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Jan 22nd, 2014
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  1. ScriptLog: ProcessServerTravel: VM-WestLondon
  2. ScriptLog: PreClientTravel
  3. Log: Server switch level: VM-WestLondon
  4. Log: Browse: VM-WestLondon?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?Game=KF_Vehicles_BD.BDGametype?VACSecured=true?MaxPlayers=50?multihome=31.204.152.218?AdminName=Mellnik?ADMINPASSWORD=XXXXX?Mutator=KFCtryTags.CtryTags,KF_Vehicles_BD.SPGameMut,ServerPerksMut.ServerPerksMut
  5. NetComeGo: Close TcpipConnection 188.195.9.185:57612 Wed Jan 22 15:39:48 2014
  6. Exit: Socket shut down
  7. Log: (Karma): Level Karma Terminated.
  8. Log: Collecting garbage
  9. Log: Purging garbage
  10. Log: Garbage: objects: 81508->66688; refs: 826090
  11. Log: Game class is 'BDGametype'
  12. Log: Bringing Level VM-WestLondon.myLevel up for play (30) appSeconds: 374.521650...
  13. Log: (Karma): StaticMesh (W_Blinds) with empty Karma KAggregateGeometry.
  14. Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
  15. Log: CTRL-C has been pressed.
  16.  
  17. Log: appRequestExit(0)
  18. Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
  19. Log: appRequestExit(0)
  20. Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
  21. Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
  22. Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
  23. Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
  24. Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
  25. Log: (Karma): StaticMesh (HW_Plane) with empty Karma KAggregateGeometry.
  26. Log:
  27. Developer Backtrace:
  28. Log: [ 1] ./ucc-bin-real() [0x847d550]
  29. Log: [ 2] [0x370400]
  30. Log: [ 3] ./ucc-bin-real() [0x804db9d]
  31. Log: [ 4] ./ucc-bin-real() [0x844f0f0]
  32. Log: [ 5] ./ucc-bin-real() [0x8464a00]
  33. Log: [ 6] ./ucc-bin-real() [0x846503f]
  34. Log: [ 7] ./ucc-bin-real() [0x8465676]
  35. Log: [ 8] ./ucc-bin-real() [0x83e8122]
  36. Log: [ 9] ./ucc-bin-real() [0x83e5cf7]
  37. Log: [10] ./ucc-bin-real() [0x813b371]
  38. Log: [11] ./ucc-bin-real() [0x812dce7]
  39. Log: [12] ./ucc-bin-real() [0x8144170]
  40. Log: [13] ./ucc-bin-real() [0x8116f17]
  41. Log: [14] ./ucc-bin-real() [0x804d76b]
  42. Log: [15] /lib/libc.so.6(__libc_start_main+0xe6) [0x798d26]
  43. Log: [16] ./ucc-bin-real() [0x804b631]
  44. Log: Unreal Call Stack: FName::FName <- UObject::MakeUniqueObjectName <- UObject::StaticAllocateObject <- UObject::StaticConstructObject <- KInitActorKarma <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
  45. Exit: Exiting.
  46. Log: FileManager: Reading 0 GByte 423 MByte 913 KByte 224 Bytes from HD took 0.446700 seconds (0.156929 reading, 0.289771 seeking).
  47. Log: FileManager: 0.000000 seconds spent with misc. duties
  48. Uninitialized: Name subsystem shut down
  49. Uninitialized: Allocation checking disabled
  50. Uninitialized: Log file closed, Wed Jan 22 15:40:50 2014
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