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a guest Jan 19th, 2019 55 Never
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  1. on first join:
  2.    add 1 to {joins}
  3.    broadcast "&7Welcome &6%player% &7to &6TheBows &8[&6##%{joins}%&8]"
  4.    set player's chestplate to elytra named "&6Elyra"
  5.    make player execute command "spawn"
  6.    give player 1 bow of infinity named "&61 Hit Bow"
  7.    give player 1 arrow
  8.  
  9. on join:
  10.     if {death::%player's uuid%} is not set:
  11.         set {death::%player's uuid%} to 0
  12.     if {kills::%player's uuid%} is not set:
  13.         set {kills::%player's uuid%} to 0
  14.     if {killstreak::%player's uuid%} is not set:
  15.         set {killstreak::%player's uuid%} to 0
  16.     if {coins::%player's uuid%} is not set:
  17.         set {coins::%player's uuid%} to 0
  18.  
  19. on hunger meter change:
  20.     cancel event
  21.  
  22. on join:
  23.     set join message to "&a+ %player%"
  24.     clear player's inventory
  25.     set player's chestplate to elytra named "&6Elyra"
  26.     give player 1 bow of infinity named "&61 Hit Bow"
  27.     give player 1 arrow
  28.  
  29.  
  30. on quit:
  31.     set quit message to "&c- %player%"
  32.  
  33. on inventory click:
  34.     if event-item is elytra:
  35.         cancel event
  36.         send "&cYou may not move this item" to player
  37.  
  38. on inventory click:
  39.     if event-item is bow:
  40.         cancel event
  41.         send "&cYou may not move this item" to player
  42.  
  43. on inventory click:
  44.     if event-item is arrow:
  45.         cancel event
  46.         send "&cYou may not move this item" to player
  47.  
  48. on item damage:
  49.    cancel event
  50.  
  51. on drop:
  52.     cancel event
  53.     send "&cYou cant drop stuff"
  54.  
  55. command /setspawn:
  56.     permission: admin
  57.     trigger:
  58.         set {spawn} to player's location
  59.         send "&cYou set the spawn location"
  60.  
  61. command /spawn:
  62.     trigger:
  63.         teleport player to {spawn}
  64.         send "&6Teleporting &7to Spawn"
  65.  
  66.  
  67. on damage:
  68.     if victim is not attacker:
  69.         cancel event
  70.         teleport victim to {spawn}
  71.         add 1 to {death::%victim's uuid%}
  72.         add 1 to {kills::%attacker's uuid%}
  73.         add 10 to {coins::%attacker's uuid%}
  74.         broadcast "&6%attacker% &7killed &6%victim%"
  75.         play sound "entity_chicken_egg" with volume 1 with pitch 1 at attacker for attacker
  76.         play sound "BLOCK_ANVIL_LAND" with volume 1 with pitch 1 at victim for victim
  77.         send victim title "&c&lYou Died!" with subtitle "&6%attacker% &7Killed You" for 3 seconds
  78.     else:
  79.         cancel event
  80.         send "&cYou cant damage yourself" to victim
  81.  
  82.  
  83. every tick:
  84.     loop all players:
  85.         set tab header to "%nl%&3&lTheBow%nl%%nl%&81Hit Server%nl%" and footer to "%nl%%nl%&7Thebow.minehut.gg"  for loop-player
  86.         set loop-player's tablist name to "&r%loop-player's display name% &c%{kills::%loop-player's uuid%}% &e%{coins::%loop-player's uuid%}% &2%{killstreak::%loop-player's uuid%}%"
  87.  
  88. on chat:
  89.     cancel event
  90.     if player have permission "whitechat":
  91.         broadcast "%player's display name% &6» &f%message%"
  92.     else:
  93.         broadcast "%player's display name% &6» &7%message%"
  94.  
  95. every 1 second:
  96.     loop all players:
  97.         wipe loop-players sidebar
  98.         set name of sidebar of loop-player to "&8» &6&lTheBow &8«"
  99.         set score "&1" in sidebar of loop-player to 15
  100.         set score "&6Player:" in sidebar of loop-player to 14
  101.         set score "&6╔ &7Username:&7 %loop-player%" in sidebar of loop-player to 13
  102.         set score "&6║ &7Kills:&7 %{kills::%loop-player's uuid%}%" in sidebar of loop-player to 6
  103.         set score "&6║ &7Deaths:&7 %{death::%loop-player's uuid%}%" in sidebar of loop-player to 5
  104.         set score "&6║ &7Kill Streak:&7 %{killstreak::%loop-player's uuid%}%" in sidebar of loop-player to 4
  105.         set score "&6║ &7Coins: &7%{coins::%loop-player's uuid%}%" in sidebar of loop-player to 3        
  106.         set score "&6║ &7Players Online:&7 %amount of players%" in sidebar of loop-player to 2
  107.         set score "&6" in sidebar of loop-player to 1
  108.  
  109. on damage:
  110.     if attacker is attacker:
  111.         cancel event
  112.         add 1 to {killstreak::%attacker's uuid%}
  113.         if {killstreak::%attacker's uuid%} >= 5:
  114.             broadcast "&6%attacker% &7is on a %{killstreak::%attacker's uuid%}% KillStreak"
  115.             stop
  116.         if {killstreak::%victim's uuid%} >= 5:
  117.             broadcast "&6%attacker% &7ended &6%victim% &7Killstreak of %{killstreak::%victim's uuid%}%"
  118.             set {killstreak::%victim's uuid%} to 0
  119.             stop
  120.         set {killstreak::%victim's uuid%} to 0
  121.  
  122. on walk on barrier:
  123.     teleport player to {spawn}
  124.     add 1 to {death::%player's uuid%}
  125.     send player title "&c&lYou Died!" with subtitle "&6You &7walked off" for 3 seconds
  126.  
  127. command /shop:
  128.     trigger:
  129.         open chest with 3 rows named "&bPvP Shop" to player
  130.         set {_n} to 0
  131.         loop 27 times:
  132.             make gui slot {_n} of player with black glass pane named "&f" to do nothing
  133.             add 1 to {_n}
  134.             make gui slot 10 of player with nether star named "&4R&ca&6i&en&ab&2o&9w &fSpiral" with lore "&e1000 Coins||&7Use this in /p" to run:
  135.                 if {coins::%player's uuid%} >= 1000:
  136.                     execute console command "pex user %player% add command.particles.spiral"
  137.                     send "&6You &7bought a particle use this in /p"
  138.                     remove 1000 from {coins::%player's uuid%}
  139.                     stop
  140.                 else:
  141.                     send "&6You &eneed 1000 Coins to buy this"
  142.  
  143. command /tags:
  144.     trigger:
  145.         open chest with 3 rows named "&bTags" to player
  146.         set {_n} to 0
  147.         loop 27 times:
  148.             make gui slot {_n} of player with black glass pane named "&f" to do nothing
  149.             add 1 to {_n}
  150.             make gui slot 10 of player with name_tag named "&c[PVP]" to do nothing
  151.  
  152. command /addcoins [<offlineplayer>] [<text>]:
  153.     permission: admin
  154.     trigger:
  155.         if arg-1 is set:
  156.             if arg-2 is set:
  157.                 add arg-2 to {coins::%arg-1's uuid%}
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