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annoying exploiters

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Apr 21st, 2018
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  1. local Player = game.Players.HomingBeacon
  2. local s = Instance.new("Sound")
  3. s.SoundId = "rbxassetid://1608455246"
  4. s.Volume = 10
  5. s.Parent = Player.PlayerGui
  6. s.Looped = true
  7. s:Play()
  8. local Pos = 1
  9. local Part = Instance.new("Part")
  10. Part.Size = Vector3.new(30,30,.005)
  11. Part.Material = "Neon"
  12. Part.Anchored = true
  13. Part.CanCollide = false
  14. Part.Parent = workspace
  15. local Colors = {[1] = Color3.fromRGB(255,0,0),[2] = Color3.fromRGB(0,255,0),[3] = Color3.fromRGB(0,0,255),[4] = Color3.fromRGB(0,0,0),[5] = Color3.fromRGB(255,255,255)}
  16.  
  17. while Player.Parent == game.Players do
  18. Player.CameraMaxZoomDistance = .5
  19. Player.CameraMinZoomDistance = .5
  20. --Pos = Pos+1 =< #Colors and Pos+1 or 1
  21. Part.Color = Colors[Pos]
  22. if Pos < 5 then
  23. Pos = Pos + 1
  24. else
  25. Pos = 1
  26. end
  27. if Player.Character and Player.Character.PrimaryPart ~= nil then
  28. Part.CFrame = Player.Character.PrimaryPart.CFrame:toWorldSpace(CFrame.new(0,0,-2))
  29. end
  30. wait()
  31. end
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