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  1.  
  2. # These example files show you some of the basic attributes and
  3. # skills MythicMobs can use. Far more is possible!
  4. SkeletalKnight:
  5. Type: WITHER_SKELETON
  6. Display: '&2Skeletal Knight'
  7. Health: 40
  8. Damage: 8
  9. Drops:
  10. - gold_nugget 2 0.5
  11. DropsPerLevel:
  12. - gold_nugget 1 0.5
  13. LevelModifiers:
  14. - health 5
  15. - damage 0.5
  16. Options:
  17. MovementSpeed: 0.1
  18. StaticallyChargedSheep:
  19. Type: SHEEP
  20. Display: '&bStatically Charged Sheep'
  21. Health: 100
  22. Damage: 2
  23. Options:
  24. MovementSpeed: 0.3
  25. DamageModifiers:
  26. - LIGHTNING 0
  27. - FIRE 0.5
  28. Skills:
  29. - lightning @LivingInRadius{r=10} ~onTimer:100
  30. AngrySludge:
  31. Type: SLIME
  32. Display: Angry Sludge
  33. Health: 100
  34. Damage: 2
  35. Options:
  36. Size: 20
  37. MovementSpeed: 0.1
  38. PreventSlimeSplit: true
  39. PreventOtherDrops: true
  40. MaxCombatDistance: 30
  41. KnockbackResistance: 1
  42. Skills:
  43. - skill{s=AngrySludgePoison} 0.2
  44. SkeletonKing:
  45. Type: WITHER_SKELETON
  46. Display: '&6Skeleton King'
  47. Health: 500
  48. Damage: 10
  49. Skills:
  50. - message{cooldown=20;m="<mob.name><&co> None may challenge the Skeleton King!"} @PlayersInRadius{r=40} ~onCombat >0 0.2
  51. - message{m="<mob.name><&co> Ahahahahah! Die, <trigger.name>!"} @PlayersInRadius{r=40} ~onPlayerKill >0 1
  52. - skill{s=SummonSkeletons} @Self 0.1
  53. - skill{s=SmashAttack} @Target >0 0.2
  54. Equipment:
  55. - KingsCrown:4
  56. - SkeletonKingSword:0
  57. Drops:
  58. - SkeletonKingDrops
  59. Options:
  60. AlwaysShowName: true
  61. MovementSpeed: 0.2
  62. MaxCombatDistance: 25
  63. PreventOtherDrops: true
  64. SkeletalMinion:
  65. Type: SKELETON
  66. Display: '&2Skeletal Minion'
  67. Health: 10
  68. Damage: 2
  69. Options:
  70. MovementSpeed: 0.1
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