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  1.  
  2. class CfgPatches {
  3.  
  4. class mbw_a3_dingo {
  5. units[] = {"MBW_Dingo_Wdl", "MBW_Dingo_Des", "MBW_Dingo_GL_Wdl", "MBW_Dingo_GL_Des","MBW_Dingo_Wdl_Feldjäger", "MBW_Dingo_Des_Feldjäger", "MBW_Dingo_GL_Wdl_Feldjäger", "MBW_Dingo_GL_Des_Feldjäger"};
  6. weapons[] = {};
  7. requiredVersion = 0.100000;
  8. requiredAddons[] = {"A3_Soft_F"};
  9. };
  10. };
  11. /*extern*/ class WeaponFireGun;
  12. /*extern*/ class WeaponCloudsGun;
  13. /*extern*/ class WeaponFireMGun;
  14. /*extern*/ class WeaponCloudsMGun;
  15. /*extern*/ class RCWSOptics;
  16.  
  17. class CfgWeapons {
  18. /*extern*/ class LMG_coax;
  19.  
  20. class mbw_Dingo_MG3_Turret: LMG_coax {
  21. displayname = "MG3 7.62mm";
  22. };
  23. };
  24.  
  25. class CfgVehicles {
  26. /*extern*/ class LandVehicle;
  27.  
  28. class Car: LandVehicle {
  29. /*extern*/ class NewTurret;
  30. };
  31.  
  32. class Car_F: Car {
  33. /*extern*/ class AnimationSources;
  34.  
  35. class Turrets {
  36.  
  37. class MainTurret: NewTurret {
  38. };
  39. };
  40.  
  41. class HitPoints {
  42. /*extern*/ class HitLFWheel;
  43. /*extern*/ class HitLF2Wheel;
  44. /*extern*/ class HitRFWheel;
  45. /*extern*/ class HitRF2Wheel;
  46. /*extern*/ class HitGlass1;
  47. /*extern*/ class HitGlass2;
  48. /*extern*/ class HitGlass3;
  49. /*extern*/ class HitGlass4;
  50. /*extern*/ class HitGlass5;
  51. /*extern*/ class HitGlass6;
  52. };
  53. };
  54.  
  55. class MRAP_01_base_F: Car_F {
  56. };
  57.  
  58. class mbw_Dingo_Base: MRAP_01_base_F {
  59. expansion = 3;
  60. scope = 0;
  61. side = 1;
  62. accuracy = 0.300000;
  63. faction = "BWA3_Faction_Fleck";
  64. model = "\mbw_a3_dingo\AMT_Dingo2a2_MG.p3d";
  65. Picture = "\mbw_a3_dingo\data\Picture_Dingo2MG_CA.paa";
  66. Icon = "\mbw_a3_dingo\data\icon_dingo2_ca.paa";
  67. mapSize = 5;
  68. displayName = "Dingo 2 BW (MG)";
  69. crew = "BWA3_Rifleman_Fleck";
  70. typicalCargo[] = {"BWA3_Rifleman_Fleck", "BWA3_Rifleman_Fleck", "BWA3_Rifleman_Fleck"};
  71. armor = 150;
  72. armorStructural = 4;
  73. enableGPS = 1;
  74. cost = 100000;
  75. transportSoldier = 4;
  76. transportMaxBackpacks = 6;
  77. driverAction = "Driver_High01";
  78. cargoAction[] = {"passenger_low01", "passenger_low01", "passenger_low01", "passenger_VAN_codriver02"};
  79. cargoIsCoDriver[] = {1, 0};
  80. castDriverShadow = 0;
  81. radarType = 8;
  82. driverCanSee = "4+8+2+32+16";
  83. gunnerCanSee = "4+2+8+32+16";
  84. unitInfoType = "RscUnitInfoTank";
  85. threat[] = {1, 0.400000, 0.600000};
  86. driverLeftHandAnimName = "drivewheel";
  87. driverRightHandAnimName = "drivewheel";
  88. dustFrontLeftPos = "stopa PLL";
  89. dustFrontRightPos = "stopa PPP";
  90. dustBackLeftPos = "stopa ZLL";
  91. dustBackRightPos = "stopa ZPP";
  92.  
  93. class Reflectors {
  94.  
  95. class Left {
  96. color[] = {1900, 1800, 1700};
  97. ambient[] = {5, 5, 5};
  98. position = "L svetlo";
  99. direction = "Konec L svetla";
  100. hitpoint = "L svetlo";
  101. selection = "L svetlo";
  102. size = 1;
  103. innerAngle = 100;
  104. outerAngle = 179;
  105. coneFadeCoef = 10;
  106. intensity = 1;
  107. useFlare = 0;
  108. dayLight = 0;
  109. flareSize = 1;
  110.  
  111. class Attenuation {
  112. start = 1;
  113. constant = 0;
  114. linear = 0;
  115. quadratic = 0.250000;
  116. hardLimitStart = 30;
  117. hardLimitEnd = 60;
  118. };
  119. };
  120.  
  121. class Right: Left {
  122. position = "P svetlo";
  123. direction = "Konec P svetla";
  124. hitpoint = "P svetlo";
  125. selection = "P svetlo";
  126. };
  127.  
  128. class Right2: Right {
  129. position = "P svetlo";
  130. useFlare = 1;
  131. };
  132.  
  133. class Left2: Left {
  134. position = "L svetlo";
  135. useFlare = 1;
  136. };
  137. };
  138. aggregateReflectors[] = {{"Left", "Right", "Left2", "Right2"}};
  139. turnCoef = 3;
  140. terrainCoef = 1.500000;
  141. simulation = "carx";
  142. dampersBumpCoef = 6;
  143. precision = 15;
  144. brakeDistance = 8.500000;
  145. maxSpeed = 109;
  146. fuelCapacity = 94;
  147. wheelCircumference = 3.924000;
  148. brakeIdleSpeed = 1.780000;
  149.  
  150. class complexGearbox {
  151. GearboxRatios[] = {"R1", -3.182000, "N", 0, "D1", 4.182000, "D2", 2.318000, "D3", 1.850000, "D4", 1.650000, "D5", 1.450000};
  152. TransmissionRatios[] = {"High", 5.539000};
  153. gearBoxMode = "auto";
  154. moveOffGear = 1;
  155. driveString = "D";
  156. neutralString = "N";
  157. reverseString = "R";
  158. };
  159. changeGearMinEffectivity[] = {0.950000, 0.150000, 0.950000, 0.950000, 0.950000, 0.950000, 0.950000};
  160. switchTime = 0.310000;
  161. latency = 1;
  162. differentialType = "all_limited";
  163. frontRearSplit = 0.500000;
  164. frontBias = 1.300000;
  165. rearBias = 1.300000;
  166. centreBias = 1.300000;
  167. clutchStrength = 20;
  168. dampingRateFullThrottle = 0.080000;
  169. dampingRateZeroThrottleClutchEngaged = 2;
  170. dampingRateZeroThrottleClutchDisengaged = 0.350000;
  171. torqueCurve[] = {{0, 0}, {0.178000, 0.500000}, {0.250000, 0.850000}, {0.400000, 0.900000}, {0.500000, 1}, {0.725000, 0.950000}, {0.850000, 0.600000}, {1, 0.300000}};
  172. maxOmega = 471;
  173. enginePower = 276;
  174. peakTorque = 1253;
  175. idleRpm = 800;
  176. redRpm = 4500;
  177. thrustDelay = 0.100000;
  178. antiRollbarForceCoef = 12;
  179. antiRollbarForceLimit = 10;
  180. antiRollbarSpeedMin = 20;
  181. antiRollbarSpeedMax = 50;
  182.  
  183. class Wheels {
  184.  
  185. class LF {
  186. boneName = "wheel_1_1_damper";
  187. steering = 1;
  188. side = "left";
  189. center = "wheel_1_1_axis";
  190. boundary = "wheel_1_1_bound";
  191. width = "0.2";
  192. mass = 150;
  193. MOI = 40;
  194. dampingRate = 0.100000;
  195. dampingRateDamaged = 1;
  196. dampingRateDestroyed = 1000;
  197. maxBrakeTorque = 22500;
  198. maxHandBrakeTorque = 0;
  199. suspTravelDirection[] = {0, -1, 0};
  200. suspForceAppPointOffset = "wheel_1_1_axis";
  201. tireForceAppPointOffset = "wheel_1_1_axis";
  202. maxCompression = 0.150000;
  203. mMaxDroop = 0.150000;
  204. sprungMass = 2066;
  205. springStrength = 201234;
  206. springDamperRate = 20600.599609;
  207. longitudinalStiffnessPerUnitGravity = 5000;
  208. latStiffX = 25;
  209. latStiffY = 180;
  210. frictionVsSlipGraph[] = {{0, 1}, {0.500000, 1}, {1, 1}};
  211. };
  212.  
  213. class LR: LF {
  214. boneName = "wheel_1_2_damper";
  215. steering = 0;
  216. center = "wheel_1_2_axis";
  217. boundary = "wheel_1_2_bound";
  218. suspForceAppPointOffset = "wheel_1_2_axis";
  219. tireForceAppPointOffset = "wheel_1_2_axis";
  220. maxHandBrakeTorque = 275000;
  221. };
  222.  
  223. class RF: LF {
  224. boneName = "wheel_2_1_damper";
  225. center = "wheel_2_1_axis";
  226. boundary = "wheel_2_1_bound";
  227. suspForceAppPointOffset = "wheel_2_1_axis";
  228. tireForceAppPointOffset = "wheel_2_1_axis";
  229. steering = 1;
  230. side = "right";
  231. };
  232.  
  233. class RR: RF {
  234. boneName = "wheel_2_2_damper";
  235. steering = 0;
  236. center = "wheel_2_2_axis";
  237. boundary = "wheel_2_2_bound";
  238. suspForceAppPointOffset = "wheel_2_2_axis";
  239. tireForceAppPointOffset = "wheel_2_2_axis";
  240. maxHandBrakeTorque = 275000;
  241. };
  242. };
  243.  
  244. class RenderTargets {
  245.  
  246. class LeveZrcadko {
  247. renderTarget = "rendertarget0";
  248.  
  249. class CameraView1 {
  250. pointPosition = "PIP0_pos";
  251. pointDirection = "PIP0_dir";
  252. renderQuality = 2;
  253. renderVisionMode = 4;
  254. fov = 0.700000;
  255. };
  256. };
  257.  
  258. class PraveZrcadko {
  259. renderTarget = "rendertarget1";
  260.  
  261. class CameraView1 {
  262. pointPosition = "PIP1_pos";
  263. pointDirection = "PIP1_dir";
  264. renderQuality = 2;
  265. renderVisionMode = 4;
  266. fov = 0.700000;
  267. };
  268. };
  269.  
  270. class LeveZrcadkoPredek {
  271. renderTarget = "rendertarget2";
  272.  
  273. class CameraView1 {
  274. pointPosition = "PIP2_pos";
  275. pointDirection = "PIP2_dir";
  276. renderQuality = 2;
  277. renderVisionMode = 4;
  278. fov = 0.700000;
  279. };
  280. };
  281.  
  282. class PraveZrcadkoPredek {
  283. renderTarget = "rendertarget3";
  284.  
  285. class CameraView1 {
  286. pointPosition = "PIP3_pos";
  287. pointDirection = "PIP3_dir";
  288. renderQuality = 2;
  289. renderVisionMode = 4;
  290. fov = 0.700000;
  291. };
  292. };
  293.  
  294. class Gunner_display {
  295. renderTarget = "rendertarget4";
  296.  
  297. class CameraView1 {
  298. pointPosition = "PIP4_pos";
  299. pointDirection = "PIP4_dir";
  300. renderVisionMode = 2;
  301. renderQuality = 2;
  302. fov = 0.700000;
  303. };
  304. };
  305. };
  306.  
  307. class Turrets: Turrets {
  308.  
  309. class MainTurret: MainTurret {
  310. gun = "mainGun";
  311. body = "mainTurret";
  312. weapons[] = {"mbw_Dingo_MG3_Turret"};
  313. magazines[] = {"200Rnd_762x51_Belt_T_Red", "200Rnd_762x51_Belt_T_Red", "200Rnd_762x51_Belt_T_Red", "200Rnd_762x51_Belt_T_Red", "200Rnd_762x51_Belt_T_Red", "200Rnd_762x51_Belt_T_Red"};
  314. minElev = -25;
  315. maxElev = "+60";
  316. gunnerAction = "gunner_MRAP_01";
  317. viewGunnerInExternal = 1;
  318. castGunnerShadow = 1;
  319. stabilizedInAxes = 3;
  320. turretInfoType = "RscOptics_crows";
  321. discreteDistance[] = {100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500};
  322. discreteDistanceInitIndex = 2;
  323. gunnerOpticsModel = "\A3\weapons_f\reticle\Optics_Gunner_02_F";
  324. gunnerForceOptics = 0;
  325. usePip = 1;
  326. memoryPointGunnerOptics = "PIP4_dir";
  327.  
  328. class ViewOptics: RCWSOptics {
  329. };
  330.  
  331. class ViewGunner: ViewOptics {
  332. initAngleX = -15;
  333. minAngleX = -45;
  334. maxAngleX = 45;
  335. initFov = 0.900000;
  336. minFov = 0.420000;
  337. maxFov = 0.900000;
  338. visionMode[] = {};
  339. };
  340. soundServo[] = {"\bw_a3_dingo\Sounds\turret-1.wss", "db-40", 1, 10};
  341. };
  342. };
  343.  
  344. class HitPoints: HitPoints {
  345.  
  346. class HitEngine {
  347. armor = 0.800000;
  348. material = -1;
  349. name = "engine";
  350. visual = "";
  351. passThrough = 0;
  352. minimalHit = 0.200000;
  353. explosionShielding = 0.200000;
  354. radius = 0.450000;
  355. };
  356.  
  357. class HitGlass1: HitGlass1 {
  358. armor = 2;
  359. explosionShielding = 3;
  360. radius = 0.250000;
  361. };
  362.  
  363. class HitGlass2: HitGlass2 {
  364. armor = 2;
  365. explosionShielding = 3;
  366. radius = 0.250000;
  367. };
  368.  
  369. class HitGlass3: HitGlass3 {
  370. armor = 2;
  371. explosionShielding = 3;
  372. radius = 0.250000;
  373. };
  374.  
  375. class HitGlass4: HitGlass4 {
  376. armor = 2;
  377. explosionShielding = 3;
  378. radius = 0.250000;
  379. };
  380.  
  381. class HitGlass5: HitGlass4 {
  382. armor = 2;
  383. explosionShielding = 3;
  384. radius = 0.250000;
  385. };
  386.  
  387. class HitLFWheel: HitLFWheel {
  388. armor = 1;
  389. explosionShielding = 4;
  390. radius = 0.250000;
  391. };
  392.  
  393. class HitLBWheel: HitLF2Wheel {
  394. armor = 1;
  395. explosionShielding = 4;
  396. radius = 0.250000;
  397. };
  398.  
  399. class HitRFWheel: HitRFWheel {
  400. armor = 1;
  401. explosionShielding = 4;
  402. radius = 0.250000;
  403. };
  404.  
  405. class HitRBWheel: HitRF2Wheel {
  406. armor = 1;
  407. explosionShielding = 4;
  408. radius = 0.250000;
  409. };
  410.  
  411. class HitFuel {
  412. armor = 0.600000;
  413. material = -1;
  414. name = "fueltank";
  415. visual = "";
  416. passThrough = 1;
  417. minimalHit = 0.200000;
  418. explosionShielding = 0.200000;
  419. radius = 0.250000;
  420. };
  421. };
  422.  
  423. class Damage {
  424. tex[] = {};
  425. mat[] = {"bw_a3_dingo\data\karrosse.rvmat", "bw_a3_dingo\data\karrosse_dam.rvmat", "bw_a3_dingo\data\karrosse_des.rvmat", "bw_a3_dingo\data\karrosse_innen.rvmat", "bw_a3_dingo\data\karrosse_innen.rvmat", "bw_a3_dingo\data\karrosse_innen_des.rvmat", "bw_a3_dingo\data\teile.rvmat", "bw_a3_dingo\data\teile_dam.rvmat", "bw_a3_dingo\data\teile_des.rvmat", "bw_a3_dingo\data\teile_innen.rvmat", "bw_a3_dingo\data\teile_innen.rvmat", "bw_a3_dingo\data\teile_innen_des.rvmat", "bw_a3_dingo\data\FLW200.rvmat", "bw_a3_dingo\data\FLW200_dam.rvmat", "bw_a3_dingo\data\FLW200_des.rvmat", "bw_a3_dingo\data\plane.rvmat", "bw_a3_dingo\data\plane_dam.rvmat", "bw_a3_dingo\data\FLW200_des.rvmat", "bw_a3_dingo\data\alpha_glass.rvmat", "bw_a3_dingo\data\alpha_glass_dam.rvmat", "bw_a3_dingo\data\alpha_glass_des.rvmat"};
  426. };
  427. HiddenSelections[] = {"camo1", "camo2", "camo5", "camo6"};
  428. HiddenSelectionsTextures[] = {"\bw_a3_dingo\data\acr_karosse_wdl_co.paa", "\bw_a3_dingo\data\a_teile_co.paa", "\bw_a3_dingo\data\FLW100_co.paa", "\bw_a3_dingo\data\FLW200_co.paa"};
  429. SoundGetIn[] = {"bw_a3_dingo\Sounds\door.wss", "db-5", 1};
  430. SoundGetOut[] = {"bw_a3_dingo\Sounds\door.wss", "db-5", 1, 40};
  431. soundEngineOnInt[] = {"bw_a3_dingo\Sounds\Dingo_int_start.wss", "db-5", 1};
  432. soundEngineOnExt[] = {"bw_a3_dingo\Sounds\Dingo_ext_start.wss", "db-5", 1, 250};
  433. soundEngineOffInt[] = {"bw_a3_dingo\Sounds\Dingo_int_stop.wss", "db-5", 1};
  434. soundEngineOffExt[] = {"bw_a3_dingo\Sounds\Dingo_ext_stop.wss", "db-5", 1, 250};
  435. buildCrash0[] = {"bw_a3_dingo\Sounds\crash_building_01.wss", "db-3", 1, 200};
  436. buildCrash1[] = {"bw_a3_dingo\Sounds\crash_building_02.wss", "db-3", 1, 200};
  437. buildCrash2[] = {"bw_a3_dingo\Sounds\crash_building_03.wss", "db-3", 1, 200};
  438. buildCrash3[] = {"bw_a3_dingo\Sounds\crash_building_04.wss", "db-3", 1, 200};
  439. soundBuildingCrash[] = {"buildCrash0", 0.250000, "buildCrash1", 0.250000, "buildCrash2", 0.250000, "buildCrash3", 0.250000};
  440. WoodCrash0[] = {"bw_a3_dingo\Sounds\crash_mix_wood_01.wss", "db-3", 1, 200};
  441. WoodCrash1[] = {"bw_a3_dingo\Sounds\crash_mix_wood_02.wss", "db-3", 1, 200};
  442. WoodCrash2[] = {"bw_a3_dingo\Sounds\crash_mix_wood_03.wss", "db-3", 1, 200};
  443. WoodCrash3[] = {"bw_a3_dingo\Sounds\crash_mix_wood_04.wss", "db-3", 1, 200};
  444. WoodCrash4[] = {"bw_a3_dingo\Sounds\crash_mix_wood_05.wss", "db-3", 1, 200};
  445. WoodCrash5[] = {"bw_a3_dingo\Sounds\crash_mix_wood_06.wss", "db-3", 1, 200};
  446. soundWoodCrash[] = {"woodCrash0", 0.166000, "woodCrash1", 0.166000, "woodCrash2", 0.166000, "woodCrash3", 0.166000, "woodCrash4", 0.166000, "woodCrash5", 0.166000};
  447. ArmorCrash0[] = {"bw_a3_dingo\Sounds\crash_vehicle_01.wss", "db-3", 1, 200};
  448. ArmorCrash1[] = {"bw_a3_dingo\Sounds\crash_vehicle_02.wss", "db-3", 1, 200};
  449. ArmorCrash2[] = {"bw_a3_dingo\Sounds\crash_vehicle_03.wss", "db-3", 1, 200};
  450. ArmorCrash3[] = {"bw_a3_dingo\Sounds\crash_vehicle_04.wss", "db-3", 1, 200};
  451. soundArmorCrash[] = {"ArmorCrash0", 0.250000, "ArmorCrash1", 0.250000, "ArmorCrash2", 0.250000, "ArmorCrash3", 0.250000};
  452.  
  453. class Sounds {
  454.  
  455. class Idle_ext {
  456. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_idle", 0.398107, 1, 150};
  457. frequency = "0.95 + ((rpm/ 4500) factor[(800/ 4500),(1400/ 4500)])*0.15";
  458. volume = "engineOn*camPos*(((rpm/ 4500) factor[(600/ 4500),(1100/ 4500)]) * ((rpm/ 4500) factor[(1800/ 4500),(1300/ 4500)]))";
  459. };
  460.  
  461. class Engine {
  462. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_low1", 0.446684, 1, 250};
  463. frequency = "0.9 + ((rpm/ 4500) factor[(1400/ 4500),(2100/ 4500)])*0.2";
  464. volume = "engineOn*camPos*(((rpm/ 4500) factor[(1400/ 4500),(1800/ 4500)]) * ((rpm/ 4500) factor[(2300/ 4500),(2000/ 4500)]))";
  465. };
  466.  
  467. class Engine1_ext {
  468. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_low2", 0.562341, 1, 300};
  469. frequency = "0.9 + ((rpm/ 4500) factor[(2100/ 4500),(2800/ 4500)])*0.2";
  470. volume = "engineOn*camPos*(((rpm/ 4500) factor[(1900/ 4500),(2300/ 4500)]) * ((rpm/ 4500) factor[(3000/ 4500),(2500/ 4500)]))";
  471. };
  472.  
  473. class Engine2_ext {
  474. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_mid", 0.707946, 1, 350};
  475. frequency = "0.9 + ((rpm/ 4500) factor[(2800/ 4500),(3600/ 4500)])*0.2";
  476. volume = "engineOn*camPos*(((rpm/ 4500) factor[(2500/ 4500),(3100/ 4500)]) * ((rpm/ 4500) factor[(4500/ 4500),(3700/ 4500)]))";
  477. };
  478.  
  479. class Engine3_ext {
  480. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_high", 1, 1, 400};
  481. frequency = "0.95 + ((rpm/ 4500) factor[(3600/ 4500),(4500/ 4500)])*0.1";
  482. volume = "engineOn*camPos*((rpm/ 4500) factor[(3800/ 4500),(4500/ 4500)])";
  483. };
  484.  
  485. class IdleThrust {
  486. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_exhaust_idle", 0.562341, 1, 200};
  487. frequency = "0.95 + ((rpm/ 4500) factor[(800/ 4500),(1400/ 4500)])*0.15";
  488. volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 4500) factor[(600/ 4500),(1100/ 4500)]) * ((rpm/ 4500) factor[(1800/ 4500),(1300/ 4500)]))";
  489. };
  490.  
  491. class EngineThrust {
  492. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_exhaust_low1", 0.707946, 1, 350};
  493. frequency = "0.9 + ((rpm/ 4500) factor[(1400/ 4500),(2100/ 4500)])*0.2";
  494. volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 4500) factor[(1400/ 4500),(1800/ 4500)]) * ((rpm/ 4500) factor[(2300/ 4500),(2000/ 4500)]))";
  495. };
  496.  
  497. class Engine1_Thrust_ext {
  498. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_exhaust_low2", 0.891251, 1, 400};
  499. frequency = "0.9 + ((rpm/ 4500) factor[(2100/ 4500),(2800/ 4500)])*0.2";
  500. volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 4500) factor[(1900/ 4500),(2300/ 4500)]) * ((rpm/ 4500) factor[(3000/ 4500),(2500/ 4500)]))";
  501. };
  502.  
  503. class Engine2_Thrust_ext {
  504. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_exhaust_mid", 1.122018, 1, 425};
  505. frequency = "0.9 + ((rpm/ 4500) factor[(2800/ 4500),(3600/ 4500)])*0.2";
  506. volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 4500) factor[(2500/ 4500),(3100/ 4500)]) * ((rpm/ 4500) factor[(4500/ 4500),(3700/ 4500)]))";
  507. };
  508.  
  509. class Engine3_Thrust_ext {
  510. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_ext_exhaust_high", 1.258925, 1, 450};
  511. frequency = "0.95 + ((rpm/ 4500) factor[(3600/ 4500),(4500/ 4500)])*0.1";
  512. volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 4500) factor[(3800/ 4500),(4500/ 4500)])";
  513. };
  514.  
  515. class Idle_int {
  516. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_idle", 0.251189, 1};
  517. frequency = "0.95 + ((rpm/ 4500) factor[(800/ 4500),(1400/ 4500)])*0.15";
  518. volume = "engineOn*(1-camPos)*(((rpm/ 4500) factor[(600/ 4500),(1100/ 4500)]) * ((rpm/ 4500) factor[(1800/ 4500),(1300/ 4500)]))";
  519. };
  520.  
  521. class Engine_int {
  522. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_low1", 0.316228, 1};
  523. frequency = "0.9 + ((rpm/ 4500) factor[(1400/ 4500),(2100/ 4500)])*0.2";
  524. volume = "engineOn*(1-camPos)*(((rpm/ 4500) factor[(1400/ 4500),(1800/ 4500)]) * ((rpm/ 4500) factor[(2300/ 4500),(2000/ 4500)]))";
  525. };
  526.  
  527. class Engine1_int {
  528. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_low2", 0.398107, 1};
  529. frequency = "0.9 + ((rpm/ 4500) factor[(2100/ 4500),(2800/ 4500)])*0.2";
  530. volume = "engineOn*(1-camPos)*(((rpm/ 4500) factor[(1900/ 4500),(2300/ 4500)]) * ((rpm/ 4500) factor[(3000/ 4500),(2500/ 4500)]))";
  531. };
  532.  
  533. class Engine2_int {
  534. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_mid", 0.501187, 1};
  535. frequency = "0.9 + ((rpm/ 4500) factor[(2800/ 4500),(3600/ 4500)])*0.2";
  536. volume = "engineOn*(1-camPos)*(((rpm/ 4500) factor[(2500/ 4500),(3100/ 4500)]) * ((rpm/ 4500) factor[(4500/ 4500),(3700/ 4500)]))";
  537. };
  538.  
  539. class Engine3_int {
  540. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_high", 0.630957, 1};
  541. frequency = "0.95 + ((rpm/ 4500) factor[(3600/ 4500),(4500/ 4500)])*0.1";
  542. volume = "engineOn*(1-camPos)*((rpm/ 4500) factor[(3800/ 4500),(4500/ 4500)])";
  543. };
  544.  
  545. class IdleThrust_int {
  546. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_exhaust_idle", 0.354813, 1};
  547. frequency = "0.95 + ((rpm/ 4500) factor[(800/ 4500),(1400/ 4500)])*0.15";
  548. volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 4500) factor[(600/ 4500),(1100/ 4500)]) * ((rpm/ 4500) factor[(1800/ 4500),(1300/ 4500)]))";
  549. };
  550.  
  551. class EngineThrust_int {
  552. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_exhaust_low1", 0.446684, 1};
  553. frequency = "0.9 + ((rpm/ 4500) factor[(1400/ 4500),(2100/ 4500)])*0.2";
  554. volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 4500) factor[(1400/ 4500),(1800/ 4500)]) * ((rpm/ 4500) factor[(2300/ 4500),(2000/ 4500)]))";
  555. };
  556.  
  557. class Engine1_Thrust_int {
  558. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_exhaust_low2", 0.562341, 1};
  559. frequency = "0.9 + ((rpm/ 4500) factor[(2100/ 4500),(2800/ 4500)])*0.2";
  560. volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 4500) factor[(1900/ 4500),(2300/ 4500)]) * ((rpm/ 4500) factor[(3000/ 4500),(2500/ 4500)]))";
  561. };
  562.  
  563. class Engine2_Thrust_int {
  564. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_exhaust_mid", 0.707946, 1};
  565. frequency = "0.9 + ((rpm/ 4500) factor[(2800/ 4500),(3600/ 4500)])*0.2";
  566. volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 4500) factor[(2500/ 4500),(3100/ 4500)]) * ((rpm/ 4500) factor[(4500/ 4500),(3700/ 4500)]))";
  567. };
  568.  
  569. class Engine3_Thrust_int {
  570. sound[] = {"A3\Sounds_F\vehicles\soft\MRAP_01\MRAP_01_int_exhaust_high", 0.794328, 1};
  571. frequency = "0.95 + ((rpm/ 4500) factor[(3600/ 4500),(4500/ 4500)])*0.1";
  572. volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 4500) factor[(3800/ 4500),(4500/ 4500)])";
  573. };
  574.  
  575. class TiresRockOut {
  576. sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1", 1.412538, 1, 60};
  577. frequency = "1";
  578. volume = "camPos*rock*(speed factor[2, 20])";
  579. };
  580.  
  581. class TiresSandOut {
  582. sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1", 1.412538, 1, 60};
  583. frequency = "1";
  584. volume = "camPos*sand*(speed factor[2, 20])";
  585. };
  586.  
  587. class TiresGrassOut {
  588. sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2", 1.258925, 1, 60};
  589. frequency = "1";
  590. volume = "camPos*grass*(speed factor[2, 20])";
  591. };
  592.  
  593. class TiresMudOut {
  594. sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2", 1.122018, 1, 60};
  595. frequency = "1";
  596. volume = "camPos*mud*(speed factor[2, 20])";
  597. };
  598.  
  599. class TiresGravelOut {
  600. sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1", 1.258925, 1, 60};
  601. frequency = "1";
  602. volume = "camPos*gravel*(speed factor[2, 20])";
  603. };
  604.  
  605. class TiresAsphaltOut {
  606. sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2", 1.122018, 1, 60};
  607. frequency = "1";
  608. volume = "camPos*asphalt*(speed factor[2, 20])";
  609. };
  610.  
  611. class NoiseOut {
  612. sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3", 1.122018, 1, 90};
  613. frequency = "1";
  614. volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
  615. };
  616.  
  617. class TiresRockIn {
  618. sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1", 0.707946, 1};
  619. frequency = "1";
  620. volume = "(1-camPos)*rock*(speed factor[2, 20])";
  621. };
  622.  
  623. class TiresSandIn {
  624. sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2", 0.707946, 1};
  625. frequency = "1";
  626. volume = "(1-camPos)*sand*(speed factor[2, 20])";
  627. };
  628.  
  629. class TiresGrassIn {
  630. sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2", 0.707946, 1};
  631. frequency = "1";
  632. volume = "(1-camPos)*grass*(speed factor[2, 20])";
  633. };
  634.  
  635. class TiresMudIn {
  636. sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2", 0.707946, 1};
  637. frequency = "1";
  638. volume = "(1-camPos)*mud*(speed factor[2, 20])";
  639. };
  640.  
  641. class TiresGravelIn {
  642. sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1", 0.707946, 1};
  643. frequency = "1";
  644. volume = "(1-camPos)*gravel*(speed factor[2, 20])";
  645. };
  646.  
  647. class TiresAsphaltIn {
  648. sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2", 0.707946, 1};
  649. frequency = "1";
  650. volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
  651. };
  652.  
  653. class NoiseIn {
  654. sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3", 0.562341, 1};
  655. frequency = "1";
  656. volume = "(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)";
  657. };
  658.  
  659. class breaking_ext_road {
  660. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04", 0.707946, 1, 80};
  661. frequency = 1;
  662. volume = "engineOn*camPos*asphalt*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 10])";
  663. };
  664.  
  665. class acceleration_ext_road {
  666. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", 0.707946, 1, 80};
  667. frequency = 1;
  668. volume = "engineOn*camPos*asphalt*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
  669. };
  670.  
  671. class turn_left_ext_road {
  672. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", 0.707946, 1, 80};
  673. frequency = 1;
  674. volume = "engineOn*camPos*asphalt*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
  675. };
  676.  
  677. class turn_right_ext_road {
  678. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", 0.707946, 1, 80};
  679. frequency = 1;
  680. volume = "engineOn*camPos*asphalt*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
  681. };
  682.  
  683. class breaking_ext_dirt {
  684. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_14_dirt_breaking", 0.707946, 1, 60};
  685. frequency = 1;
  686. volume = "engineOn*camPos*(1-asphalt)*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 10])";
  687. };
  688.  
  689. class acceleration_ext_dirt {
  690. sound[] = {"A3\Sounds_F\vehicles\soft\noises\acceleration_dirt_ext_1", 0.707946, 1, 60};
  691. frequency = 1;
  692. volume = "engineOn*camPos*(1-asphalt)*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
  693. };
  694.  
  695. class turn_left_ext_dirt {
  696. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt", 0.707946, 1, 60};
  697. frequency = 1;
  698. volume = "engineOn*camPos*(1-asphalt)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
  699. };
  700.  
  701. class turn_right_ext_dirt {
  702. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt", 0.707946, 1, 60};
  703. frequency = 1;
  704. volume = "engineOn*camPos*(1-asphalt)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
  705. };
  706.  
  707. class breaking_int_road {
  708. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int", 0.630957, 1};
  709. frequency = 1;
  710. volume = "engineOn*asphalt*(1-camPos)*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 6])";
  711. };
  712.  
  713. class acceleration_int_road {
  714. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", 0.630957, 1};
  715. frequency = 1;
  716. volume = "engineOn*asphalt*(1-camPos)*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
  717. };
  718.  
  719. class turn_left_int_road {
  720. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", 0.630957, 1};
  721. frequency = 1;
  722. volume = "engineOn*asphalt*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
  723. };
  724.  
  725. class turn_right_int_road {
  726. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", 0.630957, 1};
  727. frequency = 1;
  728. volume = "engineOn*asphalt*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
  729. };
  730.  
  731. class breaking_int_dirt {
  732. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_14_dirt_breaking_int", 0.630957, 1};
  733. frequency = 1;
  734. volume = "engineOn*(1-asphalt)*(1-camPos)*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 6])";
  735. };
  736.  
  737. class acceleration_int_dirt {
  738. sound[] = {"A3\Sounds_F\vehicles\soft\noises\acceleration_dirt_int_1", 0.630957, 1};
  739. frequency = 1;
  740. volume = "engineOn*(1-asphalt)*(1-camPos)*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
  741. };
  742.  
  743. class turn_left_int_dirt {
  744. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt_int", 0.630957, 1};
  745. frequency = 1;
  746. volume = "engineOn*(1-asphalt)*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
  747. };
  748.  
  749. class turn_right_int_dirt {
  750. sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt_int", 0.630957, 1};
  751. frequency = 1;
  752. volume = "engineOn*(1-asphalt)*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
  753. };
  754. };
  755. maximumLoad = 4000;
  756.  
  757. class TransportWeapons {
  758.  
  759. class _xx_BWA3_G36K_equipped {
  760. count = 4;
  761. weapon = "BWA3_G36K_equipped";
  762. };
  763.  
  764. class _xx_BWA3_MG4_equipped {
  765. count = 2;
  766. weapon = "BWA3_MG4_equipped";
  767. };
  768.  
  769. class _xx_BWA3_Pzf3 {
  770. count = 4;
  771. weapon = "BWA3_Pzf3_Loaded";
  772. };
  773. };
  774.  
  775. class TransportMagazines {
  776.  
  777. class _xx_BWA3_30Rnd_556x45_G36 {
  778. count = 24;
  779. magazine = "BWA3_30Rnd_556x45_G36";
  780. };
  781.  
  782. class _xx_BWA3_100Rnd_556x45 {
  783. count = 6;
  784. magazine = "BWA3_200Rnd_556x45";
  785. };
  786. };
  787. };
  788.  
  789. class MBW_Dingo_Wdl: MBW_Dingo_Base {
  790. scope = 2;
  791. side = 1;
  792. faction = "bwa3_faction_fleck";
  793. vehicleClass = "BWA3_VehClass_Wheeled_Fleck";
  794. editorPreview = "mbw_a3_dingo\previews\dingo_mg_v.paa";
  795.  
  796.  
  797. class AnimationSources: AnimationSources {
  798.  
  799. class ReloadAnim {
  800. source = "reload";
  801. weapon = "HMG_127";
  802. };
  803.  
  804. class ReloadMagazine {
  805. source = "reloadmagazine";
  806. weapon = "HMG_127";
  807. };
  808.  
  809. class Revolving {
  810. source = "revolving";
  811. weapon = "HMG_127";
  812. };
  813. };
  814. };
  815.  
  816. class MBW_Dingo_Des: MBW_Dingo_Wdl {
  817. vehicleClass = "BWA3_VehClass_Wheeled_Tropen";
  818. HiddenSelectionsTextures[] = {"\mbw_a3_dingo\data\ACR_karosse_des_co.paa", "\mbw_a3_dingo\data\ACR_DES_a_teile_co.paa", "\mbw_a3_dingo\data\FLW100_DES_co.paa", "\mbw_a3_dingo\data\FLW200_DES_co.paa"};
  819. crew = "BWA3_Rifleman_Tropen";
  820. displayName = "Dingo 2 BW (MG, Trop)";
  821. typicalCargo[] = {"BWA3_Rifleman_Tropen", "BWA3_Rifleman_Tropen", "BWA3_Rifleman_Tropen"};
  822. editorPreview = "mbw_a3_dingo\previews\dingo_mg_v.paa";
  823.  
  824. };
  825.  
  826. class MBW_Dingo_GL_Wdl: MBW_Dingo_Base {
  827. scope = 2;
  828. side = 1;
  829. faction = "bwa3_faction_fleck";
  830. vehicleClass = "BWA3_VehClass_Wheeled_Fleck";
  831. displayName = "Dingo 2 BW (GL)";
  832. model = "\mbw_a3_dingo\AMT_Dingo2a2.p3d";
  833. Picture = "\mbw_a3_dingo\data\Picture_Dingo2_CA.paa";
  834. editorPreview = "mbw_a3_dingo\previews\dingo_mg_v.paa";
  835.  
  836. class Turrets: Turrets {
  837.  
  838. class MainTurret: MainTurret {
  839. gun = "mainGun";
  840. body = "mainTurret";
  841. weapons[] = {"GMG_40mm"};
  842. magazines[] = {"96Rnd_40mm_G_belt", "96Rnd_40mm_G_belt", "96Rnd_40mm_G_belt", "96Rnd_40mm_G_belt", "96Rnd_40mm_G_belt"};
  843. minElev = -25;
  844. maxElev = "+60";
  845. gunnerAction = "gunner_MRAP_01";
  846. viewGunnerInExternal = 1;
  847. castGunnerShadow = 1;
  848. stabilizedInAxes = 3;
  849. turretInfoType = "RscOptics_crows";
  850. discreteDistance[] = {100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500};
  851. discreteDistanceInitIndex = 5;
  852. gunnerOpticsModel = "\A3\weapons_f\reticle\Optics_Gunner_02_F";
  853. gunnerForceOptics = 0;
  854. usePip = 1;
  855. memoryPointGunnerOptics = "PIP4_dir";
  856.  
  857. class ViewOptics: RCWSOptics {
  858. };
  859.  
  860. class ViewGunner: ViewOptics {
  861. initAngleX = -15;
  862. minAngleX = -45;
  863. maxAngleX = 45;
  864. initFov = 0.900000;
  865. minFov = 0.420000;
  866. maxFov = 0.900000;
  867. visionMode[] = {};
  868. };
  869. soundServo[] = {"\mbw_a3_dingo\Sounds\turret-1.wss", "db-40", 1, 10};
  870. };
  871. };
  872.  
  873. class AnimationSources: AnimationSources {
  874.  
  875. class ReloadAnim {
  876. source = "reload";
  877. weapon = "GMG_40mm";
  878. };
  879.  
  880. class ReloadMagazine {
  881. source = "reloadmagazine";
  882. weapon = "GMG_40mm";
  883. };
  884.  
  885. class Revolving {
  886. source = "revolving";
  887. weapon = "GMG_40mm";
  888. };
  889. };
  890. };
  891.  
  892. class MBW_Dingo_GL_Des: MBW_Dingo_GL_Wdl {
  893. vehicleClass = "BWA3_VehClass_Wheeled_Tropen";
  894. displayName = "Dingo 2 BW (GL, Trop)";
  895. HiddenSelectionsTextures[] = {"\mbw_a3_dingo\data\ACR_karosse_des_co.paa", "\mbw_a3_dingo\data\ACR_DES_a_teile_co.paa", "\mbw_a3_dingo\data\FLW100_DES_co.paa", "\mbw_a3_dingo\data\FLW200_DES_co.paa"};
  896. crew = "BWA3_Rifleman_Tropen";
  897. typicalCargo[] = {"BWA3_Rifleman_Tropen", "BWA3_Rifleman_Tropen", "BWA3_Rifleman_Tropen"};
  898. editorPreview = "mbw_a3_dingo\previews\dingo_mg_v.paa";
  899. };
  900.  
  901. class MBW_Dingo_Wld_Feldjäger: MBW_Dingo_Wdl {
  902. displayName = "Dingo 2 BW (MG, MP)";
  903. vehicleClass = "BW_VehClass_Wheeled_Flecktarn";
  904. typicalCargo[] = {"BWA3_Rifleman_Fleck"};
  905. HiddenSelectionsTextures[] = {"mbw_a3_dingo\data\ACR_karosse_wld_f_co.paa", "mbw_a3_dingo\data\a_teile_co.paa", "mbw_a3_dingo\data\FLW100_co.paa", "mbw_a3_dingo\data\FLW200_co.paa"};
  906. editorPreview = "mbw_a3_dingo\previews\dingo_mg_v.paa";
  907. };
  908.  
  909. class MBW_Dingo_GL_Wld_Feldjäger: MBW_Dingo_GL_Wdl {
  910. displayName = "Dingo 2 BW (GL, MP)";
  911. vehicleClass = "BW_VehClass_Wheeled_Flecktarn";
  912. typicalCargo[] = {"BWA3_Rifleman_Fleck"};
  913. HiddenSelectionsTextures[] = {"mbw_a3_dingo\data\ACR_karosse_wld_f_co.paa", "mbw_a3_dingo\data\a_teile_co.paa", "mbw_a3_dingo\data\FLW100_co.paa", "mbw_a3_dingo\data\FLW200_co.paa"};
  914. editorPreview = "mbw_a3_dingo\previews\dingo_gl_v.paa";
  915. };
  916.  
  917. class MBW_Dingo_Des_Feldjäger: MBW_Dingo_Des {
  918. displayName = "Dingo 2 BW (MG, MP Trop)";
  919. vehicleClass = "BW_VehClass_Wheeled_Tropen";
  920. typicalCargo[] = {"BWA3_Rifleman_Tropen"};
  921. HiddenSelectionsTextures[] = {"\mbw_a3_dingo\data\ACR_karosse_des_f_co.paa", "\mbw_a3_dingo\data\ACR_DES_a_teile_co.paa", "\mbw_a3_dingo\data\FLW100_DES_co.paa", "\mbw_a3_dingo\data\FLW200_DES_co.paa"};
  922. editorPreview = "mbw_a3_dingo\previews\dingo_mg_v.paa";
  923. };
  924.  
  925. class MBW_Dingo_GL_Des_Feldjäger: MBW_Dingo_GL_Des {
  926. displayName = "Dingo 2 BW (GL, MP Trop)";
  927. vehicleClass = "BW_VehClass_Wheeled_Tropen";
  928. typicalCargo[] = {"BWA3_Rifleman_Tropen"};
  929. HiddenSelectionsTextures[] = {"\mbw_a3_dingo\data\ACR_karosse_des_f_co.paa", "\mbw_a3_dingo\data\ACR_DES_a_teile_co.paa", "\mbw_a3_dingo\data\FLW100_DES_co.paa", "\mbw_a3_dingo\data\FLW200_DES_co.paa"};
  930. editorPreview = "mbw_a3_dingo\previews\dingo_gl_v.paa";
  931. };
  932. };
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