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Sunday Night Chatroom 2015/03/15

MegaBossMan Mar 15th, 2015 228 Never
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  1. [18:01] <ThatOneEnderMan> *Woosh* *Woosh*
  2.  
  3. [18:01] <@MetaKirbSter> Guys
  4.  
  5. [18:01] <@MetaKirbSter> Brb
  6.  
  7. [18:02] <ThatGuyNamedMike> Boss is here, so, he says when, basically. :P
  8.  
  9. [18:02] <MegaBossMan> Anything we'd like to note before the meeting starts?
  10.  
  11. [18:02] <ThatOneEnderMan> One thing@
  12.  
  13. [18:02] <ThatOneEnderMan> *!
  14.  
  15. [18:03] <ThatOneEnderMan> *WOOSH* *WOOSH*
  16.  
  17. [18:03] <MegaBossMan> Yes, Ender?
  18.  
  19. [18:03] <ThatOneEnderMan> Thats about it.
  20.  
  21. [18:03] <MegaBossMan> Alright.
  22.  
  23. [18:03] <MegaBossMan> Don't pull any of that during the meeting, though.
  24.  
  25. [18:03] <@MetaKirbSter> K...
  26.  
  27. [18:03] <@MetaKirbSter> So
  28.  
  29. [18:03] <MegaBossMan> So, who here has ideas?
  30.  
  31. [18:03] <@MetaKirbSter> I have the images aswell as MBM.
  32.  
  33. [18:04] <@MetaKirbSter> MBM's gonna show it.
  34.  
  35. [18:04] <@MetaKirbSter> MBM,
  36.  
  37. [18:04] <@MetaKirbSter> You still want to show those images, not me>
  38.  
  39. [18:04] <@MetaKirbSter> *?
  40.  
  41. [18:04] <MegaBossMan> Yes, of course.
  42.  
  43. [18:04]  * MetaKirbSter Turns into Cold Shadow Mode
  44.  
  45. [18:04] <@MetaKirbSter> Anyway
  46.  
  47. [18:04] <MegaBossMan> But seriously, who here has ideas they'd like to present?
  48.  
  49. [18:04] <@MetaKirbSter> About the update:
  50.  
  51. [18:04] <@MetaKirbSter> We're having new dificulties, Correct?
  52.  
  53. [18:05] <MegaBossMan> Yes.
  54.  
  55. [18:05] <ThatGuyNamedMike> Oh?
  56.  
  57. [18:05] <@MetaKirbSter> (YES MY ENGLISH IS BETTER)
  58.  
  59. [18:05] <@MetaKirbSter> Well,
  60.  
  61. [18:05] <@MetaKirbSter> Easy, medium, hard?
  62.  
  63. [18:05] <MegaBossMan> Yep.
  64.  
  65. [18:05] <ThatGuyNamedMike> Difficulties. Hint, hint. :P
  66.  
  67. [18:05] <@MetaKirbSter> There should be two more.
  68.  
  69. [18:05] <@MetaKirbSter> (Maybe 3)
  70.  
  71. [18:06] <@MetaKirbSter> Very Easy, Simple, Very hard, Extreme.
  72.  
  73. [18:06] <@MetaKirbSter> IDK... I was reading old stuff and Reisrat Mentioned Very easy+ Hard.
  74.  
  75. [18:06] <MegaBossMan> Like "Very Easy" and "Wut" modes?
  76.  
  77. [18:07] <@MetaKirbSter> Yeah
  78.  
  79. [18:07] <ThatGuyNamedMike> Oh, for crying out loud, there's 5 diff levels planned, now? -_-
  80.  
  81. [18:07] <@MetaKirbSter> U played MMCC?
  82.  
  83. [18:07] <MegaBossMan> No.
  84.  
  85. [18:07] <MegaBossMan> Just 3, like always.
  86.  
  87. [18:07] <@MetaKirbSter> Well Mega Man Christmas Carol,
  88.  
  89. [18:07] <@MetaKirbSter> Has A Very easy mode, and the wut thing
  90.  
  91. [18:07] <@MetaKirbSter> IDK...
  92.  
  93. [18:08] <MegaBossMan> Any other questions?
  94.  
  95. [18:08] <@MetaKirbSter> Also, What about Other T2's and new bots?
  96.  
  97. [18:08] <ThatGuyNamedMike> Oy. Just have 2, really. Normal and Difficult. There. If you're gonna have diffs, be MM-like with it.
  98.  
  99. [18:08] <MegaBossMan> The other T2's are coming, and I can't discuss new bots.
  100.  
  101. [18:08] <Tobyjoey> Due to my constant absence, I have a question about the reworked main campaign.
  102.  
  103. [18:08] <MegaBossMan> Go ahdead.
  104.  
  105. [18:08] <@MetaKirbSter> We already know Freeze man's coming, (I'm not gonna spoil his things, wait for later)
  106.  
  107. [18:08] <MegaBossMan> *ahead
  108.  
  109. [18:09] <@MetaKirbSter> but eh
  110.  
  111. [18:09] <Tobyjoey> For those of us who have already beat the game, will the reworked story provide any challenge at all, or will it be constant 1 hits?
  112.  
  113. [18:09] == PhantomMan [b89b4b80@gateway/web/freenode/ip.184.155.75.128] has joined #mmrpg
  114.  
  115. [18:09] <@MetaKirbSter> alright
  116.  
  117. [18:09] <@MetaKirbSter> Tobyjoey, ideas?
  118.  
  119. [18:10] <MegaBossMan> Good question. It'll be something that requires thought.
  120.  
  121. [18:10] <MegaBossMan> After all, we don't want to just take things away from the player....
  122.  
  123. [18:10] <@MetaKirbSter> Uh guys?
  124.  
  125. [18:10] <MegaBossMan> But, it still does have to give off a challenge.
  126.  
  127. [18:10] <@MetaKirbSter> Ideas???
  128.  
  129. [18:10] <MegaBossMan> I'll try to see what Adrian thinks about it.
  130.  
  131. [18:10] <MegaBossMan> But, good question, Toby.
  132.  
  133. [18:10]  * MetaKirbSter Doesnt even have CS purpouse, Plus is ready
  134.  
  135. [18:11] <@MetaKirbSter> So...
  136.  
  137. [18:11] <@MetaKirbSter> 1/6 done
  138.  
  139. [18:11] <@MetaKirbSter> Tobyjoey
  140.  
  141. [18:11] <@MetaKirbSter> Ideas?
  142.  
  143. [18:11] <MegaBossMan> Any other questions for me?
  144.  
  145. [18:11] <@MetaKirbSter> None from me
  146.  
  147. [18:12] <MegaBossMan> Anyone?
  148.  
  149. [18:12] <@MetaKirbSter> Uh
  150.  
  151. [18:12] <@MetaKirbSter> "Surely, we must have some volunteers"
  152.  
  153. [18:12] <MegaBossMan> Alright then, I suppose we'll go on to the Ideas portion of tonight.
  154.  
  155. [18:12]  * MetaKirbSter CS Mode is basically a think thing, with the bonus of being either Maui or CS and ninja but eh
  156.  
  157. [18:13] <@MetaKirbSter> anyway
  158.  
  159. [18:13] <@MetaKirbSter> 1/6 people are done.
  160.  
  161. [18:13] <@MetaKirbSter> Ideas? anyone?
  162.  
  163. [18:13] <@MetaKirbSter> Usually someone says; Me or somehting
  164.  
  165. [18:13] <@MetaKirbSter> *thing
  166.  
  167. [18:14] <@MetaKirbSter> Uh
  168.  
  169. [18:14] <MegaBossMan> ....Would we prefer I give out the screenshots now?
  170.  
  171. [18:14] <@MetaKirbSter> VOLUNTEERS? There must be the people... Must go in further...
  172.  
  173. [18:14] <@MetaKirbSter> Yes
  174.  
  175. [18:14] <@MetaKirbSter> @MBM
  176.  
  177. [18:14] <@MetaKirbSter> (Note: i've seen the screenies already. Cuz i'm a cheater geek!)
  178.  
  179. [18:15] <MegaBossMan> Hello, anyone?
  180.  
  181. [18:15] <PhantomMan> Yes?
  182.  
  183. [18:15] <@MetaKirbSter> Time to look at freeze man! Wait, I spoiled it!
  184.  
  185. [18:15] <Tobyjoey> Is there anybody in there?
  186.  
  187. [18:15] <ThatOneEnderMan> Give me the screenshots!
  188.  
  189. [18:15] <@MetaKirbSter> Mp[e///
  190.  
  191. [18:15] <MegaBossMan> ....Alright, here we go.
  192.  
  193. [18:15] == mode/#mmrpg [+o MegaBossMan] by MetaKirbSter
  194.  
  195. [18:15] <@MetaKirbSter> *IDK
  196.  
  197. [18:15] == mode/#mmrpg [+v MegaBossMan] by MetaKirbSter
  198.  
  199. [18:16] <@MegaBossMan> Alright, for the first image.
  200.  
  201. [18:16] <@MetaKirbSter> (Which i know, BTW)
  202.  
  203. [18:16] <@MegaBossMan> [Note that these pictures won't rock your world, so don't get your hopes up!]
  204.  
  205. [18:16] <@MegaBossMan> http://rpg.megamanpoweredup.net/images/gallery/previews/mmrpg-update-preview_20150309-01.png
  206.  
  207. [18:16]  * MetaKirbSter  Yoda mode up!
  208.  
  209. [18:16] <@MetaKirbSter> Yes...
  210.  
  211. [18:17] <@MetaKirbSter> The first image... (YES I've SEEN THESE DONT ASK)!
  212.  
  213. [18:17] <ThatOneEnderMan> Thunder Buster? Like MMBN?
  214.  
  215. [18:17] <@MegaBossMan> Here's a picture of Bass using an Electric Shot aganist Flash Man.
  216.  
  217. [18:17] <@MetaKirbSter> Which we should go into detail about.
  218.  
  219. [18:17] <@MetaKirbSter> Which
  220.  
  221. [18:17] <@MegaBossMan> Elemental Busters, to be exact.
  222.  
  223. [18:17] <@MetaKirbSter> 681 defense?
  224.  
  225. [18:17] <@MetaKirbSter> flash on the thing has 650
  226.  
  227. [18:18] <@MetaKirbSter> *651
  228.  
  229. [18:18] <@MetaKirbSter> Also
  230.  
  231. [18:18] <@MegaBossMan> It's a visual effect.
  232.  
  233. [18:18] <@MetaKirbSter> I know,
  234.  
  235. [18:18] <@MetaKirbSter> But look at the flash's stats!
  236.  
  237. [18:18] <@MetaKirbSter> 651! not 681!
  238.  
  239. [18:18] <@MegaBossMan> It shows Bass's offense when attacking Flash, who displays his Defense stat.
  240.  
  241. [18:18] <@MetaKirbSter> but...
  242.  
  243. [18:18] <@MegaBossMan> Yes?
  244.  
  245. [18:18] <@MetaKirbSter> Flash'es defense is 651 on the 3 stats
  246.  
  247. [18:19] <@MetaKirbSter> and on the effect it's 681.
  248.  
  249. [18:19] <@MetaKirbSter> Is it a typo? this is like the Legeacy Typo!
  250.  
  251. [18:19] <@MegaBossMan> Hoo-hoo.
  252.  
  253. [18:19] <@MegaBossMan> Not exactly a typo.
  254.  
  255. [18:19] <@MetaKirbSter> (Look at the link! It says Legeacy!(
  256.  
  257. [18:19] <@MetaKirbSter> oh...
  258.  
  259. [18:20] <@MetaKirbSter> also bass had less attack than there
  260.  
  261. [18:20] <@MegaBossMan> Alright, any thoughs?
  262.  
  263. [18:20] <@MegaBossMan> *thoughts
  264.  
  265. [18:20] <@MetaKirbSter> Pretty good, the defense v offense stats are wrong, but it probably has something to do with something else
  266.  
  267. [18:20] <@MegaBossMan> Anyone else?
  268.  
  269. [18:20] <Tobyjoey> It shows Bass as the electric copied core when he shoots the elemental buster.
  270.  
  271. [18:21] <PhantomMan> I think it's a nice touch to show the stats right next to the attack.
  272.  
  273. [18:21] <@MetaKirbSter> And the pic on the bottom is normal?
  274.  
  275. [18:21] <@MetaKirbSter> but yeah, Phantom is right
  276.  
  277. [18:21] <Tobyjoey> Does this mean he temporarily turns that core, or is it just a cosmetic effect?
  278.  
  279. [18:22] <@MegaBossMan> I think it's the same way as when Mega Man becomes Cutter-core when firing Rolling Cutter.
  280.  
  281. [18:22] <@MetaKirbSter> ...
  282.  
  283. [18:22] <@MetaKirbSter> Anyway, Move on?
  284.  
  285. [18:22] <@MegaBossMan> So, I believe it's cosmetic.
  286.  
  287. [18:22] <@MegaBossMan> But don't quote me on that.
  288.  
  289. [18:22] <Tobyjoey> Alright, cool.
  290.  
  291. [18:22] <@MetaKirbSter> (Your getting freeze in a sec... There's a database pic but eh)
  292.  
  293. [18:23] <@MetaKirbSter> Yes, in a couple images, you will see the Freeze...
  294.  
  295. [18:23] <@MetaKirbSter> anyway
  296.  
  297. [18:23] <@MetaKirbSter> Mbm?
  298.  
  299. [18:23] <@MetaKirbSter> *MBM
  300.  
  301. [18:23] <@MetaKirbSter> Move on?
  302.  
  303. [18:23] <ThatOneEnderMan> Spoilers meta!
  304.  
  305. [18:24] <@MetaKirbSter> Yes, sorry
  306.  
  307. [18:24] <@MetaKirbSter> But you dont know what he LOOKS like.
  308.  
  309. [18:24] <@MetaKirbSter> Anyway
  310.  
  311. [18:24] <@MegaBossMan> Alright, guess what got spoiled.
  312.  
  313. [18:24] <@MegaBossMan> http://rpg.megamanpoweredup.net/images/gallery/previews/mmrpg-update-preview_20150313-01.png
  314.  
  315. [18:24] <@MetaKirbSter> YES SORRY ABOUT THAT
  316.  
  317. [18:24] <@MegaBossMan> [I had a really good intro too.....]
  318.  
  319. [18:24] <@MetaKirbSter> I was just looking at that pic.
  320.  
  321. [18:25] <@MegaBossMan> Hey, I finally got a sprite in the game!
  322.  
  323. [18:25] <@MegaBossMan> Woo!
  324.  
  325. [18:25] <@MetaKirbSter> But we KNEW freeze was in the update...
  326.  
  327. [18:25] <@MetaKirbSter> cool
  328.  
  329. [18:25] <ThatOneEnderMan> Chilly.
  330.  
  331. [18:25] <@MetaKirbSter> those eyes
  332.  
  333. [18:25] <PhantomMan> I see Freeze Man finally has sprites done for him.
  334.  
  335. [18:25] <@MegaBossMan> Any thoughts on the image?
  336.  
  337. [18:25] <@MetaKirbSter> looks like the man with a plan, Guts man!
  338.  
  339. [18:25] <@MetaKirbSter> The eyes
  340.  
  341. [18:25] <ThatGuyNamedMike> Oh, yay! Blizzard and Freeze are official. =)
  342.  
  343. [18:25] <@MetaKirbSter> the eyes to mouth. Total guts man right there
  344.  
  345. [18:25] <ThatOneEnderMan> Why is spark man charging?
  346.  
  347. [18:25] <Tobyjoey> This picture is very COOL. I almost FREEZE up looking at him.
  348.  
  349. [18:26] <@MegaBossMan> Spark Man is charging for the Electric Buster.
  350.  
  351. [18:26] <@MetaKirbSter> Yes...
  352.  
  353. [18:26] <@MegaBossMan> But seriously, I thought the picture was pretty [n]ice!
  354.  
  355. [18:26] <@MegaBossMan> But this is no time to get cold feet in front of the crowd, so I suppose I'll just take a quick chill pill.
  356.  
  357. [18:27] <@MetaKirbSter> Maybe we can revive the Pun thread!
  358.  
  359. [18:27] <@MetaKirbSter> Yes!
  360.  
  361. [18:27] <@MegaBossMan> Any other thoughts, though?
  362.  
  363. [18:27] <Tobyjoey> Dude, that picture was bad. I don't mean to give the cold shoulder, but you do need to cill.
  364.  
  365. [18:27] <@MegaBossMan> ...Before I move on to the last image.
  366.  
  367. [18:27] <@MetaKirbSter> I've search manned and searched, but i dont know...
  368.  
  369. [18:27] <@MegaBossMan> http://rpg.megamanpoweredup.net/images/gallery/previews/mmrpg-update-preview_20150313-02.png
  370.  
  371. [18:27] <ThatOneEnderMan> Search man?
  372.  
  373. [18:27] <@MegaBossMan> And the last image of the day.
  374.  
  375. [18:28] <ThatOneEnderMan> More icey stuff!
  376.  
  377. [18:28] <@MetaKirbSter> Yes
  378.  
  379. [18:28] <@MetaKirbSter> The overdrives
  380.  
  381. [18:28] <ThatOneEnderMan> Freeze over?
  382.  
  383. [18:28] <@MegaBossMan> Feel free to notice "Freeze Overdrive".
  384.  
  385. [18:28] <@MetaKirbSter> Also,
  386.  
  387. [18:28] <Tobyjoey> Freeze Overdrive? 10 Weapon Energy?!?
  388.  
  389. [18:28] <@MetaKirbSter> FS is 8 WE, not 5
  390.  
  391. [18:28] <@MegaBossMan> It's going to be a biiiit powerful.
  392.  
  393. [18:28] <@MetaKirbSter> Fo
  394.  
  395. [18:28] <@MetaKirbSter> *FO
  396.  
  397. [18:29] <@MetaKirbSter> Is gonna be OP
  398.  
  399. [18:29] <ThatGuyNamedMike> NO!
  400.  
  401. [18:29] <@MetaKirbSter> But,
  402.  
  403. [18:29] <PhantomMan> I assume that the Overdrive moves hit all targets?
  404.  
  405. [18:29] <@MetaKirbSter> FS IS 8 WE?
  406.  
  407. [18:29] <ThatGuyNamedMike> *facedesk*
  408.  
  409. [18:29] <@MetaKirbSter> dude
  410.  
  411. [18:29] <@MetaKirbSter> *Countered*
  412.  
  413. [18:29] <@MegaBossMan> [Also, feel free to notice Freeze Man peeking in the background]
  414.  
  415. [18:29] <ThatOneEnderMan> Wait, overdrives were in the MMX games, right?
  416.  
  417. [18:30] <@MegaBossMan> I don't believe it's the same type of overdrive.
  418.  
  419. [18:30] <@MetaKirbSter> Uh...
  420.  
  421. [18:30] <ThatGuyNamedMike> I basically made the best possible argument AGAINST 10WE super attacks in a previous SNC.
  422.  
  423. [18:30] <@MetaKirbSter> I HAVENT PLAYED X4-8 DONT QOUTE ME
  424.  
  425. [18:30] <ThatOneEnderMan> Is that a freeze/elc star?
  426.  
  427. [18:30] <@MetaKirbSter> Yeah, and you say you've made adrian change ideas... @Mike
  428.  
  429. [18:31] <@MetaKirbSter> (Ahem Celeb thread Ahem)
  430.  
  431. [18:31] <ThatOneEnderMan> Or it a ice/elc?
  432.  
  433. [18:31] <@MetaKirbSter> Ice elec... I believe
  434.  
  435. [18:31] <@MegaBossMan> It's Freeze/Electric.
  436.  
  437. [18:31] <@MetaKirbSter> Yes
  438.  
  439. [18:31] <@MetaKirbSter> Same thing, ice, freeze
  440.  
  441. [18:31] <@MetaKirbSter> fire, flame
  442.  
  443. [18:31] <ThatGuyNamedMike> Freeze will use his, switch with someone else, who will use theirs, switch with someone else, who will use theirs, etc. What was meant to be a desperation attack ends up being an endless supply of OPness..
  444.  
  445. [18:31] <ThatOneEnderMan> I mean ice man or freeze man I mean.
  446.  
  447. [18:32] <@MegaBossMan> We'll have to see.
  448.  
  449. [18:32] <@MetaKirbSter> So...
  450.  
  451. [18:32] <@MetaKirbSter> Next idea yet?
  452.  
  453. [18:32] <@MetaKirbSter> If not, than this is only 32 minutes long...
  454.  
  455. [18:32] <ThatOneEnderMan> Is cloud man going to be in the game?
  456.  
  457. [18:33] <@MetaKirbSter> *facedesk* Later on...
  458.  
  459. [18:33] <ThatGuyNamedMike> As soon as Boss gets around to making him. x)
  460.  
  461. [18:33] <@MegaBossMan> Cloud Man will be in the game at some point, but perhaps not in the Update.
  462.  
  463. [18:33] <@MetaKirbSter> Yeah...
  464.  
  465. [18:33] <@MetaKirbSter> Anyway
  466.  
  467. [18:33] <@MetaKirbSter> NEXT IDEAS?
  468.  
  469. [18:33] <@MetaKirbSter> no?
  470.  
  471. [18:33] <@MegaBossMan> So, any final notes on the screenshoots?
  472.  
  473. [18:33] == mode/#mmrpg [-o MegaBossMan] by MetaKirbSter
  474.  
  475. [18:33] <+MegaBossMan> *screenshots
  476.  
  477. [18:33] == mode/#mmrpg [-v MegaBossMan] by MetaKirbSter
  478.  
  479. [18:34] <ThatGuyNamedMike> Yes. Overdrive are a bad idea all around.
  480.  
  481. [18:34] <ThatGuyNamedMike> *is
  482.  
  483. [18:34] <@MetaKirbSter> Probably...
  484.  
  485. [18:34] <@MetaKirbSter> also
  486.  
  487. [18:34] <ThatGuyNamedMike> All 10WE super-attacks are.
  488.  
  489. [18:34] <@MetaKirbSter> Why is FS 8 WE instead of 5?
  490.  
  491. [18:34] <ThatGuyNamedMike> Unless they're by a unusable character--i.e. a boss.
  492.  
  493. [18:34] <Tobyjoey> Screenshoots? GET DOWN! Also, great work, look forward to using these new elemental busters.
  494.  
  495. [18:35] <MegaBossMan> Probably to make Field Support less spammable.
  496.  
  497. [18:35] <@MetaKirbSter> K...
  498.  
  499. [18:35] <@MetaKirbSter> Any thing else?
  500.  
  501. [18:35] <ThatGuyNamedMike> Wouldn't have to worry about it if he'd recode it to be something ELSE. :P
  502.  
  503. [18:36] <@MetaKirbSter> Meeting... Adjourned? anyone else have ideas?
  504.  
  505. [18:36] <MegaBossMan> Anyone else have any ideas?
  506.  
  507. [18:36] <PhantomMan> Mega Man X themed costumes
  508.  
  509. [18:36] <ThatGuyNamedMike> I'm waiting for everyone else to go before I make everyone have a discussuion with my idea for the week.
  510.  
  511. [18:36] <MegaBossMan> I mean, I know Mike has something up his sleeve.
  512.  
  513. [18:36] <ThatOneEnderMan> Look what I found...
  514.  
  515. [18:36] <ThatOneEnderMan> http://rpg.megamanpoweredup.net/images/gallery/previews/ideas-not-final/cache-robot-masters.txt
  516.  
  517. [18:36] <@MetaKirbSter> If you excuse me, I'll make the Motion. Meeting - AHEM
  518.  
  519. [18:37] <ThatGuyNamedMike> *discussion
  520.  
  521. [18:37] <@MetaKirbSter> I have more images
  522.  
  523. [18:37] <MegaBossMan> That's froml ast week.
  524.  
  525. [18:37] <MegaBossMan> *last
  526.  
  527. [18:37] <@MetaKirbSter> Ey guys
  528.  
  529. [18:37] <@MetaKirbSter> Take a look at http://rpg.megamanpoweredup.net/images/gallery/misc/Massive%20Touchscreen%20MMRPG%20Closer.jpg!
  530.  
  531. [18:37] <@MetaKirbSter> http://rpg.megamanpoweredup.net/images/gallery/misc/Massive%20Touchscreen%20MMRPG%20Closer.jpg
  532.  
  533. [18:38] <MegaBossMan> Kirb, let's stay on topic.
  534.  
  535. [18:38] <@MetaKirbSter> k.
  536.  
  537. [18:38] <@MetaKirbSter> So,
  538.  
  539. [18:38] <MegaBossMan> And try to stay out of the Update Folder.
  540.  
  541. [18:38] <@MetaKirbSter> Meetin- oh yeah.
  542.  
  543. [18:39] <@MetaKirbSter> Anyway
  544.  
  545. [18:39] <@MetaKirbSter> Meeting Adjourned!?!?!?!?
  546.  
  547. [18:39] <MegaBossMan> Who else has ideas?
  548.  
  549. [18:39] <ThatOneEnderMan> "try to stay out of the update folder" Heheh...
  550.  
  551. [18:39] <MegaBossMan> Or should we just let Mike do his thing.
  552.  
  553. [18:39] <ThatGuyNamedMike> *raises hand*
  554.  
  555. [18:39] <MegaBossMan> Ender, I'm being serious.
  556.  
  557. [18:39] == MetaKirbSter changed the topic of #mmrpg to: Meeting... Adjourned? SNC
  558.  
  559. [18:39] <MegaBossMan> No snooping around in the Update Folder.
  560.  
  561. [18:40] <@MetaKirbSter> Meeting... Meeting...
  562.  
  563. [18:40] <Tobyjoey> Not an idea, but I have a quick question.
  564.  
  565. [18:40] <MegaBossMan> Go ahead, Toby.
  566.  
  567. [18:40] <Tobyjoey> Has there been any work put into the remaining 6 robots? Tomahawk, Plant and Centaur?
  568.  
  569. [18:40] <MegaBossMan> Hopefully, I can ancswer it.
  570.  
  571. [18:41] <MegaBossMan> Ray is working on Plant, Tomahawk is done, and I plan to work on Centaur next.
  572.  
  573. [18:41] <ThatGuyNamedMike> *MM6 robots
  574.  
  575. [18:41] <@MetaKirbSter> well
  576.  
  577. [18:41] <@MetaKirbSter> Zion i thought was doing T
  578.  
  579. [18:41] <@MetaKirbSter> But idk
  580.  
  581. [18:41] <MegaBossMan> Zion did do Tomahawk.
  582.  
  583. [18:41] <MegaBossMan> He's done now.
  584.  
  585. [18:41] <@MetaKirbSter> i know.
  586.  
  587. [18:42] <MegaBossMan> I do plan to work on Centaur, especially since I made a pretty cool-looking color scheme for him already.
  588.  
  589. [18:42] <Tobyjoey> And Plant?
  590.  
  591. [18:42] <MegaBossMan> Plant is being worked on Raynor.
  592.  
  593. [18:42] <MegaBossMan> According to him, he "plans to have him done by the time he returns to MMRPG."
  594.  
  595. [18:43] <ThatGuyNamedMike> HAH.
  596.  
  597. [18:43] <@MetaKirbSter> When will he do that?
  598.  
  599. [18:43] <MegaBossMan> Also, his Plant looks pretty awesome anyway.
  600.  
  601. [18:43] <MegaBossMan> I've been busy lately but I plan to have this thing done when I return"
  602.  
  603. [18:44] <ThatGuyNamedMike> Pfffffffffffffft.
  604.  
  605. [18:44] == MetaKirbSter changed the topic of #mmrpg to:
  606.  
  607. [18:44] <MegaBossMan> If Ray doesn't have it finished, I'll have to take the relms.
  608.  
  609. [18:45] <@MetaKirbSter> So,
  610.  
  611. [18:45] <@MetaKirbSter> Anything else before we wrap up?
  612.  
  613. [18:45] <MegaBossMan> Any other questions?
  614.  
  615. [18:46] <@MetaKirbSter> 3... 2... 1... 10... 9... 8... 7... 6... 5... 4... 3... 2... 1...
  616.  
  617. [18:46] <PhantomMan> any plans on making elemental attacks for all the types?
  618.  
  619. [18:46] <@MetaKirbSter> No?
  620.  
  621. [18:46] <@MetaKirbSter> -_-
  622.  
  623. [18:46] <MegaBossMan> Of course.
  624.  
  625. [18:46] <ThatGuyNamedMike> We're not wrapping up anything, MEta. I still my my turn.
  626.  
  627. [18:46] <@MetaKirbSter> Dude
  628.  
  629. [18:46] <MegaBossMan> Meta, we still have quite a while.
  630.  
  631. [18:46] <ThatGuyNamedMike> *I stil have my turn.
  632.  
  633. [18:46] <@MetaKirbSter> It'll take FOREVER
  634.  
  635. [18:46] <@MetaKirbSter> _-_
  636.  
  637. [18:46] <@MetaKirbSter> i guess
  638.  
  639. [18:46] <MegaBossMan> Then leave if you want.
  640.  
  641. [18:46] <ThatGuyNamedMike> Good.
  642.  
  643. [18:46] <ThatGuyNamedMike> x)
  644.  
  645. [18:46] <Tobyjoey> You know Meta, you have been acting kinda rude tonight.
  646.  
  647. [18:46] <ThatGuyNamedMike> These meetings are too short, anyway. :P
  648.  
  649. [18:46] <@MetaKirbSter> ...
  650.  
  651. [18:46] <MegaBossMan> Anyway, there will be Busters for each type.
  652.  
  653. [18:47] <@MetaKirbSter> Well... idk...
  654.  
  655. [18:47] <PhantomMan> so, I assume Laser attacks will be a thing?
  656.  
  657. [18:47] == mode/#mmrpg [+v Tobyjoey] by MetaKirbSter
  658.  
  659. [18:47] == mode/#mmrpg [+v MetaKirbSter] by MetaKirbSter
  660.  
  661. [18:47] <MegaBossMan> I don't believe so.
  662.  
  663. [18:47] <MegaBossMan> At least, not for us.
  664.  
  665. [18:47] == mode/#mmrpg [+v MegaBossMan] by MetaKirbSter
  666.  
  667. [18:47] == mode/#mmrpg [-v Tobyjoey] by MetaKirbSter
  668.  
  669. [18:47] <+MegaBossMan> Unless the Copy-Cores are able to equip it in some form.
  670.  
  671. [18:48] <+MegaBossMan> But if you need Laser attacks, there's still Thunder Beam and Gemini Laser.
  672.  
  673. [18:49] <+MegaBossMan> Any other questions?
  674.  
  675. [18:49] <PhantomMan> Okay, so I can assume crystal shots, overdrive, etc, will be a thing, since Gemini Man could equip it?
  676.  
  677. [18:49] <+MegaBossMan> I believe so.
  678.  
  679. [18:49] <Tobyjoey> Nature as well
  680.  
  681. [18:49] <ThatGuyNamedMike> Hopefully Overdrives aren't a thing, 'cause if you think Player Battles are skewed, NOW, you'll have seen nothing yet.
  682.  
  683. [18:50] <+MegaBossMan> Yes, Nature as well.
  684.  
  685. [18:50] <ThatGuyNamedMike> If you were a fan of Rain Flush, you'll LOVE overdrives! [/sarcasm]
  686.  
  687. [18:50] <+MegaBossMan> Any more questions?
  688.  
  689. [18:50] <@MetaKirbSter> Welp
  690.  
  691. [18:50] <@MetaKirbSter> IDK about mike's ideas
  692.  
  693. [18:50] <ThatGuyNamedMike> I haven't said any of them, yet.
  694.  
  695. [18:51] <ThatGuyNamedMike> x)
  696.  
  697. [18:51] <@MetaKirbSter> oh brother.
  698.  
  699. [18:51] <+MegaBossMan> Anyone have any ideas besides Mike?
  700.  
  701. [18:52] <PhantomMan> Oh yeah.  Here's a question I asked on the fourms a while back.  In the boss database, are the characters listed there strictly bosses, playable, or a little bit of both?
  702.  
  703. [18:52] <+MegaBossMan> The Boss Database will NOT be playable.
  704.  
  705. [18:52] <ThatGuyNamedMike> *whew*
  706.  
  707. [18:52] <+MegaBossMan> So, I'm sorry if you liked the Killers, but they won't be in our side in Prototype.
  708.  
  709. [18:53] <PhantomMan> RIP in peace my dreams of using Ballade
  710.  
  711. [18:53] <PhantomMan> XD
  712.  
  713. [18:53] <@MetaKirbSter> "our side"
  714.  
  715. [18:54] <ThatGuyNamedMike> One of the cool thinks about fighting game bosses, for example, is the allure of it being impossible, or at least, complicated, to just select them. x)
  716.  
  717. [18:54] <ThatGuyNamedMike> *things
  718.  
  719. [18:54] <+MegaBossMan> Alright, it appears that nobody has any more questions, or ideas(besides Mike).
  720.  
  721. [18:54] <ThatGuyNamedMike> I mean, sure, you'd kick butt with them, but, it'd be too easy. None of the wins would be worth it.
  722.  
  723. [18:54] <+MegaBossMan> So, I think we won't object if he took center-stage now?
  724.  
  725. [18:55] <Tobyjoey> I'm afraid I must be off. Goodbye
  726.  
  727. [18:55] <@MetaKirbSter> k.
  728.  
  729. [18:56] <+MegaBossMan> Dovidenja, Toby.
  730.  
  731. [18:56] <ThatGuyNamedMike> I think you'll be able to use certain boss abilities, though.
  732.  
  733. [18:56] <+MegaBossMan> Probably ones like Ballade Cracker.
  734.  
  735. [18:56] <+MegaBossMan> But maybe not the more powerful attacks.
  736.  
  737. [18:56] <PhantomMan> like Sunstar Supernova?
  738.  
  739. [18:57] <+MegaBossMan> Probably.
  740.  
  741. [18:57] <ThatGuyNamedMike> Sunstar was a BOSS boss in MMV, after all.
  742.  
  743. [18:59] == mode/#mmrpg [-v MegaBossMan] by MetaKirbSter
  744.  
  745. [18:59] <@MetaKirbSter> so,
  746.  
  747. [18:59] <MegaBossMan> Kirb, just mod me.
  748.  
  749. [18:59] <@MetaKirbSter> it's been 2 minutes
  750.  
  751. [18:59] <MegaBossMan> As for Mikey, go ahead.
  752.  
  753. [18:59] == mode/#mmrpg [+o MegaBossMan] by MetaKirbSter
  754.  
  755. [19:00] <@MegaBossMan> Mike?
  756.  
  757. [19:00] <ThatGuyNamedMike> Last chance. if no one speaks up in 20 seconds, I'm taking the stage. :P
  758.  
  759. [19:00] == Tobyjoey [4a6f7275@gateway/web/freenode/ip.74.111.114.117] has quit [Ping timeout: 246 seconds]
  760.  
  761. [19:00] <ThatGuyNamedMike> mmmkay. My turn, then.
  762.  
  763. [19:01] <ThatGuyNamedMike> I have 3 ideas, this week.
  764.  
  765. [19:01] <@MetaKirbSter> eh
  766.  
  767. [19:01] <@MetaKirbSter> brb shower
  768.  
  769. [19:01] <@MegaBossMan> Let's see em.
  770.  
  771. [19:01] <ThatGuyNamedMike> Firstly, I was wondering, Boss, if you could tell me who came up with the names for the Cache Numbers?
  772.  
  773. [19:02] <@MegaBossMan> I believe it was Battle Network
  774.  
  775. [19:02] <ThatGuyNamedMike> I know some are from BN, but,
  776.  
  777. [19:02] <@MegaBossMan> But if you won't take that answer, I suppose you could say Adrian.
  778.  
  779. [19:02] <@MegaBossMan> Robots like Hallow Man.
  780.  
  781. [19:02] <@MegaBossMan> [Please note these guys are due to change]
  782.  
  783. [19:02] <ThatGuyNamedMike> I know that Number and Shark were BN. Color would've been , too.
  784.  
  785. [19:02] <@MegaBossMan> [Like Lark Man, who's been converted]
  786.  
  787. [19:03] <ThatGuyNamedMike> But, I digress; the attacks they have--most of them, at least--sound like Adrian was having a brain fart at the time.
  788.  
  789. [19:04] <@MegaBossMan> [Subject to change]
  790.  
  791. [19:04] <ThatGuyNamedMike> Thought I'd make things easier by saying that you can always go to the Boss in the BN game that the bot is based off of and draw influence from their attack set, the BN creators did the same thing with most Classic-based bosses.
  792.  
  793. [19:05] <@MegaBossMan> Of course.
  794.  
  795. [19:05] <ThatGuyNamedMike> It's also worth mentioning that this would be a prime time, since they're still in development and all, to give them their T3 attacks.
  796.  
  797. [19:06] == PhantomMan_ [b89b4b80@gateway/web/freenode/ip.184.155.75.128] has joined #mmrpg
  798.  
  799. [19:06] <ThatGuyNamedMike> The ones only THEY can have.
  800.  
  801. [19:07] <ThatGuyNamedMike> Anyway, that's Idea 1. That's an Adrian-centric, one, though. #2 is for us all to discuss:
  802.  
  803. [19:07] == PhantomMan [b89b4b80@gateway/web/freenode/ip.184.155.75.128] has quit [Ping timeout: 246 seconds]
  804.  
  805. [19:07] == PhantomMan_ [b89b4b80@gateway/web/freenode/ip.184.155.75.128] has quit [Client Quit]
  806.  
  807. [19:07] <ThatGuyNamedMike> Remember how last week I said that there should be a cap of only NINE of each item, rather than NINETY-nine?
  808.  
  809. [19:08] <@MegaBossMan> Yes.
  810.  
  811. [19:11] == qwebirc324221 [320bddf1@gateway/web/freenode/ip.50.11.221.241] has joined #mmrpg
  812.  
  813. [19:11] <@MetaKirbSter> ...
  814.  
  815. [19:11] <@MetaKirbSter> I'm back
  816.  
  817. [19:11] == ThatOneEnderMan_ [49cbca64@gateway/web/freenode/ip.73.203.202.100] has joined #mmrpg
  818.  
  819. [19:11] <@MetaKirbSter> OK
  820.  
  821. [19:11] <@MetaKirbSter> Who's qwerbic
  822.  
  823. [19:12] <@MegaBossMan> Mike, your idea?
  824.  
  825. [19:12] == ThatGuyNamedMike [320bddf1@gateway/web/freenode/ip.50.11.221.241] has quit [Ping timeout: 246 seconds]
  826.  
  827. [19:12] <qwebirc324221> This happens so often, it's ridiculous. ThatGuyNamedMikey with 529 billion and a timeline stretching 6 months long is here.
  828.  
  829. [19:12] <@MetaKirbSter> :/
  830.  
  831. [19:12] <@MetaKirbSter> Qwerbi
  832.  
  833. [19:12] <@MetaKirbSter> *Qwerbic
  834.  
  835. [19:12] <@MetaKirbSter> Who are you in MMRPG
  836.  
  837. [19:12] <@MegaBossMan> He just said.
  838.  
  839. [19:12] == ThatOneEnderMan [49cbca64@gateway/web/freenode/ip.73.203.202.100] has quit [Ping timeout: 246 seconds]
  840.  
  841. [19:12] <qwebirc324221> ThatGuyNamedMikey. Here for 6 months on March 6.
  842.  
  843. [19:12] <@MetaKirbSter> Oh...
  844.  
  845. [19:12] <@MetaKirbSter> Huh?
  846.  
  847. [19:12] <qwebirc324221> Anyway,
  848.  
  849. [19:12] <@MetaKirbSter> oh
  850.  
  851. [19:12] <@MetaKirbSter> Your mikey?
  852.  
  853. [19:13] <@MetaKirbSter> anyway
  854.  
  855. [19:13] <@MetaKirbSter> Continue
  856.  
  857. [19:13] <qwebirc324221> Idea #2:
  858.  
  859. [19:14] <qwebirc324221> What if there was a complete inventory allowing you to hold as many copies of one item as you want, but, only allowed you to carry XX items?
  860.  
  861. [19:14] <@MegaBossMan> That wasn't what you were suggesting last week?
  862.  
  863. [19:15] <qwebirc324221> It'd be a less Extra-Lives heavy game, this way, I think. Especially if the limit is low, like, 10 or 15, to start. You could upgrade it with Zenny as you go along, I suppose.
  864.  
  865. [19:15] <qwebirc324221> Nono, not 9 of each item, a Inventory where you can hold --example--20 total items.
  866.  
  867. [19:16] <@MegaBossMan> I thought that's what you meant last week.
  868.  
  869. [19:17] <qwebirc324221> Nono, last week I suggested a cap of 9 copies per item instead of 99. :P
  870.  
  871. [19:17] <@MetaKirbSter> i see
  872.  
  873. [19:17] <qwebirc324221> who needs 99 of anything in this game, you know?
  874.  
  875. [19:17] <@MegaBossMan> Oh. Welp, I messed that up.
  876.  
  877. [19:18] <@MetaKirbSter> Well,
  878.  
  879. [19:18] <@MetaKirbSter> For some reason,
  880.  
  881. [19:18] <@MetaKirbSter> I have 99 Large screws,
  882.  
  883. [19:18] <@MetaKirbSter> But eh
  884.  
  885. [19:18] <qwebirc324221> Heh. That brings me to idea #3:
  886.  
  887. [19:20] <@MetaKirbSter> Energy PelletSELLx 73… 50z Weapon PelletSELLx 43… 50z Energy CapsuleSELLx 99… 100z Weapon CapsuleSELLx 99… 100z Energy TankSELLx 99… 250z Weapon TankSELLx 99… 250z Extra LifeSELLx 99… 500z YashichiSELLx 14… 1,000z Small ScrewSELLx 16… 100z Large ScrewSELLx 99… 1,000z If you wanna know.
  888.  
  889. [19:20] <@MetaKirbSter> anyway
  890.  
  891. [19:20] <qwebirc324221> With the Star Force being as ginormously impossible to watchdog as it is,
  892.  
  893. [19:20] <qwebirc324221> ...currently, at least,
  894.  
  895. [19:21] <qwebirc324221> I was wondering why it couldn't be a place holder--i.e.--items that did NOTHING for the time being, until Adrian sees how impossibly large a system it actually is.
  896.  
  897. [19:21] <@MetaKirbSter> Cores= Profit,  and stuff.
  898.  
  899. [19:21] <@MetaKirbSter> anyway
  900.  
  901. [19:23] <@MetaKirbSter> ...
  902.  
  903. [19:23] <@MegaBossMan> [Mike, on the same topic as always]
  904.  
  905. [19:24] <@MetaKirbSter> Uh, Continue on.
  906.  
  907. [19:24] <qwebirc324221> Alright, the REAL idea #3:
  908.  
  909. [19:24] <qwebirc324221> and I SERIOUSLY need us to discuss this:
  910.  
  911. [19:26] <qwebirc324221> I feel like we're killing the poor guy. I really, REALLY do.
  912.  
  913. [19:26] <qwebirc324221> Would it matter to ANYONE if Adrian held off on making stages and focused on JUST robots intil real life stops treating him so bad?
  914.  
  915. [19:27] <@MegaBossMan> That's already what he does.
  916.  
  917. [19:27] <@MetaKirbSter> Well
  918.  
  919. [19:27] <@MetaKirbSter> Yeah MBM says it all.
  920.  
  921. [19:27] <@MegaBossMan> It's called Bonus Field.
  922.  
  923. [19:28] <@MegaBossMan> Making them playable, even without fields, would just ADD more work.
  924.  
  925. [19:28] <@MegaBossMan> I'd also be willing to help out in the Field department, however.
  926.  
  927. [19:30] <@MegaBossMan> Anyway, it appears this is Meeting Adjourned.
  928.  
  929. [19:30] <qwebirc324221> OH!
  930.  
  931. [19:30] <@MegaBossMan> Yes?
  932.  
  933. [19:31] == CHAOS_FANTAZY [4a84abc4@gateway/web/freenode/ip.74.132.171.196] has joined #mmrpg
  934.  
  935. [19:31] <CHAOS_FANTAZY> Did I miss everything?
  936.  
  937. [19:31] <@MetaKirbSter> YES
  938.  
  939. [19:31] <ThatOneEnderMan_> Yep @CF
  940.  
  941. [19:31] <@MetaKirbSter> Hey chaos
  942.  
  943. [19:31] <@MegaBossMan> You missed the meeting.
  944.  
  945. [19:31] <@MegaBossMan> Only one idea left.
  946.  
  947. [19:31] <qwebirc324221> One last request. It's small. Adrian, if you get this, be a nice guy and tell us why you can only fit 12 missions per chapter when you can fit MORE than 12 robots on the select screens that come directly AFTER mission select screens, pleaseandthankyou?
  948.  
  949. [19:31] <qwebirc324221> There. I'm done.
  950.  
  951. [19:31] <qwebirc324221> For real, this time.
  952.  
  953. [19:32] <@MegaBossMan> It's due to how the game is set up.
  954.  
  955. [19:32] <@MegaBossMan> Also, CF
  956.  
  957. [19:32] <@MegaBossMan> http://rpg.megamanpoweredup.net/images/gallery/previews/mmrpg-update-preview_20150313-01.png
  958.  
  959. [19:32] <@MetaKirbSter> Ok...
  960.  
  961. [19:32] <@MetaKirbSter> Ideas, CF?
  962.  
  963. [19:32] <CHAOS_FANTAZY> What's changed in this screenshot...?
  964.  
  965. [19:33] <@MegaBossMan> It's just to show that Freeze Man has joined the battle.
  966.  
  967. [19:33] <@MegaBossMan> http://rpg.megamanpoweredup.net/images/gallery/previews/mmrpg-update-preview_20150309-01.png
  968.  
  969. [19:33] <@MegaBossMan> http://rpg.megamanpoweredup.net/images/gallery/previews/mmrpg-update-preview_20150313-02.png
  970.  
  971. [19:34] <CHAOS_FANTAZY> <_< >_> ...Cool.
  972.  
  973. [19:34] <@MegaBossMan> Besides that, that was all for screenshots.
  974.  
  975. [19:34] <@MetaKirbSter> K...
  976.  
  977. [19:34] <@MetaKirbSter> ... N30N's on...
  978.  
  979. [19:34] <@MetaKirbSter> anyway
  980.  
  981. [19:34] <CHAOS_FANTAZY> Incidentally, I do have something of a closing thought.
  982.  
  983. [19:34] <@MegaBossMan> Go ahead.
  984.  
  985. [19:35] <@MetaKirbSter> Alright!
  986.  
  987. [19:35] <@MetaKirbSter> Give us your all, chaos
  988.  
  989. [19:36] <CHAOS_FANTAZY> ...No, never mind.  I'd just come across as pretentious and whiny.
  990.  
  991. [19:36] <@MetaKirbSter> ...
  992.  
  993. [19:36] <@MegaBossMan> No, we won't judge.
  994.  
  995. [19:37] <CHAOS_FANTAZY> It's not your opinion I'm worried about.
  996.  
  997. [19:37] <@MegaBossMan> Plus, if you don't, you might not get another chance.
  998.  
  999. [19:37] <@MegaBossMan> I doubt Adrian would reply to any Email at this time.
  1000.  
  1001. [19:37] <@MegaBossMan> But, if you feel that way......
  1002.  
  1003. [19:37] <@MegaBossMan> Are we set?
  1004.  
  1005. [19:37] <@MegaBossMan> If so, then....
  1006.  
  1007. [19:38] <qwebirc324221> Yep.
  1008.  
  1009. [19:38] <@MegaBossMan> Meeting....
  1010.  
  1011. [19:38] <@MetaKirbSter> What's wrong then CF?
  1012.  
  1013. [19:38] <@MetaKirbSter> Meeting ADJOURNED... When CF says it IDK
  1014.  
  1015. [19:38] <qwebirc324221> also, I have to find a better Chat; I'm sick of being booted out of this.
  1016.  
  1017. [19:38] <qwebirc324221> This never happens in the Xat.
  1018.  
  1019. [19:38] <@MetaKirbSter> Yeah...
  1020.  
  1021. [19:38] <@MegaBossMan> I like Sprite's Inc's chat.
  1022.  
  1023. [19:38] <@MetaKirbSter> About that.
  1024.  
  1025. [19:38] <@MegaBossMan> It'd be nice to use something like that.
  1026.  
  1027. [19:39] <qwebirc324221> I'll take a look at it.
  1028.  
  1029. [19:39] <@MetaKirbSter> k...
  1030.  
  1031. [19:39] <@MegaBossMan> Anyway, meeting....
  1032.  
  1033. [19:39] <@MegaBossMan> Adjourned.
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