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Jun 26th, 2019
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  1. let arrowTex = SKTexture(imageNamed:"green_arrow_up")
  2. let up = SKSpriteNode(texture: arrowTex))
  3.  
  4. Error loading image resource: "green_arrow_up"
  5.  
  6. green_arrow_up@1x
  7. green_arrow_up@1x.png
  8. green_arrow_up
  9. green_arrow_up.png
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