brunobmello

skyrimprefs.ini

Dec 12th, 2018
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  1. [AudioMenu]
  2. fAudioMasterVolume=1.0000
  3. fVal0=0.8000
  4. fVal1=1.0000
  5. fVal2=0.4000
  6. fVal3=1.0000
  7. fVal4=1.0000
  8. fVal5=1.0000
  9. fVal6=1.0000
  10. fVal7=1.0000
  11. uID0=1007612
  12. uID1=554685
  13. uID2=466532
  14. uID3=94881
  15. uID4=254208766
  16. uID5=254208765
  17. uID6=254208764
  18. uID7=0
  19.  
  20. [Clouds]
  21. fCloudLevel0Distance=16384.0000
  22. fCloudLevel1Distance=32768.0000
  23. fCloudLevel2Distance=262144.0000
  24. fCloudNearFadeDistance=9000.0000
  25.  
  26. [Controls]
  27. bAlwaysRunByDefault=1
  28. bGamePadRumble=1
  29. bInvertYValues=0
  30. fGamepadHeadingSensitivity=1.0000
  31. fMouseHeadingSensitivity=0.0362
  32. bUseKinect=0
  33.  
  34. [Decals]
  35. uMaxDecals=200
  36.  
  37. [Display]
  38. bDeferredShadows=1
  39. bDrawLandShadows=1
  40. bDrawShadows=1
  41. bFloatPointRenderTarget=0
  42. bFull Screen=1
  43. bFXAAEnabled=0
  44. bMainZPrepass=0
  45. bShadowMaskZPrepass=0
  46. bShadowsOnGrass=1
  47. bTransparencyMultisampling=0
  48. bTreesReceiveShadows=1
  49. fDecalLOD1=1000.0000
  50. fDecalLOD2=1500.0000
  51. fGamma=1.0000
  52. fInteriorShadowDistance=3000.0000
  53. fLeafAnimDampenDistEnd=4600.0000
  54. fLeafAnimDampenDistStart=3600.0000
  55. fLightLODStartFade=3750.0000
  56. fMeshLODFadeBoundDefault=256.0000
  57. fMeshLODFadePercentDefault=1.2000
  58. fMeshLODLevel1FadeDist=10240.0000
  59. fMeshLODLevel1FadeTreeDistance=8960.0000
  60. fMeshLODLevel2FadeDist=7680.0000
  61. fMeshLODLevel2FadeTreeDistance=5376.0000
  62. fShadowBiasScale=1.0000
  63. fShadowDistance=4000.0000
  64. fShadowLODStartFade=200.0000
  65. fSpecularLODStartFade=2000.0000
  66. fTreesMidLODSwitchDist=8960.0000
  67. iBlurDeferredShadowMask=4
  68. iMaxAnisotropy=8
  69. iMaxDecalsPerFrame=120
  70. iMaxSkinDecalsPerFrame=50
  71. iMultiSample=4
  72. iScreenShotIndex=2
  73. iShadowFilter=3
  74. iShadowMapResolution=2048
  75. iShadowMaskQuarter=4
  76. iShadowMode=3
  77. iSize H=1080
  78. iSize W=1920
  79. iTexMipMapMinimum=1
  80. iTexMipMapSkip=0
  81. iWaterMultiSamples=0
  82. sD3DDevice="AMD Radeon R9 200 Series"
  83.  
  84. [GamePlay]
  85. bShowFloatingQuestMarkers=1
  86. bShowQuestMarkers=1
  87. iDifficulty=2
  88.  
  89. [General]
  90. bEnableStoryManagerLogging=0
  91. iStoryManagerLoggingEvent=-1
  92.  
  93. [Grass]
  94. b30GrassVS=0
  95. fGrassMaxStartFadeDistance=6500.0000
  96. fGrassMinStartFadeDistance=0.0000
  97. fGrassStartFadeDistance=2500.0000
  98.  
  99. [Imagespace]
  100. bDoDepthOfField=1
  101.  
  102. [Interface]
  103. bDialogueSubtitles=1
  104. bGeneralSubtitles=1
  105. fMouseCursorSpeed=1.0000
  106. bShowCompass=1
  107.  
  108. [Launcher]
  109. bEnableFileSelection=1
  110. bShowAllResolutions=1
  111. uLastAspectRatio=3
  112.  
  113. [LOD]
  114. fLODFadeOutMultActors=6.0000
  115. fLODFadeOutMultItems=5.0000
  116. fLODFadeOutMultObjects=12.0000
  117. fLODFadeOutMultSkyCell=1.0000
  118.  
  119. [MAIN]
  120. bCrosshairEnabled=1
  121. bGamepadEnable=1
  122. bSaveOnPause=1
  123. bSaveOnRest=1
  124. bSaveOnTravel=1
  125. bSaveOnWait=1
  126. fHUDOpacity=1.0000
  127. fSkyCellRefFadeDistance=600000.0000
  128.  
  129. [Particles]
  130. iMaxDesired=2000
  131.  
  132. [SaveGame]
  133. fAutosaveEveryXMins=15.0000
  134.  
  135. [TerrainManager]
  136. bShowLODInEditor=0
  137. fBlockLevel0Distance=32500.0000
  138. fBlockLevel1Distance=47000.0000
  139. fBlockMaximumDistance=94000.0000
  140. fSplitDistanceMult=1.1000
  141. fTreeLoadDistance=40960.0000
  142.  
  143. [Trees]
  144. bRenderSkinnedTrees=1
  145. uiMaxSkinnedTreesToRender=120
  146.  
  147. [Water]
  148. bUseWaterDepth=1
  149. bUseWaterDisplacements=1
  150. bUseWaterReflections=1
  151. bUseWaterRefractions=1
  152. iWaterReflectHeight=1024
  153. iWaterReflectWidth=1024
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