
  2383. Part171.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2384. Part171.Size = Vector3.new(0.579999924, 0.740000129, 0.500000238)
  2385. Part171.Anchored = true
  2386. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2387. Part171.BrickColor = BrickColor.new("Bright red")
  2388. Part171.CanCollide = false
  2389. Part171.Material = Enum.Material.Granite
  2390. Part171.TopSurface = Enum.SurfaceType.Smooth
  2391. Part171.brickColor = BrickColor.new("Bright red")
  2392. Part171.FormFactor = Enum.FormFactor.Symmetric
  2393. Part171.formFactor = Enum.FormFactor.Symmetric
  2394. SpecialMesh172.Parent = Part171
  2395. SpecialMesh172.Offset = Vector3.new(0, -0.800000012, 0)
  2396. SpecialMesh172.Scale = Vector3.new(1.5, 1, 1)
  2397. SpecialMesh172.MeshType = Enum.MeshType.Sphere
  2398. Part173.Name = "Smooth Block Model"
  2399. Part173.Parent = Model143
  2400. Part173.CFrame = CFrame.new(6.30848646, 4.86885595, 12.7653294, -0.00412870711, -0.0665405765, -0.997775257, 0.0120806154, 0.997707546, -0.0665860549, 0.99991852, -0.0123286517, -0.00331539125)
  2401. Part173.Orientation = Vector3.new(3.81999993, -90.1900024, 0.689999998)
  2402. Part173.Position = Vector3.new(6.30848646, 4.86885595, 12.7653294)
  2403. Part173.Rotation = Vector3.new(92.8499985, -86.1800003, 93.5500031)
  2404. Part173.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2405. Part173.Size = Vector3.new(1.4399997, 3.01999831, 3.75999808)
  2406. Part173.Anchored = true
  2407. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2408. Part173.BrickColor = BrickColor.new("Bright red")
  2409. Part173.CanCollide = false
  2410. Part173.Material = Enum.Material.Granite
  2411. Part173.TopSurface = Enum.SurfaceType.Smooth
  2412. Part173.brickColor = BrickColor.new("Bright red")
  2413. Part173.FormFactor = Enum.FormFactor.Symmetric
  2414. Part173.formFactor = Enum.FormFactor.Symmetric
  2415. SpecialMesh174.Parent = Part173
  2416. SpecialMesh174.Offset = Vector3.new(0, -0.800000012, 0)
  2417. SpecialMesh174.Scale = Vector3.new(1.20000005, 0.400000006, 0.400000006)
  2418. SpecialMesh174.MeshType = Enum.MeshType.Sphere
  2419. Part175.Name = "Smooth Block Model"
  2420. Part175.Parent = Model143
  2421. Part175.CFrame = CFrame.new(7.18062878, 4.726017, 13.1139288, -0.539110065, 0.0276482329, -0.841781497, 0.0125016393, 0.999613583, 0.0248256754, 0.842142582, 0.00286012352, -0.539247394)
  2422. Part175.Orientation = Vector3.new(-1.41999996, -122.639999, 0.720000029)
  2423. Part175.Position = Vector3.new(7.18062878, 4.726017, 13.1139288)
  2424. Part175.Rotation = Vector3.new(-177.360001, -57.3300018, -177.059998)
  2425. Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2426. Part175.Size = Vector3.new(0.969999909, 2.04999924, 0.209998518)
  2427. Part175.Anchored = true
  2428. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2429. Part175.BrickColor = BrickColor.new("Dark stone grey")
  2430. Part175.CanCollide = false
  2431. Part175.Material = Enum.Material.Metal
  2432. Part175.TopSurface = Enum.SurfaceType.Smooth
  2433. Part175.brickColor = BrickColor.new("Dark stone grey")
  2434. Part175.FormFactor = Enum.FormFactor.Symmetric
  2435. Part175.formFactor = Enum.FormFactor.Symmetric
  2436. Part176.Name = "Smooth Block Model"
  2437. Part176.Parent = Model143
  2438. Part176.CFrame = CFrame.new(7.18122578, 4.7212348, 12.4093523, 0.53896898, -0.0276604667, 0.841871381, -0.00914485566, -0.999593973, -0.0269880202, 0.842275977, 0.006846915, -0.539003074)
  2439. Part176.Orientation = Vector3.new(1.54999995, 122.629997, -179.479996)
  2440. Part176.Position = Vector3.new(7.18122578, 4.7212348, 12.4093523)
  2441. Part176.Rotation = Vector3.new(177.130005, 57.3400002, 2.94000006)
  2442. Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2443. Part176.Size = Vector3.new(0.909999967, 2.07999921, 0.24999851)
  2444. Part176.Anchored = true
  2445. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2446. Part176.BrickColor = BrickColor.new("Dark stone grey")
  2447. Part176.CanCollide = false
  2448. Part176.Material = Enum.Material.Metal
  2449. Part176.TopSurface = Enum.SurfaceType.Smooth
  2450. Part176.brickColor = BrickColor.new("Dark stone grey")
  2451. Part176.FormFactor = Enum.FormFactor.Symmetric
  2452. Part176.formFactor = Enum.FormFactor.Symmetric
  2453. Part177.Name = "Smooth Block Model"
  2454. Part177.Parent = Model143
  2455. Part177.CFrame = CFrame.new(7.3594656, 5.87526798, 13.0346851, -0.530973852, 0.0973179042, -0.841781497, 0.142006919, 0.989554286, 0.0248275753, 0.835404634, -0.106355995, -0.539247215)
  2456. Part177.Orientation = Vector3.new(-1.41999996, -122.639999, 8.17000008)
  2457. Part177.Position = Vector3.new(7.3594656, 5.87526798, 13.0346851)
  2458. Part177.Rotation = Vector3.new(-177.360001, -57.3300018, -169.610001)
  2459. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2460. Part177.Size = Vector3.new(0.260000437, 0.129999995, 0.0500000007)
  2461. Part177.Anchored = true
  2462. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2463. Part177.BrickColor = BrickColor.new("Really black")
  2464. Part177.CanCollide = false
  2465. Part177.Material = Enum.Material.SmoothPlastic
  2466. Part177.TopSurface = Enum.SurfaceType.Smooth
  2467. Part177.brickColor = BrickColor.new("Really black")
  2468. Part177.FormFactor = Enum.FormFactor.Symmetric
  2469. Part177.formFactor = Enum.FormFactor.Symmetric
  2470. SpecialMesh178.Parent = Part177
  2471. SpecialMesh178.Offset = Vector3.new(0, -0.800000012, 0)
  2472. SpecialMesh178.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  2473. SpecialMesh178.MeshType = Enum.MeshType.Sphere
  2474. Part179.Name = "Smooth Block Model"
  2475. Part179.Parent = Model143
  2476. Part179.CFrame = CFrame.new(7.36425543, 5.87608624, 12.5434141, -0.468602329, 0.0457683057, 0.882222891, 0.14307116, 0.989405036, 0.0246650651, -0.871746898, 0.137778744, -0.470185637)
  2477. Part179.Orientation = Vector3.new(-1.40999997, 118.059998, 8.22999954)
  2478. Part179.Position = Vector3.new(7.36425543, 5.87608624, 12.5434141)
  2479. Part179.Rotation = Vector3.new(-177, 61.9099998, -174.419998)
  2480. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2481. Part179.Size = Vector3.new(0.260000437, 0.129999995, 0.0500000007)
  2482. Part179.Anchored = true
  2483. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2484. Part179.BrickColor = BrickColor.new("Really black")
  2485. Part179.CanCollide = false
  2486. Part179.Material = Enum.Material.SmoothPlastic
  2487. Part179.TopSurface = Enum.SurfaceType.Smooth
  2488. Part179.brickColor = BrickColor.new("Really black")
  2489. Part179.FormFactor = Enum.FormFactor.Symmetric
  2490. Part179.formFactor = Enum.FormFactor.Symmetric
  2491. SpecialMesh180.Parent = Part179
  2492. SpecialMesh180.Offset = Vector3.new(0, -0.800000012, 0)
  2493. SpecialMesh180.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  2494. SpecialMesh180.MeshType = Enum.MeshType.Sphere
  2495. Part181.Name = "Smooth Block Model"
  2496. Part181.Parent = Model143
  2497. Part181.CFrame = CFrame.new(7.50712347, 4.72528267, 12.7419939, -0.00411768304, 0.0110786865, -0.999930143, 0.0120795751, 0.999866247, 0.0110282348, 0.99991864, -0.0120333191, -0.0042509581)
  2498. Part181.Orientation = Vector3.new(-0.629999995, -90.2399979, 0.689999998)
  2499. Part181.Position = Vector3.new(7.50712347, 4.72528267, 12.7419939)
  2500. Part181.Rotation = Vector3.new(-111.080002, -89.3199997, -110.389999)
  2501. Part181.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2502. Part181.Size = Vector3.new(0.0599999428, 2.03999901, 0.0600000024)
  2503. Part181.Anchored = true
  2504. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2505. Part181.BrickColor = BrickColor.new("Dark stone grey")
  2506. Part181.CanCollide = false
  2507. Part181.Material = Enum.Material.Metal
  2508. Part181.TopSurface = Enum.SurfaceType.Smooth
  2509. Part181.brickColor = BrickColor.new("Dark stone grey")
  2510. Part181.FormFactor = Enum.FormFactor.Symmetric
  2511. Part181.formFactor = Enum.FormFactor.Symmetric
  2512. Part182.Name = "Smooth Block Model"
  2513. Part182.Parent = Model143
  2514. Part182.CFrame = CFrame.new(7.33511782, 4.47072458, 13.0553341, -0.539255321, 0.0253116265, -0.841761947, 0.00813866965, 0.999658167, 0.0248456914, 0.842103004, 0.00654734811, -0.539277017)
  2515. Part182.Orientation = Vector3.new(-1.41999996, -122.650002, 0.469999999)
  2516. Part182.Position = Vector3.new(7.33511782, 4.47072458, 13.0553341)
  2517. Part182.Rotation = Vector3.new(-177.360001, -57.3300018, -177.309998)
  2518. Part182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2519. Part182.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
  2520. Part182.Anchored = true
  2521. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2522. Part182.BrickColor = BrickColor.new("Really black")
  2523. Part182.CanCollide = false
  2524. Part182.Material = Enum.Material.SmoothPlastic
  2525. Part182.TopSurface = Enum.SurfaceType.Smooth
  2526. Part182.brickColor = BrickColor.new("Really black")
  2527. Part182.FormFactor = Enum.FormFactor.Symmetric
  2528. Part182.formFactor = Enum.FormFactor.Symmetric
  2529. SpecialMesh183.Parent = Part182
  2530. SpecialMesh183.MeshType = Enum.MeshType.Sphere
  2531. Part184.Name = "Smooth Block Model"
  2532. Part184.Parent = Model143
  2533. Part184.CFrame = CFrame.new(7.35945272, 4.22710896, 13.0061331, -0.539255321, 0.0253116265, -0.841761947, 0.00813866965, 0.999658167, 0.0248456914, 0.842103004, 0.00654734811, -0.539277017)
  2534. Part184.Orientation = Vector3.new(-1.41999996, -122.650002, 0.469999999)
  2535. Part184.Position = Vector3.new(7.35945272, 4.22710896, 13.0061331)
  2536. Part184.Rotation = Vector3.new(-177.360001, -57.3300018, -177.309998)
  2537. Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2538. Part184.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
  2539. Part184.Anchored = true
  2540. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2541. Part184.BrickColor = BrickColor.new("Really black")
  2542. Part184.CanCollide = false
  2543. Part184.Material = Enum.Material.SmoothPlastic
  2544. Part184.TopSurface = Enum.SurfaceType.Smooth
  2545. Part184.brickColor = BrickColor.new("Really black")
  2546. Part184.FormFactor = Enum.FormFactor.Symmetric
  2547. Part184.formFactor = Enum.FormFactor.Symmetric
  2548. SpecialMesh185.Parent = Part184
  2549. SpecialMesh185.MeshType = Enum.MeshType.Sphere
  2550. Part186.Name = "Smooth Block Model"
  2551. Part186.Parent = Model143
  2552. Part186.CFrame = CFrame.new(7.41808605, 4.02340651, 12.9052286, -0.539255321, 0.0253116265, -0.841761947, 0.00813866965, 0.999658167, 0.0248456914, 0.842103004, 0.00654734811, -0.539277017)
  2553. Part186.Orientation = Vector3.new(-1.41999996, -122.650002, 0.469999999)
  2554. Part186.Position = Vector3.new(7.41808605, 4.02340651, 12.9052286)
  2555. Part186.Rotation = Vector3.new(-177.360001, -57.3300018, -177.309998)
  2556. Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2557. Part186.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
  2558. Part186.Anchored = true
  2559. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2560. Part186.BrickColor = BrickColor.new("Really black")
  2561. Part186.CanCollide = false
  2562. Part186.Material = Enum.Material.SmoothPlastic
  2563. Part186.TopSurface = Enum.SurfaceType.Smooth
  2564. Part186.brickColor = BrickColor.new("Really black")
  2565. Part186.FormFactor = Enum.FormFactor.Symmetric
  2566. Part186.formFactor = Enum.FormFactor.Symmetric
  2567. SpecialMesh187.Parent = Part186
  2568. SpecialMesh187.MeshType = Enum.MeshType.Sphere
  2569. Part188.Name = "Smooth Block Model"
  2570. Part188.Parent = Model143
  2571. Part188.CFrame = CFrame.new(7.44811916, 4.02358627, 12.6152191, -0.539114952, 0.0251784101, -0.841855764, -0.00806725956, -0.999661624, -0.0247319192, -0.842193484, -0.00654187985, 0.539135695)
  2572. Part188.Orientation = Vector3.new(1.41999996, -57.3600006, -179.539993)
  2573. Part188.Position = Vector3.new(7.44811916, 4.02358627, 12.6152191)
  2574. Part188.Rotation = Vector3.new(2.63000011, -57.3400002, -177.330002)
  2575. Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2576. Part188.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
  2577. Part188.Anchored = true
  2578. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2579. Part188.BrickColor = BrickColor.new("Really black")
  2580. Part188.CanCollide = false
  2581. Part188.Material = Enum.Material.SmoothPlastic
  2582. Part188.TopSurface = Enum.SurfaceType.Smooth
  2583. Part188.brickColor = BrickColor.new("Really black")
  2584. Part188.FormFactor = Enum.FormFactor.Symmetric
  2585. Part188.formFactor = Enum.FormFactor.Symmetric
  2586. SpecialMesh189.Parent = Part188
  2587. SpecialMesh189.MeshType = Enum.MeshType.Sphere
  2588. Part190.Name = "Smooth Block Model"
  2589. Part190.Parent = Model143
  2590. Part190.CFrame = CFrame.new(7.38947868, 4.22739553, 12.546133, 0.53911376, -0.0253242124, 0.841852129, -0.00919280015, -0.999665201, -0.0241844971, 0.842182815, 0.00529921567, -0.539166033)
  2591. Part190.Orientation = Vector3.new(1.38999999, 122.639999, -179.470001)
  2592. Part190.Position = Vector3.new(7.38947868, 4.22739553, 12.546133)
  2593. Part190.Rotation = Vector3.new(177.429993, 57.3400002, 2.69000006)
  2594. Part190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2595. Part190.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
  2596. Part190.Anchored = true
  2597. Part190.BottomSurface = Enum.SurfaceType.Smooth
  2598. Part190.BrickColor = BrickColor.new("Really black")
  2599. Part190.CanCollide = false
  2600. Part190.Material = Enum.Material.SmoothPlastic
  2601. Part190.TopSurface = Enum.SurfaceType.Smooth
  2602. Part190.brickColor = BrickColor.new("Really black")
  2603. Part190.FormFactor = Enum.FormFactor.Symmetric
  2604. Part190.formFactor = Enum.FormFactor.Symmetric
  2605. SpecialMesh191.Parent = Part190
  2606. SpecialMesh191.MeshType = Enum.MeshType.Sphere
  2607. Part192.Name = "Smooth Block Model"
  2608. Part192.Parent = Model143
  2609. Part192.CFrame = CFrame.new(7.35517502, 4.47108984, 12.4653358, 0.53911376, -0.0253242124, 0.841852129, -0.00919280015, -0.999665201, -0.0241844971, 0.842182815, 0.00529921567, -0.539166033)
  2610. Part192.Orientation = Vector3.new(1.38999999, 122.639999, -179.470001)
  2611. Part192.Position = Vector3.new(7.35517502, 4.47108984, 12.4653358)
  2612. Part192.Rotation = Vector3.new(177.429993, 57.3400002, 2.69000006)
  2613. Part192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2614. Part192.Size = Vector3.new(0.140000418, 0.129999995, 0.0500000007)
  2615. Part192.Anchored = true
  2616. Part192.BottomSurface = Enum.SurfaceType.Smooth
  2617. Part192.BrickColor = BrickColor.new("Really black")
  2618. Part192.CanCollide = false
  2619. Part192.Material = Enum.Material.SmoothPlastic
  2620. Part192.TopSurface = Enum.SurfaceType.Smooth
  2621. Part192.brickColor = BrickColor.new("Really black")
  2622. Part192.FormFactor = Enum.FormFactor.Symmetric
  2623. Part192.formFactor = Enum.FormFactor.Symmetric
  2624. SpecialMesh193.Parent = Part192
  2625. SpecialMesh193.MeshType = Enum.MeshType.Sphere
  2626. Model194.Name = "Arm1"
  2627. Model194.Parent = Model136
  2628. Part195.Name = "Middle"
  2629. Part195.Parent = Model194
  2630. Part195.CFrame = CFrame.new(5.61195707, 2.99203205, 11.2798204, -0.00146765704, 0.0014543474, -0.999997854, 0.0126384431, 0.999919116, 0.00143568392, 0.999919057, -0.0126363076, -0.001485919)
  2631. Part195.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2632. Part195.Position = Vector3.new(5.61195707, 2.99203205, 11.2798204)
  2633. Part195.Rotation = Vector3.new(-135.990005, -89.8799973, -135.259995)
  2634. Part195.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2635. Part195.Transparency = 1
  2636. Part195.Size = Vector3.new(1, 2, 1)
  2637. Part195.Anchored = true
  2638. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2639. Part195.BrickColor = BrickColor.new("Sea green")
  2640. Part195.Material = Enum.Material.SmoothPlastic
  2641. Part195.TopSurface = Enum.SurfaceType.Smooth
  2642. Part195.brickColor = BrickColor.new("Sea green")
  2643. Part195.FormFactor = Enum.FormFactor.Symmetric
  2644. Part195.formFactor = Enum.FormFactor.Symmetric
  2645. Part196.Name = "Middle"
  2646. Part196.Parent = Model194
  2647. Part196.CFrame = CFrame.new(5.61729622, 2.09154749, 11.2805138, -0.0189001001, -0.00141305616, -0.999820411, -0.00481753098, 0.999987543, -0.00132222427, 0.999809861, 0.00479167514, -0.0189066716)
  2648. Part196.Orientation = Vector3.new(0.0799999982, -91.0800018, -0.280000001)
  2649. Part196.Position = Vector3.new(5.61729622, 2.09154749, 11.2805138)
  2650. Part196.Rotation = Vector3.new(176, -88.9100037, 175.720001)
  2651. Part196.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2652. Part196.Size = Vector3.new(1, 0.950000405, 1)
  2653. Part196.Anchored = true
  2654. Part196.BottomSurface = Enum.SurfaceType.Smooth
  2655. Part196.BrickColor = BrickColor.new("Sea green")
  2656. Part196.Material = Enum.Material.SmoothPlastic
  2657. Part196.TopSurface = Enum.SurfaceType.Smooth
  2658. Part196.brickColor = BrickColor.new("Sea green")
  2659. Part196.FormFactor = Enum.FormFactor.Symmetric
  2660. Part196.formFactor = Enum.FormFactor.Symmetric
  2661. SpecialMesh197.Parent = Part196
  2662. SpecialMesh197.MeshId = "rbxassetid://542758573"
  2663. SpecialMesh197.MeshType = Enum.MeshType.FileMesh
  2664. Humanoid198.Parent = Model136
  2665. Humanoid198.Health = 0
  2666. Humanoid198.MaxHealth = 0
  2667. Humanoid198.maxHealth = 0
  2668. Model199.Name = "Arm2"
  2669. Model199.Parent = Model136
  2670. Part200.Name = "Middle"
  2671. Part200.Parent = Model199
  2672. Part200.CFrame = CFrame.new(5.60773802, 3.02912498, 14.2798939, -0.00146765704, 0.0014543474, -0.999997854, 0.0126384431, 0.999919116, 0.00143568392, 0.999919057, -0.0126363076, -0.001485919)
  2673. Part200.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  2674. Part200.Position = Vector3.new(5.60773802, 3.02912498, 14.2798939)
  2675. Part200.Rotation = Vector3.new(-135.990005, -89.8799973, -135.259995)
  2676. Part200.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2677. Part200.Transparency = 1
  2678. Part200.Size = Vector3.new(1, 2, 1)
  2679. Part200.Anchored = true
  2680. Part200.BottomSurface = Enum.SurfaceType.Smooth
  2681. Part200.BrickColor = BrickColor.new("Sea green")
  2682. Part200.Material = Enum.Material.SmoothPlastic
  2683. Part200.TopSurface = Enum.SurfaceType.Smooth
  2684. Part200.brickColor = BrickColor.new("Sea green")
  2685. Part200.FormFactor = Enum.FormFactor.Symmetric
  2686. Part200.formFactor = Enum.FormFactor.Symmetric
  2687. Part201.Name = "Middle"
  2688. Part201.Parent = Model199
  2689. Part201.CFrame = CFrame.new(5.60637283, 2.10445118, 14.2916012, -0.0307981037, -0.00135598052, -0.999524772, -0.00200153724, 0.999997258, -0.00129494863, 0.99952364, 0.0019607041, -0.0308007319)
  2690. Part201.Orientation = Vector3.new(0.0700000003, -91.7699966, -0.109999999)
  2691. Part201.Position = Vector3.new(5.60637283, 2.10445118, 14.2916012)
  2692. Part201.Rotation = Vector3.new(177.589996, -88.2300034, 177.479996)
  2693. Part201.Color = Color3.new(0.203922, 0.556863, 0.25098)
  2694. Part201.Size = Vector3.new(1, 0.900000513, 1)
  2695. Part201.Anchored = true
  2696. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2697. Part201.BrickColor = BrickColor.new("Sea green")
  2698. Part201.Material = Enum.Material.SmoothPlastic
  2699. Part201.TopSurface = Enum.SurfaceType.Smooth
  2700. Part201.brickColor = BrickColor.new("Sea green")
  2701. Part201.FormFactor = Enum.FormFactor.Symmetric
  2702. Part201.formFactor = Enum.FormFactor.Symmetric
  2703. SpecialMesh202.Parent = Part201
  2704. SpecialMesh202.MeshId = "rbxassetid://542758593"
  2705. SpecialMesh202.MeshType = Enum.MeshType.FileMesh
  2706. Script203.Name = "Instrouctions"
  2707. Script203.Parent = Model136
  2708. table.insert(cors,sandbox(Script203,function()
  2709.  
  2710. end))
  2711. Part204.Name = "Head"
  2712. Part204.Parent = Model136
  2713. Part204.CFrame = CFrame.new(9.12541771, 0.0898780823, 12.7106123, -0.99973911, -0.0161593091, -0.016142739, -0.015951287, 0.999789178, -0.0129331024, 0.0163483229, -0.0126722306, -0.999786079)
  2714. Part204.Orientation = Vector3.new(0.74000001, -179.070007, -0.910000026)
  2715. Part204.Position = Vector3.new(9.12541771, 0.0898780823, 12.7106123)
  2716. Part204.Rotation = Vector3.new(179.259995, -0.920000017, 179.070007)
  2717. Part204.Size = Vector3.new(4, 0.0500000007, 4)
  2718. Part204.Anchored = true
  2719. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2720. Part204.Material = Enum.Material.SmoothPlastic
  2721. Part204.TopSurface = Enum.SurfaceType.Smooth
  2722. Part204.FormFactor = Enum.FormFactor.Symmetric
  2723. Part204.formFactor = Enum.FormFactor.Symmetric
  2724. Script205.Name = "Arm1"
  2725. Script205.Parent = Part204
  2726. table.insert(cors,sandbox(Script205,function()
  2727. function onTouched(hit)
  2728. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  2729. local g = script.Parent.Parent.Arm1:clone()
  2730. g.Parent = hit.Parent
  2731. local C = g:GetChildren()
  2732. for i=1, #C do
  2733. if C[i].className == "Part" then
  2734. local W = Instance.new("Weld")
  2735. W.Part0 = g.Middle
  2736. W.Part1 = C[i]
  2737. local CJ = CFrame.new(g.Middle.Position)
  2738. local C0 = g.Middle.CFrame:inverse()*CJ
  2739. local C1 = C[i].CFrame:inverse()*CJ
  2740. W.C0 = C0
  2741. W.C1 = C1
  2742. W.Parent = g.Middle
  2743. end
  2744. local Y = Instance.new("Weld")
  2745. Y.Part0 = hit.Parent["Left Arm"]
  2746. Y.Part1 = g.Middle
  2747. Y.C0 = CFrame.new(0, 0, 0)
  2748. Y.Parent = Y.Part0
  2749. end
  2750.  
  2751. local h = g:GetChildren()
  2752. for i = 1, # h do
  2753. if h[i].className == "Part" then
  2754. h[i].Anchored = false
  2755. h[i].CanCollide = false
  2756. end
  2757. end
  2758.  
  2759. end
  2760.  
  2761. end
  2762.  
  2763. script.Parent.Touched:connect(onTouched)
  2764. end))
  2765. Script206.Name = "Leg1"
  2766. Script206.Parent = Part204
  2767. table.insert(cors,sandbox(Script206,function()
  2768. function onTouched(hit)
  2769. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  2770. local g = script.Parent.Parent.Leg1:clone()
  2771. g.Parent = hit.Parent
  2772. local C = g:GetChildren()
  2773. for i=1, #C do
  2774. if C[i].className == "Part" then
  2775. local W = Instance.new("Weld")
  2776. W.Part0 = g.Middle
  2777. W.Part1 = C[i]
  2778. local CJ = CFrame.new(g.Middle.Position)
  2779. local C0 = g.Middle.CFrame:inverse()*CJ
  2780. local C1 = C[i].CFrame:inverse()*CJ
  2781. W.C0 = C0
  2782. W.C1 = C1
  2783. W.Parent = g.Middle
  2784. end
  2785. local Y = Instance.new("Weld")
  2786. Y.Part0 = hit.Parent["Left Leg"]
  2787. Y.Part1 = g.Middle
  2788. Y.C0 = CFrame.new(0, 0, 0)
  2789. Y.Parent = Y.Part0
  2790. end
  2791.  
  2792. local h = g:GetChildren()
  2793. for i = 1, # h do
  2794. if h[i].className == "Part" then
  2795. h[i].Anchored = false
  2796. h[i].CanCollide = false
  2797. end
  2798. end
  2799.  
  2800. end
  2801.  
  2802. end
  2803.  
  2804. script.Parent.Touched:connect(onTouched)
  2805. end))
  2806. Script207.Parent = Part204
  2807. table.insert(cors,sandbox(Script207,function()
  2808. function onTouch(part)
  2809. local human = part.Parent:findFirstChild("Humanoid")
  2810. if human ~= nil then
  2811. part.Parent:findFirstChild("Head").Transparency = 0.98
  2812. part.Parent:findFirstChild("Torso").Transparency = 1
  2813. part.Parent:findFirstChild("Left Arm").Transparency = 1
  2814. part.Parent:findFirstChild("Right Arm").Transparency = 1
  2815. part.Parent:findFirstChild("Left Leg").Transparency = 1
  2816. part.Parent:findFirstChild("Right Leg").Transparency = 1
  2817. end
  2818. end
  2819. script.Parent.Touched:connect(onTouch)
  2820.  
  2821. --COLORS
  2822.  
  2823. --1 = white
  2824. --208 = Light stone grey
  2825. --194 = Medium stone grey
  2826. --199 = Dark stone grey
  2827. --26 = Black
  2828. --21 = Bright red
  2829. --24 = Bright yellow
  2830. --226 = Cool yellow
  2831. --23 = Bright blue
  2832. --107 = Bright bluish green
  2833. --102 = Medium blue
  2834. --11 = Pastel blue
  2835. --45 = Light blue
  2836. --135 = Sand blue
  2837. --106 = Bright orange
  2838. --105 = Br. yellowish orange
  2839. --141 = Earth green
  2840. --28 = Dark green
  2841. --37 = Bright green
  2842. --119 = Br. yellowish green
  2843. --29 = Medium green
  2844. --151 = Sand green
  2845. --38 = Dark orange
  2846. --192 = Reddish brown
  2847. --104 = Bright violet
  2848. --9 = Light reddish violet
  2849. --101 = Medium red
  2850. --5 = Brick Yellow
  2851. --153 = Sand red
  2852. --217 = Brown
  2853. --18 = Nougat
  2854. --125 = Light orange
  2855.  
  2856.  
  2857. end))
  2858. Script208.Name = "WalkSpeed Script"
  2859. Script208.Parent = Part204
  2860. table.insert(cors,sandbox(Script208,function()
  2861. local debounce = false
  2862.  
  2863. function onTouch(part)
  2864.  
  2865. local human = part.Parent:findFirstChild("Humanoid")
  2866. if (human ~= nil) and debounce == false then
  2867.  
  2868. debounce = true
  2869.  
  2870. human.WalkSpeed = 10-- or whatever number
  2871.  
  2872. wait(2)
  2873. debounce = false
  2874. end
  2875. end
  2876.  
  2877.  
  2878. script.Parent.Touched:connect(onTouch)
  2879.  
  2880. end))
  2881. Script209.Name = "Leg2"
  2882. Script209.Parent = Part204
  2883. table.insert(cors,sandbox(Script209,function()
  2884. function onTouched(hit)
  2885. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  2886. local g = script.Parent.Parent.Leg2:clone()
  2887. g.Parent = hit.Parent
  2888. local C = g:GetChildren()
  2889. for i=1, #C do
  2890. if C[i].className == "Part" then
  2891. local W = Instance.new("Weld")
  2892. W.Part0 = g.Middle
  2893. W.Part1 = C[i]
  2894. local CJ = CFrame.new(g.Middle.Position)
  2895. local C0 = g.Middle.CFrame:inverse()*CJ
  2896. local C1 = C[i].CFrame:inverse()*CJ
  2897. W.C0 = C0
  2898. W.C1 = C1
  2899. W.Parent = g.Middle
  2900. end
  2901. local Y = Instance.new("Weld")
  2902. Y.Part0 = hit.Parent["Right Leg"]
  2903. Y.Part1 = g.Middle
  2904. Y.C0 = CFrame.new(0, 0, 0)
  2905. Y.Parent = Y.Part0
  2906. end
  2907.  
  2908. local h = g:GetChildren()
  2909. for i = 1, # h do
  2910. if h[i].className == "Part" then
  2911. h[i].Anchored = false
  2912. h[i].CanCollide = false
  2913. end
  2914. end
  2915.  
  2916. end
  2917.  
  2918. end
  2919.  
  2920. script.Parent.Touched:connect(onTouched)
  2921. end))
  2922. Script210.Name = "Arm2"
  2923. Script210.Parent = Part204
  2924. table.insert(cors,sandbox(Script210,function()
  2925. function onTouched(hit)
  2926. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  2927. local g = script.Parent.Parent.Arm2:clone()
  2928. g.Parent = hit.Parent
  2929. local C = g:GetChildren()
  2930. for i=1, #C do
  2931. if C[i].className == "Part" then
  2932. local W = Instance.new("Weld")
  2933. W.Part0 = g.Middle
  2934. W.Part1 = C[i]
  2935. local CJ = CFrame.new(g.Middle.Position)
  2936. local C0 = g.Middle.CFrame:inverse()*CJ
  2937. local C1 = C[i].CFrame:inverse()*CJ
  2938. W.C0 = C0
  2939. W.C1 = C1
  2940. W.Parent = g.Middle
  2941. end
  2942. local Y = Instance.new("Weld")
  2943. Y.Part0 = hit.Parent["Right Arm"]
  2944. Y.Part1 = g.Middle
  2945. Y.C0 = CFrame.new(0, 0, 0)
  2946. Y.Parent = Y.Part0
  2947. end
  2948.  
  2949. local h = g:GetChildren()
  2950. for i = 1, # h do
  2951. if h[i].className == "Part" then
  2952. h[i].Anchored = false
  2953. h[i].CanCollide = false
  2954. end
  2955. end
  2956.  
  2957. end
  2958.  
  2959. end
  2960.  
  2961. script.Parent.Touched:connect(onTouched)
  2962. end))
  2963. Script211.Name = "Torso"
  2964. Script211.Parent = Part204
  2965. table.insert(cors,sandbox(Script211,function()
  2966. function onTouched(hit)
  2967. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  2968. local g = script.Parent.Parent.Chest:clone()
  2969. g.Parent = hit.Parent
  2970. local C = g:GetChildren()
  2971. for i=1, #C do
  2972. if C[i].className == "Part" then
  2973. local W = Instance.new("Weld")
  2974. W.Part0 = g.Middle
  2975. W.Part1 = C[i]
  2976. local CJ = CFrame.new(g.Middle.Position)
  2977. local C0 = g.Middle.CFrame:inverse()*CJ
  2978. local C1 = C[i].CFrame:inverse()*CJ
  2979. W.C0 = C0
  2980. W.C1 = C1
  2981. W.Parent = g.Middle
  2982. end
  2983. local Y = Instance.new("Weld")
  2984. Y.Part0 = hit.Parent.Torso
  2985. Y.Part1 = g.Middle
  2986. Y.C0 = CFrame.new(0, 0, 0)
  2987. Y.Parent = Y.Part0
  2988. end
  2989.  
  2990. local h = g:GetChildren()
  2991. for i = 1, # h do
  2992. if h[i].className == "Part" then
  2993. h[i].Anchored = false
  2994. h[i].CanCollide = false
  2995. end
  2996. end
  2997.  
  2998. end
  2999. end
  3000.  
  3001. script.Parent.Touched:connect(onTouched)
  3002.  
  3003. end))
  3004. Script212.Name = "HatRemover"
  3005. Script212.Parent = Part204
  3006. table.insert(cors,sandbox(Script212,function()
  3007. function onTouched(hit)
  3008. local d = hit.Parent:GetChildren()
  3009. for i=1, #d do
  3010. if (d[i].className == "Hat") then
  3011. d[i]:remove()
  3012. end
  3013. end
  3014. end
  3015.  
  3016. script.Parent.Touched:connect(onTouched)
  3017. end))
  3018. CylinderMesh213.Parent = Part204
  3019. Script214.Name = "HatRemover"
  3020. Script214.Parent = Part204
  3021. table.insert(cors,sandbox(Script214,function()
  3022. function onTouched(hit)
  3023. local d = hit.Parent:GetChildren()
  3024. for i=1, #d do
  3025. if (d[i].className == "Accessory") then
  3026. d[i]:remove()
  3027. end
  3028. end
  3029. end
  3030.  
  3031. script.Parent.Touched:connect(onTouched)
  3032. end))
  3033. Script215.Name = "FaceRemover"
  3034. Script215.Parent = Part204
  3035. table.insert(cors,sandbox(Script215,function()
  3036. function onTouched(hit)
  3037.  
  3038. hit.Parent.Head.face.Texture = ""
  3039.  
  3040. end
  3041.  
  3042. script.Parent.Touched:connect(onTouched)
  3043. end))
  3044. Part216.Name = "Smooth Block Model"
  3045. Part216.Parent = Model136
  3046. Part216.CFrame = CFrame.new(6.32457447, 6.1031599, 14.5552273, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
  3047. Part216.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  3048. Part216.Position = Vector3.new(6.32457447, 6.1031599, 14.5552273)
  3049. Part216.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
  3050. Part216.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3051. Part216.Size = Vector3.new(1, 1, 1)
  3052. Part216.Anchored = true
  3053. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3054. Part216.BrickColor = BrickColor.new("Bright red")
  3055. Part216.CanCollide = false
  3056. Part216.Material = Enum.Material.SmoothPlastic
  3057. Part216.TopSurface = Enum.SurfaceType.Smooth
  3058. Part216.brickColor = BrickColor.new("Bright red")
  3059. Part216.FormFactor = Enum.FormFactor.Symmetric
  3060. Part216.formFactor = Enum.FormFactor.Symmetric
  3061. SpecialMesh217.Parent = Part216
  3062. SpecialMesh217.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3063. SpecialMesh217.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
  3064. SpecialMesh217.VertexColor = Vector3.new(0, 0, 0)
  3065. SpecialMesh217.MeshType = Enum.MeshType.FileMesh
  3066. Part218.Name = "Smooth Block Model"
  3067. Part218.Parent = Model136
  3068. Part218.CFrame = CFrame.new(6.2138238, 5.00526047, 12.4024744, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
  3069. Part218.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  3070. Part218.Position = Vector3.new(6.2138238, 5.00526047, 12.4024744)
  3071. Part218.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
  3072. Part218.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3073. Part218.Size = Vector3.new(1, 1, 1)
  3074. Part218.Anchored = true
  3075. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3076. Part218.BrickColor = BrickColor.new("Bright red")
  3077. Part218.CanCollide = false
  3078. Part218.Material = Enum.Material.SmoothPlastic
  3079. Part218.TopSurface = Enum.SurfaceType.Smooth
  3080. Part218.brickColor = BrickColor.new("Bright red")
  3081. Part218.FormFactor = Enum.FormFactor.Symmetric
  3082. Part218.formFactor = Enum.FormFactor.Symmetric
  3083. SpecialMesh219.Parent = Part218
  3084. SpecialMesh219.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3085. SpecialMesh219.Scale = Vector3.new(2, 2.5999999, 1.60000002)
  3086. SpecialMesh219.VertexColor = Vector3.new(0, 0, 0)
  3087. SpecialMesh219.MeshType = Enum.MeshType.FileMesh
  3088. Part220.Name = "Smooth Block Model"
  3089. Part220.Parent = Model136
  3090. Part220.CFrame = CFrame.new(6.32336664, 5.6665287, 11.4312153, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
  3091. Part220.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  3092. Part220.Position = Vector3.new(6.32336664, 5.6665287, 11.4312153)
  3093. Part220.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
  3094. Part220.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3095. Part220.Size = Vector3.new(1, 1, 1)
  3096. Part220.Anchored = true
  3097. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3098. Part220.BrickColor = BrickColor.new("Bright red")
  3099. Part220.CanCollide = false
  3100. Part220.Material = Enum.Material.SmoothPlastic
  3101. Part220.TopSurface = Enum.SurfaceType.Smooth
  3102. Part220.brickColor = BrickColor.new("Bright red")
  3103. Part220.FormFactor = Enum.FormFactor.Symmetric
  3104. Part220.formFactor = Enum.FormFactor.Symmetric
  3105. SpecialMesh221.Parent = Part220
  3106. SpecialMesh221.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3107. SpecialMesh221.Scale = Vector3.new(1.29999995, 1.5, 1)
  3108. SpecialMesh221.VertexColor = Vector3.new(0, 0, 0)
  3109. SpecialMesh221.MeshType = Enum.MeshType.FileMesh
  3110. Part222.Name = "Smooth Block Model"
  3111. Part222.Parent = Model136
  3112. Part222.CFrame = CFrame.new(6.32488871, 6.02906466, 10.7890196, -0.0020696749, -6.6050321e-05, 0.999997854, -0.491598815, -0.870821178, -0.00107497012, 0.87081933, -0.491600007, 0.00176984654)
  3113. Part222.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  3114. Part222.Position = Vector3.new(6.32488871, 6.02906466, 10.7890196)
  3115. Part222.Rotation = Vector3.new(31.2700005, 89.8799973, 178.169998)
  3116. Part222.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3117. Part222.Size = Vector3.new(1, 1, 1)
  3118. Part222.Anchored = true
  3119. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3120. Part222.BrickColor = BrickColor.new("Bright red")
  3121. Part222.CanCollide = false
  3122. Part222.Material = Enum.Material.SmoothPlastic
  3123. Part222.TopSurface = Enum.SurfaceType.Smooth
  3124. Part222.brickColor = BrickColor.new("Bright red")
  3125. Part222.FormFactor = Enum.FormFactor.Symmetric
  3126. Part222.formFactor = Enum.FormFactor.Symmetric
  3127. SpecialMesh223.Parent = Part222
  3128. SpecialMesh223.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3129. SpecialMesh223.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
  3130. SpecialMesh223.VertexColor = Vector3.new(0, 0, 0)
  3131. SpecialMesh223.MeshType = Enum.MeshType.FileMesh
  3132. Part224.Name = "Smooth Block Model"
  3133. Part224.Parent = Model136
  3134. Part224.CFrame = CFrame.new(6.32315016, 5.67278194, 13.9564009, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
  3135. Part224.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  3136. Part224.Position = Vector3.new(6.32315016, 5.67278194, 13.9564009)
  3137. Part224.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
  3138. Part224.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3139. Part224.Size = Vector3.new(1, 1, 1)
  3140. Part224.Anchored = true
  3141. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3142. Part224.BrickColor = BrickColor.new("Bright red")
  3143. Part224.CanCollide = false
  3144. Part224.Material = Enum.Material.SmoothPlastic
  3145. Part224.TopSurface = Enum.SurfaceType.Smooth
  3146. Part224.brickColor = BrickColor.new("Bright red")
  3147. Part224.FormFactor = Enum.FormFactor.Symmetric
  3148. Part224.formFactor = Enum.FormFactor.Symmetric
  3149. SpecialMesh225.Parent = Part224
  3150. SpecialMesh225.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3151. SpecialMesh225.Scale = Vector3.new(1.29999995, 1.5, 1)
  3152. SpecialMesh225.VertexColor = Vector3.new(0, 0, 0)
  3153. SpecialMesh225.MeshType = Enum.MeshType.FileMesh
  3154. Part226.Name = "Smooth Block Model"
  3155. Part226.Parent = Model136
  3156. Part226.CFrame = CFrame.new(6.21377707, 5.06936836, 12.9481859, -0.00193370378, 5.49617835e-05, 0.999998093, -0.583608866, 0.81203407, -0.00117315946, -0.8120327, -0.583609998, -0.00153815688)
  3157. Part226.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  3158. Part226.Position = Vector3.new(6.21377707, 5.06936836, 12.9481859)
  3159. Part226.Rotation = Vector3.new(142.669998, 89.8899994, -178.369995)
  3160. Part226.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3161. Part226.Size = Vector3.new(1, 1, 1)
  3162. Part226.Anchored = true
  3163. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3164. Part226.BrickColor = BrickColor.new("Bright red")
  3165. Part226.CanCollide = false
  3166. Part226.Material = Enum.Material.SmoothPlastic
  3167. Part226.TopSurface = Enum.SurfaceType.Smooth
  3168. Part226.brickColor = BrickColor.new("Bright red")
  3169. Part226.FormFactor = Enum.FormFactor.Symmetric
  3170. Part226.formFactor = Enum.FormFactor.Symmetric
  3171. SpecialMesh227.Parent = Part226
  3172. SpecialMesh227.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3173. SpecialMesh227.Scale = Vector3.new(2, 2.5999999, 1.60000002)
  3174. SpecialMesh227.VertexColor = Vector3.new(0, 0, 0)
  3175. SpecialMesh227.MeshType = Enum.MeshType.FileMesh
  3176. Model228.Name = "Auditor hell Tricky (Madness)"
  3177. Model228.Parent = Model0
  3178. Model229.Name = "Leg2"
  3179. Model229.Parent = Model228
  3180. Part230.Name = "Middle"
  3181. Part230.Parent = Model229
  3182. Part230.CFrame = CFrame.new(5.76385689, 1.09993362, 7.89388847, -8.44653696e-05, 6.7541725e-05, -1.00000894, -0.000638795667, 1.0000037, 6.69123838e-05, 0.999999404, 0.00063243811, -8.36057588e-05)
  3183. Part230.Orientation = Vector3.new(0, -90, -0.0399999991)
  3184. Part230.Position = Vector3.new(5.76385689, 1.09993362, 7.89388847)
  3185. Part230.Rotation = Vector3.new(0.0399999991, -90, 0)
  3186. Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3187. Part230.Size = Vector3.new(1, 2, 1)
  3188. Part230.Anchored = true
  3189. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3190. Part230.BrickColor = BrickColor.new("Black")
  3191. Part230.Material = Enum.Material.SmoothPlastic
  3192. Part230.TopSurface = Enum.SurfaceType.Smooth
  3193. Part230.brickColor = BrickColor.new("Black")
  3194. Part230.FormFactor = Enum.FormFactor.Symmetric
  3195. Part230.formFactor = Enum.FormFactor.Symmetric
  3196. SpecialMesh231.Parent = Part230
  3197. SpecialMesh231.MeshId = "rbxassetid://610872922"
  3198. SpecialMesh231.Offset = Vector3.new(0, -0.600000024, 0)
  3199. SpecialMesh231.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  3200. SpecialMesh231.MeshType = Enum.MeshType.FileMesh
  3201. Model232.Name = "Leg1"
  3202. Model232.Parent = Model228
  3203. Part233.Name = "Middle"
  3204. Part233.Parent = Model232
  3205. Part233.CFrame = CFrame.new(5.76493931, 1.10757732, 6.89487743, -0.00152858754, 0.00151469302, -1.00000668, 0.0126814321, 0.999922276, 0.00149449776, 0.999917924, -0.0126854237, -0.00154684996)
  3206. Part233.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
  3207. Part233.Position = Vector3.new(5.76493931, 1.10757732, 6.89487743)
  3208. Part233.Rotation = Vector3.new(-0.730000019, -90, 0)
  3209. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3210. Part233.Size = Vector3.new(1, 2, 1)
  3211. Part233.Anchored = true
  3212. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3213. Part233.BrickColor = BrickColor.new("Black")
  3214. Part233.Material = Enum.Material.SmoothPlastic
  3215. Part233.TopSurface = Enum.SurfaceType.Smooth
  3216. Part233.brickColor = BrickColor.new("Black")
  3217. Part233.FormFactor = Enum.FormFactor.Symmetric
  3218. Part233.formFactor = Enum.FormFactor.Symmetric
  3219. SpecialMesh234.Parent = Part233
  3220. SpecialMesh234.MeshId = "rbxassetid://610872922"
  3221. SpecialMesh234.Offset = Vector3.new(0, -0.600000024, 0)
  3222. SpecialMesh234.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
  3223. SpecialMesh234.MeshType = Enum.MeshType.FileMesh
  3224. Model235.Name = "Chest"
  3225. Model235.Parent = Model228
  3226. Part236.Name = "Middle"
  3227. Part236.Parent = Model235
  3228. Part236.CFrame = CFrame.new(5.76392746, 3.11403775, 7.39630032, -0.00152658706, 0.00151269615, -1.00000668, 0.0126814349, 0.999922276, 0.00149252662, 0.999918044, -0.012685433, -0.00154482422)
  3229. Part236.Orientation = Vector3.new(-0.0900000036, -90.0899963, 0.730000019)
  3230. Part236.Position = Vector3.new(5.76392746, 3.11403775, 7.39630032)
  3231. Part236.Rotation = Vector3.new(-0.730000019, -90, 0)
  3232. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3233. Part236.Size = Vector3.new(2, 2, 0.899999976)
  3234. Part236.Anchored = true
  3235. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3236. Part236.BrickColor = BrickColor.new("Black")
  3237. Part236.Material = Enum.Material.SmoothPlastic
  3238. Part236.TopSurface = Enum.SurfaceType.Smooth
  3239. Part236.brickColor = BrickColor.new("Black")
  3240. Part236.FormFactor = Enum.FormFactor.Symmetric
  3241. Part236.formFactor = Enum.FormFactor.Symmetric
  3242. Part236.Shape = Enum.PartType.Cylinder
  3243. CylinderMesh237.Parent = Part236
  3244. CylinderMesh237.Offset = Vector3.new(0, -0.800000012, 0)
  3245. CylinderMesh237.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
  3246. Part238.Name = "Smooth Block Model"
  3247. Part238.Parent = Model235
  3248. Part238.CFrame = CFrame.new(6.29151487, 5.81305885, 7.3655076, -0.00146758964, 0.00146068004, -1.00000691, 0.0126364278, 0.999922872, 0.00144132983, 0.99991864, -0.0126405926, -0.00148510782)
  3249. Part238.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  3250. Part238.Position = Vector3.new(6.29151487, 5.81305885, 7.3655076)
  3251. Part238.Rotation = Vector3.new(-0.720000029, -90, 0)
  3252. Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3253. Part238.Size = Vector3.new(0.947067559, 0.649113774, 1.06412077)
  3254. Part238.Anchored = true
  3255. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3256. Part238.BrickColor = BrickColor.new("Black")
  3257. Part238.CanCollide = false
  3258. Part238.Material = Enum.Material.SmoothPlastic
  3259. Part238.TopSurface = Enum.SurfaceType.Smooth
  3260. Part238.brickColor = BrickColor.new("Black")
  3261. Part238.FormFactor = Enum.FormFactor.Symmetric
  3262. Part238.formFactor = Enum.FormFactor.Symmetric
  3263. SpecialMesh239.Parent = Part238
  3264. SpecialMesh239.Offset = Vector3.new(0, -0.851296544, 0)
  3265. SpecialMesh239.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  3266. SpecialMesh239.MeshType = Enum.MeshType.Sphere
  3267. Part240.Name = "Smooth Block Model"
  3268. Part240.Parent = Model235
  3269. Part240.CFrame = CFrame.new(5.7661891, 4.41283464, 7.3802352, -0.00146758964, 0.00146068004, -1.00000691, 0.0126364278, 0.999922872, 0.00144132983, 0.99991864, -0.0126405926, -0.00148510782)
  3270. Part240.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  3271. Part240.Position = Vector3.new(5.7661891, 4.41283464, 7.3802352)
  3272. Part240.Rotation = Vector3.new(-0.720000029, -90, 0)
  3273. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3274. Part240.Size = Vector3.new(0.910000026, 1.38999975, 0.900000095)
  3275. Part240.Anchored = true
  3276. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3277. Part240.BrickColor = BrickColor.new("Black")
  3278. Part240.CanCollide = false
  3279. Part240.Material = Enum.Material.SmoothPlastic
  3280. Part240.TopSurface = Enum.SurfaceType.Smooth
  3281. Part240.brickColor = BrickColor.new("Black")
  3282. Part240.FormFactor = Enum.FormFactor.Symmetric
  3283. Part240.formFactor = Enum.FormFactor.Symmetric
  3284. SpecialMesh241.Parent = Part240
  3285. SpecialMesh241.Offset = Vector3.new(0, -0.800000012, 0)
  3286. SpecialMesh241.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
  3287. SpecialMesh241.MeshType = Enum.MeshType.Sphere
  3288. Part242.Name = "Smooth Block Model"
  3289. Part242.Parent = Model235
  3290. Part242.CFrame = CFrame.new(7.0893898, 5.0474472, 7.64578199, 0.842991531, -0.0131852757, -0.537765205, 0.0115335789, 0.999912858, -0.00643666461, 0.537803113, -0.00077630399, 0.84307009)
  3291. Part242.Orientation = Vector3.new(0.370000005, -32.5299988, 0.660000026)
  3292. Part242.Position = Vector3.new(7.0893898, 5.0474472, 7.64578199)
  3293. Part242.Rotation = Vector3.new(0.439999998, -32.5299988, 0.899999976)
  3294. Part242.Color = Color3.new(1, 0, 0)
  3295. Part242.Size = Vector3.new(0.223465592, 0.202183157, 0.297953933)
  3296. Part242.Anchored = true
  3297. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3298. Part242.BrickColor = BrickColor.new("Really red")
  3299. Part242.CanCollide = false
  3300. Part242.Material = Enum.Material.Neon
  3301. Part242.TopSurface = Enum.SurfaceType.Smooth
  3302. Part242.brickColor = BrickColor.new("Really red")
  3303. Part242.FormFactor = Enum.FormFactor.Symmetric
  3304. Part242.formFactor = Enum.FormFactor.Symmetric
  3305. SpecialMesh243.Parent = Part242
  3306. SpecialMesh243.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  3307. SpecialMesh243.MeshType = Enum.MeshType.Sphere
  3308. Part244.Name = "Smooth Block Model"
  3309. Part244.Parent = Model235
  3310. Part244.CFrame = CFrame.new(7.08943558, 5.04781103, 7.06050062, -0.843080938, 0.0131972777, 0.537624776, -0.0122066131, -0.999910891, 0.00540328305, 0.537648141, -0.00200717268, 0.843166947)
  3311. Part244.Orientation = Vector3.new(-0.310000002, 32.5200005, -179.300003)
  3312. Part244.Position = Vector3.new(7.08943558, 5.04781103, 7.06050062)
  3313. Part244.Rotation = Vector3.new(-0.370000005, 32.5200005, -179.100006)
  3314. Part244.Color = Color3.new(1, 0, 0)
  3315. Part244.Size = Vector3.new(0.223465592, 0.202183157, 0.297953933)
  3316. Part244.Anchored = true
  3317. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3318. Part244.BrickColor = BrickColor.new("Really red")
  3319. Part244.CanCollide = false
  3320. Part244.Material = Enum.Material.Neon
  3321. Part244.TopSurface = Enum.SurfaceType.Smooth
  3322. Part244.brickColor = BrickColor.new("Really red")
  3323. Part244.FormFactor = Enum.FormFactor.Symmetric
  3324. Part244.formFactor = Enum.FormFactor.Symmetric
  3325. SpecialMesh245.Parent = Part244
  3326. SpecialMesh245.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  3327. SpecialMesh245.MeshType = Enum.MeshType.Sphere
  3328. Part246.Name = "Smooth Block Model"
  3329. Part246.Parent = Model235
  3330. Part246.CFrame = CFrame.new(6.91945124, 4.37904119, 7.37811613, 0.00129866682, 0.0726555288, 0.997356296, -0.01388798, -0.997259617, 0.0726665705, 0.999902785, -0.0139456326, -0.000286069349)
  3331. Part246.Orientation = Vector3.new(-4.17000008, 90.0199966, -179.199997)
  3332. Part246.Position = Vector3.new(6.91945124, 4.37904119, 7.37811613)
  3333. Part246.Rotation = Vector3.new(-90.2300034, 85.8300018, -88.9800034)
  3334. Part246.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3335. Part246.Size = Vector3.new(0.798090756, 0.478854477, 0.409999937)
  3336. Part246.Anchored = true
  3337. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3338. Part246.BrickColor = BrickColor.new("Black")
  3339. Part246.CanCollide = false
  3340. Part246.Material = Enum.Material.SmoothPlastic
  3341. Part246.TopSurface = Enum.SurfaceType.Smooth
  3342. Part246.brickColor = BrickColor.new("Black")
  3343. Part246.FormFactor = Enum.FormFactor.Symmetric
  3344. Part246.formFactor = Enum.FormFactor.Symmetric
  3345. SpecialMesh247.Parent = Part246
  3346. SpecialMesh247.MeshId = "http://www.roblox.com/asset/?id=21057589"
  3347. SpecialMesh247.Scale = Vector3.new(0.90450263, 1.06412065, 0.638472438)
  3348. SpecialMesh247.TextureId = "rbxassetid://0"
  3349. SpecialMesh247.MeshType = Enum.MeshType.FileMesh
  3350. Decal248.Name = "Grey"
  3351. Decal248.Parent = Part246
  3352. Decal248.Texture = "http://www.roblox.com/asset/?id=128757168"
  3353. Decal248.Face = Enum.NormalId.Back
  3354. Part249.Name = "Smooth Block Model"
  3355. Part249.Parent = Model235
  3356. Part249.CFrame = CFrame.new(6.88859844, 5.52800035, 7.38274765, -0.00146758964, 0.00146068004, -1.00000691, 0.0126364278, 0.999922872, 0.00144132983, 0.99991864, -0.0126405926, -0.00148510782)
  3357. Part249.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  3358. Part249.Position = Vector3.new(6.88859844, 5.52800035, 7.38274765)
  3359. Part249.Rotation = Vector3.new(-0.720000029, -90, 0)
  3360. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3361. Part249.Size = Vector3.new(0.70231992, 0.445648432, 0.457572162)
  3362. Part249.Anchored = true
  3363. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3364. Part249.BrickColor = BrickColor.new("Black")
  3365. Part249.CanCollide = false
  3366. Part249.Material = Enum.Material.SmoothPlastic
  3367. Part249.TopSurface = Enum.SurfaceType.Smooth
  3368. Part249.brickColor = BrickColor.new("Black")
  3369. Part249.FormFactor = Enum.FormFactor.Symmetric
  3370. Part249.formFactor = Enum.FormFactor.Symmetric
  3371. SpecialMesh250.Parent = Part249
  3372. SpecialMesh250.Offset = Vector3.new(0, -0.851296544, 0)
  3373. SpecialMesh250.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
  3374. SpecialMesh250.MeshType = Enum.MeshType.Sphere
  3375. Part251.Name = "Smooth Block Model"
  3376. Part251.Parent = Model235
  3377. Part251.CFrame = CFrame.new(6.14729691, 5.6679039, 8.49281788, -0.0019339422, 5.51556113e-05, 0.999998093, -0.583608627, 0.812034249, -0.00117345562, -0.812032878, -0.58360976, -0.00153823791)
  3378. Part251.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  3379. Part251.Position = Vector3.new(6.14729691, 5.6679039, 8.49281788)
  3380. Part251.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
  3381. Part251.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3382. Part251.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
  3383. Part251.Anchored = true
  3384. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3385. Part251.BrickColor = BrickColor.new("Bright red")
  3386. Part251.CanCollide = false
  3387. Part251.Material = Enum.Material.SmoothPlastic
  3388. Part251.TopSurface = Enum.SurfaceType.Smooth
  3389. Part251.brickColor = BrickColor.new("Bright red")
  3390. Part251.FormFactor = Enum.FormFactor.Symmetric
  3391. Part251.formFactor = Enum.FormFactor.Symmetric
  3392. SpecialMesh252.Parent = Part251
  3393. SpecialMesh252.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3394. SpecialMesh252.Scale = Vector3.new(1.12172246, 1.29429519, 0.862863481)
  3395. SpecialMesh252.VertexColor = Vector3.new(0, 0, 0)
  3396. SpecialMesh252.MeshType = Enum.MeshType.FileMesh
  3397. Part253.Name = "Smooth Block Model"
  3398. Part253.Parent = Model235
  3399. Part253.CFrame = CFrame.new(6.14851427, 6.03925896, 9.00952816, -0.0019339422, 5.51556113e-05, 0.999998093, -0.583608627, 0.812034249, -0.00117345562, -0.812032878, -0.58360976, -0.00153823791)
  3400. Part253.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  3401. Part253.Position = Vector3.new(6.14851427, 6.03925896, 9.00952816)
  3402. Part253.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
  3403. Part253.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3404. Part253.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
  3405. Part253.Anchored = true
  3406. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3407. Part253.BrickColor = BrickColor.new("Bright red")
  3408. Part253.CanCollide = false
  3409. Part253.Material = Enum.Material.SmoothPlastic
  3410. Part253.TopSurface = Enum.SurfaceType.Smooth
  3411. Part253.brickColor = BrickColor.new("Bright red")
  3412. Part253.FormFactor = Enum.FormFactor.Symmetric
  3413. Part253.formFactor = Enum.FormFactor.Symmetric
  3414. SpecialMesh254.Parent = Part253
  3415. SpecialMesh254.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3416. SpecialMesh254.Scale = Vector3.new(0.604004323, 0.604004323, 0.604004323)
  3417. SpecialMesh254.VertexColor = Vector3.new(0, 0, 0)
  3418. SpecialMesh254.MeshType = Enum.MeshType.FileMesh
  3419. Part255.Name = "Smooth Block Model"
  3420. Part255.Parent = Model235
  3421. Part255.CFrame = CFrame.new(6.05292892, 5.14723921, 7.6228857, -0.0019339422, 5.51556113e-05, 0.999998093, -0.583608627, 0.812034249, -0.00117345562, -0.812032878, -0.58360976, -0.00153823791)
  3422. Part255.Orientation = Vector3.new(0.0700000003, 90.0899963, -35.7000008)
  3423. Part255.Position = Vector3.new(6.05292892, 5.14723921, 7.6228857)
  3424. Part255.Rotation = Vector3.new(142.660004, 89.8899994, -178.369995)
  3425. Part255.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3426. Part255.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
  3427. Part255.Anchored = true
  3428. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3429. Part255.BrickColor = BrickColor.new("Bright red")
  3430. Part255.CanCollide = false
  3431. Part255.Material = Enum.Material.SmoothPlastic
  3432. Part255.TopSurface = Enum.SurfaceType.Smooth
  3433. Part255.brickColor = BrickColor.new("Bright red")
  3434. Part255.FormFactor = Enum.FormFactor.Symmetric
  3435. Part255.formFactor = Enum.FormFactor.Symmetric
  3436. SpecialMesh256.Parent = Part255
  3437. SpecialMesh256.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3438. SpecialMesh256.Scale = Vector3.new(1.72572696, 2.24344492, 1.3805815)
  3439. SpecialMesh256.VertexColor = Vector3.new(0, 0, 0)
  3440. SpecialMesh256.MeshType = Enum.MeshType.FileMesh
  3441. Part257.Name = "Smooth Block Model"
  3442. Part257.Parent = Model235
  3443. Part257.CFrame = CFrame.new(6.05296898, 5.09192657, 7.15201235, -0.00206977548, -6.63338142e-05, 0.999997854, -0.491598696, -0.870821238, -0.00107526605, 0.870819509, -0.491599858, 0.00176979462)
  3444. Part257.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  3445. Part257.Position = Vector3.new(6.05296898, 5.09192657, 7.15201235)
  3446. Part257.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
  3447. Part257.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3448. Part257.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
  3449. Part257.Anchored = true
  3450. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3451. Part257.BrickColor = BrickColor.new("Bright red")
  3452. Part257.CanCollide = false
  3453. Part257.Material = Enum.Material.SmoothPlastic
  3454. Part257.TopSurface = Enum.SurfaceType.Smooth
  3455. Part257.brickColor = BrickColor.new("Bright red")
  3456. Part257.FormFactor = Enum.FormFactor.Symmetric
  3457. Part257.formFactor = Enum.FormFactor.Symmetric
  3458. SpecialMesh258.Parent = Part257
  3459. SpecialMesh258.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3460. SpecialMesh258.Scale = Vector3.new(1.72572696, 2.24344492, 1.3805815)
  3461. SpecialMesh258.VertexColor = Vector3.new(0, 0, 0)
  3462. SpecialMesh258.MeshType = Enum.MeshType.FileMesh
  3463. Part259.Name = "Smooth Block Model"
  3464. Part259.Parent = Model235
  3465. Part259.CFrame = CFrame.new(6.14745808, 5.66250706, 6.3139534, -0.00206977548, -6.63338142e-05, 0.999997854, -0.491598696, -0.870821238, -0.00107526605, 0.870819509, -0.491599858, 0.00176979462)
  3466. Part259.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  3467. Part259.Position = Vector3.new(6.14745808, 5.66250706, 6.3139534)
  3468. Part259.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
  3469. Part259.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3470. Part259.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
  3471. Part259.Anchored = true
  3472. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3473. Part259.BrickColor = BrickColor.new("Bright red")
  3474. Part259.CanCollide = false
  3475. Part259.Material = Enum.Material.SmoothPlastic
  3476. Part259.TopSurface = Enum.SurfaceType.Smooth
  3477. Part259.brickColor = BrickColor.new("Bright red")
  3478. Part259.FormFactor = Enum.FormFactor.Symmetric
  3479. Part259.formFactor = Enum.FormFactor.Symmetric
  3480. SpecialMesh260.Parent = Part259
  3481. SpecialMesh260.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3482. SpecialMesh260.Scale = Vector3.new(1.12172246, 1.29429519, 0.862863481)
  3483. SpecialMesh260.VertexColor = Vector3.new(0, 0, 0)
  3484. SpecialMesh260.MeshType = Enum.MeshType.FileMesh
  3485. Part261.Name = "Smooth Block Model"
  3486. Part261.Parent = Model235
  3487. Part261.CFrame = CFrame.new(6.14877796, 5.97532272, 5.75983715, -0.00206977548, -6.63338142e-05, 0.999997854, -0.491598696, -0.870821238, -0.00107526605, 0.870819509, -0.491599858, 0.00176979462)
  3488. Part261.Orientation = Vector3.new(0.0599999987, 89.9000015, -150.550003)
  3489. Part261.Position = Vector3.new(6.14877796, 5.97532272, 5.75983715)
  3490. Part261.Rotation = Vector3.new(31.2800007, 89.8799973, 178.160004)
  3491. Part261.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3492. Part261.Size = Vector3.new(0.862863362, 0.862863362, 0.862863362)
  3493. Part261.Anchored = true
  3494. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3495. Part261.BrickColor = BrickColor.new("Bright red")
  3496. Part261.CanCollide = false
  3497. Part261.Material = Enum.Material.SmoothPlastic
  3498. Part261.TopSurface = Enum.SurfaceType.Smooth
  3499. Part261.brickColor = BrickColor.new("Bright red")
  3500. Part261.FormFactor = Enum.FormFactor.Symmetric
  3501. Part261.formFactor = Enum.FormFactor.Symmetric
  3502. SpecialMesh262.Parent = Part261
  3503. SpecialMesh262.MeshId = "http://www.roblox.com/asset/?id=1095708"
  3504. SpecialMesh262.Scale = Vector3.new(0.604004323, 0.604004323, 0.604004323)
  3505. SpecialMesh262.VertexColor = Vector3.new(0, 0, 0)
  3506. SpecialMesh262.MeshType = Enum.MeshType.FileMesh
  3507. Part263.Name = "Smooth Block Model"
  3508. Part263.Parent = Model235
  3509. Part263.CFrame = CFrame.new(6.29233503, 6.38173389, 7.36506128, 0.0131778466, 0.999912143, 0.00143981655, 0.000757349131, -0.0014499221, 0.999998689, 0.999912918, -0.0131767383, -0.000776389381)
  3510. Part263.Orientation = Vector3.new(-89.9100037, 118.330002, 152.419998)
  3511. Part263.Position = Vector3.new(6.29233503, 6.38173389, 7.36506128)
  3512. Part263.Rotation = Vector3.new(-90.0400009, 0.0799999982, -89.2399979)
  3513. Part263.Color = Color3.new(1, 0, 0)
  3514. Part263.Size = Vector3.new(0.947067559, 0.649113774, 0.914120913)
  3515. Part263.Anchored = true
  3516. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3517. Part263.BrickColor = BrickColor.new("Really red")
  3518. Part263.CanCollide = false
  3519. Part263.Material = Enum.Material.SmoothPlastic
  3520. Part263.TopSurface = Enum.SurfaceType.Smooth
  3521. Part263.brickColor = BrickColor.new("Really red")
  3522. Part263.FormFactor = Enum.FormFactor.Symmetric
  3523. Part263.formFactor = Enum.FormFactor.Symmetric
  3524. SpecialMesh264.Parent = Part263
  3525. SpecialMesh264.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3526. SpecialMesh264.Scale = Vector3.new(1.39999998, 1.39999998, 0.699999988)
  3527. SpecialMesh264.MeshType = Enum.MeshType.FileMesh
  3528. Model265.Name = "Arm1"
  3529. Model265.Parent = Model228
  3530. Part266.Name = "Middle"
  3531. Part266.Parent = Model265
  3532. Part266.CFrame = CFrame.new(5.76915836, 3.0743041, 5.87010288, -0.00146758754, 0.00145467487, -1.00000691, 0.0126374271, 0.999922872, 0.00143532362, 0.99991858, -0.0126416013, -0.00148503133)
  3533. Part266.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  3534. Part266.Position = Vector3.new(5.76915836, 3.0743041, 5.87010288)
  3535. Part266.Rotation = Vector3.new(-0.720000029, -90, 0)
  3536. Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3537. Part266.Transparency = 1
  3538. Part266.Size = Vector3.new(1, 2, 1)
  3539. Part266.Anchored = true
  3540. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3541. Part266.BrickColor = BrickColor.new("Black")
  3542. Part266.Material = Enum.Material.SmoothPlastic
  3543. Part266.TopSurface = Enum.SurfaceType.Smooth
  3544. Part266.brickColor = BrickColor.new("Black")
  3545. Part266.FormFactor = Enum.FormFactor.Symmetric
  3546. Part266.formFactor = Enum.FormFactor.Symmetric
  3547. Part267.Name = "Middle"
  3548. Part267.Parent = Model265
  3549. Part267.CFrame = CFrame.new(5.77446651, 2.17381382, 5.87079144, -0.00144677307, -0.001338845, -1.00000703, -0.00481872261, 0.999991298, -0.00133253541, 0.999986947, 0.00481040543, -0.00145236822)
  3550. Part267.Orientation = Vector3.new(0.0799999982, -90.0800018, -0.280000001)
  3551. Part267.Position = Vector3.new(5.77446651, 2.17381382, 5.87079144)
  3552. Part267.Rotation = Vector3.new(0.280000001, -90, 0)
  3553. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3554. Part267.Size = Vector3.new(1, 0.950000405, 1)
  3555. Part267.Anchored = true
  3556. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3557. Part267.BrickColor = BrickColor.new("Black")
  3558. Part267.Material = Enum.Material.SmoothPlastic
  3559. Part267.TopSurface = Enum.SurfaceType.Smooth
  3560. Part267.brickColor = BrickColor.new("Black")
  3561. Part267.FormFactor = Enum.FormFactor.Symmetric
  3562. Part267.formFactor = Enum.FormFactor.Symmetric
  3563. SpecialMesh268.Parent = Part267
  3564. SpecialMesh268.MeshId = "rbxassetid://542758573"
  3565. SpecialMesh268.MeshType = Enum.MeshType.FileMesh
  3566. Humanoid269.Parent = Model228
  3567. Humanoid269.Health = 0
  3568. Humanoid269.MaxHealth = 0
  3569. Humanoid269.maxHealth = 0
  3570. Part270.Name = "Head"
  3571. Part270.Parent = Model228
  3572. Part270.CFrame = CFrame.new(9.28260422, 0.172174454, 7.30088234, -0.99974817, -0.0161572881, -0.0161410179, -0.0159499925, 0.999793053, -0.0129267825, 0.0163472407, -0.0126722557, -0.999785662)
  3573. Part270.Orientation = Vector3.new(0.74000001, -179.080002, -0.910000026)
  3574. Part270.Position = Vector3.new(9.28260422, 0.172174454, 7.30088234)
  3575. Part270.Rotation = Vector3.new(179.259995, -0.920000017, 179.070007)
  3576. Part270.Size = Vector3.new(4, 0.0500000007, 4)
  3577. Part270.Anchored = true
  3578. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3579. Part270.Material = Enum.Material.SmoothPlastic
  3580. Part270.TopSurface = Enum.SurfaceType.Smooth
  3581. Part270.FormFactor = Enum.FormFactor.Symmetric
  3582. Part270.formFactor = Enum.FormFactor.Symmetric
  3583. Script271.Name = "Arm1"
  3584. Script271.Parent = Part270
  3585. table.insert(cors,sandbox(Script271,function()
  3586. function onTouched(hit)
  3587. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  3588. local g = script.Parent.Parent.Arm1:clone()
  3589. g.Parent = hit.Parent
  3590. local C = g:GetChildren()
  3591. for i=1, #C do
  3592. if C[i].className == "Part" then
  3593. local W = Instance.new("Weld")
  3594. W.Part0 = g.Middle
  3595. W.Part1 = C[i]
  3596. local CJ = CFrame.new(g.Middle.Position)
  3597. local C0 = g.Middle.CFrame:inverse()*CJ
  3598. local C1 = C[i].CFrame:inverse()*CJ
  3599. W.C0 = C0
  3600. W.C1 = C1
  3601. W.Parent = g.Middle
  3602. end
  3603. local Y = Instance.new("Weld")
  3604. Y.Part0 = hit.Parent["Left Arm"]
  3605. Y.Part1 = g.Middle
  3606. Y.C0 = CFrame.new(0, 0, 0)
  3607. Y.Parent = Y.Part0
  3608. end
  3609.  
  3610. local h = g:GetChildren()
  3611. for i = 1, # h do
  3612. if h[i].className == "Part" then
  3613. h[i].Anchored = false
  3614. h[i].CanCollide = false
  3615. end
  3616. end
  3617.  
  3618. end
  3619.  
  3620. end
  3621.  
  3622. script.Parent.Touched:connect(onTouched)
  3623. end))
  3624. Script272.Name = "Leg1"
  3625. Script272.Parent = Part270
  3626. table.insert(cors,sandbox(Script272,function()
  3627. function onTouched(hit)
  3628. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  3629. local g = script.Parent.Parent.Leg1:clone()
  3630. g.Parent = hit.Parent
  3631. local C = g:GetChildren()
  3632. for i=1, #C do
  3633. if C[i].className == "Part" then
  3634. local W = Instance.new("Weld")
  3635. W.Part0 = g.Middle
  3636. W.Part1 = C[i]
  3637. local CJ = CFrame.new(g.Middle.Position)
  3638. local C0 = g.Middle.CFrame:inverse()*CJ
  3639. local C1 = C[i].CFrame:inverse()*CJ
  3640. W.C0 = C0
  3641. W.C1 = C1
  3642. W.Parent = g.Middle
  3643. end
  3644. local Y = Instance.new("Weld")
  3645. Y.Part0 = hit.Parent["Left Leg"]
  3646. Y.Part1 = g.Middle
  3647. Y.C0 = CFrame.new(0, 0, 0)
  3648. Y.Parent = Y.Part0
  3649. end
  3650.  
  3651. local h = g:GetChildren()
  3652. for i = 1, # h do
  3653. if h[i].className == "Part" then
  3654. h[i].Anchored = false
  3655. h[i].CanCollide = false
  3656. end
  3657. end
  3658.  
  3659. end
  3660.  
  3661. end
  3662.  
  3663. script.Parent.Touched:connect(onTouched)
  3664. end))
  3665. Script273.Parent = Part270
  3666. table.insert(cors,sandbox(Script273,function()
  3667. function onTouch(part)
  3668. local human = part.Parent:findFirstChild("Humanoid")
  3669. if human ~= nil then
  3670. part.Parent:findFirstChild("Head").Transparency = 0.98
  3671. part.Parent:findFirstChild("Torso").Transparency = 1
  3672. part.Parent:findFirstChild("Left Arm").Transparency = 1
  3673. part.Parent:findFirstChild("Right Arm").Transparency = 1
  3674. part.Parent:findFirstChild("Left Leg").Transparency = 1
  3675. part.Parent:findFirstChild("Right Leg").Transparency = 1
  3676. end
  3677. end
  3678. script.Parent.Touched:connect(onTouch)
  3679.  
  3680. --COLORS
  3681.  
  3682. --1 = white
  3683. --208 = Light stone grey
  3684. --194 = Medium stone grey
  3685. --199 = Dark stone grey
  3686. --26 = Black
  3687. --21 = Bright red
  3688. --24 = Bright yellow
  3689. --226 = Cool yellow
  3690. --23 = Bright blue
  3691. --107 = Bright bluish green
  3692. --102 = Medium blue
  3693. --11 = Pastel blue
  3694. --45 = Light blue
  3695. --135 = Sand blue
  3696. --106 = Bright orange
  3697. --105 = Br. yellowish orange
  3698. --141 = Earth green
  3699. --28 = Dark green
  3700. --37 = Bright green
  3701. --119 = Br. yellowish green
  3702. --29 = Medium green
  3703. --151 = Sand green
  3704. --38 = Dark orange
  3705. --192 = Reddish brown
  3706. --104 = Bright violet
  3707. --9 = Light reddish violet
  3708. --101 = Medium red
  3709. --5 = Brick Yellow
  3710. --153 = Sand red
  3711. --217 = Brown
  3712. --18 = Nougat
  3713. --125 = Light orange
  3714.  
  3715.  
  3716. end))
  3717. Script274.Name = "WalkSpeed Script"
  3718. Script274.Parent = Part270
  3719. table.insert(cors,sandbox(Script274,function()
  3720. local debounce = false
  3721.  
  3722. function onTouch(part)
  3723.  
  3724. local human = part.Parent:findFirstChild("Humanoid")
  3725. if (human ~= nil) and debounce == false then
  3726.  
  3727. debounce = true
  3728.  
  3729. human.WalkSpeed = 20-- or whatever number
  3730.  
  3731. wait(2)
  3732. debounce = false
  3733. end
  3734. end
  3735.  
  3736.  
  3737. script.Parent.Touched:connect(onTouch)
  3738.  
  3739. end))
  3740. Script275.Name = "Leg2"
  3741. Script275.Parent = Part270
  3742. table.insert(cors,sandbox(Script275,function()
  3743. function onTouched(hit)
  3744. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  3745. local g = script.Parent.Parent.Leg2:clone()
  3746. g.Parent = hit.Parent
  3747. local C = g:GetChildren()
  3748. for i=1, #C do
  3749. if C[i].className == "Part" then
  3750. local W = Instance.new("Weld")
  3751. W.Part0 = g.Middle
  3752. W.Part1 = C[i]
  3753. local CJ = CFrame.new(g.Middle.Position)
  3754. local C0 = g.Middle.CFrame:inverse()*CJ
  3755. local C1 = C[i].CFrame:inverse()*CJ
  3756. W.C0 = C0
  3757. W.C1 = C1
  3758. W.Parent = g.Middle
  3759. end
  3760. local Y = Instance.new("Weld")
  3761. Y.Part0 = hit.Parent["Right Leg"]
  3762. Y.Part1 = g.Middle
  3763. Y.C0 = CFrame.new(0, 0, 0)
  3764. Y.Parent = Y.Part0
  3765. end
  3766.  
  3767. local h = g:GetChildren()
  3768. for i = 1, # h do
  3769. if h[i].className == "Part" then
  3770. h[i].Anchored = false
  3771. h[i].CanCollide = false
  3772. end
  3773. end
  3774.  
  3775. end
  3776.  
  3777. end
  3778.  
  3779. script.Parent.Touched:connect(onTouched)
  3780. end))
  3781. Script276.Name = "Arm2"
  3782. Script276.Parent = Part270
  3783. table.insert(cors,sandbox(Script276,function()
  3784. function onTouched(hit)
  3785. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  3786. local g = script.Parent.Parent.Arm2:clone()
  3787. g.Parent = hit.Parent
  3788. local C = g:GetChildren()
  3789. for i=1, #C do
  3790. if C[i].className == "Part" then
  3791. local W = Instance.new("Weld")
  3792. W.Part0 = g.Middle
  3793. W.Part1 = C[i]
  3794. local CJ = CFrame.new(g.Middle.Position)
  3795. local C0 = g.Middle.CFrame:inverse()*CJ
  3796. local C1 = C[i].CFrame:inverse()*CJ
  3797. W.C0 = C0
  3798. W.C1 = C1
  3799. W.Parent = g.Middle
  3800. end
  3801. local Y = Instance.new("Weld")
  3802. Y.Part0 = hit.Parent["Right Arm"]
  3803. Y.Part1 = g.Middle
  3804. Y.C0 = CFrame.new(0, 0, 0)
  3805. Y.Parent = Y.Part0
  3806. end
  3807.  
  3808. local h = g:GetChildren()
  3809. for i = 1, # h do
  3810. if h[i].className == "Part" then
  3811. h[i].Anchored = false
  3812. h[i].CanCollide = false
  3813. end
  3814. end
  3815.  
  3816. end
  3817.  
  3818. end
  3819.  
  3820. script.Parent.Touched:connect(onTouched)
  3821. end))
  3822. Script277.Name = "Torso"
  3823. Script277.Parent = Part270
  3824. table.insert(cors,sandbox(Script277,function()
  3825. function onTouched(hit)
  3826. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  3827. local g = script.Parent.Parent.Chest:clone()
  3828. g.Parent = hit.Parent
  3829. local C = g:GetChildren()
  3830. for i=1, #C do
  3831. if C[i].className == "Part" then
  3832. local W = Instance.new("Weld")
  3833. W.Part0 = g.Middle
  3834. W.Part1 = C[i]
  3835. local CJ = CFrame.new(g.Middle.Position)
  3836. local C0 = g.Middle.CFrame:inverse()*CJ
  3837. local C1 = C[i].CFrame:inverse()*CJ
  3838. W.C0 = C0
  3839. W.C1 = C1
  3840. W.Parent = g.Middle
  3841. end
  3842. local Y = Instance.new("Weld")
  3843. Y.Part0 = hit.Parent.Torso
  3844. Y.Part1 = g.Middle
  3845. Y.C0 = CFrame.new(0, 0, 0)
  3846. Y.Parent = Y.Part0
  3847. end
  3848.  
  3849. local h = g:GetChildren()
  3850. for i = 1, # h do
  3851. if h[i].className == "Part" then
  3852. h[i].Anchored = false
  3853. h[i].CanCollide = false
  3854. end
  3855. end
  3856.  
  3857. end
  3858. end
  3859.  
  3860. script.Parent.Touched:connect(onTouched)
  3861.  
  3862. end))
  3863. Script278.Name = "HatRemover"
  3864. Script278.Parent = Part270
  3865. table.insert(cors,sandbox(Script278,function()
  3866. function onTouched(hit)
  3867. local d = hit.Parent:GetChildren()
  3868. for i=1, #d do
  3869. if (d[i].className == "Hat") then
  3870. d[i]:remove()
  3871. end
  3872. end
  3873. end
  3874.  
  3875. script.Parent.Touched:connect(onTouched)
  3876. end))
  3877. CylinderMesh279.Parent = Part270
  3878. Script280.Name = "HatRemover"
  3879. Script280.Parent = Part270
  3880. table.insert(cors,sandbox(Script280,function()
  3881. function onTouched(hit)
  3882. local d = hit.Parent:GetChildren()
  3883. for i=1, #d do
  3884. if (d[i].className == "Accessory") then
  3885. d[i]:remove()
  3886. end
  3887. end
  3888. end
  3889.  
  3890. script.Parent.Touched:connect(onTouched)
  3891. end))
  3892. Script281.Name = "FaceRemover"
  3893. Script281.Parent = Part270
  3894. table.insert(cors,sandbox(Script281,function()
  3895. function onTouched(hit)
  3896.  
  3897. hit.Parent.Head.face.Texture = ""
  3898.  
  3899. end
  3900.  
  3901. script.Parent.Touched:connect(onTouched)
  3902. end))
  3903. Model282.Name = "Arm2"
  3904. Model282.Parent = Model228
  3905. Part283.Name = "Middle"
  3906. Part283.Parent = Model282
  3907. Part283.CFrame = CFrame.new(5.76490879, 3.11139202, 8.8701334, -0.00146758754, 0.00145467487, -1.00000691, 0.0126374271, 0.999922872, 0.00143532362, 0.99991858, -0.0126416013, -0.00148503133)
  3908. Part283.Orientation = Vector3.new(-0.0799999982, -90.0899963, 0.720000029)
  3909. Part283.Position = Vector3.new(5.76490879, 3.11139202, 8.8701334)
  3910. Part283.Rotation = Vector3.new(-0.720000029, -90, 0)
  3911. Part283.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3912. Part283.Transparency = 1
  3913. Part283.Size = Vector3.new(1, 2, 1)
  3914. Part283.Anchored = true
  3915. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3916. Part283.BrickColor = BrickColor.new("Black")
  3917. Part283.Material = Enum.Material.SmoothPlastic
  3918. Part283.TopSurface = Enum.SurfaceType.Smooth
  3919. Part283.brickColor = BrickColor.new("Black")
  3920. Part283.FormFactor = Enum.FormFactor.Symmetric
  3921. Part283.formFactor = Enum.FormFactor.Symmetric
  3922. Part284.Name = "Middle"
  3923. Part284.Parent = Model282
  3924. Part284.CFrame = CFrame.new(5.76357412, 2.18672347, 8.88183498, -0.0133467987, -0.00133267732, -0.999919057, -0.00200286997, 1.00000083, -0.00130673556, 0.999908566, 0.00197888119, -0.0133484807)
  3925. Part284.Orientation = Vector3.new(0.0700000003, -90.7600021, -0.109999999)
  3926. Part284.Position = Vector3.new(5.76357412, 2.18672347, 8.88183498)
  3927. Part284.Rotation = Vector3.new(174.410004, -89.2699966, 174.300003)
  3928. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3929. Part284.Size = Vector3.new(1, 0.900000513, 1)
  3930. Part284.Anchored = true
  3931. Part284.BottomSurface = Enum.SurfaceType.Smooth
  3932. Part284.BrickColor = BrickColor.new("Black")
  3933. Part284.Material = Enum.Material.SmoothPlastic
  3934. Part284.TopSurface = Enum.SurfaceType.Smooth
  3935. Part284.brickColor = BrickColor.new("Black")
  3936. Part284.FormFactor = Enum.FormFactor.Symmetric
  3937. Part284.formFactor = Enum.FormFactor.Symmetric
  3938. SpecialMesh285.Parent = Part284
  3939. SpecialMesh285.MeshId = "rbxassetid://542758593"
  3940. SpecialMesh285.MeshType = Enum.MeshType.FileMesh
  3941. Script286.Name = "Instrouctions"
  3942. Script286.Parent = Model228
  3943. table.insert(cors,sandbox(Script286,function()
  3944. end))
  3945. Camera287.Name = "ThumbnailCamera"
  3946. Camera287.Parent = Model0
  3947. Camera287.CFrame = CFrame.new(-3.64114618, 5.33262205, 44.2354813, 0.0292795394, -0.0440480113, 0.998600245, -0, 0.999028563, 0.044066906, -0.999571264, -0.00129025872, 0.0292510986)
  3948. Camera287.CoordinateFrame = CFrame.new(-3.64114618, 5.33262205, 44.2354813, 0.0292795394, -0.0440480113, 0.998600245, -0, 0.999028563, 0.044066906, -0.999571264, -0.00129025872, 0.0292510986)
  3949. Camera287.FieldOfView = 30
  3950. Camera287.Focus = CFrame.new(-5.63834667, 5.24448824, 44.1769791, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3951. Camera287.HeadLocked = false
  3952. Camera287.focus = CFrame.new(-5.63834667, 5.24448824, 44.1769791, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3953. for i,v in pairs(mas:GetChildren()) do
  3954. v.Parent = workspace
  3955. pcall(function() v:MakeJoints() end)
  3956. end
  3957. mas:Destroy()
  3958. for i,v in pairs(cors) do
  3959. spawn(function()
  3960. pcall(v)
  3961. end)
  3962. end
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