SHARE
TWEET

Dark angel script

a guest Jun 20th, 2019 63 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. person = "OmgItsLillyTheKitty"
  2. plyr = game:getService("Players")[person]
  3. mode = 1
  4. script.Parent = nil
  5. pcall(function()
  6. script.DSource.Value = "--Failure"
  7. end)
  8. mod = Instance.new("Model")
  9. mod.Parent = plyr.Character
  10. mod.Name = "BlackAngelSuit"
  11. function updateLooks()
  12. for i,v in pairs(plyr.Character:getChildren()) do
  13. if v:IsA("Part") then
  14. v.Reflectance = 0.1
  15. v.TopSurface = "Smooth"
  16. v.BottomSurface = "Smooth"
  17. v.LeftSurface = "Smooth"
  18. v.RightSurface = "Smooth"
  19. v.BrickColor = BrickColor.new("Black")
  20. elseif v:IsA("Hat") then
  21. v:Remove()
  22. elseif v:IsA("Shirt") then
  23. v:Remove()
  24. elseif v:IsA("Pants") then
  25. v:Remove()
  26. end
  27. end
  28. pcall(function()
  29. plyr.Character.Torso.roblox:Remove()
  30. plyr.Character["Shirt Graphic"]:Remove()
  31. end)
  32. end
  33. pcall(function()
  34. plyr.Character.Head.face:Remove()
  35. end)
  36. ----
  37. w1 = Instance.new("Part")
  38. w1.Parent = mod
  39. w1.CanCollide = false
  40. w1.Locked = true
  41. w1.CanCollide = false
  42. w1.Size = Vector3.new(1, 1, 1)
  43. w1.formFactor = "Symmetric"
  44. w1.BrickColor = BrickColor.new("Black")
  45. w1.TopSurface = "Smooth"
  46. w1.BottomSurface = "Smooth"
  47. m = Instance.new("SpecialMesh")
  48. m.MeshType = "Brick"
  49. m.Parent = w1
  50. m.Scale = Vector3.new(1, 2, 0.2)
  51. local Weld1 = Instance.new("Weld")
  52. Weld1.Parent = w1
  53. Weld1.Part0 = w1
  54. Weld1.Part1 = plyr.Character.Torso
  55. Weld1.C0 = CFrame.new(0.7,0.2,-0.6)*CFrame.Angles(0,0,0.4)
  56. ----
  57. w2 = Instance.new("Part")
  58. w2.Parent = mod
  59. w2.CanCollide = false
  60. w2.Locked = true
  61. w2.CanCollide = false
  62. w2.Size = Vector3.new(1, 1, 1)
  63. w2.formFactor = "Symmetric"
  64. w2.BrickColor = BrickColor.new("Black")
  65. w2.TopSurface = "Smooth"
  66. w2.BottomSurface = "Smooth"
  67. m = Instance.new("SpecialMesh")
  68. m.MeshType = "Brick"
  69. m.Parent = w2
  70. m.Scale = Vector3.new(1, 2, 0.2)
  71. local Weld = Instance.new("Weld")
  72. Weld.Parent = w2
  73. Weld.Part0 = w2
  74. Weld.Part1 = w1
  75. Weld.C0 = CFrame.new(0.2,1.6,0)*CFrame.Angles(0,0,-0.4)
  76. ----
  77. w21 = Instance.new("Part")
  78. w21.Parent = mod
  79. w21.CanCollide = false
  80. w21.Locked = true
  81. w21.CanCollide = false
  82. w21.Size = Vector3.new(1, 1, 1)
  83. w21.formFactor = "Symmetric"
  84. w21.BrickColor = BrickColor.new("Black")
  85. w21.TopSurface = "Smooth"
  86. w21.BottomSurface = "Smooth"
  87. m = Instance.new("SpecialMesh")
  88. m.MeshType = "Brick"
  89. m.Parent = w21
  90. m.Scale = Vector3.new(1, 2, 0.2)
  91. local Weld2 = Instance.new("Weld")
  92. Weld2.Parent = w21
  93. Weld2.Part0 = w21
  94. Weld2.Part1 = plyr.Character.Torso
  95. Weld2.C0 = CFrame.new(-0.7,0.2,-0.6)*CFrame.Angles(0,0,-0.4)
  96. ----
  97. w22 = Instance.new("Part")
  98. w22.Parent = mod
  99. w22.CanCollide = false
  100. w22.Locked = true
  101. w22.CanCollide = false
  102. w22.Size = Vector3.new(1, 1, 1)
  103. w22.formFactor = "Symmetric"
  104. w22.BrickColor = BrickColor.new("Black")
  105. w22.TopSurface = "Smooth"
  106. w22.BottomSurface = "Smooth"
  107. m = Instance.new("SpecialMesh")
  108. m.MeshType = "Brick"
  109. m.Parent = w22
  110. m.Scale = Vector3.new(1, 2, 0.2)
  111. local Weld = Instance.new("Weld")
  112. Weld.Parent = w22
  113. Weld.Part0 = w22
  114. Weld.Part1 = w21
  115. Weld.C0 = CFrame.new(-0.2,1.6,0)*CFrame.Angles(0,0,0.4)
  116. ----
  117. e1 = Instance.new("Part")
  118. e1.Parent = mod
  119. e1.CanCollide = false
  120. e1.Locked = true
  121. e1.CanCollide = false
  122. e1.Size = Vector3.new(1, 1, 1)
  123. e1.formFactor = "Symmetric"
  124. e1.BrickColor = BrickColor.new("Really red")
  125. e1.TopSurface = "Smooth"
  126. e1.BottomSurface = "Smooth"
  127. m = Instance.new("BlockMesh")
  128. m.Parent = e1
  129. m.Scale = Vector3.new(0.2, 0.2, 0.2)
  130. local Weld = Instance.new("Weld")
  131. Weld.Parent = e1
  132. Weld.Part0 = e1
  133. Weld.Part1 = plyr.Character.Head
  134. Weld.C0 = CFrame.new(0.2,-0.2,0.5)*CFrame.Angles(0,0,0.15)
  135. ----
  136. e2 = Instance.new("Part")
  137. e2.Parent = mod
  138. e2.CanCollide = false
  139. e2.Locked = true
  140. e2.CanCollide = false
  141. e2.Size = Vector3.new(1, 1, 1)
  142. e2.formFactor = "Symmetric"
  143. e2.BrickColor = BrickColor.new("Really red")
  144. e2.TopSurface = "Smooth"
  145. e2.BottomSurface = "Smooth"
  146. m = Instance.new("BlockMesh")
  147. m.Parent = e2
  148. m.Scale = Vector3.new(0.2, 0.2, 0.2)
  149. local Weld = Instance.new("Weld")
  150. Weld.Parent = e2
  151. Weld.Part0 = e2
  152. Weld.Part1 = plyr.Character.Head
  153. Weld.C0 = CFrame.new(-0.2, -0.2, 0.5)*CFrame.Angles(0,0,-0.15)
  154. ----
  155. j1 = Instance.new("Part")
  156. j1.Parent = mod
  157. j1.CanCollide = false
  158. j1.Locked = true
  159. j1.CanCollide = false
  160. j1.Size = Vector3.new(1, 1, 1)
  161. j1.formFactor = "Symmetric"
  162. j1.BrickColor = BrickColor.new("Really red")
  163. j1.TopSurface = "Smooth"
  164. j1.BottomSurface = "Smooth"
  165. j1.Transparency = 1
  166. m = Instance.new("BlockMesh")
  167. m.Parent = j1
  168. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  169. local Weldj = Instance.new("Weld")
  170. Weldj.Parent = j1
  171. Weldj.Part0 = j1
  172. Weldj.Part1 = plyr.Character.Torso
  173. Weldj.C0 = CFrame.new(-1.3,-0.6,0)*CFrame.Angles(0,0,0)
  174. ----
  175. j2 = Instance.new("Part")
  176. j2.Parent = mod
  177. j2.CanCollide = false
  178. j2.Locked = true
  179. j2.CanCollide = false
  180. j2.Size = Vector3.new(1, 1, 1)
  181. j2.formFactor = "Symmetric"
  182. j2.BrickColor = BrickColor.new("Really red")
  183. j2.TopSurface = "Smooth"
  184. j2.BottomSurface = "Smooth"
  185. j2.Transparency = 1
  186. m = Instance.new("BlockMesh")
  187. m.Parent = j2
  188. m.Scale = Vector3.new(1.1, 1.1, 1.1)
  189. local Weldj = Instance.new("Weld")
  190. Weldj.Parent = j2
  191. Weldj.Part0 = j2
  192. Weldj.Part1 = plyr.Character.Torso
  193. Weldj.C0 = CFrame.new(1.3,-0.6,0)*CFrame.Angles(0,0,0)
  194. plyr.Character["Right Arm"].Transparency = 0
  195. plyr.Character["Left Arm"].Transparency = 0
  196. --------------------------------------------------------------
  197. rs = plyr.Character.Torso:FindFirstChild("Right Shoulder")
  198. ls = plyr.Character.Torso:FindFirstChild("Left Shoulder")
  199. hb = Instance.new("HopperBin")
  200. hb.Parent = plyr.Backpack
  201. hb.Name = "Dark Angel"
  202. debounce = false
  203. debun = false
  204. function Select(mouse)
  205. function onKeyDown(key)
  206. key:lower()
  207. if string.byte(key) == 113 then
  208. mode = 1
  209. print("Mode: Explosion")
  210. elseif string.byte(key) == 101 then
  211. mode = 2
  212. print("Mode: Teleport")
  213. elseif string.byte(key) == 114 then
  214. mode = 3
  215. print("Mode: GodMode")
  216. elseif string.byte(key) == 102 then
  217. mode = 4
  218. print("Mode: Firebolt")
  219. elseif string.byte(key) == 116 then
  220. mode = 5
  221. print("Mode: LAZERZ")
  222. end
  223. end
  224. mouse.KeyDown:connect(onKeyDown)
  225. function onButton1Down(click)
  226. if debounce == false then
  227. --Explosion Mode--------------------------
  228. if mode == 1 then
  229. debounce = true
  230. rs.Parent = nil
  231. Weldrs = Instance.new("Weld")
  232. Weldrs.Parent = plyr.Character["Right Arm"]
  233. Weldrs.Part0 = plyr.Character["Right Arm"]
  234. Weldrs.Part1 = j1
  235. Weldrs.Name = "Weldrs"
  236. Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)
  237. for i = 1,15 do
  238. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)
  239. wait()
  240. end
  241. print("1")
  242. f1 = Instance.new("Part")
  243. f1.Parent = mod
  244. f1.CanCollide = false
  245. f1.Locked = true
  246. f1.CanCollide = false
  247. f1.Size = Vector3.new(1, 1, 1)
  248. f1.formFactor = "Symmetric"
  249. f1.BrickColor = BrickColor.new("Bright red")
  250. f1.TopSurface = "Smooth"
  251. f1.BottomSurface = "Smooth"
  252. f1.Transparency = 0.6
  253. m1 = Instance.new("SpecialMesh")
  254. m1.MeshType = "Sphere"
  255. m1.Parent = f1
  256. m1.Scale = Vector3.new(0, 0, 0)
  257. local Weld = Instance.new("Weld")
  258. Weld.Parent = f1
  259. Weld.Part0 = f1
  260. Weld.Part1 = plyr.Character["Right Arm"]
  261. Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)
  262. f2 = Instance.new("Part")
  263. f2.Parent = mod
  264. f2.CanCollide = false
  265. f2.Locked = true
  266. f2.CanCollide = false
  267. f2.Size = Vector3.new(1, 1, 1)
  268. f2.formFactor = "Symmetric"
  269. f2.BrickColor = BrickColor.new("Bright red")
  270. f2.TopSurface = "Smooth"
  271. f2.BottomSurface = "Smooth"
  272. f2.Transparency = 0
  273. m2 = Instance.new("SpecialMesh")
  274. m2.MeshType = "Sphere"
  275. m2.Parent = f2
  276. m2.Scale = Vector3.new(0, 0, 0)
  277. local Weld = Instance.new("Weld")
  278. Weld.Parent = f2
  279. Weld.Part0 = f2
  280. Weld.Part1 = f1
  281. Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  282. for i = 1,10 do
  283. m1.Scale = m1.Scale + Vector3.new(0.1,0.1,0.1)
  284. wait()
  285. end
  286. wait()
  287. for i = 1,5 do
  288. for q = 1,10 do
  289. m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1)
  290. f2.Transparency = f2.Transparency + 0.1
  291. wait()
  292. end
  293. for m = 1,10 do
  294. m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1)
  295. f2.Transparency = f2.Transparency - 0.1
  296. wait()
  297. end
  298. end
  299. wait()
  300. for i = 1,10 do
  301. m1.Scale = m1.Scale - Vector3.new(0.1,0.1,0.1)
  302. wait()
  303. end
  304. f1:Remove()
  305. f2:Remove()
  306. ff = Instance.new("ForceField")
  307. ff.Parent = plyr.Character
  308. e = Instance.new("Explosion")
  309. e.Parent = workspace
  310. e.BlastRadius = 15
  311. e.BlastPressure = 3999999
  312. e.Position = plyr.Character.Torso.Position
  313. wait(0.1)
  314. pcall(function()
  315. e:Remove()
  316. end)
  317. wait()
  318. ff:Remove()
  319. wait(0.5)
  320. for i = 1,15 do
  321. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)
  322. wait()
  323. end
  324. if rs ~= nil then
  325. rs.Parent = plyr.Character.Torso
  326. wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs")
  327. if wcer ~= nil then
  328. wcer:Remove()
  329. end
  330. end
  331. debounce = false
  332. --Teleport Mode---------------------------
  333. elseif mode == 2 then
  334. debounce = true
  335. mp = mouse.Hit.p
  336. t1 = Instance.new("Part")
  337. t1.Parent = mod
  338. t1.CanCollide = false
  339. t1.Locked = true
  340. t1.CanCollide = false
  341. t1.Size = Vector3.new(1, 1, 1)
  342. t1.formFactor = "Symmetric"
  343. t1.BrickColor = BrickColor.new("Bright red")
  344. t1.TopSurface = "Smooth"
  345. t1.BottomSurface = "Smooth"
  346. t1.Transparency = 0.6
  347. me1 = Instance.new("SpecialMesh")
  348. me1.MeshType = "Sphere"
  349. me1.Parent = t1
  350. me1.Scale = Vector3.new(0, 0, 0)
  351. local Weld = Instance.new("Weld")
  352. Weld.Parent = t1
  353. Weld.Part0 = t1
  354. Weld.Part1 = plyr.Character.Torso
  355. Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  356. t2 = Instance.new("Part")
  357. t2.Parent = mod
  358. t2.CanCollide = false
  359. t2.Locked = true
  360. t2.CanCollide = false
  361. t2.Size = Vector3.new(1, 1, 1)
  362. t2.formFactor = "Symmetric"
  363. t2.BrickColor = BrickColor.new("Bright red")
  364. t2.TopSurface = "Smooth"
  365. t2.BottomSurface = "Smooth"
  366. t2.Transparency = 0
  367. me2 = Instance.new("SpecialMesh")
  368. me2.MeshType = "Sphere"
  369. me2.Parent = t2
  370. me2.Scale = Vector3.new(0, 0, 0)
  371. local Weld = Instance.new("Weld")
  372. Weld.Parent = t2
  373. Weld.Part0 = t2
  374. Weld.Part1 = t1
  375. Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  376. for i = 1,10 do
  377. me1.Scale = me1.Scale + Vector3.new(1,1,1)
  378. wait()
  379. end
  380. for d = 1,5 do
  381. for q = 1,10 do
  382. me2.Scale = me2.Scale + Vector3.new(1,1,1)
  383. t2.Transparency = t2.Transparency + 0.1
  384. wait()
  385. end
  386. t1.Transparency = t1.Transparency - 0.1
  387. for q = 1,10 do
  388. me2.Scale = me2.Scale - Vector3.new(1,1,1)
  389. t2.Transparency = t2.Transparency - 0.1
  390. wait()
  391. end
  392. wait()
  393. end
  394. for i = 1,4 do
  395. me1.Scale = me1.Scale - Vector3.new(1,1,1)
  396. wait()
  397. end
  398. plyr.Character:MoveTo(mp)
  399. for i = 1,6 do
  400. me1.Scale = me1.Scale - Vector3.new(1,1,1)
  401. wait()
  402. end
  403. t1:Remove()
  404. t2:Remove()
  405. debounce = false
  406. --GodMode-------------------------------
  407. elseif mode == 3 then
  408. if debun == false then debun = true
  409. print("GodeMode NOW")
  410. debounce = true
  411. rs.Parent = nil
  412. ls.Parent = nil
  413. Weldrs = Instance.new("Weld")
  414. Weldrs.Parent = plyr.Character["Right Arm"]
  415. Weldrs.Part0 = plyr.Character["Right Arm"]
  416. Weldrs.Part1 = j1
  417. Weldrs.Name = "Weldrs"
  418. Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)
  419. Weldls = Instance.new("Weld")
  420. Weldls.Parent = plyr.Character["Left Arm"]
  421. Weldls.Part0 = plyr.Character["Left Arm"]
  422. Weldls.Part1 = j2
  423. Weldls.Name = "Weldls"
  424. Weldls.C0 = CFrame.new(0.2,0.6,0)*CFrame.Angles(0,0,0)
  425. f1 = Instance.new("Part")
  426. f1.Parent = mod
  427. f1.CanCollide = false
  428. f1.Locked = true
  429. f1.CanCollide = false
  430. f1.Size = Vector3.new(1, 1, 1)
  431. f1.formFactor = "Symmetric"
  432. f1.BrickColor = BrickColor.new("Bright red")
  433. f1.TopSurface = "Smooth"
  434. f1.BottomSurface = "Smooth"
  435. f1.Transparency = 1
  436. m1 = Instance.new("SpecialMesh")
  437. m1.MeshType = "Sphere"
  438. m1.Parent = f1
  439. m1.Scale = Vector3.new(0, 0, 0)
  440. local Weld = Instance.new("Weld")
  441. Weld.Parent = f1
  442. Weld.Part0 = f1
  443. Weld.Part1 = plyr.Character["Right Arm"]
  444. Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)
  445. f2 = Instance.new("Part")
  446. f2.Parent = mod
  447. f2.CanCollide = false
  448. f2.Locked = true
  449. f2.CanCollide = false
  450. f2.Size = Vector3.new(1, 1, 1)
  451. f2.formFactor = "Symmetric"
  452. f2.BrickColor = BrickColor.new("Bright red")
  453. f2.TopSurface = "Smooth"
  454. f2.BottomSurface = "Smooth"
  455. f2.Transparency = 1
  456. m1 = Instance.new("SpecialMesh")
  457. m1.MeshType = "Sphere"
  458. m1.Parent = f2
  459. m1.Scale = Vector3.new(0, 0, 0)
  460. local Weld = Instance.new("Weld")
  461. Weld.Parent = f2
  462. Weld.Part0 = f2
  463. Weld.Part1 = plyr.Character["Left Arm"]
  464. Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)
  465. f = Instance.new("Fire")
  466. f.Parent = f1
  467. f.Size = 0
  468. f.Heat = 0
  469. fn = Instance.new("Fire")
  470. fn.Parent = f2
  471. fn.Size = 0
  472. fn.Heat = 0
  473. for i = 1,18 do
  474. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)
  475. Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)
  476. wait()
  477. end
  478. wait(2)
  479. fi = Instance.new("Fire")
  480. fi.Parent = plyr.Character.Torso
  481. fi.Size = 8
  482. fi.Heat = 10
  483. plyr.Character.Humanoid.WalkSpeed = 30
  484. --Arms going down
  485. for i = 1,18 do
  486. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)
  487. Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)
  488. wait()
  489. end
  490. f1:Remove()
  491. f2:Remove()
  492. if rs ~= nil then
  493. rs.Parent = plyr.Character.Torso
  494. end
  495. if ls ~= nil then
  496. ls.Parent = plyr.Character.Torso
  497. end
  498. wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs")
  499. if wcer ~= nil then
  500. wcer:Remove()
  501. end
  502. wcel = plyr.Character["Left Arm"]:findFirstChild("Weldls")
  503. if wcer ~= nil then
  504. wcel:Remove()
  505. end
  506. debounce = false
  507. wait(8)
  508. fi:Remove()
  509. plyr.Character.Humanoid.WalkSpeed = 16
  510. debun = false
  511. end
  512. --FireBolt-------------------------------------------------
  513. elseif mode == 4 then
  514. debounce = true
  515. pos = mouse.hit.p
  516. rs.Parent = nil
  517. Weldrs = Instance.new("Weld")
  518. Weldrs.Parent = plyr.Character["Right Arm"]
  519. Weldrs.Part0 = plyr.Character["Right Arm"]
  520. Weldrs.Part1 = j1
  521. Weldrs.Name = "Weldrs"
  522. Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)
  523. for i = 1,15 do
  524. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0)
  525. wait()
  526. end
  527. wait()
  528. p = Instance.new("Part")
  529. p.Parent = mod
  530. p.CanCollide = false
  531. p.Locked = true
  532. p.Anchored = true
  533. p.CanCollide = false
  534. p.Size = Vector3.new(1, 1, 1)
  535. p.formFactor = "Symmetric"
  536. p.BrickColor = BrickColor.new("Bright red")
  537. p.TopSurface = "Smooth"
  538. p.BottomSurface = "Smooth"
  539. p.Transparency = 1
  540. p.Position = plyr.Character["Right Arm"].Position + Vector3.new(0,1.5,0)
  541. p.CFrame = CFrame.new(p.Position, pos)
  542. dabnut = false
  543. function onTouch(hit)
  544. humiz = hit.Parent:findFirstChild("Humanoid")
  545. if humiz ~= nil and hit.Parent.Name ~= person then
  546. pcall(function()
  547. hit.Parent:BreakJoints()
  548. if hit.Parent.Torso:findFirstChild("Fiarz1") == nil then
  549. f = Instance.new("Fire")
  550. f.Parent = hit.Parent.Torso
  551. f.Size = 6
  552. f.Heat = 5
  553. f.Name = "Fiarz1"
  554. end
  555. end)
  556. end
  557. end
  558. p.Touched:connect(onTouch)
  559. f = Instance.new("Fire")
  560. f.Parent = p
  561. f.Size = 0
  562. f.Heat = 0
  563. for i = 0, 1, 0.03 do
  564. p.CFrame = CFrame.new( (p.Position * (1 - i)) + (pos * i))
  565. wait()
  566. end
  567. game:getService("Debris"):AddItem(p,0.1)
  568. for i = 1,15 do
  569. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0)
  570. wait()
  571. end
  572. if rs ~= nil then
  573. rs.Parent = plyr.Character.Torso
  574. wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs")
  575. if wcer ~= nil then
  576. wcer:Remove()
  577. end
  578. end
  579. debounce = false
  580. --Lazorz mode--------------------------
  581. elseif mode == 5 then
  582. debounce = true
  583. rs.Parent = nil
  584. Weldrs = Instance.new("Weld")
  585. Weldrs.Parent = plyr.Character["Right Arm"]
  586. Weldrs.Part0 = plyr.Character["Right Arm"]
  587. Weldrs.Part1 = j1
  588. Weldrs.Name = "Weldrs"
  589. Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)
  590. for i = 1,15 do
  591. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0)
  592. wait()
  593. end
  594. f1 = Instance.new("Part")
  595. f1.Parent = mod
  596. f1.CanCollide = false
  597. f1.Locked = true
  598. f1.CanCollide = false
  599. f1.Size = Vector3.new(1, 1, 1)
  600. f1.formFactor = "Symmetric"
  601. f1.BrickColor = BrickColor.new("Bright red")
  602. f1.TopSurface = "Smooth"
  603. f1.BottomSurface = "Smooth"
  604. f1.Transparency = 0
  605. m1 = Instance.new("SpecialMesh")
  606. m1.MeshType = "Sphere"
  607. m1.Parent = f1
  608. m1.Scale = Vector3.new(0, 0, 0)
  609. local Weld = Instance.new("Weld")
  610. Weld.Parent = f1
  611. Weld.Part0 = f1
  612. Weld.Part1 = plyr.Character["Right Arm"]
  613. Weld.C0 = CFrame.new(0,1,0)*CFrame.Angles(0,0,0)
  614. f2 = Instance.new("Part")
  615. f2.Parent = mod
  616. f2.CanCollide = false
  617. f2.Locked = true
  618. f2.CanCollide = false
  619. f2.Size = Vector3.new(1, 1, 1)
  620. f2.formFactor = "Symmetric"
  621. f2.BrickColor = BrickColor.new("Bright red")
  622. f2.TopSurface = "Smooth"
  623. f2.BottomSurface = "Smooth"
  624. f2.Transparency = 1
  625. m2 = Instance.new("SpecialMesh")
  626. m2.MeshType = "Sphere"
  627. m2.Parent = f2
  628. m2.Scale = Vector3.new(0, 0, 0)
  629. local Weld = Instance.new("Weld")
  630. Weld.Parent = f2
  631. Weld.Part0 = f2
  632. Weld.Part1 = f1
  633. Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  634. f3 = Instance.new("Part")
  635. f3.Parent = mod
  636. f3.CanCollide = false
  637. f3.Locked = true
  638. f3.CanCollide = false
  639. f3.Size = Vector3.new(1, 1, 1)
  640. f3.formFactor = "Symmetric"
  641. f3.BrickColor = BrickColor.new("Bright red")
  642. f3.TopSurface = "Smooth"
  643. f3.BottomSurface = "Smooth"
  644. f3.Transparency = 1
  645. m3 = Instance.new("SpecialMesh")
  646. m3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  647. m3.Parent = f3
  648. m3.Scale = Vector3.new(0, 0, 0)
  649. local Weld = Instance.new("Weld")
  650. Weld.Parent = f3
  651. Weld.Part0 = f3
  652. Weld.Part1 = plyr.Character["Right Arm"]
  653. Weld.C0 = CFrame.new(0,-1.2,0.1)*CFrame.Angles(math.pi,0,0)
  654. for i = 1,10 do
  655. m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1)
  656. f2.Transparency = f2.Transparency - 0.05
  657. wait()
  658. end
  659. for ind = 1,4 do
  660. for i = 1,20 do
  661. m1.Scale = m1.Scale + Vector3.new(0.05,0.05,0.05)
  662. f1.Transparency = f1.Transparency + 0.05
  663. wait()
  664. end
  665. m1.Scale = Vector3.new(0,0,0)
  666. f1.Transparency = 0
  667. end
  668. for i = 1,20 do
  669. m3.Scale = m3.Scale + Vector3.new(0.035,0.035,0.035)
  670. f3.Transparency = f3.Transparency - 0.03
  671. wait()
  672. end
  673. mp = mouse.Hit.p
  674. p = Instance.new("Part")
  675. p.Parent = mod
  676. p.Locked = true
  677. p.Transparency = 0.4
  678. p.CanCollide = false
  679. p.BrickColor = BrickColor.new("Bright red")
  680. p.Anchored = true
  681. p.Size = Vector3.new(1,(f2.Position-mp).magnitude,1)
  682. p.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0)
  683. mp1 = Instance.new("CylinderMesh")
  684. mp1.Parent = p
  685. mp1.Scale = Vector3.new(1,1,1)
  686. p3 = Instance.new("Part")
  687. p3.Parent = mod
  688. p3.Locked = true
  689. p3.Transparency = 0.4
  690. p3.CanCollide = false
  691. p3.BrickColor = BrickColor.new("Bright red")
  692. p3.Anchored = true
  693. p3.Size = Vector3.new(1,(f2.Position-mp).magnitude,1)
  694. p3.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0)
  695. mp2 = Instance.new("CylinderMesh")
  696. mp2.Parent = p3
  697. mp2.Scale = Vector3.new(0.8,1,0.8)
  698. mt = mouse.Target
  699. print(mt)
  700. pcall(function()
  701. mt.Parent.Humanoid:TakeDamage(80)
  702. end)
  703. pcall(function()
  704. mt.Parent.Parent.Humanoid:TakeDamage(80)
  705. end)
  706. wait(0.5)
  707. for i = 1,20 do
  708. p.Transparency = p.Transparency - 0.05
  709. p3.Transparency = p.Transparency - 0.05
  710. mp1.Scale = mp1.Scale - Vector3.new(0.05,0,0.05)
  711. mp2.Scale = mp1.Scale - Vector3.new(0.05,0,0.05)
  712. wait()
  713. end
  714. p:Remove()
  715. p3:Remove()
  716. for i = 1,10 do
  717. m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1)
  718. f2.Transparency = f2.Transparency + 0.05
  719. m3.Scale = m3.Scale - Vector3.new(0.07,0.07,0.07)
  720. f3.Transparency = f3.Transparency + 0.06
  721. wait()
  722. end
  723. f1:Remove()
  724. f2:Remove()
  725. f3:Remove()
  726. for i = 1,15 do
  727. Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0)
  728. wait()
  729. end
  730. if rs ~= nil then
  731. rs.Parent = plyr.Character.Torso
  732. wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs")
  733. if wcer ~= nil then
  734. wcer:Remove()
  735. end
  736. end
  737. debounce = false
  738. -------------------------------------------------------
  739. end
  740. end
  741. end
  742. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  743. end
  744. hb.Selected:connect(Select)
  745. --------------------------------------------------------------
  746. while true do
  747. updateLooks()
  748. for i = 1,17 do
  749. Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03)
  750. Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03)
  751. wait()
  752. end
  753. wait(0.6)
  754. for i = 1,17 do
  755. Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03)
  756. Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03)
  757. wait()
  758. end
  759. wait(0.6)
  760. end
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top