kidalb3rt

oTa's AC Particle Effects: Missile Explosion

Jul 10th, 2014
133
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <!-- see https://www.youtube.com/watch?v=Re5XJiWy4eQ for information about this file -->
  3. <emitter name="missileexplosion" imageName="particle.png" useAdditive="true">
  4. <spawnInterval enabled="true" min="15.0" max="25.0" />
  5. <spawnCount enabled="true" min="30.0" max="130.0" />
  6. <initialLife enabled="true" min="20.0" max="100.0" />
  7. <initialSize enabled="true" min="6.0" max="14.0" />
  8. <xOffset enabled="false" min="0.0" max="0.0" />
  9. <yOffset enabled="false" min="0.0" max="0.0" />
  10. <initialDistance enabled="false" min="0.0" max="0.0"/>
  11. <speed enabled="true" min="100.0" max="150.0"/>
  12. <length enabled="true" min="200.0" max="200.0" />
  13. <spread linear="false" value="360.0"/>
  14. <angularOffset linear="false" value="180.0"/>
  15. <growthFactor linear="false" value="1.6"/>
  16. <gravityFactor linear="false" value="0.0"/>
  17. <windFactor linear="false" value="0.0"/>
  18. <startAlpha linear="false" value="192.0"/>
  19. <endAlpha linear="false" value="0.0"/>
  20. <color>
  21. <step g="1.0" b="1.0" offset="0.0" r="1.0"/>
  22. <step g="0.6" b="0.0" offset="0.5" r="1.0"/>
  23. <step b="0.0" g="0.0" offset="1.0" r="1.0"/>
  24. </color>
  25. </emitter>
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