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  1. --- Log started at Mon May 28 18:54:50 2012
  2.  
  3. 000000.000| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::Main::Main: User kernel is not running, proceeding without that functionality.
  4. 000000.000| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::RegistryHelp::RegKeyValueString::RegKeyValueString: (Software\Riot Games\RADS, LocalRootFolder, c:\rads)
  5. 000000.000| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::RegistryHelp::RegKeyValueString::RegKeyValueString: Failed to find registry key "Software\Riot Games\RADS" (2). Using provided default value.
  6. 000000.000| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("c:\rads/projects/lol_game_client/releases/0.0.0.97/releasemanifest")
  7. 000000.554| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
  8. 000000.555| 0.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::RuntimeEnvironment::GenerateFileMap: start building file map
  9. 000000.684| 0.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::RuntimeEnvironment::GenerateFileMap: done building file map
  10. 000000.684| 0.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::Main::Main: Successfully determine runtime environment
  11. 000000.788| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("c:\rads/projects/lol_game_client/releases/0.0.0.97/releasemanifest")
  12. 000001.014| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
  13. 000001.740| 0.0000kb| 0.0000kb added| ALWAYS| Global Log Level set to WARN
  14. 000001.741| 0.0000kb| 0.0000kb added| ALWAYS| Build Version: Version 1.0.0.140 (May 23 2012/15:01:11) [PUBLIC] <>
  15. 000001.748| 0.0000kb| 0.0000kb added| ALWAYS| 8394 x x "64.7.194.211 5132 rUkknfTcBtjZA60+oKFn/w== <id_removed>"
  16. 000001.748| 0.0000kb| 0.0000kb added| ALWAYS| Started System Init
  17. 000001.748| 0.0000kb| 0.0000kb added| ALWAYS| Maestro Init
  18. 000001.787| 0.0000kb| 0.0000kb added| ALWAYS| Maestro completed init
  19. 000001.827| 0.0000kb| 0.0000kb added| ALWAYS| StartSession called
  20. 000001.827| 0.0000kb| 0.0000kb added| ALWAYS| Started Init event arguments
  21. 000001.828| 0.0000kb| 0.0000kb added| ALWAYS| Waiting until connection...
  22. 000001.828| 0.0000kb| 0.0000kb added| ALWAYS| InitRender() enter
  23. 000001.831| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::Init(0x00010056) enter
  24. 000002.273| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::Init() exit successfully
  25. 000002.274| 0.0000kb| 0.0000kb added| ALWAYS| Attempting to load fontconfig file for EN_US (DATA\Menu\\fontconfig_EN_US.txt).
  26. 000004.406| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  27. 000004.407| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("C:/rads/projects/lol_game_client/releases/0.0.0.97/deploy/data/menu/IMEConfig.xml", "rb") failed: No such file or directory
  28. 000004.407| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::SettingsFile::SettingsFile::Load: Settings file "c:\rads/system/locale.cfg" does not exist, and was not opened.
  29. 000004.407| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::SettingsFile::SettingsFile::Load: Settings file "c:\rads/system/locale.cfg" does not exist, and was not opened.
  30. 000004.482| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  31. 000004.482| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "C:/rads/projects/lol_game_client/releases/0.0.0.97/deploy/data/menu/IMEConfig.xml".
  32. 000004.483| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open C:/rads/projects/lol_game_client/releases/0.0.0.97/deploy/data/menu/IMEConfig.xml (from file (null))
  33. 000005.487| 0.0000kb| 0.0000kb added| ALWAYS| Connected
  34. 000005.487| 0.0000kb| 0.0000kb added| ALWAYS| Receiving PKT_World_SendGameNumber, GameID :0000000018181abe
  35. 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| Received client ID
  36. 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| OS Version String: Microsoft Windows XP Professional Service Pack 3 (build 2600)
  37. 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| Measured processor speed: 2327
  38. 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| CPU: GenuineIntel, Intel(R) Pentium(R) 4 CPU 2.40GHz, x86 Family 6 Model 23 Stepping 10, 2260 (0 core)
  39. 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| Started Init render
  40. 000005.489| 0.0000kb| 0.0000kb added| ALWAYS| SharedConfigPath: ..\Air\preferences\
  41. 000005.529| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode(XRes = 1280, YRes = 800, BPP = 32, Flags=264, RenderPath = 101) enter
  42. 000005.529| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Enumerating Display Modes
  43. 000005.529| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Creating d3d device
  44. 000006.193| 0.0000kb| 0.0000kb added| ERROR| Could not connect. Error code = 0x80041001
  45. 000006.210| 0.0000kb| 0.0000kb added| ALWAYS| Physical memory: 1879048192
  46. 000006.210| 0.0000kb| 0.0000kb added| ALWAYS| Display info:
  47. 000006.210| 0.0000kb| 0.0000kb added| ALWAYS| OS Version String: Microsoft Windows XP Professional Service Pack 3 (build 2600)
  48. 000006.211| 0.0000kb| 0.0000kb added| ALWAYS| Measured processor speed: 2223
  49. 000006.211| 0.0000kb| 0.0000kb added| ALWAYS| CPU: GenuineIntel, Intel(R) Pentium(R) 4 CPU 2.40GHz, x86 Family 6 Model 23 Stepping 10, 2260 (0 core)
  50. 000006.821| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Initialize shaders for current rendering path
  51. 000007.173| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode exit successfully
  52. 000007.229| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::RestoreResources
  53. 000007.382| 0.0000kb| 0.0000kb added| ALWAYS| Set focus to app
  54. 000007.382| 0.0000kb| 0.0000kb added| ALWAYS| Input started
  55. 000007.430| 0.0000kb| 0.0000kb added| ALWAYS| Query Status Req started
  56. 000007.703| 0.0000kb| 0.0000kb added| ALWAYS| Query Status Req ended
  57. 000007.703| 0.0000kb| 0.0000kb added| ALWAYS| Waiting for server response...
  58. 000008.004| 0.0000kb| 0.0000kb added| ALWAYS| Receiving PKT_SynchVersionS2C_s, Server :Version 1.0.0.140 [PUBLIC]
  59. 000008.004| 0.0000kb| 0.0000kb added| ALWAYS| Started Map Map1
  60. 000008.004| 0.0000kb| 0.0000kb added| ALWAYS| netUID: 6 defaultname
  61. 000008.004| 0.0000kb| 0.0000kb added| ALWAYS| Adding level zip file: Map1.zip
  62. 000008.057| 0.0000kb| 0.0000kb added| ALWAYS| PlayGame Started
  63. 000008.915| 0.0000kb| 0.0000kb added| ALWAYS| PlayGame Entered
  64. 000008.916| 0.0000kb| 0.0000kb added| ALWAYS| CurRenderPipeline
  65. 000008.922| 0.0000kb| 0.0000kb added| ALWAYS| CreateParticleSystemManager
  66. 000016.085| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire2_tar.troy failed to load OnCreate sound LoL_Audio/Spells/TurretBasicAttack/hit
  67. 000016.100| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire_tar.troy failed to load OnCreate sound LoL_Audio/Spells/TurretChampionBasicAttack/hit
  68. 000016.189| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire2_mis.troy failed to load Persistent sound LoL_Audio/Spells/TurretBasicAttack/missilelaunch
  69. 000016.197| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire_mis.troy failed to load Persistent sound LoL_Audio/Spells/TurretChampionBasicAttack/missilelaunch
  70. 000016.740| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/chaosturretfire2_tar.troy failed to load OnCreate sound LoL_Audio/Spells/TurretBasicAttack/hit
  71. 000016.746| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/chaosturretfire_tar.troy failed to load OnCreate sound LoL_Audio/Spells/TurretChampionBasicAttack/hit
  72. 000016.777| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/chaosturretfire2_mis.troy failed to load Persistent sound LoL_Audio/Spells/TurretBasicAttack/missilelaunch
  73. 000016.786| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/chaosturretfire_mis.troy failed to load Persistent sound LoL_Audio/Spells/TurretChampionBasicAttack/missilelaunch
  74. 000017.995| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/spiralblade_tar.troy failed to load OnCreate sound LoL_Audio/Spells/SpiralBladeMissile/hit
  75. 000020.544| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  76. 000020.545| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\items\icons2d\annieincinerate.dds", "rb") failed: No such file or directory
  77. 000020.545| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  78. 000020.545| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\items\icons2d\annieincinerate.dds".
  79. 000020.545| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\items\icons2d\annieincinerate.dds (from file r3dTexture::LoadRawTexture)
  80. 000020.545| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\items\icons2d\annieincinerate.dds
  81. 000023.937| 0.0000kb| 0.0000kb added| ALWAYS| FMOD: Attempting to load localized audio for EN_US
  82. 000024.087| 0.0000kb| 0.0000kb added| ALWAYS| LoLAudio::Load(): Successfully loaded default desired language locale: LoL_Audio_EN_US.fev
  83. 000024.094| 0.0000kb| 0.0000kb added| ALWAYS| GameWorld.Update()
  84. 000033.209| 0.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects()
  85. 000033.209| 0.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects
  86. 000034.962| 0.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects Finished
  87. 000034.979| 0.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalBuffAssets()
  88. 000035.746| 0.0000kb| 0.0000kb added| ALWAYS| ObjectManager_RegisterNetworkWorld()
  89. 000035.748| 0.0000kb| 0.0000kb added| ALWAYS| FogOfWar::Init()
  90. 000035.750| 0.0000kb| 0.0000kb added| ALWAYS| Gamma::CreateIAPI()
  91. 000035.753| 0.0000kb| 0.0000kb added| ALWAYS| SimulationClock->Init()
  92. 000036.558| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  93. 000036.559| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\menu\ItemShop_I23.dds", "rb") failed: No such file or directory
  94. 000036.559| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  95. 000036.559| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\menu\ItemShop_I23.dds".
  96. 000036.560| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\menu\ItemShop_I23.dds (from file (null))
  97. 000037.295| 0.0000kb| 0.0000kb added| WARN| Flash swf data\menu\Scoreboard.swf does not have a valid _global.ContentWidth defaulting
  98. 000039.479| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  99. 000039.480| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\menu\minimapmask.dds", "rb") failed: No such file or directory
  100. 000039.480| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  101. 000039.480| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\menu\minimapmask.dds".
  102. 000039.481| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\menu\minimapmask.dds (from file r3dTexture::LoadRawTexture)
  103. 000039.481| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\menu\minimapmask.dds
  104. 000039.656| 0.0000kb| 0.0000kb added| WARN| Flash swf data\menu\Tooltips.swf does not have a valid _global.ContentWidth defaulting
  105. 000039.672| 0.0000kb| 0.0000kb added| WARN| Flash swf data\menu\RainboomTooltip.swf does not have a valid _global.ContentWidth defaulting
  106. 000041.433| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  107. 000041.434| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Particles\test_crystals.sco", "rt") failed: No such file or directory
  108. 000041.434| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  109. 000041.434| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Particles\test_crystals.sco".
  110. 000041.434| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Particles\test_crystals.sco (from file C:\jenkins\workspace\New-Code-CI-LIVE\code\Eternity\Source\r3dObjLS.cpp)
  111. 000044.975| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  112. 000044.976| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\particles\blue_white_lightbar.tga", "rb") failed: No such file or directory
  113. 000044.976| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  114. 000044.976| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\particles\blue_white_lightbar.tga".
  115. 000044.976| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\particles\blue_white_lightbar.tga (from file r3dTexture::LoadRawTexture)
  116. 000044.977| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\particles\blue_white_lightbar.tga
  117. 000045.072| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/blindmonk_thundercrash_impact_02.troy failed to load OnCreate sound LoL_Audio/Spells/BlindMonkEOne/hit
  118. 000047.450| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nautilus_q_mis_tar_submarine.troy failed to load OnCreate sound LoL_Audio/Spells/NautilusAnchorDragMissile/hit
  119. 000047.556| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nautilus_q_mis_tar_terranian.troy failed to load OnCreate sound LoL_Audio/Spells/NautilusAnchorDragMissile/hit
  120. 000047.609| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nautilus_q_mis_tar_base.troy failed to load OnCreate sound LoL_Audio/Spells/NautilusAnchorDragMissile/hit
  121. 000047.754| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  122. 000047.754| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\particles\rust_dust_01.tga", "rb") failed: No such file or directory
  123. 000047.754| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  124. 000047.755| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\particles\rust_dust_01.tga".
  125. 000047.755| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\particles\rust_dust_01.tga (from file r3dTexture::LoadRawTexture)
  126. 000047.755| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\particles\rust_dust_01.tga
  127. 000048.431| 0.0000kb| 0.0000kb added| WARN| ManifestSerializer: Could not find animation 'Spell2' for Data\Characters\Nautilus
  128. 000048.432| 0.0000kb| 0.0000kb added| WARN| ManifestSerializer: Could not find animation 'Spell2b' for Data\Characters\Nautilus
  129. 000050.074| 0.0000kb| 0.0000kb added| ERROR| Bone name too long. Truncating name: bclothmvr_anim_b_cloth_anim_b_c!
  130. 000051.701| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/ezreal_trueshot_mis.troy failed to load Persistent sound LoL_Audio/Spells/EzrealTrueshotBarrage/loop
  131. 000052.990| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/unstoppableforce_cas.troy failed to load Persistent sound LoL_Audio/Spells/UnstoppableForce/run
  132. 000055.605| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  133. 000055.614| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\particles\purp_white_lightbar.tga", "rb") failed: No such file or directory
  134. 000055.615| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  135. 000055.615| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\particles\purp_white_lightbar.tga".
  136. 000055.615| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\particles\purp_white_lightbar.tga (from file r3dTexture::LoadRawTexture)
  137. 000055.615| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\particles\purp_white_lightbar.tga
  138. 000057.649| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  139. 000057.649| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\particles\blast_nova_bunny_01.tga", "rb") failed: No such file or directory
  140. 000057.650| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  141. 000057.650| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\particles\blast_nova_bunny_01.tga".
  142. 000057.650| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\particles\blast_nova_bunny_01.tga (from file r3dTexture::LoadRawTexture)
  143. 000057.650| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\particles\blast_nova_bunny_01.tga
  144. 000058.216| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/exile_e_shield_01.troy failed to load OnCreate sound LoL_Audio/Spells/RivenFeint/OnCastShield
  145. 000058.546| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/luxprismaticwave_shield.troy failed to load OnCreate sound LoL_Audio/Spells/LuxPrismaticWaveShield/buffactivate
  146. 000063.802| 0.0000kb| 0.0000kb added| ALWAYS| Start Main Loop
  147. 000063.815| 0.0000kb| 0.0000kb added| ALWAYS| PKT_C2S_CharSelected sent
  148. 000063.845| 0.0000kb| 0.0000kb added| ALWAYS| Waiting for all players to connect
  149. 000063.846| 0.0000kb| 0.0000kb added| ALWAYS| Waiting for all players to connect end
  150. 000064.416| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
  151. 000064.417| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\items\icons2d\trundle_decompose.dds", "rb") failed: No such file or directory
  152. 000064.417| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
  153. 000064.417| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\items\icons2d\trundle_decompose.dds".
  154. 000064.417| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\items\icons2d\trundle_decompose.dds (from file r3dTexture::LoadRawTexture)
  155. 000064.418| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\items\icons2d\trundle_decompose.dds
  156. 000176.854| 0.0000kb| 0.0000kb added| ALWAYS| PKT_S2C_StartSpawn
  157. 000176.854| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  158. 000177.352| 0.0000kb| 0.0000kb added| ALWAYS| Hero Tryndamere created for klein898
  159. 000177.353| 0.0000kb| 0.0000kb added| ALWAYS| Spawning heroes/minions
  160. 000177.645| 0.0000kb| 0.0000kb added| ALWAYS| Finished spawning heroes/minions
  161. 000178.145| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  162. 000178.200| 0.0000kb| 0.0000kb added| ALWAYS| Hero Ryze created for hoon0910
  163. 000179.243| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  164. 000179.293| 0.0000kb| 0.0000kb added| ALWAYS| Hero LeeSin created for Overlord Genmu
  165. 000180.330| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  166. 000180.385| 0.0000kb| 0.0000kb added| ALWAYS| Hero Nautilus created for SnowyPadre
  167. 000180.886| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  168. 000181.016| 0.0000kb| 0.0000kb added| ALWAYS| Hero Sivir created for Hippy ML
  169. 000181.535| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  170. 000181.617| 0.0000kb| 0.0000kb added| ALWAYS| Hero Ashe created for vendiction
  171. 000182.118| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  172. 000182.347| 0.0000kb| 0.0000kb added| ALWAYS| Hero Malphite created for AlphaSilence
  173. 000182.849| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  174. 000182.907| 0.0000kb| 0.0000kb added| ALWAYS| Hero Kassadin created for Pandemoniun
  175. 000183.408| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  176. 000183.433| 0.0000kb| 0.0000kb added| ALWAYS| Hero Leona created for Devasmai
  177. 000183.433| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
  178. 000183.493| 0.0000kb| 0.0000kb added| ALWAYS| Hero Riven created for TikxChicharito
  179. 000185.622| 0.0000kb| 0.0000kb added| ALWAYS| PKT_S2C_EndSpawn
  180. 000192.255| 0.0000kb| 0.0000kb added| ALWAYS| PKT_StartGame
  181. 000195.643| 0.0000kb| 0.0000kb added| ALWAYS| PKT_StartGame Finished proccessing
  182. 000345.531| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::Read: End of file
  183. 000511.347| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  184. 000517.705| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  185. 000534.992| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  186. 000541.133| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  187. 000624.074| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  188. 000630.277| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  189. 000727.599| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  190. 000730.779| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  191. 000783.932| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  192. 000790.272| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  193. 000813.430| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  194. 000819.633| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  195. 000835.668| 0.0000kb| 0.0000kb added| WARN| r3dTexture EX: data\particles\yikes_circle.DDS - not found. Dummy texture created.
  196. 000926.113| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  197. 000932.450| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  198. 000954.054| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  199. 000960.244| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  200. 001135.823| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  201. 001142.129| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  202. 001189.059| 0.0000kb| 0.0000kb added| ALWAYS| The Killer was: Pandemoniun
  203. 001189.065| 0.0000kb| 0.0000kb added| ALWAYS| HEALS
  204. 001189.065| 0.0000kb| 0.0000kb added| ALWAYS| DAMAGE
  205. 001189.065| 0.0000kb| 0.0000kb added| ALWAYS| Pandemoniun applied amount 711.312 with abilities [NullLance|amount:312.71|priority:386][ForcePulse|amount:272.121|priority:382][RiftWalk|amount:126.481|priority:126][forcepulsechaos|amount:0|priority:0]
  206. 001226.896| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
  207. 001226.903| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
  208. 001226.903| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
  209. 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
  210. 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
  211. 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 3)
  212. 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 4)
  213. 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
  214. 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
  215. 001233.763| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
  216. 001233.763| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
  217. 001233.763| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
  218. 001233.766| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
  219. 001233.766| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
  220. 001233.766| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 3)
  221. 001233.766| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 1)
  222. 001233.767| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
  223. 001233.767| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
  224. 001238.693| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
  225. 001238.693| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
  226. 001238.694| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
  227. 001238.696| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
  228. 001238.696| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
  229. 001238.697| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 4)
  230. 001264.962| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 1)
  231. 001264.973| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
  232. 001264.974| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
  233. 001266.384| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  234.  
  235. Program: ...
  236. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  237. Line: 217
  238.  
  239. Function: Health::InvariantCheck
  240. Expression: mCurrent <= mMax
  241.  
  242. For information on how your program can cause an assertion
  243. failure, see the Visual C++ documentation on asserts
  244.  
  245. (Press Retry to debug the application - JIT must be enabled)
  246.  
  247. 001266.385| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  248. 001266.386| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  249.  
  250. Program: ...
  251. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  252. Line: 217
  253.  
  254. Function: Health::InvariantCheck
  255. Expression: mCurrent <= mMax
  256.  
  257. For information on how your program can cause an assertion
  258. failure, see the Visual C++ documentation on asserts
  259.  
  260. (Press Retry to debug the application - JIT must be enabled)
  261.  
  262. 001266.386| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  263. 001266.386| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  264.  
  265. Program: ...
  266. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  267. Line: 217
  268.  
  269. Function: Health::InvariantCheck
  270. Expression: mCurrent <= mMax
  271.  
  272. For information on how your program can cause an assertion
  273. failure, see the Visual C++ documentation on asserts
  274.  
  275. (Press Retry to debug the application - JIT must be enabled)
  276.  
  277. 001266.386| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  278. 001266.392| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  279.  
  280. Program: ...
  281. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  282. Line: 217
  283.  
  284. Function: Health::InvariantCheck
  285. Expression: mCurrent <= mMax
  286.  
  287. For information on how your program can cause an assertion
  288. failure, see the Visual C++ documentation on asserts
  289.  
  290. (Press Retry to debug the application - JIT must be enabled)
  291.  
  292. 001266.392| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  293. 001266.392| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  294.  
  295. Program: ...
  296. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  297. Line: 217
  298.  
  299. Function: Health::InvariantCheck
  300. Expression: mCurrent <= mMax
  301.  
  302. For information on how your program can cause an assertion
  303. failure, see the Visual C++ documentation on asserts
  304.  
  305. (Press Retry to debug the application - JIT must be enabled)
  306.  
  307. 001266.392| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  308. 001266.394| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  309.  
  310. Program: ...
  311. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  312. Line: 217
  313.  
  314. Function: Health::InvariantCheck
  315. Expression: mCurrent <= mMax
  316.  
  317. For information on how your program can cause an assertion
  318. failure, see the Visual C++ documentation on asserts
  319.  
  320. (Press Retry to debug the application - JIT must be enabled)
  321.  
  322. 001266.394| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  323. 001266.394| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  324.  
  325. Program: ...
  326. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  327. Line: 217
  328.  
  329. Function: Health::InvariantCheck
  330. Expression: mCurrent <= mMax
  331.  
  332. For information on how your program can cause an assertion
  333. failure, see the Visual C++ documentation on asserts
  334.  
  335. (Press Retry to debug the application - JIT must be enabled)
  336.  
  337. 001266.394| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  338. 001266.396| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  339.  
  340. Program: ...
  341. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  342. Line: 217
  343.  
  344. Function: Health::InvariantCheck
  345. Expression: mCurrent <= mMax
  346.  
  347. For information on how your program can cause an assertion
  348. failure, see the Visual C++ documentation on asserts
  349.  
  350. (Press Retry to debug the application - JIT must be enabled)
  351.  
  352. 001266.396| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  353. 001266.396| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  354.  
  355. Program: ...
  356. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  357. Line: 217
  358.  
  359. Function: Health::InvariantCheck
  360. Expression: mCurrent <= mMax
  361.  
  362. For information on how your program can cause an assertion
  363. failure, see the Visual C++ documentation on asserts
  364.  
  365. (Press Retry to debug the application - JIT must be enabled)
  366.  
  367. 001266.396| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  368. 001266.397| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  369.  
  370. Program: ...
  371. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  372. Line: 217
  373.  
  374. Function: Health::InvariantCheck
  375. Expression: mCurrent <= mMax
  376.  
  377. For information on how your program can cause an assertion
  378. failure, see the Visual C++ documentation on asserts
  379.  
  380. (Press Retry to debug the application - JIT must be enabled)
  381.  
  382. 001266.397| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  383. 001266.398| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  384.  
  385. Program: ...
  386. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  387. Line: 217
  388.  
  389. Function: Health::InvariantCheck
  390. Expression: mCurrent <= mMax
  391.  
  392. For information on how your program can cause an assertion
  393. failure, see the Visual C++ documentation on asserts
  394.  
  395. (Press Retry to debug the application - JIT must be enabled)
  396.  
  397. 001266.398| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  398. 001266.399| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  399.  
  400. Program: ...
  401. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  402. Line: 217
  403.  
  404. Function: Health::InvariantCheck
  405. Expression: mCurrent <= mMax
  406.  
  407. For information on how your program can cause an assertion
  408. failure, see the Visual C++ documentation on asserts
  409.  
  410. (Press Retry to debug the application - JIT must be enabled)
  411.  
  412. 001266.399| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  413. 001266.399| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  414.  
  415. Program: ...
  416. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  417. Line: 217
  418.  
  419. Function: Health::InvariantCheck
  420. Expression: mCurrent <= mMax
  421.  
  422. For information on how your program can cause an assertion
  423. failure, see the Visual C++ documentation on asserts
  424.  
  425. (Press Retry to debug the application - JIT must be enabled)
  426.  
  427. 001266.400| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  428. 001266.401| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  429.  
  430. Program: ...
  431. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  432. Line: 217
  433.  
  434. Function: Health::InvariantCheck
  435. Expression: mCurrent <= mMax
  436.  
  437. For information on how your program can cause an assertion
  438. failure, see the Visual C++ documentation on asserts
  439.  
  440. (Press Retry to debug the application - JIT must be enabled)
  441.  
  442. 001266.401| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  443. 001266.402| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  444.  
  445. Program: ...
  446. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  447. Line: 217
  448.  
  449. Function: Health::InvariantCheck
  450. Expression: mCurrent <= mMax
  451.  
  452. For information on how your program can cause an assertion
  453. failure, see the Visual C++ documentation on asserts
  454.  
  455. (Press Retry to debug the application - JIT must be enabled)
  456.  
  457. 001266.402| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  458. 001266.402| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  459.  
  460. Program: ...
  461. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  462. Line: 217
  463.  
  464. Function: Health::InvariantCheck
  465. Expression: mCurrent <= mMax
  466.  
  467. For information on how your program can cause an assertion
  468. failure, see the Visual C++ documentation on asserts
  469.  
  470. (Press Retry to debug the application - JIT must be enabled)
  471.  
  472. 001266.402| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  473. 001266.403| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  474.  
  475. Program: ...
  476. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  477. Line: 217
  478.  
  479. Function: Health::InvariantCheck
  480. Expression: mCurrent <= mMax
  481.  
  482. For information on how your program can cause an assertion
  483. failure, see the Visual C++ documentation on asserts
  484.  
  485. (Press Retry to debug the application - JIT must be enabled)
  486.  
  487. 001266.403| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  488. 001266.403| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  489.  
  490. Program: ...
  491. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  492. Line: 217
  493.  
  494. Function: Health::InvariantCheck
  495. Expression: mCurrent <= mMax
  496.  
  497. For information on how your program can cause an assertion
  498. failure, see the Visual C++ documentation on asserts
  499.  
  500. (Press Retry to debug the application - JIT must be enabled)
  501.  
  502. 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  503. 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  504.  
  505. Program: ...
  506. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  507. Line: 217
  508.  
  509. Function: Health::InvariantCheck
  510. Expression: mCurrent <= mMax
  511.  
  512. For information on how your program can cause an assertion
  513. failure, see the Visual C++ documentation on asserts
  514.  
  515. (Press Retry to debug the application - JIT must be enabled)
  516.  
  517. 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  518. 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  519.  
  520. Program: ...
  521. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  522. Line: 217
  523.  
  524. Function: Health::InvariantCheck
  525. Expression: mCurrent <= mMax
  526.  
  527. For information on how your program can cause an assertion
  528. failure, see the Visual C++ documentation on asserts
  529.  
  530. (Press Retry to debug the application - JIT must be enabled)
  531.  
  532. 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  533. 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  534.  
  535. Program: ...
  536. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  537. Line: 217
  538.  
  539. Function: Health::InvariantCheck
  540. Expression: mCurrent <= mMax
  541.  
  542. For information on how your program can cause an assertion
  543. failure, see the Visual C++ documentation on asserts
  544.  
  545. (Press Retry to debug the application - JIT must be enabled)
  546.  
  547. 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  548. 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  549.  
  550. Program: ...
  551. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  552. Line: 217
  553.  
  554. Function: Health::InvariantCheck
  555. Expression: mCurrent <= mMax
  556.  
  557. For information on how your program can cause an assertion
  558. failure, see the Visual C++ documentation on asserts
  559.  
  560. (Press Retry to debug the application - JIT must be enabled)
  561.  
  562. 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  563. 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  564.  
  565. Program: ...
  566. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  567. Line: 217
  568.  
  569. Function: Health::InvariantCheck
  570. Expression: mCurrent <= mMax
  571.  
  572. For information on how your program can cause an assertion
  573. failure, see the Visual C++ documentation on asserts
  574.  
  575. (Press Retry to debug the application - JIT must be enabled)
  576.  
  577. 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  578. 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  579.  
  580. Program: ...
  581. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  582. Line: 217
  583.  
  584. Function: Health::InvariantCheck
  585. Expression: mCurrent <= mMax
  586.  
  587. For information on how your program can cause an assertion
  588. failure, see the Visual C++ documentation on asserts
  589.  
  590. (Press Retry to debug the application - JIT must be enabled)
  591.  
  592. 001266.406| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  593. 001266.406| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  594.  
  595. Program: ...
  596. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  597. Line: 217
  598.  
  599. Function: Health::InvariantCheck
  600. Expression: mCurrent <= mMax
  601.  
  602. For information on how your program can cause an assertion
  603. failure, see the Visual C++ documentation on asserts
  604.  
  605. (Press Retry to debug the application - JIT must be enabled)
  606.  
  607. 001266.406| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  608. 001266.406| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  609.  
  610. Program: ...
  611. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  612. Line: 217
  613.  
  614. Function: Health::InvariantCheck
  615. Expression: mCurrent <= mMax
  616.  
  617. For information on how your program can cause an assertion
  618. failure, see the Visual C++ documentation on asserts
  619.  
  620. (Press Retry to debug the application - JIT must be enabled)
  621.  
  622. 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  623. 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  624.  
  625. Program: ...
  626. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  627. Line: 217
  628.  
  629. Function: Health::InvariantCheck
  630. Expression: mCurrent <= mMax
  631.  
  632. For information on how your program can cause an assertion
  633. failure, see the Visual C++ documentation on asserts
  634.  
  635. (Press Retry to debug the application - JIT must be enabled)
  636.  
  637. 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  638. 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  639.  
  640. Program: ...
  641. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  642. Line: 217
  643.  
  644. Function: Health::InvariantCheck
  645. Expression: mCurrent <= mMax
  646.  
  647. For information on how your program can cause an assertion
  648. failure, see the Visual C++ documentation on asserts
  649.  
  650. (Press Retry to debug the application - JIT must be enabled)
  651.  
  652. 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  653. 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  654.  
  655. Program: ...
  656. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  657. Line: 217
  658.  
  659. Function: Health::InvariantCheck
  660. Expression: mCurrent <= mMax
  661.  
  662. For information on how your program can cause an assertion
  663. failure, see the Visual C++ documentation on asserts
  664.  
  665. (Press Retry to debug the application - JIT must be enabled)
  666.  
  667. 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  668. 001266.408| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  669.  
  670. Program: ...
  671. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  672. Line: 217
  673.  
  674. Function: Health::InvariantCheck
  675. Expression: mCurrent <= mMax
  676.  
  677. For information on how your program can cause an assertion
  678. failure, see the Visual C++ documentation on asserts
  679.  
  680. (Press Retry to debug the application - JIT must be enabled)
  681.  
  682. 001266.408| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  683. 001266.409| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  684.  
  685. Program: ...
  686. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  687. Line: 217
  688.  
  689. Function: Health::InvariantCheck
  690. Expression: mCurrent <= mMax
  691.  
  692. For information on how your program can cause an assertion
  693. failure, see the Visual C++ documentation on asserts
  694.  
  695. (Press Retry to debug the application - JIT must be enabled)
  696.  
  697. 001266.409| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  698. 001266.409| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  699.  
  700. Program: ...
  701. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  702. Line: 217
  703.  
  704. Function: Health::InvariantCheck
  705. Expression: mCurrent <= mMax
  706.  
  707. For information on how your program can cause an assertion
  708. failure, see the Visual C++ documentation on asserts
  709.  
  710. (Press Retry to debug the application - JIT must be enabled)
  711.  
  712. 001266.410| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  713. 001266.412| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  714.  
  715. Program: ...
  716. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  717. Line: 217
  718.  
  719. Function: Health::InvariantCheck
  720. Expression: mCurrent <= mMax
  721.  
  722. For information on how your program can cause an assertion
  723. failure, see the Visual C++ documentation on asserts
  724.  
  725. (Press Retry to debug the application - JIT must be enabled)
  726.  
  727. 001266.412| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  728. 001266.412| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  729.  
  730. Program: ...
  731. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  732. Line: 217
  733.  
  734. Function: Health::InvariantCheck
  735. Expression: mCurrent <= mMax
  736.  
  737. For information on how your program can cause an assertion
  738. failure, see the Visual C++ documentation on asserts
  739.  
  740. (Press Retry to debug the application - JIT must be enabled)
  741.  
  742. 001266.412| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  743. 001266.418| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  744.  
  745. Program: ...
  746. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  747. Line: 217
  748.  
  749. Function: Health::InvariantCheck
  750. Expression: mCurrent <= mMax
  751.  
  752. For information on how your program can cause an assertion
  753. failure, see the Visual C++ documentation on asserts
  754.  
  755. (Press Retry to debug the application - JIT must be enabled)
  756.  
  757. 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  758. 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  759.  
  760. Program: ...
  761. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  762. Line: 217
  763.  
  764. Function: Health::InvariantCheck
  765. Expression: mCurrent <= mMax
  766.  
  767. For information on how your program can cause an assertion
  768. failure, see the Visual C++ documentation on asserts
  769.  
  770. (Press Retry to debug the application - JIT must be enabled)
  771.  
  772. 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  773. 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  774.  
  775. Program: ...
  776. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  777. Line: 217
  778.  
  779. Function: Health::InvariantCheck
  780. Expression: mCurrent <= mMax
  781.  
  782. For information on how your program can cause an assertion
  783. failure, see the Visual C++ documentation on asserts
  784.  
  785. (Press Retry to debug the application - JIT must be enabled)
  786.  
  787. 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  788. 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  789.  
  790. Program: ...
  791. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  792. Line: 217
  793.  
  794. Function: Health::InvariantCheck
  795. Expression: mCurrent <= mMax
  796.  
  797. For information on how your program can cause an assertion
  798. failure, see the Visual C++ documentation on asserts
  799.  
  800. (Press Retry to debug the application - JIT must be enabled)
  801.  
  802. 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  803. 001266.422| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  804.  
  805. Program: ...
  806. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  807. Line: 217
  808.  
  809. Function: Health::InvariantCheck
  810. Expression: mCurrent <= mMax
  811.  
  812. For information on how your program can cause an assertion
  813. failure, see the Visual C++ documentation on asserts
  814.  
  815. (Press Retry to debug the application - JIT must be enabled)
  816.  
  817. 001266.423| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  818. 001266.423| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  819.  
  820. Program: ...
  821. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  822. Line: 217
  823.  
  824. Function: Health::InvariantCheck
  825. Expression: mCurrent <= mMax
  826.  
  827. For information on how your program can cause an assertion
  828. failure, see the Visual C++ documentation on asserts
  829.  
  830. (Press Retry to debug the application - JIT must be enabled)
  831.  
  832. 001266.423| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  833. 001266.424| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  834.  
  835. Program: ...
  836. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  837. Line: 217
  838.  
  839. Function: Health::InvariantCheck
  840. Expression: mCurrent <= mMax
  841.  
  842. For information on how your program can cause an assertion
  843. failure, see the Visual C++ documentation on asserts
  844.  
  845. (Press Retry to debug the application - JIT must be enabled)
  846.  
  847. 001266.425| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  848. 001266.425| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  849.  
  850. Program: ...
  851. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  852. Line: 217
  853.  
  854. Function: Health::InvariantCheck
  855. Expression: mCurrent <= mMax
  856.  
  857. For information on how your program can cause an assertion
  858. failure, see the Visual C++ documentation on asserts
  859.  
  860. (Press Retry to debug the application - JIT must be enabled)
  861.  
  862. 001266.425| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  863. 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  864.  
  865. Program: ...
  866. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  867. Line: 217
  868.  
  869. Function: Health::InvariantCheck
  870. Expression: mCurrent <= mMax
  871.  
  872. For information on how your program can cause an assertion
  873. failure, see the Visual C++ documentation on asserts
  874.  
  875. (Press Retry to debug the application - JIT must be enabled)
  876.  
  877. 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  878. 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  879.  
  880. Program: ...
  881. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  882. Line: 217
  883.  
  884. Function: Health::InvariantCheck
  885. Expression: mCurrent <= mMax
  886.  
  887. For information on how your program can cause an assertion
  888. failure, see the Visual C++ documentation on asserts
  889.  
  890. (Press Retry to debug the application - JIT must be enabled)
  891.  
  892. 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  893. 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  894.  
  895. Program: ...
  896. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  897. Line: 217
  898.  
  899. Function: Health::InvariantCheck
  900. Expression: mCurrent <= mMax
  901.  
  902. For information on how your program can cause an assertion
  903. failure, see the Visual C++ documentation on asserts
  904.  
  905. (Press Retry to debug the application - JIT must be enabled)
  906.  
  907. 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  908. 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  909.  
  910. Program: ...
  911. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  912. Line: 217
  913.  
  914. Function: Health::InvariantCheck
  915. Expression: mCurrent <= mMax
  916.  
  917. For information on how your program can cause an assertion
  918. failure, see the Visual C++ documentation on asserts
  919.  
  920. (Press Retry to debug the application - JIT must be enabled)
  921.  
  922. 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  923. 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  924.  
  925. Program: ...
  926. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  927. Line: 217
  928.  
  929. Function: Health::InvariantCheck
  930. Expression: mCurrent <= mMax
  931.  
  932. For information on how your program can cause an assertion
  933. failure, see the Visual C++ documentation on asserts
  934.  
  935. (Press Retry to debug the application - JIT must be enabled)
  936.  
  937. 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  938. 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  939.  
  940. Program: ...
  941. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  942. Line: 217
  943.  
  944. Function: Health::InvariantCheck
  945. Expression: mCurrent <= mMax
  946.  
  947. For information on how your program can cause an assertion
  948. failure, see the Visual C++ documentation on asserts
  949.  
  950. (Press Retry to debug the application - JIT must be enabled)
  951.  
  952. 001266.428| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  953. 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  954.  
  955. Program: ...
  956. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  957. Line: 217
  958.  
  959. Function: Health::InvariantCheck
  960. Expression: mCurrent <= mMax
  961.  
  962. For information on how your program can cause an assertion
  963. failure, see the Visual C++ documentation on asserts
  964.  
  965. (Press Retry to debug the application - JIT must be enabled)
  966.  
  967. 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  968. 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  969.  
  970. Program: ...
  971. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  972. Line: 217
  973.  
  974. Function: Health::InvariantCheck
  975. Expression: mCurrent <= mMax
  976.  
  977. For information on how your program can cause an assertion
  978. failure, see the Visual C++ documentation on asserts
  979.  
  980. (Press Retry to debug the application - JIT must be enabled)
  981.  
  982. 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  983. 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  984.  
  985. Program: ...
  986. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  987. Line: 217
  988.  
  989. Function: Health::InvariantCheck
  990. Expression: mCurrent <= mMax
  991.  
  992. For information on how your program can cause an assertion
  993. failure, see the Visual C++ documentation on asserts
  994.  
  995. (Press Retry to debug the application - JIT must be enabled)
  996.  
  997. 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  998. 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  999.  
  1000. Program: ...
  1001. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1002. Line: 217
  1003.  
  1004. Function: Health::InvariantCheck
  1005. Expression: mCurrent <= mMax
  1006.  
  1007. For information on how your program can cause an assertion
  1008. failure, see the Visual C++ documentation on asserts
  1009.  
  1010. (Press Retry to debug the application - JIT must be enabled)
  1011.  
  1012. 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1013. 001266.454| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1014.  
  1015. Program: ...
  1016. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1017. Line: 217
  1018.  
  1019. Function: Health::InvariantCheck
  1020. Expression: mCurrent <= mMax
  1021.  
  1022. For information on how your program can cause an assertion
  1023. failure, see the Visual C++ documentation on asserts
  1024.  
  1025. (Press Retry to debug the application - JIT must be enabled)
  1026.  
  1027. 001266.454| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1028. 001266.454| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1029.  
  1030. Program: ...
  1031. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1032. Line: 217
  1033.  
  1034. Function: Health::InvariantCheck
  1035. Expression: mCurrent <= mMax
  1036.  
  1037. For information on how your program can cause an assertion
  1038. failure, see the Visual C++ documentation on asserts
  1039.  
  1040. (Press Retry to debug the application - JIT must be enabled)
  1041.  
  1042. 001266.454| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1043. 001266.459| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1044.  
  1045. Program: ...
  1046. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1047. Line: 217
  1048.  
  1049. Function: Health::InvariantCheck
  1050. Expression: mCurrent <= mMax
  1051.  
  1052. For information on how your program can cause an assertion
  1053. failure, see the Visual C++ documentation on asserts
  1054.  
  1055. (Press Retry to debug the application - JIT must be enabled)
  1056.  
  1057. 001266.459| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1058. 001266.459| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1059.  
  1060. Program: ...
  1061. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1062. Line: 217
  1063.  
  1064. Function: Health::InvariantCheck
  1065. Expression: mCurrent <= mMax
  1066.  
  1067. For information on how your program can cause an assertion
  1068. failure, see the Visual C++ documentation on asserts
  1069.  
  1070. (Press Retry to debug the application - JIT must be enabled)
  1071.  
  1072. 001266.459| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1073. 001266.460| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1074.  
  1075. Program: ...
  1076. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1077. Line: 217
  1078.  
  1079. Function: Health::InvariantCheck
  1080. Expression: mCurrent <= mMax
  1081.  
  1082. For information on how your program can cause an assertion
  1083. failure, see the Visual C++ documentation on asserts
  1084.  
  1085. (Press Retry to debug the application - JIT must be enabled)
  1086.  
  1087. 001266.460| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1088. 001266.460| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1089.  
  1090. Program: ...
  1091. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1092. Line: 217
  1093.  
  1094. Function: Health::InvariantCheck
  1095. Expression: mCurrent <= mMax
  1096.  
  1097. For information on how your program can cause an assertion
  1098. failure, see the Visual C++ documentation on asserts
  1099.  
  1100. (Press Retry to debug the application - JIT must be enabled)
  1101.  
  1102. 001266.460| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1103. 001266.461| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1104.  
  1105. Program: ...
  1106. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1107. Line: 217
  1108.  
  1109. Function: Health::InvariantCheck
  1110. Expression: mCurrent <= mMax
  1111.  
  1112. For information on how your program can cause an assertion
  1113. failure, see the Visual C++ documentation on asserts
  1114.  
  1115. (Press Retry to debug the application - JIT must be enabled)
  1116.  
  1117. 001266.462| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1118. 001266.462| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1119.  
  1120. Program: ...
  1121. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1122. Line: 217
  1123.  
  1124. Function: Health::InvariantCheck
  1125. Expression: mCurrent <= mMax
  1126.  
  1127. For information on how your program can cause an assertion
  1128. failure, see the Visual C++ documentation on asserts
  1129.  
  1130. (Press Retry to debug the application - JIT must be enabled)
  1131.  
  1132. 001266.462| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1133. 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1134.  
  1135. Program: ...
  1136. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1137. Line: 217
  1138.  
  1139. Function: Health::InvariantCheck
  1140. Expression: mCurrent <= mMax
  1141.  
  1142. For information on how your program can cause an assertion
  1143. failure, see the Visual C++ documentation on asserts
  1144.  
  1145. (Press Retry to debug the application - JIT must be enabled)
  1146.  
  1147. 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1148. 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1149.  
  1150. Program: ...
  1151. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1152. Line: 217
  1153.  
  1154. Function: Health::InvariantCheck
  1155. Expression: mCurrent <= mMax
  1156.  
  1157. For information on how your program can cause an assertion
  1158. failure, see the Visual C++ documentation on asserts
  1159.  
  1160. (Press Retry to debug the application - JIT must be enabled)
  1161.  
  1162. 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1163. 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1164.  
  1165. Program: ...
  1166. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1167. Line: 217
  1168.  
  1169. Function: Health::InvariantCheck
  1170. Expression: mCurrent <= mMax
  1171.  
  1172. For information on how your program can cause an assertion
  1173. failure, see the Visual C++ documentation on asserts
  1174.  
  1175. (Press Retry to debug the application - JIT must be enabled)
  1176.  
  1177. 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1178. 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1179.  
  1180. Program: ...
  1181. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1182. Line: 217
  1183.  
  1184. Function: Health::InvariantCheck
  1185. Expression: mCurrent <= mMax
  1186.  
  1187. For information on how your program can cause an assertion
  1188. failure, see the Visual C++ documentation on asserts
  1189.  
  1190. (Press Retry to debug the application - JIT must be enabled)
  1191.  
  1192. 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1193. 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1194.  
  1195. Program: ...
  1196. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1197. Line: 217
  1198.  
  1199. Function: Health::InvariantCheck
  1200. Expression: mCurrent <= mMax
  1201.  
  1202. For information on how your program can cause an assertion
  1203. failure, see the Visual C++ documentation on asserts
  1204.  
  1205. (Press Retry to debug the application - JIT must be enabled)
  1206.  
  1207. 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1208. 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1209.  
  1210. Program: ...
  1211. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1212. Line: 217
  1213.  
  1214. Function: Health::InvariantCheck
  1215. Expression: mCurrent <= mMax
  1216.  
  1217. For information on how your program can cause an assertion
  1218. failure, see the Visual C++ documentation on asserts
  1219.  
  1220. (Press Retry to debug the application - JIT must be enabled)
  1221.  
  1222. 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1223. 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1224.  
  1225. Program: ...
  1226. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1227. Line: 217
  1228.  
  1229. Function: Health::InvariantCheck
  1230. Expression: mCurrent <= mMax
  1231.  
  1232. For information on how your program can cause an assertion
  1233. failure, see the Visual C++ documentation on asserts
  1234.  
  1235. (Press Retry to debug the application - JIT must be enabled)
  1236.  
  1237. 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1238. 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1239.  
  1240. Program: ...
  1241. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1242. Line: 217
  1243.  
  1244. Function: Health::InvariantCheck
  1245. Expression: mCurrent <= mMax
  1246.  
  1247. For information on how your program can cause an assertion
  1248. failure, see the Visual C++ documentation on asserts
  1249.  
  1250. (Press Retry to debug the application - JIT must be enabled)
  1251.  
  1252. 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1253. 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1254.  
  1255. Program: ...
  1256. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1257. Line: 217
  1258.  
  1259. Function: Health::InvariantCheck
  1260. Expression: mCurrent <= mMax
  1261.  
  1262. For information on how your program can cause an assertion
  1263. failure, see the Visual C++ documentation on asserts
  1264.  
  1265. (Press Retry to debug the application - JIT must be enabled)
  1266.  
  1267. 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1268. 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1269.  
  1270. Program: ...
  1271. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1272. Line: 217
  1273.  
  1274. Function: Health::InvariantCheck
  1275. Expression: mCurrent <= mMax
  1276.  
  1277. For information on how your program can cause an assertion
  1278. failure, see the Visual C++ documentation on asserts
  1279.  
  1280. (Press Retry to debug the application - JIT must be enabled)
  1281.  
  1282. 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1283. 001266.467| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1284.  
  1285. Program: ...
  1286. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1287. Line: 217
  1288.  
  1289. Function: Health::InvariantCheck
  1290. Expression: mCurrent <= mMax
  1291.  
  1292. For information on how your program can cause an assertion
  1293. failure, see the Visual C++ documentation on asserts
  1294.  
  1295. (Press Retry to debug the application - JIT must be enabled)
  1296.  
  1297. 001266.467| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1298. 001266.467| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1299.  
  1300. Program: ...
  1301. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1302. Line: 217
  1303.  
  1304. Function: Health::InvariantCheck
  1305. Expression: mCurrent <= mMax
  1306.  
  1307. For information on how your program can cause an assertion
  1308. failure, see the Visual C++ documentation on asserts
  1309.  
  1310. (Press Retry to debug the application - JIT must be enabled)
  1311.  
  1312. 001266.468| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1313. 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1314.  
  1315. Program: ...
  1316. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1317. Line: 217
  1318.  
  1319. Function: Health::InvariantCheck
  1320. Expression: mCurrent <= mMax
  1321.  
  1322. For information on how your program can cause an assertion
  1323. failure, see the Visual C++ documentation on asserts
  1324.  
  1325. (Press Retry to debug the application - JIT must be enabled)
  1326.  
  1327. 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1328. 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1329.  
  1330. Program: ...
  1331. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1332. Line: 217
  1333.  
  1334. Function: Health::InvariantCheck
  1335. Expression: mCurrent <= mMax
  1336.  
  1337. For information on how your program can cause an assertion
  1338. failure, see the Visual C++ documentation on asserts
  1339.  
  1340. (Press Retry to debug the application - JIT must be enabled)
  1341.  
  1342. 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1343. 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1344.  
  1345. Program: ...
  1346. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1347. Line: 217
  1348.  
  1349. Function: Health::InvariantCheck
  1350. Expression: mCurrent <= mMax
  1351.  
  1352. For information on how your program can cause an assertion
  1353. failure, see the Visual C++ documentation on asserts
  1354.  
  1355. (Press Retry to debug the application - JIT must be enabled)
  1356.  
  1357. 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1358. 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1359.  
  1360. Program: ...
  1361. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1362. Line: 217
  1363.  
  1364. Function: Health::InvariantCheck
  1365. Expression: mCurrent <= mMax
  1366.  
  1367. For information on how your program can cause an assertion
  1368. failure, see the Visual C++ documentation on asserts
  1369.  
  1370. (Press Retry to debug the application - JIT must be enabled)
  1371.  
  1372. 001266.471| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1373. 001266.472| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1374.  
  1375. Program: ...
  1376. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1377. Line: 217
  1378.  
  1379. Function: Health::InvariantCheck
  1380. Expression: mCurrent <= mMax
  1381.  
  1382. For information on how your program can cause an assertion
  1383. failure, see the Visual C++ documentation on asserts
  1384.  
  1385. (Press Retry to debug the application - JIT must be enabled)
  1386.  
  1387. 001266.472| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1388. 001266.473| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1389.  
  1390. Program: ...
  1391. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1392. Line: 217
  1393.  
  1394. Function: Health::InvariantCheck
  1395. Expression: mCurrent <= mMax
  1396.  
  1397. For information on how your program can cause an assertion
  1398. failure, see the Visual C++ documentation on asserts
  1399.  
  1400. (Press Retry to debug the application - JIT must be enabled)
  1401.  
  1402. 001266.473| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1403. 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1404.  
  1405. Program: ...
  1406. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1407. Line: 217
  1408.  
  1409. Function: Health::InvariantCheck
  1410. Expression: mCurrent <= mMax
  1411.  
  1412. For information on how your program can cause an assertion
  1413. failure, see the Visual C++ documentation on asserts
  1414.  
  1415. (Press Retry to debug the application - JIT must be enabled)
  1416.  
  1417. 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1418. 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1419.  
  1420. Program: ...
  1421. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1422. Line: 217
  1423.  
  1424. Function: Health::InvariantCheck
  1425. Expression: mCurrent <= mMax
  1426.  
  1427. For information on how your program can cause an assertion
  1428. failure, see the Visual C++ documentation on asserts
  1429.  
  1430. (Press Retry to debug the application - JIT must be enabled)
  1431.  
  1432. 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1433. 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1434.  
  1435. Program: ...
  1436. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1437. Line: 217
  1438.  
  1439. Function: Health::InvariantCheck
  1440. Expression: mCurrent <= mMax
  1441.  
  1442. For information on how your program can cause an assertion
  1443. failure, see the Visual C++ documentation on asserts
  1444.  
  1445. (Press Retry to debug the application - JIT must be enabled)
  1446.  
  1447. 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1448. 001266.559| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
  1449.  
  1450. Program: ...
  1451. File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
  1452. Line: 217
  1453.  
  1454. Function: Health::InvariantCheck
  1455. Expression: mCurrent <= mMax
  1456.  
  1457. For information on how your program can cause an assertion
  1458. failure, see the Visual C++ documentation on asserts
  1459.  
  1460. (Press Retry to debug the application - JIT must be enabled)
  1461.  
  1462. 001266.559| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
  1463. 001462.866| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  1464. 001465.995| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  1465. 001467.550| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
  1466. 001467.550| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
  1467. 001467.550| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
  1468. 001467.582| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
  1469. 001467.582| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
  1470. 001467.582| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 3)
  1471. 001481.245| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 1)
  1472. 001481.252| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
  1473. 001481.253| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
  1474. 001481.760| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  1475. 001484.218| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
  1476. 001499.785| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
  1477. 001503.620| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
  1478. 001503.621| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
  1479. 001503.621| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
  1480. 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
  1481. 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
  1482. 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 3)
  1483. 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 4)
  1484. 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
  1485. 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
  1486. 001537.920| 0.0000kb| 0.0000kb added| ERROR| Crash Occurred
  1487. 001537.936| 0.0000kb| 0.0000kb added| ALWAYS| Dumping Memory Logging
  1488. 001537.936| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
  1489. 001537.936| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
  1490. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
  1491. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
  1492. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
  1493. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
  1494. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
  1495. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
  1496. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
  1497. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
  1498. 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
  1499. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
  1500. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(0)
  1501. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(1)
  1502. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(2)
  1503. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(3)
  1504. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(4)
  1505. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(5)
  1506. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(6)
  1507. 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(7)
  1508. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(8)
  1509. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(9)
  1510. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(10)
  1511. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(11)
  1512. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(12)
  1513. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(13)
  1514. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(14)
  1515. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(15)
  1516. 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(16)
  1517. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
  1518. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
  1519. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(19)
  1520. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(20)
  1521. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(21)
  1522. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(22)
  1523. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(23)
  1524. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(24)
  1525. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(25)
  1526. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(26)
  1527. 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(27)
  1528. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(28)
  1529. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begin
  1530. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Starting music and loading announcements
  1531. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Update World
  1532. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess
  1533. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDProcess
  1534. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation
  1535. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate
  1536. 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
  1537. 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender
  1538. 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render
  1539. 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PostProcess
  1540. 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDDraw
  1541. 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuDraw
  1542. 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 7
  1543. 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 8
  1544. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 11
  1545. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 12
  1546. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 13
  1547. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 15
  1548. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 16
  1549. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 17
  1550. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 18
  1551. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 19
  1552. 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 20
  1553. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 21
  1554. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 22
  1555. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 23
  1556. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 24
  1557. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 26
  1558. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 27
  1559. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 28
  1560. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 29
  1561. 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP DrawSysInfo
  1562. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP MCommandDraw
  1563. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText
  1564. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
  1565. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
  1566. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP End
  1567. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
  1568. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
  1569. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
  1570. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
  1571. 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
  1572. 001537.946| 0.0000kb| 0.0000kb added| ERROR| Crash Occurred
  1573. 001537.946| 0.0000kb| 0.0000kb added| ALWAYS| Dumping Memory Logging
  1574. 001537.946| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
  1575. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
  1576. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
  1577. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
  1578. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
  1579. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
  1580. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
  1581. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
  1582. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
  1583. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
  1584. 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
  1585. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
  1586. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(0)
  1587. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(1)
  1588. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(2)
  1589. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(3)
  1590. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(4)
  1591. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(5)
  1592. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(6)
  1593. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(7)
  1594. 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(8)
  1595. 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(9)
  1596. 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(10)
  1597. 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(11)
  1598. 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(12)
  1599. 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(13)
  1600. 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(14)
  1601. 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(15)
  1602. 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(16)
  1603. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
  1604. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
  1605. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(19)
  1606. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(20)
  1607. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(21)
  1608. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(22)
  1609. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(23)
  1610. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(24)
  1611. 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(25)
  1612. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(26)
  1613. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(27)
  1614. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(28)
  1615. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begin
  1616. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Starting music and loading announcements
  1617. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Update World
  1618. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess
  1619. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDProcess
  1620. 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation
  1621. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate
  1622. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
  1623. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender
  1624. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render
  1625. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PostProcess
  1626. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDDraw
  1627. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuDraw
  1628. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 7
  1629. 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 8
  1630. 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 11
  1631. 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 12
  1632. 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 13
  1633. 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 15
  1634. 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 16
  1635. 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 17
  1636. 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 18
  1637. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 19
  1638. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 20
  1639. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 21
  1640. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 22
  1641. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 23
  1642. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 24
  1643. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 26
  1644. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 27
  1645. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 28
  1646. 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 29
  1647. 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP DrawSysInfo
  1648. 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP MCommandDraw
  1649. 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText
  1650. 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
  1651. 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
  1652. 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP End
  1653. 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
  1654. 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
  1655. 001537.956| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
  1656. 001537.956| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
  1657. 001537.956| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
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