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- 2018-06-25 12:17:19.219> Log Started
- 2018-06-25 12:17:19.223> Timezone (local - UTC): -4h
- 2018-06-25 12:17:19.223> App Version: 0.6.3.9FC328
- 2018-06-25 12:17:19.223> Steam build: Always true
- 2018-06-25 12:17:19.223> Is official: True [NO][IS][NAMP]
- 2018-06-25 12:17:19.223> Environment.ProcessorCount: 8
- 2018-06-25 12:17:19.223> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2018-06-25 12:17:19.223> Environment.CommandLine: S:\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2018-06-25 12:17:19.224> Environment.Version: 4.6.2 or later (394806)
- 2018-06-25 12:17:19.224> Environment.CurrentDirectory: S:\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-06-25 12:17:19.224> Default Culture: en-US
- 2018-06-25 12:17:19.224> Default UI Culture: en-US
- 2018-06-25 12:17:19.224> IsAdmin: True
- 2018-06-25 12:17:19.228|Main thread> MyConfig.Load() - START
- 2018-06-25 12:17:19.230|Main thread> Path: C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-06-25 12:17:19.248|Main thread> RotationHints: False
- 2018-06-25 12:17:19.248|Main thread> GraphicsRenderer: DirectX 11
- 2018-06-25 12:17:19.248|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-06-25 12:17:19.248|Main thread> Language: 0
- 2018-06-25 12:17:19.248|Main thread> ControlsJoystickName: Disabled
- 2018-06-25 12:17:19.248|Main thread> GameVersion: 0.6.3.12260541
- 2018-06-25 12:17:19.248|Main thread> FirstTimeRun: False
- 2018-06-25 12:17:19.248|Main thread> VideoAdapter: 0
- 2018-06-25 12:17:19.248|Main thread> ScreenWidth: 1920
- 2018-06-25 12:17:19.248|Main thread> ScreenHeight: 1080
- 2018-06-25 12:17:19.248|Main thread> RefreshRate: 144001
- 2018-06-25 12:17:19.248|Main thread> WindowMode: 1
- 2018-06-25 12:17:19.248|Main thread> VerticalSync: False
- 2018-06-25 12:17:19.248|Main thread> RenderQuality: 1
- 2018-06-25 12:17:19.248|Main thread> FieldOfView: 70
- 2018-06-25 12:17:19.248|Main thread> GrassDensity: 1
- 2018-06-25 12:17:19.248|Main thread> VegetationViewDistance: 1000
- 2018-06-25 12:17:19.248|Main thread> AnisotropicFiltering: 4
- 2018-06-25 12:17:19.248|Main thread> FoliageDetails: 3
- 2018-06-25 12:17:19.248|Main thread> VoxelQuality: 0
- 2018-06-25 12:17:19.248|Main thread> RenderInterpolation: False
- 2018-06-25 12:17:19.248|Main thread> LowMemSwitchToLow: 0
- 2018-06-25 12:17:19.248|Main thread> GameVolume: 1
- 2018-06-25 12:17:19.248|Main thread> MusicVolume: 0
- 2018-06-25 12:17:19.248|Main thread> VoiceChatVolume: 1
- 2018-06-25 12:17:19.248|Main thread> HudWarnings: True
- 2018-06-25 12:17:19.248|Main thread> VoiceChat: False
- 2018-06-25 12:17:19.248|Main thread> EnableMuteWhenNotInFocus: False
- 2018-06-25 12:17:19.248|Main thread> EnableDynamicMusic: True
- 2018-06-25 12:17:19.248|Main thread> CubeBuilderBuildingMode: 0
- 2018-06-25 12:17:19.248|Main thread> AnimatedRotation: True
- 2018-06-25 12:17:19.248|Main thread> BuildingSizeHint: True
- 2018-06-25 12:17:19.248|Main thread> ShowCrosshair: True
- 2018-06-25 12:17:19.248|Main thread> InteractionHints: True
- 2018-06-25 12:17:19.248|Main thread> CompressSaveGames: True
- 2018-06-25 12:17:19.248|Main thread> ShowPlayerNamesOnHud: True
- 2018-06-25 12:17:19.248|Main thread> ReleasingAltResetsCamera: False
- 2018-06-25 12:17:19.248|Main thread> WorkerThreads: 8
- 2018-06-25 12:17:19.248|Main thread> MinimalHud: False
- 2018-06-25 12:17:19.248|Main thread> MutedPlayers:
- 2018-06-25 12:17:19.248|Main thread> ScreenshotSizeMultiplier: 1
- 2018-06-25 12:17:19.248|Main thread> Skin: Default
- 2018-06-25 12:17:19.248|Main thread> ControlsMouseInvertX: False
- 2018-06-25 12:17:19.248|Main thread> ControlsMouseInvertY: False
- 2018-06-25 12:17:19.248|Main thread> ControlsMouseSensitivity: 1.655
- 2018-06-25 12:17:19.248|Main thread> ControlsJoystickSensitivity: 0.2
- 2018-06-25 12:17:19.248|Main thread> GDPRConsent: False
- 2018-06-25 12:17:19.248|Main thread> GDPRConsent_Sent: True
- 2018-06-25 12:17:19.248|Main thread> CaptureMouse: False
- 2018-06-25 12:17:19.248|Main thread> GrassDistance: 300
- 2018-06-25 12:17:19.248|Main thread> TerrainLodQuality: 3
- 2018-06-25 12:17:19.248|Main thread> ShadingQuality: 3
- 2018-06-25 12:17:19.248|Main thread> ModelQuality: 3
- 2018-06-25 12:17:19.248|Main thread> InteractionHint: 2
- 2018-06-25 12:17:19.248|Main thread> Tutorial: 0
- 2018-06-25 12:17:19.248|Main thread> TextureQuality: 2
- 2018-06-25 12:17:19.248|Main thread> AmbientOcclusion: 0
- 2018-06-25 12:17:19.248|Main thread> MyConfig.Load() - END
- 2018-06-25 12:17:19.629|Main thread> AdapterInfo = {
- 2018-06-25 12:17:19.629|Main thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
- 2018-06-25 12:17:19.629|Main thread> Description = dev id: 7041, mem: 8470331392, shared mem: 8297205760, Luid: 51799, rev: 161, subsys id: 1651914818, vendor id: 4318
- 2018-06-25 12:17:19.629|Main thread> Driver version = 24.21.13.9811
- 2018-06-25 12:17:19.629|Main thread> Driver date = 20180601000000.000000-000
- 2018-06-25 12:17:19.629|Main thread> DriverUpdateNecessary = False
- 2018-06-25 12:17:19.629|Main thread> Adapter id = 0
- 2018-06-25 12:17:19.629|Main thread> Supported = True
- 2018-06-25 12:17:19.629|Main thread> RAM = 8470331392
- 2018-06-25 12:17:19.629|Main thread> Priority = 2
- 2018-06-25 12:17:19.629|Main thread> Multithreaded rendering supported = True
- 2018-06-25 12:17:19.629|Main thread> Output is attached = True
- 2018-06-25 12:17:19.629|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-06-25 12:17:19.629|Main thread> Display modes = {
- 2018-06-25 12:17:19.630|Main thread> DXGIOutput id = 0
- 2018-06-25 12:17:19.630|Main thread> 640x480@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 640x480@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 640x480@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 640x480@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 640x480@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 640x480@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 720x480@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 720x480@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 720x480@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 720x480@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 720x480@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 720x480@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 720x576@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 720x576@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 720x576@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 720x576@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 720x576@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 720x576@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 800x600@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 800x600@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 800x600@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 800x600@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 800x600@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 800x600@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1024x768@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1024x768@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1024x768@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1024x768@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1024x768@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1024x768@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1152x864@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1152x864@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1152x864@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1152x864@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1152x864@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1152x864@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x720@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x720@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x720@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x720@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x720@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x720@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x768@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x768@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x768@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x768@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x768@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x768@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x800@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x800@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x800@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x800@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x800@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x800@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x960@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x960@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x960@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x960@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x960@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x960@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x1024@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x1024@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x1024@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x1024@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x1024@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1280x1024@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1360x768@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1360x768@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1360x768@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1360x768@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1360x768@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1360x768@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1366x768@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1366x768@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1366x768@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1366x768@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1366x768@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1366x768@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1440x900@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1440x900@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1440x900@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1440x900@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1440x900@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1440x900@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x900@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x900@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x900@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x900@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x900@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x900@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x1024@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x1024@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x1024@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x1024@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x1024@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1600x1024@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1680x1050@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1680x1050@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1680x1050@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1680x1050@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1680x1050@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1680x1050@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> 1920x1080@120.004Hz
- 2018-06-25 12:17:19.630|Main thread> 1920x1080@120.504Hz
- 2018-06-25 12:17:19.630|Main thread> 1920x1080@144.001Hz
- 2018-06-25 12:17:19.630|Main thread> }
- 2018-06-25 12:17:19.630|Main thread> }
- 2018-06-25 12:17:19.632|Main thread> AdapterInfo = {
- 2018-06-25 12:17:19.632|Main thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY2
- 2018-06-25 12:17:19.632|Main thread> Description = dev id: 7041, mem: 8470331392, shared mem: 8297205760, Luid: 51799, rev: 161, subsys id: 1651914818, vendor id: 4318
- 2018-06-25 12:17:19.632|Main thread> Driver version = 24.21.13.9811
- 2018-06-25 12:17:19.632|Main thread> Driver date = 20180601000000.000000-000
- 2018-06-25 12:17:19.632|Main thread> DriverUpdateNecessary = False
- 2018-06-25 12:17:19.632|Main thread> Adapter id = 0
- 2018-06-25 12:17:19.632|Main thread> Supported = True
- 2018-06-25 12:17:19.632|Main thread> RAM = 8470331392
- 2018-06-25 12:17:19.632|Main thread> Priority = 2
- 2018-06-25 12:17:19.632|Main thread> Multithreaded rendering supported = True
- 2018-06-25 12:17:19.632|Main thread> Output is attached = True
- 2018-06-25 12:17:19.632|Main thread> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080}
- 2018-06-25 12:17:19.632|Main thread> Display modes = {
- 2018-06-25 12:17:19.633|Main thread> DXGIOutput id = 1
- 2018-06-25 12:17:19.633|Main thread> 640x480@60Hz
- 2018-06-25 12:17:19.633|Main thread> 640x480@75Hz
- 2018-06-25 12:17:19.633|Main thread> 640x480@72Hz
- 2018-06-25 12:17:19.633|Main thread> 640x480@59.94Hz
- 2018-06-25 12:17:19.633|Main thread> 720x480@60Hz
- 2018-06-25 12:17:19.633|Main thread> 720x480@59.94Hz
- 2018-06-25 12:17:19.633|Main thread> 720x576@50Hz
- 2018-06-25 12:17:19.633|Main thread> 800x600@75Hz
- 2018-06-25 12:17:19.633|Main thread> 800x600@56.25Hz
- 2018-06-25 12:17:19.633|Main thread> 800x600@60.317Hz
- 2018-06-25 12:17:19.633|Main thread> 800x600@72.188Hz
- 2018-06-25 12:17:19.633|Main thread> 1024x768@60.004Hz
- 2018-06-25 12:17:19.633|Main thread> 1024x768@70.069Hz
- 2018-06-25 12:17:19.633|Main thread> 1024x768@75.029Hz
- 2018-06-25 12:17:19.633|Main thread> 1152x864@75Hz
- 2018-06-25 12:17:19.633|Main thread> 1176x664@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1176x664@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1176x664@50Hz
- 2018-06-25 12:17:19.633|Main thread> 1176x664@50Hz
- 2018-06-25 12:17:19.633|Main thread> 1176x664@59.94Hz
- 2018-06-25 12:17:19.633|Main thread> 1176x664@59.94Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x720@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x720@50Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x720@59.94Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x768@59.79Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x768@59.79Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x800@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x800@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x960@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x1024@60.02Hz
- 2018-06-25 12:17:19.633|Main thread> 1280x1024@75.025Hz
- 2018-06-25 12:17:19.633|Main thread> 1360x768@59.79Hz
- 2018-06-25 12:17:19.633|Main thread> 1360x768@59.79Hz
- 2018-06-25 12:17:19.633|Main thread> 1366x768@59.79Hz
- 2018-06-25 12:17:19.633|Main thread> 1440x900@59.887Hz
- 2018-06-25 12:17:19.633|Main thread> 1600x900@59.954Hz
- 2018-06-25 12:17:19.633|Main thread> 1600x900@59.954Hz
- 2018-06-25 12:17:19.633|Main thread> 1600x1024@59.954Hz
- 2018-06-25 12:17:19.633|Main thread> 1600x1024@59.954Hz
- 2018-06-25 12:17:19.633|Main thread> 1600x1200@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1680x1050@59.954Hz
- 2018-06-25 12:17:19.633|Main thread> 1768x992@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1768x992@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1768x992@50Hz
- 2018-06-25 12:17:19.633|Main thread> 1768x992@50Hz
- 2018-06-25 12:17:19.633|Main thread> 1768x992@59.94Hz
- 2018-06-25 12:17:19.633|Main thread> 1768x992@59.94Hz
- 2018-06-25 12:17:19.633|Main thread> 1920x1080@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1920x1080@60Hz
- 2018-06-25 12:17:19.633|Main thread> 1920x1080@50Hz
- 2018-06-25 12:17:19.633|Main thread> 1920x1080@50Hz
- 2018-06-25 12:17:19.633|Main thread> 1920x1080@59.94Hz
- 2018-06-25 12:17:19.633|Main thread> 1920x1080@59.94006Hz
- 2018-06-25 12:17:19.633|Main thread> }
- 2018-06-25 12:17:19.633|Main thread> }
- 2018-06-25 12:17:19.658|Main thread> Steam.IsActive: True
- 2018-06-25 12:17:19.659|Main thread> Steam.IsOnline: True
- 2018-06-25 12:17:19.659|Main thread> Steam.OwnsGame: False
- 2018-06-25 12:17:19.659|Main thread> Steam.UserId: 76561198004860976
- 2018-06-25 12:17:19.659|Main thread> Steam.UserName: pretikewl
- 2018-06-25 12:17:19.659|Main thread> Steam.Branch: last_week
- 2018-06-25 12:17:19.659|Main thread> Build date: 2018-05-17 10:21
- 2018-06-25 12:17:19.659|Main thread> Build version: 0.1.6711.18631
- 2018-06-25 12:17:19.692|Main thread> MySandboxGame.Constructor() - START
- 2018-06-25 12:17:20.199|Main thread> Game dir: S:\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-06-25 12:17:20.199|Main thread> Content dir: S:\Steam\steamapps\common\MedievalEngineers\Content
- 2018-06-25 12:17:20.199|Main thread> Found processor count: 8
- 2018-06-25 12:17:20.199|Main thread> Using processor count: 8
- 2018-06-25 12:17:23.455|Main thread> Info: Type metadata loaded in 3.1707585s.
- 2018-06-25 12:17:23.455|Main thread> Preallocate - START
- 2018-06-25 12:17:23.456|Main thread> MyEntities - START
- 2018-06-25 12:17:23.459|Main thread> MyEntities - END
- 2018-06-25 12:17:23.459|Main thread> MyObjectBuilder_Base - START
- 2018-06-25 12:17:23.459|Main thread> MyObjectBuilder_Base - END
- 2018-06-25 12:17:23.459|Main thread> MyTransparentGeometry - START
- 2018-06-25 12:17:23.495|Main thread> MyTransparentGeometry - END
- 2018-06-25 12:17:23.495|Main thread> MyCubeGridDeformationTables - START
- 2018-06-25 12:17:23.499|Main thread> MyCubeGridDeformationTables - END
- 2018-06-25 12:17:23.499|Main thread> MyMath - START
- 2018-06-25 12:17:23.502|Main thread> MyMath - END
- 2018-06-25 12:17:23.502|Main thread> MySimpleObjectDraw - START
- 2018-06-25 12:17:23.502|Main thread> MySimpleObjectDraw - END
- 2018-06-25 12:17:23.502|Main thread> Preallocate - END
- 2018-06-25 12:17:23.543|Main thread> Info: Worker Configuration {
- Total: 8,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 6 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-06-25 12:17:23.559|Main thread> MySandboxGame.Constructor() - END
- 2018-06-25 12:17:23.669|Main thread> Performing start-up memory test...
- 2018-06-25 12:17:23.670|Main thread> Physical memory is 17,131,282,432 bytes.
- 2018-06-25 12:17:23.670|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-06-25 12:17:23.670|Main thread> System meets minimum memory requirements.
- 2018-06-25 12:17:23.673|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-06-25 12:17:23.673|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6711.18631, Culture=neutral, PublicKeyToken=null
- 2018-06-25 12:17:23.673|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6711.18631, Culture=neutral, PublicKeyToken=null
- 2018-06-25 12:17:23.673|Main thread> Assembly.Location: S:\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-06-25 12:17:23.673|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-06-25 12:17:23.673|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-06-25 12:17:23.675|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-06-25 12:17:23.679|Main thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
- 2018-06-25 12:17:23.679|Main thread> Win32_ComputerSystem.Model: Z170X-UD5
- 2018-06-25 12:17:23.680|Main thread> Virtualized: False
- 2018-06-25 12:17:23.681|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- 2018-06-25 12:17:23.682|Main thread> ComputerInfo.TotalPhysicalMemory: 17,131,282,432 bytes
- 2018-06-25 12:17:23.682|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-06-25 12:17:23.682|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,730,775,040 bytes
- 2018-06-25 12:17:23.682|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,120,750,592 bytes
- 2018-06-25 12:17:23.684|Main thread> Drive C: | Capacity: 250,058,297,344 bytes | Free space: 127,181,438,976 bytes
- 2018-06-25 12:17:23.684|Main thread> Drive D: | Capacity: 4,000,650,878,976 bytes | Free space: 1,883,996,037,120 bytes
- 2018-06-25 12:17:23.684|Main thread> Drive G: | Capacity: 4,000,650,883,072 bytes | Free space: 2,818,339,414,016 bytes
- 2018-06-25 12:17:23.684|Main thread> Drive S: | Capacity: 500,104,626,176 bytes | Free space: 169,912,631,296 bytes
- 2018-06-25 12:17:23.684|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-06-25 12:17:23.685|Main thread> MySandboxGame.Initialize() - START
- 2018-06-25 12:17:24.056|Main thread> Havok: Physics.Init
- 2018-06-25 12:17:24.056|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-06-25 12:17:24.064|Main thread> HkGameName: MedievalEngineers Release
- 2018-06-25 12:17:24.084|Main thread> MySandboxGame.LoadData() - START
- 2018-06-25 12:17:24.087|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-06-25 12:17:24.088|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-06-25 12:17:24.785|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-06-25 12:17:27.310|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-06-25 12:17:27.354|Main thread> Loading scenarios
- 2018-06-25 12:17:27.356|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-06-25 12:17:27.356|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-06-25 12:17:27.360|Main thread> MyAudio.LoadData - START
- 2018-06-25 12:17:27.395|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
- 2018-06-25 12:17:27.420|Main thread> MyAudio.LoadData - END
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'None'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-06-25 12:17:27.427|Main thread> MyGuiManager()
- 2018-06-25 12:17:27.469|Main thread> MyScreenManager()
- 2018-06-25 12:17:27.539|Main thread> MyGuiManager.LoadContent() - START
- 2018-06-25 12:17:27.545|Main thread> MyGuiManager.LoadContent() - START
- 2018-06-25 12:17:27.545|Main thread> MyGuiManager.LoadContent() - END
- 2018-06-25 12:17:27.545|Main thread> MyGuiManager.LoadContent() - END
- 2018-06-25 12:17:27.732|Main thread> MySandboxGame.LoadData() - END
- 2018-06-25 12:17:28.785|Main thread> Analytics helper process start reported
- 2018-06-25 12:17:28.790|Main thread> MySandboxGame.Initialize() - END
- 2018-06-25 12:17:28.794|Main thread> Timer Frequency: 3914140
- 2018-06-25 12:17:28.794|Main thread> Ticks per frame: 65509
- 2018-06-25 12:17:28.845|Worker Logic 0> Loading available saves - START
- 2018-06-25 12:17:28.846|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\Saves\76561198004860976'
- 2018-06-25 12:17:28.855|Worker Logic 0> Loading available saves - END
- 2018-06-25 12:17:28.886|Worker Logic 0> Loading available saves - START
- 2018-06-25 12:17:28.887|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\Saves\76561198004860976'
- 2018-06-25 12:17:28.888|Worker Logic 0> Loading available saves - END
- 2018-06-25 12:17:42.612|Main thread> StartNewSandbox - Start
- 2018-06-25 12:17:42.621|Main thread> StartNewSandbox - End
- 2018-06-25 12:17:42.942|Main thread> Starting world Empty Planet Start 2018-06-25 12:17
- 2018-06-25 12:17:43.042|Main thread> Process information Session Start:
- 2018-06-25 12:17:43.043|Main thread> Managed Memory: 304,929,808 B
- 2018-06-25 12:17:43.044|Main thread> Private Memory: 1,425,006,592 B
- 2018-06-25 12:17:43.045|Main thread> Nr of Threads: 46
- 2018-06-25 12:17:43.045|Main thread> Simulation Speed: 0.01
- 2018-06-25 12:17:43.045|Main thread> Current:
- 2018-06-25 12:17:43.045|Main thread> Paged Memory: 1,425,006,592 B
- 2018-06-25 12:17:43.045|Main thread> Working Set: 774,352,896 B
- 2018-06-25 12:17:43.045|Main thread> Virtual Memory: 2,252,259,328 B
- 2018-06-25 12:17:43.045|Main thread> Peak:
- 2018-06-25 12:17:43.046|Main thread> Paged Memory: 1,547,886,592 B
- 2018-06-25 12:17:43.046|Main thread> Working Set: 843,579,392 B
- 2018-06-25 12:17:43.046|Main thread> Virtual Memory: 2,553,270,272 B
- 2018-06-25 12:17:43.311|Main thread> Finished loading stage Initializing session, elapsed time: 0.264 seconds
- 2018-06-25 12:17:43.313|Main thread> MyModManager.LoadData() - START
- 2018-06-25 12:17:43.321|Main thread> Finished loading mods.
- 2018-06-25 12:17:43.321|Main thread> MyModManager.LoadData() - END
- 2018-06-25 12:17:43.323|Main thread> MyDefinitionManager.LoadData() - START
- 2018-06-25 12:17:43.328|Main thread> List of used mods (0) - START
- 2018-06-25 12:17:43.329|Main thread> List of used mods - END
- 2018-06-25 12:17:43.962|Main thread> Warning: Cannot find sound cue named
- 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
- 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
- 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
- 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
- 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
- 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
- 2018-06-25 12:17:44.135|Main thread> MyAudio.UnloadData - START
- 2018-06-25 12:17:44.162|Main thread> MyAudio.UnloadData - END
- 2018-06-25 12:17:44.162|Main thread> MyAudio.LoadData - START
- 2018-06-25 12:17:44.185|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio)nition Audio) - Channel #: 2
- 2018-06-25 12:17:44.253|Main thread> MyAudio.LoadData - END
- 2018-06-25 12:17:44.253|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-06-25 12:17:44.274|Main thread> Loading scenarios
- 2018-06-25 12:17:44.274|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-06-25 12:17:44.274|Main thread> MyDefinitionManager.LoadData() - END
- 2018-06-25 12:17:44.275|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-06-25 12:17:44.277|Main thread> Finished loading stage Loading definitions, elapsed time: 0.955 seconds
- 2018-06-25 12:17:44.277|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-06-25 12:17:44.355|Main thread> MyTransparentGeometry.LoadData - START
- 2018-06-25 12:17:44.367|External Debugging Listener> External debugger: listening...
- 2018-06-25 12:17:44.971|Main thread> MyLights.LoadData() - START
- 2018-06-25 12:17:44.974|Main thread> MyLights.LoadData() - END
- 2018-06-25 12:17:45.051|Main thread> Finished loading stage Loading session components, elapsed time: 0.774 seconds
- 2018-06-25 12:17:46.292|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-06-25 12:17:48.583|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-06-25 12:17:48.634|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-06-25 12:17:48.636|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-06-25 12:17:48.649|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-06-25 12:17:48.650|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-06-25 12:17:48.650|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
- 2018-06-25 12:17:48.663|Main thread> Finished loading stage Loading models, elapsed time: 3.611 seconds
- 2018-06-25 12:17:48.663|Main thread> Finished loading stage Loading data, elapsed time: 5.351 seconds
- 2018-06-25 12:17:48.664|Main thread> MyWorldGenerator.GenerateWorld - START
- 2018-06-25 12:17:49.672|Main thread> MyWorldGenerator.GenerateWorld - END
- 2018-06-25 12:17:49.672|Main thread> Finished loading stage Loading planet, elapsed time: 1.009 seconds
- 2018-06-25 12:17:49.694|Main thread> MySession.Static.LogSettings - START
- 2018-06-25 12:17:49.694|Main thread> Name = Empty Planet Start 2018-06-25 12:17
- 2018-06-25 12:17:49.694|Main thread> Description =
- 2018-06-25 12:17:49.694|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-06-25 12:17:49.694|Main thread> Scenario = Empty Planet Start
- 2018-06-25 12:17:49.694|Main thread> Password =
- 2018-06-25 12:17:49.694|Main thread> CurrentPath = C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\Saves\76561198004860976\Empty Planet Start 2018-06-25 1217
- 2018-06-25 12:17:49.694|Main thread> WorkshopId =
- 2018-06-25 12:17:49.695|Main thread> CameraController =
- 2018-06-25 12:17:49.695|Main thread> ThumbPath = C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\Saves\76561198004860976\Empty Planet Start 2018-06-25 1217\thumb.jpg
- 2018-06-25 12:17:49.701|Main thread> Settings:
- 2018-06-25 12:17:49.703|Main thread> Auto-Save Time (Minutes) = 5
- 2018-06-25 12:17:49.703|Main thread> Cut, Copy and Paste = True
- 2018-06-25 12:17:49.703|Main thread> Days per season = 4
- 2018-06-25 12:17:49.703|Main thread> Game Mode = Survival
- 2018-06-25 12:17:49.703|Main thread> Inventory size multiplier = 1
- 2018-06-25 12:17:49.703|Main thread> Maximum Backup Saves = 5
- 2018-06-25 12:17:49.703|Main thread> Maximum Floating Objects = 64
- 2018-06-25 12:17:49.703|Main thread> Maximum Fracture Pieces = 50
- 2018-06-25 12:17:49.703|Main thread> Maximum Players = 4
- 2018-06-25 12:17:49.703|Main thread> Maximum Solar Altitude = 0.41
- 2018-06-25 12:17:49.703|Main thread> Online Mode = PRIVATE
- 2018-06-25 12:17:49.703|Main thread> Show player names on HUD = True
- 2018-06-25 12:17:49.703|Main thread> Spectator = False
- 2018-06-25 12:17:49.703|Main thread> Structural Integrity = True
- 2018-06-25 12:17:49.703|Main thread> Sun rotation interval = 120
- 2018-06-25 12:17:49.703|Main thread> View distance = 2600
- 2018-06-25 12:17:49.703|Main thread> MySession.Static.LogSettings - END
- 2018-06-25 12:17:49.703|Main thread> Finished loading stage Loading character data, elapsed time: 0.031 seconds
- 2018-06-25 12:17:49.711|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-06-25 12:17:49.712|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-06-25 12:17:49.712|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-06-25 12:17:49.712|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-06-25 12:17:49.712|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-06-25 12:17:49.712|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-06-25 12:17:49.712|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-06-25 12:17:49.712|Main thread> Setting update order on MyLocalToolbar to BeforeSimulation
- 2018-06-25 12:17:49.712|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-06-25 12:17:49.714|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-06-25 12:17:49.714|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-06-25 12:17:49.714|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-06-25 12:17:49.714|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-06-25 12:17:49.724|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-06-25 12:17:49.724|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-06-25 12:17:49.724|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-06-25 12:17:49.724|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-06-25 12:17:49.724|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-06-25 12:17:49.724|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-06-25 12:17:49.724|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-06-25 12:17:49.726|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-06-25 12:17:49.726|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MySleepingGridsCorrection to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-06-25 12:17:49.728|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-06-25 12:17:49.729|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-06-25 12:17:49.729|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-06-25 12:17:49.729|Main thread> Setting update order on MyLights to NoUpdate
- 2018-06-25 12:17:49.729|Main thread> Setting update order on MyPhysics to Simulation
- 2018-06-25 12:17:49.729|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-06-25 12:17:49.729|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-06-25 12:17:49.729|Main thread> Setting update order on MyActionTrackingSystem to NoUpdate
- 2018-06-25 12:17:49.729|Main thread> Setting update order on MyWatchdogComponent to NoUpdate
- 2018-06-25 12:17:49.731|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-06-25 12:17:49.731|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-06-25 12:17:49.731|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-06-25 12:17:49.731|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-06-25 12:17:49.732|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-06-25 12:17:49.733|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-06-25 12:17:49.733|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-06-25 12:17:49.733|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-06-25 12:17:49.733|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-06-25 12:17:49.733|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-06-25 12:17:49.764|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-06-25 12:17:49.765|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-06-25 12:17:49.765|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-06-25 12:17:49.766|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-06-25 12:17:49.766|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-06-25 12:17:49.766|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-06-25 12:17:49.766|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-06-25 12:17:49.766|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-06-25 12:17:49.766|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-06-25 12:17:49.766|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-06-25 12:17:49.766|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-06-25 12:17:49.768|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-06-25 12:17:49.768|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-06-25 12:17:49.768|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-06-25 12:17:49.768|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-06-25 12:17:49.768|Main thread> Finished loading stage Starting Components, elapsed time: 0.057 seconds
- 2018-06-25 12:17:49.778|Main thread> Info: Player 76561198004860976 (pretikewl) requesting to spawn, has 0 respawn locations available.
- 2018-06-25 12:17:50.322|Main thread> Saving world - START
- 2018-06-25 12:17:50.323|Main thread> Making world state snapshot.
- 2018-06-25 12:17:50.323|Main thread> Process information Before snapshot.:
- 2018-06-25 12:17:50.323|Main thread> Managed Memory: 1,346,293,472 B
- 2018-06-25 12:17:50.324|Main thread> Private Memory: 2,590,523,392 B
- 2018-06-25 12:17:50.324|Main thread> Nr of Threads: 48
- 2018-06-25 12:17:50.324|Main thread> Simulation Speed: 0.01
- 2018-06-25 12:17:50.324|Main thread> Entity count: 3
- 2018-06-25 12:17:50.324|Main thread> Current:
- 2018-06-25 12:17:50.325|Main thread> Paged Memory: 2,590,523,392 B
- 2018-06-25 12:17:50.325|Main thread> Working Set: 1,891,446,784 B
- 2018-06-25 12:17:50.325|Main thread> Virtual Memory: 3,259,031,552 B
- 2018-06-25 12:17:50.325|Main thread> Peak:
- 2018-06-25 12:17:50.325|Main thread> Paged Memory: 2,591,735,808 B
- 2018-06-25 12:17:50.325|Main thread> Working Set: 1,892,429,824 B
- 2018-06-25 12:17:50.325|Main thread> Virtual Memory: 3,261,100,032 B
- 2018-06-25 12:17:50.384|Main thread> Process information After snapshot.:
- 2018-06-25 12:17:50.385|Main thread> Managed Memory: 1,346,870,032 B
- 2018-06-25 12:17:50.385|Main thread> Private Memory: 2,591,617,024 B
- 2018-06-25 12:17:50.385|Main thread> Nr of Threads: 48
- 2018-06-25 12:17:50.385|Main thread> Simulation Speed: 0.01
- 2018-06-25 12:17:50.385|Main thread> Entity count: 3
- 2018-06-25 12:17:50.385|Main thread> Current:
- 2018-06-25 12:17:50.386|Main thread> Paged Memory: 2,591,617,024 B
- 2018-06-25 12:17:50.386|Main thread> Working Set: 1,892,622,336 B
- 2018-06-25 12:17:50.386|Main thread> Virtual Memory: 3,259,228,160 B
- 2018-06-25 12:17:50.386|Main thread> Peak:
- 2018-06-25 12:17:50.386|Main thread> Paged Memory: 2,593,624,064 B
- 2018-06-25 12:17:50.386|Main thread> Working Set: 1,894,260,736 B
- 2018-06-25 12:17:50.386|Main thread> Virtual Memory: 3,261,849,600 B
- 2018-06-25 12:17:50.387|Main thread> Process information Directory cleanup:
- 2018-06-25 12:17:50.387|Main thread> Managed Memory: 1,347,145,376 B
- 2018-06-25 12:17:50.388|Main thread> Private Memory: 2,591,879,168 B
- 2018-06-25 12:17:50.388|Main thread> Nr of Threads: 48
- 2018-06-25 12:17:50.388|Main thread> Simulation Speed: 0.01
- 2018-06-25 12:17:50.388|Main thread> Entity count: 3
- 2018-06-25 12:17:50.388|Main thread> Current:
- 2018-06-25 12:17:50.388|Main thread> Paged Memory: 2,591,879,168 B
- 2018-06-25 12:17:50.388|Main thread> Working Set: 1,892,888,576 B
- 2018-06-25 12:17:50.388|Main thread> Virtual Memory: 3,259,228,160 B
- 2018-06-25 12:17:50.388|Main thread> Peak:
- 2018-06-25 12:17:50.389|Main thread> Paged Memory: 2,593,624,064 B
- 2018-06-25 12:17:50.389|Main thread> Working Set: 1,894,260,736 B
- 2018-06-25 12:17:50.389|Main thread> Virtual Memory: 3,261,849,600 B
- 2018-06-25 12:17:50.389|Main thread> Saving world - END
- 2018-06-25 12:17:50.391|Main thread> Session snapshot save - START
- 2018-06-25 12:17:50.392|Main thread> Checking file access for files in target dir.
- 2018-06-25 12:17:50.392|Main thread> Cleaning up old save.
- 2018-06-25 12:17:50.392|Main thread> Saving snapshot files to drive.
- 2018-06-25 12:17:50.450|Main thread> Core Data success: True
- 2018-06-25 12:17:50.493|Main thread> Voxel success: True
- 2018-06-25 12:17:50.493|Main thread> SaveLastSessionInfo success: True
- 2018-06-25 12:17:50.493|Main thread> Saving success: True
- 2018-06-25 12:17:50.493|Main thread> Saving succeeded, moving files from .new into save folder.
- 2018-06-25 12:17:50.494|Main thread> Making backup.
- 2018-06-25 12:17:50.497|Main thread> Session snapshot save - END
- 2018-06-25 12:17:50.498|Main thread> Finished loading stage Loading final details, elapsed time: 0.795 seconds
- 2018-06-25 12:17:50.498|Main thread> Finished loading stage Finished loading, elapsed time: 7.452 seconds
- 2018-06-25 12:17:50.547|Main thread> Process information Periodic Check:
- 2018-06-25 12:17:50.548|Main thread> Managed Memory: 1,397,639,616 B
- 2018-06-25 12:17:50.548|Main thread> Private Memory: 2,663,505,920 B
- 2018-06-25 12:17:50.548|Main thread> Nr of Threads: 48
- 2018-06-25 12:17:50.548|Main thread> Simulation Speed: 0.01
- 2018-06-25 12:17:50.548|Main thread> Entity count: 3
- 2018-06-25 12:17:50.548|Main thread> Current:
- 2018-06-25 12:17:50.549|Main thread> Paged Memory: 2,663,505,920 B
- 2018-06-25 12:17:50.549|Main thread> Working Set: 1,961,918,464 B
- 2018-06-25 12:17:50.549|Main thread> Virtual Memory: 3,276,201,984 B
- 2018-06-25 12:17:50.549|Main thread> Peak:
- 2018-06-25 12:17:50.549|Main thread> Paged Memory: 2,663,952,384 B
- 2018-06-25 12:17:50.549|Main thread> Working Set: 1,962,295,296 B
- 2018-06-25 12:17:50.549|Main thread> Virtual Memory: 3,278,270,464 B
- 2018-06-25 12:17:50.550|Main thread> Number of Worlds: 1
- 2018-06-25 12:17:50.551|Main thread> 0) RigidBodies: 0, ActiveRigidBodies: 0, CharacterRigidBodies: 1
- 2018-06-25 12:17:50.551|Main thread> 0) Constraints: 0
- 2018-06-25 12:17:51.488|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:51.489|Main thread> MySessionLoading status:
- 2018-06-25 12:17:51.490|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:17:52.543|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:52.543|Main thread> MySessionLoading status:
- 2018-06-25 12:17:52.544|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:17:53.597|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:53.597|Main thread> MySessionLoading status:
- 2018-06-25 12:17:53.598|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:17:54.652|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:54.652|Main thread> MySessionLoading status:
- 2018-06-25 12:17:54.652|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:17:55.706|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:55.706|Main thread> MySessionLoading status:
- 2018-06-25 12:17:55.707|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:17:56.760|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:56.760|Main thread> MySessionLoading status:
- 2018-06-25 12:17:56.761|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:17:57.815|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:57.815|Main thread> MySessionLoading status:
- 2018-06-25 12:17:57.816|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:17:58.869|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:58.869|Main thread> MySessionLoading status:
- 2018-06-25 12:17:58.870|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:17:59.924|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:17:59.924|Main thread> MySessionLoading status:
- 2018-06-25 12:17:59.924|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:18:00.978|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:18:00.978|Main thread> MySessionLoading status:
- 2018-06-25 12:18:00.979|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:18:02.032|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:18:02.032|Main thread> MySessionLoading status:
- 2018-06-25 12:18:02.033|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:18:03.087|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:18:03.087|Main thread> MySessionLoading status:
- 2018-06-25 12:18:03.088|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:18:04.141|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:18:04.141|Main thread> MySessionLoading status:
- 2018-06-25 12:18:04.142|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:18:05.196|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:18:05.196|Main thread> MySessionLoading status:
- 2018-06-25 12:18:05.196|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:18:06.250|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:18:06.250|Main thread> MySessionLoading status:
- 2018-06-25 12:18:06.251|Main thread> 0: TerrainWaitStep: 0/1
- 2018-06-25 12:18:07.305|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-06-25 12:18:07.305|Main thread> MySessionLoading status:
- 2018-06-25 12:18:07.305|Main thread> 0: TerrainWaitStep: 0/1
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