Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- float $legH = rand(10,13);//--oky
- float $legW = rand(10,13);//--okx
- float $legD = rand(10,13);//--okz
- //--------------------Mo2leg-----------------------------------------
- polyCylinder -r ($legW*0.1) -h ($legH*0.5) -name Mo2Leg;
- move -x (($legW*0.1)*0.8);
- move -y (($legH*0.5)/2);
- //--------------------Mo2leg2-----------------------------------------
- polyCylinder -r ($legW*0.1) -h ($legH*0.5) -name Mo2Leg2;
- move -x (($legW*0.1)*3);
- move -y (($legH*0.5)/2);
- //--------------------Mo2Body----------------------------------------
- polyCube -h ($legH*0.7) -w ($legW*0.9) -d ($legD*0.4) -name Mo2Body;
- move -x ($legW*0.2);
- move -y (($legH*0.5)+(($legH*0.7)/2));
- //--------------------Mo2Bag----------------------------------------
- polyCube -h ($legH*0.4) -w ($legW*0.9) -d ($legD*0.3) -name Mo2Bag;
- move -x ($legW*0.2);
- move -y (($legH*0.5)+(($legH*0.7)/2));
- move -z ($legD*0.4);
- //---------------------------------------------------------
- polyTorus -r ($legH*0.4) -name Mo2Bag1;
- move -x ($legW*0.5);
- move -y (($legH*0.5)+(($legH*0.7)/2));
- rotate -z 90;
- polyTorus -r ($legH*0.4) -name Mo2Bag2;
- move -x (($legW)*-0.1);
- move -y (($legH*0.5)+(($legH*0.7)/2));
- rotate -z 90;
- //--------------------Mo2Neck-----------------------------------------
- polyCylinder -r ($legW*0.1) -h ($legH*0.2) -name Mo2Neck;
- move -x (($legW*0.1)*2);
- move -y (($legH*0.5)+(($legH*0.7)+($legH*0.2)/2));
- //--------------------Mo2Head-----------------------------------------
- polySphere -r ($legH*0.6) -name Mo2Head;
- move -x (($legW*0.1)*2);
- move -y (($legH*0.5)+(($legH*0.7)+($legH*0.2)+($legH*0.6)*0.7));
- //--------------------Mo2No-----------------------------------------
- polySphere -r ($legH*0.1) -name Mo2No;
- move -x (($legW*0.1)*2);
- move -y (($legH*0.5)+(($legH*0.7)+($legH*0.2)+($legH*0.6)*0.5));
- move -z (-$legD*0.57);
- //--------------------Mo2Eye-----------------------------------------
- polySphere -r ($legH*0.1) -name Mo2Eye1;
- move -x (($legH*0.1)*0.5);
- move -y (($legH*0.5)+(($legH*0.7)+($legH*0.4)+($legH*0.6)*0.6));
- move -z (-$legD*0.57);
- //--------------------Mo2Eye2-----------------------------------------
- polySphere -r ($legH*0.1) -name Mo2Eye2;
- move -x (($legH*0.1)*3);
- move -y (($legH*0.5)+(($legH*0.7)+($legH*0.4)+($legH*0.6)*0.6));
- move -z (-$legD*0.57);
- //--------------------Mo2Arm-----------------------------------------
- polyCylinder -r ($legW*0.1) -h ($legH*0.6) -name Mo2Arm;
- move -x (($legW*0.2)*-2);
- move -y (($legH*0.5)+($legH*0.4));
- rotate -z -45;
- //--------------------Mo2Arm2-----------------------------------------
- polyCylinder -r ($legW*0.1) -h ($legH*0.6) -name Mo2Arm2;
- move -x (($legW*0.4)*2);
- move -y (($legH*0.5)+($legH*0.4));
- rotate -z 45;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement