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BIMBIM

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Jun 22nd, 2018
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  1. --[[
  2. req list
  3.  
  4. heart control (the force)
  5.  
  6. teleport
  7.  
  8. bone zone
  9.  
  10. throw bones
  11. --]]
  12.  
  13. local Level=666
  14. local function RiseLevel(hum,dmg)
  15. if tonumber(Level)then
  16. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  17. local s=Instance.new("Sound")end--s. end
  18. else warn'String is not able to level up , or having issure to level.'end
  19. end
  20.  
  21. local Tired={n=0,m=10000,d=false}local DefAble=true
  22. local p = game:service'Players'.LocalPlayer
  23. local char = p.Character
  24. local mouse = p:GetMouse()
  25. local larm = char["Left Arm"]
  26. local rarm = char["Right Arm"]
  27. local lleg = char["Left Leg"]
  28. local rleg = char["Right Leg"]
  29. local hed = char.Head
  30. local Torso = char.Torso
  31. local hum = char.Humanoid
  32. local cam = workspace.CurrentCamera
  33. local root = char.HumanoidRootPart
  34. local deb = false
  35. local shot = 0
  36. local potential = false
  37. local debris=game:service"Debris"
  38. local l = game:GetService("Lighting")
  39. local rs = game:GetService("RunService").RenderStepped
  40. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  41. math.randomseed(os.time())
  42. for i,v in pairs(char:children()) do
  43. if v:IsA("Accessory") then
  44. v:Destroy()
  45. end
  46. end
  47. for i,v in pairs (hed:GetChildren()) do
  48. if v:IsA("Sound") then
  49. v:Destroy()
  50. end
  51. end
  52. music = Instance.new("Sound",c)
  53. music2 = Instance.new("Sound",c)
  54. local pl = game:service'Players'.LocalPlayer
  55. local chara = pl.Character
  56. local hum = chara:FindFirstChildOfClass("Humanoid")
  57. hum.MaxHealth = 10000000000000000000
  58. hum.Health = 10000000000000000000
  59. maincol = "White"
  60. increment = 20
  61. if 1 then
  62. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  63. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  64. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  65. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  66. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  67. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  68. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  69. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  70. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  71. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  72. normal.Text=[[* Able to hold
  73. ! It changes function when sprint
  74. ----------------------------------
  75. K: Passive
  76. !*Q :Gaster Blaster (quick)
  77. ! E :Gaster Blaster (high damage)
  78. T :Teleport
  79. F :Bone Zone
  80. *G :Bone Throw
  81. *C :Heart Control
  82. Shift : Sprint
  83.  
  84. Hey arthurfoxy i am sebastian :P
  85. ]]
  86. spawn(function()
  87. while game:service'RunService'.RenderStepped:wait()do
  88. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  89. end end)
  90. end
  91. --------------------------------------------------------
  92. hed.face.Texture = "rbxassetid://871052201"
  93. chara:WaitForChild"Body Colors"
  94. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  95. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  96. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  97. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  98. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  99. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  100. ---------------------------------------
  101. ypcall(function()
  102. shirt = Instance.new("Shirt", char)
  103. shirt.Name = "Shirt"
  104. pants = Instance.new("Pants", char)
  105. pants.Name = "Pants"
  106. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
  107. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
  108. end)
  109. --------------------------------------------------------
  110. CV="Eggplant"
  111. p = game.Players.LocalPlayer
  112. char = p.Character
  113. local txt = Instance.new("BillboardGui", char)
  114. txt.Adornee = char .Head
  115. txt.Name = "_status"
  116. txt.Size = UDim2.new(2, 0, 1.2, 0)
  117. txt.StudsOffset = Vector3.new(-9, 8, 0)
  118. local text = Instance.new("TextLabel", txt)
  119. text.Size = UDim2.new(10, 0, 7, 0)
  120. text.FontSize = "Size24"
  121. text.TextScaled = true
  122. text.TextTransparency = 0
  123. text.BackgroundTransparency = 1
  124. text.TextTransparency = 0
  125. text.TextStrokeTransparency = 0
  126. text.Font = "Arcade"
  127. text.TextStrokeColor3 = Color3.new(255,255,255)
  128.  
  129. v=Instance.new("Part")
  130. v.Name = "ColorBrick"
  131. v.Parent=p.Character
  132. v.FormFactor="Symmetric"
  133. v.Anchored=true
  134. v.CanCollide=false
  135. v.BottomSurface="Smooth"
  136. v.TopSurface="Smooth"
  137. v.Size=Vector3.new(10,5,3)
  138. v.Transparency=1
  139. v.CFrame=char.Torso.CFrame
  140. v.BrickColor=BrickColor.new(CV)
  141. v.Transparency=1
  142. text.TextColor3 = Color3.new(0,0,0)
  143. v.Shape="Block"
  144. wait()
  145. text.Text = "Do You Wanna Have A Mad Time?"
  146. wait(2)
  147. text.Text = "Any last words? Kiddo";
  148. wait(3)
  149. text.TextColor3 = Color3.new(0,0,0)
  150. spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
  151. hed.face.Texture = "rbxassetid://871052201"
  152. --------------------------------------------------------
  153. pls = game:GetService'Players'
  154. rs = game:GetService'RunService'
  155. uinps = game:GetService'UserInputService'
  156. lp = pls.LocalPlayer
  157. mouse = lp:GetMouse()
  158. c = lp.Character
  159. human = c.Humanoid
  160. human.MaxHealth = 1/0
  161. wait()
  162. human.Health = 0/0
  163. c.Health:Destroy()
  164. --------------------------------------------------------
  165. Hulmet = Instance.new("Part")
  166. Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
  167. Hulmet.Parent = game.Players.LocalPlayer.Character
  168. Hulmet.Name = "Helmet"
  169. Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
  170. Hulmet.Material = Enum.Material.Metal
  171. Hulmet.BrickColor = BrickColor.new("Grey")
  172. MSHE = Instance.new("SpecialMesh")
  173. MSHE.Parent = Hulmet
  174. MSHE.MeshId = "rbxassetid://101203373"
  175. WULD = Instance.new("Weld")
  176. WULD.Parent = Hulmet
  177. WULD.Part0 = Hulmet
  178. WULD.Part1 = game.Players.LocalPlayer.Character.Head
  179. WULD.C1 = CFrame.Angles(0,0,0)
  180. WULD.C0 = CFrame.new(0,0,0)
  181. --------------------------------------------------------
  182.  
  183. Debounces = {
  184. AnimationCycles = 0;
  185. FPS = 0;
  186. scalingDamage = false;
  187. damageLevel = 0;
  188. attackNumber = 0;
  189. isAttacking = false;
  190. isMoving = false;
  191. isSprinting = false;
  192. isBoosting = false;
  193. isPassive = false;
  194. isTyping = false;
  195. }
  196.  
  197. --------------------------------------------------------
  198.  
  199. numLerp = function(start, goal, alpha)
  200. return(((goal - start) * alpha) + start)
  201. end
  202.  
  203. CFrameZero = function()
  204. return CFrame.new(Vector3.new())
  205. end
  206.  
  207. rad = function(value)
  208. return math.rad(value)
  209. end
  210.  
  211. CFAngles = function(Vector)
  212. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  213. end
  214.  
  215. --------------------------------------------------------
  216.  
  217. AnimStat = {
  218. lerpSpeed = .2;
  219. lerpSpeed2 = .35;
  220. lerpTween = 0;
  221. }
  222.  
  223. Joints = {
  224. c.HumanoidRootPart.RootJoint;
  225. c.Torso.Neck;
  226. c.Torso['Left Shoulder'];
  227. c.Torso['Right Shoulder'];
  228. c.Torso['Left Hip'];
  229. c.Torso['Right Hip'];
  230. }
  231.  
  232. JointTargets = {
  233. CFrameZero();
  234. CFrameZero();
  235. CFrameZero();
  236. CFrameZero();
  237. CFrameZero();
  238. CFrameZero();
  239. }
  240.  
  241. --------------------------------------------------------
  242.  
  243. BodyColors = {
  244. HeadColor = BrickColor.new("Institutional white");
  245. LeftArmColor = BrickColor.new("Institutional white");
  246. RightArmColor = BrickColor.new("Institutional white");
  247. LeftLegColor = BrickColor.new("Institutional white");
  248. RightLegColor = BrickColor.new("Institutional white");
  249. TorsoColor = BrickColor.new("Mid gray");
  250. }
  251.  
  252. Customs = {
  253. Face = "http://www.roblox.com/asset/?id=871052201";
  254. Shirt = "http://www.roblox.com/asset/?id=357134155";
  255. Pants = "http://www.roblox.com/asset/?id=343128366";
  256. }
  257.  
  258. --------------------------------------------------------
  259.  
  260. prepareCharacter = function()
  261. local transPoints = {
  262. NumberSequenceKeypoint.new(0,.819,.0375),
  263. NumberSequenceKeypoint.new(.207,.594,.0187),
  264. NumberSequenceKeypoint.new(.4,.55,.031),
  265. NumberSequenceKeypoint.new(.57,.619,.05),
  266. NumberSequenceKeypoint.new(.76,.8,.0375),
  267. NumberSequenceKeypoint.new(1,1,0),
  268. }
  269. local sizePoints = {
  270. NumberSequenceKeypoint.new(0,.687,0),
  271. NumberSequenceKeypoint.new(.111,.875,0),
  272. NumberSequenceKeypoint.new(.327,1.19,0),
  273. NumberSequenceKeypoint.new(.646,1.56,0),
  274. NumberSequenceKeypoint.new(.805,1.37,0),
  275. NumberSequenceKeypoint.new(.905,1.06,0),
  276. NumberSequenceKeypoint.new(.968,.938,0),
  277. NumberSequenceKeypoint.new(.984,1.13,0),
  278. NumberSequenceKeypoint.new(1,1.62,0),
  279. }
  280. local Size = NumberSequence.new(sizePoints)
  281. local Transparency = NumberSequence.new(transPoints)
  282. rayModel = Instance.new("Model",c)
  283. efcModel = Instance.new("Model",c)
  284. efxBlock = Instance.new("Part",c)
  285. efxBlock.BrickColor = BrickColor.new("Bright violet")
  286. efxBlock.Material = "Neon"
  287. efxBlock.FormFactor = "Custom"
  288. efxBlock.Transparency = .3
  289. efxBlock.Size = Vector3.new(.3,.3,.3)
  290. local mesh = Instance.new("SpecialMesh",efxBlock)
  291. mesh.MeshType = Enum.MeshType.Sphere
  292. mesh.Scale = Vector3.new(1,1,1)
  293. light = Instance.new("PointLight",c.Head)
  294. light.Range = 10
  295. light.Color = Color3.new(0,200/255,1)
  296. light.Shadows = false
  297. local particles = Instance.new("ParticleEmitter",efxBlock)
  298. particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
  299. particles.LightEmission = .5
  300. particles.Size = Size
  301. particles.Name = "Fire"
  302. particles.Transparency = Transparency
  303. particles.LockedToPart = true
  304. particles.VelocityInheritance = .5
  305. particles.LockedToPart = true
  306. particles.Rate = 70
  307. particles.Texture = "rbxassetid://170478388"
  308. particles.Lifetime = NumberRange.new(2,2)
  309. particles.RotSpeed = NumberRange.new(100,100)
  310. particles.Speed = NumberRange.new(7,7)
  311. script.Parent = efxBlock
  312. fire = particles
  313. local offset = Vector3.new(-0.11, .23, -0.5)
  314. local weld = Instance.new("Weld",c.Head)
  315. weld.Part0 = c.Head
  316. weld.Part1 = efxBlock
  317. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  318. efxBlock.Parent = c
  319. music.SoundId = "rbxassetid://316012176"
  320. music.Looped = true
  321. music.Volume = 0
  322. fight = music
  323. music2.SoundId = "rbxassetid://316014309"
  324. music2.Looped = true
  325. music2.Volume = 0
  326. sans = music2
  327. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  328. pointGyro.P = 1e7
  329. pointGyro.D = 1e3
  330. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  331. animator = c.Humanoid:FindFirstChild("Animator")
  332. if animator then
  333. animator:Destroy()
  334. end
  335. c.Torso.roblox:Destroy()
  336. for i,v in pairs (c.Head:children()) do
  337. if v.ClassName == "Sound" then
  338. v:Destroy()
  339. end
  340. end
  341. for i = 1,#Joints do
  342. Joints[i].C1 = CFrame.new(Vector3.new())
  343. end
  344. human.WalkSpeed = 0
  345. human.JumpPower = 0
  346. end
  347.  
  348. uinps.InputBegan:connect(function(InputObject)
  349. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  350. Debounces.isPassive = not Debounces.isPassive
  351. end
  352. end)
  353.  
  354. setJointCFrames = function(table)
  355. for i = 1,#table do
  356. JointTargets[i] = table[i]
  357. end
  358. AnimationCycles = 0
  359. end
  360.  
  361. setLerp = function(speed)
  362. AnimStat.lerpSpeed = speed
  363. end
  364.  
  365. setTween = function(tween)
  366. AnimStat.lerpTween = tween
  367. end
  368.  
  369. takeDamage = function(position,damage,distance,platformStand)
  370. for i,v in pairs (pls:children()) do
  371. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  372. local torso = v.Character:FindFirstChild("Torso")
  373. if torso and (torso.Position - position).magnitude < distance then
  374. RiseLevel(v.Character.Humanoid,damage)
  375. v.Character.Humanoid:TakeDamage(damage)
  376. if platformStand == true then
  377. v.Character.PlatformStand = platformStand
  378. end
  379. end
  380. end
  381. end
  382. end
  383.  
  384. --------------------------------------------------------
  385.  
  386. prepareCharacter()
  387.  
  388. --------------------------------------------------------
  389. hldng={}Player=p
  390. function chatfunc(text)
  391. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  392. local rs=game:service'RunService'.RenderStepped
  393. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  394. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  395. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  396. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  397. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  398. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  399. local texts={}
  400. for i=1,snum do
  401. texts[i]=Instance.new("TextButton",b)
  402. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  403. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  404. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  405. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  406. end
  407. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  408. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  409. else texts[i][Set]=Val end end end end
  410. for i=1,#texts do
  411. if texts[i].Parent then
  412. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  413. end
  414. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  415. sw(3)
  416. end
  417. sw(180)
  418. for i=1,0,-.025 do
  419. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  420. sw()
  421. end
  422. b:Destroy()
  423. end)
  424. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  425. mouse.KeyUp:connect(function(k)
  426. hldng[k]=nil
  427. end)
  428.  
  429. local function doit()
  430. if DefAble then
  431. return
  432. else
  433. if human.Health~=human.MaxHealth then
  434. DefAble=false
  435. human:Destroy()
  436. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  437. human.MaxHealth=1 human.Health=1
  438. human.HealthChanged:connect(doit)
  439. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  440. hldng.r=nil warn"Dodged"
  441. Tired.n=Tired.n+10
  442. end
  443. end
  444. end
  445. dodge=human.HealthChanged:connect(doit)
  446. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  447. spawn(function()
  448. local sine = 0
  449. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  450. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  451. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  452. frm.Position=UDim2.new(.3,0,.7,0)
  453.  
  454. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  455. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  456. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  457. while wait()do
  458. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  459. if Tired.n>=Tired.m then
  460. Tired.n=Tired.m
  461. Tired.d=true
  462. end
  463. if Tired.d then
  464. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  465. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  466. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  467. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  468. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  469.  
  470. end
  471.  
  472. if hldng.r then DefAble=false else DefAble=1 end
  473.  
  474. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  475. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  476. setLerp(.1)
  477. if Debounces.isPassive == true then --walk
  478. setJointCFrames({
  479. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  480. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  481. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  482. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  483. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  484. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  485. })
  486. else
  487. setJointCFrames({
  488. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  489. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  490. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  491. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  492. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  493. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  494. })
  495. end
  496. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  497. sine = sine + math.rad(12) --else jump
  498. human.WalkSpeed = 15
  499. setLerp(.15)
  500. setJointCFrames({
  501. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  502. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  503. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  504. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  505. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  506. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  507. })
  508. end
  509. if Debounces.scalingDamage == true then
  510. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  511. end
  512. end
  513. end)
  514. human.Changed:connect(function(prop)
  515. if prop == "MoveDirection" then
  516. if human.MoveDirection.magnitude > .02 then
  517. Debounces.isMoving = true
  518. else
  519. Debounces.isMoving = false
  520. end
  521. end
  522. end)
  523. local dunkedon=false
  524. mouse.KeyDown:connect(function(k)
  525. hldng[k]=true
  526. if not Debounces.isAttacking then
  527. if k=="c"and not Tired.d and Debounces.isPassive then
  528. local GrabObj=mouse.Target
  529. local hum=nil
  530. if GrabObj then
  531. if not GrabObj.Anchored then
  532. if GrabObj.Parent then
  533. if GrabObj.Parent:FindFirstChild'Humanoid'then
  534. hum=GrabObj.Parent.Humanoid
  535. end
  536. end
  537. local jet=Instance.new("BodyPosition",GrabObj)
  538. if not hum then jet.D=2000 jet.P=2000 end
  539. while hldng.c and not Tired.d do
  540. jet.MaxForce=Vector3.new(10,10,10)*10000000
  541. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  542. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  543. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  544. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  545. sw()
  546. end
  547. jet:Destroy()
  548. else
  549. warn'The object is anchored!'
  550. end
  551. end
  552. end
  553. if k=="t"and not Tired.d then -- TELEPORT
  554. if mouse.Target then Debounces.isAttacking=true
  555. local pos=mouse.Hit KG:Pause()
  556. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  557. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  558. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  559. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  560. wait(1)Debounces.isAttacking=false KG:Resume()
  561. root.CFrame=pos+Vector3.new(0,3,0)
  562. jam:Destroy()root.Anchored=false
  563. end
  564. Tired.n=Tired.n+50
  565. end
  566. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  567. dunkedon=true local pos=mouse.Hit.p
  568. Tired.n=Tired.n+100
  569. local idk=Instance.new("Part",efcModel)
  570. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  571. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  572. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  573. idk.Material="SmoothPlastic"
  574. idk.Transparency=.5 sw(20)idk:Destroy()
  575. spawn(function()for i=1,300 do
  576. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  577. spawn(function()
  578. local p=Instance.new("Part",efcModel)
  579. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  580. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  581. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  582. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  583. m.Scale=Vector3.new(.05,.08,.05)/1.2
  584. spawn(function()
  585. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  586. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  587. end)
  588. end)
  589. sw()
  590. end
  591. end)
  592. wait(5)
  593.  
  594. dunkedon=false
  595. end
  596. end
  597. if Debounces.isPassive and k=="g"then
  598. while hldng.g and not Tired.d do
  599. sw(10)
  600. Tired.n=Tired.n+1
  601. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  602. spawn(function()
  603. local p=Instance.new("Part",efcModel)
  604. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  605. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  606. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  607. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  608. m.Scale=Vector3.new(.05,.08,.05)/2.5
  609. spawn(function()
  610. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  611. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  612. end)
  613. end)
  614. end
  615. end
  616.  
  617. end)
  618. uinps.InputBegan:connect(function(InputObject)
  619. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  620. Debounces.isBoosting = true
  621. Debounces.damageLevel = 10
  622. Debounces.scalingDamage = true
  623. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  624. setLerp(.15)
  625. setJointCFrames({
  626. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  627. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  628. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  629. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  630. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  631. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  632. })
  633. local boostSpeed = 250
  634. local efx = Instance.new("Sound",c.Head)
  635. efx.SoundId = "rbxassetid://200632875"
  636. efx.Pitch = math.random(1100,1300)/1000
  637. efx.Volume = .5
  638. efx:Play()
  639. spawn(function()
  640. wait(5)
  641. efx:Destroy()
  642. end)
  643. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  644. vel.P = 1e3
  645. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  646. wait(.15)
  647. vel.P = 1000
  648. vel.MaxForce = Vector3.new(3000,0,3000)
  649. vel.Velocity = Vector3.new()
  650. wait(.3)
  651. setLerp(.3)
  652. setJointCFrames({
  653. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  654. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  655. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  656. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  657. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  658. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  659. })
  660. wait(.2)
  661. vel:Destroy()
  662. Debounces.damageLevel = 0
  663. Debounces.scalingDamage = false
  664. Debounces.isBoosting = false
  665. end
  666. end)
  667.  
  668. uinps.InputBegan:connect(function(InputObject)
  669. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  670. Debounces.isBoosting = true
  671. Debounces.damageLevel = 10
  672. Debounces.scalingDamage = true
  673. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  674. setLerp(.15)
  675. setJointCFrames({
  676. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  677. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  678. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  679. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  680. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  681. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  682. })
  683. local boostSpeed = 250
  684. local efx = Instance.new("Sound",c.Head)
  685. efx.SoundId = "rbxassetid://200632875"
  686. efx.Pitch = math.random(1100,1300)/1000
  687. efx.Volume = .5
  688. efx:Play()
  689. spawn(function()
  690. wait(5)
  691. efx:Destroy()
  692. end)
  693. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  694. vel.P = 1e3
  695. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  696. wait(.15)
  697. vel.P = 1000
  698. vel.MaxForce = Vector3.new(3000,0,3000)
  699. vel.Velocity = Vector3.new()
  700. wait(.3)
  701. setLerp(.3)
  702. setJointCFrames({
  703. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  704. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  705. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  706. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  707. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  708. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  709. })
  710. wait(.2)
  711. vel:Destroy()
  712. Debounces.damageLevel = 0
  713. Debounces.scalingDamage = false
  714. Debounces.isBoosting = false
  715. end
  716. end)
  717.  
  718. uinps.InputBegan:connect(function(InputObject)
  719. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  720. Debounces.isBoosting = true
  721. Debounces.damageLevel = 10
  722. Debounces.scalingDamage = true
  723. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  724. setLerp(.15)
  725. setJointCFrames({
  726. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  727. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  728. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  729. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  730. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  731. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  732. })
  733. local boostSpeed = 250
  734. local efx = Instance.new("Sound",c.Head)
  735. efx.SoundId = "rbxassetid://200632875"
  736. efx.Pitch = math.random(1100,1300)/1000
  737. efx.Volume = .5
  738. efx:Play()
  739. spawn(function()
  740. wait(5)
  741. efx:Destroy()
  742. end)
  743. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  744. vel.P = 1e3
  745. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  746. wait(.15)
  747. vel.P = 1000
  748. vel.MaxForce = Vector3.new(3000,0,3000)
  749. vel.Velocity = Vector3.new()
  750. wait(.3)
  751. setLerp(.3)
  752. setJointCFrames({
  753. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  754. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  755. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  756. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  757. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  758. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  759. })
  760. wait(.2)
  761. vel:Destroy()
  762. Debounces.damageLevel = 0
  763. Debounces.scalingDamage = false
  764. Debounces.isBoosting = false
  765. end
  766. end)
  767.  
  768. uinps.InputBegan:connect(function(InputObject)
  769. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  770. Debounces.isBoosting = true
  771. Debounces.damageLevel = 10
  772. Debounces.scalingDamage = true
  773. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  774. setLerp(.15)
  775. setJointCFrames({
  776. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  777. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  778. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  779. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  780. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  781. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  782. })
  783. local boostSpeed = 150
  784. local boostSpeed = 250
  785. local efx = Instance.new("Sound",c.Head)
  786. efx.SoundId = "rbxassetid://200632875"
  787. efx.Pitch = math.random(1100,1300)/1000
  788. efx.Volume = .5
  789. efx:Play()
  790. spawn(function()
  791. wait(5)
  792. efx:Destroy()
  793. end)
  794. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  795. vel.P = 1e3
  796. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  797. wait(.15)
  798. vel.P = 1000
  799. vel.MaxForce = Vector3.new(3000,0,3000)
  800. vel.Velocity = Vector3.new()
  801. wait(.3)
  802. setLerp(.3)
  803. setJointCFrames({
  804. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  805. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  806. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  807. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  808. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  809. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  810. })
  811. wait(.2)
  812. vel:Destroy()
  813. Debounces.damageLevel = 0
  814. Debounces.scalingDamage = false
  815. Debounces.isBoosting = false
  816. end
  817. end)
  818.  
  819. uinps.InputBegan:connect(function(InputObject)
  820. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  821. local isLooping = true
  822. uinps.InputEnded:connect(function(InputObject2)
  823. if InputObject2.KeyCode == Enum.KeyCode.Q then
  824. isLooping = false
  825. end
  826. end)
  827. while not Tired.d do
  828. if isLooping == false then
  829. break
  830. end
  831. Debounces.attackNumber = Debounces.attackNumber + 1
  832. local aimPos = mouse.Hit.p
  833. local head = Instance.new("Part",c)
  834. head.Size = Vector3.new(12,.2,12)
  835. head.CanCollide = false
  836. head.Anchored = true
  837. head.Transparency = 1
  838. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  839. mesh.Scale=Vector3.new(.05,.05,.05)
  840. local decal = Instance.new("Decal",head)
  841. decal.Texture = "rbxassetid://441975828"
  842. if Debounces.attackNumber%2 == 1 then
  843. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  844. else
  845. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  846. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  847. spawn(function()
  848. local timer = 0
  849. while rs.RenderStepped:wait() do
  850. if timer >= 1.55 then
  851. break
  852. end
  853. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  854. timer = timer + 1/30/(Debounces.FPS/60)
  855. end
  856. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  857. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  858. local hit, pos = workspace:FindPartOnRay(ray,c)
  859. local dis = (head.CFrame.p - pos).magnitude
  860. local rayPart = Instance.new("Part",rayModel)
  861. rayPart.Material = "Neon"
  862. rayPart.FormFactor = "Custom"
  863. rayPart.BrickColor = BrickColor.new"Royal purple"
  864. rayPart.Anchored = true
  865. rayPart.CanCollide = false
  866. rayPart.Size = Vector3.new(7,7,dis + 400)
  867. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  868. rayPart.CFrame = rayCFrame
  869. head:Destroy()
  870. end)
  871. wait()
  872. local s = Instance.new("Sound",head)
  873. s.Volume = 1
  874. s.SoundId = "rbxassetid://332223043"
  875. s:Play()
  876. wait(.04)
  877. Tired.n=Tired.n+2
  878. end
  879. end
  880. end)
  881.  
  882. uinps.InputBegan:connect(function(InputObj)
  883. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  884. Debounces.isAttacking = true
  885. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  886. local head = Instance.new("Part",c)
  887. head.Size = Vector3.new(18,.2,18)
  888. head.CanCollide = false
  889. head.Anchored = true
  890. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  891. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  892. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  893. mesh.Scale=Vector3.new(.1,.1,.1)
  894. local decal = Instance.new("Decal",head)
  895. decal.Texture = "rbxassetid://441975828"
  896. setLerp(.1)
  897. setJointCFrames({
  898. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  899. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  900. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  901. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  902. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  903. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  904. })
  905. spawn(function()
  906. local timer = 0
  907. while rs.RenderStepped:wait() do
  908. if timer >= 1.55/.8 then
  909. break
  910. end
  911. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  912. timer = timer + 1/30/(Debounces.FPS/60)
  913. end
  914. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  915. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  916. local hit, pos = workspace:FindPartOnRay(ray,c)
  917. local dis = (head.CFrame.p - pos).magnitude
  918. local rayPart = Instance.new("Part",rayModel)
  919. rayPart.Material = "Neon"
  920. rayPart.FormFactor = "Custom"
  921. rayPart.Name = "Punch"
  922. rayPart.BrickColor = BrickColor.new"Royal purple"
  923. rayPart.Anchored = true
  924. rayPart.CanCollide = false
  925. rayPart.Size = Vector3.new(28,28,dis + 400)
  926. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  927. rayPart.CFrame = rayCFrame
  928. head:Destroy()
  929. end)
  930. wait()
  931. local s = Instance.new("Sound",head)
  932. s.Volume = 1
  933. s.SoundId = "rbxassetid://332223043"
  934. s.Pitch = .8
  935. s:Play()
  936. wait(.75)
  937. setLerp(.17)
  938. setJointCFrames({
  939. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  940. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  941. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  942. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  943. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  944. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  945. })
  946. Tired.n=Tired.n+15
  947. wait(.5)
  948. Debounces.isAttacking = false
  949. end
  950. end)
  951.  
  952. reflect = function(d,n)
  953. local i, n = -1 * d.unit, n.unit
  954. local dot = n:Dot(i)
  955. return 2*dot*n - i
  956. end
  957.  
  958. makeReflectionBeam = function(pos,look,isCrit)
  959. local ray = Ray.new(pos,look)
  960. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  961. local e = Instance.new("Part",rayModel)
  962. e.Anchored = true
  963. e.CanCollide = false
  964. e.BrickColor = BrickColor.new("Bright violet")
  965. e.Material = "Neon"
  966. e.FormFactor = "Custom"
  967. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  968. if isCrit == true then
  969. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  970. e.Name = "Punch"
  971. end
  972. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  973. local e = Instance.new("Sound",c)
  974. if isCrit == true then
  975. e.Volume = .5
  976. else
  977. e.Volume = .3
  978. e.Pitch = 1.5
  979. end
  980. e.SoundId = "rbxassetid://200632875"
  981. e:Play()
  982. spawn(function()
  983. wait(6)
  984. e:Destroy()
  985. end)
  986. wait(.05)
  987. if hit ~= nil then
  988. newDir = reflect(look.unit,norm,isCrit)
  989. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  990. end
  991. end
  992.  
  993. uinps.InputBegan:connect(function(InputObject)
  994. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  995. local isLooping = true
  996. uinps.InputEnded:connect(function(InputObject2)
  997. if InputObject2.KeyCode == Enum.KeyCode.Q then
  998. isLooping = false
  999. end
  1000. end)
  1001. while not Tired.d do
  1002. if isLooping == false then
  1003. break
  1004. end
  1005. Debounces.attackNumber = Debounces.attackNumber + 1
  1006. local aimPos = mouse.Hit.p
  1007. local head = Instance.new("Part",c)
  1008. head.Size = Vector3.new(12,.2,12)
  1009. head.CanCollide = false
  1010. head.Anchored = true
  1011. head.Transparency=1
  1012. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1013. mesh.Scale=Vector3.new(.05,.05,.05)
  1014. local decal = Instance.new("Decal",head)
  1015. decal.Texture = "rbxassetid://441975828"
  1016.  
  1017. if Debounces.attackNumber%2 == 1 then
  1018. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1019. else
  1020. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1021. end
  1022. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1023. spawn(function()
  1024. local timer = 0
  1025. while rs.RenderStepped:wait() do
  1026. if timer >= 1.55 then
  1027. break
  1028. end
  1029. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1030. timer = timer + 1/30/(Debounces.FPS/60)
  1031. end
  1032. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1033. head:Destroy()
  1034. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1035. end)
  1036.  
  1037. wait()
  1038. local s = Instance.new("Sound",head)
  1039. s.Volume = 1
  1040. s.SoundId = "rbxassetid://332223043"
  1041. s.Pitch = 1.02
  1042. s:Play()
  1043. Tired.n=Tired.n+15
  1044. wait(.2)
  1045. end
  1046. end
  1047. end)
  1048.  
  1049. uinps.InputBegan:connect(function(InputObj)
  1050. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1051. Debounces.isAttacking = true
  1052. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1053. local head = Instance.new("Part",c)
  1054. head.Size = Vector3.new(18,.2,18)
  1055. head.CanCollide = false
  1056. head.Anchored = true
  1057. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1058. head.Transparency = 1
  1059. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1060. mesh.Scale=Vector3.new(.1,.1,.1)
  1061. local decal = Instance.new("Decal",head)
  1062. decal.Texture = "rbxassetid://441975828"
  1063. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1064. setLerp(.1)
  1065. setJointCFrames({
  1066. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1067. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1068. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1069. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1070. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1071. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1072. })
  1073. spawn(function()
  1074. local timer = 0
  1075. while rs.RenderStepped:wait() do
  1076. if timer >= 1.55/.8 then
  1077. break
  1078. end
  1079. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1080. timer = timer + 1/30/(Debounces.FPS/60)
  1081. end
  1082. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1083. head:Destroy()
  1084. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1085. end)
  1086. wait()
  1087. local s = Instance.new("Sound",head)
  1088. s.Volume = 2
  1089. s.SoundId = "rbxassetid://332223043"
  1090. s.Pitch = .8
  1091. s:Play()
  1092. wait(.75)
  1093. setLerp(.17)
  1094. setJointCFrames({
  1095. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1096. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1097. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1098. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1099. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1100. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1101. })
  1102. Tired.n=Tired.n+30
  1103. wait(.5)
  1104. Debounces.isAttacking = false
  1105. end
  1106. end)
  1107.  
  1108. uinps.InputBegan:connect(function(InputObj)
  1109. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1110. local finishEvent = nil
  1111. Debounces.isTyping = true
  1112. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1113. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1114. Debounces.isTyping = false
  1115. finishEvent:disconnect()
  1116. end
  1117. end)
  1118. end
  1119. end)
  1120.  
  1121. uinps.InputBegan:connect(function(InputObj)
  1122. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1123. Debounces.isSprinting = true
  1124. end
  1125. end)
  1126.  
  1127. uinps.InputEnded:connect(function(InputObj)
  1128. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1129. Debounces.isSprinting = false
  1130. end
  1131. end)
  1132. uinps.InputBegan:connect(function(InputObj)
  1133.  
  1134. end)
  1135.  
  1136. rs.RenderStepped:connect(function()
  1137. Debounces.FPS = 1/rs.RenderStepped:wait()
  1138. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1139. if Debounces.isPassive == false then
  1140. fire.Enabled = false
  1141. light.Range = 0
  1142. fight:Pause()
  1143. sans:Resume()
  1144. efxBlock.Transparency = 1
  1145. else
  1146. fire.Enabled = true
  1147. light.Range = 10
  1148. fight:Resume()
  1149. sans:Pause()
  1150. efxBlock.Transparency = 0
  1151. end local tD=3
  1152. for i,v in pairs (rayModel:children()) do
  1153. if v.Transparency >= 1 then
  1154. v:Destroy()
  1155. else
  1156. v.CanCollide = true
  1157. local parts = v:GetTouchingParts()
  1158. v.CanCollide = false
  1159. for i = 1,#parts do
  1160. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1161. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1162. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1163. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1164. end
  1165. end
  1166. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1167. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1168. end
  1169. end
  1170. for i = 1,#Joints do
  1171. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1172. end
  1173. local sineval = math.sin(tick() * 2) * 3
  1174. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1175. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1176. end)
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