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- #if defined ADOK1NG
- ___ ___ __ _ _
- JakeLOREGAN HERE - Jake.loregan@gmail.com
- facebook.com/aron.truong.94
- #endif
- //* ======================================================================== *//
- #include <a_samp>
- //* ======================================================================== *//
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- //* ======================================================================== *//
- public OnGameModeInit()
- {
- Textdraw0 = TextDrawCreate(495.000000, 102.000000, "~>~~w~THE-SAMP.com~<~");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 2);
- TextDrawLetterSize(Textdraw0, 0.309999, 1.499999);
- TextDrawColor(Textdraw0, -65281);
- TextDrawSetOutline(Textdraw0, 1);
- TextDrawSetProportional(Textdraw0, 1);
- Textdraw1 = TextDrawCreate(497.000000, 112.000000, "-");
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 2);
- TextDrawLetterSize(Textdraw1, 9.149999, 1.199999);
- TextDrawColor(Textdraw1, -1);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawSetProportional(Textdraw1, 1);
- Textdraw2 = TextDrawCreate(497.000000, 96.000000, "-");
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 2);
- TextDrawLetterSize(Textdraw2, 9.149999, 1.199999);
- TextDrawColor(Textdraw2, -1);
- TextDrawSetOutline(Textdraw2, 1);
- TextDrawSetProportional(Textdraw2, 1);
- return 1;
- }
- //* ======================================================================== *//
- public OnPlayerSpawn(playerid)
- {
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- TextDrawShowForPlayer(playerid, Textdraw2);
- return 1;
- }
- //* ======================================================================== *//
- #if defined ADOK1NG
- ___ ___ __ _ _
- |JAKELOREGAN Here - Jake.loregan@gmail.com
- facebook.com/aron.truong.94
- #endif
- //* ======================================================================== *//
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