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- function()
- adda = 0
- addb = 0
- gm = AuraUtil.FindAuraByName("Grand Melee", "player")
- rp = AuraUtil.FindAuraByName("Ruthless Precision", "player")
- sc = AuraUtil.FindAuraByName("Skull and Crossbones", "player")
- tb = AuraUtil.FindAuraByName("True Bearing", "player")
- bt = AuraUtil.FindAuraByName("Buried Treasure", "player")
- bs = AuraUtil.FindAuraByName("Broadside", "player")
- if sc ~= nil then sc = 1 else sc = 0
- end
- if tb ~= nil then tb = 1 else tb = 0
- end
- if bt ~= nil then bt = 1 else bt = 0
- end
- if bs ~= nil then bs = 1 else bs = 0
- end
- if gm ~= nil then gm = 2 else gm = 0
- end
- if rp ~= nil then rp = 2 else rp = 0
- end
- if gm+rp+sc+tb+bt+bs > 1 then return "keep" else return "reroll"
- end
- end
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