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- c=2.5
- s=2
- d=2
- f=40
- v=3
- t=3
- e=2
- return model =
- name: 'Birb'
- level: 7
- model: 2
- size: 2.2
- specs:
- shield:
- capacity: [550,550]
- reload: [13,13]
- generator:
- capacity: [270,270]
- reload: [70,70]
- ship:
- mass: 500
- speed: [90,90]
- rotation: [60,60]
- acceleration: [80,80]
- bodies:
- head:
- section_segments: 8
- offset:
- x: 0
- y: -60
- z: 10
- position:
- x: [0,0,0,0,0,0,0]
- y: [-10,0,20,30,43]
- z: [0,0,0,0,0]
- width: [0,5,12,13,0]
- height: [0,5/2,10/2,12/2,0]
- texture: [2,2,2,3]
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: -38
- z: 14
- position:
- x: [0,0,0,0,0,0,0]
- y: [-30/s,-10/s,10/s,15/s,20/s]
- z: [0,0,0,0,0]
- width: [0,10/s,15/s,10/s,5/s]
- height: [0,8/s,10/s,8/s,5/s]
- propeller: false
- texture: 9
- main:
- section_segments: 8
- offset:
- x: 0
- y: 16
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0]
- y: [-63,-60,-30,-20,0,20,60,80,80]
- z: [0,0,0,0,0,0,0,0]
- width: [0,5,13,14,18,16,12,14,10]
- height: [0,5,10,10,10,10,10,14,10]
- texture: [0,1,1]
- propeller: false
- laser:
- damage: [60,60]
- rate: 1
- type: 1
- speed: [180,180]
- number: 1
- angle: 0
- error: 0
- arms1:
- section_segments: 8
- offset:
- x: 15
- y: 20
- z: 1
- position:
- x: [0,0,0]
- y: [0,-10,37]
- z: [0,0,-2]
- width: [0,5,5]
- height: [0,5,5]
- texture: [4]
- propeller: false
- angle:50
- arms2:
- section_segments: 8
- offset:
- x: 43
- y: 30
- z: 1
- position:
- x: [0,3,-1,-2.7,-3.7]
- y: [0,-17,-10,33,47]
- z: [0,-1,-1,0,0]
- width: [0,0,5,5,4]
- height: [0,2,5,5,2]
- texture: [4]
- propeller: false
- angle:180
- arms3:
- section_segments: 6
- offset:
- x: 46
- y: 36
- z: 0
- position:
- x: [-31,-26,0,0,-10]
- y: [-40,-33,0,12,14]
- z: [0,0,0,0,-10,0,0,0]
- width: [4,6,6,6,6]
- height: [2,6,6,6,6]
- texture: [3,3,4,4,4]
- angle:320
- fingers1:
- section_segments: 8
- offset:
- x: 46.5
- y: -30
- z: 0
- position:
- x: [0,0,0,0,0]
- y: [0,2,10,20,20]
- z: [0,0,0,0,0]
- width: [0,5/d,5/d,5/d,0]
- height: [0,5/d,5/d,5/d,0]
- texture: [4]
- propeller: false
- laser:
- damage: [10,10]
- rate: 8
- type: 2
- speed: [140,140]
- number: 1
- angle: 0
- error: 0
- fingers2:
- section_segments: 8
- offset:
- x: 35
- y: -30
- z: 0
- position:
- x: [0,0,0,0,0]
- y: [4,6,10,20,20]
- z: [0,0,0,0,0]
- width: [0,5/d,5/d,5/d,0]
- height: [0,5/d,5/d,5/d,0]
- texture: [4]
- angle:30
- propeller:false
- laser:
- damage: [10,10]
- rate: 8
- type: 2
- speed: [140,140]
- number: 1
- angle: 0
- error: 0
- fingers3:
- section_segments: 8
- offset:
- x: 58
- y: -30
- z: 0
- position:
- x: [0,0,0,0,0]
- y: [4,6,10,20,20]
- z: [0,0,0,0,0]
- width: [0,5/d,5/d,5/d,0]
- height: [0,5/d,5/d,5/d,0]
- texture: [4]
- angle:-30
- propeller:false
- laser:
- damage: [10,10]
- rate: 8
- type: 2
- speed: [140,140]
- number: 1
- angle: 0
- error: 0
- legs:
- section_segments: 8
- offset:
- x: 30-5
- y: 90
- z: -5
- position:
- x: [0,0,0,0,0]
- y: [0,-26,-20,33,47]
- z: [-10,-10,-10,-10,0]
- width: [0,2,6,7,4]
- height: [0,1,5,5,2]
- texture: [4]
- propeller: false
- angle:190
- back_fingers1:
- section_segments: 8
- offset:
- x: 32
- y: 130
- z: -15
- position:
- x: [0,0,0,0,0]
- y: [0,2,10,20,20]
- z: [0,0,0,0,0]
- width: [0,5/d,5/d,5/d,0]
- height: [0,5/d,5/d,5/d,0]
- texture: [4]
- angle:190
- propeller: false
- back_fingers2:
- section_segments: 8
- offset:
- x: 21
- y: 130
- z: -15
- position:
- x: [0,0,0,0,0]
- y: [1,3,10,20,20]
- z: [0,0,0,0,0]
- width: [0,5/d,5/d,5/d,0]
- height: [0,5/d,5/d,5/d,0]
- texture: [4]
- angle:160
- propeller: false
- back_fingers3:
- section_segments: 8
- offset:
- x: 41
- y: 125
- z: -15
- position:
- x: [0,0,0,0,0]
- y: [-1,1,10,20,20]
- z: [0,0,0,0,0]
- width: [0,5/d,5/d,5/d,0]
- height: [0,5/d,5/d,5/d,0]
- texture: [4]
- angle:220
- propeller: false
- front_spike:
- section_segments: 10
- offset:
- x: 3
- y:10
- z: 0
- position:
- x: [0,0,0,0]
- y: [10/c,23/c,30/c,50/c]
- z: [-3/c,20/c,30/c,45/c]
- width: [15/c,10/c,6/c,0]
- height: [20/c,14/c,6/c,0]
- texture: [63]
- angle:20
- back_spike:
- section_segments: 10
- offset:
- x: 0
- y: 22
- z: 0
- position:
- x: [0,0,0,0]
- y: [10/c,23/c,30/c,50/c]
- z: [-3/c,20/c,30/c,45/c]
- width: [15/c,10/c,6/c,0]
- height: [20/c,14/c,6/c,0]
- texture: [63]
- side_propellers:
- section_segments: 12
- offset:
- x: 35
- y: 55
- z: -5
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-65/t,-60/t,-50/t,-20/t,10/t,30/t,55/t,75/t,60/t]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,8/e,10/e,10/e,10/e,10/e,10/e,15/e,0]
- height: [0,6/e,8/e,10/e,10/e,10/e,10/e,15/e,0]
- propeller: false
- texture: [4,63,4,4,4,4,12,12]
- side_propellers2:
- section_segments: 12
- offset:
- x: 35
- y: 70
- z: -5
- position:
- x: [0]
- y: [0]
- z: [0]
- width: [6]
- height: [5]
- propeller: true
- texture: [4]
- back_propulsor:
- section_segments: 8
- offset:
- x: 0
- y: 1
- z: 0
- position:
- x: [0,0,0,0]
- y: [80-20,95,102,100]
- z: [0,0,0,0]
- width: [5,14,10,0]
- height: [5,14,10,0]
- propeller: true
- texture: [63,63,12]
- wings_rail:
- section_segments: 6
- offset:
- x: 46.5
- y: -15
- z: 0
- position:
- x: [0,-5,0,2,4,4,7]
- y: [-50,-55,30,50,80,121,129]
- z: [0,0,0,0,0,0,0]
- width: [0,5,5,5,5,5,0]
- height: [0,2,2,2,2,2,0]
- texture: [3]
- angle:70
- propeller: false
- wings_support:
- section_segments: 6
- offset:
- x: 0
- y: 13.4
- z: 0
- position:
- x: [0,-15,-10,-7,-5,-5,-8]
- y: [-40+f,-45+f,30+f,50+f,80+f,80+f,109+f]
- z: [0,0,0,0,0,0,0]
- width: [0,60,30,20,10,10,0]
- height: [0,2,2,2,2,2,0]
- texture: [v]
- angle:90
- propeller: false
- wings_support2:
- section_segments: 6
- offset:
- x: 0
- y: 13.4
- z: 0
- position:
- x: [0,15,10,7,5,5,8]
- y: [-40+f,-45+f,30+f,50+f,80+f,80+f,109+f]
- z: [0,0,0,0,0,0,0]
- width: [0,60,30,20,10,10,0]
- height: [0,2,2,2,2,2,0]
- texture: [v]
- angle:270
- propeller: false
- wings:
- join:
- offset:
- x: 0
- y: 27.5
- z: 0
- length: [60,0,60,50]
- width: [110,70,70,40,0]
- angle: [0,0,0,0,0]
- position: [0,0,0,-2.5,-5]
- texture: [3]
- bump:
- position: 40
- size: 2
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