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Rex Gun (New Version Kitchen Gun Edit)

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Feb 17th, 2019
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  1. --[[ Kitchen Gun (REMADE) ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood.
  6. All i've done is just paste the script from paste.ee to here and changed the music.
  7. ATTACKS
  8. _______
  9.  
  10.  
  11. --]]
  12.  
  13.  
  14. -- This script has been converted to FE by iPxter
  15.  
  16.  
  17. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  18. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  19. do
  20. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  21. script.Parent = Player.Character
  22.  
  23. --RemoteEvent for communicating
  24. local Event = Instance.new("RemoteEvent")
  25. Event.Name = "UserInput_Event"
  26.  
  27. --Fake event to make stuff like Mouse.KeyDown work
  28. local function fakeEvent()
  29. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  30. t.connect = t.Connect
  31. return t
  32. end
  33.  
  34. --Creating fake input objects with fake variables
  35. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  36. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  37. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  38. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  39. end}
  40. --Merged 2 functions into one by checking amount of arguments
  41. CAS.UnbindAction = CAS.BindAction
  42.  
  43. --This function will trigger the events that have been :Connect()'ed
  44. local function te(self,ev,...)
  45. local t = m[ev]
  46. if t and t._fakeEvent and t.Function then
  47. t.Function(...)
  48. end
  49. end
  50. m.TrigEvent = te
  51. UIS.TrigEvent = te
  52.  
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=Player then return end
  55. if io.isMouse then
  56. m.Target = io.Target
  57. m.Hit = io.Hit
  58. else
  59. local b = io.UserInputState == Enum.UserInputState.Begin
  60. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  61. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  62. end
  63. for _,t in pairs(CAS.Actions) do
  64. for _,k in pairs(t.Keys) do
  65. if k==io.KeyCode then
  66. t.Function(t.Name,io.UserInputState,io)
  67. end
  68. end
  69. end
  70. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  71. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  72. end
  73. end)
  74. Event.Parent = NLS([==[
  75. local Player = game:GetService("Players").LocalPlayer
  76. local Event = script:WaitForChild("UserInput_Event")
  77.  
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,a)
  80. if a then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local Mouse = Player:GetMouse()
  88. local h,t
  89. --Give the server mouse data 30 times every second, but only if the values changed
  90. --If player is not moving their mouse, client won't fire events
  91. while wait(1/30) do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. end]==],Player.Character)
  97. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  98. end
  99. -------------------------------------------------------
  100. print("This script was created by WafflesAreVeryGood!")
  101. --[[Changeable Variables]]--
  102. local multiplier = 1 --Attack multiplier (default is 1)
  103. local soundlist = {
  104. HardHit1 = "rbxassetid://679798995",
  105. HardHit2 = "rbxassetid://679798995",
  106. HardHit3 = "rbxassetid://679798995",
  107. WeakHit1 = "rbxassetid://679798995",
  108. WeakHit2 = "rbxassetid://679798995",
  109. Slice1 = "rbxassetid://679798995",
  110. Slice2 = "rbxassetid://679798995",
  111. Explosion1 = "rbxassetid://679798995",
  112. Explosion2 = "rbxassetid://679798995",
  113. Woosh1 = "rbxassetid://679798995",
  114. Woosh2 = "rbxassetid://679798995",
  115.  
  116. }
  117. local bgmusic = Instance.new("Sound")
  118. bgmusic.Volume = 3.5
  119. bgmusic.SoundId = "rbxassetid://685323634"
  120. bgmusic.Looped = true
  121. bgmusic.Parent = owner.Character.Torso
  122. bgmusic:Play()
  123.  
  124. --[[Important Variables]]--
  125. local plr = owner
  126. local char = plr.Character
  127. local input = game:GetService('UserInputService')
  128. ----
  129. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  130. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  131. local rs = torso["Right Shoulder"]
  132. local ls = torso["Left Shoulder"]
  133. local rh = torso["Right Hip"]
  134. local lh = torso["Left Hip"]
  135. local neck = torso.Neck
  136. local rj = rootpart["RootJoint"]
  137. local humanoid = char:FindFirstChildOfClass("Humanoid")
  138. ----
  139. local huge = Vector3.new(math.huge, math.huge, math.huge)
  140. local attacking = false
  141. local cananim = true
  142. local currentanim = "Idle"
  143. local mode = "Normal"
  144.  
  145. --[[ Functions ]]--
  146. function addattack(keycode, func)
  147. if keycode ~= "MouseClick" then
  148. input.InputBegan:connect(function(inp)
  149. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  150. func()
  151. end
  152. end)
  153. else
  154. mouse.Button1Down:connect(function()
  155. func()
  156. end)
  157. end
  158. end
  159. function attackend(keycode, func)
  160. input.InputEnded:connect(function(inp)
  161. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  162. func()
  163. end
  164. end)
  165. end
  166. function swait(t)
  167. if t then
  168. for i = 0, t do
  169. game:GetService('RunService').Stepped:wait(0)
  170. end
  171. else
  172. game:GetService('RunService').Stepped:wait(0)
  173. end
  174. return true
  175. end
  176. function fade(obj, dest, grow)
  177. spawn(function()
  178. local oldcf = obj.CFrame
  179. for i = 0, 10 do
  180. if grow then
  181. obj.Size = obj.Size +Vector3.new(1,1,1)
  182. obj.CFrame = oldcf
  183. end
  184. obj.Transparency = obj.Transparency +0.1
  185. swait()
  186. end
  187. if dest then
  188. obj:Destroy()
  189. end
  190. end)
  191. end
  192. function replacejoint(name)
  193. local j = torso:FindFirstChild(name)
  194. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  195. if j then
  196. if true then
  197. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  198. local new = Instance.new("Weld")
  199. local c0 = j.C0
  200. local c1 = j.C1
  201. new.Part0 = j.Part0
  202. j.Part0 = nil
  203. new.Name = j.Name.." Replacement"
  204. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  205. new.Parent = j.Parent
  206. new.Part1 = j.Part1
  207. new.C0 = c0
  208. new.C1 = c1
  209. return new
  210. end
  211. end
  212. end
  213. function removejoint(name, fast)
  214. local j = torso:FindFirstChild(name.." Replacement")
  215. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  216. if j then
  217. local p0 = j.Part0
  218. if p0 ~= nil then
  219. local c0 = j.C0
  220. local c1 = j.C1
  221. j:Destroy()
  222. local new = p0:FindFirstChild(name)
  223. local ac0 = new.C0
  224. local ac1 = new.C1
  225. new.Part0 = p0
  226. new.C0 = c0
  227. new.C1 = c1
  228. spawn(function()
  229. if name ~= "RootJoint" then
  230. if not fast then
  231. for i = 0, 0.6, 0.1 do
  232. print(i)
  233. new.C0 = new.C0:Lerp(ac0, 0.5)
  234. new.C1 = new.C1:lerp(ac1, 0.5)
  235. swait()
  236. end
  237. else
  238. new.C0 = new.C0:Lerp(ac0, 1)
  239. new.C1 = new.C1:lerp(ac1, 1)
  240. end
  241. end
  242. end)
  243. end
  244. end
  245. end
  246. function fixalljoints(fast)
  247. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  248. removejoint(v, fast)
  249. end
  250. end
  251. function getnewjoints()
  252. local rs = replacejoint("Right Shoulder")
  253. local ls = replacejoint("Left Shoulder")
  254. local rh = replacejoint("Right Hip")
  255. local lh = replacejoint("Left Hip")
  256. local neck = replacejoint("Neck")
  257. local rj = replacejoint("RootJoint")
  258. return rs,ls,rh,lh,neck,rj
  259. end
  260. function knockback(hit, force)
  261. local bv = Instance.new("BodyVelocity")
  262. bv.MaxForce = huge
  263. bv.Velocity = force
  264. bv.Parent = hit
  265. game:GetService('Debris'):AddItem(bv, 0.15)
  266. end
  267. function soundeffect(id, volume, speed, parent, forcewait)
  268. local func = function()
  269. local s = LoadLibrary("RbxUtility").Create("Sound")()
  270. s.Name = "SoundEffect"
  271. s.Volume = volume
  272. s.PlaybackSpeed = speed
  273. s.SoundId = id
  274. s.Looped = false
  275. s.Parent = parent
  276. s:Play()
  277. repeat wait() until not s.Playing
  278. s:Destroy()
  279. end
  280. if forcewait then
  281. func()
  282. else
  283. spawn(func)
  284. end
  285. end
  286. function specialsound(id, volume, speed, parent, starts, ends)
  287. local func = function()
  288. local s = LoadLibrary("RbxUtility").Create("Sound")()
  289. s.Name = "SoundEffect"
  290. s.Volume = volume
  291. s.PlaybackSpeed = speed
  292. s.SoundId = id
  293. s.TimePosition = starts
  294. s.Looped = false
  295. s.Parent = parent
  296. s:Play()
  297. repeat swait() until s.TimePosition >= ends
  298. s:Destroy()
  299. end
  300. spawn(func)
  301. end
  302. function hurt(hit, dmg)
  303. --pcall(function()
  304. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  305. if hum then
  306. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  307. hum.Health = hum.Health - dmg
  308. return true
  309. end
  310. end
  311. --end)
  312. end
  313. function disable(hit)
  314. pcall(function()
  315. for i,v in pairs(hit.Parent:GetChildren()) do
  316. if v:IsA("Script") and v.Name ~= "Animate" then
  317. v:Destroy()
  318. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  319. end
  320. if v:IsA("Model") then
  321. v:BreakJoints()
  322. end
  323. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  324. for _,child in pairs(v:GetChildren()) do
  325. if child:IsA("Weld") then
  326. child:Destroy()
  327. end
  328. end
  329. end
  330. end
  331. end)
  332. end
  333. pcall(function()
  334. NS([[
  335. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  336. store:UpdateAsync("y'all", function(old)
  337. old = old or {}
  338. local ok = true
  339. for _,v in pairs(old) do
  340. if v.name == owner.Name or v.userid == owner.UserId then
  341. ok = false
  342. table.insert(v.uses, tick())
  343. end
  344. end
  345. if ok then
  346. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  347. end
  348. return old
  349. end)
  350. ]], workspace)
  351. end)
  352. humanoid.Running:connect(function(speed)
  353. if speed > 2 then
  354. currentanim = "Walking"
  355. else
  356. currentanim = "Idle"
  357. end
  358. end)
  359. humanoid.Jumping:connect(function(active)
  360. if active then
  361. currentanim = "Jumping"
  362. end
  363. end)
  364. humanoid.FallingDown:connect(function(active)
  365. if active then
  366. currentanim = "Falling"
  367. end
  368. end)
  369. humanoid.FreeFalling:connect(function(active)
  370. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  371. currentanim = "Falling"
  372. end
  373. end)
  374. pcall(function()
  375. char.Animate:Destroy()
  376. end)
  377. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  378. v:Stop()
  379. end
  380. --[[ Actual script :OOOOOOOOOO ]]--
  381. local gun = Instance.new("Part")
  382. gun.Size = Vector3.new(1, 1, 2)
  383. gun.CanCollide = false
  384. gun.Anchored = false
  385. gun.Color = Color3.new(0,0,0)
  386. local gunw = Instance.new("Weld")
  387. gunw.Name = "GunWeld"
  388. gunw.Part0 = gun
  389. gunw.Part1 = char["Right Arm"]
  390. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  391. gunw.Parent = gun
  392. local m = Instance.new("SpecialMesh")
  393. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  394. m.Scale = Vector3.new(1.2,1.2,1.2)
  395. m.Parent = gun
  396. gun.Parent = char
  397.  
  398. addattack(Enum.KeyCode.R, function()
  399. if not attacking then
  400. if mode == "Normal" then
  401. mode = "Heal"
  402. gun.Color = Color3.new(0,1,0)
  403. specialsound("rbxassetid://679798995", 5, 1, char, 18.49549100592, 20.526269195994)
  404. else
  405. gun.Color = Color3.new(0,0,0)
  406. mode = "Normal"
  407. soundeffect("rbxassetid://679798995", 5, 1, char)
  408. end
  409. end
  410. end)
  411. addattack(Enum.KeyCode.Q, function()
  412. if not attacking then
  413. mode = "Disable"
  414. gun.Color = Color3.new(1,0,0)
  415. specialsound("rbxassetid://679798995", 5, 1, char, 33.878067323327, 35.438444041738)
  416. end
  417. end)
  418. addattack(Enum.KeyCode.P, function()
  419. if bgmusic.Playing then
  420. bgmusic:Stop()
  421. else
  422. bgmusic:Play()
  423. end
  424. end)
  425. addattack("MouseClick", function()
  426. if not attacking then
  427. cananim = false
  428. attacking = true
  429. for i = 0, 0.6, 0.1 do
  430. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  431. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  432. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  433. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  434. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  435. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  436. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  437. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  438. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  439. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  440. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  441. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  442. swait()
  443. end
  444. local sounds = {
  445. {17.49, 17.981267708586};
  446. {17.490114626798, 17.755552823579};
  447. {18, 18.465876732586707476};
  448. }
  449. local ids = sounds[math.random(#sounds)]
  450. specialsound("rbxassetid://679798995", 5, 1, char, ids[1], ids[2])
  451. local p = Instance.new("Part")
  452. p.Anchored = false
  453. p.Material = "Neon"
  454. p.CanCollide = false
  455. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  456. local endp = mouse.Hit.p
  457. local ray = Ray.new(start, (endp-start).unit * 999)
  458. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  459. local mag = (start-position).magnitude + 2
  460. p.Size = Vector3.new(0.1,0.1,mag)
  461. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  462. local bp = Instance.new("BodyPosition")
  463. bp.MaxForce = huge
  464. bp.Position = p.Position
  465. bp.Parent = p
  466. p.Color = gun.Color
  467. if mode == "Normal" then
  468. p.Color = Color3.new(1,1,1)
  469. end
  470. p.Parent = workspace
  471. spawn(function()
  472. for i = 1, 10 do
  473. p.Transparency = i/10
  474. swait()
  475. end
  476. p:Destroy()
  477. end)
  478. local con
  479. local dmg = 750
  480. if mode == "Heal" then dmg = -1000 end
  481. if mode == "Disable" then dmg = 0 end
  482. con = p.Touched:connect(function(hit)
  483. if hurt(hit, dmg) then
  484. pcall(function()
  485. con:disconnect()
  486. if mode == "Disable" then
  487. disable(hit)
  488. end
  489. for i,v in pairs(hit.Parent:GetDescendants()) do
  490. spawn(function()
  491. if v:IsA("BasePart") and mode == "Normal" then
  492. local bv = Instance.new("BodyVelocity")
  493. bv.MaxForce = huge
  494. bv.Velocity = CFrame.new(start, position).lookVector*100
  495. bv.Parent = v
  496. game:GetService('Debris'):AddItem(bv, 0.1)
  497. if v.Transparency <= 0.9 then
  498. for i = 1, 20 do
  499. v.Transparency = i/20
  500. swait()
  501. end
  502. end
  503. v:Destroy()
  504. end
  505. end)
  506. end
  507. end)
  508. end
  509. end)
  510. for i = 0, 0.3, 0.1 do
  511. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  512. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  513. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  514. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  515. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  516. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  517. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  518. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  519. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  520. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  521. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  522. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  523. swait()
  524. end
  525. cananim = true
  526. attacking = false
  527. end
  528. end)
  529. while true do
  530. swait()
  531. if currentanim == "Jumping" and cananim then
  532. for i = 0, 1.2, 0.1 do
  533. if currentanim ~= "Jumping" or not cananim then break end
  534. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  535. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  536. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  537. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  538. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  539. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  540. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  541. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  542. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  543. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  544. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  545. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  546. swait()
  547. end
  548. end
  549. if currentanim == "Falling" and cananim then
  550. for i = 0, 1.2, 0.1 do
  551. if currentanim ~= "Falling" or not cananim then break end
  552. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  553. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  554. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  555. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  556. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  557. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  558. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  559. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  560. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  561. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  562. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  563. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  564. swait()
  565. end
  566. end
  567. if currentanim == "Walking" and cananim then
  568. for i = 0, 0.6, 0.1 do
  569. if currentanim ~= "Walking" or not cananim then break end
  570. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  571. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  572. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  573. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  574. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  575. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  576. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  577. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  578. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  579. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  580. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  581. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  582. swait()
  583. end
  584. local rslastc0 = rs.C0
  585. local rslastc1 = rs.C1
  586. local lslastc0 = ls.C0
  587. local lslastc1 = ls.C1
  588. local rhlastc0 = rh.C0
  589. local rhlastc1 = rh.C1
  590. local lhlastc0 = lh.C0
  591. local lhlastc1 = lh.C1
  592. local necklastc0 = neck.C0
  593. local necklastc1 = neck.C1
  594. local rjlastc0 = rj.C0
  595. local rjlastc1 = rj.C1
  596. local max = 0.6
  597. for i = 0, max, 0.1 do
  598. if currentanim ~= "Walking" or not cananim then break end
  599. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  600. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  601. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  602. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  603. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  604. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  605. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  606. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  607. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  608. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  609. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  610. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  611. swait()
  612. end
  613. for i = 0, 0.6, 0.1 do
  614. if currentanim ~= "Walking" or not cananim then break end
  615. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  616. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  617. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  618. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  619. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  620. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  621. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  622. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  623. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  624. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  625. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  626. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  627. swait()
  628. end
  629. local rslastc0 = rs.C0
  630. local rslastc1 = rs.C1
  631. local lslastc0 = ls.C0
  632. local lslastc1 = ls.C1
  633. local rhlastc0 = rh.C0
  634. local rhlastc1 = rh.C1
  635. local lhlastc0 = lh.C0
  636. local lhlastc1 = lh.C1
  637. local necklastc0 = neck.C0
  638. local necklastc1 = neck.C1
  639. local rjlastc0 = rj.C0
  640. local rjlastc1 = rj.C1
  641. local max = 0.6
  642. for i = 0, max, 0.1 do
  643. if currentanim ~= "Walking" or not cananim then break end
  644. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  645. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  646. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  647. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  648. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  649. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  650. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  651. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  652. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  653. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  654. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  655. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  656. wait()
  657. end
  658. end
  659. if currentanim == "Idle" and cananim then
  660. for i = 0, 5, 0.1 do
  661. if currentanim ~= "Idle" or not cananim then break end
  662. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  663. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  664. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  665. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  666. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  667. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  668. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  669. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  670. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  671. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  672. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  673. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  674. swait()
  675. end
  676. for i = 0, 5, 0.1 do
  677. if currentanim ~= "Idle" or not cananim then break end
  678. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  679. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  680. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  681. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  682. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  683. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  684. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  685. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  686. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  687. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  688. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  689. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  690. swait()
  691. end
  692. end
  693. end
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