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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. warn("Edit By MEWGAMING22.")
  87. wait(2.0)
  88. local char = game.Players.Strocytic.Character
  89. for i,v in pairs(char:children()) do
  90. if v:IsA("Accessory") then
  91. v:Destroy()
  92. end
  93. end
  94. local aura = Instance.new("ParticleEmitter",game.Players.Strocytic.Character.Torso)
  95. aura.Size = NumberSequence.new(0)
  96. aura.Lifetime = NumberRange.new(0)
  97. aura.LightEmission = 0
  98. local jun = Strocytic
  99. local p = Strocytic
  100. local char = p.Character
  101. local mouse = p:GetMouse()
  102. local larm = char["Left Arm"]
  103. local rarm = char["Right Arm"]
  104. local lleg = char["Left Leg"]
  105. local rleg = char["Right Leg"]
  106. local hed = char.Head
  107. local torso = char.Torso
  108. local hum = char.Humanoid
  109. local cam = game.Workspace.CurrentCamera
  110. local root = char.HumanoidRootPart
  111. local deb = false
  112. local shot = 0
  113. local debris=game:service"Debris"
  114. local l = game:GetService("Lighting")
  115. local rs = game:GetService("RunService").RenderStepped
  116.  
  117. ypcall(function()
  118. shirt = Instance.new("Shirt", char)
  119. shirt.Name = "Shirt"
  120. pants = Instance.new("Pants", char)
  121. pants.Name = "Pants"
  122. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  123. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  124. end)
  125. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  126. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  127. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  128. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  129. Hair99 = Instance.new("Part")
  130.  
  131. Hair99.Parent = jun.Character
  132. Hair99.Name = "Hair"
  133. Hair99.formFactor = "Symmetric"
  134. Hair99.Size = Vector3.new(1, 1, 1)
  135. Hair99.CFrame = jun.Character.Head.CFrame
  136. Hair99:BreakJoints()
  137. Hair99.CanCollide = false
  138. Hair99.TopSurface = "Smooth"
  139. Hair99.BottomSurface = "Smooth"
  140. Hair99.BrickColor = BrickColor.new("New Yeller")
  141. Hair99.Transparency = 1
  142.  
  143. Weld = Instance.new("Weld")
  144. Weld.Part0 = jun.Character.Head
  145. Weld.Part1 = Hair99
  146. Weld.Parent = jun.Character.Head
  147. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  148.  
  149. Hair7 = Instance.new("Part")
  150. Hair7.Parent = jun.Character
  151. Hair7.Name = "Hair"
  152. Hair7.CanCollide = false
  153. Hair7.Locked = true
  154. Hair7.TopSurface = "Smooth"
  155. Hair7.BottomSurface = "Smooth"
  156. Hair7.formFactor = "Symmetric"
  157. Hair7.Material = "Neon"
  158. Hair7.BrickColor = BrickColor.new("Black")
  159. Hair7.CFrame = jun.Character.Torso.CFrame
  160. Hair7.Size = Vector3.new(1, 1, 1)
  161. Hair7.Transparency = 1
  162.  
  163. Mesh = Instance.new("SpecialMesh")
  164. Mesh.Parent = Hair99
  165. Mesh.MeshType = "Sphere"
  166. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  167. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  168.  
  169.  
  170. Weld = Instance.new("Weld")
  171. Weld.Parent = jun.Character.Head
  172. Weld.Part0 = jun.Character.Head
  173. Weld.Part1 = Hair7
  174. Weld.C0 = CFrame.new(0, 1, 0)
  175.  
  176. Mesh = Instance.new("SpecialMesh")
  177. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  178. Mesh.Parent = Hair7
  179. Mesh.Scale = Vector3.new(1, 1, 1)
  180. Mesh.MeshType = "FileMesh"
  181. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  182. Mesh.TextureId = ""
  183.  
  184.  
  185. for i = 1, 6 do
  186. Hair99.Transparency = Hair99.Transparency - .2
  187. Hair7.Transparency = Hair7.Transparency - .2
  188. wait(0)
  189. end
  190. local m = Instance.new("Model")
  191. game.Players.Strocytic.Character.Head.face.Texture = "rbxassetid://0"
  192. local p = Strocytic
  193. local char = p.Character
  194. local mouse = p:GetMouse()
  195. local larm = char["Left Arm"]
  196. local rarm = char["Right Arm"]
  197. local lleg = char["Left Leg"]
  198. local rleg = char["Right Leg"]
  199. local hed = char.Head
  200. local torso = char.Torso
  201. local hum = char.Humanoid
  202. local cam = game.Workspace.CurrentCamera
  203. local root = char.HumanoidRootPart
  204. local deb = false
  205. local shot = 0
  206. local debris=game:service"Debris"
  207. local l = game:GetService("Lighting")
  208. local rs = game:GetService("RunService").RenderStepped
  209.  
  210.  
  211. local p = game.Players.LocalPlayer
  212. local char = p.Character
  213. z = Instance.new("Sound", char)
  214. z.SoundId = "rbxassetid://740161429"
  215. z.Pitch = 1
  216. z.Volume = 999
  217. wait(.1)
  218. z:Play()
  219. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  220. Vegeta.Name = "Vegeta"
  221. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  222. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  223. shirt.Name = "Shirt"
  224. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  225. pants.Name = "Pants"
  226. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  227. torso.Size = Vector3.new(2,2,1)
  228. torso.Rotation = Vector3.new(0,180,0)
  229. torso.Position = Vector3.new(0,4,0)
  230. torso.BrickColor = BrickColor.new("Pastel brown")
  231. torso.Name = "Torso"
  232. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  233. head.Size = Vector3.new(1.25,1.25,1.25)
  234. head.BrickColor = BrickColor.new("Pastel brown")
  235. head.Name = "Head"
  236. head.Position = Vector3.new(0,6,0)
  237. headmesh = Instance.new("SpecialMesh",head)
  238. headmesh.MeshType = "Head"
  239. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  240. larm.Size = Vector3.new(1,2,1)
  241. larm.BrickColor = BrickColor.new("Pastel brown")
  242. larm.Name = "Left Arm"
  243. larm.Position = Vector3.new(-2,4,0)
  244. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  245. rarm.Size = Vector3.new(1,2,1)
  246. rarm.BrickColor = BrickColor.new("Pastel brown")
  247. rarm.Name = "Right Arm"
  248. rarm.Position = Vector3.new(2,4,0)
  249. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  250. lleg.Size = Vector3.new(1,2,1)
  251. lleg.Name = "Left Leg"
  252. lleg.Position = Vector3.new(1,2,0)
  253. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  254. rleg.Size = Vector3.new(1,2,1)
  255. rleg.Name = "Right Leg"
  256. rleg.Position = Vector3.new(-1,2,0)
  257. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  258. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  259. headweld.Part1 = torso
  260. headweld.C0 = CFrame.new(0, -1.5, 0)
  261. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  262. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  263. larmweld.Part1 = larm
  264. larmweld.C0 = CFrame.new(1.5, 0, 0)
  265. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  266. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  267. rarmweld.Part1 = rarm
  268. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  269. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  270. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  271. rlegweld.Part1 = rleg
  272. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  273. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  274. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  275. llegweld.Part1 = lleg
  276. llegweld.C0 = CFrame.new(0.5, -2, 0)
  277. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  278. modelhair.Name = "Hair"
  279. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  280. hair.Name = "hair"
  281. hair.BrickColor = BrickColor.new("Black")
  282. hairmesh = Instance.new("SpecialMesh",hair)
  283. hairmesh.Scale = Vector3.new(7,7,7)
  284. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  285. hairmesh.MeshType = "FileMesh"
  286. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  287. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  288. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  289. hairweld.Part1 = hair
  290. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  291. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  292. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  293. npctoplayer.Part1 = torso
  294. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  295. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  296. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  297. hum.WalkSpeed = 0
  298.  
  299.  
  300. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  301. earring1.Size = Vector3.new(2,2,2)
  302. earring1.CanCollide = false
  303. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  304. earring1.BrickColor = BrickColor.new("New Yeller")
  305. earmesh1 = Instance.new("SpecialMesh",earring1)
  306. earmesh1.MeshType = "Sphere"
  307. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  308. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  309. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  310. earweld1.Part1 = earring1
  311. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  312. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  313. earring2.Size = Vector3.new(2,2,2)
  314. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  315. earring2.CanCollide = false
  316. earring2.BrickColor = BrickColor.new("New Yeller")
  317. earmesh2 = Instance.new("SpecialMesh",earring2)
  318. earmesh2.MeshType = "Sphere"
  319. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  320. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  321. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  322. earweld2.Part1 = earring2
  323. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  324. wait(3)
  325. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  326. wait(2.0)
  327. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  328. earring5.Size = Vector3.new(2,2,2)
  329. earring5.CanCollide = false
  330. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  331. earring5.BrickColor = BrickColor.new("White")
  332. earmesh5 = Instance.new("SpecialMesh",earring5)
  333. earmesh5.MeshType = "Sphere"
  334. earring5.TopSurface = "Smooth"
  335. earring5.BottomSurface = "Smooth"
  336. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  337. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  338. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  339. earweld5.Part1 = earring5
  340. earweld5.C0 = CFrame.new(2.5, 1, 0)
  341.  
  342. for i=1,5 do
  343. wait(0.1)
  344. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  345. end
  346.  
  347. wait(0.1)
  348.  
  349. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  350.  
  351.  
  352. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  353. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  354. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  355. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  356. local p = game.Players.LocalPlayer
  357. local char = p.Character
  358. local mouse = p:GetMouse()
  359. local larm = char["Left Arm"]
  360. local rarm = char["Right Arm"]
  361. local lleg = char["Left Leg"]
  362. local rleg = char["Right Leg"]
  363. local hed = char.Head
  364. local torso = char.Torso
  365. local hum = char.Humanoid
  366. local cam = game.Workspace.CurrentCamera
  367. local root = char.HumanoidRootPart
  368. local deb = false
  369. local shot = 0
  370. local debris=game:service"Debris"
  371. local l = game:GetService("Lighting")
  372. local rs = game:GetService("RunService").RenderStepped
  373. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  374. function lerp(a, b, t) -- Linear interpolation
  375. return a + (b - a)*t
  376. end
  377.  
  378. function slerp(a, b, t) --Spherical interpolation
  379. dot = a:Dot(b)
  380. if dot > 0.99999 or dot < -0.99999 then
  381. return t <= 0.5 and a or b
  382. else
  383. r = math.acos(dot)
  384. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  385. end
  386. end
  387. function matrixInterpolate(a, b, t)
  388. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  389. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  390. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  391. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  392. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  393. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  394. local t = v1:Dot(v2)
  395. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  396. return CFrame.new()
  397. end
  398. return CFrame.new(
  399. v0.x, v0.y, v0.z,
  400. v1.x, v1.y, v1.z,
  401. v2.x, v2.y, v2.z,
  402. v3.x, v3.y, v3.z)
  403. end
  404. ----------------------------------------------------
  405. function genWeld(a,b)
  406. local w = Instance.new("Weld",a)
  407. w.Part0 = a
  408. w.Part1 = b
  409. return w
  410. end
  411. function weld(a, b)
  412. local weld = Instance.new("Weld")
  413. weld.Name = "W"
  414. weld.Part0 = a
  415. weld.Part1 = b
  416. weld.C0 = a.CFrame:inverse() * b.CFrame
  417. weld.Parent = a
  418. return weld;
  419. end
  420. ----------------------------------------------------
  421. function Lerp(c1,c2,al)
  422. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  423. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  424. for i,v in pairs(com1) do
  425. com1[i] = v+(com2[i]-v)*al
  426. end
  427. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  428. end
  429. ----------------------------------------------------
  430. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  431. local wld = Instance.new("Weld", wp1)
  432. wld.Part0 = wp0
  433. wld.Part1 = wp1
  434. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  435. end
  436. ----------------------------------------------------
  437. function weld5(part0, part1, c0, c1)
  438. weeld=Instance.new("Weld", part0)
  439. weeld.Part0=part0
  440. weeld.Part1=part1
  441. weeld.C0=c0
  442. weeld.C1=c1
  443. return weeld
  444. end
  445. ----------------------------------------------------
  446. function HasntTouched(plrname)
  447. local ret = true
  448. for _, v in pairs(Touche) do
  449. if v == plrname then
  450. ret = false
  451. end
  452. end
  453. return ret
  454. end
  455. newWeld(torso, larm, -1.5, 0.5, 0)
  456. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  457. newWeld(torso, rarm, 1.5, 0.5, 0)
  458. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  459. newWeld(torso, hed, 0, 1.5, 0)
  460. newWeld(torso, lleg, -0.5, -1, 0)
  461. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  462. newWeld(torso, rleg, 0.5, -1, 0)
  463. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  464. newWeld(root, torso, 0, -1, 0)
  465. torso.Weld.C1 = CFrame.new(0, -1, 0)
  466. hum.MaxHealth = math.huge
  467. wait(1)
  468. hum.Health = math.huge
  469. ----------------------------------------------------
  470. local p = game.Players.LocalPlayer
  471. local char = p.Character
  472. local mouse = p:GetMouse()
  473. local larm = char["Left Arm"]
  474. local rarm = char["Right Arm"]
  475. local lleg = char["Left Leg"]
  476. local rleg = char["Right Leg"]
  477. local hed = char.Head
  478. local torso = char.Torso
  479. local hum = char.Humanoid
  480. local cam = game.Workspace.CurrentCamera
  481. local root = char.HumanoidRootPart
  482. local deb = false
  483. local shot = 0
  484. local debris=game:service"Debris"
  485. local l = game:GetService("Lighting")
  486. local rs = game:GetService("RunService").RenderStepped
  487. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  488. math.randomseed(os.time())
  489. for i,v in pairs(char:children()) do
  490. if v:IsA("Hat") then
  491. v:Destroy()
  492. end
  493. end
  494. for i,v in pairs (hed:GetChildren()) do
  495. if v:IsA("Sound") then
  496. v:Destroy()
  497. end
  498. end
  499. ----------------------------------------------------
  500. Debounces = {
  501. CanAttack = true;
  502. NoIdl = false;
  503. Slashing = false;
  504. Slashed = false;
  505. RPunch = false;
  506. RPunched = false;
  507. LPunch = false;
  508. LPunched = false;
  509. }
  510. local Touche = {char.Name, }
  511. ----------------------------------------------------
  512.  
  513. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  514. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  515. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  516. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  517. ----------------------------------------------------
  518.  
  519. ----------------------------------------------------
  520. function lerp(a, b, t) -- Linear interpolation
  521. return a + (b - a)*t
  522. end
  523.  
  524. function slerp(a, b, t) --Spherical interpolation
  525. dot = a:Dot(b)
  526. if dot > 0.99999 or dot < -0.99999 then
  527. return t <= 0.5 and a or b
  528. else
  529. r = math.acos(dot)
  530. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  531. end
  532. end
  533.  
  534. function matrixInterpolate(a, b, t)
  535. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  536. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  537. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  538. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  539. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  540. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  541. local t = v1:Dot(v2)
  542. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  543. return CFrame.new()
  544. end
  545. return CFrame.new(
  546. v0.x, v0.y, v0.z,
  547. v1.x, v1.y, v1.z,
  548. v2.x, v2.y, v2.z,
  549. v3.x, v3.y, v3.z)
  550. end
  551. ----------------------------------------------------
  552. function genWeld(a,b)
  553. local w = Instance.new("Weld",a)
  554. w.Part0 = a
  555. w.Part1 = b
  556. return w
  557. end
  558. function weld(a, b)
  559. local weld = Instance.new("Weld")
  560. weld.Name = "W"
  561. weld.Part0 = a
  562. weld.Part1 = b
  563. weld.C0 = a.CFrame:inverse() * b.CFrame
  564. weld.Parent = a
  565. return weld;
  566. end
  567. ----------------------------------------------------
  568. function Lerp(c1,c2,al)
  569. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  570. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  571. for i,v in pairs(com1) do
  572. com1[i] = v+(com2[i]-v)*al
  573. end
  574. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  575. end
  576. ----------------------------------------------------
  577. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  578. local wld = Instance.new("Weld", wp1)
  579. wld.Part0 = wp0
  580. wld.Part1 = wp1
  581. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  582. end
  583. ----------------------------------------------------
  584. function weld5(part0, part1, c0, c1)
  585. weeld=Instance.new("Weld", part0)
  586. weeld.Part0=part0
  587. weeld.Part1=part1
  588. weeld.C0=c0
  589. weeld.C1=c1
  590. return weeld
  591. end
  592. ----------------------------------------------------
  593. function HasntTouched(plrname)
  594. local ret = true
  595. for _, v in pairs(Touche) do
  596. if v == plrname then
  597. ret = false
  598. end
  599. end
  600. return ret
  601. end
  602. ----------------------------------------------------
  603.  
  604. ----------------------------------------------------
  605.  
  606. ----------------------------------------------------
  607. local Transforming = true
  608.  
  609.  
  610.  
  611.  
  612. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  613. if c.className == "Hat" then -- base form hair.
  614. c.Handle.Transparency = 0 -- Put after transformation
  615. end
  616. if c.Name == "Hair" then
  617. c:Remove()
  618. end
  619. end
  620. wait(1.0)
  621. ypcall(function()
  622.  
  623. shirt = Instance.new("Shirt", char)
  624. shirt.Name = "Shirt"
  625. pants = Instance.new("Pants", char)
  626. pants.Name = "Pants"
  627. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=2282060706"
  628. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1170537063"
  629. end)
  630. ----------------------------------------------------
  631. local m = Instance.new("Model")
  632. m.Name = "Hair"
  633. b1 = Instance.new("SpecialMesh", p)
  634. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  635. b1.TextureId = ""
  636. b1.MeshType = Enum.MeshType.FileMesh
  637. b1.Name = "Mesh"
  638. b1.VertexColor = Vector3.new(0, 0, 0)
  639. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  640. p2 = Instance.new("Part", m)
  641. p2.BrickColor = BrickColor.new("Pastel brown")
  642. p2.Transparency = 1
  643. p2.Name = "Head"
  644. p2.FormFactor = Enum.FormFactor.Symmetric
  645. p2.Size = Vector3.new(2, 1, 1)
  646. p2.CFrame = CFrame.new(9,9,9)
  647. p2.CanCollide = false
  648. p2.Locked = true
  649. p2.TopSurface = Enum.SurfaceType.Smooth
  650. b2 = Instance.new("SpecialMesh", p2)
  651. b2.MeshType = Enum.MeshType.Head
  652. b2.Name = "Mesh"
  653. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  654. p3 = Instance.new("Part", m)
  655. p3.BrickColor = BrickColor.new("Dark red")
  656. p3.FormFactor = Enum.FormFactor.Symmetric
  657. p3.Size = Vector3.new(3,3,3)
  658. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  659. p3.CanCollide = false
  660. p3.Locked = true
  661. p3.BottomSurface = Enum.SurfaceType.Smooth
  662. p3.TopSurface = Enum.SurfaceType.Smooth
  663. b3 = Instance.new("SpecialMesh", p3)
  664. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  665. b3.TextureId = ""
  666. b3.MeshType = Enum.MeshType.FileMesh
  667. b3.Name = "Mesh"
  668. b3.VertexColor = Vector3.new(0, 0, 0)
  669. b3.Scale = Vector3.new(6.2,6.2,6.2)
  670. w1 = Instance.new("Weld", p1)
  671. w1.Name = "Head_Weld"
  672. w1.Part0 = p1
  673. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  674. w1.Part1 = p2
  675. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  676. w2 = Instance.new("Weld", p2)
  677. w2.Name = "Part_Weld"
  678. w2.Part0 = p2
  679. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  680. w2.Part1 = p3
  681. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  682. w3 = Instance.new("Weld", p3)
  683. w3.Name = "Part_Weld"
  684. w3.Part0 = p3
  685. w3.C0 = CFrame.new()
  686. w3.Part1 = p4
  687. w3.C1 = CFrame.new()
  688.  
  689. m.Parent = char
  690. m:MakeJoints()
  691. ----------------------------------------------------
  692. local cor = Instance.new("Part", char.Hair)
  693. cor.Name = "Link"
  694. cor.Locked = true
  695. cor.BottomSurface = 0
  696. cor.CanCollide = false
  697. cor.Size = Vector3.new(1, 9, 1)
  698. cor.Transparency = 1
  699. cor.TopSurface = 0
  700. corw = Instance.new("Weld", cor)
  701. corw.Part0 = hed
  702. corw.Part1 = cor
  703. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  704. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  705. weld1 = Instance.new("Weld", char.Hair)
  706. weld1.Part0 = cor
  707. weld1.Part1 = char.Hair.Head
  708. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  709. ----------------------------------------------------
  710. GroundWave1 = function()
  711. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  712. local Colors = {"New Yeller", "New Yeller"}
  713. local wave = Instance.new("Part", torso)
  714. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  715. wave.Anchored = true
  716. wave.CanCollide = false
  717. wave.Locked = true
  718. wave.Size = Vector3.new(1, 1, 1)
  719. wave.TopSurface = "Smooth"
  720. wave.BottomSurface = "Smooth"
  721. wave.Transparency = 0.35
  722. wave.CFrame = HandCF
  723. wm = Instance.new("SpecialMesh", wave)
  724. wm.MeshId = "rbxassetid://3270017"
  725. coroutine.wrap(function()
  726. for i = 1, 30, 1 do
  727. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  728. wave.Size = wm.Scale
  729. wave.CFrame = HandCF
  730. wave.Transparency = i/30
  731. wait()
  732. end
  733. wait()
  734. wave:Destroy()
  735. end)()
  736. end
  737. ----------------------------------------------------
  738. GroundWave = function()
  739. if Transforming == true then
  740. local wave = Instance.new("Part", torso)
  741. wave.BrickColor = BrickColor.new("Teal")
  742. wave.Anchored = true
  743. wave.CanCollide = false
  744. wave.Locked = true
  745. wave.Size = Vector3.new(1, 1, 1)
  746. wave.TopSurface = "Smooth"
  747. wave.BottomSurface = "Smooth"
  748. wave.Transparency = 0.35
  749. wm = Instance.new("SpecialMesh", wave)
  750. wm.MeshType = "Sphere"
  751. wm.Scale = Vector3.new(1,1,1)
  752. coroutine.wrap(function()
  753.  
  754. wait()
  755. wave:Destroy()
  756. end)()
  757. elseif Transforming == false then
  758. wait()
  759. end
  760. end
  761.  
  762.  
  763.  
  764. spawn(function()
  765. while wait(1) do
  766. GroundWave()
  767. end
  768. end)
  769.  
  770. wait(4)
  771.  
  772. Transforming = false
  773. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  774. earring1.Size = Vector3.new(2,2,2)
  775. earring1.CanCollide = false
  776. earring1.Position = Vector3.new(999,999,999)
  777. earring1.BrickColor = BrickColor.new("New Yeller")
  778. earmesh1 = Instance.new("SpecialMesh",earring1)
  779. earmesh1.MeshType = "Sphere"
  780. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  781. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  782. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  783. earweld1.Part1 = earring1
  784. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  785. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  786. earring2.Size = Vector3.new(2,2,2)
  787. earring2.CanCollide = false
  788. earring2.Position = Vector3.new(999,999,999)
  789. earring2.BrickColor = BrickColor.new("New Yeller")
  790. earmesh2 = Instance.new("SpecialMesh",earring2)
  791. earmesh2.MeshType = "Sphere"
  792. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  793. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  794. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  795. earweld2.Part1 = earring2
  796. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  797. earring5:Destroy()
  798. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  799. hum.Jump = true
  800. burst = Instance.new("BodyThrust",torso)
  801. burst.Force = Vector3.new(0,5000,-8000)
  802. for i = 1,20 do
  803.  
  804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  809. end
  810. wait(1)
  811. for i = 1,20 do
  812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  815.  
  816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  818.  
  819. end
  820. burst:Destroy()
  821. wait(11)
  822. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  823. wait(4.5)
  824. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  825. wait(3.2)
  826. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Gogeta","Red")
  827. wait(2)
  828. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  829. wait(1.3)
  830. for i = 1,20 do
  831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  832.  
  833. end
  834. wait(0.4)
  835. for i = 1,20 do
  836.  
  837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  838. end
  839. wait(0.8)
  840. for i = 1,20 do
  841. wait()
  842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  847. end
  848. wait(0.5)
  849. for i = 1,20 do
  850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  853.  
  854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  856.  
  857. end
  858. wait()
  859. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  860. bomb = Instance.new("Explosion",torso)
  861. bomb.BlastRadius = 0
  862. bomb.DestroyJointRadiusPercent = 100
  863. bomb.ExplosionType = "CratersAndDebris"
  864. bomb = Instance.new("Explosion",torso)
  865. bomb.BlastRadius = 0
  866. bomb.DestroyJointRadiusPercent = 100
  867. bomb.ExplosionType = "CratersAndDebris"
  868. bomb = Instance.new("Explosion",torso)
  869. bomb.BlastRadius = 0
  870. bomb.DestroyJointRadiusPercent = 100
  871. bomb.ExplosionType = "CratersAndDebris"
  872. bomb = Instance.new("Explosion",torso)
  873. bomb.BlastRadius = 0
  874. bomb.DestroyJointRadiusPercent = 100
  875. bomb.ExplosionType = "CratersAndDebris"
  876. wait()
  877.  
  878. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  879. if c.className == "Hat" then -- base form hair.
  880. c.Handle.Transparency = 0 -- Put after transformation
  881. end
  882. if c.Name == "Hair" then
  883. c:Remove()
  884. end
  885. end
  886. wait(0.00001)
  887. local m = Instance.new("Model")
  888. m.Name = "Hair"
  889. b1 = Instance.new("SpecialMesh", p)
  890. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  891. b1.TextureId = ""
  892. b1.MeshType = Enum.MeshType.FileMesh
  893. b1.Name = "Mesh"
  894. b1.VertexColor = Vector3.new(0, 0, 0)
  895. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  896. p2 = Instance.new("Part", m)
  897. p2.BrickColor = BrickColor.new("Pastel brown")
  898. p2.Transparency = 1
  899. p2.Name = "Head"
  900. p2.FormFactor = Enum.FormFactor.Symmetric
  901. p2.Size = Vector3.new(2, 1, 1)
  902. p2.CFrame = CFrame.new(9,9,9)
  903. p2.CanCollide = false
  904. p2.Locked = true
  905. p2.TopSurface = Enum.SurfaceType.Smooth
  906. b2 = Instance.new("SpecialMesh", p2)
  907. b2.MeshType = Enum.MeshType.Head
  908. b2.Name = "Mesh"
  909. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  910. p3 = Instance.new("Part", m)
  911. p3.BrickColor = BrickColor.new("Teal")
  912. p3.FormFactor = Enum.FormFactor.Symmetric
  913. p3.Size = Vector3.new(3,3,3)
  914. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  915. p3.CanCollide = false
  916. p3.Locked = true
  917. p3.BottomSurface = Enum.SurfaceType.Smooth
  918. p3.TopSurface = Enum.SurfaceType.Smooth
  919. b3 = Instance.new("SpecialMesh", p3)
  920. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  921. b3.TextureId = ""
  922. b3.MeshType = Enum.MeshType.FileMesh
  923. b3.Name = "Mesh"
  924. b3.VertexColor = Vector3.new(0, 0, 0)
  925. b3.Scale = Vector3.new(6.2,6.2,6.2)
  926. w1 = Instance.new("Weld", p1)
  927. w1.Name = "Head_Weld"
  928. w1.Part0 = p1
  929. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  930. w1.Part1 = p2
  931. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  932. w2 = Instance.new("Weld", p2)
  933. w2.Name = "Part_Weld"
  934. w2.Part0 = p2
  935. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  936. w2.Part1 = p3
  937. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  938. w3 = Instance.new("Weld", p3)
  939. w3.Name = "Part_Weld"
  940. w3.Part0 = p3
  941. w3.C0 = CFrame.new()
  942. w3.Part1 = p4
  943. w3.C1 = CFrame.new()
  944.  
  945. m.Parent = char
  946. m:MakeJoints()
  947. ----------------------------------------------------
  948. local cor = Instance.new("Part", char.Hair)
  949. cor.Name = "Link"
  950. cor.Locked = true
  951. cor.BottomSurface = 0
  952. cor.CanCollide = false
  953. cor.Size = Vector3.new(1, 9, 1)
  954. cor.Transparency = 1
  955. cor.TopSurface = 0
  956. corw = Instance.new("Weld", cor)
  957. corw.Part0 = hed
  958. corw.Part1 = cor
  959. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  960. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  961. weld1 = Instance.new("Weld", char.Hair)
  962. weld1.Part0 = cor
  963. weld1.Part1 = char.Hair.Head
  964. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  965.  
  966. local torso = game.Players.LocalPlayer.Character.Torso
  967. local block = Instance.new("Part",torso)
  968. block.Size = Vector3.new(0.1,0.1,0.1)
  969. block.Position = block.Position + Vector3.new(2,2,2)
  970. block.Transparency = 1
  971. local weld = Instance.new("Weld",torso)
  972. weld.Part0 = torso
  973. weld.Part1 = block
  974. weld.C0 = CFrame.new(0,5,0)
  975. local tables = {5,4,3,2,1}
  976. local part = Instance.new("ParticleEmitter")
  977. part.Parent = game.Players.LocalPlayer.Character.Torso
  978. part.LockedToPart = true
  979.  
  980. part.Texture = "rbxassetid://300899323"
  981. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  982. part.Transparency = NumberSequence.new(0.7)
  983. part.Lifetime = NumberRange.new(2)
  984. part.Rate = 30
  985. local part2 = Instance.new("ParticleEmitter",block)
  986. part2.Lifetime = NumberRange.new(5)
  987. part2.Speed = NumberRange.new(0)
  988. part2.Size = NumberSequence.new(18)
  989. part2.LockedToPart = true
  990. part2.Transparency = NumberSequence.new(0.5)
  991. part2.Rate = 3
  992. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  993. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  994. local model = Instance.new("Model",torso)
  995.  
  996. local ball0 = Instance.new("Part",model)
  997. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  998. ball0.Transparency = 0.5
  999. ball0.BrickColor = BrickColor.new("Teal")
  1000. ball0.Size = Vector3.new(1,1,1)
  1001. ball0mesh = Instance.new("SpecialMesh",ball0)
  1002. ball0mesh.MeshType = "Sphere"
  1003. ball0mesh.Scale = Vector3.new(1,1,1)
  1004. ballweld = Instance.new("Weld",model)
  1005. ballweld.Part0 = torso
  1006. ballweld.Part1 = ball0
  1007. for i = 1,15 do
  1008. wait(0.1)
  1009. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1010. part2.Size = NumberSequence.new(15)
  1011. for i = 1 , 3 do
  1012. wait()
  1013. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1014.  
  1015. end
  1016.  
  1017. wait(0.1)
  1018. part2.Size = NumberSequence.new(8)
  1019. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1020. ball0mesh.Scale = Vector3.new(1,1,1)
  1021.  
  1022. end
  1023.  
  1024. hum.WalkSpeed = 16
  1025. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1026. local wave = Instance.new("Part", torso)
  1027. wave.BrickColor = BrickColor.new("Institutional white")
  1028. wave.Anchored = true
  1029. wave.CanCollide = false
  1030. wave.Locked = true
  1031. wave.Size = Vector3.new(1, 1, 1)
  1032. wave.TopSurface = "Smooth"
  1033. wave.BottomSurface = "Smooth"
  1034. wave.Transparency = 0.35
  1035. wave.CFrame = HandCF
  1036. wm = Instance.new("SpecialMesh", wave)
  1037. wm.MeshId = "rbxassetid://3270017"
  1038. coroutine.wrap(function()
  1039. for i = 1, 14, 1 do
  1040. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1041. wave.Size = wm.Scale
  1042. wave.CFrame = HandCF
  1043. wave.Transparency = i/14
  1044. wait()
  1045. end
  1046. wait()
  1047. wave:Destroy()
  1048. end)()
  1049.  
  1050.  
  1051. z1 = Instance.new("Sound", char)
  1052. z1.SoundId = "rbxassetid://600060450"
  1053. z1.Pitch = 1
  1054. z1.Volume = 1
  1055. z1.Looped = true
  1056. wait(.1)
  1057. z1:Play()
  1058. ----------------------------------------------------
  1059. Blast = function()
  1060. local Colors = {"New Yeller", "New Yeller"}
  1061. local wave = Instance.new("Part", torso)
  1062. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1063. wave.Anchored = true
  1064. wave.CanCollide = false
  1065. wave.Locked = true
  1066. wave.Size = Vector3.new(1, 1, 1)
  1067. wave.TopSurface = "Smooth"
  1068. wave.BottomSurface = "Smooth"
  1069. wave.Transparency = 0.35
  1070. wave.CFrame = rarm.CFrame
  1071. wm = Instance.new("SpecialMesh", wave)
  1072. wm.MeshType = "Sphere"
  1073. wm.Scale = Vector3.new(1,1,1)
  1074. z = Instance.new("Sound",wave)
  1075. z.SoundId = "rbxassetid://237035051"
  1076. z.Volume = 1
  1077. z.Pitch = .9
  1078. z:Play()
  1079. coroutine.wrap(function()
  1080. for i = 1, 30, 1 do
  1081. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1082. --wave.Size = wm.Scale
  1083. wave.CFrame = rarm.CFrame
  1084. wave.Transparency = (1/14)
  1085. rs:wait()
  1086. end
  1087. rs:wait()
  1088. wave:Destroy()
  1089. z:Destroy()
  1090. end)()
  1091. end
  1092. ----------------------------------------------------
  1093. rarm.Touched:connect(function(ht)
  1094. hit = ht.Parent
  1095. if ht and hit:IsA("Model") then
  1096. if hit:FindFirstChild("Humanoid") then
  1097. if hit.Name ~= p.Name then
  1098. if Debounces.RPunch == true and Debounces.RPunched == false then
  1099. Debounces.RPunched = true
  1100. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1101. if Debounces.ks==true then
  1102. z = Instance.new("Sound",hed)
  1103. z.SoundId = "rbxassetid://169380525"
  1104. z.Pitch = ptz[math.random(1,#ptz)]
  1105. z.Volume = 1
  1106. z:Play()
  1107. end
  1108. wait(.2)
  1109. Debounces.RPunched = false
  1110. end
  1111. end
  1112. end
  1113. elseif ht and hit:IsA("Hat") then
  1114. if hit.Parent.Name ~= p.Name then
  1115. if hit.Parent:FindFirstChild("Humanoid") then
  1116. if Debounces.RPunch == true and Debounces.RPunched == false then
  1117. Debounces.RPunched = true
  1118. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1119. if Debounces.ks==true then
  1120. z = Instance.new("Sound",hed)
  1121. z.SoundId = "rbxassetid://169380525"
  1122. z.Pitch = ptz[math.random(1,#ptz)]
  1123. z.Volume = 1
  1124. z:Play()
  1125. end
  1126. wait(.2)
  1127. Debounces.RPunched = false
  1128. end
  1129. end
  1130. end
  1131. end
  1132. end)
  1133. larm.Touched:connect(function(ht)
  1134. hit = ht.Parent
  1135. if ht and hit:IsA("Model") then
  1136. if hit:FindFirstChild("Humanoid") then
  1137. if hit.Name ~= p.Name then
  1138. if Debounces.LPunch == true and Debounces.LPunched == false then
  1139. Debounces.LPunched = true
  1140. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1141. if Debounces.ks2==true then
  1142. z = Instance.new("Sound",hed)
  1143. z.SoundId = "rbxassetid://169380525"
  1144. z.Pitch = ptz[math.random(1,#ptz)]
  1145. z.Volume = 1
  1146. z:Play()
  1147. end
  1148. wait(.2)
  1149. Debounces.LPunched = false
  1150. end
  1151. end
  1152. end
  1153. elseif ht and hit:IsA("Hat") then
  1154. if hit.Parent.Name ~= p.Name then
  1155. if hit.Parent:FindFirstChild("Humanoid") then
  1156. if Debounces.LPunch == true and Debounces.LPunched == false then
  1157. Debounces.LPunched = true
  1158. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1159. if Debounces.ks2==true then
  1160. z = Instance.new("Sound",hed)
  1161. z.SoundId = "rbxassetid://169380525"
  1162. z.Pitch = ptz[math.random(1,#ptz)]
  1163. z.Volume = 1
  1164. z:Play()
  1165. end
  1166. wait(.2)
  1167. Debounces.LPunched = false
  1168. end
  1169. end
  1170. end
  1171. end
  1172. end)
  1173. ----------------------------------------------------
  1174. mod4 = Instance.new("Model",char)
  1175.  
  1176. ptez = {0.7, 0.8, 0.9, 1}
  1177.  
  1178. function FindNearestTorso(Position,Distance,SinglePlayer)
  1179. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1180. local List = {}
  1181. for i,v in pairs(workspace:GetChildren())do
  1182. if v:IsA("Model")then
  1183. if v:findFirstChild("Torso")then
  1184. if v ~= char then
  1185. if(v.Torso.Position -Position).magnitude <= Distance then
  1186. table.insert(List,v)
  1187. end
  1188. end
  1189. end
  1190. end
  1191. end
  1192. return List
  1193. end
  1194.  
  1195. function Punch()
  1196. part=Instance.new('Part',mod4)
  1197. part.Anchored=true
  1198. part.CanCollide=false
  1199. part.FormFactor='Custom'
  1200. part.Size=Vector3.new(.2,.2,.2)
  1201. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1202. part.Transparency=.7
  1203. part.BrickColor=BrickColor.new('New Yeller')
  1204. mesh=Instance.new('SpecialMesh',part)
  1205. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1206. mesh.Scale=Vector3.new(3,3,3)
  1207. part2=Instance.new('Part',mod4)
  1208. part2.Anchored=true
  1209. part2.CanCollide=false
  1210. part2.FormFactor='Custom'
  1211. part2.Size=Vector3.new(.2,.2,.2)
  1212. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1213. part2.Transparency=.7
  1214. part2.BrickColor=BrickColor.new('New Yeller')
  1215. mesh2=Instance.new('SpecialMesh',part2)
  1216. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1217. mesh2.Scale=Vector3.new(3,1.5,3)
  1218. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1219. if v:FindFirstChild('Humanoid') then
  1220. v.Humanoid:TakeDamage(math.random(9999,9999))
  1221. end
  1222. end
  1223. coroutine.resume(coroutine.create(function()
  1224. for i=0,0.62,0.4 do
  1225. wait()
  1226. part.CFrame=part.CFrame
  1227. part.Transparency=i
  1228. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1229. part2.CFrame=part2.CFrame
  1230. part2.Transparency=i
  1231. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1232. end
  1233. part.Parent=nil
  1234. part2.Parent=nil
  1235. end))
  1236. end
  1237. ----------------------------------------------------
  1238. rarm.Touched:connect(function(ht)
  1239. hit = ht.Parent
  1240. if ht and hit:IsA("Model") then
  1241. if hit:FindFirstChild("Humanoid") then
  1242. if hit.Name ~= p.Name then
  1243. if Debounces.RPunch == true and Debounces.RPunched == false then
  1244. Debounces.RPunched = true
  1245. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1246. if Debounces.ks==true then
  1247. z = Instance.new("Sound",hed)
  1248. z.SoundId = "rbxassetid://169380525"
  1249. z.Pitch = ptz[math.random(1,#ptz)]
  1250. z.Volume = 1
  1251. z:Play()
  1252. end
  1253. wait(.2)
  1254. Debounces.RPunched = false
  1255. end
  1256. end
  1257. end
  1258. elseif ht and hit:IsA("Hat") then
  1259. if hit.Parent.Name ~= p.Name then
  1260. if hit.Parent:FindFirstChild("Humanoid") then
  1261. if Debounces.RPunch == true and Debounces.RPunched == false then
  1262. Debounces.RPunched = true
  1263. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1264. if Debounces.ks==true then
  1265. z = Instance.new("Sound",hed)
  1266. z.SoundId = "rbxassetid://169380525"
  1267. z.Pitch = ptz[math.random(1,#ptz)]
  1268. z.Volume = 1
  1269. z:Play()
  1270. end
  1271. wait(.2)
  1272. Debounces.RPunched = false
  1273. end
  1274. end
  1275. end
  1276. end
  1277. end)
  1278. larm.Touched:connect(function(ht)
  1279. hit = ht.Parent
  1280. if ht and hit:IsA("Model") then
  1281. if hit:FindFirstChild("Humanoid") then
  1282. if hit.Name ~= p.Name then
  1283. if Debounces.LPunch == true and Debounces.LPunched == false then
  1284. Debounces.LPunched = true
  1285. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1286. if Debounces.ks2==true then
  1287. z = Instance.new("Sound",hed)
  1288. z.SoundId = "rbxassetid://169380525"
  1289. z.Pitch = ptz[math.random(1,#ptz)]
  1290. z.Volume = 1
  1291. z:Play()
  1292. end
  1293. wait(.2)
  1294. Debounces.LPunched = false
  1295. end
  1296. end
  1297. end
  1298. elseif ht and hit:IsA("Hat") then
  1299. if hit.Parent.Name ~= p.Name then
  1300. if hit.Parent:FindFirstChild("Humanoid") then
  1301. if Debounces.LPunch == true and Debounces.LPunched == false then
  1302. Debounces.LPunched = true
  1303. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1304. if Debounces.ks2==true then
  1305. z = Instance.new("Sound",hed)
  1306. z.SoundId = "rbxassetid://169380525"
  1307. z.Pitch = ptz[math.random(1,#ptz)]
  1308. z.Volume = 1
  1309. z:Play()
  1310. end
  1311. wait(.2)
  1312. Debounces.LPunched = false
  1313. end
  1314. end
  1315. end
  1316. end
  1317. end)
  1318. ----------------------------------------------------
  1319. local player = game.Players.LocalPlayer
  1320. local pchar = player.Character
  1321. local mouse = player:GetMouse()
  1322. local cam = workspace.CurrentCamera
  1323.  
  1324. local rad = math.rad
  1325.  
  1326. local keysDown = {}
  1327. local flySpeed = 0
  1328. local MAX_FLY_SPEED = 150
  1329.  
  1330. local canFly = false
  1331. local flyToggled = false
  1332.  
  1333. local forward, side = 0, 0
  1334. local lastForward, lastSide = 0, 0
  1335.  
  1336. local floatBP = Instance.new("BodyPosition")
  1337. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1338. local flyBV = Instance.new("BodyVelocity")
  1339. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1340. local turnBG = Instance.new("BodyGyro")
  1341. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1342.  
  1343. mouse.KeyDown:connect(function(key)
  1344. keysDown[key] = true
  1345.  
  1346. if key == "f" then
  1347. flyToggled = not flyToggled
  1348.  
  1349. if not flyToggled then
  1350. stanceToggle = "Normal"
  1351. floatBP.Parent = nil
  1352. flyBV.Parent = nil
  1353. turnBG.Parent = nil
  1354. root.Velocity = Vector3.new()
  1355. pchar.Humanoid.PlatformStand = false
  1356. end
  1357. end
  1358.  
  1359. end)
  1360. mouse.KeyUp:connect(function(key)
  1361. keysDown[key] = nil
  1362. end)
  1363.  
  1364. local function updateFly()
  1365.  
  1366. if not flyToggled then return end
  1367.  
  1368. lastForward = forward
  1369. lastSide = side
  1370.  
  1371. forward = 0
  1372. side = 0
  1373.  
  1374. if keysDown.w then
  1375. forward = forward + 1
  1376. end
  1377. if keysDown.s then
  1378. forward = forward - 1
  1379. end
  1380. if keysDown.a then
  1381. side = side - 1
  1382. end
  1383. if keysDown.d then
  1384. side = side + 1
  1385. end
  1386.  
  1387. canFly = (forward ~= 0 or side ~= 0)
  1388.  
  1389. if canFly then
  1390. stanceToggle = "Floating"
  1391. turnBG.Parent = root
  1392. floatBP.Parent = nil
  1393. flyBV.Parent = root
  1394.  
  1395. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1396. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1397. else
  1398. floatBP.position = root.Position
  1399. floatBP.Parent = root
  1400.  
  1401. flySpeed = flySpeed - 1
  1402. if flySpeed < 0 then flySpeed = 0 end
  1403. end
  1404.  
  1405. local camCF = cam.CoordinateFrame
  1406. local in_forward = canFly and forward or lastForward
  1407. local in_side = canFly and side or lastSide
  1408.  
  1409. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1410. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1411.  
  1412. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1413. 0)
  1414. end
  1415.  
  1416. game:service'RunService'.RenderStepped:connect(function()
  1417. if flyToggled then
  1418. pchar.Humanoid.PlatformStand = true
  1419. end
  1420. updateFly()
  1421. end)
  1422. -------------------------------
  1423. mouse.KeyDown:connect(function(key)
  1424. if key == "q" then
  1425.  
  1426. if Debounces.CanAttack == true then
  1427. Debounces.CanAttack = false
  1428. Debounces.NoIdl = true
  1429. Debounces.on = true
  1430. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1431. function FindNearestTorso(Position,Distance,SinglePlayer)
  1432. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1433. local List = {}
  1434. for i,v in pairs(workspace:GetChildren())do
  1435. if v:IsA("Model")then
  1436. if v:findFirstChild("Torso")then
  1437. if v ~= char then
  1438. if(v.Torso.Position -Position).magnitude <= Distance then
  1439. table.insert(List,v)
  1440. end
  1441. end
  1442. end
  1443. end
  1444. end
  1445. return List
  1446. end
  1447. z = Instance.new("Sound",hed)
  1448. z.SoundId = "rbxassetid://232213955"
  1449. z.Pitch = 1
  1450. z.Volume = 1
  1451. wait(0.2)
  1452. z:Play()
  1453. sp = Instance.new("Part",hed)
  1454. sp.Anchored = true
  1455. sp.CanCollide = false
  1456. sp.Locked = false
  1457. sp.Transparency = 0
  1458. sp.Material = "Neon"
  1459. sp.Size = Vector3.new(1,1,1)
  1460. sp.TopSurface = "SmoothNoOutlines"
  1461. sp.BottomSurface = "SmoothNoOutlines"
  1462. sp.BrickColor = BrickColor.new("Teal")
  1463. spm = Instance.new("SpecialMesh",sp)
  1464. spm.MeshType = "Sphere"
  1465. spm.Scale = Vector3.new(1,1,1)
  1466. sp2 = Instance.new("Part", rarm)
  1467. sp2.Name = "Energy"
  1468. sp2.BrickColor = BrickColor.new("New Yeller")
  1469. sp2.Size = Vector3.new(1,1,1)
  1470. sp2.Shape = "Ball"
  1471. sp2.CanCollide = false
  1472. sp2.Anchored = true
  1473. sp2.Locked = true
  1474. sp2.TopSurface = 0
  1475. sp2.BottomSurface = 0
  1476. sp2.Transparency = 1
  1477. spm2 = Instance.new("SpecialMesh",sp2)
  1478. spm2.MeshId = "rbxassetid://9982590"
  1479. spm2.Scale = Vector3.new(1,1,1)
  1480. for i = 1, 20 do
  1481. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1482. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1489. if Debounces.on == false then break end
  1490. rs:wait()
  1491. end
  1492. for i = 1, 100, 20 do rs:wait()
  1493. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1494. end
  1495. for i = 1, 20 do
  1496. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1503. if Debounces.on == false then break end
  1504. rs:wait()
  1505. end
  1506. sp.Transparency = 0
  1507. for i = 1, 20 do
  1508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1514. if Debounces.on == false then break end
  1515. rs:wait()
  1516. end
  1517. wait(1)
  1518. sp.Transparency = 0
  1519. sp2.Transparency = 0.84
  1520. for i = 1, 20 do
  1521. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1522. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1523. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1524. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1528. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1529. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1530. if Debounces.on == false then break end
  1531. rs:wait()
  1532. end
  1533. for i = 1, 2880, 50 do
  1534. rs:wait()
  1535. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1536. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1537. rs:wait()
  1538. end
  1539. sp:Destroy()
  1540. sp2:Destroy()
  1541. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1542. local X = Instance.new("Part",char)
  1543. local O = Instance.new("ObjectValue",X)
  1544. O.Name = "creator"
  1545. X.Locked = true
  1546. X.Name = "Shell"
  1547. X.Anchored = false
  1548. X.CanCollide = false
  1549. X.Transparency = 0
  1550. X.Reflectance = 0
  1551. X.BottomSurface = 0
  1552. X.TopSurface = 0
  1553. X.Shape = 0
  1554. local V = Instance.new("ObjectValue",X)
  1555. V.Value = char
  1556. V.Name = "creator"
  1557. X.BrickColor = BrickColor.new("Teal")
  1558. X.Size = Vector3.new(1,1,1)
  1559. X.Material = "Neon"
  1560. local Z = Instance.new("SpecialMesh",X)
  1561. Z.MeshType = "Sphere"
  1562. Z.Scale = Vector3.new(15,15,15)
  1563. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1564. local bv = Instance.new("BodyVelocity",X)
  1565. bv.maxForce = Vector3.new(99999,99999,99999)
  1566. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1567. bv.velocity = X.CFrame.lookVector*65
  1568.  
  1569. Explode = X.Touched:connect(function(hit)
  1570.  
  1571. local cf = X.CFrame
  1572. bv:Destroy()
  1573. X.Anchored = true
  1574. Z:Remove()
  1575. Explode:disconnect()
  1576. X.Size = Vector3.new(3,3,3)
  1577. X.Touched:connect(function(hit) end)
  1578. X.CanCollide = false
  1579. local part3 = Instance.new("Part", rarm)
  1580. part3.Anchored=true
  1581. part3.CanCollide=false
  1582. part3.Locked = true
  1583. part3.TopSurface = "SmoothNoOutlines"
  1584. part3.BottomSurface = "SmoothNoOutlines"
  1585. part3.FormFactor='Custom'
  1586. part3.Size=Vector3.new(1,1, 1)
  1587. part3.CFrame=X.CFrame
  1588. part3.Transparency=0
  1589. part3.BrickColor=BrickColor.new("Teal")
  1590. local mesh3 = Instance.new("SpecialMesh",part3)
  1591. mesh3.MeshType = "Sphere"
  1592. mesh3.Scale = Vector3.new(1,1,1)
  1593. --debris:AddItem(X,8)
  1594. local part4 = Instance.new("Part", rarm)
  1595. part4.Material = "Neon"
  1596. part4.Anchored=true
  1597. part4.CanCollide=false
  1598. part4.Locked = true
  1599. part4.TopSurface = "SmoothNoOutlines"
  1600. part4.BottomSurface = "SmoothNoOutlines"
  1601. part4.FormFactor='Custom'
  1602. part4.Size=Vector3.new(1,1, 1)
  1603. part4.CFrame=X.CFrame
  1604. part4.Transparency=0
  1605. part4.BrickColor=BrickColor.new("Teal")
  1606. local mesh4 = Instance.new("SpecialMesh",part4)
  1607. mesh4.MeshType = "Sphere"
  1608. mesh4.Scale = Vector3.new(.5,.5,.5)
  1609. local part7 = Instance.new("Part", rarm)
  1610. part7.Material = "Neon"
  1611. part7.Anchored=true
  1612. part7.CanCollide=false
  1613. part7.Locked = true
  1614. part7.TopSurface = "SmoothNoOutlines"
  1615. part7.BottomSurface = "SmoothNoOutlines"
  1616. part7.FormFactor='Custom'
  1617. part7.Size=Vector3.new(1,1, 1)
  1618. part7.CFrame=X.CFrame
  1619. part7.Transparency=0
  1620. part7.BrickColor=BrickColor.new("Teal")
  1621. local mesh7 = Instance.new("SpecialMesh",part7)
  1622. mesh7.MeshType = "Sphere"
  1623. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1624. --[[X.Touched:connect(function(ht)
  1625. hit = ht.Parent
  1626. if ht and hit:IsA("Model") then
  1627. if hit:FindFirstChild("Humanoid") then
  1628. if hit.Name ~= p.Name then
  1629. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1630. wait(.3)
  1631. end
  1632. end
  1633. elseif ht and hit:IsA("Hat") then
  1634. if hit.Parent.Name ~= p.Name then
  1635. if hit.Parent:FindFirstChild("Humanoid") then
  1636. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1637. wait(.3)
  1638. end
  1639. end
  1640. end
  1641. end)
  1642. part3.Touched:connect(function(ht)
  1643. hit = ht.Parent
  1644. if ht and hit:IsA("Model") then
  1645. if hit:FindFirstChild("Humanoid") then
  1646. if hit.Name ~= p.Name then
  1647. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1648. wait(.3)
  1649. end
  1650. end
  1651. elseif ht and hit:IsA("Hat") then
  1652. if hit.Parent.Name ~= p.Name then
  1653. if hit.Parent:FindFirstChild("Humanoid") then
  1654. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1655. wait(.3)
  1656. end
  1657. end
  1658. end
  1659. end)]]--
  1660. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1661. if v:FindFirstChild('Humanoid') then
  1662. v.Humanoid:TakeDamage(math.random(100,100))
  1663. v.Humanoid.PlatformStand = true
  1664. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1665. end
  1666. end
  1667.  
  1668. local acos = math.acos
  1669. local sqrt = math.sqrt
  1670. local Vec3 = Vector3.new
  1671. local fromAxisAngle = CFrame.fromAxisAngle
  1672.  
  1673. local function toAxisAngle(CFr)
  1674. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1675. local Angle = math.acos((R00+R11+R22-1)/2)
  1676. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1677. A = A == 0 and 0.00001 or A
  1678. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1679. B = B == 0 and 0.00001 or B
  1680. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1681. C = C == 0 and 0.00001 or C
  1682. local x = (R21-R12)/sqrt(A)
  1683. local y = (R02-R20)/sqrt(B)
  1684. local z = (R10-R01)/sqrt(C)
  1685. return Vec3(x,y,z),Angle
  1686. end
  1687.  
  1688. function ApplyTrig(Num,Func)
  1689. local Min,Max = Func(0),Func(1)
  1690. local i = Func(Num)
  1691. return (i-Min)/(Max-Min)
  1692. end
  1693.  
  1694. function LerpCFrame(CFrame1,CFrame2,Num)
  1695. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1696. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1697. end
  1698.  
  1699. function Crater(Torso,Radius)
  1700. Spawn(function()
  1701. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1702. local Ignore = {}
  1703. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1704. if v.Character ~= nil then
  1705. Ignore[#Ignore+1] = v.Character
  1706. end
  1707. end
  1708. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1709. if Hit == nil then return end
  1710. local Parts = {}
  1711. for i = 1,360,10 do
  1712. local P = Instance.new("Part",Torso.Parent)
  1713. P.Anchored = true
  1714. P.FormFactor = "Custom"
  1715. P.BrickColor = Hit.BrickColor
  1716. P.Material = Hit.Material
  1717. P.TopSurface = "Smooth"
  1718. P.BottomSurface = "Smooth"
  1719. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1720. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1721. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1722. if math.random(0,5) == 0 then -- rubble
  1723. local P = Instance.new("Part",Torso.Parent)
  1724. P.Anchored = true
  1725. P.FormFactor = "Custom"
  1726. P.BrickColor = Hit.BrickColor
  1727. P.Material = Hit.Material
  1728. P.TopSurface = "Smooth"
  1729. P.BottomSurface = "Smooth"
  1730. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1731. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1732. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1733. end
  1734. end
  1735. for i = 0,1,0.05 do
  1736. for i2,v in pairs(Parts) do
  1737. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1738. end
  1739. wait(0.02)
  1740. end
  1741. for i,v in pairs(Parts) do
  1742. if v[1].Size.X > 2.1 then
  1743. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1744. end
  1745. v[1].Anchored = false
  1746. end
  1747. for i = 0,1,0.05 do
  1748. for i2,v in pairs(Parts) do
  1749. v[1].Transparency = i
  1750. if i == 1 then
  1751. v[1]:Destroy()
  1752. elseif i >= 0.25 then
  1753. v[1].CanCollide = false
  1754. end
  1755. end
  1756. wait(0.02)
  1757. end
  1758. Parts = nil
  1759. end)
  1760. end
  1761.  
  1762. local ROW = function(out, trans, s, wt, t, ang, plus)
  1763. for i = 1, 360, 360/t do
  1764. local c = Instance.new("Part", game.Workspace)
  1765. c.FormFactor = 3
  1766. c.TopSurface = 0
  1767. c.BottomSurface = 0
  1768. c.Size = s
  1769. c.Anchored = true
  1770. c.CanCollide = wt
  1771. c.Material=workspace.Base.Material
  1772. c.Transparency = trans
  1773. c.BrickColor = workspace.Base.BrickColor
  1774. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1775. c.Locked=true
  1776. game.Debris:AddItem(c,15)
  1777. end
  1778. end
  1779.  
  1780. Part = function(x,y,z,color,tr,cc,an,parent)
  1781. local p = Instance.new('Part',parent or Weapon)
  1782. p.formFactor = 'Custom'
  1783. p.Size = Vector3.new(x,y,z)
  1784. p.BrickColor = BrickColor.new(color)
  1785. p.CanCollide = cc
  1786. p.Transparency = tr
  1787. p.Anchored = an
  1788. p.TopSurface,p.BottomSurface = 0,0
  1789. p.Locked=true
  1790. p:BreakJoints()
  1791. return p end
  1792.  
  1793. Mesh = function(par,num,x,y,z)
  1794. local msh = _
  1795. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1796. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1797. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1798. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1799. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1800. end msh.Scale = Vector3.new(x,y,z)
  1801. return msh end
  1802.  
  1803. function explosion(col1,col2,cfr,sz,rng,dmg)
  1804. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1805. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1806. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1807. v1,v2,v3=sz.x,sz.y,sz.z
  1808. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1809. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1810. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1811. a.CFrame=cfr
  1812. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1813. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1814.  
  1815. spawn(function()
  1816. while wait() do
  1817. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1818. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1819. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1820. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1821. a.Transparency=a.Transparency+0.05
  1822. a2.Transparency=a2.Transparency+0.05
  1823. a3.Transparency=a3.Transparency+0.05
  1824. end
  1825. end)
  1826. end
  1827.  
  1828. Crater(X,20)
  1829. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1830. z = Instance.new("Sound",X)
  1831. z.SoundId = "rbxassetid://231917744"
  1832. z.Pitch = .5
  1833. z.Volume = 10
  1834. z1 = Instance.new("Sound",X)
  1835. z1.SoundId = "rbxassetid://231917744"
  1836. z1.Pitch = .5
  1837. z1.Volume = 10
  1838. z2 = Instance.new("Sound",X)
  1839. z2.SoundId = "rbxassetid://231917744"
  1840. z2.Pitch = .5
  1841. z2.Volume = 10
  1842. z3 = Instance.new("Sound",X)
  1843. z3.SoundId = "rbxassetid://245537790"
  1844. z3.Pitch = .7
  1845. z3.Volume = 1
  1846. z4 = Instance.new("Sound",X)
  1847. z4.SoundId = "rbxassetid://245537790"
  1848. z4.Pitch = .7
  1849. z4.Volume = 1
  1850. wait(0.1)
  1851. z:Play()
  1852. z1:Play()
  1853. z2:Play()
  1854. z3:Play()
  1855. z4:Play()
  1856.  
  1857. local part=Instance.new('Part',rarm)
  1858. part.Anchored=true
  1859. part.CanCollide=false
  1860. part.Locked = true
  1861. part.FormFactor='Custom'
  1862. part.Size=Vector3.new(1,1,1)
  1863. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1864. part.Transparency=0
  1865. part.BrickColor=BrickColor.new('Teal')
  1866. local mesh=Instance.new('SpecialMesh',part)
  1867. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1868. mesh.Scale=Vector3.new(2,2,2)
  1869. local part2=part:clone()
  1870. part2.Parent = rarm
  1871. part2.BrickColor=BrickColor.new("Teal")
  1872. local part5=part:clone()
  1873. part5.Parent = rarm
  1874. part5.BrickColor=BrickColor.new("Teal")
  1875. local part6=part:clone()
  1876. part6.Parent = rarm
  1877. part6.BrickColor=BrickColor.new("Teal")
  1878. local mesh2=mesh:clone()
  1879. mesh2.Parent=part2
  1880. mesh2.Scale=Vector3.new(3, 3, 3)
  1881. local mesh5=mesh:clone()
  1882. mesh5.Parent=part5
  1883. mesh5.Scale=Vector3.new(3, 3, 3)
  1884. local mesh6=mesh:clone()
  1885. mesh6.Parent=part6
  1886. mesh6.Scale=Vector3.new(3, 3, 3)
  1887. local blast = Instance.new("Part", rarm)
  1888. blast.BrickColor = BrickColor.new("New Yeller")
  1889. blast.Anchored = true
  1890. blast.CanCollide = false
  1891. blast.Locked = true
  1892. blast.Size = Vector3.new(1, 1, 1)
  1893. blast.TopSurface = "Smooth"
  1894. blast.BottomSurface = "Smooth"
  1895. blast.Transparency = 0
  1896. blast.CFrame = HandCF
  1897. local bm = Instance.new("SpecialMesh", blast)
  1898. bm.Scale = Vector3.new(5,1,5)
  1899. bm.MeshId = "rbxassetid://3270017"
  1900. local blast2 = Instance.new("Part", rarm)
  1901. blast2.BrickColor = BrickColor.new("New Yeller")
  1902. blast2.Anchored = true
  1903. blast2.CanCollide = false
  1904. blast2.Locked = true
  1905. blast2.Size = Vector3.new(1, 1, 1)
  1906. blast2.TopSurface = "Smooth"
  1907. blast2.BottomSurface = "Smooth"
  1908. blast2.Transparency = 0
  1909. blast2.CFrame = HandCF
  1910. local bm2 = Instance.new("SpecialMesh", blast2)
  1911. bm2.Scale = Vector3.new(3,1,3)
  1912. bm2.MeshId = "rbxassetid://3270017"
  1913. local blast3 = Instance.new("Part", rarm)
  1914. blast3.BrickColor = BrickColor.new("New Yeller")
  1915. blast3.Anchored = true
  1916. blast3.CanCollide = false
  1917. blast3.Locked = true
  1918. blast3.Size = Vector3.new(1, 1, 1)
  1919. blast3.TopSurface = "Smooth"
  1920. blast3.BottomSurface = "Smooth"
  1921. blast3.Transparency = 0
  1922. blast3.CFrame = HandCF
  1923. local bm3 = Instance.new("SpecialMesh", blast3)
  1924. bm3.Scale = Vector3.new(3,1,3)
  1925. bm3.MeshId = "rbxassetid://3270017"
  1926. for i = 1,120 do rs:wait()
  1927.  
  1928. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1929. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1930. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1931. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1932. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1933. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1934. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1935. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1936. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1937. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1938. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1939. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1940. X.CFrame = cf
  1941. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1942. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1943. part3.CFrame=X.CFrame
  1944. part4.CFrame=X.CFrame
  1945. part7.CFrame=X.CFrame
  1946. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1947. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1948. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1949. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1950. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1951. rs:wait()
  1952. end
  1953. X:Destroy()
  1954. part:Destroy()
  1955. part2:Destroy()
  1956. part3:Destroy()
  1957. part4:Destroy()
  1958. part5:Destroy()
  1959. part6:Destroy()
  1960. blast:Destroy()
  1961. blast2:Destroy()
  1962. blast3:Destroy()
  1963. z:Destroy()
  1964. z1:Destroy()
  1965. z2:Destroy()
  1966. z3:Destroy()
  1967. z4:Destroy()
  1968.  
  1969. end)
  1970. for i = 1, 20 do
  1971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1977. if Debounces.on == false then break end
  1978. rs:wait()
  1979. end
  1980. if Debounces.CanAttack == false then
  1981. Debounces.CanAttack = true
  1982. Debounces.NoIdl = false
  1983. Debounces.on = false
  1984. end
  1985. end
  1986. end
  1987. end)
  1988. ----------------------------------------------------
  1989. mouse.KeyDown:connect(function(key)
  1990. if key == "e" then
  1991. if Debounces.CanAttack == true then
  1992. Debounces.CanAttack = false
  1993. Debounces.on = true
  1994. Debounces.NoIdl = true
  1995. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1996. z = Instance.new("Sound", rarm)
  1997. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1998. z.Volume = .6
  1999. z.Pitch = pt[math.random(1,#pt)]
  2000. z.Looped = false
  2001. z:Play()
  2002. Debounces.RPunch = true
  2003. Debounces.LPunch = true
  2004. Debounces.ks = true
  2005. Debounces.ks2 = true
  2006. for i = 1, 3 do
  2007. wait()
  2008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2014.  
  2015. end
  2016. z2 = Instance.new("Sound", larm)
  2017. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2018. z2.Volume = .6
  2019. z2.Pitch = pt[math.random(1,#pt)]
  2020. z2.Looped = false
  2021. z2:Play()
  2022. for i = 1, 3 do
  2023. wait()
  2024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2030.  
  2031. end
  2032. z3 = Instance.new("Sound", rarm)
  2033. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2034. z3.Volume = 0.6
  2035. z3.Pitch = pt[math.random(1,#pt)]
  2036. z3.Looped = false
  2037. z3:Play()
  2038. for i = 1, 3 do
  2039. wait()
  2040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2046.  
  2047. end
  2048. z4 = Instance.new("Sound", larm)
  2049. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2050. z4.Volume = .6
  2051. z4.Pitch = pt[math.random(1,#pt)]
  2052. z4.Looped = false
  2053. z4:Play()
  2054. for i = 1, 3 do
  2055. wait()
  2056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2062.  
  2063. end
  2064. z5 = Instance.new("Sound", rarm)
  2065. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2066. z5.Volume = .6
  2067. z5.Pitch = pt[math.random(1,#pt)]
  2068. z5.Looped = false
  2069. z5:Play()
  2070. for i = 1, 3 do
  2071. wait()
  2072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2078.  
  2079. end
  2080. z6 = Instance.new("Sound", larm)
  2081. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2082. z6.Volume = .6
  2083. z6.Pitch = pt[math.random(1,#pt)]
  2084. z6.Looped = false
  2085. z6:Play()
  2086. for i = 1, 3 do
  2087. wait()
  2088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2094.  
  2095. end
  2096. z7 = Instance.new("Sound", rarm)
  2097. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2098. z7.Volume = .6
  2099. z7.Pitch = pt[math.random(1,#pt)]
  2100. z7.Looped = false
  2101. z7:Play()
  2102. for i = 1, 3 do
  2103. wait()
  2104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2106. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2110.  
  2111. end
  2112. z8 = Instance.new("Sound", larm)
  2113. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2114. z8.Volume = .6
  2115. z8.Pitch = pt[math.random(1,#pt)]
  2116. z8.Looped = false
  2117. z8:Play()
  2118. for i = 1, 3 do
  2119. wait()
  2120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2126.  
  2127. end
  2128. z9 = Instance.new("Sound", rarm)
  2129. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2130. z9.Volume = 0.6
  2131. z9.Pitch = pt[math.random(1,#pt)]
  2132. z9.Looped = false
  2133. z9:Play()
  2134. for i = 1, 3 do
  2135. wait()
  2136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2142.  
  2143. end
  2144. z10 = Instance.new("Sound", larm)
  2145. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2146. z10.Volume = .6
  2147. z10.Pitch = pt[math.random(1,#pt)]
  2148. z10.Looped = false
  2149. z10:Play()
  2150. for i = 1, 3 do
  2151. wait()
  2152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2158.  
  2159. end
  2160. z11 = Instance.new("Sound", rarm)
  2161. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2162. z11.Volume = .6
  2163. z11.Pitch = pt[math.random(1,#pt)]
  2164. z11.Looped = false
  2165. z11:Play()
  2166. for i = 1, 3 do
  2167. wait()
  2168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2174.  
  2175. end
  2176. z12 = Instance.new("Sound", larm)
  2177. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2178. z12.Volume = .6
  2179. z12.Pitch = pt[math.random(1,#pt)]
  2180. z12.Looped = false
  2181. z12:Play()
  2182. for i = 1, 3 do
  2183. wait()
  2184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2190.  
  2191.  
  2192. end
  2193. z13 = Instance.new("Sound", rarm)
  2194. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2195. z13.Volume = 0.6
  2196. z13.Pitch = pt[math.random(1,#pt)]
  2197. z13.Looped = false
  2198. z13:Play()
  2199. for i = 1, 3 do
  2200. wait()
  2201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2205. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2206. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2207.  
  2208. end
  2209. z14 = Instance.new("Sound", larm)
  2210. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2211. z14.Volume = .6
  2212. z14.Pitch = pt[math.random(1,#pt)]
  2213. z14.Looped = false
  2214. z14:Play()
  2215. for i = 1, 3 do
  2216. wait()
  2217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2223.  
  2224. end
  2225. z15 = Instance.new("Sound", rarm)
  2226. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2227. z15.Volume = .6
  2228. z15.Pitch = pt[math.random(1,#pt)]
  2229. z15.Looped = false
  2230. z15:Play()
  2231. for i = 1, 3 do
  2232. wait()
  2233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2239.  
  2240. end
  2241. z16 = Instance.new("Sound", larm)
  2242. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2243. z16.Volume = .6
  2244. z16.Pitch = pt[math.random(1,#pt)]
  2245. z16.Looped = false
  2246. z16:Play()
  2247. for i = 1, 3 do
  2248. wait()
  2249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2255.  
  2256. end
  2257. z17 = Instance.new("Sound", rarm)
  2258. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2259. z17.Volume = .6
  2260. z17.Pitch = pt[math.random(1,#pt)]
  2261. z17.Looped = false
  2262. z17:Play()
  2263. for i = 1, 3 do
  2264. wait()
  2265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2271.  
  2272. end
  2273. z18 = Instance.new("Sound", larm)
  2274. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2275. z18.Volume = .6
  2276. z18.Pitch = pt[math.random(1,#pt)]
  2277. z18.Looped = false
  2278. z18:Play()
  2279. for i = 1, 3 do
  2280. wait()
  2281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2287.  
  2288. end
  2289. z19 = Instance.new("Sound", rarm)
  2290. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2291. z19.Volume = 0.6
  2292. z19.Pitch = pt[math.random(1,#pt)]
  2293. z19.Looped = false
  2294. z19:Play()
  2295. for i = 1, 3 do
  2296. wait()
  2297. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2298. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2299. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2300. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2301. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2302. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2303.  
  2304. end
  2305. z20 = Instance.new("Sound", larm)
  2306. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2307. z20.Volume = .6
  2308. z20.Pitch = pt[math.random(1,#pt)]
  2309. z20.Looped = false
  2310. z20:Play()
  2311. for i = 1, 3 do
  2312. wait()
  2313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2319.  
  2320. end
  2321. z:Destroy()
  2322. z2:Destroy()
  2323. z3:Destroy()
  2324. z4:Destroy()
  2325. z5:Destroy()
  2326. z6:Destroy()
  2327. z7:Destroy()
  2328. z8:Destroy()
  2329. z9:Destroy()
  2330. z10:Destroy()
  2331. z11:Destroy()
  2332. z12:Destroy()
  2333. z13:Destroy()
  2334. z14:Destroy()
  2335. z15:Destroy()
  2336. z16:Destroy()
  2337. z17:Destroy()
  2338. z18:Destroy()
  2339. z19:Destroy()
  2340. z20:Destroy()
  2341. Debounces.LPunch = false
  2342. Debounces.RPunch = false
  2343. Debounces.ks = false
  2344. Debounces.ks2 = false
  2345. if Debounces.CanAttack == false then
  2346. Debounces.CanAttack = true
  2347. Debounces.on = false
  2348. Debounces.NoIdl = false
  2349. end
  2350. end
  2351. end
  2352. end)
  2353. -------------------------------
  2354. mouse.KeyDown:connect(function(key)
  2355. if key == "t" then
  2356. if Debounces.CanAttack == true then
  2357. Debounces.CanAttack = false
  2358. Debounces.NoIdl = true
  2359. Debounces.on = true
  2360. Debounces.ks = true
  2361. kik = rleg.Touched:connect(function(ht)
  2362. hit = ht.Parent
  2363. if ht and hit:IsA("Model") then
  2364. if hit:FindFirstChild("Humanoid") then
  2365. if hit.Name ~= p.Name then
  2366. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2367. Debounces.Slashed = true]]--
  2368. if Debounces.ks==true then
  2369. z = Instance.new("Sound",hed)
  2370. z.SoundId = "rbxassetid://169380525"
  2371. z.Volume = 1
  2372. z:Play()
  2373. Debounces.ks=false
  2374. end
  2375. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2376. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2377. --Debounces.Slashed = false
  2378. --end
  2379. end
  2380. end
  2381. elseif ht and hit:IsA("Hat") then
  2382. if hit.Parent.Name ~= p.Name then
  2383. if hit.Parent:FindFirstChild("Humanoid") then
  2384. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2385. Debounces.Slashed = true]]--
  2386. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2387. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2388. --Debounces.Slashed = false
  2389. --end
  2390. end
  2391. end
  2392. end
  2393. end)
  2394. for i = 1,20 do
  2395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2401. if Debounces.on == false then break end
  2402. rs:wait()
  2403. end
  2404. kik:disconnect()
  2405. if Debounces.CanAttack == false then
  2406. Debounces.CanAttack = true
  2407. Debounces.NoIdl = false
  2408. Debounces.on = false
  2409. end
  2410. end
  2411. end
  2412. end)
  2413. ----------------------------------------------------
  2414.  
  2415. mouse.KeyDown:connect(function(key)
  2416. if key == "y" then
  2417.  
  2418.  
  2419.  
  2420. if Debounces.CanAttack == true then
  2421. Debounces.CanAttack = false
  2422. Debounces.on = true
  2423. Debounces.NoIdl = true
  2424. for i = 1, 15 do
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2431. if Debounces.on == false then break end
  2432. rs:wait(7.7)
  2433. end
  2434. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2435. wait(1.0)
  2436.  
  2437.  
  2438. Debounces.on = false
  2439. Debounces.Here = false
  2440. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2441. wait(1.8)
  2442. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2443. wait(1.8)
  2444. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2445. shot = shot + 1
  2446. for i = 1, 15 do
  2447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2450. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2453.  
  2454. rs:wait(7.7)
  2455. end
  2456. local rng = Instance.new("Part", larm)
  2457. rng.Anchored = true
  2458. rng.BrickColor = BrickColor.new("New Yeller")
  2459. rng.CanCollide = false
  2460. rng.FormFactor = 3
  2461. rng.Name = "Ring"
  2462. rng.Size = Vector3.new(1, 1, 1)
  2463. rng.Transparency = 0.35
  2464. rng.TopSurface = 0
  2465. rng.BottomSurface = 0
  2466. rng2 = rng:clone()
  2467. rng3 = rng2:clone()
  2468. rng4 = rng2:clone()
  2469. local rngm = Instance.new("SpecialMesh", rng)
  2470. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2471. rngm.Scale = Vector3.new(10, 10, 1)
  2472. rngm2 = rngm:clone()
  2473. rngm2.Scale = Vector3.new(5, 5, 3)
  2474. rngm3=rngm2:clone()
  2475. rngm3.Parent = rng3
  2476. rngm3.Scale = Vector3.new(8, 8, 1)
  2477. rngm4 = rngm2:clone()
  2478. rngm4.Parent = rng4
  2479. rngm4.Scale = Vector3.new(6, 6, 1)
  2480. local bem = Instance.new("Part", larm)
  2481. bem.Anchored = true
  2482. bem.BrickColor = BrickColor.new("New Yeller")
  2483. bem.CanCollide = false
  2484. bem.FormFactor = 3
  2485. bem.Name = "Beam" .. shot
  2486. bem.Size = Vector3.new(1, 1, 1)
  2487. bem.Transparency = 0.35
  2488. bem.TopSurface = 0
  2489. bem.BottomSurface = 0
  2490. local bemm = Instance.new("SpecialMesh", bem)
  2491. bemm.MeshType = 4
  2492. bemm.Scale = Vector3.new(1, 4, 4)
  2493. local out = Instance.new("Part", larm)
  2494. out.Anchored = true
  2495. out.BrickColor = BrickColor.new("New Yeller")
  2496. out.CanCollide = false
  2497. out.FormFactor = 3
  2498. out.Name = "Out"
  2499. out.Size = Vector3.new(4, 4, 4)
  2500. out.Transparency = 0.35
  2501. out.TopSurface = 0
  2502. out.BottomSurface = 0
  2503. local outm = Instance.new("SpecialMesh", out)
  2504. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2505. outm.Scale = Vector3.new(6, 4, 6)
  2506. local bnd = Instance.new("Part", larm)
  2507. bnd.Anchored = true
  2508. bnd.BrickColor = BrickColor.new("New Yeller")
  2509. bnd.CanCollide = false
  2510. bnd.FormFactor = 3
  2511. bnd.Name = "Bend"
  2512. bnd.Size = Vector3.new(1, 1, 1)
  2513. bnd.Transparency = 1
  2514. bnd.TopSurface = 0
  2515. bnd.BottomSurface = 0
  2516. local bndm = Instance.new("SpecialMesh", bnd)
  2517. bndm.MeshType = 3
  2518. bndm.Scale = Vector3.new(8, 8, 8)
  2519. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2520. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2521. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2522. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2523. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2524. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2525. Debounces.Shewt = true
  2526. coroutine.wrap(function()
  2527. for i = 1, 20, 0.2 do
  2528. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2529. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2530. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2531. rng.Transparency = i/20
  2532. rng3.Transparency = 1/24
  2533. rng4.Transparency = i/26
  2534. wait()
  2535. end
  2536. wait(3.0)
  2537. rng:Destroy()
  2538. end)()
  2539. if Debounces.Shewt == true then
  2540. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2541. hit = ht.Parent
  2542. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2543. if HasntTouched(hit.Name) == true and deb == false then
  2544. deb = true
  2545. coroutine.wrap(function()
  2546. hit:FindFirstChild("Humanoid").PlatformStand = true
  2547. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2548. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2549. end)()
  2550. table.insert(Touche, hit.Name)
  2551. deb = false
  2552. end
  2553. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2554. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2555. deb = true
  2556. coroutine.wrap(function()
  2557. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2558. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2559. wait(1)
  2560. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2561. end)()
  2562. table.insert(Touche, hit.Parent.Name)
  2563. deb = false
  2564. for i, v in pairs(Touche) do
  2565. print(v)
  2566. end
  2567. end
  2568. end
  2569. end)
  2570. end
  2571. for i = 0, 260, 8 do
  2572. bem.Size = Vector3.new(i, 3, 3)
  2573. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2574. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2575. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2576. bnd.Size = Vector3.new(1,1,1)
  2577. bndm.Scale = Vector3.new(8,8,8)
  2578. if i % 10 == 0 then
  2579. local newRng = rng2:Clone()
  2580. newRng.Parent = larm
  2581. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2582. local newRngm = rngm2:clone()
  2583. newRngm.Parent=newRng
  2584. coroutine.wrap(function()
  2585. for i = 1, 10, 0.2 do
  2586. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2587. newRng.Transparency = i/10
  2588. wait()
  2589. end
  2590. wait(3.0)
  2591. newRng:Destroy()
  2592. end)()
  2593. end
  2594. wait()
  2595. end
  2596. wait(3.0)
  2597. Debounces.Shewt = false
  2598. bem:Destroy()
  2599. out:Destroy()
  2600. bnd:Destroy()
  2601. Debounces.Ready = false
  2602. for i, v in pairs(Touche) do
  2603. table.remove(Touche, i)
  2604. end
  2605. wait()
  2606. table.insert(Touche, char.Name)
  2607. Debounces.NoIdl = false
  2608. if Debounces.CanAttack == false then
  2609. Debounces.CanAttack = true
  2610. end
  2611. end
  2612. end
  2613. end)
  2614. ----------------------------------------------------
  2615. --[[mouse.KeyDown:connect(function(key)
  2616. if key == "y" then
  2617. if Debounces.CanAttack == true then
  2618. Debounces.CanAttack = false
  2619. Debounces.NoIdl = true
  2620. Debounces.on = true
  2621. local shell = Instance.new("Part",torso)
  2622. shell.BrickColor = BrickColor.new("New Yeller")
  2623. shell.Anchored = false
  2624. shell.CanCollide = false
  2625. shell.Locked = true
  2626. shell.TopSurface = "SmoothNoOutlines"
  2627. shell.BottomSurface = "SmoothNoOutlines"
  2628. shell.Size = Vector3.new(1.2,1.2,1.2)
  2629. shell.FormFactor = 3
  2630. local shellm = Instance.new("SpecialMesh",shell)
  2631. shellm.MeshType = "Sphere"
  2632. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2633. Omega = function()
  2634. local X = Instance.new("Part",char)
  2635. local O = Instance.new("ObjectValue",X)
  2636. O.Name = "creator"
  2637. X.Locked = true
  2638. X.Name = "Shell"
  2639. X.Anchored = false
  2640. X.CanCollide = false
  2641. X.Transparency = 0.5
  2642. X.Reflectance = 0
  2643. X.BottomSurface = 0
  2644. X.TopSurface = 0
  2645. X.Shape = 0
  2646. local V = Instance.new("ObjectValue",X)
  2647. V.Value = char
  2648. V.Name = "creator"
  2649. X.BrickColor = BrickColor.new("New Yeller")
  2650. X.Size = Vector3.new(40,40,40)
  2651. --X.Material = "Neon"
  2652. local Z = Instance.new("SpecialMesh",X)
  2653. Z.MeshType = "Sphere"
  2654. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2655. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2656. local bv = Instance.new("BodyVelocity",X)
  2657. bv.maxForce = Vector3.new(99999,99999,99999)
  2658. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2659. bv.velocity = root.CFrame.lookVector*10
  2660. Explode = X.Touched:connect(function(hit)
  2661. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2662. local cf = X.CFrame
  2663. bv:Destroy()
  2664. X.Anchored = true
  2665. Z:Remove()
  2666. Explode:disconnect()
  2667. X.Size = Vector3.new(3,3,3)
  2668. X.Touched:connect(function(hit) end)
  2669. X.CanCollide = false
  2670. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2671. if v:FindFirstChild('Humanoid') then
  2672. v.Humanoid:TakeDamage(math.random(9999,9999))
  2673. end
  2674. end
  2675. for i = 1, (40) do rs:wait()
  2676. X.Transparency = X.Transparency + (1/40)
  2677. X.Size = X.Size + Vector3.new(1,1,1)
  2678. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2679. end
  2680. X:Destroy()
  2681. end
  2682. end)
  2683. end
  2684. for i = 1,200 do
  2685. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2692. if Debounces.on == false then break end
  2693. rs:wait()
  2694. end
  2695. for i = 1,30 do
  2696. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2703. if Debounces.on == false then break end
  2704. rs:wait()
  2705. end
  2706. for i = 1,40 do
  2707. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2708. shell.Size = shell.Size + Vector3.new(1,1,1)
  2709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2715. if Debounces.on == false then break end
  2716. rs:wait()
  2717. end
  2718. for i = 1,40 do
  2719. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2726. if Debounces.on == false then break end
  2727. rs:wait()
  2728. end
  2729. for i = 1,60 do
  2730. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2737. if Debounces.on == false then break end
  2738. rs:wait()
  2739. end
  2740. for i = 1,60 do
  2741. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2742. shell.Size = shell.Size + Vector3.new(1,1,1)
  2743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2749. if Debounces.on == false then break end
  2750. rs:wait()
  2751. end
  2752. if Debounces.CanAttack == false then
  2753. Debounces.CanAttack = true
  2754. Debounces.NoIdl = false
  2755. Debounces.on = false
  2756. end
  2757. end
  2758. end
  2759. end)]]
  2760. ----------------------------------------------------
  2761.  
  2762. mouse.KeyDown:connect(function(key)
  2763. if key == "h" then
  2764.  
  2765.  
  2766.  
  2767. if Debounces.CanAttack == true then
  2768. Debounces.CanAttack = false
  2769. Debounces.on = true
  2770. Debounces.NoIdl = true
  2771. for i = 1, 15 do
  2772. wait()
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2779. if Debounces.on == false then break end
  2780.  
  2781. end
  2782. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2783. wait(1.0)
  2784. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2785.  
  2786. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2787. local balls = Instance.new("Part",larm)
  2788. balls.Anchored = false
  2789. local aura = Instance.new("ParticleEmitter",balls)
  2790. aura.Size = NumberSequence.new(2)
  2791. aura.Lifetime = NumberRange.new(0.5)
  2792. aura.LightEmission = 1
  2793. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2794. aura.Speed = NumberRange.new(0)
  2795. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2796. aura.Rate = 20
  2797. balls.Material = "Neon"
  2798. balls.CanCollide = false
  2799. balls.Locked = true
  2800. balls.Transparency = 0
  2801. balls.Material = "SmoothPlastic"
  2802. balls.Size = Vector3.new(1,1,1)
  2803. balls.TopSurface = "SmoothNoOutlines"
  2804. balls.BottomSurface = "SmoothNoOutlines"
  2805. balls.BrickColor = BrickColor.new("Teal")
  2806. ballsm = Instance.new("SpecialMesh",balls)
  2807. ballsm.MeshType = "Sphere"
  2808. ballsm.Scale = Vector3.new(2,2,2)
  2809. local cor = Instance.new("Part", larm)
  2810. cor.Name = "Link"
  2811. cor.Locked = true
  2812. cor.BottomSurface = 0
  2813. cor.CanCollide = false
  2814. cor.Size = Vector3.new(1, 9, 1)
  2815. cor.Transparency = 1
  2816. cor.TopSurface = 0
  2817. corw = Instance.new("Weld",larm)
  2818. corw.Part0 = larm
  2819. corw.Part1 = cor
  2820. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2821. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2822. weld1 = Instance.new("Weld",larm)
  2823. weld1.Part0 = balls
  2824. weld1.Part1 = torso
  2825. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2826.  
  2827. x = Instance.new("Sound",char)
  2828. x.SoundId = "rbxassetid://670166779"
  2829. x.Pitch = 1
  2830. x.Volume = 5
  2831. wait(.0000001)
  2832. x:Play()
  2833. for i = 1, 15 do
  2834. wait()
  2835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2841.  
  2842.  
  2843. end
  2844.  
  2845. wait(0.5)
  2846.  
  2847.  
  2848. Debounces.on = false
  2849. Debounces.Here = false
  2850. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2851.  
  2852. wait(0.7)
  2853.  
  2854. for i = 1, 15 do
  2855. wait()
  2856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2862. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2863. end
  2864.  
  2865. wait()
  2866. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2867. wait()
  2868. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2869. balls:Destroy()
  2870. wait()
  2871. for i = 1, 15 do
  2872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2878.  
  2879.  
  2880. end
  2881. wait(1.6)
  2882. shot = shot + 1
  2883.  
  2884.  
  2885. local rng = Instance.new("Part",larm)
  2886. rng.Anchored = true
  2887. rng.BrickColor = BrickColor.new("New Yeller")
  2888. rng.CanCollide = false
  2889. rng.FormFactor = 3
  2890. rng.Name = "Ring"
  2891. rng.Size = Vector3.new(8,8,8)
  2892. rng.Transparency = 0.35
  2893. rng.TopSurface = 0
  2894. rng.BottomSurface = 0
  2895. rng2 = rng:clone()
  2896. rng3 = rng2:clone()
  2897. rng4 = rng2:clone()
  2898. local rngm = Instance.new("SpecialMesh", rng)
  2899. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2900. rngm.Scale = Vector3.new(1,1,1)
  2901. rngm2 = rngm:clone()
  2902. rngm2.Scale = Vector3.new(1,1,1)
  2903. rngm3=rngm2:clone()
  2904. rngm3.Parent = rng3
  2905. rngm3.Scale = Vector3.new(1,1,1)
  2906. rngm4 = rngm2:clone()
  2907. rngm4.Parent = rng4
  2908. rngm4.Scale = Vector3.new(1,1,1)
  2909. local bem = Instance.new("Part",larm)
  2910. bem.Anchored = true
  2911. bem.Position = bem.Position + Vector3.new(0,0,5)
  2912. bem.BrickColor = BrickColor.new("Teal")
  2913. bem.CanCollide = false
  2914. local aura = Instance.new("ParticleEmitter",bem)
  2915. aura.Size = NumberSequence.new(11)
  2916. aura.Lifetime = NumberRange.new(0.5)
  2917. aura.LightEmission = 1
  2918. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2919. aura.Speed = NumberRange.new(0)
  2920. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2921. aura.Rate = 400
  2922. bem.FormFactor = 3
  2923. bem.Name = "Beam" .. shot
  2924. bem.Size = Vector3.new(50,50,50)
  2925. bem.Transparency = 0.35
  2926. bem.TopSurface = 0
  2927. bem.BottomSurface = 0
  2928. local bemm = Instance.new("SpecialMesh", bem)
  2929. bemm.MeshType = 4
  2930. bemm.Scale = Vector3.new(1, 1, 1)
  2931. local out = Instance.new("Part",char)
  2932. out.Anchored = true
  2933. out.BrickColor = BrickColor.new("Teal")
  2934. out.CanCollide = false
  2935. out.FormFactor = 3
  2936. out.Name = "Out"
  2937. out.Size = Vector3.new(1,1,1)
  2938. out.Transparency = 0.35
  2939. out.TopSurface = 0
  2940. out.BottomSurface = 0
  2941. local outm = Instance.new("SpecialMesh", out)
  2942. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2943. outm.Scale = Vector3.new(1, 1, 1)
  2944. local bnd = Instance.new("Part", larm)
  2945. bnd.Anchored = true
  2946. bnd.BrickColor = BrickColor.new("Teal")
  2947. bnd.CanCollide = false
  2948. bnd.FormFactor = 3
  2949. bnd.Name = "Bend"
  2950. bnd.Size = Vector3.new(10,10,10)
  2951. bnd.Transparency = 1
  2952. bnd.TopSurface = 0
  2953. bnd.BottomSurface = 0
  2954. local bndm = Instance.new("SpecialMesh", bnd)
  2955. bndm.MeshType = 3
  2956. bndm.Scale = Vector3.new(1,1,1)
  2957. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2958. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2959. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2960. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2961. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2962. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2963. Debounces.Shewt = true
  2964. coroutine.wrap(function()
  2965. for i = 1, 20, 0.2 do
  2966. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2967. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2968. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2969. rng.Transparency = i/20
  2970. rng3.Transparency = 1/24
  2971. rng4.Transparency = i/26
  2972. wait()
  2973. end
  2974. wait(5.0)
  2975. rng:Destroy()
  2976. end)()
  2977. if Debounces.Shewt == true then
  2978. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2979. hit = ht.Parent
  2980. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2981. if HasntTouched(hit.Name) == true and deb == false then
  2982. deb = true
  2983. coroutine.wrap(function()
  2984. hit:FindFirstChild("Humanoid").PlatformStand = true
  2985. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2986. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2987. end)()
  2988. table.insert(Touche, hit.Name)
  2989. deb = false
  2990. end
  2991. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2992. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2993. deb = true
  2994. coroutine.wrap(function()
  2995. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2996. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2997. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2998. wait(1)
  2999. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3000. end)()
  3001. table.insert(Touche, hit.Parent.Name)
  3002. deb = false
  3003. for i, v in pairs(Touche) do
  3004. print(v)
  3005. end
  3006. end
  3007. end
  3008. end)
  3009. end
  3010. for i = 0, 260, 8 do
  3011. bem.Size = Vector3.new(i, 16,16)
  3012. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  3013. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3014. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3015. bnd.Size = Vector3.new(10,10,10)
  3016. bndm.Scale = Vector3.new(10,10,10)
  3017. if i % 10 == 0 then
  3018. local newRng = rng2:Clone()
  3019. newRng.Parent = torso
  3020. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3021. local newRngm = rngm2:clone()
  3022. newRngm.Parent=newRng
  3023. coroutine.wrap(function()
  3024. for i = 1, 10, 0.2 do
  3025. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  3026. newRng.Transparency = i/10
  3027. wait()
  3028. end
  3029. wait(3.0)
  3030. newRng:Destroy()
  3031. pt:Destroy()
  3032. pt2:Destroy()
  3033. end)()
  3034. end
  3035. wait()
  3036. end
  3037. wait(3.0)
  3038. Debounces.Shewt = false
  3039. bem:Destroy()
  3040. out:Destroy()
  3041. bnd:Destroy()
  3042. Debounces.Ready = false
  3043. for i, v in pairs(Touche) do
  3044. table.remove(Touche, i)
  3045. end
  3046. wait()
  3047. table.insert(Touche, char.Name)
  3048. Debounces.NoIdl = false
  3049. if Debounces.CanAttack == false then
  3050. Debounces.CanAttack = true
  3051. end
  3052. end
  3053. end
  3054. end)
  3055. ----------------------------------------------------
  3056. --[[mouse.KeyDown:connect(function(key)
  3057. if key == "h" then
  3058. if Debounces.CanAttack == true then
  3059. Debounces.CanAttack = false
  3060. Debounces.NoIdl = true
  3061. Debounces.on = true
  3062. local shell = Instance.new("Part",torso)
  3063. shell.BrickColor = BrickColor.new("New Yeller")
  3064. shell.Anchored = false
  3065. shell.CanCollide = false
  3066. shell.Locked = true
  3067. shell.TopSurface = "SmoothNoOutlines"
  3068. shell.BottomSurface = "SmoothNoOutlines"
  3069. shell.Size = Vector3.new(1.2,1.2,1.2)
  3070. shell.FormFactor = 3
  3071. local shellm = Instance.new("SpecialMesh",shell)
  3072. shellm.MeshType = "Sphere"
  3073. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3074. Omega = function()
  3075. local X = Instance.new("Part",char)
  3076. local O = Instance.new("ObjectValue",X)
  3077. O.Name = "creator"
  3078. X.Locked = true
  3079. X.Name = "Shell"
  3080. X.Anchored = false
  3081. X.CanCollide = false
  3082. X.Transparency = 0.5
  3083. X.Reflectance = 0
  3084. X.BottomSurface = 0
  3085. X.TopSurface = 0
  3086. X.Shape = 0
  3087. local V = Instance.new("ObjectValue",X)
  3088. V.Value = char
  3089. V.Name = "creator"
  3090. X.BrickColor = BrickColor.new("New Yeller")
  3091. X.Size = Vector3.new(40,40,40)
  3092. --X.Material = "Neon"
  3093. local Z = Instance.new("SpecialMesh",X)
  3094. Z.MeshType = "Sphere"
  3095. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3096. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3097. local bv = Instance.new("BodyVelocity",X)
  3098. bv.maxForce = Vector3.new(99999,99999,99999)
  3099. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3100. bv.velocity = root.CFrame.lookVector*10
  3101. Explode = X.Touched:connect(function(hit)
  3102. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3103. local cf = X.CFrame
  3104. bv:Destroy()
  3105. X.Anchored = true
  3106. Z:Remove()
  3107. Explode:disconnect()
  3108. X.Size = Vector3.new(3,3,3)
  3109. X.Touched:connect(function(hit) end)
  3110. X.CanCollide = false
  3111. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3112. if v:FindFirstChild('Humanoid') then
  3113. v.Humanoid:TakeDamage(math.random(9999,9999))
  3114. end
  3115. end
  3116. for i = 1, (40) do rs:wait()
  3117. X.Transparency = X.Transparency + (1/40)
  3118. X.Size = X.Size + Vector3.new(1,1,1)
  3119. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3120. end
  3121. X:Destroy()
  3122. end
  3123. end)
  3124. end
  3125. for i = 1,200 do
  3126. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3133. if Debounces.on == false then break end
  3134. rs:wait()
  3135. end
  3136. for i = 1,30 do
  3137. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3144. if Debounces.on == false then break end
  3145. rs:wait()
  3146. end
  3147. for i = 1,40 do
  3148. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3149. shell.Size = shell.Size + Vector3.new(1,1,1)
  3150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3156. if Debounces.on == false then break end
  3157. rs:wait()
  3158. end
  3159. for i = 1,40 do
  3160. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3167. if Debounces.on == false then break end
  3168. rs:wait()
  3169. end
  3170. for i = 1,60 do
  3171. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3178. if Debounces.on == false then break end
  3179. rs:wait()
  3180. end
  3181. for i = 1,60 do
  3182. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3183. shell.Size = shell.Size + Vector3.new(1,1,1)
  3184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3190. if Debounces.on == false then break end
  3191. rs:wait()
  3192. end
  3193. if Debounces.CanAttack == false then
  3194. Debounces.CanAttack = true
  3195. Debounces.NoIdl = false
  3196. Debounces.on = false
  3197. end
  3198. end
  3199. end
  3200. end)]]
  3201. ----------------------------------------------------
  3202. Charging = false
  3203. mouse.KeyDown:connect(function(key)
  3204. if key == "r" then
  3205. if Charging == false then
  3206. Charging = true
  3207. if Debounces.CanAttack == true then
  3208. Debounces.CanAttack = false
  3209. Debounces.NoIdl = true
  3210. Debounces.on = true
  3211. for i = 1,20 do
  3212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3218. if Debounces.on == false then break end
  3219. rs:wait()
  3220. end
  3221. --[[for i = 1,20 do
  3222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3228. if Debounces.on == false then break end
  3229. rs:wait()
  3230. end]]--
  3231. pt=Instance.new('Part',torso)
  3232. pt.Anchored=true
  3233. pt.CanCollide=false
  3234. pt.Locked = true
  3235. pt.FormFactor='Custom'
  3236. pt.Size=Vector3.new(1,1,1)
  3237. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3238. pt.Transparency=.6
  3239. pt.BrickColor=BrickColor.new('New Yeller')
  3240. msh=Instance.new('SpecialMesh',pt)
  3241. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3242. msh.Scale=Vector3.new(8,4,8)
  3243. pt2=pt:clone()
  3244. pt2.Parent = torso
  3245. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3246. pt2.BrickColor=BrickColor.new("New Yeller")
  3247. msh2=msh:clone()
  3248. msh2.Parent=pt2
  3249. msh2.Scale=Vector3.new(10,5,10)
  3250.  
  3251. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3252.  
  3253. bl = Instance.new("Part", char)
  3254. bl.Locked = true
  3255. bl.Name = "Shell"
  3256. bl.BrickColor = BrickColor.new("New Yeller")
  3257. bl.Anchored = true
  3258. bl.CanCollide = false
  3259. bl.Transparency = 0
  3260. bl.Reflectance = 0
  3261. bl.BottomSurface = 0
  3262. bl.TopSurface = 0
  3263. bl.Shape = 0
  3264. blm = Instance.new("SpecialMesh",bl)
  3265. blm.MeshType = "Sphere"
  3266. blm.Scale = Vector3.new(1,1,1)
  3267. blm.MeshId = "rbxassetid://9982590"
  3268.  
  3269. coroutine.resume(coroutine.create(function()
  3270. for i=1, math.huge, 4 do
  3271. if Charging == true then
  3272. rs:wait()
  3273. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3274. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3275. bl.Transparency = bl.Transparency + 0.005
  3276. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3277. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3278. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3279. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3280. elseif Charging == false then break
  3281. end
  3282. end
  3283. end))
  3284.  
  3285. repeat
  3286. local p = Instance.new('Part',torso)
  3287. p.formFactor = 'Custom'
  3288. p.Size = Vector3.new(1,1,1)
  3289. p.BrickColor = workspace.Base.BrickColor
  3290. p.CanCollide = false
  3291. p.Transparency = 0
  3292. p.Anchored = true
  3293. p.Locked=true
  3294. p.Material = workspace.Base.Material
  3295. s = math.random(1,40)/10
  3296. local m = Instance.new("BlockMesh",p)
  3297. m.Scale = Vector3.new(s,s,s)
  3298. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3299. --[[coroutine.wrap(function()
  3300. wait(2)
  3301. while Charging == true do
  3302. wait(2)
  3303. GroundWave1()
  3304. wait(2)
  3305. end
  3306. end)()]]--
  3307. Spawn(function()
  3308. while rs:wait() do
  3309. if Charging == true then
  3310. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3311. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3312. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3313. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3314. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3315. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3316. elseif Charging == false then break
  3317. end
  3318. end
  3319. end)
  3320. Spawn(function()
  3321. while rs:wait() do
  3322. if p.Transparency >= 1 then p:Destroy() break end
  3323. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3324. p.Transparency = p.Transparency+0.01
  3325. end
  3326. end)
  3327. wait(.3)
  3328. until Charging == false
  3329. end
  3330. end
  3331. end
  3332. end)
  3333. ----------------------------------------------------
  3334. mouse.KeyUp:connect(function(key)
  3335. if key == "r" then
  3336. if Charging == true then
  3337. Charging = false
  3338. pt:Destroy()
  3339. pt2:Destroy()
  3340. bl:Destroy()
  3341. if Debounces.CanAttack == false then
  3342. Debounces.CanAttack = true
  3343. Debounces.NoIdl = false
  3344. Debounces.on = false
  3345. end
  3346. end
  3347. end
  3348. end)
  3349. ----------------------------------------------------
  3350. mouse.KeyDown:connect(function(key)
  3351. if key == "g" then
  3352. if Debounces.CanAttack == true then
  3353. Debounces.CanAttack = false
  3354. Debounces.NoIdl = true
  3355. Debounces.on = true
  3356. local shell = Instance.new("Part",torso)
  3357. shell.BrickColor = BrickColor.new("New Yeller")
  3358. shell.Anchored = true
  3359. shell.CanCollide = false
  3360. shell.Locked = true
  3361. shell.TopSurface = "SmoothNoOutlines"
  3362. shell.BottomSurface = "SmoothNoOutlines"
  3363. shell.Size = Vector3.new(1,1,1)
  3364. shellm = Instance.new("SpecialMesh",shell)
  3365. shellm.MeshType = "Sphere"
  3366. shellm.Scale = Vector3.new(1,1,1)
  3367. local shell2 = Instance.new("Part",torso)
  3368. shell2.BrickColor = BrickColor.new("New Yeller")
  3369. shell2.Anchored = true
  3370. shell2.CanCollide = false
  3371. shell2.Locked = true
  3372. shell2.TopSurface = "SmoothNoOutlines"
  3373. shell2.BottomSurface = "SmoothNoOutlines"
  3374. shell2.Size = Vector3.new(1,1,1)
  3375. shellm2 = Instance.new("SpecialMesh",shell2)
  3376. shellm2.MeshType = "Sphere"
  3377. shellm2.Scale = Vector3.new(1,1,1)
  3378.  
  3379. function FindNearestTorso(Position,Distance,SinglePlayer)
  3380. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3381. local List = {}
  3382. for i,v in pairs(workspace:GetChildren())do
  3383. if v:IsA("Model")then
  3384. if v:findFirstChild("Torso")then
  3385. if v ~= char then
  3386. if(v.Torso.Position -Position).magnitude <= Distance then
  3387. table.insert(List,v)
  3388. end
  3389. end
  3390. end
  3391. end
  3392. end
  3393. return List
  3394. end
  3395.  
  3396. Shell = function()
  3397. local X = Instance.new("Part",char)
  3398. local O = Instance.new("ObjectValue",X)
  3399. O.Name = "creator"
  3400. X.Locked = true
  3401. X.Name = "Shell"
  3402. X.Anchored = false
  3403. X.CanCollide = false
  3404. X.Transparency = 0
  3405. X.Reflectance = 0
  3406. X.BottomSurface = 0
  3407. X.TopSurface = 0
  3408. X.Shape = 0
  3409. local V = Instance.new("ObjectValue",X)
  3410. V.Value = char
  3411. V.Name = "creator"
  3412. X.BrickColor = BrickColor.new("New Yeller")
  3413. X.Size = Vector3.new(1,1,1)
  3414. --X.Material = "Neon"
  3415. local Z = Instance.new("SpecialMesh",X)
  3416. Z.MeshType = "Sphere"
  3417. Z.Scale = Vector3.new(1,1,1)
  3418. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3419. local bv = Instance.new("BodyVelocity",X)
  3420. bv.maxForce = Vector3.new(99999,99999,99999)
  3421. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3422. bv.velocity = root.CFrame.lookVector*65
  3423. Explode = X.Touched:connect(function(hit)
  3424. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3425. local cf = X.CFrame
  3426. bv:Destroy()
  3427. X.Anchored = true
  3428. Z:Remove()
  3429. Explode:disconnect()
  3430. X.Size = Vector3.new(3,3,3)
  3431. X.Touched:connect(function(hit) end)
  3432. X.CanCollide = false
  3433. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3434. if v:FindFirstChild('Humanoid') then
  3435. v.Humanoid:TakeDamage(math.random(99999,99999))
  3436. end
  3437. end
  3438. for i = 1, (40) do rs:wait()
  3439. X.Transparency = X.Transparency + (1/40)
  3440. X.Size = X.Size + Vector3.new(1,1,1)
  3441. X.CFrame = cf
  3442. end
  3443. X:Destroy()
  3444. end
  3445. end)
  3446. end
  3447. Shell()
  3448. for i = 1, 10 do
  3449. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3450. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3457. if Debounces.on == false then break end
  3458. rs:wait()
  3459. end
  3460. Shell()
  3461. shell.Transparency = 1
  3462. for i = 1, 10 do
  3463. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3464. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3469. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3470. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3471. if Debounces.on == false then break end
  3472. rs:wait()
  3473. end
  3474. Shell()
  3475. shell.Transparency = 0
  3476. shell2.Transparency = 1
  3477. for i = 1, 10 do
  3478. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3479. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3486. if Debounces.on == false then break end
  3487. rs:wait()
  3488. end
  3489. Shell()
  3490. shell2.Transparency = 0
  3491. shell.Transparency = 1
  3492. for i = 1, 10 do
  3493. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3494. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3501. if Debounces.on == false then break end
  3502. rs:wait()
  3503. end
  3504. Shell()
  3505. shell.Transparency = 0
  3506. shell2.Transparency = 1
  3507. for i = 1, 10 do
  3508. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3509. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3516. if Debounces.on == false then break end
  3517. rs:wait()
  3518. end
  3519. Shell()
  3520. shell2.Transparency = 0
  3521. shell.Transparency = 1
  3522. for i = 1, 10 do
  3523. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3524. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3531. if Debounces.on == false then break end
  3532. rs:wait()
  3533. end
  3534. Shell()
  3535. shell.Transparency = 0
  3536. shell2.Transparency = 1
  3537. for i = 1, 10 do
  3538. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3539. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3546. if Debounces.on == false then break end
  3547. rs:wait()
  3548. end
  3549. Shell()
  3550. shell2.Transparency = 0
  3551. shell.Transparency = 1
  3552. for i = 1, 10 do
  3553. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3554. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3561. if Debounces.on == false then break end
  3562. rs:wait()
  3563. end
  3564. Shell()
  3565. shell.Transparency = 0
  3566. shell2.Transparency = 1
  3567. for i = 1, 10 do
  3568. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3569. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3576. if Debounces.on == false then break end
  3577. rs:wait()
  3578. end
  3579. Shell()
  3580. shell2.Transparency = 0
  3581. shell.Transparency = 1
  3582. for i = 1, 10 do
  3583. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3584. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3591. if Debounces.on == false then break end
  3592. rs:wait()
  3593. end
  3594. Shell()
  3595. shell.Transparency = 0
  3596. shell2.Transparency = 1
  3597. for i = 1, 10 do
  3598. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3599. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3606. if Debounces.on == false then break end
  3607. rs:wait()
  3608. end
  3609. Shell()
  3610. shell2.Transparency = 0
  3611. shell.Transparency = 1
  3612. for i = 1, 10 do
  3613. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3614. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3621. if Debounces.on == false then break end
  3622. rs:wait()
  3623. end
  3624. Shell()
  3625. shell.Transparency = 0
  3626. shell2.Transparency = 1
  3627. for i = 1, 10 do
  3628. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3629. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3636. if Debounces.on == false then break end
  3637. rs:wait()
  3638. end
  3639. shell.Transparency = 1
  3640. if Debounces.CanAttack == false then
  3641. Debounces.CanAttack = true
  3642. Debounces.NoIdl = false
  3643. Debounces.on = false
  3644. end
  3645. end
  3646. end
  3647. end)
  3648. ----------------------------------------------------
  3649. Search = false
  3650. mouse.KeyDown:connect(function(key)
  3651. if key == "n" then
  3652. if Search == false then
  3653. Search = true
  3654. for i,v in pairs(game.Players:getPlayers()) do
  3655. if v.Name~=char.Name then
  3656. for j,k in pairs(v.Character:GetChildren()) do
  3657. if k:IsA("BasePart") and k.Transparency >= 1 then
  3658. bawx=Instance.new("SelectionBox",cam)
  3659. bawx.Color = BrickColor.new("Bright red")
  3660. bawx.Transparency = .5
  3661. bawx.Adornee = k
  3662. end
  3663. end
  3664. end
  3665. end
  3666. elseif Search == true then
  3667. Search = false
  3668. for i, v in pairs(cam:GetChildren()) do
  3669. if v:IsA("SelectionBox") then
  3670. v:Destroy()
  3671. end
  3672. end
  3673. end
  3674. end
  3675. end)
  3676. ----------------------------------------------------
  3677. Grab = false
  3678. mouse.KeyDown:connect(function(key)
  3679. if key == "z" then
  3680. Debounces.on = true
  3681. Debounces.NoIdl = true
  3682. Debounces.ks = true
  3683. if Grab == false then
  3684. gp = nil
  3685. for i = 1, 20 do
  3686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3692. if Debounces.on == false then break end
  3693. rs:wait()
  3694. end
  3695. con1=larm.Touched:connect(function(hit) -- this is grab
  3696. ht = hit.Parent
  3697. hum1=ht:FindFirstChild('Humanoid')
  3698. if hum1 ~= nil then
  3699. if Debounces.ks==true then
  3700. z = Instance.new("Sound",hed)
  3701. z.SoundId = "rbxassetid://169380525"
  3702. z.Volume = 1
  3703. z:Play()
  3704. Debounces.ks=false
  3705. end
  3706. hum1.PlatformStand=true
  3707. gp = ht
  3708. Grab = true
  3709. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3710. asd.Parent = larm
  3711. asd.Name = "asd"
  3712. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3713. --[[elseif hum1 == nil then
  3714. con1:disconnect()
  3715. wait() return]]--
  3716. end
  3717. end)
  3718. for i = 1, 20 do
  3719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3725. if Debounces.on == false then break end
  3726. rs:wait()
  3727. end
  3728. if hum1 == nil then
  3729. Debounces.on = false
  3730. Debounces.NoIdl = false
  3731. end
  3732. con1:disconnect()
  3733. elseif Grab == true then
  3734. Grab = false
  3735. Punch()
  3736. z = Instance.new("Sound",hed)
  3737. z.SoundId = "rbxassetid://169380525"
  3738. z.Pitch = ptz[math.random(1,#ptz)]
  3739. z.Volume = 1
  3740. z:Play()
  3741. for i = 1, 10 do
  3742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3748. if Debounces.on == false then break end
  3749. rs:wait()
  3750. end
  3751. Punch()
  3752. z = Instance.new("Sound",hed)
  3753. z.SoundId = "rbxassetid://169380525"
  3754. z.Pitch = ptz[math.random(1,#ptz)]
  3755. z.Volume = 1
  3756. z:Play()
  3757. for i = 1, 10 do
  3758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3764. if Debounces.on == false then break end
  3765. rs:wait()
  3766. end
  3767. Punch()
  3768. z = Instance.new("Sound",hed)
  3769. z.SoundId = "rbxassetid://169380525"
  3770. z.Pitch = ptz[math.random(1,#ptz)]
  3771. z.Volume = 1
  3772. z:Play()
  3773. for i = 1, 10 do
  3774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3780. if Debounces.on == false then break end
  3781. rs:wait()
  3782. end
  3783. Punch()
  3784. z = Instance.new("Sound",hed)
  3785. z.SoundId = "rbxassetid://169380525"
  3786. z.Pitch = ptz[math.random(1,#ptz)]
  3787. z.Volume = 1
  3788. z:Play()
  3789. for i = 1, 10 do
  3790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3796. if Debounces.on == false then break end
  3797. rs:wait()
  3798. end
  3799. Punch()
  3800. z = Instance.new("Sound",hed)
  3801. z.SoundId = "rbxassetid://169380525"
  3802. z.Pitch = ptz[math.random(1,#ptz)]
  3803. z.Volume = 1
  3804. z:Play()
  3805. for i = 1, 10 do
  3806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3812. if Debounces.on == false then break end
  3813. rs:wait()
  3814. end
  3815. Punch()
  3816. z = Instance.new("Sound",hed)
  3817. z.SoundId = "rbxassetid://169380525"
  3818. z.Pitch = ptz[math.random(1,#ptz)]
  3819. z.Volume = 1
  3820. z:Play()
  3821. for i = 1, 10 do
  3822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3828. if Debounces.on == false then break end
  3829. rs:wait()
  3830. end
  3831. Punch()
  3832. z = Instance.new("Sound",hed)
  3833. z.SoundId = "rbxassetid://169380525"
  3834. z.Pitch = ptz[math.random(1,#ptz)]
  3835. z.Volume = 1
  3836. z:Play()
  3837. for i = 1, 10 do
  3838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3844. if Debounces.on == false then break end
  3845. rs:wait()
  3846. end
  3847. Punch()
  3848. z = Instance.new("Sound",hed)
  3849. z.SoundId = "rbxassetid://169380525"
  3850. z.Pitch = ptz[math.random(1,#ptz)]
  3851. z.Volume = 1
  3852. z:Play()
  3853. for i = 1, 10 do
  3854. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3855. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3856. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3860. if Debounces.on == false then break end
  3861. rs:wait()
  3862. end
  3863. Punch()
  3864. z = Instance.new("Sound",hed)
  3865. z.SoundId = "rbxassetid://169380525"
  3866. z.Pitch = ptz[math.random(1,#ptz)]
  3867. z.Volume = 1
  3868. z:Play()
  3869. for i = 1, 10 do
  3870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3876. if Debounces.on == false then break end
  3877. rs:wait()
  3878. end
  3879. Punch()
  3880. z = Instance.new("Sound",hed)
  3881. z.SoundId = "rbxassetid://169380525"
  3882. z.Pitch = ptz[math.random(1,#ptz)]
  3883. z.Volume = 1
  3884. z:Play()
  3885. for i = 1, 10 do
  3886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3892. if Debounces.on == false then break end
  3893. rs:wait()
  3894. end
  3895. Punch()
  3896. z = Instance.new("Sound",hed)
  3897. z.SoundId = "rbxassetid://169380525"
  3898. z.Pitch = ptz[math.random(1,#ptz)]
  3899. z.Volume = 1
  3900. z:Play()
  3901. for i = 1, 10 do
  3902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3908. if Debounces.on == false then break end
  3909. rs:wait()
  3910. end
  3911. Punch()
  3912. z = Instance.new("Sound",hed)
  3913. z.SoundId = "rbxassetid://169380525"
  3914. z.Pitch = ptz[math.random(1,#ptz)]
  3915. z.Volume = 1
  3916. z:Play()
  3917. for i = 1, 10 do
  3918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3924. if Debounces.on == false then break end
  3925. rs:wait()
  3926. end
  3927. con1:disconnect()
  3928. Debounces.on = false
  3929. Debounces.NoIdl = false
  3930. if gp ~= nil then
  3931. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3932. for i,v in pairs(larm:GetChildren()) do
  3933. if v.Name == "asd" and v:IsA("Weld") then
  3934. v:Remove()
  3935. end
  3936. end
  3937. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3938. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3939. bv.P = 125000
  3940. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3941. hum1=nil
  3942. ht=nil
  3943. Debounces.on = false
  3944. Debounces.NoIdl = false
  3945. elseif ht == nil then wait()
  3946. Grab = false
  3947. Debounces.on = false
  3948. Debounces.NoIdl = false
  3949. end
  3950. end
  3951. end
  3952. end)
  3953. ----------------------------------------------------
  3954. mouse.KeyDown:connect(function(key)
  3955. if string.byte(key) == 52 then
  3956. char.Humanoid.WalkSpeed = 60
  3957. end
  3958. end)
  3959. mouse.KeyUp:connect(function(key)
  3960. if string.byte(key) == 52 then
  3961. char.Humanoid.WalkSpeed = 8
  3962. end
  3963. end)
  3964. -------------------------------
  3965. local animpose = "Idle"
  3966. local lastanimpose = "Idle"
  3967. local sine = 0
  3968. local change = 1
  3969. local val = 0
  3970. local ffing = false
  3971. -------------------------------
  3972. game:GetService("RunService").RenderStepped:connect(function()
  3973. --[[if char.Humanoid.Jump == true then
  3974. jump = true
  3975. else
  3976. jump = false
  3977. end]]
  3978. char.Humanoid.FreeFalling:connect(function(f)
  3979. if f then
  3980. ffing = true
  3981. else
  3982. ffing = false
  3983. end
  3984. end)
  3985. sine = sine + change
  3986. if jumpn == true then
  3987. animpose = "Jumping"
  3988. elseif ffing == true then
  3989. animpose = "Freefalling"
  3990. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3991. animpose = "Idle"
  3992. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3993. animpose = "Walking"
  3994. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3995. animpose = "Running"
  3996. end
  3997. if animpose ~= lastanimpose then
  3998. sine = 0
  3999. if Debounces.NoIdl == false then
  4000. if animpose == "Idle" then
  4001. for i = 1, 2 do
  4002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4008. end
  4009. elseif animpose == "Walking" then
  4010. for i = 1, 2 do
  4011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4017. end
  4018. elseif animpose == "Running" then
  4019. for i = 1, 2 do
  4020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4026. wait()
  4027. end
  4028. end
  4029. else
  4030. end
  4031. end
  4032. lastanimpose = animpose
  4033. if Debounces.NoIdl == false then
  4034. if animpose == "Idle" then
  4035. change = 0.5
  4036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  4037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  4038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  4039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  4040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  4041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  4042. elseif animpose == "Walking" then
  4043. change = 1
  4044. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4045. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4046. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4047. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4048. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4049. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4050. elseif animpose == "Running" then
  4051. change = 1
  4052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4058. end
  4059. end
  4060. end)
  4061.  
  4062. hum.MaxHealth = math.huge
  4063. wait(1)
  4064. hum.Health = math.huge
  4065. local p = game.Players.LocalPlayer
  4066. local char = p.Character
  4067. z = Instance.new("Sound", char)
  4068. z.SoundId = "rbxassetid://2611632322"
  4069. z.Pitch = 1
  4070. z.Volume = 999
  4071. z.Looped = true
  4072. wait(.1)
  4073. z:Play()
  4074. while true do --Loop
  4075. wait(0.04)
  4076. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4077. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4078. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4079. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4080. wait(0.04)
  4081. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4082. wait(0.04)
  4083. end
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