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Oct 18th, 2019
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  1. ;Stripper by Demon
  2. filter:
  3. {
  4. "targetname" "S_L_FInal_brush"
  5. }
  6.  
  7. add:
  8. {
  9. "classname" "point_template"
  10. "spawnflags" "2"
  11. "targetname" "demon_template1"
  12. "Template01" "demon_breakable1"
  13. "Template02" "demon_breakable2"
  14. "Template03" "demon_breakable3"
  15. "Template04" "demon_breakable4"
  16. "Template05" "demon_breakable5"
  17. "Template06" "demon_breakable6"
  18. "Template07" "demon_breakable7"
  19. "origin" "-9600 2736 11657"
  20. }
  21. modify:
  22. {
  23. match:
  24. {
  25. "targetname" "S_M_B"
  26. "origin" "-11872 2784 11744"
  27. }
  28. delete:
  29. {
  30. "OnBreak" "S_L_FInal_brushEnable01"
  31. "OnBreak" "I_have_a_big_dickForceSpawn01"
  32. }
  33. insert:
  34. {
  35. "OnBreak" "demon_template1ForceSpawn01"
  36. }
  37. }
  38. ;add brushes ------------------------------->
  39. add:
  40. {
  41. "classname" "func_breakable"
  42. "disableflashlight" "0"
  43. "disablereceiveshadows" "0"
  44. "disableshadowdepth" "0"
  45. "disableshadows" "0"
  46. "drawinfastreflection" "0"
  47. "ExplodeDamage" "0"
  48. "explodemagnitude" "0"
  49. "ExplodeRadius" "0"
  50. "explosion" "0"
  51. "fademaxdist" "0"
  52. "fademindist" "-1"
  53. "fadescale" "1"
  54. "gibdir" "0 0 0"
  55. "health" "0"
  56. "material" "4"
  57. "minhealthdmg" "0"
  58. "nodamageforces" "0"
  59. "origin" "-10304 2777.73 11616"
  60. "PerformanceMode" "0"
  61. "physdamagescale" "1.0"
  62. "pressuredelay" "0"
  63. "propdata" "0"
  64. "renderamt" "255"
  65. "rendercolor" "255 255 255"
  66. "renderfx" "0"
  67. "rendermode" "0"
  68. "shadowdepthnocache" "0"
  69. "spawnflags" "2050"
  70. "spawnobject" "0"
  71. "targetname" "demon_breakable1"
  72. "model" "*75"
  73. }
  74. add:
  75. {
  76. "classname" "func_breakable"
  77. "disableflashlight" "0"
  78. "disablereceiveshadows" "0"
  79. "disableshadowdepth" "0"
  80. "disableshadows" "0"
  81. "drawinfastreflection" "0"
  82. "ExplodeDamage" "0"
  83. "explodemagnitude" "0"
  84. "ExplodeRadius" "0"
  85. "explosion" "0"
  86. "fademaxdist" "0"
  87. "fademindist" "-1"
  88. "fadescale" "1"
  89. "gibdir" "0 0 0"
  90. "health" "0"
  91. "material" "4"
  92. "minhealthdmg" "0"
  93. "nodamageforces" "0"
  94. "origin" "-10048 2777.73 11616"
  95. "PerformanceMode" "0"
  96. "physdamagescale" "1.0"
  97. "pressuredelay" "0"
  98. "propdata" "0"
  99. "renderamt" "255"
  100. "rendercolor" "255 255 255"
  101. "renderfx" "0"
  102. "rendermode" "0"
  103. "shadowdepthnocache" "0"
  104. "spawnflags" "2050"
  105. "spawnobject" "0"
  106. "targetname" "demon_breakable2"
  107. "model" "*75"
  108. }
  109. add:
  110. {
  111. "classname" "func_breakable"
  112. "disableflashlight" "0"
  113. "disablereceiveshadows" "0"
  114. "disableshadowdepth" "0"
  115. "disableshadows" "0"
  116. "drawinfastreflection" "0"
  117. "ExplodeDamage" "0"
  118. "explodemagnitude" "0"
  119. "ExplodeRadius" "0"
  120. "explosion" "0"
  121. "fademaxdist" "0"
  122. "fademindist" "-1"
  123. "fadescale" "1"
  124. "gibdir" "0 0 0"
  125. "health" "0"
  126. "material" "4"
  127. "minhealthdmg" "0"
  128. "nodamageforces" "0"
  129. "origin" "-9797 2767.28 11616"
  130. "PerformanceMode" "0"
  131. "physdamagescale" "1.0"
  132. "pressuredelay" "0"
  133. "propdata" "0"
  134. "renderamt" "255"
  135. "rendercolor" "255 255 255"
  136. "renderfx" "0"
  137. "rendermode" "0"
  138. "shadowdepthnocache" "0"
  139. "spawnflags" "2050"
  140. "spawnobject" "0"
  141. "targetname" "demon_breakable3"
  142. "model" "*75"
  143. }
  144. add:
  145. {
  146. "classname" "func_breakable"
  147. "disableflashlight" "0"
  148. "disablereceiveshadows" "0"
  149. "disableshadowdepth" "0"
  150. "disableshadows" "0"
  151. "drawinfastreflection" "0"
  152. "ExplodeDamage" "0"
  153. "explodemagnitude" "0"
  154. "ExplodeRadius" "0"
  155. "explosion" "0"
  156. "fademaxdist" "0"
  157. "fademindist" "-1"
  158. "fadescale" "1"
  159. "gibdir" "0 0 0"
  160. "health" "0"
  161. "material" "4"
  162. "minhealthdmg" "0"
  163. "nodamageforces" "0"
  164. "origin" "-9541 2767.28 11616"
  165. "PerformanceMode" "0"
  166. "physdamagescale" "1.0"
  167. "pressuredelay" "0"
  168. "propdata" "0"
  169. "renderamt" "255"
  170. "rendercolor" "255 255 255"
  171. "renderfx" "0"
  172. "rendermode" "0"
  173. "shadowdepthnocache" "0"
  174. "spawnflags" "2050"
  175. "spawnobject" "0"
  176. "targetname" "demon_breakable4"
  177. "model" "*75"
  178. }
  179. add:
  180. {
  181. "classname" "func_breakable"
  182. "disableflashlight" "0"
  183. "disablereceiveshadows" "0"
  184. "disableshadowdepth" "0"
  185. "disableshadows" "0"
  186. "drawinfastreflection" "0"
  187. "ExplodeDamage" "0"
  188. "explodemagnitude" "0"
  189. "ExplodeRadius" "0"
  190. "explosion" "0"
  191. "fademaxdist" "0"
  192. "fademindist" "-1"
  193. "fadescale" "1"
  194. "gibdir" "0 0 0"
  195. "health" "0"
  196. "material" "4"
  197. "minhealthdmg" "0"
  198. "nodamageforces" "0"
  199. "origin" "-9289 2757.18 11616"
  200. "PerformanceMode" "0"
  201. "physdamagescale" "1.0"
  202. "pressuredelay" "0"
  203. "propdata" "0"
  204. "renderamt" "255"
  205. "rendercolor" "255 255 255"
  206. "renderfx" "0"
  207. "rendermode" "0"
  208. "shadowdepthnocache" "0"
  209. "spawnflags" "2050"
  210. "spawnobject" "0"
  211. "targetname" "demon_breakable5"
  212. "model" "*75"
  213. }
  214. add:
  215. {
  216. "classname" "func_breakable"
  217. "disableflashlight" "0"
  218. "disablereceiveshadows" "0"
  219. "disableshadowdepth" "0"
  220. "disableshadows" "0"
  221. "drawinfastreflection" "0"
  222. "ExplodeDamage" "0"
  223. "explodemagnitude" "0"
  224. "ExplodeRadius" "0"
  225. "explosion" "0"
  226. "fademaxdist" "0"
  227. "fademindist" "-1"
  228. "fadescale" "1"
  229. "gibdir" "0 0 0"
  230. "health" "0"
  231. "material" "4"
  232. "minhealthdmg" "0"
  233. "nodamageforces" "0"
  234. "origin" "-9038 2746.73 11616"
  235. "PerformanceMode" "0"
  236. "physdamagescale" "1.0"
  237. "pressuredelay" "0"
  238. "propdata" "0"
  239. "renderamt" "255"
  240. "rendercolor" "255 255 255"
  241. "renderfx" "0"
  242. "rendermode" "0"
  243. "shadowdepthnocache" "0"
  244. "spawnflags" "2050"
  245. "spawnobject" "0"
  246. "targetname" "demon_breakable6"
  247. "model" "*75"
  248. }
  249. add:
  250. {
  251. "classname" "func_breakable"
  252. "disableflashlight" "0"
  253. "disablereceiveshadows" "0"
  254. "disableshadowdepth" "0"
  255. "disableshadows" "0"
  256. "drawinfastreflection" "0"
  257. "ExplodeDamage" "0"
  258. "explodemagnitude" "0"
  259. "ExplodeRadius" "0"
  260. "explosion" "0"
  261. "fademaxdist" "0"
  262. "fademindist" "-1"
  263. "fadescale" "1"
  264. "gibdir" "0 0 0"
  265. "health" "0"
  266. "material" "4"
  267. "minhealthdmg" "0"
  268. "nodamageforces" "0"
  269. "origin" "-8782 2746.73 11616"
  270. "PerformanceMode" "0"
  271. "physdamagescale" "1.0"
  272. "pressuredelay" "0"
  273. "propdata" "0"
  274. "renderamt" "255"
  275. "rendercolor" "255 255 255"
  276. "renderfx" "0"
  277. "rendermode" "0"
  278. "shadowdepthnocache" "0"
  279. "spawnflags" "2050"
  280. "spawnobject" "0"
  281. "targetname" "demon_breakable7"
  282. "model" "*75"
  283. }
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