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- # Wilderness-Tp configuration file
- # .
- # You can retrieve all those parameters with explanation on the online default config:
- # https://github.com/AcmeProject/WildernessTp/blob/master/src/main/resources/config.yml
- # .
- # Detailled & up2date plugin permissions list can be read here:
- # https://github.com/AcmeProject/WildernessTp/blob/master/src/main/resources/plugin.yml
- # .
- # bonus memo:
- # - Sounds: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
- # - Biomes: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/Biome.html
- # - Blocks: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- # - Bar colors: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarColor.html
- # - Bar styles: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarStyle.html
- # - Gamemodes: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/GameMode.html
- # - Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
- # .
- # IF YOUR ARE USING SPIGOT AND NOT PAPER:
- # 1. Why???
- # 2. You really should consider using Paper (https://papermc.io)
- # 3. There is a chance players die after a RTP when chunks not load enough fast...
- # So, use paper or preload chunks + use dropPlayerFromAbove:true + prey
- # And paper or spigot, this is highly recommended to pre-load your chunks
- # as Minecraft became heavy. If you don't, your player could suffer from lags
- # using this plugin or not when new chunks are loaded (ask to all not noob server admins)
- # (tested a lot on paper without preloaded gives me no problems, only sometimes with spigot)
- # .
- # If you want to spam your console, use "debug: true"
- debug: false
- cooldownMsgUsesActionBar: true
- enableGUI: true
- enableBar: true
- shareCoolDown: true
- callFiremenInNether: false
- freezeWhileRTP: false
- moveCancelRTP: true
- Sound: ENTITY_ENDERMAN_TELEPORT
- BlockedBiomes:
- - COLD_OCEAN
- - DEEP_COLD_OCEAN
- - DEEP_FROZEN_OCEAN
- - DEEP_LUKEWARM_OCEAN
- - DEEP_OCEAN
- - DEEP_WARM_OCEAN
- - FROZEN_OCEAN
- - FROZEN_OCEAN
- - LUKEWARM_OCEAN
- - OCEAN
- - RIVER
- - WARM_OCEAN
- BlockedBlocks:
- - CACTUS
- - FIRE
- - LAVA
- - MAGMA_BLOCK
- - AIR
- - VOID_AIR
- - CAVE_AIR
- MinXY: -950
- MaxXY: 950
- movingBorder: false
- Wait: 5
- Retries: 6
- Cooldown: 60
- Cost: 0
- paidTPconfirmation: 30
- teleportNewPlayers: false
- dropPlayerFromAbove: false
- dropPlayerFromHeight: 255
- DoCommands: false
- PostCommands:
- - title %PLAYER% times 20 100 20
- - title %PLAYER% title ["",{"text":"Wilderness","color":"green","bold":false}]
- - title %PLAYER% subtitle ["",{"text":"Its too dangerous to go alone.","color":"yellow"}]
- useRandomWorlds: false
- randomWorlds:
- world: 1337
- world_nether: 42
- useGlobalClaimCheck: true
- useAlternativeGlobalClaimCheck: false
- signTexts:
- createWith: '[wildtp]'
- line1: '&4===================='
- line2: '[&1Wild&0]'
- line3: '&4===================='
- costFree: '&b&lFREE'
- costMoney: '&4%COST% $'
- worldsAliaz:
- world: world
- world_nether: world_nether
- world_the_end: world_the_end
- overrides: {}
- Bypass:
- cooldown:
- COMMAND: false
- GUI: false
- OTHERGUY: true
- PORTAL: false
- SIGN: false
- cost:
- COMMAND: false
- GUI: false
- OTHERGUY: true
- PORTAL: false
- SIGN: false
- delay:
- COMMAND: false
- GUI: false
- OTHERGUY: true
- PORTAL: true
- SIGN: false
- Portals:
- Gamemodes:
- - ADVENTURE
- - SURVIVAL
- freezeWhileRTP: false
- moveCancelRTP: true
- xMax: 10
- yMax: 10
- zMax: 10
- push: 1.0
- Effects:
- COMMAND:
- - BLINDNESS
- - CONFUSION:99
- - SLOW_DIGGING:3
- GUI: []
- JOIN:
- - BLINDNESS
- - CONFUSION
- OTHERGUY: []
- PORTAL:
- - BLINDNESS
- - CONFUSION
- - INVISIBILITY
- - SLOW:2
- SIGN: []
- barColor:
- searching: YELLOW
- waiting: GREEN
- barStyle:
- searching: SEGMENTED_6
- waiting: SOLID
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