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- span class="re0"> 2017-08-15 14:14:16 +0000 [Appodeal 1.3.9][error] Error while fetching ad queue for "Rewarded Video" request: Error Domain=com.appodeal.error Code=195944099 "Got error message from server: <No ads in rewarded video>" UserInfo={NSLocalizedDescription=Got error message from server: <No ads in rewarded video>}
- 2017-08-15 17:14:16.109343 farmclickerprod[8534:7483309] 2017-08-15 14:14:16 +0000 [Appodeal 1.3.9][error] Error while fetching ad queue for "Rewarded Video" request: Error Domain=com.appodeal.error Code=195944099 "Got error message from server: <No ads in rewarded video>" UserInfo={NSLocalizedDescription=Got error message from server: <No ads in rewarded video>}
- 2017-08-15 17:14:16.110092 farmclickerprod[8534:7483166] UnityIAP:Requesting product data...
- [Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Debug:LogError(Object)
- UnityEngine.Logger:Log(LogType, Object)
- SimpleJson.Reflection.ReflectionUtils:IsTypeGenericeCollectionInterface(Type)
- UnityEngine.Debug:Log(Object)
- Debug:Log(Object, DLogType)
- AdsManager:<Init>m__0()
- System.Action:Invoke()
- UnityThreading.<Task>c__AnonStorey2:<>m__0(Task)
- System.Func`2:Invoke(T)
- UnityThreading.Task`1:Do()
- UnityThreading.Task:DoInternal()
- UnityThreading.Dispatcher:RunTask(Task)
- UnityThreading.Dispatcher:ProcessSingleTask(Task)
- UnityThreading.Dispatcher:ProcessTasksInternal()
- UnityThreading.Dispatcher:ProcessTasks()
- UnityThreadHelper:Update()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 37.096252 ms
- -> applicationWillResignActive()
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 7841.
- Total: 123.727707 ms (FindLiveObjects: 1.709208 ms CreateObjectMapping: 0.710666 ms MarkObjects: 109.782921 ms DeleteObjects: 11.521957 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- [Log] OnApplicationPauseTrue
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Debug:LogError(Object)
- UnityEngine.Logger:Log(LogType, Object)
- SimpleJson.Reflection.ReflectionUtils:IsTypeGenericeCollectionInterface(Type)
- UnityEngine.Debug:Log(Object)
- Debug:Log(Object, DLogType)
- NotificationsManager:OnApplicationPause(Boolean)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Log] Send IOS Notification at 08/15/2017 21:14:19
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Debug:LogError(Object)
- UnityEngine.Logger:Log(LogType, Object)
- SimpleJson.Reflection.ReflectionUtils:IsTypeGenericeCollectionInterface(Type)
- UnityEngine.Debug:Log(Object)
- Debug:Log(Object, DLogType)
- LocalNotification:SendRepeatingNotificationIOS(Int64, TimeSpan, String, String)
- LocalNotification:SendRepeatingNotification(Int32, TimeSpan, TimeSpan, String, String, Color32, Boolean, Boolean, String)
- NotificationsManager:SendNotifications()
- NotificationsManager:OnApplicationPause(Boolean)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-08-15 17:14:20.005053 farmclickerprod[8534:7483166] [Common] _BSMachError: port fc1b; (os/kern) invalid capability (0x14) "Unable to insert COPY_SEND"
- 2017-08-15 17:14:20.023264 farmclickerprod[8534:7483166] [Common] _BSMachError: port fc1b; (os/kern) invalid capability (0x14) "Unable to insert COPY_SEND"
- 2017-08-15 17:14:20.031542 farmclickerprod[8534:7483166] UnityIAP:Received 5 products
- 2017-08-15 17:14:20.088918 farmclickerprod[8534:7483166] UnityIAP:No App Receipt found
- 2017-08-15 14:14:21 +0000 [Appodeal 1.3.9][debug] Fetching ad queue for "Rewarded Video" request and ad networks: (
- tapjoy,
- vast,
- chartboost,
- vungle,
- startapp,
- "unity_ads",
- mailru,
- applovin,
- revmob,
- adcolony,
- inmobi
- )
- 2017-08-15 17:14:21.591083 farmclickerprod[8534:7483453] 2017-08-15 14:14:21 +0000 [Appodeal 1.3.9][debug] Fetching ad queue for "Rewarded Video" request and ad networks: (
- tapjoy,
- vast,
- chartboost,
- vungle,
- startapp,
- "unity_ads",
- mailru,
- applovin,
- revmob,
- adcolony,
- inmobi
- )
- 2017-08-15 17:14:21.768585 farmclickerprod[8534:7483423] 2017-08-15 14:14:21 +0000 [Appodeal 1.3.9][error] Error while fetching ad queue for "Rewarded Video" request: Error Domain=com.appodeal.error Code=195944099 "Got error message from server: <No ads in rewarded video>" UserInfo={NSLocalizedDescription=Got error message from server: <No ads in rewarded video>}
- 2017-08-15 14:14:21 +0000 [Appodeal 1.3.9][error] Error while fetching ad queue for "Rewarded Video" request: Error Domain=com.appodeal.error Code=195944099 "Got error message from server: <No ads in rewarded video>" UserInfo={NSLocalizedDescription=Got error message from server: <No ads in rewarded video>}
- -> applicationDidBecomeActive()
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7841.
- Total: 123.083916 ms (FindLiveObjects: 2.135125 ms CreateObjectMapping: 0.564500 ms MarkObjects: 120.277748 ms DeleteObjects: 0.104541 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [Log] OnApplicationPauseFalse
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Debug:LogError(Object)
- UnityEngine.Logger:Log(LogType, Object)
- SimpleJson.Reflection.ReflectionUtils:IsTypeGenericeCollectionInterface(Type)
- UnityEngine.Debug:Log(Object)
- Debug:Log(Object, DLogType)
- NotificationsManager:OnApplicationPause(Boolean)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-08-15 17:14:25.574560 farmclickerprod[8534:7483166] UnityIAP:No App Receipt found
- Unavailable product specialoffer -specialoffer
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Debug:LogError(Object)
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
- UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
- UnityEngine.Purchasing.AppleStoreImpl:RestoreTransactions(Action`1)
- UnityEngine.Purchasing.AppleStoreImpl:OnProductsRetrieved(String)
- Fabric.Crashlytics.Crashlytics:SetKeyValue(String, String)
- UnityEngine.Purchasing.AppleStoreImpl:ProcessMessage(String, String, String, String)
- UnityEngine.Purchasing.<MessageCallback>c__AnonStorey1:<>m__0()
- System.Action:Invoke()
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Log] Payment was initialized!
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Debug:LogError(Object)
- UnityEngine.Logger:Log(LogType, Object)
- SimpleJson.Reflection.ReflectionUtils:IsTypeGenericeCollectionInterface(Type)
- UnityEngine.Debug:Log(Object)
- Debug:Log(Object, DLogType)
- Payment:OnInitialized(IStoreController, IExtensionProvider)
- System.Collections.Specialized.HybridDictionary:Switch()
- UnityEngine.Purchasing.StoreListenerProxy:OnInitialized(IStoreController)
- System.Collections.Specialized.ListDictionary:Clear()
- UnityEngine.Purchasing.PurchasingManager:CheckForInitialization()
- UnityEngine.Purchasing.PurchasingManager:OnProductsRetrieved(List`1)
- UnityEngine.Purchasing.AppleStoreImpl:RestoreTransactions(Action`1)
- UnityEngine.Purchasing.AppleStoreImpl:OnProductsRetrieved(String)
- Fabric.Crashlytics.Crashlytics:SetKeyValue(String, String)
- UnityEngine.Purchasing.AppleStoreImpl:ProcessMessage(String, String, String, String)
- UnityEngine.Purchasing.<MessageCallback>c__AnonStorey1:<>m__0()
- System.Action:Invoke()
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-08-15 17:14:25.601455 farmclickerprod[8534:7483166] UnityIAP:addTransactionObserver
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7841.
- Total: 135.195908 ms (FindLiveObjects: 1.890541 ms CreateObjectMapping: 0.696666 ms MarkObjects: 132.486588 ms DeleteObjects: 0.120083 ms)
- [Log] Language Source was up-to-date with Google Spreadsheet
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Debug:LogError(Object)
- UnityEngine.Logger:Log(LogType, Object)
- SimpleJson.Reflection.ReflectionUtils:IsTypeGenericeCollectionInterface(Type)
- UnityEngine.Debug:Log(Object)
- Debug:Log(Object, DLogType)
- I2.Loc.<Import_Google_Coroutine>c__Iterator0:MoveNext()
- Facebook.Unity.AccessToken:.ctor(String, String, DateTime, IEnumerable`1, Nullable`1)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-08-15 17:16:04.918740 farmclickerprod[8534:7483166] <_UISystemGestureGateGestureRecognizer: 0x16f67f10>: Gesture: Failed to receive system gesture state notification before next touch
- 2017-08-15 17:16:11.185179 farmclickerprod[8534:7483166] <_UISystemGestureGateGestureRecognizer: 0x16f67f10>: Gesture: Failed to receive system gesture state notification before next touch
- 2017-08-15 17:16:18.063489 farmclickerprod[8534:7483166] <_UISystemGestureGateGestureRecognizer: 0x16f67f10>: Gesture: Failed to receive system gesture state notification before next touch
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