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pretikewl

ME Crash

Jun 25th, 2018
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  1. 2018-06-25 12:17:19.219> Log Started
  2. 2018-06-25 12:17:19.223> Timezone (local - UTC): -4h
  3. 2018-06-25 12:17:19.223> App Version: 0.6.3.9FC328
  4. 2018-06-25 12:17:19.223> Steam build: Always true
  5. 2018-06-25 12:17:19.223> Is official: True [NO][IS][NAMP]
  6. 2018-06-25 12:17:19.223> Environment.ProcessorCount: 8
  7. 2018-06-25 12:17:19.223> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2018-06-25 12:17:19.223> Environment.CommandLine: S:\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
  9. 2018-06-25 12:17:19.224> Environment.Version: 4.6.2 or later (394806)
  10. 2018-06-25 12:17:19.224> Environment.CurrentDirectory: S:\Steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-06-25 12:17:19.224> Default Culture: en-US
  12. 2018-06-25 12:17:19.224> Default UI Culture: en-US
  13. 2018-06-25 12:17:19.224> IsAdmin: True
  14. 2018-06-25 12:17:19.228|Main thread> MyConfig.Load() - START
  15. 2018-06-25 12:17:19.230|Main thread> Path: C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-06-25 12:17:19.248|Main thread> RotationHints: False
  17. 2018-06-25 12:17:19.248|Main thread> GraphicsRenderer: DirectX 11
  18. 2018-06-25 12:17:19.248|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-06-25 12:17:19.248|Main thread> Language: 0
  20. 2018-06-25 12:17:19.248|Main thread> ControlsJoystickName: Disabled
  21. 2018-06-25 12:17:19.248|Main thread> GameVersion: 0.6.3.12260541
  22. 2018-06-25 12:17:19.248|Main thread> FirstTimeRun: False
  23. 2018-06-25 12:17:19.248|Main thread> VideoAdapter: 0
  24. 2018-06-25 12:17:19.248|Main thread> ScreenWidth: 1920
  25. 2018-06-25 12:17:19.248|Main thread> ScreenHeight: 1080
  26. 2018-06-25 12:17:19.248|Main thread> RefreshRate: 144001
  27. 2018-06-25 12:17:19.248|Main thread> WindowMode: 1
  28. 2018-06-25 12:17:19.248|Main thread> VerticalSync: False
  29. 2018-06-25 12:17:19.248|Main thread> RenderQuality: 1
  30. 2018-06-25 12:17:19.248|Main thread> FieldOfView: 70
  31. 2018-06-25 12:17:19.248|Main thread> GrassDensity: 1
  32. 2018-06-25 12:17:19.248|Main thread> VegetationViewDistance: 1000
  33. 2018-06-25 12:17:19.248|Main thread> AnisotropicFiltering: 4
  34. 2018-06-25 12:17:19.248|Main thread> FoliageDetails: 3
  35. 2018-06-25 12:17:19.248|Main thread> VoxelQuality: 0
  36. 2018-06-25 12:17:19.248|Main thread> RenderInterpolation: False
  37. 2018-06-25 12:17:19.248|Main thread> LowMemSwitchToLow: 0
  38. 2018-06-25 12:17:19.248|Main thread> GameVolume: 1
  39. 2018-06-25 12:17:19.248|Main thread> MusicVolume: 0
  40. 2018-06-25 12:17:19.248|Main thread> VoiceChatVolume: 1
  41. 2018-06-25 12:17:19.248|Main thread> HudWarnings: True
  42. 2018-06-25 12:17:19.248|Main thread> VoiceChat: False
  43. 2018-06-25 12:17:19.248|Main thread> EnableMuteWhenNotInFocus: False
  44. 2018-06-25 12:17:19.248|Main thread> EnableDynamicMusic: True
  45. 2018-06-25 12:17:19.248|Main thread> CubeBuilderBuildingMode: 0
  46. 2018-06-25 12:17:19.248|Main thread> AnimatedRotation: True
  47. 2018-06-25 12:17:19.248|Main thread> BuildingSizeHint: True
  48. 2018-06-25 12:17:19.248|Main thread> ShowCrosshair: True
  49. 2018-06-25 12:17:19.248|Main thread> InteractionHints: True
  50. 2018-06-25 12:17:19.248|Main thread> CompressSaveGames: True
  51. 2018-06-25 12:17:19.248|Main thread> ShowPlayerNamesOnHud: True
  52. 2018-06-25 12:17:19.248|Main thread> ReleasingAltResetsCamera: False
  53. 2018-06-25 12:17:19.248|Main thread> WorkerThreads: 8
  54. 2018-06-25 12:17:19.248|Main thread> MinimalHud: False
  55. 2018-06-25 12:17:19.248|Main thread> MutedPlayers:
  56. 2018-06-25 12:17:19.248|Main thread> ScreenshotSizeMultiplier: 1
  57. 2018-06-25 12:17:19.248|Main thread> Skin: Default
  58. 2018-06-25 12:17:19.248|Main thread> ControlsMouseInvertX: False
  59. 2018-06-25 12:17:19.248|Main thread> ControlsMouseInvertY: False
  60. 2018-06-25 12:17:19.248|Main thread> ControlsMouseSensitivity: 1.655
  61. 2018-06-25 12:17:19.248|Main thread> ControlsJoystickSensitivity: 0.2
  62. 2018-06-25 12:17:19.248|Main thread> GDPRConsent: False
  63. 2018-06-25 12:17:19.248|Main thread> GDPRConsent_Sent: True
  64. 2018-06-25 12:17:19.248|Main thread> CaptureMouse: False
  65. 2018-06-25 12:17:19.248|Main thread> GrassDistance: 300
  66. 2018-06-25 12:17:19.248|Main thread> TerrainLodQuality: 3
  67. 2018-06-25 12:17:19.248|Main thread> ShadingQuality: 3
  68. 2018-06-25 12:17:19.248|Main thread> ModelQuality: 3
  69. 2018-06-25 12:17:19.248|Main thread> InteractionHint: 2
  70. 2018-06-25 12:17:19.248|Main thread> Tutorial: 0
  71. 2018-06-25 12:17:19.248|Main thread> TextureQuality: 2
  72. 2018-06-25 12:17:19.248|Main thread> AmbientOcclusion: 0
  73. 2018-06-25 12:17:19.248|Main thread> MyConfig.Load() - END
  74. 2018-06-25 12:17:19.629|Main thread> AdapterInfo = {
  75. 2018-06-25 12:17:19.629|Main thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
  76. 2018-06-25 12:17:19.629|Main thread> Description = dev id: 7041, mem: 8470331392, shared mem: 8297205760, Luid: 51799, rev: 161, subsys id: 1651914818, vendor id: 4318
  77. 2018-06-25 12:17:19.629|Main thread> Driver version = 24.21.13.9811
  78. 2018-06-25 12:17:19.629|Main thread> Driver date = 20180601000000.000000-000
  79. 2018-06-25 12:17:19.629|Main thread> DriverUpdateNecessary = False
  80. 2018-06-25 12:17:19.629|Main thread> Adapter id = 0
  81. 2018-06-25 12:17:19.629|Main thread> Supported = True
  82. 2018-06-25 12:17:19.629|Main thread> RAM = 8470331392
  83. 2018-06-25 12:17:19.629|Main thread> Priority = 2
  84. 2018-06-25 12:17:19.629|Main thread> Multithreaded rendering supported = True
  85. 2018-06-25 12:17:19.629|Main thread> Output is attached = True
  86. 2018-06-25 12:17:19.629|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  87. 2018-06-25 12:17:19.629|Main thread> Display modes = {
  88. 2018-06-25 12:17:19.630|Main thread> DXGIOutput id = 0
  89. 2018-06-25 12:17:19.630|Main thread> 640x480@120.004Hz
  90. 2018-06-25 12:17:19.630|Main thread> 640x480@120.004Hz
  91. 2018-06-25 12:17:19.630|Main thread> 640x480@120.504Hz
  92. 2018-06-25 12:17:19.630|Main thread> 640x480@120.504Hz
  93. 2018-06-25 12:17:19.630|Main thread> 640x480@144.001Hz
  94. 2018-06-25 12:17:19.630|Main thread> 640x480@144.001Hz
  95. 2018-06-25 12:17:19.630|Main thread> 720x480@120.004Hz
  96. 2018-06-25 12:17:19.630|Main thread> 720x480@120.004Hz
  97. 2018-06-25 12:17:19.630|Main thread> 720x480@120.504Hz
  98. 2018-06-25 12:17:19.630|Main thread> 720x480@120.504Hz
  99. 2018-06-25 12:17:19.630|Main thread> 720x480@144.001Hz
  100. 2018-06-25 12:17:19.630|Main thread> 720x480@144.001Hz
  101. 2018-06-25 12:17:19.630|Main thread> 720x576@120.004Hz
  102. 2018-06-25 12:17:19.630|Main thread> 720x576@120.004Hz
  103. 2018-06-25 12:17:19.630|Main thread> 720x576@120.504Hz
  104. 2018-06-25 12:17:19.630|Main thread> 720x576@120.504Hz
  105. 2018-06-25 12:17:19.630|Main thread> 720x576@144.001Hz
  106. 2018-06-25 12:17:19.630|Main thread> 720x576@144.001Hz
  107. 2018-06-25 12:17:19.630|Main thread> 800x600@120.004Hz
  108. 2018-06-25 12:17:19.630|Main thread> 800x600@120.004Hz
  109. 2018-06-25 12:17:19.630|Main thread> 800x600@120.504Hz
  110. 2018-06-25 12:17:19.630|Main thread> 800x600@120.504Hz
  111. 2018-06-25 12:17:19.630|Main thread> 800x600@144.001Hz
  112. 2018-06-25 12:17:19.630|Main thread> 800x600@144.001Hz
  113. 2018-06-25 12:17:19.630|Main thread> 1024x768@120.004Hz
  114. 2018-06-25 12:17:19.630|Main thread> 1024x768@120.004Hz
  115. 2018-06-25 12:17:19.630|Main thread> 1024x768@120.504Hz
  116. 2018-06-25 12:17:19.630|Main thread> 1024x768@120.504Hz
  117. 2018-06-25 12:17:19.630|Main thread> 1024x768@144.001Hz
  118. 2018-06-25 12:17:19.630|Main thread> 1024x768@144.001Hz
  119. 2018-06-25 12:17:19.630|Main thread> 1152x864@120.004Hz
  120. 2018-06-25 12:17:19.630|Main thread> 1152x864@120.004Hz
  121. 2018-06-25 12:17:19.630|Main thread> 1152x864@120.504Hz
  122. 2018-06-25 12:17:19.630|Main thread> 1152x864@120.504Hz
  123. 2018-06-25 12:17:19.630|Main thread> 1152x864@144.001Hz
  124. 2018-06-25 12:17:19.630|Main thread> 1152x864@144.001Hz
  125. 2018-06-25 12:17:19.630|Main thread> 1280x720@120.004Hz
  126. 2018-06-25 12:17:19.630|Main thread> 1280x720@120.004Hz
  127. 2018-06-25 12:17:19.630|Main thread> 1280x720@120.504Hz
  128. 2018-06-25 12:17:19.630|Main thread> 1280x720@120.504Hz
  129. 2018-06-25 12:17:19.630|Main thread> 1280x720@144.001Hz
  130. 2018-06-25 12:17:19.630|Main thread> 1280x720@144.001Hz
  131. 2018-06-25 12:17:19.630|Main thread> 1280x768@120.004Hz
  132. 2018-06-25 12:17:19.630|Main thread> 1280x768@120.004Hz
  133. 2018-06-25 12:17:19.630|Main thread> 1280x768@120.504Hz
  134. 2018-06-25 12:17:19.630|Main thread> 1280x768@120.504Hz
  135. 2018-06-25 12:17:19.630|Main thread> 1280x768@144.001Hz
  136. 2018-06-25 12:17:19.630|Main thread> 1280x768@144.001Hz
  137. 2018-06-25 12:17:19.630|Main thread> 1280x800@120.004Hz
  138. 2018-06-25 12:17:19.630|Main thread> 1280x800@120.004Hz
  139. 2018-06-25 12:17:19.630|Main thread> 1280x800@120.504Hz
  140. 2018-06-25 12:17:19.630|Main thread> 1280x800@120.504Hz
  141. 2018-06-25 12:17:19.630|Main thread> 1280x800@144.001Hz
  142. 2018-06-25 12:17:19.630|Main thread> 1280x800@144.001Hz
  143. 2018-06-25 12:17:19.630|Main thread> 1280x960@120.004Hz
  144. 2018-06-25 12:17:19.630|Main thread> 1280x960@120.004Hz
  145. 2018-06-25 12:17:19.630|Main thread> 1280x960@120.504Hz
  146. 2018-06-25 12:17:19.630|Main thread> 1280x960@120.504Hz
  147. 2018-06-25 12:17:19.630|Main thread> 1280x960@144.001Hz
  148. 2018-06-25 12:17:19.630|Main thread> 1280x960@144.001Hz
  149. 2018-06-25 12:17:19.630|Main thread> 1280x1024@120.004Hz
  150. 2018-06-25 12:17:19.630|Main thread> 1280x1024@120.004Hz
  151. 2018-06-25 12:17:19.630|Main thread> 1280x1024@120.504Hz
  152. 2018-06-25 12:17:19.630|Main thread> 1280x1024@120.504Hz
  153. 2018-06-25 12:17:19.630|Main thread> 1280x1024@144.001Hz
  154. 2018-06-25 12:17:19.630|Main thread> 1280x1024@144.001Hz
  155. 2018-06-25 12:17:19.630|Main thread> 1360x768@120.004Hz
  156. 2018-06-25 12:17:19.630|Main thread> 1360x768@120.004Hz
  157. 2018-06-25 12:17:19.630|Main thread> 1360x768@120.504Hz
  158. 2018-06-25 12:17:19.630|Main thread> 1360x768@120.504Hz
  159. 2018-06-25 12:17:19.630|Main thread> 1360x768@144.001Hz
  160. 2018-06-25 12:17:19.630|Main thread> 1360x768@144.001Hz
  161. 2018-06-25 12:17:19.630|Main thread> 1366x768@120.004Hz
  162. 2018-06-25 12:17:19.630|Main thread> 1366x768@120.004Hz
  163. 2018-06-25 12:17:19.630|Main thread> 1366x768@120.504Hz
  164. 2018-06-25 12:17:19.630|Main thread> 1366x768@120.504Hz
  165. 2018-06-25 12:17:19.630|Main thread> 1366x768@144.001Hz
  166. 2018-06-25 12:17:19.630|Main thread> 1366x768@144.001Hz
  167. 2018-06-25 12:17:19.630|Main thread> 1440x900@120.004Hz
  168. 2018-06-25 12:17:19.630|Main thread> 1440x900@120.004Hz
  169. 2018-06-25 12:17:19.630|Main thread> 1440x900@120.504Hz
  170. 2018-06-25 12:17:19.630|Main thread> 1440x900@120.504Hz
  171. 2018-06-25 12:17:19.630|Main thread> 1440x900@144.001Hz
  172. 2018-06-25 12:17:19.630|Main thread> 1440x900@144.001Hz
  173. 2018-06-25 12:17:19.630|Main thread> 1600x900@120.004Hz
  174. 2018-06-25 12:17:19.630|Main thread> 1600x900@120.004Hz
  175. 2018-06-25 12:17:19.630|Main thread> 1600x900@120.504Hz
  176. 2018-06-25 12:17:19.630|Main thread> 1600x900@120.504Hz
  177. 2018-06-25 12:17:19.630|Main thread> 1600x900@144.001Hz
  178. 2018-06-25 12:17:19.630|Main thread> 1600x900@144.001Hz
  179. 2018-06-25 12:17:19.630|Main thread> 1600x1024@120.004Hz
  180. 2018-06-25 12:17:19.630|Main thread> 1600x1024@120.004Hz
  181. 2018-06-25 12:17:19.630|Main thread> 1600x1024@120.504Hz
  182. 2018-06-25 12:17:19.630|Main thread> 1600x1024@120.504Hz
  183. 2018-06-25 12:17:19.630|Main thread> 1600x1024@144.001Hz
  184. 2018-06-25 12:17:19.630|Main thread> 1600x1024@144.001Hz
  185. 2018-06-25 12:17:19.630|Main thread> 1680x1050@120.004Hz
  186. 2018-06-25 12:17:19.630|Main thread> 1680x1050@120.004Hz
  187. 2018-06-25 12:17:19.630|Main thread> 1680x1050@120.504Hz
  188. 2018-06-25 12:17:19.630|Main thread> 1680x1050@120.504Hz
  189. 2018-06-25 12:17:19.630|Main thread> 1680x1050@144.001Hz
  190. 2018-06-25 12:17:19.630|Main thread> 1680x1050@144.001Hz
  191. 2018-06-25 12:17:19.630|Main thread> 1920x1080@120.004Hz
  192. 2018-06-25 12:17:19.630|Main thread> 1920x1080@120.504Hz
  193. 2018-06-25 12:17:19.630|Main thread> 1920x1080@144.001Hz
  194. 2018-06-25 12:17:19.630|Main thread> }
  195. 2018-06-25 12:17:19.630|Main thread> }
  196. 2018-06-25 12:17:19.632|Main thread> AdapterInfo = {
  197. 2018-06-25 12:17:19.632|Main thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY2
  198. 2018-06-25 12:17:19.632|Main thread> Description = dev id: 7041, mem: 8470331392, shared mem: 8297205760, Luid: 51799, rev: 161, subsys id: 1651914818, vendor id: 4318
  199. 2018-06-25 12:17:19.632|Main thread> Driver version = 24.21.13.9811
  200. 2018-06-25 12:17:19.632|Main thread> Driver date = 20180601000000.000000-000
  201. 2018-06-25 12:17:19.632|Main thread> DriverUpdateNecessary = False
  202. 2018-06-25 12:17:19.632|Main thread> Adapter id = 0
  203. 2018-06-25 12:17:19.632|Main thread> Supported = True
  204. 2018-06-25 12:17:19.632|Main thread> RAM = 8470331392
  205. 2018-06-25 12:17:19.632|Main thread> Priority = 2
  206. 2018-06-25 12:17:19.632|Main thread> Multithreaded rendering supported = True
  207. 2018-06-25 12:17:19.632|Main thread> Output is attached = True
  208. 2018-06-25 12:17:19.632|Main thread> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080}
  209. 2018-06-25 12:17:19.632|Main thread> Display modes = {
  210. 2018-06-25 12:17:19.633|Main thread> DXGIOutput id = 1
  211. 2018-06-25 12:17:19.633|Main thread> 640x480@60Hz
  212. 2018-06-25 12:17:19.633|Main thread> 640x480@75Hz
  213. 2018-06-25 12:17:19.633|Main thread> 640x480@72Hz
  214. 2018-06-25 12:17:19.633|Main thread> 640x480@59.94Hz
  215. 2018-06-25 12:17:19.633|Main thread> 720x480@60Hz
  216. 2018-06-25 12:17:19.633|Main thread> 720x480@59.94Hz
  217. 2018-06-25 12:17:19.633|Main thread> 720x576@50Hz
  218. 2018-06-25 12:17:19.633|Main thread> 800x600@75Hz
  219. 2018-06-25 12:17:19.633|Main thread> 800x600@56.25Hz
  220. 2018-06-25 12:17:19.633|Main thread> 800x600@60.317Hz
  221. 2018-06-25 12:17:19.633|Main thread> 800x600@72.188Hz
  222. 2018-06-25 12:17:19.633|Main thread> 1024x768@60.004Hz
  223. 2018-06-25 12:17:19.633|Main thread> 1024x768@70.069Hz
  224. 2018-06-25 12:17:19.633|Main thread> 1024x768@75.029Hz
  225. 2018-06-25 12:17:19.633|Main thread> 1152x864@75Hz
  226. 2018-06-25 12:17:19.633|Main thread> 1176x664@60Hz
  227. 2018-06-25 12:17:19.633|Main thread> 1176x664@60Hz
  228. 2018-06-25 12:17:19.633|Main thread> 1176x664@50Hz
  229. 2018-06-25 12:17:19.633|Main thread> 1176x664@50Hz
  230. 2018-06-25 12:17:19.633|Main thread> 1176x664@59.94Hz
  231. 2018-06-25 12:17:19.633|Main thread> 1176x664@59.94Hz
  232. 2018-06-25 12:17:19.633|Main thread> 1280x720@60Hz
  233. 2018-06-25 12:17:19.633|Main thread> 1280x720@50Hz
  234. 2018-06-25 12:17:19.633|Main thread> 1280x720@59.94Hz
  235. 2018-06-25 12:17:19.633|Main thread> 1280x768@59.79Hz
  236. 2018-06-25 12:17:19.633|Main thread> 1280x768@59.79Hz
  237. 2018-06-25 12:17:19.633|Main thread> 1280x800@60Hz
  238. 2018-06-25 12:17:19.633|Main thread> 1280x800@60Hz
  239. 2018-06-25 12:17:19.633|Main thread> 1280x960@60Hz
  240. 2018-06-25 12:17:19.633|Main thread> 1280x1024@60.02Hz
  241. 2018-06-25 12:17:19.633|Main thread> 1280x1024@75.025Hz
  242. 2018-06-25 12:17:19.633|Main thread> 1360x768@59.79Hz
  243. 2018-06-25 12:17:19.633|Main thread> 1360x768@59.79Hz
  244. 2018-06-25 12:17:19.633|Main thread> 1366x768@59.79Hz
  245. 2018-06-25 12:17:19.633|Main thread> 1440x900@59.887Hz
  246. 2018-06-25 12:17:19.633|Main thread> 1600x900@59.954Hz
  247. 2018-06-25 12:17:19.633|Main thread> 1600x900@59.954Hz
  248. 2018-06-25 12:17:19.633|Main thread> 1600x1024@59.954Hz
  249. 2018-06-25 12:17:19.633|Main thread> 1600x1024@59.954Hz
  250. 2018-06-25 12:17:19.633|Main thread> 1600x1200@60Hz
  251. 2018-06-25 12:17:19.633|Main thread> 1680x1050@59.954Hz
  252. 2018-06-25 12:17:19.633|Main thread> 1768x992@60Hz
  253. 2018-06-25 12:17:19.633|Main thread> 1768x992@60Hz
  254. 2018-06-25 12:17:19.633|Main thread> 1768x992@50Hz
  255. 2018-06-25 12:17:19.633|Main thread> 1768x992@50Hz
  256. 2018-06-25 12:17:19.633|Main thread> 1768x992@59.94Hz
  257. 2018-06-25 12:17:19.633|Main thread> 1768x992@59.94Hz
  258. 2018-06-25 12:17:19.633|Main thread> 1920x1080@60Hz
  259. 2018-06-25 12:17:19.633|Main thread> 1920x1080@60Hz
  260. 2018-06-25 12:17:19.633|Main thread> 1920x1080@50Hz
  261. 2018-06-25 12:17:19.633|Main thread> 1920x1080@50Hz
  262. 2018-06-25 12:17:19.633|Main thread> 1920x1080@59.94Hz
  263. 2018-06-25 12:17:19.633|Main thread> 1920x1080@59.94006Hz
  264. 2018-06-25 12:17:19.633|Main thread> }
  265. 2018-06-25 12:17:19.633|Main thread> }
  266. 2018-06-25 12:17:19.658|Main thread> Steam.IsActive: True
  267. 2018-06-25 12:17:19.659|Main thread> Steam.IsOnline: True
  268. 2018-06-25 12:17:19.659|Main thread> Steam.OwnsGame: False
  269. 2018-06-25 12:17:19.659|Main thread> Steam.UserId: 76561198004860976
  270. 2018-06-25 12:17:19.659|Main thread> Steam.UserName: pretikewl
  271. 2018-06-25 12:17:19.659|Main thread> Steam.Branch: last_week
  272. 2018-06-25 12:17:19.659|Main thread> Build date: 2018-05-17 10:21
  273. 2018-06-25 12:17:19.659|Main thread> Build version: 0.1.6711.18631
  274. 2018-06-25 12:17:19.692|Main thread> MySandboxGame.Constructor() - START
  275. 2018-06-25 12:17:20.199|Main thread> Game dir: S:\Steam\steamapps\common\MedievalEngineers\Bin64
  276. 2018-06-25 12:17:20.199|Main thread> Content dir: S:\Steam\steamapps\common\MedievalEngineers\Content
  277. 2018-06-25 12:17:20.199|Main thread> Found processor count: 8
  278. 2018-06-25 12:17:20.199|Main thread> Using processor count: 8
  279. 2018-06-25 12:17:23.455|Main thread> Info: Type metadata loaded in 3.1707585s.
  280. 2018-06-25 12:17:23.455|Main thread> Preallocate - START
  281. 2018-06-25 12:17:23.456|Main thread> MyEntities - START
  282. 2018-06-25 12:17:23.459|Main thread> MyEntities - END
  283. 2018-06-25 12:17:23.459|Main thread> MyObjectBuilder_Base - START
  284. 2018-06-25 12:17:23.459|Main thread> MyObjectBuilder_Base - END
  285. 2018-06-25 12:17:23.459|Main thread> MyTransparentGeometry - START
  286. 2018-06-25 12:17:23.495|Main thread> MyTransparentGeometry - END
  287. 2018-06-25 12:17:23.495|Main thread> MyCubeGridDeformationTables - START
  288. 2018-06-25 12:17:23.499|Main thread> MyCubeGridDeformationTables - END
  289. 2018-06-25 12:17:23.499|Main thread> MyMath - START
  290. 2018-06-25 12:17:23.502|Main thread> MyMath - END
  291. 2018-06-25 12:17:23.502|Main thread> MySimpleObjectDraw - START
  292. 2018-06-25 12:17:23.502|Main thread> MySimpleObjectDraw - END
  293. 2018-06-25 12:17:23.502|Main thread> Preallocate - END
  294. 2018-06-25 12:17:23.543|Main thread> Info: Worker Configuration {
  295. Total: 8,
  296. Default: Logic
  297. Groups: [
  298. Group Background, BelowNormal, 1 Workers,
  299. Group Logic, Normal, 6 Workers,
  300. Group Render, AboveNormal, 1 Workers
  301. ]
  302. }
  303. 2018-06-25 12:17:23.559|Main thread> MySandboxGame.Constructor() - END
  304. 2018-06-25 12:17:23.669|Main thread> Performing start-up memory test...
  305. 2018-06-25 12:17:23.670|Main thread> Physical memory is 17,131,282,432 bytes.
  306. 2018-06-25 12:17:23.670|Main thread> Minimum requirement is 8,000,000,000 bytes.
  307. 2018-06-25 12:17:23.670|Main thread> System meets minimum memory requirements.
  308. 2018-06-25 12:17:23.673|Main thread> MyVideoModeManager.LogApplicationInformation - START
  309. 2018-06-25 12:17:23.673|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6711.18631, Culture=neutral, PublicKeyToken=null
  310. 2018-06-25 12:17:23.673|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6711.18631, Culture=neutral, PublicKeyToken=null
  311. 2018-06-25 12:17:23.673|Main thread> Assembly.Location: S:\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  312. 2018-06-25 12:17:23.673|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  313. 2018-06-25 12:17:23.673|Main thread> MyVideoModeManager.LogApplicationInformation - END
  314. 2018-06-25 12:17:23.675|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  315. 2018-06-25 12:17:23.679|Main thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
  316. 2018-06-25 12:17:23.679|Main thread> Win32_ComputerSystem.Model: Z170X-UD5
  317. 2018-06-25 12:17:23.680|Main thread> Virtualized: False
  318. 2018-06-25 12:17:23.681|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  319. 2018-06-25 12:17:23.682|Main thread> ComputerInfo.TotalPhysicalMemory: 17,131,282,432 bytes
  320. 2018-06-25 12:17:23.682|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  321. 2018-06-25 12:17:23.682|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,730,775,040 bytes
  322. 2018-06-25 12:17:23.682|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,120,750,592 bytes
  323. 2018-06-25 12:17:23.684|Main thread> Drive C: | Capacity: 250,058,297,344 bytes | Free space: 127,181,438,976 bytes
  324. 2018-06-25 12:17:23.684|Main thread> Drive D: | Capacity: 4,000,650,878,976 bytes | Free space: 1,883,996,037,120 bytes
  325. 2018-06-25 12:17:23.684|Main thread> Drive G: | Capacity: 4,000,650,883,072 bytes | Free space: 2,818,339,414,016 bytes
  326. 2018-06-25 12:17:23.684|Main thread> Drive S: | Capacity: 500,104,626,176 bytes | Free space: 169,912,631,296 bytes
  327. 2018-06-25 12:17:23.684|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  328. 2018-06-25 12:17:23.685|Main thread> MySandboxGame.Initialize() - START
  329. 2018-06-25 12:17:24.056|Main thread> Havok: Physics.Init
  330. 2018-06-25 12:17:24.056|Main thread> Havok: Version: Release(0), 1800, [S]
  331. 2018-06-25 12:17:24.064|Main thread> HkGameName: MedievalEngineers Release
  332. 2018-06-25 12:17:24.084|Main thread> MySandboxGame.LoadData() - START
  333. 2018-06-25 12:17:24.087|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  334. 2018-06-25 12:17:24.088|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  335. 2018-06-25 12:17:24.785|Main thread> MyDefinitionManager.LoadScenarios() - START
  336. 2018-06-25 12:17:27.310|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  337. 2018-06-25 12:17:27.354|Main thread> Loading scenarios
  338. 2018-06-25 12:17:27.356|Main thread> MyDefinitionManager.LoadScenarios() - END
  339. 2018-06-25 12:17:27.356|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  340. 2018-06-25 12:17:27.360|Main thread> MyAudio.LoadData - START
  341. 2018-06-25 12:17:27.395|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
  342. 2018-06-25 12:17:27.420|Main thread> MyAudio.LoadData - END
  343. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudUse'
  344. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  345. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  346. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  347. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  348. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  349. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  350. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  351. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  352. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  353. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'None'
  354. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  355. 2018-06-25 12:17:27.425|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  356. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  357. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  358. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  359. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  360. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  361. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  362. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  363. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  364. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  365. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  366. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  367. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  368. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  369. 2018-06-25 12:17:27.426|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  370. 2018-06-25 12:17:27.427|Main thread> MyGuiManager()
  371. 2018-06-25 12:17:27.469|Main thread> MyScreenManager()
  372. 2018-06-25 12:17:27.539|Main thread> MyGuiManager.LoadContent() - START
  373. 2018-06-25 12:17:27.545|Main thread> MyGuiManager.LoadContent() - START
  374. 2018-06-25 12:17:27.545|Main thread> MyGuiManager.LoadContent() - END
  375. 2018-06-25 12:17:27.545|Main thread> MyGuiManager.LoadContent() - END
  376. 2018-06-25 12:17:27.732|Main thread> MySandboxGame.LoadData() - END
  377. 2018-06-25 12:17:28.785|Main thread> Analytics helper process start reported
  378. 2018-06-25 12:17:28.790|Main thread> MySandboxGame.Initialize() - END
  379. 2018-06-25 12:17:28.794|Main thread> Timer Frequency: 3914140
  380. 2018-06-25 12:17:28.794|Main thread> Ticks per frame: 65509
  381. 2018-06-25 12:17:28.845|Worker Logic 0> Loading available saves - START
  382. 2018-06-25 12:17:28.846|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\Saves\76561198004860976'
  383. 2018-06-25 12:17:28.855|Worker Logic 0> Loading available saves - END
  384. 2018-06-25 12:17:28.886|Worker Logic 0> Loading available saves - START
  385. 2018-06-25 12:17:28.887|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\Saves\76561198004860976'
  386. 2018-06-25 12:17:28.888|Worker Logic 0> Loading available saves - END
  387. 2018-06-25 12:17:42.612|Main thread> StartNewSandbox - Start
  388. 2018-06-25 12:17:42.621|Main thread> StartNewSandbox - End
  389. 2018-06-25 12:17:42.942|Main thread> Starting world Empty Planet Start 2018-06-25 12:17
  390. 2018-06-25 12:17:43.042|Main thread> Process information Session Start:
  391. 2018-06-25 12:17:43.043|Main thread> Managed Memory: 304,929,808 B
  392. 2018-06-25 12:17:43.044|Main thread> Private Memory: 1,425,006,592 B
  393. 2018-06-25 12:17:43.045|Main thread> Nr of Threads: 46
  394. 2018-06-25 12:17:43.045|Main thread> Simulation Speed: 0.01
  395. 2018-06-25 12:17:43.045|Main thread> Current:
  396. 2018-06-25 12:17:43.045|Main thread> Paged Memory: 1,425,006,592 B
  397. 2018-06-25 12:17:43.045|Main thread> Working Set: 774,352,896 B
  398. 2018-06-25 12:17:43.045|Main thread> Virtual Memory: 2,252,259,328 B
  399. 2018-06-25 12:17:43.045|Main thread> Peak:
  400. 2018-06-25 12:17:43.046|Main thread> Paged Memory: 1,547,886,592 B
  401. 2018-06-25 12:17:43.046|Main thread> Working Set: 843,579,392 B
  402. 2018-06-25 12:17:43.046|Main thread> Virtual Memory: 2,553,270,272 B
  403. 2018-06-25 12:17:43.311|Main thread> Finished loading stage Initializing session, elapsed time: 0.264 seconds
  404. 2018-06-25 12:17:43.313|Main thread> MyModManager.LoadData() - START
  405. 2018-06-25 12:17:43.321|Main thread> Finished loading mods.
  406. 2018-06-25 12:17:43.321|Main thread> MyModManager.LoadData() - END
  407. 2018-06-25 12:17:43.323|Main thread> MyDefinitionManager.LoadData() - START
  408. 2018-06-25 12:17:43.328|Main thread> List of used mods (0) - START
  409. 2018-06-25 12:17:43.329|Main thread> List of used mods - END
  410. 2018-06-25 12:17:43.962|Main thread> Warning: Cannot find sound cue named
  411. 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
  412. 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
  413. 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
  414. 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
  415. 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
  416. 2018-06-25 12:17:43.963|Main thread> Warning: Cannot find sound cue named
  417. 2018-06-25 12:17:44.135|Main thread> MyAudio.UnloadData - START
  418. 2018-06-25 12:17:44.162|Main thread> MyAudio.UnloadData - END
  419. 2018-06-25 12:17:44.162|Main thread> MyAudio.LoadData - START
  420. 2018-06-25 12:17:44.185|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio)nition Audio) - Channel #: 2
  421. 2018-06-25 12:17:44.253|Main thread> MyAudio.LoadData - END
  422. 2018-06-25 12:17:44.253|Main thread> MyDefinitionManager.LoadScenarios() - START
  423. 2018-06-25 12:17:44.274|Main thread> Loading scenarios
  424. 2018-06-25 12:17:44.274|Main thread> MyDefinitionManager.LoadScenarios() - END
  425. 2018-06-25 12:17:44.274|Main thread> MyDefinitionManager.LoadData() - END
  426. 2018-06-25 12:17:44.275|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  427. 2018-06-25 12:17:44.277|Main thread> Finished loading stage Loading definitions, elapsed time: 0.955 seconds
  428. 2018-06-25 12:17:44.277|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  429. 2018-06-25 12:17:44.355|Main thread> MyTransparentGeometry.LoadData - START
  430. 2018-06-25 12:17:44.367|External Debugging Listener> External debugger: listening...
  431. 2018-06-25 12:17:44.971|Main thread> MyLights.LoadData() - START
  432. 2018-06-25 12:17:44.974|Main thread> MyLights.LoadData() - END
  433. 2018-06-25 12:17:45.051|Main thread> Finished loading stage Loading session components, elapsed time: 0.774 seconds
  434. 2018-06-25 12:17:46.292|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  435. 2018-06-25 12:17:48.583|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
  436. 2018-06-25 12:17:48.634|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
  437. 2018-06-25 12:17:48.636|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
  438. 2018-06-25 12:17:48.649|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
  439. 2018-06-25 12:17:48.650|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
  440. 2018-06-25 12:17:48.650|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
  441. 2018-06-25 12:17:48.663|Main thread> Finished loading stage Loading models, elapsed time: 3.611 seconds
  442. 2018-06-25 12:17:48.663|Main thread> Finished loading stage Loading data, elapsed time: 5.351 seconds
  443. 2018-06-25 12:17:48.664|Main thread> MyWorldGenerator.GenerateWorld - START
  444. 2018-06-25 12:17:49.672|Main thread> MyWorldGenerator.GenerateWorld - END
  445. 2018-06-25 12:17:49.672|Main thread> Finished loading stage Loading planet, elapsed time: 1.009 seconds
  446. 2018-06-25 12:17:49.694|Main thread> MySession.Static.LogSettings - START
  447. 2018-06-25 12:17:49.694|Main thread> Name = Empty Planet Start 2018-06-25 12:17
  448. 2018-06-25 12:17:49.694|Main thread> Description =
  449. 2018-06-25 12:17:49.694|Main thread> InGameTime = 01/01/0001 00:00:00
  450. 2018-06-25 12:17:49.694|Main thread> Scenario = Empty Planet Start
  451. 2018-06-25 12:17:49.694|Main thread> Password =
  452. 2018-06-25 12:17:49.694|Main thread> CurrentPath = C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\Saves\76561198004860976\Empty Planet Start 2018-06-25 1217
  453. 2018-06-25 12:17:49.694|Main thread> WorkshopId =
  454. 2018-06-25 12:17:49.695|Main thread> CameraController =
  455. 2018-06-25 12:17:49.695|Main thread> ThumbPath = C:\Users\Pretikewl\AppData\Roaming\MedievalEngineers\Saves\76561198004860976\Empty Planet Start 2018-06-25 1217\thumb.jpg
  456. 2018-06-25 12:17:49.701|Main thread> Settings:
  457. 2018-06-25 12:17:49.703|Main thread> Auto-Save Time (Minutes) = 5
  458. 2018-06-25 12:17:49.703|Main thread> Cut, Copy and Paste = True
  459. 2018-06-25 12:17:49.703|Main thread> Days per season = 4
  460. 2018-06-25 12:17:49.703|Main thread> Game Mode = Survival
  461. 2018-06-25 12:17:49.703|Main thread> Inventory size multiplier = 1
  462. 2018-06-25 12:17:49.703|Main thread> Maximum Backup Saves = 5
  463. 2018-06-25 12:17:49.703|Main thread> Maximum Floating Objects = 64
  464. 2018-06-25 12:17:49.703|Main thread> Maximum Fracture Pieces = 50
  465. 2018-06-25 12:17:49.703|Main thread> Maximum Players = 4
  466. 2018-06-25 12:17:49.703|Main thread> Maximum Solar Altitude = 0.41
  467. 2018-06-25 12:17:49.703|Main thread> Online Mode = PRIVATE
  468. 2018-06-25 12:17:49.703|Main thread> Show player names on HUD = True
  469. 2018-06-25 12:17:49.703|Main thread> Spectator = False
  470. 2018-06-25 12:17:49.703|Main thread> Structural Integrity = True
  471. 2018-06-25 12:17:49.703|Main thread> Sun rotation interval = 120
  472. 2018-06-25 12:17:49.703|Main thread> View distance = 2600
  473. 2018-06-25 12:17:49.703|Main thread> MySession.Static.LogSettings - END
  474. 2018-06-25 12:17:49.703|Main thread> Finished loading stage Loading character data, elapsed time: 0.031 seconds
  475. 2018-06-25 12:17:49.711|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  476. 2018-06-25 12:17:49.712|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  477. 2018-06-25 12:17:49.712|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  478. 2018-06-25 12:17:49.712|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  479. 2018-06-25 12:17:49.712|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  480. 2018-06-25 12:17:49.712|Main thread> Setting update order on MyDestructionData to AfterSimulation
  481. 2018-06-25 12:17:49.712|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  482. 2018-06-25 12:17:49.712|Main thread> Setting update order on MyLocalToolbar to BeforeSimulation
  483. 2018-06-25 12:17:49.712|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  484. 2018-06-25 12:17:49.714|Main thread> Setting update order on MyCubeGrids to NoUpdate
  485. 2018-06-25 12:17:49.714|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  486. 2018-06-25 12:17:49.714|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  487. 2018-06-25 12:17:49.714|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  488. 2018-06-25 12:17:49.724|Main thread> Setting update order on MyPlanets to NoUpdate
  489. 2018-06-25 12:17:49.724|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  490. 2018-06-25 12:17:49.724|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  491. 2018-06-25 12:17:49.724|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  492. 2018-06-25 12:17:49.724|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  493. 2018-06-25 12:17:49.724|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  494. 2018-06-25 12:17:49.724|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  495. 2018-06-25 12:17:49.726|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  496. 2018-06-25 12:17:49.726|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  497. 2018-06-25 12:17:49.728|Main thread> Setting update order on MySoundSystem to Simulation
  498. 2018-06-25 12:17:49.728|Main thread> Setting update order on MySleepingGridsCorrection to NoUpdate
  499. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  500. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyDamageSystem to NoUpdate
  501. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  502. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyChatSystem to AfterSimulation
  503. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  504. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  505. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  506. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  507. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  508. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  509. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  510. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  511. 2018-06-25 12:17:49.728|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  512. 2018-06-25 12:17:49.728|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  513. 2018-06-25 12:17:49.728|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  514. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  515. 2018-06-25 12:17:49.728|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  516. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  517. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  518. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyHud to BeforeSimulation
  519. 2018-06-25 12:17:49.728|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  520. 2018-06-25 12:17:49.729|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  521. 2018-06-25 12:17:49.729|Main thread> Setting update order on MyGamePruningStructure to Simulation
  522. 2018-06-25 12:17:49.729|Main thread> Setting update order on MyLights to NoUpdate
  523. 2018-06-25 12:17:49.729|Main thread> Setting update order on MyPhysics to Simulation
  524. 2018-06-25 12:17:49.729|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  525. 2018-06-25 12:17:49.729|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  526. 2018-06-25 12:17:49.729|Main thread> Setting update order on MyActionTrackingSystem to NoUpdate
  527. 2018-06-25 12:17:49.729|Main thread> Setting update order on MyWatchdogComponent to NoUpdate
  528. 2018-06-25 12:17:49.731|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  529. 2018-06-25 12:17:49.731|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  530. 2018-06-25 12:17:49.731|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  531. 2018-06-25 12:17:49.731|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  532. 2018-06-25 12:17:49.732|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  533. 2018-06-25 12:17:49.733|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  534. 2018-06-25 12:17:49.733|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  535. 2018-06-25 12:17:49.733|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  536. 2018-06-25 12:17:49.733|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  537. 2018-06-25 12:17:49.733|Main thread> Setting update order on MyFactionManager to NoUpdate
  538. 2018-06-25 12:17:49.764|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  539. 2018-06-25 12:17:49.765|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  540. 2018-06-25 12:17:49.765|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  541. 2018-06-25 12:17:49.766|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  542. 2018-06-25 12:17:49.766|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  543. 2018-06-25 12:17:49.766|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  544. 2018-06-25 12:17:49.766|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  545. 2018-06-25 12:17:49.766|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  546. 2018-06-25 12:17:49.766|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  547. 2018-06-25 12:17:49.766|Main thread> Setting update order on MySearchSystem to NoUpdate
  548. 2018-06-25 12:17:49.766|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  549. 2018-06-25 12:17:49.768|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  550. 2018-06-25 12:17:49.768|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  551. 2018-06-25 12:17:49.768|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  552. 2018-06-25 12:17:49.768|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  553. 2018-06-25 12:17:49.768|Main thread> Finished loading stage Starting Components, elapsed time: 0.057 seconds
  554. 2018-06-25 12:17:49.778|Main thread> Info: Player 76561198004860976 (pretikewl) requesting to spawn, has 0 respawn locations available.
  555. 2018-06-25 12:17:50.322|Main thread> Saving world - START
  556. 2018-06-25 12:17:50.323|Main thread> Making world state snapshot.
  557. 2018-06-25 12:17:50.323|Main thread> Process information Before snapshot.:
  558. 2018-06-25 12:17:50.323|Main thread> Managed Memory: 1,346,293,472 B
  559. 2018-06-25 12:17:50.324|Main thread> Private Memory: 2,590,523,392 B
  560. 2018-06-25 12:17:50.324|Main thread> Nr of Threads: 48
  561. 2018-06-25 12:17:50.324|Main thread> Simulation Speed: 0.01
  562. 2018-06-25 12:17:50.324|Main thread> Entity count: 3
  563. 2018-06-25 12:17:50.324|Main thread> Current:
  564. 2018-06-25 12:17:50.325|Main thread> Paged Memory: 2,590,523,392 B
  565. 2018-06-25 12:17:50.325|Main thread> Working Set: 1,891,446,784 B
  566. 2018-06-25 12:17:50.325|Main thread> Virtual Memory: 3,259,031,552 B
  567. 2018-06-25 12:17:50.325|Main thread> Peak:
  568. 2018-06-25 12:17:50.325|Main thread> Paged Memory: 2,591,735,808 B
  569. 2018-06-25 12:17:50.325|Main thread> Working Set: 1,892,429,824 B
  570. 2018-06-25 12:17:50.325|Main thread> Virtual Memory: 3,261,100,032 B
  571. 2018-06-25 12:17:50.384|Main thread> Process information After snapshot.:
  572. 2018-06-25 12:17:50.385|Main thread> Managed Memory: 1,346,870,032 B
  573. 2018-06-25 12:17:50.385|Main thread> Private Memory: 2,591,617,024 B
  574. 2018-06-25 12:17:50.385|Main thread> Nr of Threads: 48
  575. 2018-06-25 12:17:50.385|Main thread> Simulation Speed: 0.01
  576. 2018-06-25 12:17:50.385|Main thread> Entity count: 3
  577. 2018-06-25 12:17:50.385|Main thread> Current:
  578. 2018-06-25 12:17:50.386|Main thread> Paged Memory: 2,591,617,024 B
  579. 2018-06-25 12:17:50.386|Main thread> Working Set: 1,892,622,336 B
  580. 2018-06-25 12:17:50.386|Main thread> Virtual Memory: 3,259,228,160 B
  581. 2018-06-25 12:17:50.386|Main thread> Peak:
  582. 2018-06-25 12:17:50.386|Main thread> Paged Memory: 2,593,624,064 B
  583. 2018-06-25 12:17:50.386|Main thread> Working Set: 1,894,260,736 B
  584. 2018-06-25 12:17:50.386|Main thread> Virtual Memory: 3,261,849,600 B
  585. 2018-06-25 12:17:50.387|Main thread> Process information Directory cleanup:
  586. 2018-06-25 12:17:50.387|Main thread> Managed Memory: 1,347,145,376 B
  587. 2018-06-25 12:17:50.388|Main thread> Private Memory: 2,591,879,168 B
  588. 2018-06-25 12:17:50.388|Main thread> Nr of Threads: 48
  589. 2018-06-25 12:17:50.388|Main thread> Simulation Speed: 0.01
  590. 2018-06-25 12:17:50.388|Main thread> Entity count: 3
  591. 2018-06-25 12:17:50.388|Main thread> Current:
  592. 2018-06-25 12:17:50.388|Main thread> Paged Memory: 2,591,879,168 B
  593. 2018-06-25 12:17:50.388|Main thread> Working Set: 1,892,888,576 B
  594. 2018-06-25 12:17:50.388|Main thread> Virtual Memory: 3,259,228,160 B
  595. 2018-06-25 12:17:50.388|Main thread> Peak:
  596. 2018-06-25 12:17:50.389|Main thread> Paged Memory: 2,593,624,064 B
  597. 2018-06-25 12:17:50.389|Main thread> Working Set: 1,894,260,736 B
  598. 2018-06-25 12:17:50.389|Main thread> Virtual Memory: 3,261,849,600 B
  599. 2018-06-25 12:17:50.389|Main thread> Saving world - END
  600. 2018-06-25 12:17:50.391|Main thread> Session snapshot save - START
  601. 2018-06-25 12:17:50.392|Main thread> Checking file access for files in target dir.
  602. 2018-06-25 12:17:50.392|Main thread> Cleaning up old save.
  603. 2018-06-25 12:17:50.392|Main thread> Saving snapshot files to drive.
  604. 2018-06-25 12:17:50.450|Main thread> Core Data success: True
  605. 2018-06-25 12:17:50.493|Main thread> Voxel success: True
  606. 2018-06-25 12:17:50.493|Main thread> SaveLastSessionInfo success: True
  607. 2018-06-25 12:17:50.493|Main thread> Saving success: True
  608. 2018-06-25 12:17:50.493|Main thread> Saving succeeded, moving files from .new into save folder.
  609. 2018-06-25 12:17:50.494|Main thread> Making backup.
  610. 2018-06-25 12:17:50.497|Main thread> Session snapshot save - END
  611. 2018-06-25 12:17:50.498|Main thread> Finished loading stage Loading final details, elapsed time: 0.795 seconds
  612. 2018-06-25 12:17:50.498|Main thread> Finished loading stage Finished loading, elapsed time: 7.452 seconds
  613. 2018-06-25 12:17:50.547|Main thread> Process information Periodic Check:
  614. 2018-06-25 12:17:50.548|Main thread> Managed Memory: 1,397,639,616 B
  615. 2018-06-25 12:17:50.548|Main thread> Private Memory: 2,663,505,920 B
  616. 2018-06-25 12:17:50.548|Main thread> Nr of Threads: 48
  617. 2018-06-25 12:17:50.548|Main thread> Simulation Speed: 0.01
  618. 2018-06-25 12:17:50.548|Main thread> Entity count: 3
  619. 2018-06-25 12:17:50.548|Main thread> Current:
  620. 2018-06-25 12:17:50.549|Main thread> Paged Memory: 2,663,505,920 B
  621. 2018-06-25 12:17:50.549|Main thread> Working Set: 1,961,918,464 B
  622. 2018-06-25 12:17:50.549|Main thread> Virtual Memory: 3,276,201,984 B
  623. 2018-06-25 12:17:50.549|Main thread> Peak:
  624. 2018-06-25 12:17:50.549|Main thread> Paged Memory: 2,663,952,384 B
  625. 2018-06-25 12:17:50.549|Main thread> Working Set: 1,962,295,296 B
  626. 2018-06-25 12:17:50.549|Main thread> Virtual Memory: 3,278,270,464 B
  627. 2018-06-25 12:17:50.550|Main thread> Number of Worlds: 1
  628. 2018-06-25 12:17:50.551|Main thread> 0) RigidBodies: 0, ActiveRigidBodies: 0, CharacterRigidBodies: 1
  629. 2018-06-25 12:17:50.551|Main thread> 0) Constraints: 0
  630. 2018-06-25 12:17:51.488|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  631. 2018-06-25 12:17:51.489|Main thread> MySessionLoading status:
  632. 2018-06-25 12:17:51.490|Main thread> 0: TerrainWaitStep: 0/1
  633. 2018-06-25 12:17:52.543|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  634. 2018-06-25 12:17:52.543|Main thread> MySessionLoading status:
  635. 2018-06-25 12:17:52.544|Main thread> 0: TerrainWaitStep: 0/1
  636. 2018-06-25 12:17:53.597|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  637. 2018-06-25 12:17:53.597|Main thread> MySessionLoading status:
  638. 2018-06-25 12:17:53.598|Main thread> 0: TerrainWaitStep: 0/1
  639. 2018-06-25 12:17:54.652|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  640. 2018-06-25 12:17:54.652|Main thread> MySessionLoading status:
  641. 2018-06-25 12:17:54.652|Main thread> 0: TerrainWaitStep: 0/1
  642. 2018-06-25 12:17:55.706|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  643. 2018-06-25 12:17:55.706|Main thread> MySessionLoading status:
  644. 2018-06-25 12:17:55.707|Main thread> 0: TerrainWaitStep: 0/1
  645. 2018-06-25 12:17:56.760|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  646. 2018-06-25 12:17:56.760|Main thread> MySessionLoading status:
  647. 2018-06-25 12:17:56.761|Main thread> 0: TerrainWaitStep: 0/1
  648. 2018-06-25 12:17:57.815|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  649. 2018-06-25 12:17:57.815|Main thread> MySessionLoading status:
  650. 2018-06-25 12:17:57.816|Main thread> 0: TerrainWaitStep: 0/1
  651. 2018-06-25 12:17:58.869|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  652. 2018-06-25 12:17:58.869|Main thread> MySessionLoading status:
  653. 2018-06-25 12:17:58.870|Main thread> 0: TerrainWaitStep: 0/1
  654. 2018-06-25 12:17:59.924|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  655. 2018-06-25 12:17:59.924|Main thread> MySessionLoading status:
  656. 2018-06-25 12:17:59.924|Main thread> 0: TerrainWaitStep: 0/1
  657. 2018-06-25 12:18:00.978|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  658. 2018-06-25 12:18:00.978|Main thread> MySessionLoading status:
  659. 2018-06-25 12:18:00.979|Main thread> 0: TerrainWaitStep: 0/1
  660. 2018-06-25 12:18:02.032|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  661. 2018-06-25 12:18:02.032|Main thread> MySessionLoading status:
  662. 2018-06-25 12:18:02.033|Main thread> 0: TerrainWaitStep: 0/1
  663. 2018-06-25 12:18:03.087|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  664. 2018-06-25 12:18:03.087|Main thread> MySessionLoading status:
  665. 2018-06-25 12:18:03.088|Main thread> 0: TerrainWaitStep: 0/1
  666. 2018-06-25 12:18:04.141|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  667. 2018-06-25 12:18:04.141|Main thread> MySessionLoading status:
  668. 2018-06-25 12:18:04.142|Main thread> 0: TerrainWaitStep: 0/1
  669. 2018-06-25 12:18:05.196|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  670. 2018-06-25 12:18:05.196|Main thread> MySessionLoading status:
  671. 2018-06-25 12:18:05.196|Main thread> 0: TerrainWaitStep: 0/1
  672. 2018-06-25 12:18:06.250|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  673. 2018-06-25 12:18:06.250|Main thread> MySessionLoading status:
  674. 2018-06-25 12:18:06.251|Main thread> 0: TerrainWaitStep: 0/1
  675. 2018-06-25 12:18:07.305|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  676. 2018-06-25 12:18:07.305|Main thread> MySessionLoading status:
  677. 2018-06-25 12:18:07.305|Main thread> 0: TerrainWaitStep: 0/1
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