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- StatAugments = { -- max aug value is 31. aug starts at 0 (gives 1 of stat at 0 value)
- 1, -- HP
- 2, -- hp up to 64
- 3, -- hp up to 96
- 4, -- hp up to 128
- 5, -- hp down to -32
- 6, -- hp down to -64
- 7, -- hp down to -96
- 8, -- hp down to -128
- 9, -- MP
- 10, -- mp up to 64
- 11, -- mp up to 96
- 12, -- mp up to 128
- 13, -- mp down to -32
- 14, -- mp down to -64
- 15, -- mp down to -96
- 16, -- mp down to -128
- 17, -- hp and mp
- 18, -- hp and mp up to 64
- 19, -- hp up, mp down, to 32
- 20, -- hp up, mp down, to 64
- 21, -- hp down, mp up, to 32
- 22, -- hp down, mp up, to 64
- 23, -- accuracy
- 24, -- accuracy down
- 25, -- attack
- 26, -- attack down
- 27, -- RACC
- 28, -- RACC down
- 29, -- RATT
- 30, -- RATT down
- 31, -- evasion
- 32, -- evasion down
- 33, -- DEF
- 34, -- DEF down
- 35, -- MACC
- 36, -- MACC down
- 37, -- MEVA
- 38, -- MEVA down
- 39, -- enmity
- 40, -- enmity down
- 41, -- crit rate
- 42, -- enemy crit rate down
- 43, -- Charm+
- 44, -- Store TP and Subtle Blow
- 45, -- DMG
- 46, -- DMG down
- 47, -- delay%+
- 48, -- delay%-
- 49, -- haste%+
- 50, -- slow+
- 51, -- HP recovered while healing
- 52, -- MP recovered while healing
- 53, -- spell interruption rate down
- 54, -- physical damage taken %-
- 55, -- magic damage taken %-
- 56, -- breath damage taken %-
- 57, -- magic crit rate
- 58, -- magic defense bonus down
- 59, -- latent effect: "Regain" (value is multiplied by ten)
- 60, -- latent effect: "Refresh"
- 61, -- "Occ. inc. resist. to stat. ailments" (exact game text lol)
- 62, -- accuracy up to 64
- 63, -- RACC up to 64
- 64, -- MACC up to 64
- 65, -- attack up to 64
- 66, -- RATT up to 64
- 67, -- all songs+ (this is incredibly insane for ballad)
- 68, -- ACC and ATT
- 69, -- RACC and RATT
- 70, -- MACC and MAB
- 71, -- damage taken %-
- 72, -- EXP %+ (confirmed does not work right now)
- 73, -- EXP %+ up to 64
- 74, -- capacity points %+
- 75, -- capacity points %+ up to 64
- 76, -- DMG up to 64
- 77, -- delay%- up to 64
- 78, -- HP up to 64
- 79, -- HP up to 96
- 80, -- MACC and Mag. Dmg.
- 81, -- EVA and MEVA
- 82, -- MP up to 64
- 83, -- MP up to 96
- -- 84 to 95 appear to have no effect whatsoever, the purple AUG button isn't even on the item
- 96, -- pet ACC and pet RACC
- 97, -- pet ATT and pet RATT
- 98, -- pet EVA
- 99, -- pet DEF
- 100, -- pet MACC
- 101, -- pet MAB
- 102, -- pet crit rate
- 103, -- pet enemy crit rate down
- 104, -- pet enmity+
- 105, -- pet enmity-
- 106, -- pet ACC and pet RACC (dupe i guess?)
- 107, -- pet ATT and pet RATT
- 108, -- pet MACC and MAB
- 109, -- pet double attack %+ and crit rate
- 110, -- pet regen+
- 111, -- pet haste %+
- 112, -- pet damage taken %-
- 113, -- pet RACC
- 114, -- pet RATT
- 115, -- pet Store TP
- 116, -- pet Subtle Blow
- 117, -- pet MEVA
- 118, -- pet Physical Damage Taken %-
- 119, -- pet Mag Def Bonus
- 120, -- avatar mag atk bonus
- 121, -- pet Breath +
- 122, -- pet TP Bonus (value multiplied by 20)
- 123, -- pet Double Attack %+
- 124, -- pet ACC/RACC/ATK/RATT +
- 125, -- pet Mag Acc and Mag Dmg
- 126, -- pet Magic Damage
- 127, -- pet Magic Damage Taken %-
- 128, -- "pet:"
- 129, -- ACC and RACC
- 130, -- ATT and RATT
- 131, -- MACC and MAB
- 132, -- Double Attack %+ and Crit Rate
- 133, -- MAB
- 134, -- Magic Def Bonus
- 135, -- "Avatar:"
- 136, -- "137"
- 137, -- Regen
- 138, -- Refresh (conf'd works)
- 139, -- Rapid Shot
- 140, -- Fast Cast %+ (conf'd works)
- 141, -- Conserve MP
- 142, -- Store TP
- 143, -- Double Attack %+ (conf'd works)
- 144, -- Triple Attack %+ (conf'd works)
- 145, -- Counter
- 146, -- Dual Wield
- 147, -- TH
- 148, -- Gilfinder
- 149, -- "150"
- 150, -- "151"
- 151, -- Martial Arts
- 152, -- "153"
- 153, -- Shield Mastery
- 154, -- "155"
- 155, -- "156"
- 156, -- "157"
- 157, -- "158"
- 158, -- "159"
- 159, -- "160"
- 160, -- "161"
- 161, -- "162"
- 162, -- "163"
- 163, -- "164"
- 164, -- "165"
- 165, -- "166"
- 166, -- "167"
- 167, -- "168"
- 168, -- "169"
- 169, -- "170"
- 170, -- "171"
- 171, -- "172"
- 172, -- "173"
- 173, -- "174"
- 174, -- "175"
- 175, -- "176"
- 176, -- Resist Sleep
- 177, -- Resist Poison
- 178, -- Resist Paralyze
- 179, -- Resist Blind
- 180, -- Resist Silence
- 181, -- Resist Petrify
- 182, -- Resist Virus
- 183, -- Resist Curse
- 184, -- Resist Stun
- 185, -- Resist Bind
- 186, -- Resist Gravity
- 187, -- Resist Slow
- 188, -- Resist Charm
- 189, -- "190"
- 190, -- "191"
- 191, -- "192"
- 192, -- "193"
- 193, -- "194"
- 194, -- Kick Attacks
- 195, -- Subtle Blow
- 196, -- "197"
- 197, -- "198"
- 198, -- Zanshin
- -- 199 to 210 are just numbers
- 211, -- Snapshot
- 212, -- Recycle
- 213, -- "214"
- 214, -- "215
- 215, -- Ninja Tool Expertise
- -- 216 to 232 are just numbers
- 233, -- Blood Boon
- 234, -- "235"
- 235, -- "236"
- 236, -- "237"
- 237, -- Occult Accumen
- -- more numbers
- 251, -- Daken
- 252, -- "253"
- 253, -- "254"
- 254, -- "255"
- 255, -- "256"
- 256, -- "256" (yep.)
- 257, -- Hand-to-Hand Skill
- 258, -- Dagger Skill
- 259, -- Sword Skill
- 260, -- Great Sword Skill
- 261, -- Axe Skill
- 262, -- Great Axe Skill
- 263, -- Scythe Skill
- 264, -- Polearm Skill
- 265, -- Katana
- 266, -- Great Katana
- 267, -- Club Skill
- 268, -- Staff Skill
- 269, -- "269"
- 270, -- "270"
- 271, -- "271"
- 272, -- "272"
- 273, -- "273"
- 274, -- "274"
- 275, -- "275"
- 276, -- "276"
- 277, -- "277"
- 278, -- Melee Skill (doesn't seem to affect any skill levels)
- 279, -- Ranged Skill (doesn't seem to affect any skill levels)
- 280, -- Magic Skill (doesn't seem to affect any skill levels)
- 281, -- Archery Skill
- 282, -- Marksmanship Skill
- 283, -- Throwing Skill
- 284, -- "284"
- 285, -- "285"
- 286, -- Shield Skill
- 287, -- "287"
- 288, -- Divine Skill
- 289, -- Healing Skill
- 290, -- Enhance Skill
- 291, -- Enfeeble Skill
- 292, -- Element Skill
- 293, -- Dark Magic Skill
- 294, -- Summon Skill
- 295, -- Ninjitsu Skill
- 296, -- Singing Skill
- 297, -- String Skill
- 298, -- Wind Skill
- 299, -- Blu Magic Skill
- 300, -- Geomancy Skill
- 301, -- Handbell Skill
- -- 302 to 319 are numbers
- 320, -- Blood Pact Ability Delay -
- 321, -- Avatar Perpetuation Cost - (tested, this is ADDING perpetuation cost...)
- -- to fix the perpetuation cost issue:
- -- UPDATE dspdb.augments SET value = 1 WHERE augmentId = 321;
- -- SELECT * FROM dspdb.augments WHERE augmentId = 321;
- 322, -- Song Spellcasting Time %-
- 323, -- Cure Spellcasting Time %-
- 324, -- Call Beast Ability Delay -
- 325, -- Quick Draw Ability Delay -
- 326, -- Weapon Skill ACC
- 327, -- Weapon Skill Damage %+
- 328, -- Critical Hit Damage %+
- 329, -- Cure Potency %+ (conf'd works)
- 330, -- Waltz Potency %+ (conf'd works)
- 331, -- Waltz Ability Delay - (conf'd works)
- 332, -- Skillchain Damage %+
- 333, -- Conserve TP
- 334, -- Magic Burst Damage %+
- 335, -- Magic Crit Damage %+
- 336, -- Sic and Ready Ability Delay -
- 337, -- Song Recast Delay -
- 338, -- Barrage
- 339, -- Elemental Siphon (value multiplied by 5)
- 340, -- Phantom Roll Ability Delay -
- 341, -- Repair Potency %+
- 342, -- Waltz TP Cost - (conf'd does not work)
- 343, -- Drain and Aspir Potency %+ (conf'd worked for Drain so assumed working for Aspir)
- 344, -- "345"
- 345, -- "346"
- 346, -- "347"
- 347, -- Healing Magic Recast Delay - (conf'd does not work)
- 348, -- Elemental Magic Recast Delay -
- 349, -- Enfeebling Magic Recast Delay -
- 350, -- Occ. Maximizes Magic Accuracy %+
- 351, -- Occ. Quickens Spellcasting %+ (conf'd does not work)
- 352, -- Occ. grants bonus damage based on TP %+
- 353, -- TP Bonus + (multiplied value by 50) (doesn't seem to work)
- 354, -- Quadruple Attack (conf'd works!)
- 355, -- Enhancing Magic Skill Delay -
- 356, -- Potency of Cure Effect Received %+ (conf'd works!)
- 357, -- "358"
- 358, -- "359"
- 359, -- "360"
- 360, -- Save TP (conf'd does not work)
- 361, -- "362"
- 362, -- Magic Damage
- 363, -- Chance of successful block
- 364, -- "365"
- 365, -- "366"
- 366, -- Blood Pact Ability Delay II -
- 367, -- "368"
- 368, -- Phalanx (conf'd works. each point adds +1 flat damage reduction)
- 369, -- Blood Pact Damage + (seems to be working... adds flat damage not % damage)
- 370, -- Reverse Flourish
- 371, -- Regen Potency (conf'd does not work)
- 372, -- Embolden
- 373, -- "374"
- 374, -- "375"
- 375, -- "376"
- 376, -- "377"
- 377, -- "378"
- 378, -- "379"
- 379, -- Enmity + for each Utsusemi
- 380, -- Physical Damage Limit %+
- 381, -- "382"
- 382, -- "383"
- 383, -- "384"
- -- 384 to 500 have no listed effect
- 512, -- STR
- 513, -- DEX
- 514, -- VIT
- 515, -- AGI
- 516, -- INT
- 517, -- MND
- 518, -- CHR
- 519, -- STR-
- 520, -- DEX-
- 521, -- VIT-
- 522, -- AGI-
- 523, -- INT-
- 524, -- MND-
- 525, -- CHR-
- -- 526 to 549 are very weird combinations of + and - stats
- 550, -- STR_DEX_BOTH_UP
- 551, -- STR_VIT_BOTH_UP
- 552, -- STR_AGI_BOTH_UP
- 553, -- DEX_AGI_BOTH_UP
- 554, -- INT_MND_BOTH_UP
- 555, -- MND_CHR_BOTH_UP
- 556, -- INT_MND_CHR_ALL_UP
- 557, -- STR_CHR_BOTH_UP
- 558, -- STR_INT_BOTH_UP
- 559, -- STR_MND_BOTH_UP
- -- 560 to 767 have no entries in SQL dspdb.augments so i skipped checking them
- 746, -- Rng Dmg
- 768, -- Resist Fire
- 769, -- Resist Ice
- 770, -- Resist Wind
- 771, -- Resist Earth
- 772, -- Resist Lightning
- 773, -- Resist Water
- 774, -- Resist Light
- 775, -- Resist Dark
- 776, -- Resist Fire-
- 777, -- Resist Ice-
- 778, -- Resist Wind-
- 779, -- Resist Earth-
- 780, -- Resist Lightning-
- 781, -- Resist Water-
- 782, -- Resist Light-
- 783, -- Resist Dark-
- 784, -- fire+, water-
- 785, -- fire-, ice+
- 786, -- ice-, wind+
- 787, -- wind-, earth+
- 788, -- earth-, lightning+
- 789, -- lightning-, water+
- 790, -- light+, dark-
- 791, -- light-, dark+
- 792, -- fire,wind,lightning,light
- 793, -- ice,earth,water,dark
- 794, -- fire,wind,lightning,light ... ice-,earth-,water-,dark-
- 795, -- fire-,wind-,lightning-,light- ... ice,earth,water,dark
- 796, -- all resist
- 797, -- all resist -
- -- no entries in SQL again until 896... i'm getting lazy here
- 896, -- Sword Enhancement Spell Damage
- 897, -- Enhances Souleater Effect
- -- more missing SQL entries
- 928, -- fire affinity
- 929, -- ice affinity
- 930, -- wind affinity
- 931, -- earth affinity
- 932, -- lightning affinity
- 933, -- water affinity
- 934, -- light affinity
- 935, -- dark affinity
- 936, -- fire affinity MACC
- 937, -- ice affinity MACC
- 938, -- wind affinity MACC
- 939, -- earth affinity MACC
- 940, -- lightning affinity MACC
- 941, -- water affinity MACC
- 942, -- light affinity MACC
- 943, -- dark affinity MACC
- 944, -- fire affinity MDamage
- 945, -- ice affinity MDamage
- 946, -- wind affinity MDamage
- 947, -- earth affinity MDamage
- 948, -- lightning affinity MDamage
- 949, -- water affinity MDamage
- 950, -- light affinity MDamage
- 951, -- dark affinity MDamage
- -- these perpetuation costs below need the same fix as before
- -- UPDATE dspdb.augments SET value = 1 WHERE augmentId IN (952,953,954,955,956,957,958,959);
- -- SELECT * FROM dspdb.augments WHERE augmentId IN (952,953,954,955,956,957,958,959);
- 952, -- fire affinity PerpCost-
- 953, -- ice affinity PerpCost-
- 954, -- wind affinity PerpCost-
- 955, -- earth affinity PerpCost-
- 956, -- lightning affinity PerpCost-
- 957, -- water affinity PerpCost-
- 958, -- light affinity PerpCost-
- 959, -- dark affinity PerpCost-
- 960, -- fire affinity MACC and recast%- (recast is 2x the value)
- 961, -- ice affinity MACC and recast%- (recast is 2x the value)
- 962, -- wind affinity MACC and recast%- (recast is 2x the value)
- 963, -- earth affinity MACC and recast%- (recast is 2x the value)
- 964, -- lightning affinity MACC and recast%- (recast is 2x the value)
- 965, -- water affinity MACC and recast%- (recast is 2x the value)
- 966, -- light affinity MACC and recast%- (recast is 2x the value)
- 967, -- dark affinity MACC and recast%- (recast is 2x the value)
- 968, -- fire affinity MDamage and recast%- (recast is 2x the value)
- 969, -- ice affinity MDamage and recast%- (recast is 2x the value)
- 970, -- wind affinity MDamage and recast%- (recast is 2x the value)
- 971, -- earth affinity MDamage and recast%- (recast is 2x the value)
- 972, -- lightning affinity MDamage and recast%- (recast is 2x the value)
- 973, -- water affinity MDamage and recast%- (recast is 2x the value)
- 974, -- light affinity MDamage and recast%- (recast is 2x the value)
- 975, -- dark affinity MDamage and recast%- (recast is 2x the value)
- -- more missing SQL entries
- -- augid can be max 2047 apparently
- -- im just gonna be listing stuff that has SQL entries at this point
- -- because there are some massive gaps here
- 1000, -- fire affinity MACC and recast%- (recast is 6x the value)
- 1001, -- ice affinity MACC and recast%- (recast is 6x the value)
- 1002, -- wind affinity MACC and recast%- (recast is 6x the value)
- 1003, -- earth affinity MACC and recast%- (recast is 6x the value)
- 1004, -- lightning affinity MACC and recast%- (recast is 6x the value)
- 1005, -- water affinity MACC and recast%- (recast is 6x the value)
- 1006, -- light affinity MACC and recast%- (recast is 6x the value)
- 1007, -- dark affinity MACC and recast%- (recast is 6x the value)
- 1008, -- fire affinity MDamage and recast%- (recast is 6x the value)
- 1009, -- ice affinity MDamage and recast%- (recast is 6x the value)
- 1010, -- wind affinity MDamage and recast%- (recast is 6x the value)
- 1011, -- earth affinity MDamage and recast%- (recast is 6x the value)
- 1012, -- lightning affinity MDamage and recast%- (recast is 6x the value)
- 1013, -- water affinity MDamage and recast%- (recast is 6x the value)
- 1014, -- light affinity MDamage and recast%- (recast is 6x the value)
- 1015, -- dark affinity MDamage and recast%- (recast is 6x the value)
- 1024, -- Backhand Blow Dmg%+ (value multiplied by 5)
- 1025, -- Spinning Attack Dmg%+ (value multiplied by 5)
- 1026, -- Howling Fist Dmg%+ (value multiplied by 5)
- 1027, -- Dragon Kick Dmg%+ (value multiplied by 5)
- 1028, -- Viper Bite Dmg%+ (value multiplied by 5) (i tested this one and it works! so i'm assuming all the other WS ones work too)
- 1029, -- Shadowstitch Dmg%+ (value multiplied by 5)
- 1030, -- Cyclone Dmg%+ (value multiplied by 5)
- 1031, -- Evisceration Dmg%+ (value multiplied by 5)
- 1032, -- Burning Blade Dmg%+ (value multiplied by 5)
- 1033, -- Shining Blade Dmg%+ (value multiplied by 5)
- 1034, -- Circle Blade Dmg%+ (value multiplied by 5)
- 1035, -- Savage Blade Dmg%+ (value multiplied by 5)
- 1036, -- Freezebite (you get the idea)
- 1037, -- Shockwave
- 1038, -- Ground Strike
- 1039, -- Sickle Moon
- 1040, -- Gale Axe
- 1041, -- Spinning Axe
- 1042, -- Calamity
- 1043, -- Decimation
- 1044, -- Iron Tempest
- 1045, -- Sturmwind
- 1046, -- Keen Edge
- 1047, -- Steel Cyclone
- 1048, -- Nightmare Scythe
- 1049, -- Spinning Scythe
- 1050, -- Vorpal Scythe
- 1051, -- Spiral Hell
- 1052, -- Leg Sweep
- 1053, -- Vorpal Thrust
- 1054, -- Skewer
- 1055, -- Impulse Drive
- 1056, -- Blade: To
- 1057, -- Blade: Chi
- 1058, -- Blade: Ten
- 1059, -- Blade: Ku
- 1060, -- Tachi: Goten
- 1061, -- Tachi: Jinpu
- 1062, -- Tachi: Koki
- 1063, -- Tachi: Kasha
- 1064, -- Brainshaker
- 1065, -- Skullbreaker
- 1066, -- Judgement
- 1067, -- Black Halo
- 1068, -- Rock Crusher
- 1069, -- Shell Crusher
- 1070, -- Full Swing
- 1071, -- Retribution
- 1072, -- Dulling Arrow
- 1073, -- Blast Arrow
- 1074, -- Arching Arrow
- 1075, -- Empyreal Arrow
- 1076, -- Hot Shot
- 1077, -- Split Shot
- 1078, -- Sniper Shot
- 1079, -- Detonator
- 1080, -- Weapon Skill Damage %+ (value multiplied by 5) (conf'd it works.)
- 1152, -- says DEF + 10 times the value but is giving far less than listed value...
- 1153, -- EVA but gives far less than it actually says
- 1154, -- Mag Evasion (inaccurate value again)
- 1155, -- Phys Dmg Taken %+ (double value)
- 1156, -- Magic Dmg Taken %- (double value)
- 1157, -- Spell Interruption rate down % (double value)
- 1158, -- Occ inc resist to stat ailments (double value, conf'd not working anyway)
- 1246, -- Pet: phys dmg taken %- (double value)
- 1247, -- Pet: magic dmg taken %- (double value)
- 1248, -- Enhancing Magic Effect Duration %+ (sadly does not work)
- 1249, -- Helix Effect Duration + (i think it works)
- 1377, -- Enhances Feral Howl Effect
- 1792, -- Pet STR (i'm pretty sure these pet stat modifiers are working)
- 1793, -- Pet DEX
- 1794, -- Pet VIT
- 1795, -- Pet AGI
- 1796, -- Pet INT
- 1797, -- Pet MND
- 1798, -- Pet CHR
- 1799, -- Pet STR-
- 1800, -- Pet DEX-
- 1801, -- Pet VIT-
- 1802, -- Pet AGI-
- 1803, -- Pet INT-
- 1804, -- Pet MND-
- 1805, -- Pet CHR-
- 1806 -- Pet STR,DEX,VIT
- }
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