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- package net.minecraft.client.renderer;
- import net.minecraft.block.Block;
- import net.minecraft.block.material.Material;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.client.Minecraft;
- import net.minecraft.client.entity.AbstractClientPlayer;
- import net.minecraft.client.entity.EntityPlayerSP;
- import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
- import net.minecraft.client.renderer.entity.Render;
- import net.minecraft.client.renderer.entity.RenderItem;
- import net.minecraft.client.renderer.entity.RenderManager;
- import net.minecraft.client.renderer.entity.RenderPlayer;
- import net.minecraft.client.renderer.texture.TextureAtlasSprite;
- import net.minecraft.client.renderer.texture.TextureMap;
- import net.minecraft.entity.EntityLivingBase;
- import net.minecraft.init.Items;
- import net.minecraft.item.EnumAction;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemStack;
- import net.minecraft.util.BlockPos;
- import net.minecraft.util.EnumWorldBlockLayer;
- import net.minecraft.util.MathHelper;
- import net.minecraft.util.ResourceLocation;
- import net.minecraft.world.storage.MapData;
- import org.lwjgl.opengl.GL11;
- public class ItemRenderer
- {
- private static final ResourceLocation RES_MAP_BACKGROUND = new ResourceLocation("textures/map/map_background.png");
- private static final ResourceLocation RES_UNDERWATER_OVERLAY = new ResourceLocation("textures/misc/underwater.png");
- /** A reference to the Minecraft object. */
- private final Minecraft mc;
- private ItemStack itemToRender;
- /**
- * How far the current item has been equipped (0 disequipped and 1 fully up)
- */
- private float equippedProgress;
- private float prevEquippedProgress;
- private final RenderManager field_178111_g;
- private final RenderItem itemRenderer;
- /** The index of the currently held item (0-8, or -1 if not yet updated) */
- private int equippedItemSlot = -1;
- private static final String __OBFID = "CL_00000953";
- public ItemRenderer(Minecraft mcIn)
- {
- this.mc = mcIn;
- this.field_178111_g = mcIn.getRenderManager();
- this.itemRenderer = mcIn.getRenderItem();
- }
- public void renderItem(EntityLivingBase p_178099_1_, ItemStack p_178099_2_, ItemCameraTransforms.TransformType p_178099_3_)
- {
- if (p_178099_2_ != null)
- {
- Item var4 = p_178099_2_.getItem();
- Block var5 = Block.getBlockFromItem(var4);
- GlStateManager.pushMatrix();
- if (this.itemRenderer.func_175050_a(p_178099_2_))
- {
- GlStateManager.scale(2.0F, 2.0F, 2.0F);
- if (this.func_178107_a(var5))
- {
- GlStateManager.depthMask(false);
- }
- }
- this.itemRenderer.func_175049_a(p_178099_2_, p_178099_1_, p_178099_3_);
- if (this.func_178107_a(var5))
- {
- GlStateManager.depthMask(true);
- }
- GlStateManager.popMatrix();
- }
- }
- private boolean func_178107_a(Block p_178107_1_)
- {
- return p_178107_1_ != null && p_178107_1_.getBlockLayer() == EnumWorldBlockLayer.TRANSLUCENT;
- }
- private void func_178101_a(float p_178101_1_, float p_178101_2_)
- {
- GlStateManager.pushMatrix();
- GlStateManager.rotate(p_178101_1_, 1.0F, 0.0F, 0.0F);
- GlStateManager.rotate(p_178101_2_, 0.0F, 1.0F, 0.0F);
- RenderHelper.enableStandardItemLighting();
- GlStateManager.popMatrix();
- }
- private void func_178109_a(AbstractClientPlayer p_178109_1_)
- {
- int var2 = this.mc.theWorld.getCombinedLight(new BlockPos(p_178109_1_.posX, p_178109_1_.posY + (double)p_178109_1_.getEyeHeight(), p_178109_1_.posZ), 0);
- float var3 = (float)(var2 & 65535);
- float var4 = (float)(var2 >> 16);
- OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var3, var4);
- }
- private void func_178110_a(EntityPlayerSP p_178110_1_, float p_178110_2_)
- {
- float var3 = p_178110_1_.prevRenderArmPitch + (p_178110_1_.renderArmPitch - p_178110_1_.prevRenderArmPitch) * p_178110_2_;
- float var4 = p_178110_1_.prevRenderArmYaw + (p_178110_1_.renderArmYaw - p_178110_1_.prevRenderArmYaw) * p_178110_2_;
- GlStateManager.rotate((p_178110_1_.rotationPitch - var3) * 0.1F, 1.0F, 0.0F, 0.0F);
- GlStateManager.rotate((p_178110_1_.rotationYaw - var4) * 0.1F, 0.0F, 1.0F, 0.0F);
- }
- private float func_178100_c(float p_178100_1_)
- {
- float var2 = 1.0F - p_178100_1_ / 45.0F + 0.1F;
- var2 = MathHelper.clamp_float(var2, 0.0F, 1.0F);
- var2 = -MathHelper.cos(var2 * (float)Math.PI) * 0.5F + 0.5F;
- return var2;
- }
- private void func_180534_a(RenderPlayer p_180534_1_)
- {
- GlStateManager.pushMatrix();
- GlStateManager.rotate(54.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(64.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.rotate(-62.0F, 0.0F, 0.0F, 1.0F);
- GlStateManager.translate(0.25F, -0.85F, 0.75F);
- p_180534_1_.func_177138_b(this.mc.thePlayer);
- GlStateManager.popMatrix();
- }
- private void func_178106_b(RenderPlayer p_178106_1_)
- {
- GlStateManager.pushMatrix();
- GlStateManager.rotate(92.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(45.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.rotate(41.0F, 0.0F, 0.0F, 1.0F);
- GlStateManager.translate(-0.3F, -1.1F, 0.45F);
- p_178106_1_.func_177139_c(this.mc.thePlayer);
- GlStateManager.popMatrix();
- }
- private void func_178102_b(AbstractClientPlayer p_178102_1_)
- {
- this.mc.getTextureManager().bindTexture(p_178102_1_.getLocationSkin());
- Render var2 = this.field_178111_g.getEntityRenderObject(this.mc.thePlayer);
- RenderPlayer var3 = (RenderPlayer)var2;
- if (!p_178102_1_.isInvisible())
- {
- this.func_180534_a(var3);
- this.func_178106_b(var3);
- }
- }
- private void func_178097_a(AbstractClientPlayer p_178097_1_, float p_178097_2_, float p_178097_3_, float p_178097_4_)
- {
- float var5 = -0.4F * MathHelper.sin(MathHelper.sqrt_float(p_178097_4_) * (float)Math.PI);
- float var6 = 0.2F * MathHelper.sin(MathHelper.sqrt_float(p_178097_4_) * (float)Math.PI * 2.0F);
- float var7 = -0.2F * MathHelper.sin(p_178097_4_ * (float)Math.PI);
- GlStateManager.translate(var5, var6, var7);
- float var8 = this.func_178100_c(p_178097_2_);
- GlStateManager.translate(0.0F, 0.04F, -0.72F);
- GlStateManager.translate(0.0F, p_178097_3_ * -1.2F, 0.0F);
- GlStateManager.translate(0.0F, var8 * -0.5F, 0.0F);
- GlStateManager.rotate(90.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(var8 * -85.0F, 0.0F, 0.0F, 1.0F);
- GlStateManager.rotate(0.0F, 1.0F, 0.0F, 0.0F);
- this.func_178102_b(p_178097_1_);
- float var9 = MathHelper.sin(p_178097_4_ * p_178097_4_ * (float)Math.PI);
- float var10 = MathHelper.sin(MathHelper.sqrt_float(p_178097_4_) * (float)Math.PI);
- GlStateManager.rotate(var9 * -20.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(var10 * -20.0F, 0.0F, 0.0F, 1.0F);
- GlStateManager.rotate(var10 * -80.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.scale(0.38F, 0.38F, 0.38F);
- GlStateManager.rotate(90.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(180.0F, 0.0F, 0.0F, 1.0F);
- GlStateManager.rotate(0.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.translate(-1.0F, -1.0F, 0.0F);
- GlStateManager.scale(0.015625F, 0.015625F, 0.015625F);
- this.mc.getTextureManager().bindTexture(RES_MAP_BACKGROUND);
- Tessellator var11 = Tessellator.getInstance();
- WorldRenderer var12 = var11.getWorldRenderer();
- GL11.glNormal3f(0.0F, 0.0F, -1.0F);
- var12.startDrawingQuads();
- var12.addVertexWithUV(-7.0D, 135.0D, 0.0D, 0.0D, 1.0D);
- var12.addVertexWithUV(135.0D, 135.0D, 0.0D, 1.0D, 1.0D);
- var12.addVertexWithUV(135.0D, -7.0D, 0.0D, 1.0D, 0.0D);
- var12.addVertexWithUV(-7.0D, -7.0D, 0.0D, 0.0D, 0.0D);
- var11.draw();
- MapData var13 = Items.filled_map.getMapData(this.itemToRender, this.mc.theWorld);
- if (var13 != null)
- {
- this.mc.entityRenderer.getMapItemRenderer().func_148250_a(var13, false);
- }
- }
- private void func_178095_a(AbstractClientPlayer p_178095_1_, float p_178095_2_, float p_178095_3_)
- {
- float var4 = -0.3F * MathHelper.sin(MathHelper.sqrt_float(p_178095_3_) * (float)Math.PI);
- float var5 = 0.4F * MathHelper.sin(MathHelper.sqrt_float(p_178095_3_) * (float)Math.PI * 2.0F);
- float var6 = -0.4F * MathHelper.sin(p_178095_3_ * (float)Math.PI);
- GlStateManager.translate(var4, var5, var6);
- GlStateManager.translate(0.64000005F, -0.6F, -0.71999997F);
- GlStateManager.translate(0.0F, p_178095_2_ * -0.6F, 0.0F);
- GlStateManager.rotate(45.0F, 0.0F, 1.0F, 0.0F);
- float var7 = MathHelper.sin(p_178095_3_ * p_178095_3_ * (float)Math.PI);
- float var8 = MathHelper.sin(MathHelper.sqrt_float(p_178095_3_) * (float)Math.PI);
- GlStateManager.rotate(var8 * 70.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(var7 * -20.0F, 0.0F, 0.0F, 1.0F);
- this.mc.getTextureManager().bindTexture(p_178095_1_.getLocationSkin());
- GlStateManager.translate(-1.0F, 3.6F, 3.5F);
- GlStateManager.rotate(120.0F, 0.0F, 0.0F, 1.0F);
- GlStateManager.rotate(200.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.rotate(-135.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.scale(1.0F, 1.0F, 1.0F);
- GlStateManager.translate(5.6F, 0.0F, 0.0F);
- Render var9 = this.field_178111_g.getEntityRenderObject(this.mc.thePlayer);
- RenderPlayer var10 = (RenderPlayer)var9;
- var10.func_177138_b(this.mc.thePlayer);
- }
- private void func_178105_d(float p_178105_1_)
- {
- float var2 = -0.4F * MathHelper.sin(MathHelper.sqrt_float(p_178105_1_) * (float)Math.PI);
- float var3 = 0.2F * MathHelper.sin(MathHelper.sqrt_float(p_178105_1_) * (float)Math.PI * 2.0F);
- float var4 = -0.2F * MathHelper.sin(p_178105_1_ * (float)Math.PI);
- GlStateManager.translate(var2, var3, var4);
- }
- private void func_178104_a(AbstractClientPlayer p_178104_1_, float p_178104_2_)
- {
- float var3 = (float)p_178104_1_.getItemInUseCount() - p_178104_2_ + 1.0F;
- float var4 = var3 / (float)this.itemToRender.getMaxItemUseDuration();
- float var5 = MathHelper.abs(MathHelper.cos(var3 / 4.0F * (float)Math.PI) * 0.1F);
- if (var4 >= 0.8F)
- {
- var5 = 0.0F;
- }
- GlStateManager.translate(0.0F, var5, 0.0F);
- float var6 = 1.0F - (float)Math.pow((double)var4, 27.0D);
- GlStateManager.translate(var6 * 0.6F, var6 * -0.5F, var6 * 0.0F);
- GlStateManager.rotate(var6 * 90.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(var6 * 10.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.rotate(var6 * 30.0F, 0.0F, 0.0F, 1.0F);
- }
- private void func_178096_b(float p_178096_1_, float p_178096_2_)
- {
- GlStateManager.translate(0.56F, -0.52F, -0.71999997F);
- GlStateManager.translate(0.0F, p_178096_1_ * -0.6F, 0.0F);
- GlStateManager.rotate(45.0F, 0.0F, 1.0F, 0.0F);
- float var3 = MathHelper.sin(p_178096_2_ * p_178096_2_ * (float)Math.PI);
- float var4 = MathHelper.sin(MathHelper.sqrt_float(p_178096_2_) * (float)Math.PI);
- GlStateManager.rotate(var3 * -20.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(var4 * -20.0F, 0.0F, 0.0F, 1.0F);
- GlStateManager.rotate(var4 * -80.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.scale(0.4F, 0.4F, 0.4F);
- }
- private void func_178098_a(float p_178098_1_, AbstractClientPlayer p_178098_2_)
- {
- GlStateManager.rotate(-18.0F, 0.0F, 0.0F, 1.0F);
- GlStateManager.rotate(-12.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(-8.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.translate(-0.9F, 0.2F, 0.0F);
- float var3 = (float)this.itemToRender.getMaxItemUseDuration() - ((float)p_178098_2_.getItemInUseCount() - p_178098_1_ + 1.0F);
- float var4 = var3 / 20.0F;
- var4 = (var4 * var4 + var4 * 2.0F) / 3.0F;
- if (var4 > 1.0F)
- {
- var4 = 1.0F;
- }
- if (var4 > 0.1F)
- {
- float var5 = MathHelper.sin((var3 - 0.1F) * 1.3F);
- float var6 = var4 - 0.1F;
- float var7 = var5 * var6;
- GlStateManager.translate(var7 * 0.0F, var7 * 0.01F, var7 * 0.0F);
- }
- GlStateManager.translate(var4 * 0.0F, var4 * 0.0F, var4 * 0.1F);
- GlStateManager.scale(1.0F, 1.0F, 1.0F + var4 * 0.2F);
- }
- private void func_178103_d()
- {
- GlStateManager.translate(-0.5F, 0.2F, 0.0F);
- GlStateManager.rotate(30.0F, 0.0F, 1.0F, 0.0F);
- GlStateManager.rotate(-80.0F, 1.0F, 0.0F, 0.0F);
- GlStateManager.rotate(60.0F, 0.0F, 1.0F, 0.0F);
- }
- /**
- * Renders the active item in the player's hand when in first person mode. Args: partialTickTime
- */
- public void renderItemInFirstPerson(float p_78440_1_)
- {
- float var2 = 1.0F - (this.prevEquippedProgress + (this.equippedProgress - this.prevEquippedProgress) * p_78440_1_);
- EntityPlayerSP var3 = this.mc.thePlayer;
- float var4 = var3.getSwingProgress(p_78440_1_);
- float var5 = var3.prevRotationPitch + (var3.rotationPitch - var3.prevRotationPitch) * p_78440_1_;
- float var6 = var3.prevRotationYaw + (var3.rotationYaw - var3.prevRotationYaw) * p_78440_1_;
- this.func_178101_a(var5, var6);
- this.func_178109_a(var3);
- this.func_178110_a((EntityPlayerSP)var3, p_78440_1_);
- GlStateManager.enableRescaleNormal();
- GlStateManager.pushMatrix();
- if (this.itemToRender != null)
- {
- if (this.itemToRender.getItem() == Items.filled_map)
- {
- this.func_178097_a(var3, var5, var2, var4);
- }
- else if (var3.getItemInUseCount() > 0)
- {
- EnumAction var7 = this.itemToRender.getItemUseAction();
- switch (ItemRenderer.SwitchEnumAction.field_178094_a[var7.ordinal()])
- {
- case 1:
- this.func_178096_b(0.2F, var4);
- GlStateManager.translate(0.2F, 0.5F, 0.0F);
- break;
- case 2:
- case 3:
- this.func_178104_a(var3, p_78440_1_);
- this.func_178096_b(var2, 0.0F);
- break;
- case 4:
- this.func_178096_b(var2, 0.0F);
- this.func_178103_d();
- break;
- case 5:
- this.func_178096_b(var2, 0.0F);
- this.func_178098_a(p_78440_1_, var3);
- }
- }
- else
- {
- this.func_178105_d(var4);
- this.func_178096_b(var2, var4);
- }
- this.renderItem(var3, this.itemToRender, ItemCameraTransforms.TransformType.FIRST_PERSON);
- }
- else if (!var3.isInvisible())
- {
- this.func_178095_a(var3, var2, var4);
- }
- GlStateManager.popMatrix();
- GlStateManager.disableRescaleNormal();
- RenderHelper.disableStandardItemLighting();
- }
- /**
- * Renders all the overlays that are in first person mode. Args: partialTickTime
- */
- public void renderOverlays(float p_78447_1_)
- {
- GlStateManager.disableAlpha();
- if (this.mc.thePlayer.isEntityInsideOpaqueBlock())
- {
- IBlockState var2 = this.mc.theWorld.getBlockState(new BlockPos(this.mc.thePlayer));
- EntityPlayerSP var3 = this.mc.thePlayer;
- for (int var4 = 0; var4 < 8; ++var4)
- {
- double var5 = var3.posX + (double)(((float)((var4 >> 0) % 2) - 0.5F) * var3.width * 0.8F);
- double var7 = var3.posY + (double)(((float)((var4 >> 1) % 2) - 0.5F) * 0.1F);
- double var9 = var3.posZ + (double)(((float)((var4 >> 2) % 2) - 0.5F) * var3.width * 0.8F);
- BlockPos var11 = new BlockPos(var5, var7 + (double)var3.getEyeHeight(), var9);
- IBlockState var12 = this.mc.theWorld.getBlockState(var11);
- if (var12.getBlock().isVisuallyOpaque())
- {
- var2 = var12;
- }
- }
- if (var2.getBlock().getRenderType() != -1)
- {
- this.func_178108_a(p_78447_1_, this.mc.getBlockRendererDispatcher().func_175023_a().func_178122_a(var2));
- }
- }
- if (!this.mc.thePlayer.func_175149_v())
- {
- if (this.mc.thePlayer.isInsideOfMaterial(Material.water))
- {
- this.renderWaterOverlayTexture(p_78447_1_);
- }
- if (this.mc.thePlayer.isBurning())
- {
- this.renderFireInFirstPerson(p_78447_1_);
- }
- }
- GlStateManager.enableAlpha();
- }
- private void func_178108_a(float p_178108_1_, TextureAtlasSprite p_178108_2_)
- {
- this.mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
- Tessellator var3 = Tessellator.getInstance();
- WorldRenderer var4 = var3.getWorldRenderer();
- float var5 = 0.1F;
- GlStateManager.color(var5, var5, var5, 0.5F);
- GlStateManager.pushMatrix();
- float var6 = -1.0F;
- float var7 = 1.0F;
- float var8 = -1.0F;
- float var9 = 1.0F;
- float var10 = -0.5F;
- float var11 = p_178108_2_.getMinU();
- float var12 = p_178108_2_.getMaxU();
- float var13 = p_178108_2_.getMinV();
- float var14 = p_178108_2_.getMaxV();
- var4.startDrawingQuads();
- var4.addVertexWithUV((double)var6, (double)var8, (double)var10, (double)var12, (double)var14);
- var4.addVertexWithUV((double)var7, (double)var8, (double)var10, (double)var11, (double)var14);
- var4.addVertexWithUV((double)var7, (double)var9, (double)var10, (double)var11, (double)var13);
- var4.addVertexWithUV((double)var6, (double)var9, (double)var10, (double)var12, (double)var13);
- var3.draw();
- GlStateManager.popMatrix();
- GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
- }
- /**
- * Renders a texture that warps around based on the direction the player is looking. Texture needs to be bound
- * before being called. Used for the water overlay. Args: parialTickTime
- */
- private void renderWaterOverlayTexture(float p_78448_1_)
- {
- this.mc.getTextureManager().bindTexture(RES_UNDERWATER_OVERLAY);
- Tessellator var2 = Tessellator.getInstance();
- WorldRenderer var3 = var2.getWorldRenderer();
- float var4 = this.mc.thePlayer.getBrightness(p_78448_1_);
- GlStateManager.color(var4, var4, var4, 0.5F);
- GlStateManager.enableBlend();
- GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
- GlStateManager.pushMatrix();
- float var5 = 4.0F;
- float var6 = -1.0F;
- float var7 = 1.0F;
- float var8 = -1.0F;
- float var9 = 1.0F;
- float var10 = -0.5F;
- float var11 = -this.mc.thePlayer.rotationYaw / 64.0F;
- float var12 = this.mc.thePlayer.rotationPitch / 64.0F;
- var3.startDrawingQuads();
- var3.addVertexWithUV((double)var6, (double)var8, (double)var10, (double)(var5 + var11), (double)(var5 + var12));
- var3.addVertexWithUV((double)var7, (double)var8, (double)var10, (double)(0.0F + var11), (double)(var5 + var12));
- var3.addVertexWithUV((double)var7, (double)var9, (double)var10, (double)(0.0F + var11), (double)(0.0F + var12));
- var3.addVertexWithUV((double)var6, (double)var9, (double)var10, (double)(var5 + var11), (double)(0.0F + var12));
- var2.draw();
- GlStateManager.popMatrix();
- GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
- GlStateManager.disableBlend();
- }
- /**
- * Renders the fire on the screen for first person mode. Arg: partialTickTime
- */
- private void renderFireInFirstPerson(float p_78442_1_)
- {
- Tessellator var2 = Tessellator.getInstance();
- WorldRenderer var3 = var2.getWorldRenderer();
- GlStateManager.color(1.0F, 1.0F, 1.0F, 0.9F);
- GlStateManager.depthFunc(519);
- GlStateManager.depthMask(false);
- GlStateManager.enableBlend();
- GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
- float var4 = 1.0F;
- for (int var5 = 0; var5 < 2; ++var5)
- {
- GlStateManager.pushMatrix();
- TextureAtlasSprite var6 = this.mc.getTextureMapBlocks().getAtlasSprite("minecraft:blocks/fire_layer_1");
- this.mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
- float var7 = var6.getMinU();
- float var8 = var6.getMaxU();
- float var9 = var6.getMinV();
- float var10 = var6.getMaxV();
- float var11 = (0.0F - var4) / 2.0F;
- float var12 = var11 + var4;
- float var13 = 0.0F - var4 / 2.0F;
- float var14 = var13 + var4;
- float var15 = -0.5F;
- GlStateManager.translate((float)(-(var5 * 2 - 1)) * 0.24F, -0.3F, 0.0F);
- GlStateManager.rotate((float)(var5 * 2 - 1) * 10.0F, 0.0F, 1.0F, 0.0F);
- var3.startDrawingQuads();
- var3.addVertexWithUV((double)var11, (double)var13, (double)var15, (double)var8, (double)var10);
- var3.addVertexWithUV((double)var12, (double)var13, (double)var15, (double)var7, (double)var10);
- var3.addVertexWithUV((double)var12, (double)var14, (double)var15, (double)var7, (double)var9);
- var3.addVertexWithUV((double)var11, (double)var14, (double)var15, (double)var8, (double)var9);
- var2.draw();
- GlStateManager.popMatrix();
- }
- GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
- GlStateManager.disableBlend();
- GlStateManager.depthMask(true);
- GlStateManager.depthFunc(515);
- }
- public void updateEquippedItem()
- {
- this.prevEquippedProgress = this.equippedProgress;
- EntityPlayerSP var1 = this.mc.thePlayer;
- ItemStack var2 = var1.inventory.getCurrentItem();
- boolean var3 = false;
- if (this.itemToRender != null && var2 != null)
- {
- if (!this.itemToRender.getIsItemStackEqual(var2))
- {
- var3 = true;
- }
- }
- else if (this.itemToRender == null && var2 == null)
- {
- var3 = false;
- }
- else
- {
- var3 = true;
- }
- float var4 = 0.4F;
- float var5 = var3 ? 0.0F : 1.0F;
- float var6 = MathHelper.clamp_float(var5 - this.equippedProgress, -var4, var4);
- this.equippedProgress += var6;
- if (this.equippedProgress < 0.1F)
- {
- this.itemToRender = var2;
- this.equippedItemSlot = var1.inventory.currentItem;
- }
- }
- /**
- * Resets equippedProgress
- */
- public void resetEquippedProgress()
- {
- this.equippedProgress = 0.0F;
- }
- /**
- * Resets equippedProgress
- */
- public void resetEquippedProgress2()
- {
- this.equippedProgress = 0.0F;
- }
- static final class SwitchEnumAction
- {
- static final int[] field_178094_a = new int[EnumAction.values().length];
- private static final String __OBFID = "CL_00002537";
- static
- {
- try
- {
- field_178094_a[EnumAction.NONE.ordinal()] = 1;
- }
- catch (NoSuchFieldError var5)
- {
- ;
- }
- try
- {
- field_178094_a[EnumAction.EAT.ordinal()] = 2;
- }
- catch (NoSuchFieldError var4)
- {
- ;
- }
- try
- {
- field_178094_a[EnumAction.DRINK.ordinal()] = 3;
- }
- catch (NoSuchFieldError var3)
- {
- ;
- }
- try
- {
- field_178094_a[EnumAction.BLOCK.ordinal()] = 4;
- }
- catch (NoSuchFieldError var2)
- {
- ;
- }
- try
- {
- field_178094_a[EnumAction.BOW.ordinal()] = 5;
- }
- catch (NoSuchFieldError var1)
- {
- ;
- }
- }
- }
- }
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