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- --// Auto Click Script for Roblox
- -- Toggle pakai F1
- -- Hold click 2 detik, tunggu 5.5 detik, spam 60x, tekan "4" 2x, delay 2 detik, lalu ulang
- local UserInputService = game:GetService("UserInputService")
- local VirtualInputManager = game:GetService("VirtualInputManager")
- local toggle = false
- UserInputService.InputBegan:Connect(function(input, gp)
- if gp then return end
- if input.KeyCode == Enum.KeyCode.F2 then
- toggle = not toggle
- if toggle then
- task.spawn(function()
- while toggle do
- -- Klik tahan 2 detik
- VirtualInputManager:SendMouseButtonEvent(0, 0, 0, true, game, 0)
- task.wait(2)
- VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 0)
- -- Tunggu 5.5 detik
- task.wait(5.5)
- -- Spam 60 kali klik
- for i = 1, 70 do
- VirtualInputManager:SendMouseButtonEvent(0, 0, 0, true, game, 0)
- VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 0)
- task.wait(0.05)
- end
- -- Tekan tombol "4" dua kali
- for i = 1, 2 do
- VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Four, false, game)
- task.wait(0.05)
- VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Four, false, game)
- task.wait(0.1)
- end
- -- Delay 2 detik sebelum ulang
- task.wait(1)
- end
- end)
- end
- end
- end)
- --// Freeze Character tapi biarkan tangan & item (tool) tetap bebas
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
- local UserInputService = game:GetService("UserInputService")
- local frozen = false
- local freezeKey = Enum.KeyCode.F2 -- keybind F2
- UserInputService.InputBegan:Connect(function(input, gameProcessed)
- if gameProcessed then return end
- if input.KeyCode == freezeKey then
- frozen = not frozen
- if frozen then
- -- Ambil semua Tool agar tidak ikut di-freeze
- local tools = {}
- for _, item in ipairs(character:GetChildren()) do
- if item:IsA("Tool") then
- table.insert(tools, item)
- end
- end
- -- Freeze bagian tubuh, kecuali tangan dan tool
- for _, part in ipairs(character:GetDescendants()) do
- if part:IsA("BasePart") then
- local isArm = part.Name:find("Arm") or part.Name:find("Hand")
- local isInTool = false
- for _, tool in ipairs(tools) do
- if part:IsDescendantOf(tool) then
- isInTool = true
- break
- end
- end
- if not isArm and not isInTool then
- part.Anchored = true
- end
- end
- end
- humanoidRootPart.Anchored = true
- print("Character dibekukan (tool tetap bisa dipakai).")
- else
- -- Unfreeze semua bagian
- for _, part in ipairs(character:GetDescendants()) do
- if part:IsA("BasePart") then
- part.Anchored = false
- end
- end
- print("Character dilepaskan.")
- end
- end
- end)
- -- Auto Fish Script
- local Players = game:GetService("Players")
- local VirtualInputManager = game:GetService("VirtualInputManager")
- local Player = Players.LocalPlayer
- local Character = Player.Character or Player.CharacterAdded:Wait()
- local MiniGame = Character:WaitForChild("DiamondRod"):WaitForChild("MiniGame")
- -- Fungsi untuk klik cepat di tengah layar
- local function spamClick()
- task.spawn(function()
- for i = 1, 50 do -- jumlah klik cepat
- VirtualInputManager:SendMouseButtonEvent(
- workspace.CurrentCamera.ViewportSize.X / 2,
- workspace.CurrentCamera.ViewportSize.Y / 2,
- 0,
- true,
- game,
- 0
- )
- VirtualInputManager:SendMouseButtonEvent(
- workspace.CurrentCamera.ViewportSize.X / 2,
- workspace.CurrentCamera.ViewportSize.Y / 2,
- 0,
- false,
- game,
- 0
- )
- task.wait(0.01) -- kecepatan klik
- end
- end)
- end
- -- Deteksi MiniGame dimulai
- MiniGame.OnClientEvent:Connect(function(eventType)
- if eventType == "Start" then
- spamClick()
- end
- end)
- --test aja si
- loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
- --test aja si
- -- Auto fire ClickDetector (toggle F1)
- local UserInputService = game:GetService("UserInputService")
- local targetPath = {"V5","RiceBag","ClickDetector"} -- path di workspace
- local spamDelay = 0 -- delay antara klik (atur sesuai kebutuhan)
- local function getTarget()
- local node = workspace
- for _, name in ipairs(targetPath) do
- node = node:FindFirstChild(name)
- if not node then return nil end
- end
- return node
- end
- local enabled = false
- local clickThread
- UserInputService.InputBegan:Connect(function(input, gameProcessed)
- if gameProcessed then return end
- if input.KeyCode == Enum.KeyCode.F1 then
- enabled = not enabled
- print("AutoClick:", enabled and "ON" or "OFF")
- if enabled then
- local target = getTarget()
- if not target then
- warn("Target ClickDetector tidak ditemukan.")
- enabled = false
- return
- end
- clickThread = task.spawn(function()
- while enabled do
- if target and target.Parent then
- -- coba panggil fireclickdetector (executor biasanya menyediakan)
- local ok, err = pcall(function()
- fireclickdetector(target)
- end)
- if not ok then
- -- fallback: kalau executor tidak punya fireclickdetector, coba invoke property (bisa gagal)
- pcall(function()
- if target:IsA("ClickDetector") and target.Parent then
- -- nothing native to call here, but keep safe
- end
- end)
- end
- else
- warn("Target hilang, mematikan auto.")
- enabled = false
- break
- end
- task.wait(spamDelay)
- end
- end)
- end
- end
- end)
- -- Touch fling gui
- -- Gui to Lua (VIP VERSION)
- -- Version: 6.9
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ScreenGui.ResetOnSpawn = false
- print("sub to BlueCat")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
- Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.388539821, 0, 0.427821517, 0)
- Frame.Size = UDim2.new(0, 158, 0, 110)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
- Frame_2.BorderSizePixel = 0
- Frame_2.Size = UDim2.new(0, 158, 0, 25)
- TextLabel.Parent = Frame_2
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.112792775, 0, -0.0151660154, 0)
- TextLabel.Size = UDim2.new(0, 121, 0, 26)
- TextLabel.Font = Enum.Font.Sarpanch
- TextLabel.Text = "Touch Fling"
- TextLabel.TextColor3 = Color3.fromRGB(0, 0, 255)
- TextLabel.TextSize = 25.000
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.113924049, 0, 0.418181807, 0)
- TextButton.Size = UDim2.new(0, 121, 0, 37)
- TextButton.Font = Enum.Font.SourceSansItalic
- TextButton.Text = "OFF"
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextSize = 20.000
- -- Scripts:
- local function IIMAWH_fake_script() -- TextButton.LocalScript
- local script = Instance.new('LocalScript', TextButton)
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local RunService = game:GetService("RunService")
- local Players = game:GetService("Players")
- local toggleButton = script.Parent
- local hiddenfling = false
- local flingThread
- if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
- local detection = Instance.new("Decal")
- detection.Name = "juisdfj0i32i0eidsuf0iok"
- detection.Parent = ReplicatedStorage
- end
- local function fling()
- local lp = Players.LocalPlayer
- local c, hrp, vel, movel = nil, nil, nil, 0.1
- while hiddenfling do
- RunService.Heartbeat:Wait()
- c = lp.Character
- hrp = c and c:FindFirstChild("HumanoidRootPart")
- if hrp then
- vel = hrp.Velocity
- hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
- RunService.RenderStepped:Wait()
- hrp.Velocity = vel
- RunService.Stepped:Wait()
- hrp.Velocity = vel + Vector3.new(0, movel, 0)
- movel = -movel
- end
- end
- end
- toggleButton.MouseButton1Click:Connect(function()
- hiddenfling = not hiddenfling
- toggleButton.Text = hiddenfling and "ON" or "OFF"
- if hiddenfling then
- flingThread = coroutine.create(fling)
- coroutine.resume(flingThread)
- else
- hiddenfling = false
- end
- end)
- end
- coroutine.wrap(IIMAWH_fake_script)()
- local function QCJQJL_fake_script() -- Frame.LocalScript
- local script = Instance.new('LocalScript', Frame)
- script.Parent.Active = true
- script.Parent.Draggable = true
- end
- coroutine.wrap(QCJQJL_fake_script)()
- -- Auto Press E (Toggle F3)
- local UserInputService = game:GetService("UserInputService")
- local VirtualInputManager = game:GetService("VirtualInputManager")
- local active = false
- UserInputService.InputBegan:Connect(function(input, gp)
- if gp then return end
- if input.KeyCode == Enum.KeyCode.F3 then
- active = not active
- print("Auto E:", active and "ON" or "OFF")
- end
- end)
- task.spawn(function()
- while task.wait(0.05) do -- kecepatan tekan (0.05 = sangat cepat)
- if active then
- VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.E, false, game)
- task.wait(0.01)
- VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.E, false, game)
- end
- end
- end)
- for _, v in pairs(game:GetDescendants()) do
- if v:IsA("ProximityPrompt") then
- v.HoldDuration = 0
- end
- end
- -- Deteksi prompt baru yang muncul di game
- game.DescendantAdded:Connect(function(v)
- if v:IsA("ProximityPrompt") then
- v.HoldDuration = 0
- end
- end)
- -- Auto Equip "RiceBag" (Toggle F4)
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local UserInputService = game:GetService("UserInputService")
- local player = Players.LocalPlayer
- local backpack = player:WaitForChild("Backpack")
- local active = false
- UserInputService.InputBegan:Connect(function(input, gp)
- if gp then return end
- if input.KeyCode == Enum.KeyCode.F8 then
- active = not active
- print("Auto RiceBag:", active and "ON" or "OFF")
- end
- end)
- RunService.Heartbeat:Connect(function()
- if not active then return end
- local character = player.Character or player.CharacterAdded:Wait()
- local tool = character:FindFirstChildOfClass("Tool")
- if not tool or tool.Name ~= "RiceBag" then
- local riceBag = backpack:FindFirstChild("RiceBag")
- if riceBag then
- riceBag.Parent = character
- end
- end
- end)
- --test123
- local Player = game.Players.LocalPlayer
- local Character = Player.Character or Player.CharacterAdded:Wait()
- local HRP = Character:WaitForChild("HumanoidRootPart")
- local UIS = game:GetService("UserInputService")
- local Job = workspace:WaitForChild("Rice Job")
- local prompts = {
- Job:GetChildren()[13].ProximityPrompt,
- Job:GetChildren()[7].ProximityPrompt,
- Job.CookPart.ProximityPrompt,
- Job:GetChildren()[11].ProximityPrompt,
- Job:GetChildren()[10].ProximityPrompt,
- Job:GetChildren()[9].ProximityPrompt,
- Job:GetChildren()[8].ProximityPrompt,
- Job:GetChildren()[12].ProximityPrompt
- }
- local active = false
- UIS.InputBegan:Connect(function(input, gp)
- if gp then return end
- if input.KeyCode == Enum.KeyCode.F8 then
- active = not active
- print("Auto TP Prompt:", active and "ON" or "OFF")
- end
- end)
- task.spawn(function()
- while task.wait(0.3) do
- if active then
- for _, prompt in ipairs(prompts) do
- if not active then break end
- if prompt and prompt.Parent then
- HRP.CFrame = prompt.Parent.CFrame + Vector3.new(0, 3, 0)
- task.wait(0.3)
- fireproximityprompt(prompt)
- task.wait(0.3)
- end
- end
- end
- end
- end)
- -- Auto Equip Rice Types (Toggle F8) - lebih andal pakai Humanoid:EquipTool
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local UserInputService = game:GetService("UserInputService")
- local StarterPack = game:GetService("StarterPack")
- local player = Players.LocalPlayer
- local active = false
- local riceNames = {"SmallRice", "MediumRice", "LargeRice"}
- UserInputService.InputBegan:Connect(function(input, gp)
- if gp then return end
- if input.KeyCode == Enum.KeyCode.F6 then
- active = not active
- print("Auto Rice Equip:", active and "ON" or "OFF")
- end
- end)
- local function hasRiceEquipped(character)
- if not character then return false end
- local tool = character:FindFirstChildOfClass("Tool")
- return tool and table.find(riceNames, tool.Name)
- end
- local function findRiceTool()
- -- cek Backpack, Character (jarang), dan StarterPack sebagai cadangan
- local places = { player:FindFirstChild("Backpack"), player.Character, StarterPack }
- for _, container in ipairs(places) do
- if container then
- for _, name in ipairs(riceNames) do
- local t = container:FindFirstChild(name)
- if t and t:IsA("Tool") then
- return t
- end
- end
- end
- end
- return nil
- end
- local function tryEquip()
- local character = player.Character
- if not character or not active then return end
- if hasRiceEquipped(character) then return end
- local humanoid = character:FindFirstChildOfClass("Humanoid")
- if not humanoid then return end
- local tool = findRiceTool()
- if tool then
- -- pakai Humanoid:EquipTool agar lebih kompatibel
- pcall(function() humanoid:EquipTool(tool) end)
- end
- end
- -- loop ringan (bukan tiap frame yang super berat)
- RunService.Heartbeat:Connect(function()
- if active then
- tryEquip()
- end
- end)
- -- re-equip saat karakter respawn
- player.CharacterAdded:Connect(function()
- -- small delay supaya Humanoid ada
- wait(0.5)
- if active then tryEquip() end
- end)
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