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- Mono path[0] = 'D:/Games/steamapps/common/WW1GameSeries/Verdun/Verdun_Data/Managed'
- Mono config path = 'D:/Games/steamapps/common/WW1GameSeries/Verdun/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.4f1 (c63b2af89a85)
- [XR] Discovering subsystems at path D:/Games/steamapps/common/WW1GameSeries/Verdun/Verdun_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 4043 MB
- Driver: 26.21.14.3086
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.127 seconds
- Script error (NodeLink3): OnDrawGizmos() can not take parameters.
- (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 443)
- Script error (NodeLink2): OnDrawGizmos() can not take parameters.
- (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 443)
- Script error (AnimationLink): OnDrawGizmos() can not take parameters.
- (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 443)
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.777300 ms
- Commandline options: D:\Games\steamapps\common\WW1GameSeries\Verdun\Verdun.exe --eastern_UI
- Realtime: 1,005 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 38c0 -> priority: 1
- Thread -> id: 2330 -> priority: 1
- Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=603
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading start bundles took 0,8 s.
- Realtime: 3,017 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- Shader 'Relief Pack/ReliefTerrain-FirstPass-8layer': failed to set fallback shader 'Nature/Terrain/Standard'
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- Now starting warmup of Assets/Shaders/global.shadervariants
- Realtime: 4,893 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Warmup of Assets/Shaders/global.shadervariants completed.
- Realtime: 4,968 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
- UnloadTime: 0.729900 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Unknown input action: Voice Squad
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SplashScene Awake.
- Realtime: 15,348 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Inject cause: c=System.Runtime, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Architecture Test: Unity64bits=True and System64bits=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 8,033577 Steamworks setup done front:Western GetMySteamID=76561197990387777
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 7636.
- Total: 18.689400 ms (FindLiveObjects: 0.432400 ms CreateObjectMapping: 0.174000 ms MarkObjects: 17.587600 ms DeleteObjects: 0.494800 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
- UnloadTime: 1.927400 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ###########################################
- Network Version: 304 Build=17175 CommandLineFront=Western Platform=Steam Branch=None Language=EN Date: -8586302685544967978
- Realtime: 39.017 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1635 unused Assets to reduce memory usage. Loaded Objects now: 33454.
- Total: 116.338700 ms (FindLiveObjects: 1.726000 ms CreateObjectMapping: 3.213500 ms MarkObjects: 110.668600 ms DeleteObjects: 0.730100 ms)
- Best region found in PlayerPrefs. Connecting to: eu
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 51.04 NetworkTime: 1705346.981 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 1417 unused Assets to reduce memory usage. Loaded Objects now: 30327.
- Total: 133.173300 ms (FindLiveObjects: 1.383100 ms CreateObjectMapping: 0.824800 ms MarkObjects: 129.201400 ms DeleteObjects: 1.763700 ms)
- JoinRandomSquadGame FrontlinesRevival
- Realtime: 72.237 NetworkTime: 1705368.179 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 72.551 NetworkTime: 3068761.222 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MainMenuConnection OnJoinedRoom JoinSquadLobby
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Send request to ReserveSlot with squad [-1] RoleID: -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GotSlotFromMC
- Realtime: 72.732 NetworkTime: 3068761.403 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _9Aisne_BAKED FrontlinesRevival
- Realtime: 72.739 NetworkTime: 3068761.41 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 72.741 NetworkTime: 3068761.41 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 72.839 NetworkTime: 3068761.51 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Already loading another screen, lets not load _9Aisne_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 373 unused Assets to reduce memory usage. Loaded Objects now: 32638.
- Total: 173.284900 ms (FindLiveObjects: 2.393700 ms CreateObjectMapping: 1.768900 ms MarkObjects: 168.763300 ms DeleteObjects: 0.358600 ms)
- Steam OnLobbyCreated: serverregion eu
- Realtime: 73.02 NetworkTime: 3068761.691 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 25.044500 ms
- Unloading 1479 unused Assets to reduce memory usage. Loaded Objects now: 12446.
- Total: 71.152500 ms (FindLiveObjects: 1.003200 ms CreateObjectMapping: 1.157100 ms MarkObjects: 67.022800 ms DeleteObjects: 1.969200 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 73.187 NetworkTime: 3068761.858 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12408.
- Total: 69.557900 ms (FindLiveObjects: 0.868800 ms CreateObjectMapping: 1.007700 ms MarkObjects: 67.642100 ms DeleteObjects: 0.038900 ms)
- {3068761.994} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
- UnloadTime: 0.540300 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 30301.
- Total: 122.641200 ms (FindLiveObjects: 1.197200 ms CreateObjectMapping: 2.674700 ms MarkObjects: 118.651000 ms DeleteObjects: 0.118000 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 77.83 NetworkTime: 3068766.501 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 739 unused Assets to reduce memory usage. Loaded Objects now: 29567.
- Total: 262.506200 ms (FindLiveObjects: 2.441500 ms CreateObjectMapping: 2.787700 ms MarkObjects: 254.413200 ms DeleteObjects: 2.863500 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 0.685400 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 84.587 NetworkTime: 3068771.765 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 84.588 NetworkTime: 3068771.765 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_9Aisne' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_9Aisne level:_9Aisne
- Realtime: 84.641 NetworkTime: 3068771.765 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 86.361 NetworkTime: 3068771.765 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1820 unused Assets to reduce memory usage. Loaded Objects now: 233116.
- Total: 250.219100 ms (FindLiveObjects: 15.039400 ms CreateObjectMapping: 7.252900 ms MarkObjects: 225.713800 ms DeleteObjects: 2.212700 ms)
- loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_9Aisne level:_9Aisne
- Realtime: 87.902 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Stosstruppen squadName=Reserve-Jäger-Bataillon Nr.10 squadID=2143435253 squadNetworkIDIndex=0 0=76561198015501698 1=76561198140520056 2=76561198130132983 3=76561198851243285 sender ='DrCroccer' (master)
- Realtime: 87.999 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Anzac squadName=1st Inf. Btn. (New South Wales) squadID=2143389182 squadNetworkIDIndex=1 0=76561198079401531 1=BOT166 2=76561198405304029 3=76561198236956514 sender ='DrCroccer' (master)
- Realtime: 88.003 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Belgians squadName=184th Regiment, 46th Division AEF squadID=2143466052 squadNetworkIDIndex=2 0=76561198296912117 1=76561198168612751 2=76561198009580748 3=BOT160 sender ='DrCroccer' (master)
- Realtime: 88.003 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Scottish squadName=295th Regiment, 74th Division AEF squadID=2143389064 squadNetworkIDIndex=3 0=76561197973607144 1=76561198947556787 2=76561198092270324 3=76561198828312325 sender ='DrCroccer' (master)
- Realtime: 88.003 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Pioniers squadName=Niederschlesisches Pionier-Bataillon Nr. 5 squadID=2143236505 squadNetworkIDIndex=4 0=76561198087661217 1=76561198199600777 2=76561198245111944 3=76561198226339000 sender ='DrCroccer' (master)
- Realtime: 88.003 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Poilus squadName=154e Régiment d'Infanterie de Ligne squadID=2143387094 squadNetworkIDIndex=5 0=76561198244148180 1=76561198261106161 2=76561198006606490 3=76561198339065033 sender ='DrCroccer' (master)
- Realtime: 88.003 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 271 squadID=2143466935 squadNetworkIDIndex=6 0=76561197973245206 1=76561198105849815 2=76561198247026390 3=76561197982003770 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 40 squadID=2143398323 squadNetworkIDIndex=7 0=76561198042986697 1=76561198084235230 2=76561197968000250 3=BOT163 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Schutzen squadName=Rheinisches Pionier-Bataillon Nr. 8 squadID=2143466808 squadNetworkIDIndex=8 0=76561198043916495 1=76561198118299859 2=76561198046596680 3=76561198323247776 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Tommies squadName=1st Btn West Yorkshire Regiment squadID=3565965 squadNetworkIDIndex=9 0=76561198442457208 1=76561198069354729 2=76561198122763862 3=76561198204014833 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Chasseurs squadName=250e Régiment d'Infanterie squadID=2143469215 squadNetworkIDIndex=10 0=76561198274674060 1=76561198322659698 2=76561198131652662 3=76561198006668164 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Schutzen squadName=Landwehr-Infanterie-Regiment Nr. 177 squadID=2143380596 squadNetworkIDIndex=11 0=76561198886678636 1=76561198170134550 2=76561197997001769 3=76561198040354987 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Marines squadName=127e Régiment d'Infanterie de Ligne squadID=2143390888 squadNetworkIDIndex=12 0=76561198120189765 1=76561198161779206 2=76561198427329844 3=76561198137933562 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Schutzen squadName=Nassauisches Pionier-Bataillon Nr. 21 squadID=2143413806 squadNetworkIDIndex=13 0=76561198213721825 1=76561198018594724 2=76561198387103501 3=76561198392000358 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Tommies squadName=2nd Btn Royal Irish Regiment squadID=7391464 squadNetworkIDIndex=14 0=76561198047417990 1=76561198002918218 2=76561198126002997 3=76561198299637929 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068775.633 sectionType=Landser squadName=Infanterie-Regiment Nr. 465 squadID=2143466443 squadNetworkIDIndex=15 0=76561198093507903 1=76561198089940807 2=76561198010178609 3=76561197982208555 sender ='DrCroccer' (master)
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 88.004 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_9Aisne Gametype:FrontlinesRevival serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 3067440.174 roundTimeLimit 1515 realtimeSinceStartup=88.03519 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 88.035 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'DrCroccer' (master)
- Realtime: 88.036 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchPlaying Joined CurrentMC:'DrCroccer' (master)
- Realtime: 88.04 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 97.486 NetworkTime: 3068776.582 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WARNING: Weather hasn't been loaded yet. Continue anyway ...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198299637929] [CUCK] BERNIE SANDERS BLADE&NADE status: spectating, faction: Entente]
- Realtime: 98.417 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198006606490] DrCroccer status: spectating, faction: Entente]
- Realtime: 98.426 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198042986697] Doktor ..... jr. status: spectating, faction: Central]
- Realtime: 98.429 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198130132983] .BMP status: spectating, faction: Central]
- Realtime: 98.441 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198828312325] StanisLAW status: spectating, faction: Entente]
- Realtime: 98.443 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198204014833] cococool972 status: spectating, faction: Entente]
- Realtime: 98.444 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198261106161] ☭[FR]NaZtReam☭ status: spectating, faction: Entente]
- Realtime: 98.445 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198427329844] ItsmeMTFO4 status: spectating, faction: Entente]
- Realtime: 98.457 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561197982208555] Walhalla status: spectating, faction: Central]
- Realtime: 98.463 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198040354987] Psychopath status: spectating, faction: Central]
- Realtime: 98.465 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198886678636] Rusal status: spectating, faction: Central]
- Realtime: 98.467 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[76561198137933562] Mihad status: spectating, faction: Entente]
- Realtime: 98.469 NetworkTime: 3068787.068 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Returning null object to pool, skippng! obj: weapon_repeating_g89_3p_prefab(Clone) (UnityEngine.GameObject), weapon: null
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 102.963 NetworkTime: 3068791.48 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 1520 unused Assets to reduce memory usage. Loaded Objects now: 188959.
- Total: 387.597600 ms (FindLiveObjects: 15.596700 ms CreateObjectMapping: 17.994800 ms MarkObjects: 350.338600 ms DeleteObjects: 3.667000 ms)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 103.436 NetworkTime: 3068792.079 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 103.436 NetworkTime: 3068792.079 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Returning null object to pool, skippng! obj: weapon_semiauto_ruby_3p_prefab(Clone) (UnityEngine.GameObject), weapon: null
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Returning null object to pool, skippng! obj: weapon_repeating_berthier_mousqueton_m1892_3p_prefab(Clone) (UnityEngine.GameObject), weapon: null
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AbortLoadingThisGameSetup
- Realtime: 158.254 NetworkTime: 3068846.933 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 158.2574 LoadMainMenuWithError, wait untill possible current loadscreen is gone with error Disconnected; DisconnectByClientTimeout
- Realtime: 158.257 NetworkTime: 3068846.933 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Cannot send op: 254 Not connected. PeerState: Disconnected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Can't execute Disconnect() while not connected. Nothing changed. State: Joined
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 159.1063 LoadMainMenuWithError: Disconnected; DisconnectByClientTimeout
- Realtime: 159.106 NetworkTime: 3068847.785 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _1MainMenu_BAKED
- Realtime: 159.107 NetworkTime: 3068847.785 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 159.201 NetworkTime: 3068847.88 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 2411 unused Assets to reduce memory usage. Loaded Objects now: 205921.
- Total: 271.036500 ms (FindLiveObjects: 11.271200 ms CreateObjectMapping: 4.874100 ms MarkObjects: 253.665100 ms DeleteObjects: 1.225500 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 227.890000 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 18801 unused Assets to reduce memory usage. Loaded Objects now: 38091.
- Total: 193.090000 ms (FindLiveObjects: 5.930000 ms CreateObjectMapping: 4.707600 ms MarkObjects: 167.362600 ms DeleteObjects: 15.089400 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 163.728 NetworkTime: 3068852.408 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 6295 unused Assets to reduce memory usage. Loaded Objects now: 28106.
- Total: 170.365300 ms (FindLiveObjects: 5.038100 ms CreateObjectMapping: 2.222600 ms MarkObjects: 154.930900 ms DeleteObjects: 8.173400 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1.029200 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ###########################################
- Network Version: 304 Build=17175 CommandLineFront=Western Platform=Steam Branch=None Language=EN Date: -8586302684291361557
- Realtime: 164.378 NetworkTime: 3068853.057 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1466 unused Assets to reduce memory usage. Loaded Objects now: 36791.
- Total: 191.509900 ms (FindLiveObjects: 4.932700 ms CreateObjectMapping: 1.810600 ms MarkObjects: 184.003100 ms DeleteObjects: 0.762900 ms)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 167.511 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 1471 unused Assets to reduce memory usage. Loaded Objects now: 33384.
- Total: 202.489400 ms (FindLiveObjects: 4.896300 ms CreateObjectMapping: 1.966800 ms MarkObjects: 193.839400 ms DeleteObjects: 1.786400 ms)
- Best region found in PlayerPrefs. Connecting to: eu
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Disconnected; DisconnectByClientTimeout
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- JoinRandomSquadGame FrontlinesRevival
- Realtime: 189.428 NetworkTime: 1705485.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 207.076 NetworkTime: 3068895.717 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MainMenuConnection OnJoinedRoom JoinSquadLobby
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Send request to ReserveSlot with squad [-1] RoleID: -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Steam OnLobbyCreated: serverregion eu
- Realtime: 207.39 NetworkTime: 3068896.031 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GotSlotFromMC
- Realtime: 210.821 NetworkTime: 3068899.462 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _9Aisne_BAKED FrontlinesRevival
- Realtime: 210.837 NetworkTime: 3068899.477 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 210.837 NetworkTime: 3068899.477 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 211.627 NetworkTime: 3068900.268 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Already loading another screen, lets not load _9Aisne_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 420 unused Assets to reduce memory usage. Loaded Objects now: 35883.
- Total: 223.586100 ms (FindLiveObjects: 4.939800 ms CreateObjectMapping: 1.744600 ms MarkObjects: 216.430500 ms DeleteObjects: 0.470900 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 21.887400 ms
- Unloading 1457 unused Assets to reduce memory usage. Loaded Objects now: 15592.
- Total: 132.100500 ms (FindLiveObjects: 3.262500 ms CreateObjectMapping: 1.902200 ms MarkObjects: 124.660000 ms DeleteObjects: 2.275400 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 212.059 NetworkTime: 3068900.7 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15592.
- Total: 126.393600 ms (FindLiveObjects: 3.100700 ms CreateObjectMapping: 1.369000 ms MarkObjects: 121.897100 ms DeleteObjects: 0.026500 ms)
- {3068900.834} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 0.845200 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 30795.
- Total: 186.722600 ms (FindLiveObjects: 3.429300 ms CreateObjectMapping: 2.477300 ms MarkObjects: 180.737900 ms DeleteObjects: 0.077700 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 213.258 NetworkTime: 3068901.898 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 713 unused Assets to reduce memory usage. Loaded Objects now: 30087.
- Total: 186.309700 ms (FindLiveObjects: 3.843100 ms CreateObjectMapping: 2.738400 ms MarkObjects: 178.760000 ms DeleteObjects: 0.967700 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 0.960100 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 215.816 NetworkTime: 3068903.17 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 215.816 NetworkTime: 3068903.17 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_9Aisne' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_9Aisne level:_9Aisne
- Realtime: 215.86 NetworkTime: 3068903.17 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 217.114 NetworkTime: 3068903.17 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1820 unused Assets to reduce memory usage. Loaded Objects now: 233636.
- Total: 275.666300 ms (FindLiveObjects: 12.410600 ms CreateObjectMapping: 3.784500 ms MarkObjects: 257.688200 ms DeleteObjects: 1.782400 ms)
- loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_9Aisne level:_9Aisne
- Realtime: 217.509 NetworkTime: 3068906.012 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Stosstruppen squadName=Reserve-Jäger-Bataillon Nr.10 squadID=2143435253 squadNetworkIDIndex=0 0=76561198015501698 1=76561198140520056 2=76561198079401531 3=76561198851243285 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Scottish squadName=1st Inf. Btn. (New South Wales) squadID=2143389182 squadNetworkIDIndex=1 0=BOT169 1=76561197986957855 2=76561198405304029 3=76561198236956514 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Belgians squadName=184th Regiment, 46th Division AEF squadID=2143466052 squadNetworkIDIndex=2 0=76561198296912117 1=76561198245111944 2=BOT166 3=76561198963881077 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Scottish squadName=295th Regiment, 74th Division AEF squadID=2143389064 squadNetworkIDIndex=3 0=76561197973607144 1=76561198947556787 2=BOT172 3=76561198828312325 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Pioniers squadName=Niederschlesisches Pionier-Bataillon Nr. 5 squadID=2143236505 squadNetworkIDIndex=4 0=76561198087661217 1=76561198199600777 2=76561198118299859 3=76561198226339000 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Poilus squadName=154e Régiment d'Infanterie de Ligne squadID=2143387094 squadNetworkIDIndex=5 0=76561198244148180 1=76561198261106161 2=76561198006606490 3=76561198339065033 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 271 squadID=2143466935 squadNetworkIDIndex=6 0=76561197973245206 1=76561198105849815 2=76561198247026390 3=76561197960329632 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 40 squadID=2143398323 squadNetworkIDIndex=7 0=76561198042986697 1=76561198084235230 2=76561197968000250 3=76561198130132983 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Schutzen squadName=Rheinisches Pionier-Bataillon Nr. 8 squadID=2143466808 squadNetworkIDIndex=8 0=76561198043916495 1=76561198058170026 2=76561198046596680 3=76561198323247776 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Tommies squadName=1st Btn West Yorkshire Regiment squadID=3565965 squadNetworkIDIndex=9 0=76561198442457208 1=76561198069354729 2=76561198122763862 3=76561198204014833 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Chasseurs squadName=250e Régiment d'Infanterie squadID=2143469215 squadNetworkIDIndex=10 0=76561198274674060 1=76561198322659698 2=76561198131652662 3=76561198006668164 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Schutzen squadName=Landwehr-Infanterie-Regiment Nr. 177 squadID=2143380596 squadNetworkIDIndex=11 0=76561198886678636 1=76561198170134550 2=76561197997001769 3=76561198040354987 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Marines squadName=127e Régiment d'Infanterie de Ligne squadID=2143390888 squadNetworkIDIndex=12 0=76561198120189765 1=BOT160 2=76561198427329844 3=76561198137933562 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Schutzen squadName=Nassauisches Pionier-Bataillon Nr. 21 squadID=2143413806 squadNetworkIDIndex=13 0=76561198213721825 1=76561198018594724 2=76561198387103501 3=76561198392000358 sender ='DrCroccer' (master)
- Realtime: 221.194 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Tommies squadName=2nd Btn Royal Irish Regiment squadID=7391464 squadNetworkIDIndex=14 0=76561198047417990 1=76561198002918218 2=76561198126002997 3=76561198299637929 sender ='DrCroccer' (master)
- Realtime: 221.195 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3068906.073 sectionType=Landser squadName=Infanterie-Regiment Nr. 465 squadID=2143466443 squadNetworkIDIndex=15 0=76561198093507903 1=76561198089940807 2=BOT163 3=76561197982208555 sender ='DrCroccer' (master)
- Realtime: 221.195 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 221.195 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 221.211 NetworkTime: 3068909.698 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_9Aisne Gametype:FrontlinesRevival serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 3067440.174 roundTimeLimit 1515 realtimeSinceStartup=221.9903 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 221.99 NetworkTime: 3068910.494 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'DrCroccer' (master)
- Realtime: 221.99 NetworkTime: 3068910.494 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchPlaying Joined CurrentMC:'DrCroccer' (master)
- Realtime: 221.992 NetworkTime: 3068910.494 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 153585.
- Total: 262.620800 ms (FindLiveObjects: 8.956700 ms CreateObjectMapping: 4.639800 ms MarkObjects: 247.552600 ms DeleteObjects: 1.471400 ms)
- Client received GameSetupReady signal
- Realtime: 223.588 NetworkTime: 3068911.468 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 223.629 NetworkTime: 3068912.129 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 223.629 NetworkTime: 3068912.129 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AbortLoadingThisGameSetup
- Realtime: 236.738 NetworkTime: 3068925.241 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 236.7405 LoadMainMenuWithError, wait untill possible current loadscreen is gone with error Disconnected; DisconnectByClientTimeout
- Realtime: 236.741 NetworkTime: 3068925.241 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Cannot send op: 254 Not connected. PeerState: Disconnected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Can't execute Disconnect() while not connected. Nothing changed. State: Joined
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 237.5583 LoadMainMenuWithError: Disconnected; DisconnectByClientTimeout
- Realtime: 237.558 NetworkTime: 3068926.061 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _1MainMenu_BAKED
- Realtime: 237.558 NetworkTime: 3068926.061 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 237.624 NetworkTime: 3068926.127 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 2621 unused Assets to reduce memory usage. Loaded Objects now: 185198.
- Total: 281.778300 ms (FindLiveObjects: 10.815600 ms CreateObjectMapping: 5.888600 ms MarkObjects: 264.104700 ms DeleteObjects: 0.968700 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 192.152800 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 18900 unused Assets to reduce memory usage. Loaded Objects now: 33764.
- Total: 223.734100 ms (FindLiveObjects: 5.572800 ms CreateObjectMapping: 5.254100 ms MarkObjects: 197.338200 ms DeleteObjects: 15.568500 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 242.112 NetworkTime: 3068930.616 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 5017 unused Assets to reduce memory usage. Loaded Objects now: 28255.
- Total: 192.238900 ms (FindLiveObjects: 3.845400 ms CreateObjectMapping: 1.567300 ms MarkObjects: 180.918600 ms DeleteObjects: 5.907300 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 0.913100 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ###########################################
- Network Version: 304 Build=17175 CommandLineFront=Western Platform=Steam Branch=None Language=EN Date: -8586302683507296617
- Realtime: 242.784 NetworkTime: 3068931.287 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1465 unused Assets to reduce memory usage. Loaded Objects now: 36941.
- Total: 209.953100 ms (FindLiveObjects: 5.222400 ms CreateObjectMapping: 2.024400 ms MarkObjects: 201.918600 ms DeleteObjects: 0.787300 ms)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 245.794 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 1463 unused Assets to reduce memory usage. Loaded Objects now: 33555.
- Total: 217.400800 ms (FindLiveObjects: 4.230500 ms CreateObjectMapping: 1.568400 ms MarkObjects: 210.396700 ms DeleteObjects: 1.204900 ms)
- Best region found in PlayerPrefs. Connecting to: eu
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Disconnected; DisconnectByClientTimeout
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OnConnectionFail DisconnectByClientTimeout
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Dont know how to close button to True. (There is no close button in the new UI popup!)
- Realtime: 357.132 NetworkTime: 1705653.079 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Can't execute Disconnect() while not connected. Nothing changed. State: JoinedLobby
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Best region found in PlayerPrefs. Connecting to: eu
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- JoinTeamRoom acac375a-418d-4abf-bc71-ad0c20b2e21f type:FrontlinesRevival isFriendJoin_AllowAnyGameType:False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 448.083 NetworkTime: 2636293.252 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MainMenuConnection OnJoinedRoom JoinSquadLobby
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Send request to ReserveSlot with squad [-1] RoleID: -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GotSlotFromMC
- Realtime: 448.255 NetworkTime: 2636293.425 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _10Douaumont_BAKED FrontlinesRevival
- Realtime: 448.269 NetworkTime: 2636293.439 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 448.269 NetworkTime: 2636293.439 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 448.394 NetworkTime: 2636293.563 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Already loading another screen, lets not load _10Douaumont_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 855 unused Assets to reduce memory usage. Loaded Objects now: 35870.
- Total: 248.879900 ms (FindLiveObjects: 4.502500 ms CreateObjectMapping: 1.688900 ms MarkObjects: 241.627200 ms DeleteObjects: 1.061000 ms)
- Steam OnLobbyCreated: serverregion eu
- Realtime: 448.647 NetworkTime: 2636293.817 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 24.779100 ms
- Unloading 1450 unused Assets to reduce memory usage. Loaded Objects now: 15740.
- Total: 172.751400 ms (FindLiveObjects: 3.164400 ms CreateObjectMapping: 1.856900 ms MarkObjects: 165.576500 ms DeleteObjects: 2.153300 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 448.894 NetworkTime: 2636294.064 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15740.
- Total: 165.983300 ms (FindLiveObjects: 3.316600 ms CreateObjectMapping: 1.131600 ms MarkObjects: 161.505700 ms DeleteObjects: 0.028900 ms)
- {2636294.234} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1.029700 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 30939.
- Total: 214.796800 ms (FindLiveObjects: 3.440700 ms CreateObjectMapping: 2.629300 ms MarkObjects: 208.655200 ms DeleteObjects: 0.071200 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 450.142 NetworkTime: 2636295.312 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 728 unused Assets to reduce memory usage. Loaded Objects now: 30216.
- Total: 224.832500 ms (FindLiveObjects: 3.502400 ms CreateObjectMapping: 2.557000 ms MarkObjects: 217.259800 ms DeleteObjects: 1.512800 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 0.856600 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 459.036 NetworkTime: 2636303.732 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 459.036 NetworkTime: 2636303.732 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_10Douaumont' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_10Douaumont level:_10Douaumont
- Realtime: 459.44 NetworkTime: 2636303.732 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 460.958 NetworkTime: 2636303.732 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1752 unused Assets to reduce memory usage. Loaded Objects now: 400248.
- Total: 332.180600 ms (FindLiveObjects: 19.304600 ms CreateObjectMapping: 8.348100 ms MarkObjects: 302.810900 ms DeleteObjects: 1.716600 ms)
- loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_10Douaumont level:_10Douaumont
- Realtime: 462.16 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Landser squadName=21e Regiment de Vaticano squadID=2143329071 squadNetworkIDIndex=0 0=76561198199482761 1=76561198050765410 2=76561198355674878 3=76561198271347888 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Doughboys squadName=293rd Regiment, 74th Division AEF squadID=8375734 squadNetworkIDIndex=1 0=76561198272524344 1=76561198075181277 2=76561198195975277 3=BOT175 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Tommies squadName=66th Inf. Btn. (Victoria) squadID=2397353 squadNetworkIDIndex=2 0=BOT295 1=76561197989922187 2=76561198161200897 3=BOT193 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 16 squadID=4919909 squadNetworkIDIndex=3 0=76561198047885542 1=76561197982003770 2=76561198046941049 3=76561198022446565 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Pioniers squadName=Württembergisches Pionier-Bataillon Nr. 13 squadID=3100200 squadNetworkIDIndex=4 0=76561198007551300 1=76561198084235230 2=BOT208 3=BOT214 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Scottish squadName=2nd Battalion Queen’s Own Cameron Highlanders squadID=9115314 squadNetworkIDIndex=5 0=BOT199 1=BOT235 2=76561198083376035 3=BOT217 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 188 squadID=4706384 squadNetworkIDIndex=6 0=BOT220 1=BOT226 2=76561198199600777 3=BOT238 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Canadians squadName=213th Battalion, Canadian Expeditionary Force squadID=5934976 squadNetworkIDIndex=7 0=BOT223 1=BOT229 2=76561198018702186 3=BOT241 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Landser squadName=Infanterie-Regiment Nr. 318 squadID=8815305 squadNetworkIDIndex=8 0=BOT244 1=BOT250 2=BOT256 3=BOT262 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.201 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Poilus squadName=31e Régiment d'Infanterie de Ligne squadID=7275377 squadNetworkIDIndex=9 0=BOT247 1=BOT253 2=BOT259 3=BOT265 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.202 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Schutzen squadName=Landwehr-Infanterie-Regiment Nr. 122 squadID=3712778 squadNetworkIDIndex=10 0=BOT268 1=BOT274 2=BOT280 3=BOT286 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.202 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Pioniers squadName=Posensches Pionier-Bataillon Nr. 29 squadID=9508979 squadNetworkIDIndex=12 0=BOT292 1=BOT298 2=BOT304 3=BOT310 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.202 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 149 squadID=2143460649 squadNetworkIDIndex=14 0=BOT166 1=BOT316 2=BOT322 3=BOT328 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.202 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Tommies squadName=2nd Btn Royal Guernsey Light Infantry squadID=2143506507 squadNetworkIDIndex=15 0=76561198029383879 1=BOT232 2=76561198123485285 3=BOT172 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.202 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Tommies squadName=2nd Btn Welsh Guards squadID=2143150466 squadNetworkIDIndex=13 0=BOT160 1=BOT169 2=76561198229403028 3=BOT178 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.202 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 2636306.47 sectionType=Marines squadName=75th (B) Company, 6th Marines squadID=2143438722 squadNetworkIDIndex=11 0=BOT184 1=BOT187 2=76561198009651676 3=BOT205 sender ='KnH ~ Demonspree' (master)
- Realtime: 462.202 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 462.202 NetworkTime: 2636307.368 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_10Douaumont Gametype:FrontlinesRevival serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 2634828.851 roundTimeLimit 1520 realtimeSinceStartup=463.2325 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 463.233 NetworkTime: 2636308.441 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'KnH ~ Demonspree' (master)
- Realtime: 463.233 NetworkTime: 2636308.441 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchPlaying Joined CurrentMC:'KnH ~ Demonspree' (master)
- Realtime: 463.235 NetworkTime: 2636308.441 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 470.868 NetworkTime: 2636314.42 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 470.985 NetworkTime: 2636314.42 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 2218 unused Assets to reduce memory usage. Loaded Objects now: 242595.
- Total: 331.054100 ms (FindLiveObjects: 19.001300 ms CreateObjectMapping: 6.014600 ms MarkObjects: 295.423400 ms DeleteObjects: 10.614400 ms)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 471.355 NetworkTime: 2636316.559 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 471.355 NetworkTime: 2636316.559 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AbortLoadingThisGameSetup
- Realtime: 488.335 NetworkTime: 2636333.543 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 488.3389 LoadMainMenuWithError, wait untill possible current loadscreen is gone with error Disconnected; DisconnectByClientTimeout
- Realtime: 488.339 NetworkTime: 2636333.543 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Cannot send op: 254 Not connected. PeerState: Disconnected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Can't execute Disconnect() while not connected. Nothing changed. State: Joined
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 489.1545 LoadMainMenuWithError: Disconnected; DisconnectByClientTimeout
- Realtime: 489.155 NetworkTime: 2636334.362 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _1MainMenu_BAKED
- Realtime: 489.155 NetworkTime: 2636334.362 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 489.211 NetworkTime: 2636334.419 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 2337 unused Assets to reduce memory usage. Loaded Objects now: 260561.
- Total: 336.967200 ms (FindLiveObjects: 17.742200 ms CreateObjectMapping: 8.380500 ms MarkObjects: 309.188200 ms DeleteObjects: 1.655800 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 795.122300 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 4507)
- Unloading 21849 unused Assets to reduce memory usage. Loaded Objects now: 37068.
- Total: 297.719200 ms (FindLiveObjects: 10.007900 ms CreateObjectMapping: 6.566000 ms MarkObjects: 254.939200 ms DeleteObjects: 26.205600 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 494.506 NetworkTime: 2636339.714 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 6034 unused Assets to reduce memory usage. Loaded Objects now: 28574.
- Total: 232.152600 ms (FindLiveObjects: 6.455800 ms CreateObjectMapping: 2.185000 ms MarkObjects: 210.233000 ms DeleteObjects: 13.278500 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 1.058000 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ###########################################
- Network Version: 304 Build=17175 CommandLineFront=Western Platform=Steam Branch=None Language=EN Date: -8586302680982244244
- Realtime: 495.289 NetworkTime: 2636340.497 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1467 unused Assets to reduce memory usage. Loaded Objects now: 37257.
- Total: 243.192400 ms (FindLiveObjects: 7.047700 ms CreateObjectMapping: 2.753900 ms MarkObjects: 232.299000 ms DeleteObjects: 1.091400 ms)
- Best region found in PlayerPrefs. Connecting to: eu
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 498.411 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 1403 unused Assets to reduce memory usage. Loaded Objects now: 33851.
- Total: 249.411700 ms (FindLiveObjects: 6.594000 ms CreateObjectMapping: 1.955600 ms MarkObjects: 239.495800 ms DeleteObjects: 1.366000 ms)
- Disconnected; DisconnectByClientTimeout
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Best region found in PlayerPrefs. Connecting to: us
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- JoinRandomSquadGame FrontlinesRevival
- Realtime: 515.471 NetworkTime: 762080.31 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 516.271 NetworkTime: 3842964.312 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MainMenuConnection OnJoinedRoom JoinSquadLobby
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Send request to ReserveSlot with squad [-1] RoleID: -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GotSlotFromMC
- Realtime: 516.506 NetworkTime: 3842964.547 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _7Flanders_BAKED FrontlinesRevival
- Realtime: 516.523 NetworkTime: 3842964.563 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 516.523 NetworkTime: 3842964.563 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 516.59 NetworkTime: 3842964.631 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Already loading another screen, lets not load _7Flanders_BAKED
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 35729.
- Total: 318.955900 ms (FindLiveObjects: 6.522900 ms CreateObjectMapping: 1.425300 ms MarkObjects: 310.675800 ms DeleteObjects: 0.331600 ms)
- Steam OnLobbyCreated: serverregion us
- Realtime: 516.912 NetworkTime: 3842964.953 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 22.745900 ms
- Unloading 1453 unused Assets to reduce memory usage. Loaded Objects now: 16016.
- Total: 212.930600 ms (FindLiveObjects: 5.261000 ms CreateObjectMapping: 1.248800 ms MarkObjects: 204.315400 ms DeleteObjects: 2.104800 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 517.204 NetworkTime: 3842965.245 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16016.
- Total: 226.085000 ms (FindLiveObjects: 5.566600 ms CreateObjectMapping: 2.288000 ms MarkObjects: 218.176200 ms DeleteObjects: 0.053900 ms)
- {3842965.487} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 27)
- UnloadTime: 1.111400 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 31220.
- Total: 328.654400 ms (FindLiveObjects: 5.832600 ms CreateObjectMapping: 3.579700 ms MarkObjects: 319.156100 ms DeleteObjects: 0.085400 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 518.717 NetworkTime: 3842966.758 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 712 unused Assets to reduce memory usage. Loaded Objects now: 30508.
- Total: 276.183400 ms (FindLiveObjects: 6.363400 ms CreateObjectMapping: 6.845800 ms MarkObjects: 258.791200 ms DeleteObjects: 4.182600 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 0.947500 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 531.538 NetworkTime: 3842970.603 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 531.538 NetworkTime: 3842970.603 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_7Flanders' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_7Flanders level:_7Flanders
- Realtime: 532.12 NetworkTime: 3842970.603 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 533.963 NetworkTime: 3842970.603 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1949 unused Assets to reduce memory usage. Loaded Objects now: 409674.
- Total: 452.730600 ms (FindLiveObjects: 23.696800 ms CreateObjectMapping: 11.224100 ms MarkObjects: 415.493100 ms DeleteObjects: 2.316300 ms)
- loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_7Flanders level:_7Flanders
- Realtime: 535.666 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Belgians squadName=235e Régiment d'Infanterie squadID=2143417917 squadNetworkIDIndex=0 0=76561197994129683 1=BOT196 2=76561198125605869 3=BOT208 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Landser squadName=Infanterie-Regiment Nr. 189 squadID=3031311 squadNetworkIDIndex=1 0=76561198166822294 1=76561198274845769 2=76561197982238927 3=BOT187 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Poilus squadName=314e Régiment d'Infanterie squadID=2143153212 squadNetworkIDIndex=2 0=76561198107570821 1=BOT178 2=76561197961590175 3=BOT172 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 7 squadID=4671323 squadNetworkIDIndex=3 0=76561198059817511 1=76561198871438588 2=76561198041830228 3=76561198995815428 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Pioniers squadName=Sturm-Bataillon Nr. 6 squadID=2143206117 squadNetworkIDIndex=4 0=76561198832947280 1=76561198096391033 2=BOT175 3=76561198027051474 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Tommies squadName=2nd Btn Leeds Rifles squadID=4517825 squadNetworkIDIndex=5 0=76561198066975401 1=76561198137862516 2=76561198178052101 3=76561197989015915 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Landser squadName=Infanterie-Regiment Nr. 249 squadID=9775449 squadNetworkIDIndex=7 0=76561198021732714 1=BOT193 2=76561198011796743 3=76561198356188704 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 129 squadID=6423623 squadNetworkIDIndex=8 0=BOT205 1=BOT211 2=BOT217 3=BOT223 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Landser squadName=Infanterie-Regiment Nr. 441 squadID=3507553 squadNetworkIDIndex=10 0=BOT229 1=BOT235 2=BOT241 3=BOT247 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 247 squadID=9789338 squadNetworkIDIndex=12 0=BOT253 1=BOT259 2=BOT265 3=BOT271 sender ='rum ham' (master)
- Realtime: 535.727 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Marines squadName=79th (F) Company, 6th Marines squadID=8382987 squadNetworkIDIndex=13 0=BOT166 1=BOT169 2=76561198035932275 3=BOT199 sender ='rum ham' (master)
- Realtime: 535.728 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Pioniers squadName=Württembergisches Pionier-Bataillon Nr. 13 squadID=4280285 squadNetworkIDIndex=14 0=BOT181 1=BOT160 2=76561198319547611 3=76561197981617755 sender ='rum ham' (master)
- Realtime: 535.728 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Poilus squadName=118e Régiment d'Infanterie de Ligne squadID=2143418355 squadNetworkIDIndex=9 0=BOT214 1=BOT220 2=BOT226 3=76561198997423569 sender ='rum ham' (master)
- Realtime: 535.728 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Poilus squadName=39e Régiment d'Infanterie de Ligne squadID=2143252178 squadNetworkIDIndex=11 0=76561198138845739 1=76561198023638329 2=76561198041000457 3=BOT232 sender ='rum ham' (master)
- Realtime: 535.728 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Marines squadName=18th E Joker, 5th So SeriouS squadID=2143252862 squadNetworkIDIndex=6 0=BOT163 1=BOT184 2=76561198142217885 3=BOT190 sender ='rum ham' (master)
- Realtime: 535.728 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3842982.318 sectionType=Tirailleurs squadName=7e Bataillon de Tirailleurs Sénégalais squadID=2143256232 squadNetworkIDIndex=15 0=BOT202 1=BOT244 2=76561198268153357 3=BOT250 sender ='rum ham' (master)
- Realtime: 535.728 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 535.728 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_7Flanders Gametype:FrontlinesRevival serverGameStatus: MatchPlaying matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 3841369.737 roundTimeLimit 2100 realtimeSinceStartup=535.7321 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 535.732 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchPlaying CurrentMC: 'rum ham' (master)
- Realtime: 535.732 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchPlaying Joined CurrentMC:'rum ham' (master)
- Realtime: 535.734 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 536.749 NetworkTime: 3842983.702 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[BOT181] Heinrich Foidner status: spectating, faction: Central]
- Realtime: 537.141 NetworkTime: 3842985.152 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[BOT232] Samuel Gagneux status: spectating, faction: Entente]
- Realtime: 537.16 NetworkTime: 3842985.152 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Aborting a ServerSpawnedExistingPlayer because status is suddently spectating. Please keep this hint intact as we need to watch out for this in 2019. node:[[BOT244] Youssouph Konare status: spectating, faction: Entente]
- Realtime: 537.168 NetworkTime: 3842985.152 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 545.008 NetworkTime: 3842992.882 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 1989 unused Assets to reduce memory usage. Loaded Objects now: 296153.
- Total: 534.824600 ms (FindLiveObjects: 31.036300 ms CreateObjectMapping: 19.765800 ms MarkObjects: 482.033500 ms DeleteObjects: 1.988400 ms)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 545.596 NetworkTime: 3842993.618 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 545.596 NetworkTime: 3842993.618 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Swapping Faction: Valid: True | Requested PlayerCount: 16 | Current PlayerCount: 16
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Dont know how to close button to False. (There is no close button in the new UI popup!)
- Realtime: 584.845 NetworkTime: 3843032.881 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=3507553 squadNetworkIDIndex=
- Realtime: 607.136 NetworkTime: 3843055.168 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843055.045 sectionType=Landser squadName=Infanterie-Regiment Nr. 449 squadID=2143261037 squadNetworkIDIndex=10 0= 1= 2= 3= sender ='rum ham' (master)
- Realtime: 607.137 NetworkTime: 3843055.168 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OnMasterClientSwitched from player rum ham {41ecf5b6-2058-43a6-8ed7-fb5247c31f67} to player The_General {cfd57ee6-d8b7-48b6-b1ef-f8f3094033d1}
- Realtime: 696.115 NetworkTime: 3843144.149 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {3843144.149} OnMasterClientSwitched from player rum ham {41ecf5b6-2058-43a6-8ed7-fb5247c31f67} [33 & 60] to player The_General {cfd57ee6-d8b7-48b6-b1ef-f8f3094033d1} [101 & 52]. Players=['Virtanen' ] {8c8fc88d-5cc6-4448-b3f4-8d6b6dd68809}['The_General' (master)] {cfd57ee6-d8b7-48b6-b1ef-f8f3094033d1}['Daroth' ] {e213cbb4-0420-476c-a70e-e283b1e62bf3}['y0$h' ] {66d68a93-edf0-493e-843e-e55444e17cde}['Icecommander' ] {4564abc9-7e8d-463f-8f3f-1389f055f303}['fredericksgames' ] {845322e9-eba5-46c1-bf02-30c849d26434}['TheHighlander' ] {5c451461-2282-452b-8348-6ae7adc8bec3}['Merlin Solomon' ] {92718b81-90ff-4b7e-9078-82ef1ee8c1d9}['Birakorps' ] {fa4d30b1-428c-4c43-bdb8-a383ed53af97}['Beaker Valdenholmes' ] {2388ebcb-a20b-46b2-b0f2-a929fe5579fe}['Magicalfootie' ] {504cf123-6e1e-42c8-88ec-358e91d1a7f6}['ZMAN!' ] {ce59d309-b7fd-485e-8530-5eb49357e3cd}['DeadofPool' ] {ab43c438-eefe-41d4-9161-5516f430aa1a}['83athom' ] {e778d2c3-7d47-47b0-b0d5-8ee5ec131348}['Deutscher Monarchist' ] {3fa02286-ade4-4440-85c6-850a1fe4afc7}['slogan QC' ] {f9659b06-ad06-4359-8835-36bf9110afd3}['Dax' ] {f63977d9-c0c1-4ecd-b717-2f74c236a4dc}['Sambreizh' ] {6b6eca32-b537-4389-a7f8-2eef1df0a6e7}['zzzme' ] {b6ce1c63-1847-40d2-8035-ac3bf085e9c0}['Sir Sexy Celery' ] {88310e84-6f88-40d4-a0e6-b9e75cc04e5e}['Garchomp' ] {46d36833-e48a-4e8f-80e1-4eca7f7e21a8}['Brown 23' ] {13e8078c-8ebb-4c58-88a0-d381c810ffe2}['Shaggy' ] {b2e7e1db-2791-41e1-8bb8-0dac5009d9a1}['Reisen' ] {1f71e753-b9e2-4dfb-9f1b-11ab6974f3ed}['[STIV] DirtyHotDogWater69' ] {606afdcd-b3f2-453d-bb31-8158444a4975}['Slest' ] {15a7d3da-b5f2-4167-a557-883639994117}['Hell's Ghost toast' ] {9528bc5e-cd59-490b-98b5-8d0887cf19e5}['kpdunham' ] {091014e7-8b6a-4cba-a40f-5efcb9f5a5ca}['Zotac' ] {e786ac4d-38d9-4f87-95f4-c537e931038b}['The_Dutch_Ace_1940' ] {83ab785c-42fe-458a-a183-dd40814ecd28}['[fsd] M2H_Matt' (local)] {5ba4078d-dc1d-428b-b2e7-ace61079591a}['[¯\_(ツ] Le Monke' ] {c8cac4e2-0f55-4bc8-836a-2e58c1c2c76a}
- Realtime: 696.115 NetworkTime: 3843144.149 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- OnMasterClientSwitched from player The_General {cfd57ee6-d8b7-48b6-b1ef-f8f3094033d1} to player Garchomp {46d36833-e48a-4e8f-80e1-4eca7f7e21a8}
- Realtime: 696.336 NetworkTime: 3843144.371 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {3843144.371} OnMasterClientSwitched from player The_General {cfd57ee6-d8b7-48b6-b1ef-f8f3094033d1} [33 & 60] to player Garchomp {46d36833-e48a-4e8f-80e1-4eca7f7e21a8} [26 & 119]. Players=['Virtanen' ] {8c8fc88d-5cc6-4448-b3f4-8d6b6dd68809}['The_General' ] {cfd57ee6-d8b7-48b6-b1ef-f8f3094033d1}['Daroth' ] {e213cbb4-0420-476c-a70e-e283b1e62bf3}['y0$h' ] {66d68a93-edf0-493e-843e-e55444e17cde}['Icecommander' ] {4564abc9-7e8d-463f-8f3f-1389f055f303}['fredericksgames' ] {845322e9-eba5-46c1-bf02-30c849d26434}['TheHighlander' ] {5c451461-2282-452b-8348-6ae7adc8bec3}['Merlin Solomon' ] {92718b81-90ff-4b7e-9078-82ef1ee8c1d9}['Birakorps' ] {fa4d30b1-428c-4c43-bdb8-a383ed53af97}['Beaker Valdenholmes' ] {2388ebcb-a20b-46b2-b0f2-a929fe5579fe}['Magicalfootie' ] {504cf123-6e1e-42c8-88ec-358e91d1a7f6}['ZMAN!' ] {ce59d309-b7fd-485e-8530-5eb49357e3cd}['DeadofPool' ] {ab43c438-eefe-41d4-9161-5516f430aa1a}['83athom' ] {e778d2c3-7d47-47b0-b0d5-8ee5ec131348}['Deutscher Monarchist' ] {3fa02286-ade4-4440-85c6-850a1fe4afc7}['slogan QC' ] {f9659b06-ad06-4359-8835-36bf9110afd3}['Dax' ] {f63977d9-c0c1-4ecd-b717-2f74c236a4dc}['Sambreizh' ] {6b6eca32-b537-4389-a7f8-2eef1df0a6e7}['zzzme' ] {b6ce1c63-1847-40d2-8035-ac3bf085e9c0}['Sir Sexy Celery' ] {88310e84-6f88-40d4-a0e6-b9e75cc04e5e}['Garchomp' (master)] {46d36833-e48a-4e8f-80e1-4eca7f7e21a8}['Brown 23' ] {13e8078c-8ebb-4c58-88a0-d381c810ffe2}['Shaggy' ] {b2e7e1db-2791-41e1-8bb8-0dac5009d9a1}['Reisen' ] {1f71e753-b9e2-4dfb-9f1b-11ab6974f3ed}['[STIV] DirtyHotDogWater69' ] {606afdcd-b3f2-453d-bb31-8158444a4975}['Slest' ] {15a7d3da-b5f2-4167-a557-883639994117}['Hell's Ghost toast' ] {9528bc5e-cd59-490b-98b5-8d0887cf19e5}['kpdunham' ] {091014e7-8b6a-4cba-a40f-5efcb9f5a5ca}['Zotac' ] {e786ac4d-38d9-4f87-95f4-c537e931038b}['The_Dutch_Ace_1940' ] {83ab785c-42fe-458a-a183-dd40814ecd28}['[fsd] M2H_Matt' (local)] {5ba4078d-dc1d-428b-b2e7-ace61079591a}['[¯\_(ツ] Le Monke' ] {c8cac4e2-0f55-4bc8-836a-2e58c1c2c76a}
- Realtime: 696.336 NetworkTime: 3843144.371 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Server Stopped round at: 3843469.881 realTime:1021.848
- Realtime: 1021.848 NetworkTime: 3843469.881 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchPlaying to MatchEnding CurrentMC: 'Garchomp' (master)
- Realtime: 1021.849 NetworkTime: 3843469.881 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 1031.938 {3843479.972} StopMatch isLateJoinFalse matchEndTimeLeft[40] Scene[_7Flanders_BAKED] GameType[FrontlinesRevival] Room[Room: '3c021350-8f07-4aea-9284-bfb252c57433' visible,open 29/68 players.]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchEnding to MatchEnded CurrentMC: 'Garchomp' (master)
- Realtime: 1031.939 NetworkTime: 3843479.972 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Opened AfterActionMenu_MapVote while I can't vote yet.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wating for 39.93372 instead of 40
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {3843520.973} Next: _8Artois
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 1075.088 NetworkTime: 3843520.973 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _8Artois_BAKED FrontlinesRevival
- Realtime: 1075.102 NetworkTime: 3843523.137 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 1075.102 NetworkTime: 3843523.137 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 1075.941 NetworkTime: 3843523.977 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 4015 unused Assets to reduce memory usage. Loaded Objects now: 297097.
- Total: 403.230900 ms (FindLiveObjects: 20.677900 ms CreateObjectMapping: 7.520700 ms MarkObjects: 371.250600 ms DeleteObjects: 3.781400 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 249.699100 ms
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 4507)
- Unloading 22776 unused Assets to reduce memory usage. Loaded Objects now: 41894.
- Total: 246.658400 ms (FindLiveObjects: 8.455700 ms CreateObjectMapping: 6.427400 ms MarkObjects: 201.723700 ms DeleteObjects: 30.051300 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 1076.987 NetworkTime: 3843525.023 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 41883.
- Total: 230.098300 ms (FindLiveObjects: 7.562200 ms CreateObjectMapping: 2.611600 ms MarkObjects: 219.725400 ms DeleteObjects: 0.198700 ms)
- {3843525.265} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 29)
- UnloadTime: 1.583400 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 56310.
- Total: 274.790900 ms (FindLiveObjects: 7.573800 ms CreateObjectMapping: 3.244900 ms MarkObjects: 263.869000 ms DeleteObjects: 0.102700 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 1078.436 NetworkTime: 3843526.472 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 5808 unused Assets to reduce memory usage. Loaded Objects now: 32242.
- Total: 262.430100 ms (FindLiveObjects: 7.014100 ms CreateObjectMapping: 3.500400 ms MarkObjects: 244.688600 ms DeleteObjects: 7.226300 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 31)
- UnloadTime: 0.969400 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PUN SetInterestGroups disabling ALL groups
- Realtime: 1083.092 NetworkTime: 3843529.036 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ResetNetworkCaches
- Realtime: 1083.093 NetworkTime: 3843529.036 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_8Artois' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 1084.677 NetworkTime: 3843529.036 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- An RemoveSquad RPC is being called before we even got a ranAddSquadsSync. This is gonna do some damage?
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=1698348 squadNetworkIDIndex= null
- Realtime: 1084.686 NetworkTime: 3843529.036 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- we are tryting to remove a squad with ID: 1698348 but not Found. We have 0 squads
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- An RemoveSquad RPC is being called before we even got a ranAddSquadsSync. This is gonna do some damage?
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=7100952 squadNetworkIDIndex= null
- Realtime: 1084.69 NetworkTime: 3843529.036 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- we are tryting to remove a squad with ID: 7100952 but not Found. We have 0 squads
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- An RemoveSquad RPC is being called before we even got a ranAddSquadsSync. This is gonna do some damage?
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=9416729 squadNetworkIDIndex= null
- Realtime: 1084.693 NetworkTime: 3843529.036 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- we are tryting to remove a squad with ID: 9416729 but not Found. We have 0 squads
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2151 unused Assets to reduce memory usage. Loaded Objects now: 322858.
- Total: 366.149600 ms (FindLiveObjects: 18.655700 ms CreateObjectMapping: 4.575600 ms MarkObjects: 340.102500 ms DeleteObjects: 2.815400 ms)
- Received AddSquad 3843533.087 sectionType=Poilus squadName=39e Régiment d'Infanterie de Ligne squadID=2143252178 squadNetworkIDIndex=0 0=76561198138845739 1= 2=76561198041000457 3=BOT166 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 7 squadID=4671323 squadNetworkIDIndex=1 0= 1=76561198871438588 2=76561198041830228 3=76561198995815428 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Tommies squadName=2nd Btn Leeds Rifles squadID=4517825 squadNetworkIDIndex=2 0=BOT310 1=76561198137862516 2=BOT304 3= sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 13 squadID=1375538 squadNetworkIDIndex=3 0=BOT160 1=BOT163 2=BOT169 3=BOT175 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Poilus squadName=310e Régiment d'Infanterie squadID=2960978 squadNetworkIDIndex=4 0=BOT172 1=BOT178 2=BOT184 3=BOT190 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 18 squadID=165823 squadNetworkIDIndex=5 0=BOT181 1=BOT187 2=BOT193 3=BOT199 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Poilus squadName=319e Régiment d'Infanterie squadID=7944718 squadNetworkIDIndex=6 0=BOT196 1=BOT202 2=BOT208 3=BOT214 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 7 squadID=8056906 squadNetworkIDIndex=7 0=BOT205 1=BOT211 2=BOT217 3=BOT223 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Poilus squadName=396e Régiment d'Infanterie squadID=8117036 squadNetworkIDIndex=8 0=BOT220 1=BOT226 2=BOT232 3=BOT238 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 14 squadID=9902549 squadNetworkIDIndex=9 0=BOT229 1=BOT235 2=BOT241 3=BOT247 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Poilus squadName=19e Régiment d'Infanterie de Ligne squadID=3694314 squadNetworkIDIndex=10 0=BOT244 1=BOT250 2=BOT259 3=BOT265 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Marines squadName=79th (F) Company, 6th Marines squadID=8382987 squadNetworkIDIndex=11 0=BOT298 1=BOT292 2=76561198035932275 3=BOT289 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 18 squadID=1809778 squadNetworkIDIndex=12 0=BOT253 1=BOT256 2=BOT262 3=BOT268 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Poilus squadName=369e Régiment d'Infanterie squadID=4032132 squadNetworkIDIndex=13 0=BOT271 1=BOT277 2=BOT283 3=BOT286 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Stosstruppen squadName=Sturm-Bataillon Nr. 11 squadID=1270505 squadNetworkIDIndex=14 0=BOT274 1=BOT280 2=BOT295 3=BOT301 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.087 sectionType=Landser squadName=Infanterie-Regiment Nr. 249 squadID=9775449 squadNetworkIDIndex=15 0= 1=76561198832947280 2=76561198947556787 3=BOT307 sender ='Garchomp' (master)
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AddSquadsSync done.
- Realtime: 1085.138 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=1375538 squadNetworkIDIndex= BOT160 BOT163 BOT169 BOT175
- Realtime: 1085.139 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843533.09 sectionType=Landser squadName=Reserve-Infanterie Regiment Nr. 247 squadID=9789338 squadNetworkIDIndex=3 0= 1= 2= 3=76561197990387777 sender ='Garchomp' (master)
- Realtime: 1085.139 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_8Artois level:_8Artois
- Realtime: 1085.204 NetworkTime: 3843533.173 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Init player match with: Level:_8Artois Gametype:FrontlinesRevival serverGameStatus: MatchStarting matchWinner None team1wins 0 team2wins 0 timeRoundStarted: 3843551.206 roundTimeLimit 1515 realtimeSinceStartup=1085.312 IsCustomMatch=False IsPrivateMatch=False
- Realtime: 1085.312 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameStatus now from MatchAwaitingSetup to MatchStarting CurrentMC: 'Garchomp' (master)
- Realtime: 1085.312 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- RoundDidStart with: statusMatchStarting Joined CurrentMC:'Garchomp' (master)
- Realtime: 1085.314 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Client received GameSetupReady signal
- Realtime: 1086.314 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {3843533.358} v2 squadID: 9438038 does not exist to add player with guid: BOT163
- SquadAndPlayersDebugDump:
- SquadID [2143252178] 0:76561198138845739 1: 2:76561198041000457 3:BOT166
- SquadID [4671323] 0: 1:76561198871438588 2:76561198041830228 3:76561198995815428
- SquadID [4517825] 0:BOT310 1:76561198137862516 2:BOT304 3:
- SquadID [2960978] 0:BOT172 1:BOT178 2:BOT184 3:BOT190
- SquadID [165823] 0:BOT181 1:BOT187 2:BOT193 3:BOT199
- SquadID [7944718] 0:BOT196 1:BOT202 2:BOT208 3:BOT214
- SquadID [8056906] 0:BOT205 1:BOT211 2:BOT217 3:BOT223
- SquadID [8117036] 0:BOT220 1:BOT226 2:BOT232 3:BOT238
- SquadID [9902549] 0:BOT229 1:BOT235 2:BOT241 3:BOT247
- SquadID [3694314] 0:BOT244 1:BOT250 2:BOT259 3:BOT265
- SquadID [8382987] 0:BOT298 1:BOT292 2:76561198035932275 3:BOT289
- SquadID [1809778] 0:BOT253 1:BOT256 2:BOT262 3:BOT268
- SquadID [4032132] 0:BOT271 1:BOT277 2:BOT283 3:BOT286
- SquadID [1270505] 0:BOT274 1:BOT280 2:BOT295 3:BOT301
- SquadID [9775449] 0: 1:76561198832947280 2:76561198947556787 3:BOT307
- SquadID [9789338] 0: 1: 2: 3:76561197990387777
- PlayerNode [76561198995815428] False 4671323
- PlayerNode [76561198947556787] False 9775449
- PlayerNode [BOT307] True 9775449
- PlayerNode [BOT289] True 8382987
- PlayerNode [BOT292] True 8382987
- PlayerNode [BOT298] True 8382987
- PlayerNode [BOT304] True 4517825
- PlayerNode [BOT310] True 4517825
- PlayerNode [BOT301] True 1270505
- PlayerNode [BOT295] True 1270505
- PlayerNode [BOT286] True 4032132
- PlayerNode [76561198832947280] False 9775449
- PlayerNode [BOT283] True 4032132
- PlayerNode [BOT280] True 1270505
- PlayerNode [BOT277] True 4032132
- PlayerNode [BOT274] True 1270505
- PlayerNode [BOT271] True 4032132
- PlayerNode [BOT268] True 1809778
- PlayerNode [BOT265] True 3694314
- PlayerNode [BOT262] True 1809778
- PlayerNode [BOT259] True 3694314
- PlayerNode [BOT256] True 1809778
- PlayerNode [BOT253] True 1809778
- PlayerNode [76561198035932275] False 8382987
- PlayerNode [BOT250] True 3694314
- PlayerNode [BOT247] True 9902549
- PlayerNode [BOT244] True 3694314
- PlayerNode [BOT241] True 9902549
- PlayerNode [BOT238] True 8117036
- PlayerNode [BOT235] True 9902549
- PlayerNode [BOT232] True 8117036
- PlayerNode [BOT229] True 9902549
- PlayerNode [BOT226] True 8117036
- PlayerNode [BOT223] True 8056906
- PlayerNode [BOT220] True 8117036
- PlayerNode [BOT217] True 8056906
- PlayerNode [BOT214] True 7944718
- PlayerNode [BOT211] True 8056906
- PlayerNode [BOT208] True 7944718
- PlayerNode [BOT205] True 8056906
- PlayerNode [BOT202] True 7944718
- PlayerNode [BOT199] True 165823
- PlayerNode [BOT196] True 7944718
- PlayerNode [BOT193] True 165823
- PlayerNode [BOT190] True 2960978
- PlayerNode [BOT187] True 165823
- PlayerNode [BOT184] True 2960978
- PlayerNode [BOT181] True 165823
- PlayerNode [BOT178] True 2960978
- PlayerNode [BOT172] True 2960978
- PlayerNode [BOT166] True 2143252178
- PlayerNode [76561198137862516] False 4517825
- PlayerNode [76561198041000457] False 2143252178
- PlayerNode [76561198871438588] False 4671323
- PlayerNode [76561198041830228] False 4671323
- PlayerNode [76561198138845739] False 2143252178
- PlayerNode [76561197990387777] False 9789338
- Realtime: 1086.316 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {3843533.358} ServerSpawnedExistingPlayer Null node
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- {3843533.358} v2 squadID: 9438038 does not exist to add player with guid: BOT169
- SquadAndPlayersDebugDump:
- SquadID [2143252178] 0:76561198138845739 1: 2:76561198041000457 3:BOT166
- SquadID [4671323] 0: 1:76561198871438588 2:76561198041830228 3:76561198995815428
- SquadID [4517825] 0:BOT310 1:76561198137862516 2:BOT304 3:
- SquadID [2960978] 0:BOT172 1:BOT178 2:BOT184 3:BOT190
- SquadID [165823] 0:BOT181 1:BOT187 2:BOT193 3:BOT199
- SquadID [7944718] 0:BOT196 1:BOT202 2:BOT208 3:BOT214
- SquadID [8056906] 0:BOT205 1:BOT211 2:BOT217 3:BOT223
- SquadID [8117036] 0:BOT220 1:BOT226 2:BOT232 3:BOT238
- SquadID [9902549] 0:BOT229 1:BOT235 2:BOT241 3:BOT247
- SquadID [3694314] 0:BOT244 1:BOT250 2:BOT259 3:BOT265
- SquadID [8382987] 0:BOT298 1:BOT292 2:76561198035932275 3:BOT289
- SquadID [1809778] 0:BOT253 1:BOT256 2:BOT262 3:BOT268
- SquadID [4032132] 0:BOT271 1:BOT277 2:BOT283 3:BOT286
- SquadID [1270505] 0:BOT274 1:BOT280 2:BOT295 3:BOT301
- SquadID [9775449] 0: 1:76561198832947280 2:76561198947556787 3:BOT307
- SquadID [9789338] 0: 1: 2: 3:76561197990387777
- PlayerNode [76561198995815428] False 4671323
- PlayerNode [76561198947556787] False 9775449
- PlayerNode [BOT307] True 9775449
- PlayerNode [BOT289] True 8382987
- PlayerNode [BOT292] True 8382987
- PlayerNode [BOT298] True 8382987
- PlayerNode [BOT304] True 4517825
- PlayerNode [BOT310] True 4517825
- PlayerNode [BOT301] True 1270505
- PlayerNode [BOT295] True 1270505
- PlayerNode [BOT286] True 4032132
- PlayerNode [76561198832947280] False 9775449
- PlayerNode [BOT283] True 4032132
- PlayerNode [BOT280] True 1270505
- PlayerNode [BOT277] True 4032132
- PlayerNode [BOT274] True 1270505
- PlayerNode [BOT271] True 4032132
- PlayerNode [BOT268] True 1809778
- PlayerNode [BOT265] True 3694314
- PlayerNode [BOT262] True 1809778
- PlayerNode [BOT259] True 3694314
- PlayerNode [BOT256] True 1809778
- PlayerNode [BOT253] True 1809778
- PlayerNode [76561198035932275] False 8382987
- PlayerNode [BOT250] True 3694314
- PlayerNode [BOT247] True 9902549
- PlayerNode [BOT244] True 3694314
- PlayerNode [BOT241] True 9902549
- PlayerNode [BOT238] True 8117036
- PlayerNode [BOT235] True 9902549
- PlayerNode [BOT232] True 8117036
- PlayerNode [BOT229] True 9902549
- PlayerNode [BOT226] True 8117036
- PlayerNode [BOT223] True 8056906
- PlayerNode [BOT220] True 8117036
- PlayerNode [BOT217] True 8056906
- PlayerNode [BOT214] True 7944718
- PlayerNode [BOT211] True 8056906
- PlayerNode [BOT208] True 7944718
- PlayerNode [BOT205] True 8056906
- PlayerNode [BOT202] True 7944718
- PlayerNode [BOT199] True 165823
- PlayerNode [BOT196] True 7944718
- PlayerNode [BOT193] True 165823
- PlayerNode [BOT190] True 2960978
- PlayerNode [BOT187] True 165823
- PlayerNode [BOT184] True 2960978
- PlayerNode [BOT181] True 165823
- PlayerNode [BOT178] True 2960978
- PlayerNode [BOT172] True 2960978
- PlayerNode [BOT166] True 2143252178
- PlayerNode [76561198137862516] False 4517825
- PlayerNode [76561198041000457] False 2143252178
- PlayerNode [76561198871438588] False 4671323
- PlayerNode [76561198041830228] False 4671323
- PlayerNode [76561198138845739] False 2143252178
- PlayerNode [76561197990387777] False 9789338
- PlayerNode [BOT163] True nullSquad
- Realtime: 1086.319 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ERROR ERROR ERROR! GHOST! Squad missing while trying to spawn player isLocal=False localIsMC=False spawningPlayerisMC=False myID=199 spawnedPlayerID=2 spawnedPlayerName=Erwin Reith spawnedPlayer.GUID=BOT163 spawnedPlayerIsBot=True state=playing timeSinceLevel=0
- Realtime: 1086.323 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AbortLoadingThisGameSetup
- Realtime: 1087.971 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 1087.976 LoadMainMenuWithError, wait untill possible current loadscreen is gone with error Had to quit because of "Squad missing".
- E1
- Realtime: 1087.976 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Abilities not loaded for player , cannot know if he has ability stay_on_target
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Abilities not loaded for player , cannot know if he has ability trench_warfare_adrenaline_1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Abilities not loaded for player , cannot know if he has ability trench_warfare_adrenaline_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=9438038 squadNetworkIDIndex= null
- Realtime: 1087.984 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- we are tryting to remove a squad with ID: 9438038 but not Found. We have 16 squads
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=2960978 squadNetworkIDIndex=
- Realtime: 1087.994 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843534.148 sectionType=Poilus squadName=118e Régiment d'Infanterie de Ligne squadID=2143418355 squadNetworkIDIndex=4 0= 1= 2= 3=76561198997423569 sender ='Garchomp' (master)
- Realtime: 1087.994 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=7944718 squadNetworkIDIndex=
- Realtime: 1088.002 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843534.608 sectionType=Belgians squadName=235e Régiment d'Infanterie squadID=2143417917 squadNetworkIDIndex=6 0= 1= 2=76561198125605869 3= sender ='Garchomp' (master)
- Realtime: 1088.002 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843534.609 sectionType=Poilus squadName=335e Régiment d'Infanterie squadID=464038 squadNetworkIDIndex=16 0=BOT184 1= 2= 3= sender ='Garchomp' (master)
- Realtime: 1088.003 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=464038 squadNetworkIDIndex=
- Realtime: 1088.004 NetworkTime: 3843533.358 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Abilities not loaded for player , cannot know if he has ability stay_on_target
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Abilities not loaded for player , cannot know if he has ability trench_warfare_adrenaline_1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Abilities not loaded for player , cannot know if he has ability trench_warfare_adrenaline_2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=8117036 squadNetworkIDIndex=
- Realtime: 1088.36 NetworkTime: 3843536.406 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843536.287 sectionType=Marines squadName=18th E Joker, 5th So SeriouS squadID=2143252862 squadNetworkIDIndex=8 0= 1= 2=76561198142217885 3= sender ='Garchomp' (master)
- Realtime: 1088.36 NetworkTime: 3843536.406 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843536.288 sectionType=Poilus squadName=324e Régiment d'Infanterie squadID=3121135 squadNetworkIDIndex=16 0=BOT190 1= 2= 3= sender ='Garchomp' (master)
- Realtime: 1088.361 NetworkTime: 3843536.406 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=3121135 squadNetworkIDIndex=
- Realtime: 1088.561 NetworkTime: 3843536.606 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WARNING: Weather hasn't been loaded yet. Continue anyway ...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843538.01 sectionType=Poilus squadName=88e Régiment d'Infanterie de Ligne squadID=5452719 squadNetworkIDIndex=16 0=BOT208 1= 2= 3= sender ='Garchomp' (master)
- Realtime: 1090.084 NetworkTime: 3843538.129 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=5452719 squadNetworkIDIndex=
- Realtime: 1090.084 NetworkTime: 3843538.129 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received AddSquad 3843538.604 sectionType=Poilus squadName=120e Régiment d'Infanterie de Ligne squadID=8268632 squadNetworkIDIndex=16 0=BOT214 1= 2= 3= sender ='Garchomp' (master)
- Realtime: 1090.686 NetworkTime: 3843538.731 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Received RemoveSquad squadID=8268632 squadNetworkIDIndex=
- Realtime: 1090.686 NetworkTime: 3843538.731 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 1095.013 Room 3c021350-8f07-4aea-9284-bfb252c57433 will be ignored for matchmaking. Current rooms to ignore: 3c021350-8f07-4aea-9284-bfb252c57433
- Realtime: 1095.013 NetworkTime: 762659.878 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 1095.013 LoadMainMenuWithError: Had to quit because of "Squad missing".
- E1
- Realtime: 1095.013 NetworkTime: 762659.878 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading _1MainMenu_BAKED
- Realtime: 1095.013 NetworkTime: 762659.878 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 1095.798 NetworkTime: 762660.663 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 1315 unused Assets to reduce memory usage. Loaded Objects now: 355271.
- Total: 417.863300 ms (FindLiveObjects: 20.016300 ms CreateObjectMapping: 8.885400 ms MarkObjects: 388.031800 ms DeleteObjects: 0.929300 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 31)
- UnloadTime: 283.190400 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 4507)
- Unloading 15179 unused Assets to reduce memory usage. Loaded Objects now: 37022.
- Total: 322.349800 ms (FindLiveObjects: 8.142300 ms CreateObjectMapping: 6.073600 ms MarkObjects: 295.822700 ms DeleteObjects: 12.310700 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 1097.861 NetworkTime: 762662.726 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 2863 unused Assets to reduce memory usage. Loaded Objects now: 31207.
- Total: 303.982300 ms (FindLiveObjects: 5.927000 ms CreateObjectMapping: 1.762100 ms MarkObjects: 294.230700 ms DeleteObjects: 2.062100 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 31)
- UnloadTime: 0.973600 ms
- CoRoutOnLevelWasLoaded UnityEngine.SceneManagement.Scene
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ###########################################
- Network Version: 304 Build=17175 CommandLineFront=Western Platform=Steam Branch=None Language=EN Date: -8586302674948845938
- Realtime: 1098.629 NetworkTime: 762663.493 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- About to start clustering on level assets object 'LevelAssets' on level '_1MainMenu' with mesh size target: 2021 MB
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Had to quit because of "Squad missing".
- E1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1306 unused Assets to reduce memory usage. Loaded Objects now: 39870.
- Total: 322.156200 ms (FindLiveObjects: 6.865600 ms CreateObjectMapping: 1.637900 ms MarkObjects: 312.772500 ms DeleteObjects: 0.879800 ms)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 1102.828 NetworkTime: 762667.693 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 1403 unused Assets to reduce memory usage. Loaded Objects now: 36538.
- Total: 335.128300 ms (FindLiveObjects: 6.458500 ms CreateObjectMapping: 1.833100 ms MarkObjects: 325.729100 ms DeleteObjects: 1.107300 ms)
- Switching to client Eastern
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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