daily pastebin goal
7%
SHARE
TWEET

Untitled

a guest Feb 23rd, 2019 66 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. class DefaultEventhandlers;
  2. class CfgPatches {
  3.     class life_server {
  4.         units[] = {"C_man_1"};
  5.         weapons[] = {};
  6.         requiredAddons[] = {"A3_Data_F","A3_Soft_F","A3_Soft_F_Offroad_01","A3_Characters_F"};
  7.         fileName = "life_server.pbo";
  8.         author = "Tonic";
  9.     };
  10. };
  11.  
  12. class CfgFunctions {
  13.     class MySQL_Database {
  14.         tag = "DB";
  15.         class MySQL
  16.         {
  17.             file = "\life_server\Functions\MySQL";
  18.             class numberSafe {};
  19.             class mresArray {};
  20.             class queryRequest{};
  21.             class asyncCall{};
  22.             class insertRequest{};
  23.             class updateRequest{};
  24.             class mresToArray {};
  25.             class insertVehicle {};
  26.             class bool {};
  27.             class mresString {};
  28.             class updatePartial {};
  29.         };
  30.  
  31.         class perso
  32.         {
  33.         file = "\life_server\Functions\MySQL\perso";
  34.             class persoRequest {};
  35.             class persoInsert {};
  36.             class persoUpdate {};
  37.         };
  38.  
  39.     };
  40.  
  41.     class Life_System {
  42.         tag = "life";
  43.         class Wanted_Sys {
  44.             file = "\life_server\Functions\WantedSystem";
  45.             class wantedFetch {};
  46.             class wantedPerson {};
  47.             class wantedBounty {};
  48.             class wantedRemove {};
  49.             class wantedAdd {};
  50.             class wantedCrimes {};
  51.             class wantedProfUpdate {};
  52.         };
  53.  
  54.         class Jail_Sys {
  55.             file = "\life_server\Functions\Jail";
  56.             class jailSys {};
  57.         };
  58.  
  59.         class Client_Code {
  60.             file = "\life_server\Functions\Client";
  61.         };
  62.     };
  63.  
  64.     class TON_System {
  65.         tag = "TON";
  66.         class Systems {
  67.             file = "\life_server\Functions\Systems";
  68.             class managesc {};
  69.             class cleanup {};
  70.             class huntingZone {};
  71.             class getID {};
  72.             class vehicleCreate {};
  73.             class spawnVehicle {};
  74.             class getVehicles {};
  75.             class getVehiclesFourriere {};
  76.             class vehicleStore {};
  77.             class vehicleDelete {};
  78.             class spikeStrip {};
  79.             class transferOwnership {};
  80.             class federalUpdate {};
  81.             class chopShopSell {};
  82.             class clientDisconnect {};
  83.             class cleanupRequest {};
  84.             class setObjVar {};
  85.             class keyManagement {};
  86.             class vehicleUpdate {};
  87.             class recupkeyforHC {};
  88.             class handleBlastingCharge {};
  89.             class terrainSort {};
  90.             class insureCar {}; //assurance
  91.         };
  92.  
  93.         class Housing {
  94.             file = "\life_server\Functions\Housing";
  95.             class addHouse {};
  96.             class addContainer {};
  97.             class deleteDBContainer {};
  98.             class fetchPlayerHouses {};
  99.             class initHouses {};
  100.             class sellHouse {};
  101.             class sellHouseContainer {};
  102.             class updateHouseContainers {};
  103.             class updateHouseTrunk {};
  104.             class houseCleanup {};
  105.             class houseGarage {};
  106.         };
  107.  
  108.         class Gangs {
  109.             file = "\life_server\Functions\Gangs";
  110.             class insertGang {};
  111.             class queryPlayerGang {};
  112.             class removeGang {};
  113.             class updateGang {};
  114.         };
  115.  
  116.         class Actions {
  117.             file = "\life_server\Functions\Actions";
  118.             class pickupAction {};
  119.         };
  120.  
  121.     class DynMarket  // Kovix
  122.     {
  123.         file = "\life_server\Functions\DynMarket";
  124.         class calculatePrices {};
  125.         class changePrice {};
  126.         class config {};
  127.         class getUpdate {};
  128.         class HandleDB {};
  129.         class playerLogged {};
  130.         class sleeper {};
  131.     };
  132.  
  133.         class PlayTime {
  134.             file = "\life_server\Functions\PlayTime";
  135.             class setPlayTime {};
  136.             class getPlayTime {};
  137.         };
  138.     };
  139. };
  140.  
  141. class CfgVehicles {
  142.     class Car_F;
  143.     class CAManBase;
  144.     class Civilian;
  145.     class Civilian_F : Civilian {
  146.         class EventHandlers;
  147.     };
  148.  
  149.     class C_man_1 : Civilian_F {
  150.         class EventHandlers: EventHandlers {
  151.             init = "(_this select 0) execVM ""\life_server\fix_headgear.sqf""";
  152.         };
  153.     };
  154. };
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top