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Drewgamer VoidExpanse Log

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Jun 28th, 2015
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  1. 28.6.15 10:03:09.2298 [IMP] Log file opened. Time UTC offset is: -04:00:00
  2. 28.6.15 10:03:09.2328 [IMP] VoidExpanse game client runtime v1.4.4
  3. AtomicTorch Studio (c) 2013-2015
  4. All rights reserved.
  5. 28.6.15 10:03:09.2348 [IMP] Operations timed using the system's high-resolution performance counter.
  6. Timer is accurate within 100 nanoseconds
  7. Timer frequency in ticks per second = 10000000
  8. 28.6.15 10:03:09.2358 [IMP] System info:
  9. OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  10. CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (cores 4)
  11. RAM: 16361Mb
  12. GPU: NVIDIA GeForce GTX 970 (3072Mb VRAM, shaders 30, shadows=yes, stencil=yes)
  13. Screen resolution: 1920x1080 (HiDPI=no)
  14. Renderer: Direct3D 9.0c [nvd3dum.dll 9.18.13.5286]
  15. Launch command line: D:\SteamLibrary\steamapps\common\VoidExpanse\VoidExpanse.exe
  16. Current path: D:\SteamLibrary\steamapps\common\VoidExpanse
  17. Static data path: D:\SteamLibrary\steamapps\common\VoidExpanse
  18. Dynamic data path: C:\Users\Andrew\Documents\AtomicTorchStudio\VoidExpanse
  19. Texture loading plugin supported: yes
  20. 28.6.15 10:03:09.2988 [IMP] The settings file loaded successfully
  21. 28.6.15 10:03:09.3708 [INF] The configuration file saved successfully.
  22. 28.6.15 10:03:09.3718 [IMP] Core folder: "D:\SteamLibrary\steamapps\common\VoidExpanse\Core"
  23. Mods folder: "C:\Users\Andrew\Documents\AtomicTorchStudio\VoidExpanse\Mods"
  24. 28.6.15 10:03:09.4118 [IMP] Cache root path: C:\Users\Andrew\AppData\Local\Temp\AtomicTorchStudio\VoidExpanse
  25. 28.6.15 10:03:09.4138 [IMP] Steam subscribed mods count: 0
  26. 28.6.15 10:03:09.4198 [IMP] Virtual file system init with core mod file path:
  27. D:\SteamLibrary\steamapps\common\VoidExpanse\Core\core.cpk
  28. Mods file paths:
  29. (none)
  30. 28.6.15 10:03:09.4648 [IMP] Virtual file system initialized successfully:
  31. Core mod: core
  32. Mods list:
  33. --no mods--
  34. Total files count: 2557
  35. 28.6.15 10:03:09.6188 [IMP] Reloading XML data for XmlLanguagesProvider. Data validation is: disabled
  36. 28.6.15 10:03:09.6238 [IMP] Xml data loading result: success
  37. Loaded objects types:
  38. languagedefinitions: 2
  39.  
  40. 28.6.15 10:03:09.6598 [IMP] Current language: en_us
  41. 28.6.15 10:03:09.7558 [IMP] Stopwatch localize xmls: 93.4ms
  42. 28.6.15 10:03:09.7558 [IMP] Localization: total 93 XML files localized
  43. 28.6.15 10:03:09.7558 [IMP] Localization initialized for language en_us
  44. 28.6.15 10:03:09.7558 [IMP] Reloading XML data for XmlDataProvider. Data validation is: disabled
  45. 28.6.15 10:03:09.8398 [IMP] Stopwatch loading xmls: 74.07ms
  46. 28.6.15 10:03:09.8428 [IMP] Xml data loading result: success
  47. Loaded objects types:
  48. asteroids: 6
  49. characters: 9
  50. skills: 111
  51. itemboosters: 15
  52. itemconsumables: 8
  53. itemdevices: 14
  54. itemengines: 8
  55. itemfueltanks: 6
  56. itemgenerators: 7
  57. itemgrapplers: 5
  58. itemhulls: 35
  59. itemstatics: 18
  60. itemresources: 12
  61. itemradars: 6
  62. itemrcss: 6
  63. itemshields: 12
  64. itemweapons: 62
  65. spacestations: 5
  66. jumpgates: 1
  67. trails: 13
  68. spaceobjects: 9
  69. topics: 72
  70. npctypes: 75
  71. crates: 3
  72. visualeffects: 7
  73. decorations: 4
  74. itemlists: 23
  75. factions: 6
  76. playlists: 24
  77. specialobjects: 5
  78.  
  79. 28.6.15 10:03:09.8428 [IMP] Physics FPS set to: 20; Input Cursor update rate per second set to: 20
  80. 28.6.15 10:03:09.8448 [IMP] Current log severity: Important
  81. 28.6.15 10:03:09.8458 [IMP] UnityApi was reset
  82. 28.6.15 10:03:09.9428 [IMP] Command binding completed successfully. Total binded commands count: 281.
  83. 28.6.15 10:03:09.9538 [IMP] GameStats: successfully loaded from "C:\Users\Andrew\Documents\AtomicTorchStudio\VoidExpanse\Stats.db"
  84. 28.6.15 10:03:09.9668 [IMP] Achievements givers initiated. Total 4 givers.
  85. 28.6.15 10:03:09.9878 [IMP] GameClient: Modules Master, Auth, Chat, Items, Misc, Player, World, Dialog, Singleplayer, Device, SpaceStation, Party, Hack, Core initialized
  86. 28.6.15 10:03:10.0158 [IMP] MasterServerClient: SocketClient: Socket-client trying to connect to: 69.162.166.150:4003 (UDP)
  87. Connecting timeout: 5s | Connection timeout: 25s
  88. 28.6.15 10:03:10.0218 [IMP] StatesManager: total 25 states: CharacterCreation, ConnectionDropped, Console, ContainerExchange, GameEnd, GameOver, Gameplay, Hacking, Help, InGameMenu, LanguageSelection, Loading, LocalServerFatalError, Logo, MainMenu, MasterLogin, MasterUsernameSelection, ModsSettings, NpcDialog, OnlineUsers, Options, PlayerMenu, PlayerShipRespawned, SpaceStation, Tutorial
  89. 28.6.15 10:03:10.0238 [IMP] Primary state changed to Logo
  90. 28.6.15 10:03:10.0238 [IMP] Primary state opened: Logo
  91. 28.6.15 10:03:10.0238 [IMP] State became active: Logo
  92. 28.6.15 10:03:10.0258 [IMP] FxManager initialized
  93. 28.6.15 10:03:10.0298 [IMP] UpdateMusic(): state=Logo
  94. 28.6.15 10:03:10.1918 [IMP] UI base size changed: 1024x768; scale=1.00
  95. 28.6.15 10:03:10.2038 [IMP] AvatarsCache released
  96. 28.6.15 10:03:10.2068 [IMP] TextureCache released
  97. 28.6.15 10:03:10.2118 [IMP] ModelsLoader and Materials cache cleared
  98. 28.6.15 10:03:10.2148 [IMP] UnityApi was reset
  99. 28.6.15 10:03:10.2188 [IMP] CustomThreadPool ClientThreadHelper started with 4 total threads, 4 active threads max.
  100. 28.6.15 10:03:10.2188 [IMP] ClientThreadHelper created with 4 total threads (4 active threads maximum)
  101. 28.6.15 10:03:10.2538 [IMP] Applying all client settings
  102. 28.6.15 10:03:10.2558 [IMP] Set resolution invoked 1920x1080
  103. 28.6.15 10:03:10.2558 [IMP] Screen resolution change no need to 1920x1080
  104. 28.6.15 10:03:10.2558 [IMP] Set Display mode invoked: go to Fullscreen
  105. 28.6.15 10:03:10.2568 [IMP] TEXTURES REFRESH STARTED!
  106. 28.6.15 10:03:10.2578 [IMP] Current quality level: Level4 (Level4)
  107. 28.6.15 10:03:10.2588 [IMP] Frame limit setting: Off; TargetFrameRate: -1; vSync count: 0
  108. 28.6.15 10:03:10.2588 [IMP] TEXTURES REFRESH ALREADY IN PROGRESS
  109. 28.6.15 10:03:10.2588 [IMP] Set anti-aliasing setting: MSAAx8
  110. 28.6.15 10:03:10.2598 [IMP] Color blind mode: Off
  111. 28.6.15 10:03:10.2608 [IMP] Applying AutoPauseSingleplayer: True
  112. 28.6.15 10:03:10.2618 [IMP] Trails length set to: Long
  113. 28.6.15 10:03:10.2708 [IMP] Loading XAML control: Assets.UI.Logo
  114. 28.6.15 10:03:10.2708 [IMP] States cache is null
  115. 28.6.15 10:03:10.2828 [IMP] ScreenActual size changed: 1920x1080 (coef=1.41)
  116. 28.6.15 10:03:10.2968 [IMP] UpdateMusic(): state=Logo
  117. 28.6.15 10:03:10.4029 [IMP] Cleanup avatars cache...
  118. 28.6.15 10:03:10.4039 [IMP] Avatars textures reloaded: avatars count is 0
  119. 28.6.15 10:03:10.4039 [IMP] TEXTURES REFRESH COMPLETED
  120. 28.6.15 10:03:15.0771 [IMP] MasterServerClient: SocketClient: Processing cycle for connection atomictorch.com:4003 stopped
  121. 28.6.15 10:03:15.0781 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 UDP: System.TimeoutException: No server answer received
  122. at AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
  123. at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
  124. at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
  125. 28.6.15 10:03:15.5031 [IMP] Primary state changing from Logo to MainMenu
  126. 28.6.15 10:03:15.5031 [IMP] Primary state closed: Logo
  127. 28.6.15 10:03:15.5031 [IMP] States cache is null
  128. 28.6.15 10:03:15.5061 [IMP] State became inactive: Logo
  129. 28.6.15 10:03:15.5071 [IMP] Loading splash screen "before scene change" go overlay
  130. 28.6.15 10:03:15.5091 [IMP] Splash screen added: "before scene change"
  131. 28.6.15 10:03:16.3042 [IMP] AudioSystem toggled mute sounds: yes
  132. 28.6.15 10:03:16.3242 [IMP] ClientThreadHelper clear
  133. 28.6.15 10:03:16.3242 [IMP] CustomThreadPool ClientThreadHelper dispose started
  134. 28.6.15 10:03:16.3242 [IMP] CustomThreadPool ClientThreadHelper disposed
  135. 28.6.15 10:03:16.3242 [IMP] ClientThreadHelper destroyed
  136. 28.6.15 10:03:16.3242 [IMP] ClientThreadHelper clear
  137. 28.6.15 10:03:16.3242 [IMP] CustomThreadPool ClientThreadHelper dispose started
  138. 28.6.15 10:03:16.3242 [IMP] CustomThreadPool ClientThreadHelper disposed
  139. 28.6.15 10:03:16.3242 [IMP] ClientThreadHelper destroyed
  140. 28.6.15 10:03:16.3252 [IMP] AudioSystem toggled mute sounds: no
  141. 28.6.15 10:03:16.3342 [IMP] Primary state changed to MainMenu
  142. 28.6.15 10:03:16.3392 [IMP] Primary state opened: MainMenu
  143. 28.6.15 10:03:16.3392 [IMP] State became active: MainMenu
  144. 28.6.15 10:03:16.3392 [IMP] AvatarsCache released
  145. 28.6.15 10:03:16.3392 [IMP] TextureCache released
  146. 28.6.15 10:03:16.3392 [IMP] ModelsLoader and Materials cache cleared
  147. 28.6.15 10:03:16.3392 [IMP] UnityApi was reset
  148. 28.6.15 10:03:16.3402 [IMP] CustomThreadPool ClientThreadHelper started with 4 total threads, 4 active threads max.
  149. 28.6.15 10:03:16.3402 [IMP] ClientThreadHelper created with 4 total threads (4 active threads maximum)
  150. 28.6.15 10:03:16.3432 [IMP] Loading splash screen "Loader splash screen" go overlay
  151. 28.6.15 10:03:16.3442 [IMP] AudioSystem toggled mute sounds: yes
  152. 28.6.15 10:03:16.3762 [IMP] Preloading control in cache
  153. 28.6.15 10:03:16.3772 [IMP] Star dust layers count: 4
  154. 28.6.15 10:03:16.3782 [IMP] GalaxyRenderer: current star system is null (MainMenu maybe?): id=0
  155. 28.6.15 10:03:16.3832 [IMP] First time loading texture with the texture plugin. Texture: content/textures/backgrounds/nebulas_generic/nebula_5.jpg|mipmap=1|transparent=1|premultAlpha=0|normalmap=0|compressed=1|filterMode=Trilinear
  156. 28.6.15 10:03:16.4192 [IMP] UpdateMusic(): state=MainMenu
  157. 28.6.15 10:03:16.4192 [IMP] Preloading control in cache for state: Options
  158. 28.6.15 10:03:16.4342 [IMP] Window instantiated:
  159. 28.6.15 10:03:17.6023 [IMP] Controls preloaded to cache
  160. 28.6.15 10:03:17.6043 [IMP] Loading XAML control: Assets.UI.Menus.MainMenu
  161. 28.6.15 10:03:17.6213 [IMP] State became inactive: MainMenu
  162. 28.6.15 10:03:17.6213 [IMP] Modal state opened: MasterLogin
  163. 28.6.15 10:03:17.6213 [IMP] State became active: MasterLogin
  164. 28.6.15 10:03:17.7263 [IMP] Starting nebulas loading for current star system: currentLoadingId=1 color code: 0.5477248 seed: 4667581
  165. 28.6.15 10:03:17.7303 [IMP] Nebulas generated: BaseColor=0.5 (ColorIndex=Purple, Seed=4667581)
  166. 28.6.15 10:03:17.7323 [IMP] Stop local server request
  167. 28.6.15 10:03:17.7353 [IMP] Loading XAML control: Assets.UI.Menus.Auth.SteamAuthWindow
  168. 28.6.15 10:03:17.7533 [IMP] Dialog window shown: Connecting to Master Server: Assets.UI.Game.LoadingDisplayControl
  169. 28.6.15 10:03:17.7613 [IMP] Window instantiated: Master Login Menu State(Clone)
  170. 28.6.15 10:03:17.7913 [IMP] Opening window: Dialog window "Connecting to Master Server"
  171. 28.6.15 10:03:17.7913 [IMP] ZIndex for window Dialog window "Connecting to Master Server" set to 602
  172. 28.6.15 10:03:17.7943 [IMP] Window will be opened after delay: Dialog window "Connecting to Master Server" delay: 400ms
  173. 28.6.15 10:03:17.7993 [IMP] Opening window: SteamAuthWindowControl
  174. 28.6.15 10:03:17.7993 [IMP] ZIndex for window SteamAuthWindowControl set to 104
  175. 28.6.15 10:03:17.7993 [IMP] Window will be opened now: SteamAuthWindowControl
  176. 28.6.15 10:03:17.9883 [IMP] Loading screen (MainMenu) waiting:
  177. IsModelsLoaded: yes
  178. IsTexturesLoaded: no
  179. IsBackgroundsRendered: no
  180. Tasks remains: bg_thread_count=3, mainthread_count=0
  181. 28.6.15 10:03:18.0313 [IMP] Steam encrypted ticket response success: k_EResultOK bIoFailure: False
  182. 28.6.15 10:03:18.0893 [IMP] Loading screen (MainMenu) waiting:
  183. IsModelsLoaded: yes
  184. IsTexturesLoaded: no
  185. IsBackgroundsRendered: no
  186. Tasks remains: bg_thread_count=1, mainthread_count=0
  187. 28.6.15 10:03:18.2923 [IMP] AudioSystem toggled mute sounds: no
  188. 28.6.15 10:03:18.2953 [IMP] Primary playlist switched to: playlist_special_menu
  189. 28.6.15 10:03:18.2963 [IMP] Next track is content/music/menu_001.ogg. Playlist: playlist_special_menu
  190. 28.6.15 10:03:18.2993 [IMP] Play music: menu_001.ogg; queue mode: NoQueue; transition: Fade
  191. 28.6.15 10:03:18.2993 [IMP] PlayMusicSimple(): menu_001.ogg
  192. 28.6.15 10:03:18.3003 [IMP] Audio cache temp dir: C:\Users\Andrew\AppData\Local\Temp\AtomicTorchStudio\VoidExpanse\SFX
  193. 28.6.15 10:03:21.0895 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 TCP: System.TimeoutException: Connecting timeout: no server answer received
  194. at AtomicTorch.GameEngine.Common.Network.DefaultTCP.TcpSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
  195. at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
  196. at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
  197. 28.6.15 10:03:22.0895 [IMP] MasterServerClient: SocketClient: Socket-client trying to connect to: 69.162.166.150:4003 (UDP)
  198. Connecting timeout: 5s | Connection timeout: 25s
  199. 28.6.15 10:03:27.1398 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 UDP: System.TimeoutException: No server answer received
  200. at AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
  201. at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
  202. at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
  203. 28.6.15 10:03:27.1398 [IMP] MasterServerClient: SocketClient: Processing cycle for connection atomictorch.com:4003 stopped
  204. 28.6.15 10:03:33.1402 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 TCP: System.TimeoutException: Connecting timeout: no server answer received
  205. at AtomicTorch.GameEngine.Common.Network.DefaultTCP.TcpSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
  206. at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
  207. at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
  208. 28.6.15 10:03:34.1402 [IMP] MasterServerClient: SocketClient: Socket-client trying to connect to: 69.162.166.150:4003 (UDP)
  209. Connecting timeout: 5s | Connection timeout: 25s
  210. 28.6.15 10:03:39.1905 [IMP] MasterServerClient: SocketClient: Processing cycle for connection atomictorch.com:4003 stopped
  211. 28.6.15 10:03:39.1905 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 UDP: System.TimeoutException: No server answer received
  212. at AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
  213. at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
  214. at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
  215. 28.6.15 10:03:39.1945 [ERR] Fail to establish connection with the Master Server (atomictorch.com:4003), go to offline mode
  216. 28.6.15 10:03:39.1945 [IMP] Window will be closed: Dialog window "Connecting to Master Server"
  217. 28.6.15 10:03:39.1965 [IMP] Dialog window shown: Internet error: Can't connect to the Master Server. Please check your Internet connection. [Try again] [Quit]
  218. 28.6.15 10:03:39.2015 [IMP] Opening window: Dialog window "Internet error"
  219. 28.6.15 10:03:39.2025 [IMP] ZIndex for window Dialog window "Internet error" set to 606
  220. 28.6.15 10:03:39.2025 [IMP] Window will be opened now: Dialog window "Internet error"
  221. 28.6.15 10:03:39.3535 [IMP] Window closed: Dialog window "Connecting to Master Server"
  222. 28.6.15 10:03:42.1257 [IMP] Window will be closed: Dialog window "Internet error"
  223. 28.6.15 10:03:42.2857 [IMP] Window closed: Dialog window "Internet error"
  224. 28.6.15 10:03:42.2897 [IMP] Application quit invoked: shutting down networking and threads
  225. 28.6.15 10:03:42.2897 [IMP] Stop local server request
  226. 28.6.15 10:03:42.2897 [IMP] Loading splash screen "quit" go overlay
  227. 28.6.15 10:03:42.2907 [IMP] Splash screen added: "quit"
  228. 28.6.15 10:03:42.3337 [IMP] GameStats: successfully saved at "C:\Users\Andrew\Documents\AtomicTorchStudio\VoidExpanse\Stats.db"
  229. 28.6.15 10:03:43.0897 [IMP] AudioSystem toggled mute sounds: yes
  230. 28.6.15 10:03:43.0907 [IMP] Application quit: onLoadingShown()
  231. 28.6.15 10:03:43.0907 [IMP] AudioSystem toggled mute sounds: no
  232. 28.6.15 10:03:43.8968 [IMP] AudioSystem toggled mute sounds: yes
  233. 28.6.15 10:03:43.8968 [IMP] AudioSystem toggled mute music: yes
  234. 28.6.15 10:03:43.8968 [IMP] Pause music: menu_001.ogg
  235. 28.6.15 10:03:43.8978 [IMP] Application quit: success
  236. 28.6.15 10:03:43.8978 [IMP] Log file closed
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