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- Settings:
- Prefix: '&8[&aCrazyEnchants&8]: ' #The prefix in the messages
- Update-Checker: true #Toggle on and off if you get a update message when you join if there is a new update.
- Player-Info-Backup-Message: true #Toggle this on and off if you wish to see when the players data gets backed up.
- Reset-Players-Max-Health: true #This is for some servers that get a health duplication glitch from plugins like CombatTagPlus(v1.2.3 down)
- InvName: '&4&l&nCrazy Enchanter' #The name of the /CE inventory
- Enchantment-Book-Item: '340' #The item that the enchantment book is.
- Enchantment-Book-Glowing: true #Toggle on or off if the book will have an enchanted look.
- GUISize: 54 #The size of the GUI, must be a factor of 9
- EnchantmentBookLore: #The lore on the enchantments books.
- - '&7Drag book and drop on Item.'
- - '&7Right click for more Info.'
- - '%Description%'
- - '&4%Destroy_Rate%% Destroy Chance'
- - '&a%Success_Rate%% Success Chance'
- LostBook: #Lost book options.
- Item: '340' #The item the lost books is.
- Name: '&8&l&nA Lost %Category%&8&l&n Book' #The name of the lost books.
- Lore: #The lore of the lost books.
- - '&7This book has been lost for centuries'
- - '&7It is said to be an enchantment book from %Category%'
- - '&7But you must clean it off to find out what kind it is.'
- - '&7&l(&6&l!&7&l) &7Right Click to clean off.'
- Scrambler:
- Item: '175' #The item it will be.
- Glowing: true #If it has the glowing effect.
- Name: '&e&lThe Grand Scrambler' #The name of the item.
- Lore: #The lore of the item.
- - '&7The &e&lThe Grand Scrambler &7will allow'
- - '&7you to re-roll the destroy and success rates.'
- - '&7Drag and drop it on an enchantment book'
- - '&7to get a new destroy and success rate.'
- GUI: #Options for the GUI.
- Name: '&8Rolling the &eScrambler' #Name of the GUI.
- Toggle: true #If the GUI will show. Warning>> This may cause lag if a lot of players are using it all the time.
- Pointer: #The pointer in the middle of the GUI.
- Item: '76' #The item the pointer is.
- Name: '&c&lPointer' #The name of the pointer.
- Lore: #The lore on the pointer.
- - '&7Whatever percents the item lands on'
- - '&7will be the new percents on your book.'
- InGUI: true #If you can buy it in the GUI.
- Slot: 42 #The slot the item will be in.
- GUIName: '&e&lThe Grand Scrambler' #Name of the item in the GUI.
- GUILore: #The lore of the item in the GUI.
- - '&7The &e&lThe Grand Scrambler &7will allow'
- - '&7you to re-roll the destroy and success rates.'
- - '&7Drag and drop it on an enchantment book'
- - '&7to get a new destroy and success rate.'
- - ''
- - '&eCost: &a&l$500,000'
- GKitz: #GKitz GUI option.
- InGUI: true #If you can open the GKitz GUI from the main /ce gui.
- Slot: 14 #The slot it will be in.
- Item: '311' #The item it is.
- Glowing: true #If the item has a glowing effect.
- Name: '&c&lGKitz' #The name of the item.
- Lore: #The lore of the item.
- - '&b>>&7&nClick to open&b<<'
- ProtectionCrystal:
- InGUI: true #If its in the GUI.
- Slot: 40 #Slot it is in
- Item: '388' #Item it is
- Glowing: true #If it is enchanted
- Protected: '&6Ancient Protection' #The lore that goes on the item that is protected.
- Lose-Protection-On-Death: true #If true then when the player dies they get the item but it loses its protection.
- Chance: #The option to allow the protection to fail.
- Toggle: false #Toggle if the protection has a chance of failing.
- Success-Chance: 100 #The chance that the protection will work.
- Name: '&5&lProtection &b&lCrystal' #Name of the item
- Lore: #Lore of the item
- - '&7A rare crystal that is said to'
- - '&7protect items from getting lost'
- - '&7while the owners away in the after life.'
- - ''
- - '&7&l(&6&l!&7&l) &7Drag and drop on an item.'
- GUIName: '&a&lProtection &b&lCrystal'
- GUILore:
- - '&7A rare crystal that is said to'
- - '&7protect items from getting lost'
- - '&7while the owners away in the after life.'
- - ''
- - '&eCost: &a&l$1,000,000'
- BlackSmith: #Options for the Black Smith
- InGUI: true #In the GUI.
- Slot: 24 #Slot it is in.
- Item: '145' #Item that shows in the GUI
- Glowing: false #Is it enchanted
- Name: '&7&lThe &b&lBlack &9&lSmith' #Name of the Item in the GUI
- Lore: #Lore on the item.
- - '&b>>&7&nClick to open&b<<'
- GUIName: '&8&lThe Black Smith' #Name of the Black Smith's GUI
- Results:
- None: '&c&lNo Results' #Name of the item when there are no results in the Black Smith
- Not-Found-Lore:
- - '&7No results could be found.'
- - '&7Please put in two books of'
- - '&7the same enchantment and level.'
- - '&7Or put in two items to combined'
- - '&7the enchantments on them.'
- Found: '&c&lCost: &6&l%Cost%XP' #The lore at the bottom of the item
- Transaction: #Options for the pricing
- Currency: XP_Level
- Costs: #Cost options
- Power-Up: 5 #When an enchantment levels up 1 on an item
- Add-Enchantment: 3 #When it adds an enchantment to the item from another item
- Book-Upgrade: 5 #Leveling up a books power
- Tinker: #Settings for Info item in the GUI
- InGUI: true #Toggle whether it is in the /CE GUI or not
- Slot: 22 #Slot it is in
- Item: '399' #Item it is
- Glowing: false #Whether it glows like its enchanted
- Name: '&7&lThe &b&lCrazy &9&lTinkerer' #Name of the Item
- Lore: #Lore of the item
- - '&b>>&7&nClick to open&b<<'
- Info: #Settings for Info item in the GUI
- InGUI: true #Toggle whether it is in the /CE GUI or not
- Slot: 23 #Slot it is in
- Item: '345' #Item it is
- Glowing: true #Whether it glows like its enchanted
- Name: '&eInfo on the Enchantments' #Name of the Item
- Lore: #Lore of the item
- - '&b>>&7&nClick to view&b<<'
- Dust: #Settings for the Magical Dust
- MysteryDust:
- Item: '289' #Item mystery dust is
- Name: '&7Mystery Dust' #Name of the dust
- Lore: #Use %Percent% to set the percent
- - '&a1-%Percent%% &7will be on a'
- - '&aMagical AngelDust &7or &eMagical Fixing &7Dust'
- - '&7&l(&6&l!&7&l) &7Right click'
- Firework:
- Toggle: true #Toggle if the firework happens on open.
- Colors: 'Black, Gray, Lime' #The colors the firework will be.
- Dust-Toggle:
- Success: true #Toggle whether you can get success dust from Mystery Dust.
- Destroy: true #Toggle whether you can get destroy dust from Mystery Dust.
- Failed: true #Toggle whether you can get failed dust from Mystery Dust.
- PercentRange: #Range the mystery rate will be.
- Max: 75 #Max percent
- #Min will always be 1.
- SuccessDust:
- InGUI: true #If you can buy it in the /CE GUI
- GUIName: '&aMagical Angel Dust' #Name of the item in the GUI
- GUILore: #Lore in the GUI.
- - '&eCost: &a&l$250,000'
- - '&7Dust allows you to bring'
- - '&7up your &aSuccess Rate&7.'
- Slot: 25 #Slot number it is in
- Item: '353' #Item the dust is
- Name: '&aMagical Angel Dust' #Name of the dust
- Lore: #Lore for the dust
- - '&a+%Percent%% Success Rate'
- - '&7Apply to an Enchantment Book to'
- - '&7Increase the Success Rate by &e%Percent%%'
- PercentRange: #Range the success rate will be.
- Max: 75 #Max percent
- Min: 5 #Minimum percent
- DestroyDust:
- InGUI: true #If you can buy it in the /CE GUI
- GUIName: '&eMagical Fixing Dust' #Name of the item in the GUI
- GUILore: #Lore in the GUI.
- - '&eCost: &a&l$125,000'
- - '&7Dust allows you to bring'
- - '&7down your &4Destroy Rate&7.'
- Slot: 34 #Slot number it is in
- Item: '331' #Item the dust is
- Name: '&eMagical Fixing Dust' #Name of the dust
- Lore: #Lore for the dust
- - '&c-%Percent%% Destroy Rate'
- - '&7Apply to an Enchantment Book to'
- - '&7Decrease the Destroy Rate by &e%Percent%%'
- PercentRange: #Range the destroy rate will be.
- Max: 75 #Max percent
- Min: 5 #Minimum percent
- FailedDust:
- Item: '289' #Item the dust is
- Name: '&7Failed Dust' #Name of the dust
- Lore: #Lore for the dust
- - '&7This dust has failed.'
- - '&7It is now useless unless you'
- - '&7needed to make TNT or a throwable potion.'
- BlackScroll: #Settings for the black scrolls
- Item: '351' #The item the black scroll can be
- Name: '&8&l&nBlack Scroll' #The name of the black scroll
- Item-Lore: #The lore that will be on the black scroll.
- - '&7Have a custom enchantment you don''t want?'
- - '&7Drag and drop this on an item with a custom enchantment'
- - '&7and it will remove a random enchantment for you.'
- - '&7&l(&6&l!&7&l) &7Only works on Custom Enchantments.'
- Chance-Toggle: false #Toggle on and off if the black scrolls have a chance of failing.
- Chance: 100 #The chance that the black scroll will work.
- InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
- GUIName: '&7Black Scroll'
- Glowing: false #If the item is glowing.
- Slot: 21 #Slot you can buy the scroll at
- Lore: #Lore of the item in the GUI
- - '&eCost: &a&l$50,000'
- - '&7Black Scrolls allow you to'
- - '&7take off random enchantments.'
- SuccessChance: #Controls what the success chance will be when they get the book from the Black Scroll
- Max: 75 #The Max percent
- Min: 5 #The Minimum percent
- DestroyChance: #Controls what the destroy chance will be when they get the book from the Black Scroll
- Max: 25 #The Max percent
- Min: 5 #The Minimum percent
- WhiteScroll:
- Item: '339' #The item the white scroll is.
- Name: '&e&lWhite Scroll' #The name of the white scrolls.
- Item-Lore: #The lore that will be on the white scroll.
- - '&7Want to protect an item from a book''s destroy rate?'
- - '&7Drag and drop this on an enchant-able item'
- - '&7and it will protect the item from the destroy rate.'
- InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
- GUIName: '&7White Scroll'
- Glowing: false #If the item is glowing.
- Slot: 30 #Slot you can buy the scroll at
- Lore: #Lore of the scroll in the GUI
- - '&eCost: &a&l$100,000'
- - '&7White Scrolls allow you to'
- - '&7protect items from breaking.'
- ProtectedName: '&b&lPROTECTED' #The lore that is added to protect an item.
- TransmogScroll:
- Item: '406' #The item the scroll is.
- Name: '&d&lTransmog Scroll' #The name of the scroll.
- Item-Lore: #The lore that will be on the scroll.
- - '&7This scroll allows you to organize'
- - '&7your enchantments and tell you how many'
- - '&7enchantments you currently have on the item.'
- InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
- GUIName: '&dTransmog Scroll'
- Glowing: false #If the item is glowing.
- Slot: 41 #Slot you can buy the scroll at
- Lore: #Lore of the scroll in the GUI
- - '&eCost: &a&l$250,000'
- - '&7This scroll allows you to organize'
- - '&7your enchantments and tell you how many'
- - '&7enchantments you currently have on the item.'
- Amount-of-Enchantments: ' &7[&6&n%Amount%&7]' #The suffix that will be added at the end of the item's name.
- Amount-Toggle: true #If the amount is added to the suffix of the item's name.
- Count-Vanilla-Enchantments: true #If it counts the vanilla enchantments in the amount.
- EnchantmentOptions: #Options for enchanted books.
- MaxAmountOfEnchantmentsToggle: true #Turn on an off the Max amount of enchantments. Use crazyenchantments.limit.# permission to set the limit.
- IncludeVanillaEnchantments: false #Count Vanilla enchantments also?
- MaxRageLevel: 4 #The max amount rage can stack when fighting.
- Break-Rage-On-Damage: true #If the player is damaged and has a rage building it will be broken if this is enabled.
- Right-Click-Book-Description: true #Toggles whether when you right click the enchantment book if it messages the player the description or not.
- UnSafe-Enchantments: true #Having this set to true will allow players to use enchantments levels above the max level.
- Blast-Full-Durability: true #Toggle if the item takes damage for every block it breaks or just one. True to take full damage or false to take only 1 damage.
- Right-Click-Enchantment-Table: false #When set to true if a player right clicks an enchantment table it will open the /CE gui.
- EXP-Bug: false #Only needs to be true if player's XP sometimes glitches to 1Bill after buying an item will all their XP.
- Armor-Upgrade: #Having this enabled will allow players to try and add a higher level of an enchantment onto an item with a lower level of the enchantment.
- Toggle: true #Toggle on or off the ability to upgrade the enchantments.
- Enchantment-Break: true #If the book's destroy rate happens the item doesn't break but instead the current lower version of the enchantment is destroyed. If false then the item will be destroyed instead.
- Wings: #Options for the Wings Enchantment.
- Clouds: true #Toggle if the wings enchantment shows particles under the player's feet. Warning this option has been known to cause lag so toggle it off if you get lag.
- Enemy-Toggle: true #This toggles on and off the wings enchantment when an enemy is # away from the player.
- Distance: 25 #How far away the enemy has to be to toggle off the enchantment.
- Members-Can-Fly: true #Toggle if a player is a member of a world guard region if they can fly.
- Owners-Can-Fly: true #Toggle if a player is an owner of a world guard region if they can fly.
- Regions: #All world guard regions the Wings enchantment can work in.
- - 'Free_Fly'
- - 'SafeZone'
- Costs: #This is where you set the cost of stuff in the shop GUI. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
- Scrambler: #The item that is being bought.
- Cost: 500000 #How much the item will cost.
- Currency: Vault #The currency that will be taken when bought.
- ProtectionCrystal:
- Cost: 1000000
- Currency: Vault
- TransmogScroll:
- Cost: 250000
- Currency: Vault
- BlackScroll:
- Cost: 50000
- Currency: Vault
- WhiteScroll:
- Cost: 100000
- Currency: Vault
- SuccessDust:
- Cost: 250000
- Currency: Vault
- DestroyDust:
- Cost: 125000
- Currency: Vault
- SignOptions: #Options for the Signs.
- CategoryShopStyle: #What the sign will look like. The price will be determined by the category you pick
- Line1: '&b&lCrazy Enchant' #Line 1 of the sign
- Line2: '&b&lShop:' #Line 2 of the sign
- Line3: '&2&l%Category%' #Line 3 of the sign
- Line4: '&c&lCost: &6&l%Cost%XP' #Line 4 of the sign
- Buy-Message: '&7You have just bought an enchantment book, and it is %BookName%&7 from the %Category%&7 tier.'
- ProtectionCrystalStyle:
- Line1: '&b&lCrazy Enchant'
- Line2: '&b&lShop:'
- Line3: '&5&lProtection &b&lCrystal'
- Line4: '&c&lCost: &a&l$1,000,000'
- Buy-Message: '&7You have just bought a &5&lProtection &b&lCrystal.' #Message when buying an item.
- ScramblerStyle:
- Line1: '&b&lCrazy Enchant'
- Line2: '&b&lShop:'
- Line3: '&e&lScrambler'
- Line4: '&c&lCost: &a&l$500,000'
- Buy-Message: '&7You have just bought a &e&lThe Grand Scrambler&7.' #Message when buying an item.
- SuccessDustStyle:
- Line1: '&b&lCrazy Enchant'
- Line2: '&b&lShop:'
- Line3: '&e&lMagical Angel Dust'
- Line4: '&c&lCost: &a&l$250,000'
- Buy-Message: '&7You have just bought a &aMagical Angel Dust&7.'
- DestroyDustStyle:
- Line1: '&b&lCrazy Enchant'
- Line2: '&b&lShop:'
- Line3: '&e&lMagical Fixing Dust'
- Line4: '&c&lCost: &a&l$125,000'
- Buy-Message: '&7You have just bought a &eMagical Fixing Dust&7.'
- BlackScrollStyle:
- Line1: '&b&lCrazy Enchant'
- Line2: '&b&lShop:'
- Line3: '&4&lBlack &8&lScrolls'
- Line4: '&c&lCost: &a&l$50,000'
- Buy-Message: '&7You have just bought a &8&l&nBlack Scroll&7.'
- WhiteScrollStyle:
- Line1: '&b&lCrazy Enchant'
- Line2: '&b&lShop:'
- Line3: '&f&lWhite &b&lScrolls'
- Line4: '&c&lCost: &a&l$100,000'
- Buy-Message: '&7You have just bought a &e&lWhite Scroll&7.'
- TransmogScrollStyle:
- Line1: '&b&lCrazy Enchant'
- Line2: '&b&lShop:'
- Line3: '&d&lTransmog &b&lScrolls'
- Line4: '&c&lCost: &a&l$250,000'
- Buy-Message: '&7You have just bought a &d&lTransmog Scroll&7.'
- #####################
- # Slot:<Slot> - The slot the item will go in.
- # Item:<ID>:<MD> - The item that it will be. You can use meta data for the items.
- # Name:<Name> - The name that will go on the item.
- # Lore:<Line1>,<Line2>,<Line3>,<Line4> - The lore can use multiple lines by adding a , in-between letters. Example: "Lore:&7I am line1,&aI am line 2,&eI am line3"
- #Placeholders can be used in the name and lore and they must be lowercase.
- #Placeholders: %vault% %xp_level% %xp_total%
- #####################
- GUICustomization: #This allows you to customize unclickable items into you GUI.
- - 'Slot:1, Item:160:15, Name: '
- - 'Slot:2, Item:160:15, Name: '
- - 'Slot:3, Item:160:15, Name: '
- - 'Slot:4, Item:160:15, Name: '
- - 'Slot:5, Item:160:15, Name: '
- - 'Slot:6, Item:160:15, Name: '
- - 'Slot:7, Item:160:15, Name: '
- - 'Slot:8, Item:160:15, Name: '
- - 'Slot:9, Item:160:15, Name: '
- - 'Slot:10, Item:160:15, Name: '
- - 'Slot:18, Item:160:15, Name: '
- - 'Slot:19, Item:160:15, Name: '
- - 'Slot:27, Item:160:15, Name: '
- - 'Slot:28, Item:160:15, Name: '
- - 'Slot:36, Item:160:15, Name: '
- - 'Slot:37, Item:160:15, Name: '
- - 'Slot:45, Item:160:15, Name: '
- - 'Slot:46, Item:160:15, Name: '
- - 'Slot:47, Item:160:15, Name: '
- - 'Slot:48, Item:160:15, Name: '
- - 'Slot:49, Item:160:15, Name: '
- - 'Slot:50, Item:160:15, Name: '
- - 'Slot:51, Item:160:15, Name: '
- - 'Slot:52, Item:160:15, Name: '
- - 'Slot:53, Item:160:15, Name: '
- - 'Slot:54, Item:160:15, Name: '
- - 'Slot:11, Item:160:0, Name: '
- - 'Slot:12, Item:160:0, Name: '
- - 'Slot:13, Item:160:0, Name: '
- - 'Slot:15, Item:160:0, Name: '
- - 'Slot:16, Item:160:0, Name: '
- - 'Slot:17, Item:160:0, Name: '
- - 'Slot:20, Item:160:0, Name: '
- - 'Slot:26, Item:160:0, Name: '
- - 'Slot:29, Item:160:0, Name: '
- - 'Slot:35, Item:160:0, Name: '
- - 'Slot:38, Item:160:0, Name: '
- - 'Slot:39, Item:160:0, Name: '
- - 'Slot:43, Item:160:0, Name: '
- - 'Slot:44, Item:160:0, Name: '
- Categories: #You can make as many different categories as you want
- Common: #Name of the category
- Name: '&a&l&nCommon' #Name in the GUI
- Slot: 31 #The Slot number the item will be in
- InGUI: true #Toggle if it's in the GUI or not.
- Lore: #The lore of the Item
- - '&eCost: &6&l10 &6XP Levels'
- Item: '160:5' #The id for the item
- Glowing: true #If the item is glowing in the GUI.
- Cost: 10 #How much each book will cost to buy.
- Currency: XP_Level #The currency you wish to use. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
- Rarity: 1 #This allows the enchantments to be ordered with the Transmog Scrolls. The higher the number the rarer it is. Try and have each category have different rarities.
- LostBook: #Controls the Lost Book shop for this tier
- InGUI: false #If it shows in the /CE Gui
- Slot: 1 #Slot it will be in
- Item: '340' #The item that is shown in the GUI
- Glowing: false #Is it enchanted
- Name: '&8&l&nLost&c&l Tier1 &8&l&nBooks' #Name of the item
- Lore: #Lore on the item
- - '&7These are lost books that are'
- - '&7Said to be &c&lTier1 &7Enchantment books.'
- - '&7But no one has tried to clean the books yet.'
- - '&7Will you be the one to clean the books?'
- - ''
- - '&c&lCost: &6&l$100,000'
- Cost: 100000
- Currency: 100000
- FireworkToggle: true #Toggle on and off if when opening a lost book a firework effect happens
- FireworkColors: 'Red, White, Blue' #The colors of the firework
- Sound-Toggle: false
- Sound: 'BLOCK_ANVIL_PLACE'
- ####################
- ## Sound Options
- ## 1.8 and lower players use these sounds: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
- ## 1.9 and up players use these sounds: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
- ####################
- EnchOptions: #Enchantment Options
- SuccessPercent: #The range for the success rate that the enchantment will have
- Max: 75 #The max success rate
- Min: 25 #The min success rate
- DestroyPercent: #The range for the destroy rate that the enchantment will have
- Max: 25 #The max destroy rate
- Min: 5 #The min destroy rate
- MaxLvlToggle: true #Turn on and off Max Level cap
- LvlRange: #The range of levels that can be found in the Category.
- Max: 2
- Min: 1
- Rare:
- Name: '&9&l&nRare'
- Slot: 32
- InGUI: true
- Lore:
- - '&eCost: &6&l30 &6XP Levels'
- Item: '160:11'
- Glowing: true
- Cost: 30
- Currency: XP_Level
- Rarity: 2
- LostBook:
- InGUI: false
- Slot: 2
- Item: '340'
- Glowing: false
- Name: '&8&l&nLost&c&l Tier2 &8&l&nBooks'
- Lore:
- - '&7These are lost books that are'
- - '&7Said to be &c&lTier2 &7Enchantment books.'
- - '&7But no one has tried to clean the books yet.'
- - '&7Will you be the one to clean the books?'
- - ''
- - '&c&lCost: &6&l$500,000'
- Cost: 500000
- Currency: 500000
- FireworkToggle: true
- FireworkColors: 'Black, Yellow'
- Sound-Toggle: false
- Sound: 'BLOCK_ANVIL_PLACE'
- EnchOptions:
- SuccessPercent:
- Max: 75
- Min: 25
- DestroyPercent:
- Max: 25
- Min: 5
- MaxLvlToggle: true
- LvlRange:
- Max: 3
- Min: 2
- Legendary:
- Name: '&4&l&nLegendary'
- Slot: 33
- InGUI: true
- Lore:
- - '&eCost: &6&l60 &6XP Levels'
- Item: '160:14'
- Glowing: true
- Cost: 60
- Currency: XP_Level
- Rarity: 3
- LostBook:
- InGUI: false
- Slot: 3
- Item: '340'
- Glowing: false
- Name: '&8&l&nLost&c&l Tier3 &8&l&nBooks'
- Lore:
- - '&7These are lost books that are'
- - '&7Said to be &c&lTier3 &7Enchantment books.'
- - '&7But no one has tried to clean the books yet.'
- - '&7Will you be the one to clean the books?'
- - ''
- - '&c&lCost: &6&l$1,000,000'
- Cost: 1000000
- Currency: 1000000
- FireworkToggle: true
- FireworkColors: 'White, Gray'
- Sound-Toggle: false
- Sound: 'BLOCK_ANVIL_PLACE'
- EnchOptions:
- SuccessPercent:
- Max: 75
- Min: 25
- DestroyPercent:
- Max: 25
- Min: 5
- MaxLvlToggle: true
- LvlRange:
- Max: 5
- Min: 3
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