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- : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render Ambient pass ( lightmaps / GI here )") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Light Pass") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"Render rest of objects") : stub
- fixme:d3d9:D3DPERF_SetMarker (color 0xff0000ff, name L"OK, primary Draw is finished. Rest is post processing shit") : stub
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