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- print("-------------------------------------")
- print("Script Made By: wHi7e_ShAdow87")
- print("This MAY Support Unstable Lua Executors Such As Dynamo xddd")
- print("-------------------------------------")
- game.Lighting.Brightness = 0
- print("Brightness Activated")
- local tornado = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local move = Instance.new("BodyVelocity")
- local spin = Instance.new("BodyAngularVelocity")
- local wind = Instance.new("Sound")
- local wind2 = Instance.new("Sound")
- local cloud = Instance.new("Part")
- local mesh_2 = Instance.new("SpecialMesh")
- tornado.CanCollide = false
- tornado.Size = Vector3.new(55, 132.35, 55)
- tornado.BrickColor = BrickColor.new("Black")
- tornado.BackSurface = Enum.SurfaceType.Weld
- tornado.Material = Enum.Material.Concrete
- tornado.Color = Color3.new(0.105882, 0.164706, 0.207843)
- tornado.Name = "Tornado"
- tornado.TopSurface = Enum.SurfaceType.Weld
- tornado.BottomSurface = Enum.SurfaceType.Smooth
- tornado.Parent = workspace
- tornado.CFrame = CFrame.new(-1560.747, 98.16, 504.642)
- mesh.Offset = Vector3.new(0, 300, 0)
- mesh.MeshId = "http://www.roblox.com/asset/?id=36755354"
- mesh.MeshType = Enum.MeshType.FileMesh
- mesh.Scale = Vector3.new(-150, -550, 150)
- mesh.VertexColor = Vector3.new(0.4, 0.4, 0.4)
- mesh.Parent = tornado
- move.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- move.Name = "move"
- move.Velocity = Vector3.new(5, 0, 15)
- move.Parent = tornado
- spin.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
- spin.Name = "spin"
- spin.Parent = tornado
- print("Tornado Spawned!")
- wind.PlaybackSpeed = 0.7
- wind.Looped = true
- wind.SoundId = "rbxassetid://318451789"
- wind.Volume = 0.6
- wind.Name = "wind"
- wind.EmitterSize = 0
- wind.Parent = tornado
- wind2.Name = "wind2"
- wind2.Looped = true
- wind2.SoundId = "rbxassetid://184973424"
- wind2.Volume = 1
- wind2.EmitterSize = 0
- wind2.Parent = tornado
- cloud.Anchored = true
- cloud.CanCollide = false
- cloud.Size = Vector3.new(77, 1, 86)
- cloud.BottomSurface = Enum.SurfaceType.Smooth
- cloud.BrickColor = BrickColor.new("Dark stone grey")
- cloud.Name = "Cloud"
- cloud.TopSurface = Enum.SurfaceType.Smooth
- cloud.Color = Color3.new(0.388235, 0.372549, 0.384314)
- cloud.Parent = tornado
- cloud.CFrame = CFrame.new(-1457.45, 699.485, 813.91)
- mesh_2.Scale = Vector3.new(10000, 101.4, 12000)
- mesh_2.MeshType = Enum.MeshType.FileMesh
- mesh_2.MeshId = "http://www.roblox.com/asset/?id=1095708"
- mesh_2.Parent = cloud
- print("Storm CLOUDS Activated")
- s=Instance.new'Sound';
- s.Parent=workspace;
- s.SoundId='rbxassetid://241369105';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=false;
- s:play();
- print("Tornado Siren Activated!")
- local storm = Instance.new("Model")
- local smooth_block_model_2 = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local smooth_block_model = Instance.new("Part")
- storm.PrimaryPart = smooth_block_model
- storm.Name = "Storm"
- storm.Parent = workspace
- smooth_block_model_2.Size = Vector3.new(2, 1.2, 2)
- smooth_block_model_2.RotVelocity = Vector3.new(0.208, 0.3, 0.551)
- smooth_block_model_2.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_2.Orientation = Vector3.new(0, -180, 0)
- smooth_block_model_2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- smooth_block_model_2.Velocity = Vector3.new(-0.451, 1.205, 0.232)
- smooth_block_model_2.Name = "Smooth Block Model"
- smooth_block_model_2.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_2.BrickColor = BrickColor.new("Dark stone grey")
- smooth_block_model_2.Parent = storm
- smooth_block_model_2.CFrame = CFrame.new(-22, 1.604, 0) * CFrame.Angles(3.142, 0, -3.142)
- mesh.MeshType = Enum.MeshType.FileMesh
- mesh.Scale = Vector3.new(-3500, -3500, -3500)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1527559"
- mesh.TextureId = "http://www.roblox.com/asset/?id=1529460"
- mesh.Parent = smooth_block_model_2
- smooth_block_model.Anchored = true
- smooth_block_model.Size = Vector3.new(1, 6, 4)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.Transparency = 1
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model.RightParamB = 0.01
- smooth_block_model.Orientation = Vector3.new(0.01, -162.81, 89.99)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.RightParamA = -0.1
- smooth_block_model.BrickColor = BrickColor.new("White")
- smooth_block_model.Color = Color3.new(0.94902, 0.952941, 0.952941)
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.RightSurface = Enum.SurfaceType.Motor
- smooth_block_model.RightSurfaceInput = Enum.InputType.Constant
- smooth_block_model.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model.Parent = storm
- smooth_block_model.CFrame = CFrame.new(-22, 0.501, 0) * CFrame.Angles(3.141, -0.3, -1.571)
- s=Instance.new'Sound';
- s.Parent=workspace;
- s.SoundId='rbxassetid://362395087';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=true;
- s:play();
- print("Wind Sounds Activated!")
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