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oraraorararara Jun 13th, 2019 93 Never
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  1. -- Thanks for using Mod2S by NopeUsername
  2. local functions = {}
  3. function sandbox(script, func)
  4.     local OldEnv = getfenv(func)
  5.    
  6.     local NewEnv = setmetatable({}, {
  7.         __index = function(self,k)
  8.             if k == "script" then
  9.                 return script
  10.             else
  11.                 return OldEnv[k]
  12.             end
  13.         end,
  14.     })
  15.    
  16.     setfenv(func, NewEnv)
  17.     return func
  18. end
  19.  
  20. local mas = Instance.new("Model", game:GetService("Lighting"))
  21. -- DECLARING VARIABLES"
  22.  
  23. local Part = Instance.new("Part")
  24. local Mesh = Instance.new("SpecialMesh")
  25.  
  26. -- SETTING PROPERTIES
  27.  
  28. Part.TopSurface = Enum.SurfaceType.Smooth
  29. Part.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  30. Part.CFrame = CFrame.new(2.5, 77, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  31. Part.Material = Enum.Material.Neon
  32. Part.Size = Vector3.new(17, 18, 18)
  33. Part.Anchored = true
  34. Part.BrickColor = BrickColor.new("Really black")
  35. Part.Position = Vector3.new(2.5, 77, -5)
  36. Part.BottomSurface = Enum.SurfaceType.Smooth
  37. Part.Parent = mas
  38. Mesh.MeshType = Enum.MeshType.Sphere
  39. Mesh.Parent = Part
  40.  
  41.  
  42.  
  43.  
  44.  
  45.  
  46.  
  47. for i,v in ipairs(functions) do
  48.     spawn(function()
  49.         pcall(v)
  50.     end)
  51. end
  52.  
  53. for i,v in ipairs(mas:GetChildren()) do
  54.     v.Parent = workspace
  55. end
  56. mas:Destroy()
  57. -- Thanks for using Mod2S by NopeUsername
  58. local functions = {}
  59. function sandbox(script, func)
  60.     local OldEnv = getfenv(func)
  61.    
  62.     local NewEnv = setmetatable({}, {
  63.         __index = function(self,k)
  64.             if k == "script" then
  65.                 return script
  66.             else
  67.                 return OldEnv[k]
  68.             end
  69.         end,
  70.     })
  71.    
  72.     setfenv(func, NewEnv)
  73.     return func
  74. end
  75.  
  76. local mas = Instance.new("Model", game:GetService("Lighting"))
  77. -- DECLARING VARIABLES"
  78.  
  79. local Sound = Instance.new("Sound")
  80.  
  81. -- SETTING PROPERTIES
  82.  
  83. Sound.Volume = 5
  84. Sound.SoundId = "rbxassetid://1208650519"
  85. Sound.Parent = mas
  86.  
  87.  
  88.  
  89.  
  90.  
  91.  
  92.  
  93. for i,v in ipairs(functions) do
  94.     spawn(function()
  95.         pcall(v)
  96.     end)
  97. end
  98.  
  99. for i,v in ipairs(mas:GetChildren()) do
  100.     v.Parent = workspace
  101. end
  102. mas:Destroy()
  103. -- Thanks for using Mod2S by NopeUsername
  104. local functions = {}
  105. function sandbox(script, func)
  106.     local OldEnv = getfenv(func)
  107.    
  108.     local NewEnv = setmetatable({}, {
  109.         __index = function(self,k)
  110.             if k == "script" then
  111.                 return script
  112.             else
  113.                 return OldEnv[k]
  114.             end
  115.         end,
  116.     })
  117.    
  118.     setfenv(func, NewEnv)
  119.     return func
  120. end
  121.  
  122. local mas = Instance.new("Model", game:GetService("Lighting"))
  123. -- DECLARING VARIABLES"
  124.  
  125. local Sound2 = Instance.new("Sound")
  126.  
  127. -- SETTING PROPERTIES
  128.  
  129. Sound2.Name = "Sound2"
  130. Sound2.Volume = 10
  131. Sound2.SoundId = "rbxassetid://675172759"
  132. Sound2.Parent = mas
  133.  
  134.  
  135.  
  136.  
  137.  
  138.  
  139.  
  140. for i,v in ipairs(functions) do
  141.     spawn(function()
  142.         pcall(v)
  143.     end)
  144. end
  145.  
  146. for i,v in ipairs(mas:GetChildren()) do
  147.     v.Parent = workspace
  148. end
  149. mas:Destroy()
  150. -- Thanks for using Mod2S by NopeUsername
  151. local functions = {}
  152. function sandbox(script, func)
  153.     local OldEnv = getfenv(func)
  154.    
  155.     local NewEnv = setmetatable({}, {
  156.         __index = function(self,k)
  157.             if k == "script" then
  158.                 return script
  159.             else
  160.                 return OldEnv[k]
  161.             end
  162.         end,
  163.     })
  164.    
  165.     setfenv(func, NewEnv)
  166.     return func
  167. end
  168.  
  169. local mas = Instance.new("Model", game:GetService("Lighting"))
  170. -- DECLARING VARIABLES"
  171.  
  172. local air2 = Instance.new("Part")
  173. local Mesh = Instance.new("SpecialMesh")
  174.  
  175. -- SETTING PROPERTIES
  176.  
  177. air2.CanCollide = false
  178. air2.TopSurface = Enum.SurfaceType.Smooth
  179. air2.CFrame = CFrame.new(2.5, 76.4999695, -5.20000076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  180. air2.Transparency = 1
  181. air2.Name = "air2"
  182. air2.Material = Enum.Material.SmoothPlastic
  183. air2.Size = Vector3.new(21, 21, 22)
  184. air2.Anchored = true
  185. air2.Position = Vector3.new(2.5, 76.499969482422, -5.2000007629395)
  186. air2.BottomSurface = Enum.SurfaceType.Smooth
  187. air2.Parent = mas
  188. Mesh.MeshType = Enum.MeshType.Sphere
  189. Mesh.Parent = air2
  190.  
  191.  
  192.  
  193.  
  194.  
  195.  
  196.  
  197. for i,v in ipairs(functions) do
  198.     spawn(function()
  199.         pcall(v)
  200.     end)
  201. end
  202.  
  203. for i,v in ipairs(mas:GetChildren()) do
  204.     v.Parent = workspace
  205. end
  206. mas:Destroy()
  207. p = game.Workspace.Part
  208. a = game.Workspace.air2
  209. wait(4)
  210. game.Workspace.Sound:Play()
  211. a.Size = Vector3.new(189, 200, 170)
  212. wait(0.1)
  213. a.Size = Vector3.new(106, 121, 112)
  214. wait(0.1)
  215. a.Size = Vector3.new(51, 54, 60)
  216. wait(0.1)
  217. a.Size = Vector3.new(23, 27, 29)
  218. wait(0.1)
  219. a.Size = Vector3.new(21, 21, 22)
  220. wait(0.1)
  221. a.Transparency = 0.2
  222. a.Size = Vector3.new(189, 200, 170)
  223. wait(0.2)
  224. a.Size = Vector3.new(106, 121, 112)
  225. wait(0.2)
  226. a.Size = Vector3.new(51, 54, 60)
  227. wait(0.2)
  228. a.Size = Vector3.new(23, 27, 29)
  229. wait(0.2)
  230. a.Size = Vector3.new(21, 21, 22)
  231. wait(0.2)
  232. a.Transparency = 0.3
  233. a.Size = Vector3.new(189, 200, 170)
  234. wait(0.3)
  235. a.Size = Vector3.new(106, 121, 112)
  236. wait(0.3)
  237. a.Size = Vector3.new(51, 54, 60)
  238. wait(0.3)
  239. a.Size = Vector3.new(23, 27, 29)
  240. wait(0.3)
  241. a.Size = Vector3.new(21, 21, 22)
  242. wait(0.3)
  243. a.Transparency = 0.6
  244. a.Size = Vector3.new(189, 200, 170)
  245. wait(0.4)
  246. a.Size = Vector3.new(106, 121, 112)
  247. wait(0.4)
  248. a.Size = Vector3.new(51, 54, 60)
  249. wait(0.4)
  250. a.Size = Vector3.new(23, 27, 29)
  251. wait(0.4)
  252. a.Size = Vector3.new(21, 21, 22)
  253. a.Transparency = 1
  254. wait(0.1)
  255. game.Workspace.Sound2:Play()
  256. a.Transparency = 0
  257. a.CanCollide = true
  258. a.BrickColor = BrickColor.DarkGray()
  259. a.Size = Vector3.new(21, 21, 22)
  260. wait(0.0001)
  261. a.Size = Vector3.new(23, 27, 29)
  262. wait(0.0001)
  263. a.Size = Vector3.new(51, 54, 60)
  264. wait(0.0001)
  265. a.Size = Vector3.new(106, 121, 112)
  266. wait(0.00001)
  267. a.Size = Vector3.new(189, 200, 170)
  268. wait(0.00001)
  269. a.Transparency = 1
  270. a.CanCollide = false
  271. p:Destroy()
  272. a:Destroy()
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