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  1. --By Rufus14, now u can throw small tnt grenades
  2. --owner = game.Players:findFirstChild(script.Parent.Name)
  3. NLS([[
  4. local plr = game:GetService("Players").LocalPlayer
  5. local mouse = plr:GetMouse()
  6. local remote = plr.Character:WaitForChild("NOSkidsRemote")
  7. local music = plr.Character.Head:WaitForChild("yopierrewannacutmyhair")
  8. function mouseclick()
  9.     remote:FireServer("swing")
  10. end
  11. function guardon(key)
  12.     key = key:lower()
  13.     if key == "q" then
  14.         remote:FireServer("guard")
  15.     end
  16. end
  17. function guardoff(key)
  18.     key = key:lower()
  19.     if key == "q" then
  20.         remote:FireServer("guardoff")
  21.     end
  22. end
  23. function tnt(key)
  24.     key = key:lower()
  25.     if key == "e" then
  26.         remote:FireServer("throw", mouse.Hit.p)
  27.     end
  28. end
  29. mouse.KeyDown:connect(guardon)
  30. mouse.KeyUp:connect(guardoff)
  31. mouse.KeyDown:connect(tnt)
  32. mouse.Button1Down:connect(mouseclick)
  33. while game:GetService("RunService").RenderStepped:wait() do
  34.     plr.Character["Right Arm"].LocalTransparencyModifier = 0
  35.     for i,v in pairs(plr.Character["Diamond Sword"]:GetChildren()) do
  36.         if v.ClassName == "Part" then
  37.             v.LocalTransparencyModifier = 0
  38.         end
  39.     end
  40.     --workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new((math.random(-1,1)/30) * music.PlaybackLoudness/1200,((math.random(-1,1)/30) * music.PlaybackLoudness/1200),(math.random(-1,1)/30) * music.PlaybackLoudness/1200)
  41. end
  42. ]], owner.Character)
  43. --Converted with ttyyuu12345's model to script plugin v4
  44. function sandbox(var,func)
  45.     local env = getfenv(func)
  46.     local newenv = setmetatable({},{
  47.         __index = function(self,k)
  48.             if k=="script" then
  49.                 return var
  50.             else
  51.                 return env[k]
  52.             end
  53.         end,
  54.     })
  55.     setfenv(func,newenv)
  56.     return func
  57. end
  58. cors = {}
  59. mas = Instance.new("Model",game:GetService("Lighting"))
  60. Model0 = Instance.new("Model")
  61. Part1 = Instance.new("Part")
  62. Part2 = Instance.new("Part")
  63. Part3 = Instance.new("Part")
  64. Part4 = Instance.new("Part")
  65. Part5 = Instance.new("Part")
  66. Part6 = Instance.new("Part")
  67. Part7 = Instance.new("Part")
  68. Part8 = Instance.new("Part")
  69. Part9 = Instance.new("Part")
  70. Part10 = Instance.new("Part")
  71. Part11 = Instance.new("Part")
  72. Part12 = Instance.new("Part")
  73. Part13 = Instance.new("Part")
  74. Part14 = Instance.new("Part")
  75. Part15 = Instance.new("Part")
  76. Part16 = Instance.new("Part")
  77. Part17 = Instance.new("Part")
  78. Part18 = Instance.new("Part")
  79. Part19 = Instance.new("Part")
  80. Part20 = Instance.new("Part")
  81. Part21 = Instance.new("Part")
  82. Part22 = Instance.new("Part")
  83. Part23 = Instance.new("Part")
  84. Part24 = Instance.new("Part")
  85. Part25 = Instance.new("Part")
  86. Part26 = Instance.new("Part")
  87. Part27 = Instance.new("Part")
  88. Part28 = Instance.new("Part")
  89. Part29 = Instance.new("Part")
  90. Part30 = Instance.new("Part")
  91. Part31 = Instance.new("Part")
  92. Part32 = Instance.new("Part")
  93. Part33 = Instance.new("Part")
  94. Part34 = Instance.new("Part")
  95. Part35 = Instance.new("Part")
  96. Part36 = Instance.new("Part")
  97. Part37 = Instance.new("Part")
  98. Part38 = Instance.new("Part")
  99. Part39 = Instance.new("Part")
  100. Part40 = Instance.new("Part")
  101. Part41 = Instance.new("Part")
  102. Part42 = Instance.new("Part")
  103. Part43 = Instance.new("Part")
  104. Weld44 = Instance.new("Weld")
  105. Weld45 = Instance.new("Weld")
  106. Weld46 = Instance.new("Weld")
  107. Weld47 = Instance.new("Weld")
  108. Weld48 = Instance.new("Weld")
  109. Weld49 = Instance.new("Weld")
  110. Weld50 = Instance.new("Weld")
  111. Weld51 = Instance.new("Weld")
  112. Weld52 = Instance.new("Weld")
  113. Weld53 = Instance.new("Weld")
  114. Weld54 = Instance.new("Weld")
  115. Weld55 = Instance.new("Weld")
  116. Weld56 = Instance.new("Weld")
  117. Weld57 = Instance.new("Weld")
  118. Weld58 = Instance.new("Weld")
  119. Weld59 = Instance.new("Weld")
  120. Weld60 = Instance.new("Weld")
  121. Weld61 = Instance.new("Weld")
  122. Weld62 = Instance.new("Weld")
  123. Weld63 = Instance.new("Weld")
  124. Weld64 = Instance.new("Weld")
  125. Weld65 = Instance.new("Weld")
  126. Weld66 = Instance.new("Weld")
  127. Weld67 = Instance.new("Weld")
  128. Weld68 = Instance.new("Weld")
  129. Weld69 = Instance.new("Weld")
  130. Weld70 = Instance.new("Weld")
  131. Weld71 = Instance.new("Weld")
  132. Weld72 = Instance.new("Weld")
  133. Weld73 = Instance.new("Weld")
  134. Weld74 = Instance.new("Weld")
  135. Weld75 = Instance.new("Weld")
  136. Weld76 = Instance.new("Weld")
  137. Weld77 = Instance.new("Weld")
  138. Weld78 = Instance.new("Weld")
  139. Weld79 = Instance.new("Weld")
  140. Weld80 = Instance.new("Weld")
  141. Weld81 = Instance.new("Weld")
  142. Weld82 = Instance.new("Weld")
  143. Weld83 = Instance.new("Weld")
  144. Weld84 = Instance.new("Weld")
  145. Weld85 = Instance.new("Weld")
  146. Weld86 = Instance.new("Weld")
  147. Weld87 = Instance.new("Weld")
  148. Weld88 = Instance.new("Weld")
  149. Weld89 = Instance.new("Weld")
  150. Weld90 = Instance.new("Weld")
  151. Weld91 = Instance.new("Weld")
  152. Weld92 = Instance.new("Weld")
  153. Weld93 = Instance.new("Weld")
  154. Weld94 = Instance.new("Weld")
  155. Weld95 = Instance.new("Weld")
  156. Weld96 = Instance.new("Weld")
  157. Weld97 = Instance.new("Weld")
  158. Weld98 = Instance.new("Weld")
  159. Weld99 = Instance.new("Weld")
  160. Weld100 = Instance.new("Weld")
  161. Weld101 = Instance.new("Weld")
  162. Weld102 = Instance.new("Weld")
  163. Weld103 = Instance.new("Weld")
  164. Weld104 = Instance.new("Weld")
  165. Weld105 = Instance.new("Weld")
  166. Weld106 = Instance.new("Weld")
  167. Weld107 = Instance.new("Weld")
  168. Weld108 = Instance.new("Weld")
  169. Weld109 = Instance.new("Weld")
  170. Weld110 = Instance.new("Weld")
  171. Weld111 = Instance.new("Weld")
  172. Weld112 = Instance.new("Weld")
  173. Weld113 = Instance.new("Weld")
  174. Weld114 = Instance.new("Weld")
  175. Part115 = Instance.new("Part")
  176. Part116 = Instance.new("Part")
  177. Part117 = Instance.new("Part")
  178. Part118 = Instance.new("Part")
  179. Part119 = Instance.new("Part")
  180. Part120 = Instance.new("Part")
  181. Part121 = Instance.new("Part")
  182. Part122 = Instance.new("Part")
  183. Part123 = Instance.new("Part")
  184. Part124 = Instance.new("Part")
  185. Part125 = Instance.new("Part")
  186. Part126 = Instance.new("Part")
  187. Part127 = Instance.new("Part")
  188. Part128 = Instance.new("Part")
  189. Part129 = Instance.new("Part")
  190. Part130 = Instance.new("Part")
  191. Part131 = Instance.new("Part")
  192. Part132 = Instance.new("Part")
  193. Part133 = Instance.new("Part")
  194. Part134 = Instance.new("Part")
  195. Part135 = Instance.new("Part")
  196. Part136 = Instance.new("Part")
  197. Part137 = Instance.new("Part")
  198. Part138 = Instance.new("Part")
  199. Part139 = Instance.new("Part")
  200. Part140 = Instance.new("Part")
  201. Part141 = Instance.new("Part")
  202. Part142 = Instance.new("Part")
  203. Part143 = Instance.new("Part")
  204. Model0.Name = "Diamond Sword"
  205. Model0.Parent = mas
  206. Part1.Parent = Model0
  207. Part1.CFrame = CFrame.new(37.8000107, 1.93686116, -47.1820793, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  208. Part1.Orientation = Vector3.new(-25, 0, 90)
  209. Part1.Position = Vector3.new(37.8000107, 1.93686116, -47.1820793)
  210. Part1.Rotation = Vector3.new(-25, 0, 90)
  211. Part1.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  212. Part1.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  213. Part1.BottomSurface = Enum.SurfaceType.Smooth
  214. Part1.BrickColor = BrickColor.new("Really yellow")
  215. Part1.TopSurface = Enum.SurfaceType.Smooth
  216. Part1.brickColor = BrickColor.new("Really yellow")
  217. Part2.Parent = Model0
  218. Part2.CFrame = CFrame.new(37.8000107, 3.06189299, -48.5997314, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  219. Part2.Orientation = Vector3.new(-25, 0, 90)
  220. Part2.Position = Vector3.new(37.8000107, 3.06189299, -48.5997314)
  221. Part2.Rotation = Vector3.new(-25, 0, 90)
  222. Part2.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  223. Part2.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  224. Part2.BottomSurface = Enum.SurfaceType.Smooth
  225. Part2.BrickColor = BrickColor.new("Really yellow")
  226. Part2.TopSurface = Enum.SurfaceType.Smooth
  227. Part2.brickColor = BrickColor.new("Really yellow")
  228. Part3.Parent = Model0
  229. Part3.CFrame = CFrame.new(37.8000107, 1.73377252, -45.4288597, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  230. Part3.Orientation = Vector3.new(-25, 0, 90)
  231. Part3.Position = Vector3.new(37.8000107, 1.73377252, -45.4288597)
  232. Part3.Rotation = Vector3.new(-25, 0, 90)
  233. Part3.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  234. Part3.Size = Vector3.new(0.693750381, 0.231250122, 0.231250122)
  235. Part3.BottomSurface = Enum.SurfaceType.Smooth
  236. Part3.BrickColor = BrickColor.new("Really yellow")
  237. Part3.TopSurface = Enum.SurfaceType.Smooth
  238. Part3.brickColor = BrickColor.new("Really yellow")
  239. Part4.Parent = Model0
  240. Part4.CFrame = CFrame.new(37.8000107, 2.83818579, -47.9850998, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  241. Part4.Orientation = Vector3.new(-25, 0, 90)
  242. Part4.Position = Vector3.new(37.8000107, 2.83818579, -47.9850998)
  243. Part4.Rotation = Vector3.new(-25, 0, 90)
  244. Part4.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  245. Part4.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  246. Part4.BottomSurface = Enum.SurfaceType.Smooth
  247. Part4.BrickColor = BrickColor.new("Really yellow")
  248. Part4.TopSurface = Enum.SurfaceType.Smooth
  249. Part4.brickColor = BrickColor.new("Really yellow")
  250. Part5.Parent = Model0
  251. Part5.CFrame = CFrame.new(37.8000107, 3.28559709, -49.2143593, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  252. Part5.Orientation = Vector3.new(-25, 0, 90)
  253. Part5.Position = Vector3.new(37.8000107, 3.28559709, -49.2143593)
  254. Part5.Rotation = Vector3.new(-25, 0, 90)
  255. Part5.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  256. Part5.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  257. Part5.BottomSurface = Enum.SurfaceType.Smooth
  258. Part5.BrickColor = BrickColor.new("Really yellow")
  259. Part5.TopSurface = Enum.SurfaceType.Smooth
  260. Part5.brickColor = BrickColor.new("Really yellow")
  261. Part6.Parent = Model0
  262. Part6.CFrame = CFrame.new(37.8000107, 1.1126498, -47.3080482, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  263. Part6.Orientation = Vector3.new(-25, 0, 90)
  264. Part6.Position = Vector3.new(37.8000107, 1.1126498, -47.3080482)
  265. Part6.Rotation = Vector3.new(-25, 0, 90)
  266. Part6.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  267. Part6.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  268. Part6.BottomSurface = Enum.SurfaceType.Smooth
  269. Part6.BrickColor = BrickColor.new("Really yellow")
  270. Part6.TopSurface = Enum.SurfaceType.Smooth
  271. Part6.brickColor = BrickColor.new("Really yellow")
  272. Part7.Parent = Model0
  273. Part7.CFrame = CFrame.new(37.8000107, 2.72633076, -47.6777878, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  274. Part7.Orientation = Vector3.new(-25, 0, 90)
  275. Part7.Position = Vector3.new(37.8000107, 2.72633076, -47.6777878)
  276. Part7.Rotation = Vector3.new(-25, 0, 90)
  277. Part7.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  278. Part7.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  279. Part7.BottomSurface = Enum.SurfaceType.Smooth
  280. Part7.BrickColor = BrickColor.new("Really black")
  281. Part7.TopSurface = Enum.SurfaceType.Smooth
  282. Part7.brickColor = BrickColor.new("Really black")
  283. Part8.Parent = Model0
  284. Part8.CFrame = CFrame.new(37.8000107, 2.61447859, -47.370472, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  285. Part8.Orientation = Vector3.new(-25, 0, 90)
  286. Part8.Position = Vector3.new(37.8000107, 2.61447859, -47.370472)
  287. Part8.Rotation = Vector3.new(-25, 0, 90)
  288. Part8.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  289. Part8.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  290. Part8.BottomSurface = Enum.SurfaceType.Smooth
  291. Part8.BrickColor = BrickColor.new("Really black")
  292. Part8.TopSurface = Enum.SurfaceType.Smooth
  293. Part8.brickColor = BrickColor.new("Really black")
  294. Part9.Parent = Model0
  295. Part9.CFrame = CFrame.new(37.8000107, 2.08345795, -46.8676987, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  296. Part9.Orientation = Vector3.new(-25, 0, 90)
  297. Part9.Position = Vector3.new(37.8000107, 2.08345795, -46.8676987)
  298. Part9.Rotation = Vector3.new(-25, 0, 90)
  299. Part9.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  300. Part9.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  301. Part9.BottomSurface = Enum.SurfaceType.Smooth
  302. Part9.BrickColor = BrickColor.new("Lime green")
  303. Part9.TopSurface = Enum.SurfaceType.Smooth
  304. Part9.brickColor = BrickColor.new("Lime green")
  305. Part10.Parent = Model0
  306. Part10.CFrame = CFrame.new(37.8000107, 2.95003462, -48.2924194, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  307. Part10.Orientation = Vector3.new(-25, 0, 90)
  308. Part10.Position = Vector3.new(37.8000107, 2.95003462, -48.2924194)
  309. Part10.Rotation = Vector3.new(-25, 0, 90)
  310. Part10.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  311. Part10.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  312. Part10.BottomSurface = Enum.SurfaceType.Smooth
  313. Part10.BrickColor = BrickColor.new("Really black")
  314. Part10.TopSurface = Enum.SurfaceType.Smooth
  315. Part10.brickColor = BrickColor.new("Really black")
  316. Part11.Parent = Model0
  317. Part11.CFrame = CFrame.new(37.8000107, 1.7272768, -47.0843468, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  318. Part11.Orientation = Vector3.new(-25, 0, 90)
  319. Part11.Position = Vector3.new(37.8000107, 1.7272768, -47.0843468)
  320. Part11.Rotation = Vector3.new(-25, 0, 90)
  321. Part11.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  322. Part11.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  323. Part11.BottomSurface = Enum.SurfaceType.Smooth
  324. Part11.BrickColor = BrickColor.new("Lime green")
  325. Part11.TopSurface = Enum.SurfaceType.Smooth
  326. Part11.brickColor = BrickColor.new("Lime green")
  327. Part12.Parent = Model0
  328. Part12.CFrame = CFrame.new(37.8000107, 2.447263, -48.8234406, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  329. Part12.Orientation = Vector3.new(-25, 0, 90)
  330. Part12.Position = Vector3.new(37.8000107, 2.447263, -48.8234406)
  331. Part12.Rotation = Vector3.new(-25, 0, 90)
  332. Part12.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  333. Part12.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  334. Part12.BottomSurface = Enum.SurfaceType.Smooth
  335. Part12.BrickColor = BrickColor.new("Really black")
  336. Part12.TopSurface = Enum.SurfaceType.Smooth
  337. Part12.brickColor = BrickColor.new("Really black")
  338. Part13.Parent = Model0
  339. Part13.CFrame = CFrame.new(37.8000107, 2.33541107, -48.5161209, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  340. Part13.Orientation = Vector3.new(-25, 0, 90)
  341. Part13.Position = Vector3.new(37.8000107, 2.33541107, -48.5161209)
  342. Part13.Rotation = Vector3.new(-25, 0, 90)
  343. Part13.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  344. Part13.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  345. Part13.BottomSurface = Enum.SurfaceType.Smooth
  346. Part13.BrickColor = BrickColor.new("Really black")
  347. Part13.TopSurface = Enum.SurfaceType.Smooth
  348. Part13.brickColor = BrickColor.new("Really black")
  349. Part14.Parent = Model0
  350. Part14.CFrame = CFrame.new(37.8000107, 2.67097044, -49.4380684, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  351. Part14.Orientation = Vector3.new(-25, 0, 90)
  352. Part14.Position = Vector3.new(37.8000107, 2.67097044, -49.4380684)
  353. Part14.Rotation = Vector3.new(-25, 0, 90)
  354. Part14.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  355. Part14.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  356. Part14.BottomSurface = Enum.SurfaceType.Smooth
  357. Part14.BrickColor = BrickColor.new("Really black")
  358. Part14.TopSurface = Enum.SurfaceType.Smooth
  359. Part14.brickColor = BrickColor.new("Really black")
  360. Part15.Parent = Model0
  361. Part15.CFrame = CFrame.new(37.8000107, 2.11170387, -47.9014969, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  362. Part15.Orientation = Vector3.new(-25, 0, 90)
  363. Part15.Position = Vector3.new(37.8000107, 2.11170387, -47.9014969)
  364. Part15.Rotation = Vector3.new(-25, 0, 90)
  365. Part15.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  366. Part15.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  367. Part15.BottomSurface = Enum.SurfaceType.Smooth
  368. Part15.BrickColor = BrickColor.new("Really black")
  369. Part15.TopSurface = Enum.SurfaceType.Smooth
  370. Part15.brickColor = BrickColor.new("Really black")
  371. Part16.Parent = Model0
  372. Part16.CFrame = CFrame.new(37.8000107, 2.55911303, -49.1307526, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  373. Part16.Orientation = Vector3.new(-25, 0, 90)
  374. Part16.Position = Vector3.new(37.8000107, 2.55911303, -49.1307526)
  375. Part16.Rotation = Vector3.new(-25, 0, 90)
  376. Part16.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  377. Part16.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  378. Part16.BottomSurface = Enum.SurfaceType.Smooth
  379. Part16.BrickColor = BrickColor.new("Really black")
  380. Part16.TopSurface = Enum.SurfaceType.Smooth
  381. Part16.brickColor = BrickColor.new("Really black")
  382. Part17.Parent = Model0
  383. Part17.CFrame = CFrame.new(37.8000107, 2.2235558, -48.2088089, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  384. Part17.Orientation = Vector3.new(-25, 0, 90)
  385. Part17.Position = Vector3.new(37.8000107, 2.2235558, -48.2088089)
  386. Part17.Rotation = Vector3.new(-25, 0, 90)
  387. Part17.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  388. Part17.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  389. Part17.BottomSurface = Enum.SurfaceType.Smooth
  390. Part17.BrickColor = BrickColor.new("Really black")
  391. Part17.TopSurface = Enum.SurfaceType.Smooth
  392. Part17.brickColor = BrickColor.new("Really black")
  393. Part18.Parent = Model0
  394. Part18.CFrame = CFrame.new(37.8000107, 1.99984837, -47.5941772, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  395. Part18.Orientation = Vector3.new(-25, 0, 90)
  396. Part18.Position = Vector3.new(37.8000107, 1.99984837, -47.5941772)
  397. Part18.Rotation = Vector3.new(-25, 0, 90)
  398. Part18.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  399. Part18.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  400. Part18.BottomSurface = Enum.SurfaceType.Smooth
  401. Part18.BrickColor = BrickColor.new("Really black")
  402. Part18.TopSurface = Enum.SurfaceType.Smooth
  403. Part18.brickColor = BrickColor.new("Really black")
  404. Part19.Parent = Model0
  405. Part19.CFrame = CFrame.new(37.8000107, 1.27336645, -47.5105743, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  406. Part19.Orientation = Vector3.new(-25, 0, 90)
  407. Part19.Position = Vector3.new(37.8000107, 1.27336645, -47.5105743)
  408. Part19.Rotation = Vector3.new(-25, 0, 90)
  409. Part19.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  410. Part19.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  411. Part19.BottomSurface = Enum.SurfaceType.Smooth
  412. Part19.BrickColor = BrickColor.new("Really black")
  413. Part19.TopSurface = Enum.SurfaceType.Smooth
  414. Part19.brickColor = BrickColor.new("Really black")
  415. Part20.Parent = Model0
  416. Part20.CFrame = CFrame.new(37.8000107, 2.88761282, -49.7942429, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  417. Part20.Orientation = Vector3.new(-25, 0, 90)
  418. Part20.Position = Vector3.new(37.8000107, 2.88761282, -49.7942429)
  419. Part20.Rotation = Vector3.new(-25, 0, 90)
  420. Part20.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  421. Part20.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  422. Part20.BottomSurface = Enum.SurfaceType.Smooth
  423. Part20.BrickColor = BrickColor.new("Really black")
  424. Part20.TopSurface = Enum.SurfaceType.Smooth
  425. Part20.brickColor = BrickColor.new("Really black")
  426. Part21.Parent = Model0
  427. Part21.CFrame = CFrame.new(37.8000107, 3.29972029, -49.7312584, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  428. Part21.Orientation = Vector3.new(-25, 0, 90)
  429. Part21.Position = Vector3.new(37.8000107, 3.29972029, -49.7312584)
  430. Part21.Rotation = Vector3.new(-25, 0, 90)
  431. Part21.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  432. Part21.Size = Vector3.new(0.231250122, 0.231250122, 0.693750381)
  433. Part21.BottomSurface = Enum.SurfaceType.Smooth
  434. Part21.BrickColor = BrickColor.new("Really black")
  435. Part21.TopSurface = Enum.SurfaceType.Smooth
  436. Part21.brickColor = BrickColor.new("Really black")
  437. Part22.Parent = Model0
  438. Part22.CFrame = CFrame.new(37.8000107, 2.43314004, -48.3065414, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  439. Part22.Orientation = Vector3.new(-25, 0, 90)
  440. Part22.Position = Vector3.new(37.8000107, 2.43314004, -48.3065414)
  441. Part22.Rotation = Vector3.new(-25, 0, 90)
  442. Part22.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  443. Part22.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  444. Part22.BottomSurface = Enum.SurfaceType.Smooth
  445. Part22.BrickColor = BrickColor.new("Lime green")
  446. Part22.TopSurface = Enum.SurfaceType.Smooth
  447. Part22.brickColor = BrickColor.new("Lime green")
  448. Part23.Parent = Model0
  449. Part23.CFrame = CFrame.new(37.8000107, 2.32128477, -47.9992294, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  450. Part23.Orientation = Vector3.new(-25, 0, 90)
  451. Part23.Position = Vector3.new(37.8000107, 2.32128477, -47.9992294)
  452. Part23.Rotation = Vector3.new(-25, 0, 90)
  453. Part23.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  454. Part23.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  455. Part23.BottomSurface = Enum.SurfaceType.Smooth
  456. Part23.BrickColor = BrickColor.new("Lime green")
  457. Part23.TopSurface = Enum.SurfaceType.Smooth
  458. Part23.brickColor = BrickColor.new("Lime green")
  459. Part24.Parent = Model0
  460. Part24.CFrame = CFrame.new(37.8000107, 2.97828531, -49.3262177, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  461. Part24.Orientation = Vector3.new(-25, 0, 90)
  462. Part24.Position = Vector3.new(37.8000107, 2.97828531, -49.3262177)
  463. Part24.Rotation = Vector3.new(-25, 0, 90)
  464. Part24.Color = Color3.new(0, 0.337255, 0.368627)
  465. Part24.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  466. Part24.BottomSurface = Enum.SurfaceType.Smooth
  467. Part24.BrickColor = BrickColor.new("Lime green")
  468. Part24.TopSurface = Enum.SurfaceType.Smooth
  469. Part24.brickColor = BrickColor.new("Lime green")
  470. Part25.Parent = Model0
  471. Part25.CFrame = CFrame.new(37.8000107, 2.86643171, -49.0189018, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  472. Part25.Orientation = Vector3.new(-25, 0, 90)
  473. Part25.Position = Vector3.new(37.8000107, 2.86643171, -49.0189018)
  474. Part25.Rotation = Vector3.new(-25, 0, 90)
  475. Part25.Color = Color3.new(0, 0.337255, 0.368627)
  476. Part25.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  477. Part25.BottomSurface = Enum.SurfaceType.Smooth
  478. Part25.BrickColor = BrickColor.new("Lime green")
  479. Part25.TopSurface = Enum.SurfaceType.Smooth
  480. Part25.brickColor = BrickColor.new("Lime green")
  481. Part26.Parent = Model0
  482. Part26.CFrame = CFrame.new(37.8000107, 2.76870108, -49.2284851, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  483. Part26.Orientation = Vector3.new(-25, 0, 90)
  484. Part26.Position = Vector3.new(37.8000107, 2.76870108, -49.2284851)
  485. Part26.Rotation = Vector3.new(-25, 0, 90)
  486. Part26.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  487. Part26.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  488. Part26.BottomSurface = Enum.SurfaceType.Smooth
  489. Part26.BrickColor = BrickColor.new("Lime green")
  490. Part26.TopSurface = Enum.SurfaceType.Smooth
  491. Part26.brickColor = BrickColor.new("Lime green")
  492. Part27.Parent = Model0
  493. Part27.CFrame = CFrame.new(37.8000107, 2.88055468, -49.5358009, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  494. Part27.Orientation = Vector3.new(-25, 0, 90)
  495. Part27.Position = Vector3.new(37.8000107, 2.88055468, -49.5358009)
  496. Part27.Rotation = Vector3.new(-25, 0, 90)
  497. Part27.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  498. Part27.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  499. Part27.BottomSurface = Enum.SurfaceType.Smooth
  500. Part27.BrickColor = BrickColor.new("Lime green")
  501. Part27.TopSurface = Enum.SurfaceType.Smooth
  502. Part27.brickColor = BrickColor.new("Lime green")
  503. Part28.Parent = Model0
  504. Part28.CFrame = CFrame.new(37.8000107, 2.09757757, -47.3845978, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  505. Part28.Orientation = Vector3.new(-25, 0, 90)
  506. Part28.Position = Vector3.new(37.8000107, 2.09757757, -47.3845978)
  507. Part28.Rotation = Vector3.new(-25, 0, 90)
  508. Part28.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  509. Part28.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  510. Part28.BottomSurface = Enum.SurfaceType.Smooth
  511. Part28.BrickColor = BrickColor.new("Lime green")
  512. Part28.TopSurface = Enum.SurfaceType.Smooth
  513. Part28.brickColor = BrickColor.new("Lime green")
  514. Part29.Parent = Model0
  515. Part29.CFrame = CFrame.new(37.8000107, 1.85975075, -46.2530708, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  516. Part29.Orientation = Vector3.new(-25, 0, 90)
  517. Part29.Position = Vector3.new(37.8000107, 1.85975075, -46.2530708)
  518. Part29.Rotation = Vector3.new(-25, 0, 90)
  519. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  520. Part29.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  521. Part29.BottomSurface = Enum.SurfaceType.Smooth
  522. Part29.BrickColor = BrickColor.new("Dark orange")
  523. Part29.TopSurface = Enum.SurfaceType.Smooth
  524. Part29.brickColor = BrickColor.new("Dark orange")
  525. Part30.Parent = Model0
  526. Part30.CFrame = CFrame.new(37.8000107, 1.51769233, -46.986618, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  527. Part30.Orientation = Vector3.new(-25, 0, 90)
  528. Part30.Position = Vector3.new(37.8000107, 1.51769233, -46.986618)
  529. Part30.Rotation = Vector3.new(-25, 0, 90)
  530. Part30.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  531. Part30.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  532. Part30.BottomSurface = Enum.SurfaceType.Smooth
  533. Part30.BrickColor = BrickColor.new("Really black")
  534. Part30.TopSurface = Enum.SurfaceType.Smooth
  535. Part30.brickColor = BrickColor.new("Really black")
  536. Part31.Parent = Model0
  537. Part31.CFrame = CFrame.new(37.8000107, 2.19530988, -47.1750107, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  538. Part31.Orientation = Vector3.new(-25, 0, 90)
  539. Part31.Position = Vector3.new(37.8000107, 2.19530988, -47.1750107)
  540. Part31.Rotation = Vector3.new(-25, 0, 90)
  541. Part31.Color = Color3.new(0, 0.337255, 0.368627)
  542. Part31.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  543. Part31.BottomSurface = Enum.SurfaceType.Smooth
  544. Part31.BrickColor = BrickColor.new("Lime green")
  545. Part31.TopSurface = Enum.SurfaceType.Smooth
  546. Part31.brickColor = BrickColor.new("Lime green")
  547. Part32.Parent = Model0
  548. Part32.CFrame = CFrame.new(37.8000107, 2.49556208, -46.8047142, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  549. Part32.Orientation = Vector3.new(-25, 0, 90)
  550. Part32.Position = Vector3.new(37.8000107, 2.49556208, -46.8047142)
  551. Part32.Rotation = Vector3.new(-25, 0, 90)
  552. Part32.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  553. Part32.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  554. Part32.BottomSurface = Enum.SurfaceType.Smooth
  555. Part32.BrickColor = BrickColor.new("Lime green")
  556. Part32.TopSurface = Enum.SurfaceType.Smooth
  557. Part32.brickColor = BrickColor.new("Lime green")
  558. Part33.Parent = Model0
  559. Part33.CFrame = CFrame.new(37.8000107, 3.07601619, -49.1166306, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  560. Part33.Orientation = Vector3.new(-25, 0, 90)
  561. Part33.Position = Vector3.new(37.8000107, 3.07601619, -49.1166306)
  562. Part33.Rotation = Vector3.new(-25, 0, 90)
  563. Part33.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  564. Part33.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  565. Part33.BottomSurface = Enum.SurfaceType.Smooth
  566. Part33.BrickColor = BrickColor.new("Lime green")
  567. Part33.TopSurface = Enum.SurfaceType.Smooth
  568. Part33.brickColor = BrickColor.new("Lime green")
  569. Part34.Parent = Model0
  570. Part34.CFrame = CFrame.new(37.8000107, 2.96416426, -48.8093109, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  571. Part34.Orientation = Vector3.new(-25, 0, 90)
  572. Part34.Position = Vector3.new(37.8000107, 2.96416426, -48.8093109)
  573. Part34.Rotation = Vector3.new(-25, 0, 90)
  574. Part34.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  575. Part34.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  576. Part34.BottomSurface = Enum.SurfaceType.Smooth
  577. Part34.BrickColor = BrickColor.new("Lime green")
  578. Part34.TopSurface = Enum.SurfaceType.Smooth
  579. Part34.brickColor = BrickColor.new("Lime green")
  580. Part35.Parent = Model0
  581. Part35.CFrame = CFrame.new(37.8000107, 2.62860155, -47.8873711, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  582. Part35.Orientation = Vector3.new(-25, 0, 90)
  583. Part35.Position = Vector3.new(37.8000107, 2.62860155, -47.8873711)
  584. Part35.Rotation = Vector3.new(-25, 0, 90)
  585. Part35.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  586. Part35.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  587. Part35.BottomSurface = Enum.SurfaceType.Smooth
  588. Part35.BrickColor = BrickColor.new("Lime green")
  589. Part35.TopSurface = Enum.SurfaceType.Smooth
  590. Part35.brickColor = BrickColor.new("Lime green")
  591. Part36.Parent = Model0
  592. Part36.CFrame = CFrame.new(37.8000107, 2.74045372, -48.1946907, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  593. Part36.Orientation = Vector3.new(-25, 0, 90)
  594. Part36.Position = Vector3.new(37.8000107, 2.74045372, -48.1946907)
  595. Part36.Rotation = Vector3.new(-25, 0, 90)
  596. Part36.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  597. Part36.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  598. Part36.BottomSurface = Enum.SurfaceType.Smooth
  599. Part36.BrickColor = BrickColor.new("Lime green")
  600. Part36.TopSurface = Enum.SurfaceType.Smooth
  601. Part36.brickColor = BrickColor.new("Lime green")
  602. Part37.Parent = Model0
  603. Part37.CFrame = CFrame.new(37.8000107, 2.85230541, -48.5019989, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  604. Part37.Orientation = Vector3.new(-25, 0, 90)
  605. Part37.Position = Vector3.new(37.8000107, 2.85230541, -48.5019989)
  606. Part37.Rotation = Vector3.new(-25, 0, 90)
  607. Part37.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  608. Part37.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  609. Part37.BottomSurface = Enum.SurfaceType.Smooth
  610. Part37.BrickColor = BrickColor.new("Lime green")
  611. Part37.TopSurface = Enum.SurfaceType.Smooth
  612. Part37.brickColor = BrickColor.new("Lime green")
  613. Part38.Parent = Model0
  614. Part38.CFrame = CFrame.new(37.8000107, 2.40489769, -47.2727432, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  615. Part38.Orientation = Vector3.new(-25, 0, 90)
  616. Part38.Position = Vector3.new(37.8000107, 2.40489769, -47.2727432)
  617. Part38.Rotation = Vector3.new(-25, 0, 90)
  618. Part38.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  619. Part38.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  620. Part38.BottomSurface = Enum.SurfaceType.Smooth
  621. Part38.BrickColor = BrickColor.new("Lime green")
  622. Part38.TopSurface = Enum.SurfaceType.Smooth
  623. Part38.brickColor = BrickColor.new("Lime green")
  624. Part39.Parent = Model0
  625. Part39.CFrame = CFrame.new(37.8000107, 3.18786621, -49.4239464, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  626. Part39.Orientation = Vector3.new(-25, 0, 90)
  627. Part39.Position = Vector3.new(37.8000107, 3.18786621, -49.4239464)
  628. Part39.Rotation = Vector3.new(-25, 0, 90)
  629. Part39.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  630. Part39.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  631. Part39.BottomSurface = Enum.SurfaceType.Smooth
  632. Part39.BrickColor = BrickColor.new("Lime green")
  633. Part39.TopSurface = Enum.SurfaceType.Smooth
  634. Part39.brickColor = BrickColor.new("Lime green")
  635. Part40.Parent = Model0
  636. Part40.CFrame = CFrame.new(37.8000107, 2.51674628, -47.5800591, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  637. Part40.Orientation = Vector3.new(-25, 0, 90)
  638. Part40.Position = Vector3.new(37.8000107, 2.51674628, -47.5800591)
  639. Part40.Rotation = Vector3.new(-25, 0, 90)
  640. Part40.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  641. Part40.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  642. Part40.BottomSurface = Enum.SurfaceType.Smooth
  643. Part40.BrickColor = BrickColor.new("Lime green")
  644. Part40.TopSurface = Enum.SurfaceType.Smooth
  645. Part40.brickColor = BrickColor.new("Lime green")
  646. Part41.Parent = Model0
  647. Part41.CFrame = CFrame.new(37.8000107, 2.59329438, -46.5951271, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  648. Part41.Orientation = Vector3.new(-25, 0, 90)
  649. Part41.Position = Vector3.new(37.8000107, 2.59329438, -46.5951271)
  650. Part41.Rotation = Vector3.new(-25, 0, 90)
  651. Part41.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  652. Part41.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  653. Part41.BottomSurface = Enum.SurfaceType.Smooth
  654. Part41.BrickColor = BrickColor.new("Really black")
  655. Part41.TopSurface = Enum.SurfaceType.Smooth
  656. Part41.brickColor = BrickColor.new("Really black")
  657. Part42.Parent = Model0
  658. Part42.CFrame = CFrame.new(37.8000107, 2.30716538, -47.4823303, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  659. Part42.Orientation = Vector3.new(-25, 0, 90)
  660. Part42.Position = Vector3.new(37.8000107, 2.30716538, -47.4823303)
  661. Part42.Rotation = Vector3.new(-25, 0, 90)
  662. Part42.Color = Color3.new(0, 0.337255, 0.368627)
  663. Part42.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  664. Part42.BottomSurface = Enum.SurfaceType.Smooth
  665. Part42.BrickColor = BrickColor.new("Lime green")
  666. Part42.TopSurface = Enum.SurfaceType.Smooth
  667. Part42.brickColor = BrickColor.new("Lime green")
  668. Part43.Name = "Handle"
  669. Part43.Parent = Model0
  670. Part43.CFrame = CFrame.new(37.8000107, 1.63604343, -45.6384392, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  671. Part43.Orientation = Vector3.new(-25, 0, 90)
  672. Part43.Position = Vector3.new(37.8000107, 1.63604343, -45.6384392)
  673. Part43.Rotation = Vector3.new(-25, 0, 90)
  674. Part43.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  675. Part43.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  676. Part43.BottomSurface = Enum.SurfaceType.Smooth
  677. Part43.BrickColor = BrickColor.new("Lime green")
  678. Part43.TopSurface = Enum.SurfaceType.Smooth
  679. Part43.brickColor = BrickColor.new("Lime green")
  680. Weld44.Parent = Part43
  681. Weld44.C0 = CFrame.new(0.693752289, 0, -0.925003052, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  682. Weld44.Part0 = Part43
  683. Weld44.Part1 = Part115
  684. Weld44.part1 = Part115
  685. Weld45.Parent = Part43
  686. Weld45.C0 = CFrame.new(0, 0, -0.231250763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  687. Weld45.Part0 = Part43
  688. Weld45.Part1 = Part116
  689. Weld45.part1 = Part116
  690. Weld46.Parent = Part43
  691. Weld46.C0 = CFrame.new(0.462501526, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  692. Weld46.Part0 = Part43
  693. Weld46.Part1 = Part117
  694. Weld46.part1 = Part117
  695. Weld47.Parent = Part43
  696. Weld47.C0 = CFrame.new(0.925003052, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  697. Weld47.Part0 = Part43
  698. Weld47.Part1 = Part118
  699. Weld47.part1 = Part118
  700. Weld48.Parent = Part43
  701. Weld48.C0 = CFrame.new(1.27187729, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  702. Weld48.Part0 = Part43
  703. Weld48.Part1 = Part119
  704. Weld48.part1 = Part119
  705. Weld49.Parent = Part43
  706. Weld49.C0 = CFrame.new(1.85000229, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  707. Weld49.Part0 = Part43
  708. Weld49.Part1 = Part120
  709. Weld49.part1 = Part120
  710. Weld50.Parent = Part43
  711. Weld50.C0 = CFrame.new(1.61875153, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  712. Weld50.Part0 = Part43
  713. Weld50.Part1 = Part121
  714. Weld50.part1 = Part121
  715. Weld51.Parent = Part43
  716. Weld51.C0 = CFrame.new(0.462501526, 0, -0.231250763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  717. Weld51.Part0 = Part43
  718. Weld51.Part1 = Part122
  719. Weld51.part1 = Part122
  720. Weld52.Parent = Part43
  721. Weld52.C0 = CFrame.new(0.231250763, 0, -0.231250763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  722. Weld52.Part0 = Part43
  723. Weld52.Part1 = Part123
  724. Weld52.part1 = Part123
  725. Weld53.Parent = Part43
  726. Weld53.C0 = CFrame.new(1.734375, 0, -0.231250763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  727. Weld53.Part0 = Part43
  728. Weld53.Part1 = Part124
  729. Weld53.part1 = Part124
  730. Weld54.Parent = Part43
  731. Weld54.C0 = CFrame.new(0.693752289, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  732. Weld54.Part0 = Part43
  733. Weld54.Part1 = Part125
  734. Weld54.part1 = Part125
  735. Weld55.Parent = Part43
  736. Weld55.C0 = CFrame.new(1.61875153, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  737. Weld55.Part0 = Part43
  738. Weld55.Part1 = Part126
  739. Weld55.part1 = Part126
  740. Weld56.Parent = Part43
  741. Weld56.C0 = CFrame.new(0.231250763, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  742. Weld56.Part0 = Part43
  743. Weld56.Part1 = Part127
  744. Weld56.part1 = Part127
  745. Weld57.Parent = Part43
  746. Weld57.C0 = CFrame.new(0.462501526, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  747. Weld57.Part0 = Part43
  748. Weld57.Part1 = Part128
  749. Weld57.part1 = Part128
  750. Weld58.Parent = Part43
  751. Weld58.C0 = CFrame.new(2.3125, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  752. Weld58.Part0 = Part43
  753. Weld58.Part1 = Part129
  754. Weld58.part1 = Part129
  755. Weld59.Parent = Part43
  756. Weld59.C0 = CFrame.new(3.00625229, 0, -3.0062561, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  757. Weld59.Part0 = Part43
  758. Weld59.Part1 = Part130
  759. Weld59.part1 = Part130
  760. Weld60.Parent = Part43
  761. Weld60.C0 = CFrame.new(1.38750458, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  762. Weld60.Part0 = Part43
  763. Weld60.Part1 = Part131
  764. Weld60.part1 = Part131
  765. Weld61.Parent = Part43
  766. Weld61.C0 = CFrame.new(0.693752289, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  767. Weld61.Part0 = Part43
  768. Weld61.Part1 = Part132
  769. Weld61.part1 = Part132
  770. Weld62.Parent = Part43
  771. Weld62.C0 = CFrame.new(2.3125, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  772. Weld62.Part0 = Part43
  773. Weld62.Part1 = Part133
  774. Weld62.part1 = Part133
  775. Weld63.Parent = Part43
  776. Weld63.C0 = CFrame.new(2.08125305, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  777. Weld63.Part0 = Part43
  778. Weld63.Part1 = Part134
  779. Weld63.part1 = Part134
  780. Weld64.Parent = Part43
  781. Weld64.C0 = CFrame.new(1.61875153, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  782. Weld64.Part0 = Part43
  783. Weld64.Part1 = Part135
  784. Weld64.part1 = Part135
  785. Weld65.Parent = Part43
  786. Weld65.C0 = CFrame.new(1.85000229, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  787. Weld65.Part0 = Part43
  788. Weld65.Part1 = Part136
  789. Weld65.part1 = Part136
  790. Weld66.Parent = Part43
  791. Weld66.C0 = CFrame.new(2.08125305, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  792. Weld66.Part0 = Part43
  793. Weld66.Part1 = Part137
  794. Weld66.part1 = Part137
  795. Weld67.Parent = Part43
  796. Weld67.C0 = CFrame.new(1.27187729, 0, -0.925003052, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  797. Weld67.Part0 = Part43
  798. Weld67.Part1 = Part138
  799. Weld67.part1 = Part138
  800. Weld68.Parent = Part43
  801. Weld68.C0 = CFrame.new(2.77500534, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  802. Weld68.Part0 = Part43
  803. Weld68.Part1 = Part139
  804. Weld68.part1 = Part139
  805. Weld69.Parent = Part43
  806. Weld69.C0 = CFrame.new(-0.231246948, 0, -0.115631104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  807. Weld69.Part0 = Part43
  808. Weld69.Part1 = Part140
  809. Weld69.part1 = Part140
  810. Weld70.Parent = Part43
  811. Weld70.C0 = CFrame.new(0.693752289, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  812. Weld70.Part0 = Part43
  813. Weld70.Part1 = Part141
  814. Weld70.part1 = Part141
  815. Weld71.Parent = Part43
  816. Weld71.C0 = CFrame.new(0.231250763, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  817. Weld71.Part0 = Part43
  818. Weld71.Part1 = Part142
  819. Weld71.part1 = Part142
  820. Weld72.Parent = Part43
  821. Weld72.C0 = CFrame.new(0.925003052, 0, -1.2718811, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  822. Weld72.Part0 = Part43
  823. Weld72.Part1 = Part1
  824. Weld72.part1 = Part1
  825. Weld73.Parent = Part43
  826. Weld73.C0 = CFrame.new(2.54375458, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  827. Weld73.Part0 = Part43
  828. Weld73.Part1 = Part2
  829. Weld73.part1 = Part2
  830. Weld74.Parent = Part43
  831. Weld74.C0 = CFrame.new(0, 0, 0.231246948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. Weld74.Part0 = Part43
  833. Weld74.Part1 = Part3
  834. Weld74.part1 = Part3
  835. Weld75.Parent = Part43
  836. Weld75.C0 = CFrame.new(2.08125305, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  837. Weld75.Part0 = Part43
  838. Weld75.Part1 = Part4
  839. Weld75.part1 = Part4
  840. Weld76.Parent = Part43
  841. Weld76.C0 = CFrame.new(3.00625229, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  842. Weld76.Part0 = Part43
  843. Weld76.Part1 = Part5
  844. Weld76.part1 = Part5
  845. Weld77.Parent = Part43
  846. Weld77.C0 = CFrame.new(0.231250763, 0, -1.734375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  847. Weld77.Part0 = Part43
  848. Weld77.Part1 = Part6
  849. Weld77.part1 = Part6
  850. Weld78.Parent = Part43
  851. Weld78.C0 = CFrame.new(1.85000229, 0, -1.38750458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  852. Weld78.Part0 = Part43
  853. Weld78.Part1 = Part7
  854. Weld78.part1 = Part7
  855. Weld79.Parent = Part43
  856. Weld79.C0 = CFrame.new(1.61875153, 0, -1.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  857. Weld79.Part0 = Part43
  858. Weld79.Part1 = Part8
  859. Weld79.part1 = Part8
  860. Weld80.Parent = Part43
  861. Weld80.C0 = CFrame.new(0.925003052, 0, -0.925003052, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  862. Weld80.Part0 = Part43
  863. Weld80.Part1 = Part9
  864. Weld80.part1 = Part9
  865. Weld81.Parent = Part43
  866. Weld81.C0 = CFrame.new(2.3125, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  867. Weld81.Part0 = Part43
  868. Weld81.Part1 = Part10
  869. Weld81.part1 = Part10
  870. Weld82.Parent = Part43
  871. Weld82.C0 = CFrame.new(0.693752289, 0, -1.2718811, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  872. Weld82.Part0 = Part43
  873. Weld82.Part1 = Part11
  874. Weld82.part1 = Part11
  875. Weld83.Parent = Part43
  876. Weld83.C0 = CFrame.new(2.08125305, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  877. Weld83.Part0 = Part43
  878. Weld83.Part1 = Part12
  879. Weld83.part1 = Part12
  880. Weld84.Parent = Part43
  881. Weld84.C0 = CFrame.new(1.85000229, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  882. Weld84.Part0 = Part43
  883. Weld84.Part1 = Part13
  884. Weld84.part1 = Part13
  885. Weld85.Parent = Part43
  886. Weld85.C0 = CFrame.new(2.54375458, 0, -3.0062561, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  887. Weld85.Part0 = Part43
  888. Weld85.Part1 = Part14
  889. Weld85.part1 = Part14
  890. Weld86.Parent = Part43
  891. Weld86.C0 = CFrame.new(1.38750458, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  892. Weld86.Part0 = Part43
  893. Weld86.Part1 = Part15
  894. Weld86.part1 = Part15
  895. Weld87.Parent = Part43
  896. Weld87.C0 = CFrame.new(2.3125, 0, -2.77500534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  897. Weld87.Part0 = Part43
  898. Weld87.Part1 = Part16
  899. Weld87.part1 = Part16
  900. Weld88.Parent = Part43
  901. Weld88.C0 = CFrame.new(1.61875153, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. Weld88.Part0 = Part43
  903. Weld88.Part1 = Part17
  904. Weld88.part1 = Part17
  905. Weld89.Parent = Part43
  906. Weld89.C0 = CFrame.new(1.15625, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  907. Weld89.Part0 = Part43
  908. Weld89.Part1 = Part18
  909. Weld89.part1 = Part18
  910. Weld90.Parent = Part43
  911. Weld90.C0 = CFrame.new(0.462501526, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  912. Weld90.Part0 = Part43
  913. Weld90.Part1 = Part19
  914. Weld90.part1 = Part19
  915. Weld91.Parent = Part43
  916. Weld91.C0 = CFrame.new(2.890625, 0, -3.23750305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  917. Weld91.Part0 = Part43
  918. Weld91.Part1 = Part20
  919. Weld91.part1 = Part20
  920. Weld92.Parent = Part43
  921. Weld92.C0 = CFrame.new(3.23750305, 0, -3.0062561, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  922. Weld92.Part0 = Part43
  923. Weld92.Part1 = Part21
  924. Weld92.part1 = Part21
  925. Weld93.Parent = Part43
  926. Weld93.C0 = CFrame.new(1.85000229, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  927. Weld93.Part0 = Part43
  928. Weld93.Part1 = Part22
  929. Weld93.part1 = Part22
  930. Weld94.Parent = Part43
  931. Weld94.C0 = CFrame.new(1.61875153, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  932. Weld94.Part0 = Part43
  933. Weld94.Part1 = Part23
  934. Weld94.part1 = Part23
  935. Weld95.Parent = Part43
  936. Weld95.C0 = CFrame.new(2.77500534, 0, -2.77500534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  937. Weld95.Part0 = Part43
  938. Weld95.Part1 = Part24
  939. Weld95.part1 = Part24
  940. Weld96.Parent = Part43
  941. Weld96.C0 = CFrame.new(2.54375458, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  942. Weld96.Part0 = Part43
  943. Weld96.Part1 = Part25
  944. Weld96.part1 = Part25
  945. Weld97.Parent = Part43
  946. Weld97.C0 = CFrame.new(2.54375458, 0, -2.77500534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  947. Weld97.Part0 = Part43
  948. Weld97.Part1 = Part26
  949. Weld97.part1 = Part26
  950. Weld98.Parent = Part43
  951. Weld98.C0 = CFrame.new(2.77500534, 0, -3.0062561, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  952. Weld98.Part0 = Part43
  953. Weld98.Part1 = Part27
  954. Weld98.part1 = Part27
  955. Weld99.Parent = Part43
  956. Weld99.C0 = CFrame.new(1.15625, 0, -1.38750458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  957. Weld99.Part0 = Part43
  958. Weld99.Part1 = Part28
  959. Weld99.part1 = Part28
  960. Weld100.Parent = Part43
  961. Weld100.C0 = CFrame.new(0.462501526, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  962. Weld100.Part0 = Part43
  963. Weld100.Part1 = Part29
  964. Weld100.part1 = Part29
  965. Weld101.Parent = Part43
  966. Weld101.C0 = CFrame.new(0.462501526, 0, -1.2718811, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  967. Weld101.Part0 = Part43
  968. Weld101.Part1 = Part30
  969. Weld101.part1 = Part30
  970. Weld102.Parent = Part43
  971. Weld102.C0 = CFrame.new(1.15625, 0, -1.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  972. Weld102.Part0 = Part43
  973. Weld102.Part1 = Part31
  974. Weld102.part1 = Part31
  975. Weld103.Parent = Part43
  976. Weld103.C0 = CFrame.new(1.27187729, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  977. Weld103.Part0 = Part43
  978. Weld103.Part1 = Part32
  979. Weld103.part1 = Part32
  980. Weld104.Parent = Part43
  981. Weld104.C0 = CFrame.new(2.77500534, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  982. Weld104.Part0 = Part43
  983. Weld104.Part1 = Part33
  984. Weld104.part1 = Part33
  985. Weld105.Parent = Part43
  986. Weld105.C0 = CFrame.new(2.54375458, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  987. Weld105.Part0 = Part43
  988. Weld105.Part1 = Part34
  989. Weld105.part1 = Part34
  990. Weld106.Parent = Part43
  991. Weld106.C0 = CFrame.new(1.85000229, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  992. Weld106.Part0 = Part43
  993. Weld106.Part1 = Part35
  994. Weld106.part1 = Part35
  995. Weld107.Parent = Part43
  996. Weld107.C0 = CFrame.new(2.08125305, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  997. Weld107.Part0 = Part43
  998. Weld107.Part1 = Part36
  999. Weld107.part1 = Part36
  1000. Weld108.Parent = Part43
  1001. Weld108.C0 = CFrame.new(2.3125, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1002. Weld108.Part0 = Part43
  1003. Weld108.Part1 = Part37
  1004. Weld108.part1 = Part37
  1005. Weld109.Parent = Part43
  1006. Weld109.C0 = CFrame.new(1.38750458, 0, -1.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1007. Weld109.Part0 = Part43
  1008. Weld109.Part1 = Part38
  1009. Weld109.part1 = Part38
  1010. Weld110.Parent = Part43
  1011. Weld110.C0 = CFrame.new(3.00625229, 0, -2.77500534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1012. Weld110.Part0 = Part43
  1013. Weld110.Part1 = Part39
  1014. Weld110.part1 = Part39
  1015. Weld111.Parent = Part43
  1016. Weld111.C0 = CFrame.new(1.61875153, 0, -1.38750458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1017. Weld111.Part0 = Part43
  1018. Weld111.Part1 = Part40
  1019. Weld111.part1 = Part40
  1020. Weld112.Parent = Part43
  1021. Weld112.C0 = CFrame.new(1.27187729, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1022. Weld112.Part0 = Part43
  1023. Weld112.Part1 = Part41
  1024. Weld112.part1 = Part41
  1025. Weld113.Parent = Part43
  1026. Weld113.C0 = CFrame.new(1.38750458, 0, -1.38750458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1027. Weld113.Part0 = Part43
  1028. Weld113.Part1 = Part42
  1029. Weld113.part1 = Part42
  1030. Weld114.Parent = Part43
  1031. Weld114.C0 = CFrame.new(2.0914669, 0, -2.08925247, 0.707107186, 0, -0.707106352, 0, 1, 0, 0.707106352, 0, 0.707107186)
  1032. Weld114.Part0 = Part43
  1033. Weld114.Part1 = Part143
  1034. Weld114.part1 = Part143
  1035. Part115.Parent = Model0
  1036. Part115.CFrame = CFrame.new(37.8000107, 1.87387371, -46.7699699, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1037. Part115.Orientation = Vector3.new(-25, 0, 90)
  1038. Part115.Position = Vector3.new(37.8000107, 1.87387371, -46.7699699)
  1039. Part115.Rotation = Vector3.new(-25, 0, 90)
  1040. Part115.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1041. Part115.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1042. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1043. Part115.BrickColor = BrickColor.new("Really black")
  1044. Part115.TopSurface = Enum.SurfaceType.Smooth
  1045. Part115.brickColor = BrickColor.new("Really black")
  1046. Part116.Parent = Model0
  1047. Part116.CFrame = CFrame.new(37.8000107, 1.53831267, -45.8480225, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1048. Part116.Orientation = Vector3.new(-25, 0, 90)
  1049. Part116.Position = Vector3.new(37.8000107, 1.53831267, -45.8480225)
  1050. Part116.Rotation = Vector3.new(-25, 0, 90)
  1051. Part116.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1052. Part116.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1053. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1054. Part116.BrickColor = BrickColor.new("Really black")
  1055. Part116.TopSurface = Enum.SurfaceType.Smooth
  1056. Part116.brickColor = BrickColor.new("Really black")
  1057. Part117.Parent = Model0
  1058. Part117.CFrame = CFrame.new(37.8000107, 1.37109876, -47.3009872, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1059. Part117.Orientation = Vector3.new(-25, 0, 90)
  1060. Part117.Position = Vector3.new(37.8000107, 1.37109876, -47.3009872)
  1061. Part117.Rotation = Vector3.new(-25, 0, 90)
  1062. Part117.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1063. Part117.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1064. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1065. Part117.BrickColor = BrickColor.new("Lime green")
  1066. Part117.TopSurface = Enum.SurfaceType.Smooth
  1067. Part117.brickColor = BrickColor.new("Lime green")
  1068. Part118.Parent = Model0
  1069. Part118.CFrame = CFrame.new(37.8000107, 2.18118715, -46.6581192, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1070. Part118.Orientation = Vector3.new(-25, 0, 90)
  1071. Part118.Position = Vector3.new(37.8000107, 2.18118715, -46.6581192)
  1072. Part118.Rotation = Vector3.new(-25, 0, 90)
  1073. Part118.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1074. Part118.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1075. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1076. Part118.BrickColor = BrickColor.new("Really black")
  1077. Part118.TopSurface = Enum.SurfaceType.Smooth
  1078. Part118.brickColor = BrickColor.new("Really black")
  1079. Part119.Parent = Model0
  1080. Part119.CFrame = CFrame.new(37.8000107, 2.59329438, -46.5951271, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1081. Part119.Orientation = Vector3.new(-25, 0, 90)
  1082. Part119.Position = Vector3.new(37.8000107, 2.59329438, -46.5951271)
  1083. Part119.Rotation = Vector3.new(-25, 0, 90)
  1084. Part119.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1085. Part119.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  1086. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1087. Part119.BrickColor = BrickColor.new("Really black")
  1088. Part119.TopSurface = Enum.SurfaceType.Smooth
  1089. Part119.brickColor = BrickColor.new("Really black")
  1090. Part120.Parent = Model0
  1091. Part120.CFrame = CFrame.new(37.8000107, 3.11725378, -46.8394508, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1092. Part120.Orientation = Vector3.new(-25, 0, 90)
  1093. Part120.Position = Vector3.new(37.8000107, 3.11725378, -46.8394508)
  1094. Part120.Rotation = Vector3.new(-25, 0, 90)
  1095. Part120.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1096. Part120.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1097. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1098. Part120.BrickColor = BrickColor.new("Really black")
  1099. Part120.TopSurface = Enum.SurfaceType.Smooth
  1100. Part120.brickColor = BrickColor.new("Really black")
  1101. Part121.Parent = Model0
  1102. Part121.CFrame = CFrame.new(37.8000107, 2.809937, -46.9513092, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1103. Part121.Orientation = Vector3.new(-25, 0, 90)
  1104. Part121.Position = Vector3.new(37.8000107, 2.809937, -46.9513092)
  1105. Part121.Rotation = Vector3.new(-25, 0, 90)
  1106. Part121.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1107. Part121.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1108. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1109. Part121.BrickColor = BrickColor.new("Really black")
  1110. Part121.TopSurface = Enum.SurfaceType.Smooth
  1111. Part121.brickColor = BrickColor.new("Really black")
  1112. Part122.Parent = Model0
  1113. Part122.CFrame = CFrame.new(37.8000107, 1.9574815, -46.0434837, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1114. Part122.Orientation = Vector3.new(-25, 0, 90)
  1115. Part122.Position = Vector3.new(37.8000107, 1.9574815, -46.0434837)
  1116. Part122.Rotation = Vector3.new(-25, 0, 90)
  1117. Part122.Color = Color3.new(0.513726, 0.301961, 0.168627)
  1118. Part122.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1119. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1120. Part122.BrickColor = BrickColor.new("Rust")
  1121. Part122.TopSurface = Enum.SurfaceType.Smooth
  1122. Part122.brickColor = BrickColor.new("Rust")
  1123. Part123.Parent = Model0
  1124. Part123.CFrame = CFrame.new(37.8000107, 1.74789715, -45.945755, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1125. Part123.Orientation = Vector3.new(-25, 0, 90)
  1126. Part123.Position = Vector3.new(37.8000107, 1.74789715, -45.945755)
  1127. Part123.Rotation = Vector3.new(-25, 0, 90)
  1128. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1129. Part123.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1130. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1131. Part123.BrickColor = BrickColor.new("Dark orange")
  1132. Part123.TopSurface = Enum.SurfaceType.Smooth
  1133. Part123.brickColor = BrickColor.new("Dark orange")
  1134. Part124.Parent = Model0
  1135. Part124.CFrame = CFrame.new(37.8000107, 3.11019039, -46.5810013, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1136. Part124.Orientation = Vector3.new(-25, 0, 90)
  1137. Part124.Position = Vector3.new(37.8000107, 3.11019039, -46.5810013)
  1138. Part124.Rotation = Vector3.new(-25, 0, 90)
  1139. Part124.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1140. Part124.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  1141. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1142. Part124.BrickColor = BrickColor.new("Really black")
  1143. Part124.TopSurface = Enum.SurfaceType.Smooth
  1144. Part124.brickColor = BrickColor.new("Really black")
  1145. Part125.Parent = Model0
  1146. Part125.CFrame = CFrame.new(37.8000107, 1.9716028, -46.5603867, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1147. Part125.Orientation = Vector3.new(-25, 0, 90)
  1148. Part125.Position = Vector3.new(37.8000107, 1.9716028, -46.5603867)
  1149. Part125.Rotation = Vector3.new(-25, 0, 90)
  1150. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1151. Part125.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1152. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1153. Part125.BrickColor = BrickColor.new("Dark orange")
  1154. Part125.TopSurface = Enum.SurfaceType.Smooth
  1155. Part125.brickColor = BrickColor.new("Dark orange")
  1156. Part126.Parent = Model0
  1157. Part126.CFrame = CFrame.new(37.8000107, 2.90766907, -46.7417221, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1158. Part126.Orientation = Vector3.new(-25, 0, 90)
  1159. Part126.Position = Vector3.new(37.8000107, 2.90766907, -46.7417221)
  1160. Part126.Rotation = Vector3.new(-25, 0, 90)
  1161. Part126.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1162. Part126.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1163. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1164. Part126.BrickColor = BrickColor.new("Lime green")
  1165. Part126.TopSurface = Enum.SurfaceType.Smooth
  1166. Part126.brickColor = BrickColor.new("Lime green")
  1167. Part127.Parent = Model0
  1168. Part127.CFrame = CFrame.new(37.8000107, 1.84562778, -45.7361717, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1169. Part127.Orientation = Vector3.new(-25, 0, 90)
  1170. Part127.Position = Vector3.new(37.8000107, 1.84562778, -45.7361717)
  1171. Part127.Rotation = Vector3.new(-25, 0, 90)
  1172. Part127.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1173. Part127.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1174. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1175. Part127.BrickColor = BrickColor.new("Really black")
  1176. Part127.TopSurface = Enum.SurfaceType.Smooth
  1177. Part127.brickColor = BrickColor.new("Really black")
  1178. Part128.Parent = Model0
  1179. Part128.CFrame = CFrame.new(37.8000107, 1.76201844, -46.4626579, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1180. Part128.Orientation = Vector3.new(-25, 0, 90)
  1181. Part128.Position = Vector3.new(37.8000107, 1.76201844, -46.4626579)
  1182. Part128.Rotation = Vector3.new(-25, 0, 90)
  1183. Part128.Color = Color3.new(0.513726, 0.301961, 0.168627)
  1184. Part128.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1185. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1186. Part128.BrickColor = BrickColor.new("Rust")
  1187. Part128.TopSurface = Enum.SurfaceType.Smooth
  1188. Part128.brickColor = BrickColor.new("Rust")
  1189. Part129.Parent = Model0
  1190. Part129.CFrame = CFrame.new(37.8000107, 2.6568439, -48.9211693, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1191. Part129.Orientation = Vector3.new(-25, 0, 90)
  1192. Part129.Position = Vector3.new(37.8000107, 2.6568439, -48.9211693)
  1193. Part129.Rotation = Vector3.new(-25, 0, 90)
  1194. Part129.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1195. Part129.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1196. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1197. Part129.BrickColor = BrickColor.new("Lime green")
  1198. Part129.TopSurface = Enum.SurfaceType.Smooth
  1199. Part129.brickColor = BrickColor.new("Lime green")
  1200. Part130.Parent = Model0
  1201. Part130.CFrame = CFrame.new(37.8000107, 3.09013557, -49.6335297, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1202. Part130.Orientation = Vector3.new(-25, 0, 90)
  1203. Part130.Position = Vector3.new(37.8000107, 3.09013557, -49.6335297)
  1204. Part130.Rotation = Vector3.new(-25, 0, 90)
  1205. Part130.Color = Color3.new(0, 0.337255, 0.368627)
  1206. Part130.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1207. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1208. Part130.BrickColor = BrickColor.new("Lime green")
  1209. Part130.TopSurface = Enum.SurfaceType.Smooth
  1210. Part130.brickColor = BrickColor.new("Lime green")
  1211. Part131.Parent = Model0
  1212. Part131.CFrame = CFrame.new(37.8000107, 2.20943642, -47.6919098, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1213. Part131.Orientation = Vector3.new(-25, 0, 90)
  1214. Part131.Position = Vector3.new(37.8000107, 2.20943642, -47.6919098)
  1215. Part131.Rotation = Vector3.new(-25, 0, 90)
  1216. Part131.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1217. Part131.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1218. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1219. Part131.BrickColor = BrickColor.new("Lime green")
  1220. Part131.TopSurface = Enum.SurfaceType.Smooth
  1221. Part131.brickColor = BrickColor.new("Lime green")
  1222. Part132.Parent = Model0
  1223. Part132.CFrame = CFrame.new(37.8000107, 1.58068311, -47.3987198, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1224. Part132.Orientation = Vector3.new(-25, 0, 90)
  1225. Part132.Position = Vector3.new(37.8000107, 1.58068311, -47.3987198)
  1226. Part132.Rotation = Vector3.new(-25, 0, 90)
  1227. Part132.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1228. Part132.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1229. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1230. Part132.BrickColor = BrickColor.new("Really black")
  1231. Part132.TopSurface = Enum.SurfaceType.Smooth
  1232. Part132.brickColor = BrickColor.new("Really black")
  1233. Part133.Parent = Model0
  1234. Part133.CFrame = CFrame.new(37.8000107, 2.75457621, -48.7115784, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1235. Part133.Orientation = Vector3.new(-25, 0, 90)
  1236. Part133.Position = Vector3.new(37.8000107, 2.75457621, -48.7115784)
  1237. Part133.Rotation = Vector3.new(-25, 0, 90)
  1238. Part133.Color = Color3.new(0, 0.337255, 0.368627)
  1239. Part133.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1240. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1241. Part133.BrickColor = BrickColor.new("Lime green")
  1242. Part133.TopSurface = Enum.SurfaceType.Smooth
  1243. Part133.brickColor = BrickColor.new("Lime green")
  1244. Part134.Parent = Model0
  1245. Part134.CFrame = CFrame.new(37.8000107, 2.64272451, -48.4042702, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1246. Part134.Orientation = Vector3.new(-25, 0, 90)
  1247. Part134.Position = Vector3.new(37.8000107, 2.64272451, -48.4042702)
  1248. Part134.Rotation = Vector3.new(-25, 0, 90)
  1249. Part134.Color = Color3.new(0, 0.337255, 0.368627)
  1250. Part134.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1251. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1252. Part134.BrickColor = BrickColor.new("Lime green")
  1253. Part134.TopSurface = Enum.SurfaceType.Smooth
  1254. Part134.brickColor = BrickColor.new("Lime green")
  1255. Part135.Parent = Model0
  1256. Part135.CFrame = CFrame.new(37.8000107, 2.41901731, -47.7896385, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1257. Part135.Orientation = Vector3.new(-25, 0, 90)
  1258. Part135.Position = Vector3.new(37.8000107, 2.41901731, -47.7896385)
  1259. Part135.Rotation = Vector3.new(-25, 0, 90)
  1260. Part135.Color = Color3.new(0, 0.337255, 0.368627)
  1261. Part135.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1262. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1263. Part135.BrickColor = BrickColor.new("Lime green")
  1264. Part135.TopSurface = Enum.SurfaceType.Smooth
  1265. Part135.brickColor = BrickColor.new("Lime green")
  1266. Part136.Parent = Model0
  1267. Part136.CFrame = CFrame.new(37.8000107, 2.53086925, -48.0969582, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1268. Part136.Orientation = Vector3.new(-25, 0, 90)
  1269. Part136.Position = Vector3.new(37.8000107, 2.53086925, -48.0969582)
  1270. Part136.Rotation = Vector3.new(-25, 0, 90)
  1271. Part136.Color = Color3.new(0, 0.337255, 0.368627)
  1272. Part136.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1273. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1274. Part136.BrickColor = BrickColor.new("Lime green")
  1275. Part136.TopSurface = Enum.SurfaceType.Smooth
  1276. Part136.brickColor = BrickColor.new("Lime green")
  1277. Part137.Parent = Model0
  1278. Part137.CFrame = CFrame.new(37.8000107, 2.54499531, -48.6138496, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1279. Part137.Orientation = Vector3.new(-25, 0, 90)
  1280. Part137.Position = Vector3.new(37.8000107, 2.54499531, -48.6138496)
  1281. Part137.Rotation = Vector3.new(-25, 0, 90)
  1282. Part137.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1283. Part137.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1284. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1285. Part137.BrickColor = BrickColor.new("Lime green")
  1286. Part137.TopSurface = Enum.SurfaceType.Smooth
  1287. Part137.brickColor = BrickColor.new("Lime green")
  1288. Part138.Parent = Model0
  1289. Part138.CFrame = CFrame.new(37.8000107, 2.39783287, -47.0142937, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1290. Part138.Orientation = Vector3.new(-25, 0, 90)
  1291. Part138.Position = Vector3.new(37.8000107, 2.39783287, -47.0142937)
  1292. Part138.Rotation = Vector3.new(-25, 0, 90)
  1293. Part138.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1294. Part138.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  1295. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1296. Part138.BrickColor = BrickColor.new("Really black")
  1297. Part138.TopSurface = Enum.SurfaceType.Smooth
  1298. Part138.brickColor = BrickColor.new("Really black")
  1299. Part139.Parent = Model0
  1300. Part139.CFrame = CFrame.new(37.8000107, 3.17374849, -48.9070435, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1301. Part139.Orientation = Vector3.new(-25, 0, 90)
  1302. Part139.Position = Vector3.new(37.8000107, 3.17374849, -48.9070435)
  1303. Part139.Rotation = Vector3.new(-25, 0, 90)
  1304. Part139.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1305. Part139.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1306. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1307. Part139.BrickColor = BrickColor.new("Really black")
  1308. Part139.TopSurface = Enum.SurfaceType.Smooth
  1309. Part139.brickColor = BrickColor.new("Really black")
  1310. Part140.Parent = Model0
  1311. Part140.CFrame = CFrame.new(37.8000107, 1.37759471, -45.6455078, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1312. Part140.Orientation = Vector3.new(-25, 0, 90)
  1313. Part140.Position = Vector3.new(37.8000107, 1.37759471, -45.6455078)
  1314. Part140.Rotation = Vector3.new(-25, 0, 90)
  1315. Part140.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1316. Part140.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  1317. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part140.BrickColor = BrickColor.new("Really black")
  1319. Part140.TopSurface = Enum.SurfaceType.Smooth
  1320. Part140.brickColor = BrickColor.new("Really black")
  1321. Part141.Parent = Model0
  1322. Part141.CFrame = CFrame.new(37.8000107, 2.06933522, -46.3507996, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1323. Part141.Orientation = Vector3.new(-25, 0, 90)
  1324. Part141.Position = Vector3.new(37.8000107, 2.06933522, -46.3507996)
  1325. Part141.Rotation = Vector3.new(-25, 0, 90)
  1326. Part141.Color = Color3.new(0.513726, 0.301961, 0.168627)
  1327. Part141.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1328. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1329. Part141.BrickColor = BrickColor.new("Rust")
  1330. Part141.TopSurface = Enum.SurfaceType.Smooth
  1331. Part141.brickColor = BrickColor.new("Rust")
  1332. Part142.Parent = Model0
  1333. Part142.CFrame = CFrame.new(37.8000107, 1.65016639, -46.1553383, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1334. Part142.Orientation = Vector3.new(-25, 0, 90)
  1335. Part142.Position = Vector3.new(37.8000107, 1.65016639, -46.1553383)
  1336. Part142.Rotation = Vector3.new(-25, 0, 90)
  1337. Part142.Color = Color3.new(0.513726, 0.301961, 0.168627)
  1338. Part142.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1339. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1340. Part142.BrickColor = BrickColor.new("Rust")
  1341. Part142.TopSurface = Enum.SurfaceType.Smooth
  1342. Part142.brickColor = BrickColor.new("Rust")
  1343. Part143.Name = "text"
  1344. Part143.Parent = Model0
  1345. Part143.CFrame = CFrame.new(37.8000107, 2.64860082, -48.4158363, 0, -1, 0, 0.939692736, 0, -0.342019886, 0.342019916, 0, 0.939692736)
  1346. Part143.Orientation = Vector3.new(20, 0, 90)
  1347. Part143.Position = Vector3.new(37.8000107, 2.64860082, -48.4158363)
  1348. Part143.Rotation = Vector3.new(20, 0, 90)
  1349. Part143.Color = Color3.new(0, 0.337255, 0.368627)
  1350. Part143.Transparency = 1
  1351. Part143.Size = Vector3.new(1.71250167, 0.241250122, 2.73124981)
  1352. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1353. Part143.BrickColor = BrickColor.new("Lime green")
  1354. Part143.TopSurface = Enum.SurfaceType.Smooth
  1355. Part143.brickColor = BrickColor.new("Lime green")
  1356. for i,v in pairs(mas:GetChildren()) do
  1357.     v.Parent = script
  1358.     pcall(function() v:MakeJoints() end)
  1359. end
  1360. mas:Destroy()
  1361. for i,v in pairs(cors) do
  1362.     spawn(function()
  1363.         pcall(v)
  1364.     end)
  1365. end
  1366. for i,v in pairs(Model0:GetChildren()) do
  1367.     v.Locked = true
  1368.     if v.ClassName == "Part" then
  1369.         v.CanCollide = false
  1370.     end
  1371. end
  1372. Model0.Parent = owner.Character
  1373. heartbeat = game:GetService("RunService").Heartbeat
  1374. local rightarm = Instance.new("Weld", owner.Character.Torso)
  1375. rightarm.Part0 = owner.Character.Torso
  1376. rightarm.Part1 = owner.Character["Right Arm"]
  1377. rightarm.C0 = CFrame.new(1.5,0,0)
  1378. rightarm.Name = "RightArmWeld"
  1379. local rightleg = Instance.new("Weld", owner.Character.Torso)
  1380. rightleg.Part0 = owner.Character.Torso
  1381. rightleg.Part1 = owner.Character["Right Leg"]
  1382. rightleg.C0 = CFrame.new(0.5,-2,0)
  1383. rightleg.Name = "RightLegWeld"
  1384. local leftarm = Instance.new("Weld", owner.Character.Torso)
  1385. leftarm.Part0 = owner.Character.Torso
  1386. leftarm.Part1 = owner.Character["Left Arm"]
  1387. leftarm.C0 = CFrame.new(-1.5,0,0)
  1388. leftarm.Name = "LeftArmWeld"
  1389. local leftleg = Instance.new("Weld", owner.Character.Torso)
  1390. leftleg.Part0 = owner.Character.Torso
  1391. leftleg.Part1 = owner.Character["Left Leg"]
  1392. leftleg.C0 = CFrame.new(-0.5,-2,0)
  1393. leftleg.Name = "LeftLegWeld"
  1394. local head = Instance.new("Weld", owner.Character.Torso)
  1395. head.Part0 = owner.Character.Torso
  1396. head.Part1 = owner.Character.Head
  1397. head.C0 = CFrame.new(0,1.5,0)
  1398. head.Name = "HeadWeld"
  1399. local humanoidrootpart = Instance.new("Weld", owner.Character.HumanoidRootPart)
  1400. humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
  1401. humanoidrootpart.Part1 = owner.Character.Torso
  1402. humanoidrootpart.Name = "HumanoidRootPartWeld"
  1403. local music = Instance.new("Sound", owner.Character.Head)
  1404. music.Volume = 2
  1405. music.SoundId = "rbxassetid://169360242"
  1406. music.Looped = true
  1407. music.Name = "yopierrewannacutmyhair"
  1408. music:Play()
  1409. --[[local flange = Instance.new("FlangeSoundEffect", music)
  1410. flange.Name = "pickaxefromsidetoside"
  1411. flange.Depth = 1
  1412. flange.Mix = 1
  1413. flange.Rate = 3--]]
  1414. local walksound = Instance.new("Sound", owner.Character.Head)
  1415. walksound.Volume = 2.5
  1416. walksound.SoundId = "rbxassetid://833564767"
  1417. local hitsound = Instance.new("Sound", owner.Character.Head)
  1418. hitsound.Volume = 2
  1419. hitsound.SoundId = "rbxassetid://1112042117"
  1420. local swooshsound = Instance.new("Sound", owner.Character.Head)
  1421. swooshsound.Volume = 1
  1422. swooshsound.PlaybackSpeed = 4.5
  1423. swooshsound.SoundId = "rbxassetid://1112042117"
  1424. local explosionsound = Instance.new("Sound", owner.Character.Head)
  1425. explosionsound.Volume = 3
  1426. explosionsound.SoundId = "rbxassetid://315775189"
  1427. local uuhhhsound = Instance.new("Sound", owner.Character.Head)
  1428. uuhhhsound.Volume = 3.5
  1429. uuhhhsound.SoundId = "rbxassetid://535690488"
  1430. local remote = Instance.new("RemoteEvent", owner.Character)
  1431. remote.Name = "NOSkidsRemote"
  1432. local desc = Instance.new("Part", owner.Character.HumanoidRootPart)
  1433. desc.Size = Vector3.new(4,5,0.1)
  1434. desc.Anchored = true
  1435. desc.Locked = true
  1436. desc.CanCollide = false
  1437. desc.Transparency = 1
  1438. local clickdetector = Instance.new("ClickDetector", desc)
  1439. clickdetector.CursorIcon = "http://www.roblox.com/asset/?id=262794942"
  1440. local descimage = Instance.new("Decal", desc)
  1441. descimage.Texture = "rbxassetid://3448243413"
  1442. descimage.Face = "Front"
  1443. local descimage1 = Instance.new("Decal", desc)
  1444. descimage1.Texture = "rbxassetid://3448243413"
  1445. descimage1.Face = "Back"
  1446. swordweld = Instance.new("Weld", Part43)
  1447. swordweld.Part0 = owner.Character["Right Arm"]
  1448. swordweld.Part1 = Part43
  1449. swordweld.C0 = CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936)
  1450. function showdesc()
  1451.     descimage.Transparency = 0
  1452.     descimage1.Transparency = 0
  1453. end
  1454. function hidedesc()
  1455.     descimage.Transparency = 1
  1456.     descimage1.Transparency = 1
  1457. end
  1458. clickdetector.MouseHoverEnter:connect(showdesc)
  1459. clickdetector.MouseHoverLeave:connect(hidedesc)
  1460. anim = ""
  1461. local surfacegui = Instance.new("SurfaceGui", Part143)
  1462. surfacegui.Face = "Bottom"
  1463. local textlabel = Instance.new("TextLabel", surfacegui)
  1464. textlabel.Size = UDim2.new(1,0,1,0)
  1465. textlabel.Text = "Creeper AW MAN"
  1466. textlabel.TextScaled = true
  1467. textlabel.Font = "Arcade"
  1468. textlabel.BackgroundTransparency = 1
  1469. cananimate = true
  1470. plrhum = owner.Character:findFirstChildOfClass("Humanoid")
  1471. plrhum.WalkSpeed = 17
  1472. function changesound()
  1473.     while heartbeat:wait() do
  1474.         textlabel.TextColor3 = Color3.fromRGB(math.random(1,255),math.random(1,255),math.random(1,255))
  1475.         if plrhum.FloorMaterial == Enum.Material.Grass or plrhum.FloorMaterial == Enum.Material.Sand then
  1476.             walksound.SoundId = "rbxassetid://507863105"
  1477.         elseif plrhum.FloorMaterial == Enum.Material.Plastic or plrhum.FloorMaterial == Enum.Material.SmoothPlastic then
  1478.             walksound.SoundId = "rbxassetid://507863857"
  1479.         elseif plrhum.FloorMaterial == Enum.Material.Wood or plrhum.FloorMaterial == Enum.Material.WoodPlanks then
  1480.             walksound.SoundId = "rbxassetid://507863457"
  1481.         elseif plrhum.FloorMaterial == Enum.Material.Mud or plrhum.FloorMaterial == Enum.Material.Snow then
  1482.             walksound.SoundId = "rbxassetid://507864112"
  1483.         elseif not plrhum.FloorMaterial == Enum.Material.Air then
  1484.             walksound.SoundId = "rbxassetid://507863105"
  1485.         end
  1486.     end
  1487. end
  1488. spawn(changesound)
  1489. function detectwalk()
  1490.     while heartbeat:wait() do
  1491.         if owner.Character.HumanoidRootPart.Velocity.x < -1 or owner.Character.HumanoidRootPart.Velocity.x > 1 or owner.Character.HumanoidRootPart.Velocity.z < -1 or owner.Character.HumanoidRootPart.Velocity.z > 1 and not plrhum.FloorMaterial == Enum.Material.Air then
  1492.             anim = "run"
  1493.         else
  1494.             if plrhum.FloorMaterial == Enum.Material.Air then
  1495.                 anim = "jump"
  1496.             else
  1497.                 anim = "stand"
  1498.             end
  1499.         end
  1500.     end
  1501. end
  1502. spawn(detectwalk)
  1503. canknockback = true
  1504. freshafterguarding = false
  1505. function checkdmg()
  1506.     while heartbeat:wait() do
  1507.         local health = plrhum.Health
  1508.         wait()
  1509.         if plrhum.Health < health and canknockback and not owner.Character:findFirstChild("freshguarded") then
  1510.             canknockback = false
  1511.             hitsound:Play()
  1512.             local pitchrandom = math.random(1,5)
  1513.             if pitchrandom == 1 then
  1514.                 uuhhhsound.PlaybackSpeed = 0.8
  1515.             elseif pitchrandom == 2 then
  1516.                 uuhhhsound.PlaybackSpeed = 0.9
  1517.             elseif pitchrandom == 3 then
  1518.                 uuhhhsound.PlaybackSpeed = 1
  1519.             elseif pitchrandom == 4 then
  1520.                 uuhhhsound.PlaybackSpeed = 1.1
  1521.             elseif pitchrandom == 5 then
  1522.                 uuhhhsound.PlaybackSpeed = 1.2
  1523.             end
  1524.             uuhhhsound:Play()
  1525.             for q,w in pairs(owner.Character:GetChildren()) do
  1526.                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1527.                     local hurt = Instance.new("Part", w)
  1528.                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1529.                     hurt.CanCollide = false
  1530.                     hurt.Transparency = 0.5
  1531.                     hurt.Material = "Neon"
  1532.                     hurt.BrickColor = BrickColor.new("Bright red")
  1533.                     hurt:BreakJoints()
  1534.                     local hurtweld = Instance.new("Weld", hurt)
  1535.                     hurtweld.Part0 = w
  1536.                     hurtweld.Part1 = hurt
  1537.                     local function disapear()
  1538.                         for i = 1,50 do
  1539.                             hurt.Transparency = hurt.Transparency + 0.025
  1540.                             heartbeat:wait()
  1541.                         end
  1542.                         hurt:destroy()
  1543.                     end
  1544.                     spawn(disapear)
  1545.                 end
  1546.             end
  1547.             local velo = Instance.new("BodyVelocity", owner.Character.HumanoidRootPart)
  1548.             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1549.             velo.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector * -20 + Vector3.new(0,10,0)
  1550.             game.Debris:AddItem(velo,0.2)
  1551.             wait(0.2)
  1552.             canknockback = true
  1553.         end
  1554.     end
  1555. end
  1556. spawn(checkdmg)
  1557. function upanddown()
  1558.     while heartbeat:wait() do
  1559.         if anim == "run" then
  1560.             if cananimate then
  1561.                 local humrootc0 = humanoidrootpart.C0
  1562.                 for i = 0,1 , 0.14 do
  1563.                     if anim == "run" and cananimate then
  1564.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1565.                         heartbeat:wait()
  1566.                     end
  1567.                 end
  1568.                 local humrootc0 = humanoidrootpart.C0
  1569.                 for i = 0,1 , 0.14 do
  1570.                     if anim == "run" and cananimate then
  1571.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.08,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1572.                         heartbeat:wait()
  1573.                     end
  1574.                 end
  1575.                 local humrootc0 = humanoidrootpart.C0
  1576.                 for i = 0,1 , 0.14 do
  1577.                     if anim == "run" and cananimate then
  1578.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1579.                         heartbeat:wait()
  1580.                     end
  1581.                 end
  1582.                 local humrootc0 = humanoidrootpart.C0
  1583.                 for i = 0,1 , 0.14 do
  1584.                     if anim == "run" and cananimate then
  1585.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1586.                         heartbeat:wait()
  1587.                     end
  1588.                 end
  1589.                 local humrootc0 = humanoidrootpart.C0
  1590.                 for i = 0,1 , 0.14 do
  1591.                     if anim == "run" and cananimate then
  1592.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.08,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1593.                         heartbeat:wait()
  1594.                     end
  1595.                 end
  1596.                 local humrootc0 = humanoidrootpart.C0
  1597.                 for i = 0,1 , 0.14 do
  1598.                     if anim == "run" and cananimate then
  1599.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1600.                         heartbeat:wait()
  1601.                     end
  1602.                 end
  1603.             end
  1604.         end
  1605.     end
  1606. end
  1607. spawn(upanddown)
  1608. canloweranim = true
  1609. canupperanim = true
  1610. function upperlimbanim()
  1611.     while heartbeat:wait() do
  1612.         if anim == "stand" and cananimate and canupperanim  then
  1613.             for i = 0,0.09 , 0.0013 do
  1614.                 if anim == "stand" and cananimate and canupperanim then
  1615.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936),i)
  1616.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5790329, 0.0955438614, -0.0261459351, 0.98480773, -0.172987387, 0.0151344538, 0.173647299, 0.981055319, -0.0858312026, 0, 0.0871557295, 0.99619472),i)
  1617.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.57922935, 0.0944201946, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1618.                     head.C0 = head.C0:lerp(CFrame.new(-0.0377388, 1.4980948, -0.0217895508, 0.499999911, -0.0754790828, 0.862729967, 0, 0.996193051, 0.087155588, -0.866025448, -0.043577861, 0.498097301),i)
  1619.                     heartbeat:wait()
  1620.                 end
  1621.             end
  1622.             for i = 0,0.09 , 0.0013 do
  1623.                 if anim == "stand" and cananimate and canupperanim then
  1624.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.61395836, -0.10254097, 0, 0.98480773, -0.173648179, 0, 0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1625.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.61395836, -0.10254097, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1626.                     head.C0 = head.C0:lerp(CFrame.new(0, 1.49999785, 0, 0.499999911, 0, 0.866025448, 0, 0.999998331, 0, -0.866025448, 0, 0.499999911),i)
  1627.                     heartbeat:wait()
  1628.                 end
  1629.             end
  1630.         elseif anim == "run" and cananimate and canupperanim then
  1631.             for i = 0,0.35 , 0.015 do
  1632.                 if anim == "run" and cananimate and canupperanim then
  1633.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936),i)
  1634.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0.178606272, 0.383022308, 1, 0, 0, 0, 0.642787576, 0.766044378, 0, -0.766044438, 0.642787635),i)
  1635.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.178606272, -0.383022308, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635),i)
  1636.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1637.                     heartbeat:wait()
  1638.                 end
  1639.             end
  1640.             for i = 0,0.35 , 0.015 do
  1641.                 if anim == "run" and cananimate and canupperanim then
  1642.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0.178606272, -0.383022308, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635),i)
  1643.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.178606272, 0.383022308, 1, 0, 0, 0, 0.642787576, 0.766044378, 0, -0.766044438, 0.642787635),i)
  1644.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1645.                     heartbeat:wait()
  1646.                 end
  1647.             end
  1648.         end
  1649.     end
  1650. end
  1651. spawn(upperlimbanim)
  1652. function lowerlimbanim()
  1653.     while heartbeat:wait() do
  1654.         if anim == "stand" and cananimate and canloweranim then
  1655.             for i = 0,0.1 , 0.0015 do
  1656.                 if anim == "stand" and cananimate then
  1657.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.589056015, -2.03976226, 0, 0.99619472, 0.0871557295, 0, -0.0871552974, 0.996189654, 0, -2.98023224e-08, -3.7252903e-09, 1),i)
  1658.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.58905983, -2.03976226, 0, 0.99619472, -0.0871557295, 0, 0.0871552974, 0.996189654, 0, -2.98023224e-08, 3.7252903e-09, 1),i)
  1659.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.499999911, 0, -0.866025448, 0, 0.999998331, 0, 0.866025448, 0, 0.499999911),i)
  1660.                     heartbeat:wait()
  1661.                 end
  1662.             end
  1663.             for i = 0,0.1 , 0.0015 do
  1664.                 if anim == "stand" and cananimate and canloweranim then
  1665.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.597772598, -2.13938832, 0, 0.99619472, 0.0871557295, 0, -0.0871555805, 0.996192992, 0, -2.98023224e-08, -3.7252903e-09, 1),i)
  1666.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.597776413, -2.13938832, 0, 0.99619472, -0.0871557295, 0, 0.0871555805, 0.996192992, 0, -2.98023224e-08, 3.7252903e-09, 1),i)
  1667.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0.0999999046, 0, 0.499999911, 0, -0.866025448, 0, 0.999998331, 0, 0.866025448, 0, 0.499999911),i)
  1668.                     heartbeat:wait()
  1669.                 end
  1670.             end
  1671.         elseif anim == "run" and cananimate and canloweranim then
  1672.             walksound:Play()
  1673.             for i = 0,0.35 , 0.015 do
  1674.                 if anim == "run" and cananimate and canloweranim then
  1675.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0.866024017, 1, 0, 0, 0, 0.500000119, 0.866025209, 0, -0.866025269, 0.500000179),i)
  1676.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1.64278746, -0.766044617, 1, 0, 0, 0, 0.642787576, -0.766044319, 0, 0.766044378, 0.642787635),i)
  1677.                     heartbeat:wait()
  1678.                 end
  1679.             end
  1680.             walksound:Play()
  1681.             for i = 0,0.35 , 0.015 do
  1682.                 if anim == "run" and cananimate and canloweranim then
  1683.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.64278722, -0.766044617, 1, 0, 0, 0, 0.642787337, -0.766044497, 0, 0.766044557, 0.642787397),i)
  1684.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1.64278769, 0.766044617, 1, 0, 0, 0, 0.642787635, 0.766044378, 0, -0.766044438, 0.642787695),i)
  1685.                     heartbeat:wait()
  1686.                 end
  1687.             end
  1688.         end
  1689.     end
  1690. end
  1691. spawn(lowerlimbanim)
  1692. canuse = true
  1693. function killcharacter(whatchar)
  1694.     local root = whatchar:findFirstChild("HumanoidRootPart")
  1695.     if whatchar:findFirstChild("HumanoidRootPart") and whatchar:findFirstChildOfClass("Humanoid") and whatchar:findFirstChild("Torso") and not whatchar:findFirstChild("fallen") then
  1696.         if whatchar.HumanoidRootPart:findFirstChild("HumanoidRootPartWeld") then
  1697.             whatchar.HumanoidRootPart:findFirstChild("HumanoidRootPartWeld"):destroy()
  1698.         end
  1699.         local function falldown()
  1700.             Instance.new("BoolValue", whatchar).Name = "fallen"
  1701.             whatchar:findFirstChildOfClass("Humanoid").MaxHealth = math.huge
  1702.             whatchar:findFirstChildOfClass("Humanoid").WalkSpeed = 0
  1703.             whatchar:findFirstChildOfClass("Humanoid").JumpPower = 0
  1704.             local huroot = Instance.new("Weld", whatchar.HumanoidRootPart)
  1705.             huroot.Part0 = whatchar.HumanoidRootPart
  1706.             huroot.Part1 = whatchar.Torso
  1707.             huroot.Name = "HumanoidRootPartWeld"
  1708.             local directionrandom = math.random(1,2)
  1709.             local rotation = 0
  1710.             root.CanCollide = false
  1711.             uuhhhsound:Play()
  1712.             for q,w in pairs(whatchar:GetChildren()) do
  1713.                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1714.                     local hurt = Instance.new("Part", w)
  1715.                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1716.                     hurt.CanCollide = false
  1717.                     hurt.Transparency = 0.8
  1718.                     hurt.Material = "Neon"
  1719.                     hurt.BrickColor = BrickColor.new("Bright red")
  1720.                     hurt:BreakJoints()
  1721.                     local hurtweld = Instance.new("Weld", hurt)
  1722.                     hurtweld.Part0 = w
  1723.                     hurtweld.Part1 = hurt
  1724.                     if w.Name == "HumanoidRootPart" then
  1725.                         hurt:destroy()
  1726.                     end
  1727.                 end
  1728.             end
  1729.             local humrootc0 = humanoidrootpart.C0
  1730.             local function rotate()
  1731.                 local smoke = Instance.new("Smoke", root)
  1732.                 smoke.Opacity = 0.3
  1733.                 smoke.Size = 0.1
  1734.                 smoke.RiseVelocity = 1
  1735.                 for i,v in pairs(whatchar:GetChildren()) do
  1736.                     if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1737.                         v.Disabled = true
  1738.                     end
  1739.                 end
  1740.                 for i = 0,1 , 0.03 do
  1741.                     if directionrandom == 1 then
  1742.                         huroot.C0 = humrootc0:lerp(CFrame.new(-2.5,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi/2),i)
  1743.                     elseif directionrandom == 2 then
  1744.                         huroot.C0 = humrootc0:lerp(CFrame.new(2.5,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,-math.pi/2),i)
  1745.                     end
  1746.                     heartbeat:wait()
  1747.                 end
  1748.                 wait(2)
  1749.                 local part = Instance.new("Part", workspace)
  1750.                 part.CanCollide = false
  1751.                 part.Anchored = true
  1752.                 part.Transparency = 1
  1753.                 part.CFrame = root.CFrame * CFrame.new(0,-2,0)
  1754.                 smoke.Parent = part
  1755.                 game.Debris:AddItem(part, 6)
  1756.                 for i,v in pairs(whatchar:GetChildren()) do
  1757.                     if v.ClassName ~= "Humanoid" then
  1758.                         v:destroy()
  1759.                     end
  1760.                 end
  1761.                 local function stopsmoke()
  1762.                     wait(1)
  1763.                     smoke.Enabled = false
  1764.                 end
  1765.                 spawn(stopsmoke)
  1766.             end
  1767.             spawn(rotate)
  1768.         end
  1769.         spawn(falldown)
  1770.     else
  1771.         whatchar:BreakJoints()
  1772.     end
  1773. end
  1774. function remoteaction(plr, what, mousepos)
  1775.     if plr == owner and canuse then
  1776.         canuse = false
  1777.         if what == "swing" then
  1778.             canupperanim = false
  1779.             local rarmc0 = rightarm.C0
  1780.             swooshsound:Play()
  1781.             for i,v in pairs(workspace:GetChildren()) do
  1782.                 if v.ClassName == "Model" and v ~= owner.Character then
  1783.                     local hu = v:findFirstChildOfClass("Humanoid")
  1784.                     local head = v:findFirstChild("Head")
  1785.                     if hu and head and not v:findFirstChild("fallen") then
  1786.                         if (head.Position - Part143.Position).magnitude < 6.5 then
  1787.                             if hu.MaxHealth >= 500 then
  1788.                                 hu.MaxHealth = 100
  1789.                                 hu.Health = 100
  1790.                                 local function waitforgod()
  1791.                                     wait(1.5)
  1792.                                     if hu.MaxHealth >= 500 and not v:findFirstChild("fallen") then
  1793.                                         hu.Parent:BreakJoints()
  1794.                                         explosionsound:Play()
  1795.                                         local explosion = Instance.new("Explosion", workspace)
  1796.                                         explosion.Position = head.Position
  1797.                                         explosion.BlastRadius = 0
  1798.                                     end
  1799.                                 end
  1800.                                 spawn(waitforgod)
  1801.                             end
  1802.                             if hu.Health <= 35 then
  1803.                                 killcharacter(v)
  1804.                             else
  1805.                                 hu.Health = hu.Health - 35
  1806.                             end
  1807.                             hitsound:Play()
  1808.                             local pitchrandom = math.random(1,5)
  1809.                             if pitchrandom == 1 then
  1810.                                 uuhhhsound.PlaybackSpeed = 0.8
  1811.                             elseif pitchrandom == 2 then
  1812.                                 uuhhhsound.PlaybackSpeed = 0.9
  1813.                             elseif pitchrandom == 3 then
  1814.                                 uuhhhsound.PlaybackSpeed = 1
  1815.                             elseif pitchrandom == 4 then
  1816.                                 uuhhhsound.PlaybackSpeed = 1.1
  1817.                             elseif pitchrandom == 5 then
  1818.                                 uuhhhsound.PlaybackSpeed = 1.2
  1819.                             end
  1820.                             uuhhhsound:Play()
  1821.                             for q,w in pairs(v:GetChildren()) do
  1822.                                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1823.                                     local hurt = Instance.new("Part", w)
  1824.                                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1825.                                     hurt.CanCollide = false
  1826.                                     hurt.Transparency = 0.5
  1827.                                     hurt.Material = "Neon"
  1828.                                     hurt.BrickColor = BrickColor.new("Bright red")
  1829.                                     hurt:BreakJoints()
  1830.                                     local hurtweld = Instance.new("Weld", hurt)
  1831.                                     hurtweld.Part0 = w
  1832.                                     hurtweld.Part1 = hurt
  1833.                                     local function disapear()
  1834.                                         for i = 1,50 do
  1835.                                             hurt.Transparency = hurt.Transparency + 0.025
  1836.                                             heartbeat:wait()
  1837.                                         end
  1838.                                         hurt:destroy()
  1839.                                     end
  1840.                                     spawn(disapear)
  1841.                                 end
  1842.                             end
  1843.                             local velo = Instance.new("BodyVelocity", head)
  1844.                             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1845.                             velo.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,10,0)
  1846.                             game.Debris:AddItem(velo,0.2)
  1847.                         end
  1848.                     end
  1849.                 end
  1850.             end
  1851.             for i = 0,1 , 0.18 do
  1852.                 if textlabel.Text ~= "Guard" then
  1853.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  1854.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.214267731, -1.05377769, 0.67014122, 0.0195019394, -0.959124625, -0.28231138, 0.817362368, -0.147320479, 0.556969643, -0.575793564, -0.241612703, 0.781079292),i)
  1855.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1856.                     rightarm.C0 = rarmc0:lerp(CFrame.new(1.66793442, 0.569649696, -0.221382141, 0.866025388, -0.469846308, 0.171010062, 0.25000006, 0.110700898, -0.961896598, 0.433012635, 0.87577951, 0.213331431),i)
  1857.                     heartbeat:wait()
  1858.                 end
  1859.             end
  1860.             local rarmc0 = rightarm.C0
  1861.             for i = 0,1 , 0.18 do
  1862.                 if textlabel.Text ~= "Guard" then
  1863.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0.4,0),i)
  1864.                     rightarm.C0 = rarmc0:lerp(CFrame.new(1.17643356, 0.11697793, -0.567596436, 0.766044438, 0.413175881, 0.492403865, 0, 0.766044319, -0.642787516, -0.642787576, 0.492403865, 0.586824059),i)
  1865.                     heartbeat:wait()
  1866.                 end
  1867.             end
  1868.             canupperanim = true
  1869.         elseif what == "throw" then
  1870.             canupperanim = false
  1871.             --Converted with ttyyuu12345's model to script plugin v4
  1872.             function sandbox(var,func)
  1873.                 local env = getfenv(func)
  1874.                 local newenv = setmetatable({},{
  1875.                     __index = function(self,k)
  1876.                         if k=="script" then
  1877.                             return var
  1878.                         else
  1879.                             return env[k]
  1880.                         end
  1881.                     end,
  1882.                 })
  1883.                 setfenv(func,newenv)
  1884.                 return func
  1885.             end
  1886.             cors = {}
  1887.             mas = Instance.new("Model",game:GetService("Lighting"))
  1888.             local tnt = Instance.new("Part")
  1889.             local Decal1 = Instance.new("Decal")
  1890.             local Decal2 = Instance.new("Decal")
  1891.             tnt.Name = "tnt"
  1892.             tnt.Parent = mas
  1893.             tnt.CFrame = CFrame.new(21.7000122, 2.20000005, -45.3000183, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1894.             tnt.Position = Vector3.new(21.7000122, 2.20000005, -45.3000183)
  1895.             tnt.Color = Color3.new(1, 0.411765, 0.262745)
  1896.             tnt.Size = Vector3.new(1, 1, 1)
  1897.             tnt.BottomSurface = Enum.SurfaceType.Smooth
  1898.             tnt.BrickColor = BrickColor.new("Persimmon")
  1899.             tnt.Material = Enum.Material.Metal
  1900.             tnt.TopSurface = Enum.SurfaceType.Smooth
  1901.             tnt.brickColor = BrickColor.new("Persimmon")
  1902.             Decal1.Name = "TNT TOP"
  1903.             Decal1.Parent = tnt
  1904.             Decal1.Texture = "http://www.roblox.com/asset/?id=2748239465"
  1905.             Decal1.Face = Enum.NormalId.Top
  1906.             Decal2.Name = "TNT Bottom"
  1907.             Decal2.Parent = tnt
  1908.             Decal2.Texture = "http://www.roblox.com/asset/?id=118557091"
  1909.             Decal2.Face = Enum.NormalId.Bottom
  1910.             for i,v in pairs(mas:GetChildren()) do
  1911.                 v.Parent = script
  1912.                 pcall(function() v:MakeJoints() end)
  1913.             end
  1914.             mas:Destroy()
  1915.             for i,v in pairs(cors) do
  1916.                 spawn(function()
  1917.                     pcall(v)
  1918.                 end)
  1919.             end
  1920.             tnt.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-1.5,0,-1)
  1921.             tnt.CFrame = CFrame.new(tnt.Position, mousepos)
  1922.             local velo = Instance.new("BodyVelocity", tnt)
  1923.             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1924.             velo.Velocity = tnt.CFrame.lookVector * 50 + Vector3.new(0,20,0)
  1925.             swooshsound:Play()
  1926.             game.Debris:AddItem(velo,0.2)
  1927.             local canexplode = true
  1928.             local function touch(part)
  1929.                 if not part.Parent:findFirstChildOfClass("Humanoid") and canexplode then
  1930.                     if part.Parent.Name ~= "Diamond Sword" then
  1931.                         canexplode = false
  1932.                         local function flash()
  1933.                             while wait(0.3) do
  1934.                                 tnt.Material = "Neon"
  1935.                                 tnt.BrickColor = BrickColor.new("Institutional white")
  1936.                                 Decal1.Transparency = 1
  1937.                                 Decal2.Transparency = 1
  1938.                                 wait(0.3)
  1939.                                 tnt.Material = "Plastic"
  1940.                                 Decal1.Transparency = 0
  1941.                                 Decal2.Transparency = 0
  1942.                                 tnt.BrickColor = BrickColor.new("Persimmon")
  1943.                             end
  1944.                         end
  1945.                         spawn(flash)
  1946.                         wait(0.5)
  1947.                         for i = 1,15 do
  1948.                             tnt.Size = tnt.Size + Vector3.new(0.08,0.08,0.08)
  1949.                             wait()
  1950.                         end
  1951.                         explosionsound:Play()
  1952.                         local explosion = Instance.new("Explosion", workspace)
  1953.                         explosion.Position = tnt.Position
  1954.                         explosion.BlastRadius = 25
  1955.                         explosion.BlastPressure = 0
  1956.                         tnt:destroy()
  1957.                         local function explosions(part)
  1958.                             if part.Parent:findFirstChildOfClass("Humanoid") then
  1959.                                 local velo = Instance.new("BodyVelocity", part)
  1960.                                 velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1961.                                 velo.Velocity = part.CFrame.lookVector * 30 + Vector3.new(0,20,0)
  1962.                                 game.Debris:AddItem(velo,0.2)
  1963.                                 killcharacter(part.Parent)
  1964.                             end
  1965.                         end
  1966.                         explosion.Hit:connect(explosions)
  1967.                     end
  1968.                 end
  1969.             end
  1970.             tnt.Touched:connect(touch)
  1971.             for i = 0,1 , 0.05 do
  1972.                 head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1973.                 humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  1974.                 leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.821393728, -0.383022308, 1, 0, 0, 0, -0.642787576, -0.766044378, 0, 0.766044438, -0.642787635),i)
  1975.                 heartbeat:wait()
  1976.             end
  1977.             canupperanim = true
  1978.         end
  1979.         canuse = true
  1980.     end
  1981. end
  1982. function guardcheck(plr, what)
  1983.     if what == "guard" then
  1984.         canupperanim = false
  1985.         canuse = false
  1986.         textlabel.Text = "TEAM PLS"
  1987.         thehp = plrhum.Health
  1988.         leftarm.C0 = CFrame.new(-1.57922935, 0.0944201946, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1)
  1989.         rightarm.C0 = CFrame.new(1.5, 0.178606272, -0.383026123, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635)
  1990.         swordweld.C0 = CFrame.new(0.516704559, -1.04727745, 0.12928772, -0.162788302, -0.090325959, 0.982517838, 0.6705001, 0.720407426, 0.177320987, -0.723829746, 0.687644124, -0.0567102805)
  1991.         plrhum.MaxHealth = 450
  1992.         plrhum.Health = plrhum.MaxHealth
  1993.         local function createshield(limb)
  1994.             local mod = Instance.new("Model", owner.Character)
  1995.             local shield = Instance.new("Part", mod)
  1996.             shield.Size = limb.Size + Vector3.new(0.25,0.25,0.25)
  1997.             shield.CanCollide = true
  1998.             shield.Transparency = 1
  1999.             mod.Name = limb.Name..owner.Name
  2000.             shield:BreakJoints()
  2001.             local hurtweld = Instance.new("Weld", shield)
  2002.             hurtweld.Part0 = limb
  2003.             hurtweld.Part1 = shield
  2004.         end
  2005.         local function checkifeverythingishere()
  2006.             while wait() do
  2007.                 if textlabel.Text ~= "TEAM PLS" then
  2008.                     break
  2009.                 end
  2010.                 if not owner.Character:findFirstChild("Head"..owner.Name) then
  2011.                     createshield(owner.Character.Head)
  2012.                 end
  2013.                 if not owner.Character:findFirstChild("Torso"..owner.Name) then
  2014.                     createshield(owner.Character.Torso)
  2015.                 end
  2016.                 if not owner.Character:findFirstChild("Left Arm"..owner.Name) then
  2017.                     createshield(owner.Character["Left Arm"])
  2018.                 end
  2019.                 if not owner.Character:findFirstChild("Right Arm"..owner.Name) then
  2020.                     createshield(owner.Character["Right Arm"])
  2021.                 end
  2022.                 if not owner.Character:findFirstChild("Left Leg"..owner.Name) then
  2023.                     createshield(owner.Character["Left Leg"])
  2024.                 end
  2025.                 if not owner.Character:findFirstChild("Right Leg"..owner.Name) then
  2026.                     createshield(owner.Character["Right Leg"])
  2027.                 end
  2028.             end
  2029.         end
  2030.         spawn(checkifeverythingishere)
  2031.     elseif what == "guardoff" then
  2032.         canupperanim = true
  2033.         freshafterguarding = true
  2034.         canuse = true
  2035.         plrhum.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  2036.         plrhum.Health = thehp
  2037.         textlabel.Text = "Creeper AW MAN"
  2038.         rightarm.C0 = CFrame.new(1.5790329, 0.0955438614, -0.0261459351, 0.98480773, -0.172987387, 0.0151344538, 0.173647299, 0.981055319, -0.0858312026, 0, 0.0871557295, 0.99619472)
  2039.         swordweld.C0 = CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936)
  2040.         Instance.new("BoolValue", owner.Character).Name = "freshguarded"
  2041.         for i,v in pairs(owner.Character:GetChildren()) do
  2042.             if v.ClassName == "Model" and v.Name ~= "Diamond Sword" then
  2043.                 v:destroy()
  2044.             end
  2045.             if v.Name == "freshguarded" then
  2046.                 game.Debris:AddItem(v,0.1)
  2047.             end
  2048.         end
  2049.     end
  2050. end
  2051. remote.OnServerEvent:connect(remoteaction)
  2052. remote.OnServerEvent:connect(guardcheck)
  2053. function trackplayer()
  2054.     while heartbeat:wait() do
  2055.         desc.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-4.5,0,0)
  2056.     end
  2057. end
  2058. spawn(trackplayer)
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