Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- main()
- {
- maps\mp\_load::main();
- setdvar( "r_specularcolorscale", "1" );
- setdvar("compassmaxrange","2100");
- // If the team nationalites change in this file,
- // you must update the team nationality in the level's csc file as well!
- game["allies"] = "marines";
- game["axis"] = "japanese";
- game["attackers"] = "allies";
- game["defenders"] = "axis";
- game["allies_soldiertype"] = "pacific";
- game["axis_soldiertype"] = "pacific";
- // enable new spawning system
- maps\mp\gametypes\_spawning::level_use_unified_spawning(true);
- createSpawnpoint( "mp_tdm_spawn", (800, 296, 68), 51.2 );
- createSpawnpoint( "mp_tdm_spawn", (786, -24, 68), 29 );
- createSpawnpoint( "mp_tdm_spawn", (352, -259, 68), 175.6 );
- createSpawnpoint( "mp_tdm_spawn", (735, -266, 68), 21 );
- createSpawnpoint( "mp_tdm_spawn", (114, -264, 68), 91.8 );
- createSpawnpoint( "mp_tdm_spawn", (261, -381, 68), 45.4 );
- createSpawnpoint( "mp_tdm_spawn", (261, -57, 68), 20.1 );
- createSpawnpoint( "mp_tdm_spawn", (-300, 156, 68), 18.1 );
- createSpawnpoint( "mp_tdm_spawn", (-398, 256, 68), 108 );
- createSpawnpoint( "mp_tdm_spawn", (-313, 350, 68), 107.5 );
- createSpawnpoint( "mp_tdm_spawn_axis_start", (421, 449, 68), 107.5 );
- createSpawnpoint( "mp_tdm_spawn_axis_start", (162, 69, 68), 107.5 );
- createSpawnpoint( "mp_tdm_spawn_axis_start", (768, 255, 68), 107.5 );
- createSpawnpoint( "mp_tdm_spawn_axis_start", (784, -259, 68), 107.5 );
- createSpawnpoint( "mp_tdm_spawn_axis_start", (256, 642, 68), 107.5 );
- createSpawnpoint( "mp_tdm_spawn_axis_start", (252, 844, 68), 107.5 );
- createSpawnpoint( "mp_tdm_spawn_axis_start", (432, 840, 132), 107.5 );
- createSpawnpoint( "mp_tdm_spawn_allies_start", (742, 837, 196), 306.6 );
- createSpawnpoint( "mp_tdm_spawn_allies_start", (525, 605, 260), 30 );
- createSpawnpoint( "mp_tdm_spawn_allies_start", (309, 605, 260), 22.6 );
- createSpawnpoint( "mp_tdm_spawn_allies_start", (15, 585, 260), 303.8 );
- createSpawnpoint( "mp_tdm_spawn_allies_start", (297, -99, 260), 341.4 );
- createSpawnpoint( "mp_tdm_spawn_allies_start", (51, -129, 260), 341.4 );
- }
- createSpawnpoint( classname, origin, yaw )
- {
- spawnpoint = spawn( "origin", origin );
- spawnpoint.angles = (0,yaw,0);
- if ( !isdefined( level.extraSpawnpoints ) )
- level.extraSpawnpoints = [];
- if ( !isdefined( level.extraSpawnpoints[classname] ) )
- level.extraSpawnpoints[classname] = [];
- level.extraSpawnpoints[classname][ level.extraSpawnpoints[classname].size ] = spawnpoint;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement