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- get 1 of every item & material
- Code:
- for i,v in pairs(game.ReplicatedStorage.Items:GetDescendants()) do
- if v:IsA("Frame") then
- game.ReplicatedStorage.Remotes.Shop:FireServer("Buy1", {
- Cost = {Value = 0},
- Name = v.Name
- })
- end
- end
- inf gold
- Code:
- local Amount = 1000000
- game.ReplicatedStorage.Remotes.Shop:FireServer("Buy1", {
- Cost = {Value = -Amount},
- Name = "Power Potion"
- })
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