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- game.ReplicatedStorage.Events.Rebirth.OnServerEvent:Connect(function(plr,e,gamee)
- local ls = plr:WaitForChild("leaderstats")
- local rb = ls:WaitForChild("⏱️ Rebirth")
- local coin = ls:WaitForChild("💰 Coins")
- local ss = plr:WaitForChild("SeviyeSistemi")
- local lvl = ss:WaitForChild("Seviye")
- local xp = ss:WaitForChild("Xp")
- local door = plr:WaitForChild("Door")
- local ardi = plr:WaitForChild("ArenaDivide")
- local cms = plr:WaitForChild("CamShop")
- local pit = cms:WaitForChild("PurchasedItems")
- local equ = cms:WaitForChild("Equipped")
- local cms2 = plr:WaitForChild("CamShop2")
- local pit2 = cms2:WaitForChild("PurchasedItems")
- local equ2 = cms2:WaitForChild("Equipped")
- if coin.Value >= rb.Value*100000 then
- --plr.PlayerGui.E.Enabled = false
- --plr.PlayerGui.Game.Enabled = false
- --e.Visible = false
- --gamee.Visible = false
- wait(1)
- pit.Value = ""
- equ.Value = ""
- pit2.Value = ""
- equ2.Value = ""
- coin.Value = 0
- lvl.Value = 1
- xp.Value = 0
- door.Value = 0
- ardi.Value = 0
- rb.Value = rb.Value + 1
- wait(1)
- plr:LoadCharacter()
- --plr.PlayerGui.E.Enabled = true
- --plr.PlayerGui.Game.Enabled = true
- --e.Visible = true
- --gamee.Visible = true
- end
- end)
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