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Dec 15th, 2018
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  1. hearthstone_use:
  2. type: world
  3. events:
  4. on player clicks with hearthstone_item using either_hand:
  5. - determine passively CANCELLED
  6. - repeat 36:
  7. - define base <player.location.add[<player.location.with_pose[0,<player.location.yaw.add[50]>].direction.vector.div[2].add[0,1.3,0]>]>
  8. - playeffect at:<def[base].add[<def[base].with_pose[0,<def[value].mul[10]>].direction.vector.div[3]>]> effect:REDSTONE qty:1 offset:0 special_data:1|blue
  9. - wait 1t
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