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- --- Log started at Mon May 28 18:54:50 2012
- 000000.000| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::Main::Main: User kernel is not running, proceeding without that functionality.
- 000000.000| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::RegistryHelp::RegKeyValueString::RegKeyValueString: (Software\Riot Games\RADS, LocalRootFolder, c:\rads)
- 000000.000| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::RegistryHelp::RegKeyValueString::RegKeyValueString: Failed to find registry key "Software\Riot Games\RADS" (2). Using provided default value.
- 000000.000| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("c:\rads/projects/lol_game_client/releases/0.0.0.97/releasemanifest")
- 000000.554| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
- 000000.555| 0.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::RuntimeEnvironment::GenerateFileMap: start building file map
- 000000.684| 0.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::RuntimeEnvironment::GenerateFileMap: done building file map
- 000000.684| 0.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::Main::Main: Successfully determine runtime environment
- 000000.788| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("c:\rads/projects/lol_game_client/releases/0.0.0.97/releasemanifest")
- 000001.014| 0.0000kb| 0.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
- 000001.740| 0.0000kb| 0.0000kb added| ALWAYS| Global Log Level set to WARN
- 000001.741| 0.0000kb| 0.0000kb added| ALWAYS| Build Version: Version 1.0.0.140 (May 23 2012/15:01:11) [PUBLIC] <>
- 000001.748| 0.0000kb| 0.0000kb added| ALWAYS| 8394 x x "64.7.194.211 5132 rUkknfTcBtjZA60+oKFn/w== <id_removed>"
- 000001.748| 0.0000kb| 0.0000kb added| ALWAYS| Started System Init
- 000001.748| 0.0000kb| 0.0000kb added| ALWAYS| Maestro Init
- 000001.787| 0.0000kb| 0.0000kb added| ALWAYS| Maestro completed init
- 000001.827| 0.0000kb| 0.0000kb added| ALWAYS| StartSession called
- 000001.827| 0.0000kb| 0.0000kb added| ALWAYS| Started Init event arguments
- 000001.828| 0.0000kb| 0.0000kb added| ALWAYS| Waiting until connection...
- 000001.828| 0.0000kb| 0.0000kb added| ALWAYS| InitRender() enter
- 000001.831| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::Init(0x00010056) enter
- 000002.273| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::Init() exit successfully
- 000002.274| 0.0000kb| 0.0000kb added| ALWAYS| Attempting to load fontconfig file for EN_US (DATA\Menu\\fontconfig_EN_US.txt).
- 000004.406| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000004.407| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("C:/rads/projects/lol_game_client/releases/0.0.0.97/deploy/data/menu/IMEConfig.xml", "rb") failed: No such file or directory
- 000004.407| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::SettingsFile::SettingsFile::Load: Settings file "c:\rads/system/locale.cfg" does not exist, and was not opened.
- 000004.407| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::SettingsFile::SettingsFile::Load: Settings file "c:\rads/system/locale.cfg" does not exist, and was not opened.
- 000004.482| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000004.482| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "C:/rads/projects/lol_game_client/releases/0.0.0.97/deploy/data/menu/IMEConfig.xml".
- 000004.483| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open C:/rads/projects/lol_game_client/releases/0.0.0.97/deploy/data/menu/IMEConfig.xml (from file (null))
- 000005.487| 0.0000kb| 0.0000kb added| ALWAYS| Connected
- 000005.487| 0.0000kb| 0.0000kb added| ALWAYS| Receiving PKT_World_SendGameNumber, GameID :0000000018181abe
- 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| Received client ID
- 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| OS Version String: Microsoft Windows XP Professional Service Pack 3 (build 2600)
- 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| Measured processor speed: 2327
- 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| CPU: GenuineIntel, Intel(R) Pentium(R) 4 CPU 2.40GHz, x86 Family 6 Model 23 Stepping 10, 2260 (0 core)
- 000005.488| 0.0000kb| 0.0000kb added| ALWAYS| Started Init render
- 000005.489| 0.0000kb| 0.0000kb added| ALWAYS| SharedConfigPath: ..\Air\preferences\
- 000005.529| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode(XRes = 1280, YRes = 800, BPP = 32, Flags=264, RenderPath = 101) enter
- 000005.529| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Enumerating Display Modes
- 000005.529| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Creating d3d device
- 000006.193| 0.0000kb| 0.0000kb added| ERROR| Could not connect. Error code = 0x80041001
- 000006.210| 0.0000kb| 0.0000kb added| ALWAYS| Physical memory: 1879048192
- 000006.210| 0.0000kb| 0.0000kb added| ALWAYS| Display info:
- 000006.210| 0.0000kb| 0.0000kb added| ALWAYS| OS Version String: Microsoft Windows XP Professional Service Pack 3 (build 2600)
- 000006.211| 0.0000kb| 0.0000kb added| ALWAYS| Measured processor speed: 2223
- 000006.211| 0.0000kb| 0.0000kb added| ALWAYS| CPU: GenuineIntel, Intel(R) Pentium(R) 4 CPU 2.40GHz, x86 Family 6 Model 23 Stepping 10, 2260 (0 core)
- 000006.821| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Initialize shaders for current rendering path
- 000007.173| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode exit successfully
- 000007.229| 0.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::RestoreResources
- 000007.382| 0.0000kb| 0.0000kb added| ALWAYS| Set focus to app
- 000007.382| 0.0000kb| 0.0000kb added| ALWAYS| Input started
- 000007.430| 0.0000kb| 0.0000kb added| ALWAYS| Query Status Req started
- 000007.703| 0.0000kb| 0.0000kb added| ALWAYS| Query Status Req ended
- 000007.703| 0.0000kb| 0.0000kb added| ALWAYS| Waiting for server response...
- 000008.004| 0.0000kb| 0.0000kb added| ALWAYS| Receiving PKT_SynchVersionS2C_s, Server :Version 1.0.0.140 [PUBLIC]
- 000008.004| 0.0000kb| 0.0000kb added| ALWAYS| Started Map Map1
- 000008.004| 0.0000kb| 0.0000kb added| ALWAYS| netUID: 6 defaultname
- 000008.004| 0.0000kb| 0.0000kb added| ALWAYS| Adding level zip file: Map1.zip
- 000008.057| 0.0000kb| 0.0000kb added| ALWAYS| PlayGame Started
- 000008.915| 0.0000kb| 0.0000kb added| ALWAYS| PlayGame Entered
- 000008.916| 0.0000kb| 0.0000kb added| ALWAYS| CurRenderPipeline
- 000008.922| 0.0000kb| 0.0000kb added| ALWAYS| CreateParticleSystemManager
- 000016.085| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire2_tar.troy failed to load OnCreate sound LoL_Audio/Spells/TurretBasicAttack/hit
- 000016.100| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire_tar.troy failed to load OnCreate sound LoL_Audio/Spells/TurretChampionBasicAttack/hit
- 000016.189| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire2_mis.troy failed to load Persistent sound LoL_Audio/Spells/TurretBasicAttack/missilelaunch
- 000016.197| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire_mis.troy failed to load Persistent sound LoL_Audio/Spells/TurretChampionBasicAttack/missilelaunch
- 000016.740| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/chaosturretfire2_tar.troy failed to load OnCreate sound LoL_Audio/Spells/TurretBasicAttack/hit
- 000016.746| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/chaosturretfire_tar.troy failed to load OnCreate sound LoL_Audio/Spells/TurretChampionBasicAttack/hit
- 000016.777| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/chaosturretfire2_mis.troy failed to load Persistent sound LoL_Audio/Spells/TurretBasicAttack/missilelaunch
- 000016.786| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/chaosturretfire_mis.troy failed to load Persistent sound LoL_Audio/Spells/TurretChampionBasicAttack/missilelaunch
- 000017.995| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/spiralblade_tar.troy failed to load OnCreate sound LoL_Audio/Spells/SpiralBladeMissile/hit
- 000020.544| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000020.545| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\items\icons2d\annieincinerate.dds", "rb") failed: No such file or directory
- 000020.545| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000020.545| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\items\icons2d\annieincinerate.dds".
- 000020.545| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\items\icons2d\annieincinerate.dds (from file r3dTexture::LoadRawTexture)
- 000020.545| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\items\icons2d\annieincinerate.dds
- 000023.937| 0.0000kb| 0.0000kb added| ALWAYS| FMOD: Attempting to load localized audio for EN_US
- 000024.087| 0.0000kb| 0.0000kb added| ALWAYS| LoLAudio::Load(): Successfully loaded default desired language locale: LoL_Audio_EN_US.fev
- 000024.094| 0.0000kb| 0.0000kb added| ALWAYS| GameWorld.Update()
- 000033.209| 0.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects()
- 000033.209| 0.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects
- 000034.962| 0.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects Finished
- 000034.979| 0.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalBuffAssets()
- 000035.746| 0.0000kb| 0.0000kb added| ALWAYS| ObjectManager_RegisterNetworkWorld()
- 000035.748| 0.0000kb| 0.0000kb added| ALWAYS| FogOfWar::Init()
- 000035.750| 0.0000kb| 0.0000kb added| ALWAYS| Gamma::CreateIAPI()
- 000035.753| 0.0000kb| 0.0000kb added| ALWAYS| SimulationClock->Init()
- 000036.558| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000036.559| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\menu\ItemShop_I23.dds", "rb") failed: No such file or directory
- 000036.559| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000036.559| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\menu\ItemShop_I23.dds".
- 000036.560| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\menu\ItemShop_I23.dds (from file (null))
- 000037.295| 0.0000kb| 0.0000kb added| WARN| Flash swf data\menu\Scoreboard.swf does not have a valid _global.ContentWidth defaulting
- 000039.479| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000039.480| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\menu\minimapmask.dds", "rb") failed: No such file or directory
- 000039.480| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000039.480| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\menu\minimapmask.dds".
- 000039.481| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\menu\minimapmask.dds (from file r3dTexture::LoadRawTexture)
- 000039.481| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\menu\minimapmask.dds
- 000039.656| 0.0000kb| 0.0000kb added| WARN| Flash swf data\menu\Tooltips.swf does not have a valid _global.ContentWidth defaulting
- 000039.672| 0.0000kb| 0.0000kb added| WARN| Flash swf data\menu\RainboomTooltip.swf does not have a valid _global.ContentWidth defaulting
- 000041.433| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000041.434| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Particles\test_crystals.sco", "rt") failed: No such file or directory
- 000041.434| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000041.434| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Particles\test_crystals.sco".
- 000041.434| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Particles\test_crystals.sco (from file C:\jenkins\workspace\New-Code-CI-LIVE\code\Eternity\Source\r3dObjLS.cpp)
- 000044.975| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000044.976| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\particles\blue_white_lightbar.tga", "rb") failed: No such file or directory
- 000044.976| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000044.976| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\particles\blue_white_lightbar.tga".
- 000044.976| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\particles\blue_white_lightbar.tga (from file r3dTexture::LoadRawTexture)
- 000044.977| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\particles\blue_white_lightbar.tga
- 000045.072| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/blindmonk_thundercrash_impact_02.troy failed to load OnCreate sound LoL_Audio/Spells/BlindMonkEOne/hit
- 000047.450| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nautilus_q_mis_tar_submarine.troy failed to load OnCreate sound LoL_Audio/Spells/NautilusAnchorDragMissile/hit
- 000047.556| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nautilus_q_mis_tar_terranian.troy failed to load OnCreate sound LoL_Audio/Spells/NautilusAnchorDragMissile/hit
- 000047.609| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nautilus_q_mis_tar_base.troy failed to load OnCreate sound LoL_Audio/Spells/NautilusAnchorDragMissile/hit
- 000047.754| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000047.754| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\particles\rust_dust_01.tga", "rb") failed: No such file or directory
- 000047.754| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000047.755| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\particles\rust_dust_01.tga".
- 000047.755| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\particles\rust_dust_01.tga (from file r3dTexture::LoadRawTexture)
- 000047.755| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\particles\rust_dust_01.tga
- 000048.431| 0.0000kb| 0.0000kb added| WARN| ManifestSerializer: Could not find animation 'Spell2' for Data\Characters\Nautilus
- 000048.432| 0.0000kb| 0.0000kb added| WARN| ManifestSerializer: Could not find animation 'Spell2b' for Data\Characters\Nautilus
- 000050.074| 0.0000kb| 0.0000kb added| ERROR| Bone name too long. Truncating name: bclothmvr_anim_b_cloth_anim_b_c!
- 000051.701| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/ezreal_trueshot_mis.troy failed to load Persistent sound LoL_Audio/Spells/EzrealTrueshotBarrage/loop
- 000052.990| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/unstoppableforce_cas.troy failed to load Persistent sound LoL_Audio/Spells/UnstoppableForce/run
- 000055.605| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000055.614| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\particles\purp_white_lightbar.tga", "rb") failed: No such file or directory
- 000055.615| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000055.615| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\particles\purp_white_lightbar.tga".
- 000055.615| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\particles\purp_white_lightbar.tga (from file r3dTexture::LoadRawTexture)
- 000055.615| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\particles\purp_white_lightbar.tga
- 000057.649| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000057.649| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\particles\blast_nova_bunny_01.tga", "rb") failed: No such file or directory
- 000057.650| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000057.650| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\particles\blast_nova_bunny_01.tga".
- 000057.650| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\particles\blast_nova_bunny_01.tga (from file r3dTexture::LoadRawTexture)
- 000057.650| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\particles\blast_nova_bunny_01.tga
- 000058.216| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/exile_e_shield_01.troy failed to load OnCreate sound LoL_Audio/Spells/RivenFeint/OnCastShield
- 000058.546| 0.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/luxprismaticwave_shield.troy failed to load OnCreate sound LoL_Audio/Spells/LuxPrismaticWaveShield/buffactivate
- 000063.802| 0.0000kb| 0.0000kb added| ALWAYS| Start Main Loop
- 000063.815| 0.0000kb| 0.0000kb added| ALWAYS| PKT_C2S_CharSelected sent
- 000063.845| 0.0000kb| 0.0000kb added| ALWAYS| Waiting for all players to connect
- 000063.846| 0.0000kb| 0.0000kb added| ALWAYS| Waiting for all players to connect end
- 000064.416| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: No such file or directory
- 000064.417| 0.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("data\items\icons2d\trundle_decompose.dds", "rb") failed: No such file or directory
- 000064.417| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Access denied
- 000064.417| 0.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "data\items\icons2d\trundle_decompose.dds".
- 000064.417| 0.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open data\items\icons2d\trundle_decompose.dds (from file r3dTexture::LoadRawTexture)
- 000064.418| 0.0000kb| 0.0000kb added| ERROR| Failed to load data\items\icons2d\trundle_decompose.dds
- 000176.854| 0.0000kb| 0.0000kb added| ALWAYS| PKT_S2C_StartSpawn
- 000176.854| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000177.352| 0.0000kb| 0.0000kb added| ALWAYS| Hero Tryndamere created for klein898
- 000177.353| 0.0000kb| 0.0000kb added| ALWAYS| Spawning heroes/minions
- 000177.645| 0.0000kb| 0.0000kb added| ALWAYS| Finished spawning heroes/minions
- 000178.145| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000178.200| 0.0000kb| 0.0000kb added| ALWAYS| Hero Ryze created for hoon0910
- 000179.243| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000179.293| 0.0000kb| 0.0000kb added| ALWAYS| Hero LeeSin created for Overlord Genmu
- 000180.330| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000180.385| 0.0000kb| 0.0000kb added| ALWAYS| Hero Nautilus created for SnowyPadre
- 000180.886| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000181.016| 0.0000kb| 0.0000kb added| ALWAYS| Hero Sivir created for Hippy ML
- 000181.535| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000181.617| 0.0000kb| 0.0000kb added| ALWAYS| Hero Ashe created for vendiction
- 000182.118| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000182.347| 0.0000kb| 0.0000kb added| ALWAYS| Hero Malphite created for AlphaSilence
- 000182.849| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000182.907| 0.0000kb| 0.0000kb added| ALWAYS| Hero Kassadin created for Pandemoniun
- 000183.408| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000183.433| 0.0000kb| 0.0000kb added| ALWAYS| Hero Leona created for Devasmai
- 000183.433| 0.0000kb| 0.0000kb added| ALWAYS| Creating Hero...
- 000183.493| 0.0000kb| 0.0000kb added| ALWAYS| Hero Riven created for TikxChicharito
- 000185.622| 0.0000kb| 0.0000kb added| ALWAYS| PKT_S2C_EndSpawn
- 000192.255| 0.0000kb| 0.0000kb added| ALWAYS| PKT_StartGame
- 000195.643| 0.0000kb| 0.0000kb added| ALWAYS| PKT_StartGame Finished proccessing
- 000345.531| 0.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::Read: End of file
- 000511.347| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 000517.705| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 000534.992| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 000541.133| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 000624.074| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 000630.277| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 000727.599| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 000730.779| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 000783.932| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 000790.272| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 000813.430| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 000819.633| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 000835.668| 0.0000kb| 0.0000kb added| WARN| r3dTexture EX: data\particles\yikes_circle.DDS - not found. Dummy texture created.
- 000926.113| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 000932.450| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 000954.054| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 000960.244| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 001135.823| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 001142.129| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 001189.059| 0.0000kb| 0.0000kb added| ALWAYS| The Killer was: Pandemoniun
- 001189.065| 0.0000kb| 0.0000kb added| ALWAYS| HEALS
- 001189.065| 0.0000kb| 0.0000kb added| ALWAYS| DAMAGE
- 001189.065| 0.0000kb| 0.0000kb added| ALWAYS| Pandemoniun applied amount 711.312 with abilities [NullLance|amount:312.71|priority:386][ForcePulse|amount:272.121|priority:382][RiftWalk|amount:126.481|priority:126][forcepulsechaos|amount:0|priority:0]
- 001226.896| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
- 001226.903| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
- 001226.903| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
- 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
- 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
- 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 3)
- 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 4)
- 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
- 001226.935| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
- 001233.763| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
- 001233.763| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
- 001233.763| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
- 001233.766| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
- 001233.766| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
- 001233.766| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 3)
- 001233.766| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 1)
- 001233.767| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
- 001233.767| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
- 001238.693| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
- 001238.693| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
- 001238.694| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
- 001238.696| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
- 001238.696| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
- 001238.697| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 4)
- 001264.962| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 1)
- 001264.973| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
- 001264.974| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
- 001266.384| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.385| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.386| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.386| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.386| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.386| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.392| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.392| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.392| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.392| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.394| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.394| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.394| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.394| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.396| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.396| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.396| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.396| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.397| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.397| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.398| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.398| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.399| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.399| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.399| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.400| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.401| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.401| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.402| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.402| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.402| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.402| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.403| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.403| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.403| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.404| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.405| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.406| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.406| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.406| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.406| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.407| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.408| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.408| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.409| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.409| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.409| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.410| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.412| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.412| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.412| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.412| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.418| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.419| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.422| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.423| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.423| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.423| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.424| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.425| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.425| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.425| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.426| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.427| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.428| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.452| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.454| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.454| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.454| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.454| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.459| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.459| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.459| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.459| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.460| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.460| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.460| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.460| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.461| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.462| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.462| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.462| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.463| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.465| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.466| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.467| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.467| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.467| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.468| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.470| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.471| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.472| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.472| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.473| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.473| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.558| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001266.559| 0.0000kb| 0.0000kb added| ERROR| Assertion failed!
- Program: ...
- File: C:\jenkins\workspace\New-Code-CI-LIVE\code\gameengine\Stats\Health.cpp
- Line: 217
- Function: Health::InvariantCheck
- Expression: mCurrent <= mMax
- For information on how your program can cause an assertion
- failure, see the Visual C++ documentation on asserts
- (Press Retry to debug the application - JIT must be enabled)
- 001266.559| 0.0000kb| 0.0000kb added| ERROR| Assert Description: General hard assert occurred, game may crash!
- 001462.866| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 001465.995| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 001467.550| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
- 001467.550| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
- 001467.550| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
- 001467.582| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
- 001467.582| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
- 001467.582| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 3)
- 001481.245| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 1)
- 001481.252| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
- 001481.253| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
- 001481.760| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 001484.218| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_close, for character: Leona
- 001499.785| 0.0000kb| 0.0000kb added| ERROR| Playing Animation Error, Cant Find Animation: Spell2_open, for character: Leona
- 001503.620| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FullScreen(..., 0)
- 001503.621| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_WaitForVerticalSync(..., 1)
- 001503.621| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ScreenResolution(..., 1280x800)
- 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_CharacterQuality(..., 3)
- 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EnvironmentQuality(..., 3)
- 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_EffectsQuality(..., 3)
- 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ShadowQuality(..., 4)
- 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_ColorBlindMode(..., 0)
- 001503.653| 0.0000kb| 0.0000kb added| ALWAYS| OptionsFlash::handle_FrameClip(..., 0)
- 001537.920| 0.0000kb| 0.0000kb added| ERROR| Crash Occurred
- 001537.936| 0.0000kb| 0.0000kb added| ALWAYS| Dumping Memory Logging
- 001537.936| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
- 001537.936| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
- 001537.937| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(0)
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(1)
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(2)
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(3)
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(4)
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(5)
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(6)
- 001537.938| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(7)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(8)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(9)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(10)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(11)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(12)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(13)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(14)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(15)
- 001537.939| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(16)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(19)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(20)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(21)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(22)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(23)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(24)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(25)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(26)
- 001537.940| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(27)
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(28)
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begin
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Starting music and loading announcements
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Update World
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDProcess
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate
- 001537.941| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
- 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender
- 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render
- 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PostProcess
- 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDDraw
- 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuDraw
- 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 7
- 001537.942| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 8
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 11
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 12
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 13
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 15
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 16
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 17
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 18
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 19
- 001537.943| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 20
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 21
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 22
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 23
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 24
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 26
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 27
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 28
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 29
- 001537.944| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP DrawSysInfo
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP MCommandDraw
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP End
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
- 001537.945| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
- 001537.946| 0.0000kb| 0.0000kb added| ERROR| Crash Occurred
- 001537.946| 0.0000kb| 0.0000kb added| ALWAYS| Dumping Memory Logging
- 001537.946| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Sleeping
- 001537.947| 0.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| End processing App Update
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(0)
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(1)
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(2)
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(3)
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(4)
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(5)
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(6)
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(7)
- 001537.948| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(8)
- 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(9)
- 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(10)
- 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(11)
- 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(12)
- 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(13)
- 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(14)
- 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(15)
- 001537.949| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(16)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(19)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(20)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(21)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(22)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(23)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(24)
- 001537.950| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(25)
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(26)
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(27)
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(28)
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begin
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Starting music and loading announcements
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Update World
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDProcess
- 001537.951| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreRender
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Render
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PostProcess
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDDraw
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIMenuDraw
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 7
- 001537.952| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 8
- 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 11
- 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 12
- 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 13
- 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 15
- 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 16
- 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 17
- 001537.953| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 18
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 19
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 20
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 21
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 22
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 23
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 24
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 26
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 27
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 28
- 001537.954| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Menu_GUI::Draw() 29
- 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP DrawSysInfo
- 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP MCommandDraw
- 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FlushText
- 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
- 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
- 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP End
- 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
- 001537.955| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
- 001537.956| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
- 001537.956| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
- 001537.956| 0.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
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