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puressyu Aug 25th, 2019 58 Never
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  1. # Attributes.yml
  2. #
  3. # For full details, visit
  4. # http://dev.bukkit.org/bukkit-plugins/skillapi/pages/attributes/
  5. #
  6. # List of available stats to modify:
  7. #   health           - the max health of the player
  8. #   mana             - the amount of mana the player has
  9. #   mana-regen       - how much mana the player regenerates over time
  10. #   physical-damage  - damage dealt without using skills
  11. #   physical-defense - damage taken from non-skill attacks
  12. #   skill-damage     - damage dealt with skills
  13. #   skill-defense    - damage taken from skills
  14. #   move-speed       - movement speed of the player
  15. hp:
  16.   display: '最大HP'
  17.   max: 50
  18.   icon: 'concrete'
  19.   icon-data: 14
  20.   icon-lore:
  21.   - '&f&l&m     &4&l[ 最大HP &8(&a&l{amount}P&8) &4&l]&f&l&m     '
  22.   - '&dHPが1増える'
  23.   - '&d最大50まで振れます'
  24.   global:
  25.     condition: {}
  26.     mechanic: {}
  27.     target: {}
  28.   stats:
  29.     health: 'a+v'
  30.  
  31. mp:
  32.   display: '最大MP'
  33.   max: 50
  34.   icon: 'concrete'
  35.   icon-data: 9
  36.   icon-lore:
  37.   - '&f&l&m     &3&l[ 最大MP &8(&a&l{amount}P&8) &3&l]&f&l&m     '
  38.   - '&dMPが1増える'
  39.   - '&d最大50まで振れます'
  40.   global:
  41.     condition: {}
  42.     mechanic: {}
  43.     target: {}
  44.   stats:
  45.     mana: 'a+v'
  46.  
  47. mnd:
  48.   display: 'MP回復力(n)%'
  49.   max: 50
  50.   icon: 'concrete'
  51.   icon-data: 3
  52.   icon-lore:
  53.   - '&f&l&m     &b&l[ MP回復力 &8(&a&l{amount}P&8) &b&l]&f&l&m     '
  54.   - '&dMP回復速度が10%増える'
  55.   - '&d最大50まで振れます'
  56.   global:
  57.     condition: {}
  58.     mechanic: {}
  59.     target: {}
  60.   stats:
  61.     mana-regen: '(a*0.1+1)+v'
  62.  
  63. str:
  64.   display: '物理攻撃力(n)%'
  65.   max: 50
  66.   icon: 'concrete'
  67.   icon-data: 6
  68.   icon-lore:
  69.   - '&f&l&m     &c&l[ 物理攻撃力 &8(&a&l{amount}P&8) &c&l]&f&l&m     '
  70.   - '&d物理攻撃力が1%増える'
  71.   - '&d最大50まで振れます'
  72.   global:
  73.     condition: {}
  74.     mechanic: {}
  75.     target: {}
  76.   stats:
  77.     physical-damage: '(a*0.01+1)*v'
  78.  
  79. int:
  80.   display: 'スキル攻撃力(n)%'
  81.   max: 50
  82.   icon: 'concrete'
  83.   icon-data: 2
  84.   icon-lore:
  85.   - '&f&l&m     &5&l[ スキル攻撃力 &8(&a&l{amount}P&8) &5&l]&f&l&m     '
  86.   - '&dスキル攻撃力が1%増える'
  87.   - '&d最大50まで振れます'
  88.   global:
  89.     condition: {}
  90.     mechanic:
  91.       Damage-value: '(a*0.01+1)*v'
  92.     target: {}
  93.  
  94. 3:
  95.   display: '物理防御力(n)%(バグ修正用)' #1入れれば修正
  96.   max: 0
  97.   icon: 'barrier'
  98.   icon-data: 0
  99.   icon-lore:
  100.   - '&d現在使用できません'
  101.   - '&f'
  102.   global:
  103.     condition: {}
  104.     mechanic: {}
  105.     target: {}
  106.   stats:
  107.     physical-defense: '(a/1.5)*v'
  108.  
  109.  
  110. 4:
  111.   display: '物理攻撃力(n/10)%'
  112.   max: 0
  113.   icon: 'barrier'
  114.   icon-data: 0
  115.   icon-lore:
  116.   - '&d現在使用できません'
  117.   - '&f'
  118.   global:
  119.     condition: {}
  120.     mechanic: {}
  121.     target: {}
  122.   stats:
  123.     physical-damage: '(a*0.001)*v'
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