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Sep 15th, 2019
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  1. command /oni [<text>] [<text>]:
  2. permission: skript.admin
  3. trigger:
  4. if arg-1 is "oni":
  5. if arg-2 is "1":
  6. command "/fill -147 4 162 -139 4 162 air"
  7. command "/setblock -147 4 162 stone"
  8. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を&e[&b1&e]&6にセットしました"
  9. if arg-2 is "2":
  10. command "/fill -147 4 162 -139 4 162 air"
  11. command "/setblock -145 4 162 stone"
  12. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を&e[&b2&e]&6にセットしました"
  13. if arg-2 is "3":
  14. command "/fill -147 4 162 -139 4 162 air"
  15. command "/setblock -143 4 162 stone"
  16. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を&e[&b3&e]&6にセットしました"
  17. if arg-2 is "4":
  18. command "/fill -147 4 162 -139 4 162 air"
  19. command "/setblock -141 4 162"
  20. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を&e[&b4&e]&6にセットしました"
  21. if arg-2 is "5":
  22. command "/fill -147 4 162 -139 4 162 air"
  23. command "/setblock -139 4 162 stone"
  24. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を&e[&b5&e]&6にセットしました"
  25.  
  26. if arg-1 is "start":
  27. command "/setblock -141 4 147 stone"
  28. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこが開始されました"
  29.  
  30. if arg-1 is "oniset":
  31. command "/fill -123 4 147 -123 5 147 air"
  32. command "/setblock -139 4 149 stone"
  33. wait 1 seconds
  34. command "/setblock -141 4 149 air"
  35. command "/setblock -155 4 149 stone"
  36. command "/setblock -155 4 145 air"
  37. command "/setblock -134 4 122 air"
  38. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を手動で決めます つずいて 部屋に入った後 &b/oni onikime &6で鬼を決めてください"
  39.  
  40. if arg-1 is "oninotset":
  41. command "/fill -123 4 147 -123 5 147 stone"
  42. command "/setblock -155 4 149 air"
  43. command "/setblock -141 4 149 stone"
  44. command "/setblock -155 4 145 stone"
  45. command "/setblock -134 4 122 stone"
  46. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を自動で決めます"
  47.  
  48. if arg-1 is "onikime":
  49. command "/setblock -123 2 148 stone"
  50. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼が決まりました"
  51.  
  52. if arg-1 is "stop":
  53. command "/setblock -138 4 134 stone"
  54. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこが強制終了しました"
  55.  
  56. if arg-1 is "mapset":
  57. if arg-2 is "1":
  58. command "/fill -134 4 163 -128 4 163 air"
  59. command "/setblock -134 4 163 stone"
  60. send "&c&l[&4鬼&5ごっこ&c&l]&6Mapを&e[&b1&e]&6にセットしました"
  61. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6ステージを&b&l「風車の町」&6にしました"
  62. if arg-1 is "mapset":
  63. if arg-2 is "2":
  64. command "/fill -134 4 163 -128 4 163 air"
  65. command "/setblock -132 4 163 stone"
  66. send "&c&l[&4鬼&5ごっこ&c&l]&6Mapを&e[&b2&e]&6にセットしました"
  67. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6ステージを&b&l「砂浜」&6にしました"
  68.  
  69. if arg-1 is "timeset":
  70. if arg-2 is "1":
  71. command "/fill -174 4 127 -174 4 141 air"
  72. command "/setblock -174 4 127 stone"
  73. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b1分&e]&6に設定しました"
  74.  
  75. if arg-2 is "2":
  76. command "/fill -174 4 127 -174 4 141 air"
  77. command "/setblock -174 4 129 stone"
  78. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b2分&e]&6に設定しました"
  79.  
  80. if arg-2 is "3":
  81. command "/fill -174 4 127 -174 4 141 air"
  82. command "/setblock -174 4 131 stone"
  83. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b3分&e]&6に設定しました"
  84.  
  85. if arg-2 is "4":
  86. command "/fill -174 4 127 -174 4 141 air"
  87. command "/setblock -174 4 133 stone"
  88. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b4分&e]&6に設定しました"
  89.  
  90. if arg-2 is "5":
  91. command "/fill -174 4 127 -174 4 141 air"
  92. command "/setblock -174 4 135 stone"
  93. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b5分&e]&6に設定しました"
  94.  
  95. if arg-2 is "6":
  96. command "/fill -174 4 127 -174 4 141 air"
  97. command "/setblock -174 4 137 stone"
  98. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b6分&e]&6に設定しました"
  99.  
  100. if arg-2 is "7":
  101. command "/fill -174 4 127 -174 4 141 air"
  102. command "/setblock -174 4 139 stone"
  103. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b7分&e]&6に設定しました"
  104.  
  105. if arg-2 is "8":
  106. command "/fill -174 4 127 -174 4 141 air"
  107. command "/setblock -174 4 141 stone"
  108. broadcast "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b8分&e]&6に設定しました"
  109.  
  110. if arg-1 is "reset":
  111. send "&c&l[&4鬼&5ごっこ&c&l]&6システムをリセット中...."
  112. command "/fill -147 4 162 -139 4 162 air"
  113. command "/setblock -147 4 162 stone"
  114. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を&e[&b1&e]&6にセットしました"
  115. wait 2 seconds
  116. command "/fill -123 4 147 -123 5 147 stone"
  117. command "/setblock -155 4 149 air"
  118. command "/setblock -141 4 149 stone"
  119. command "/setblock -155 4 145 stone"
  120. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼を自動で決めます"
  121. wait 2 seconds
  122. command "/fill -174 4 135 -174 4 141 air"
  123. command "/setblock -174 4 135 stone"
  124. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこの制限時間を&e[&b5分&e]&6に設定しました"
  125. wait 2 seconds
  126. command "/setblock -138 4 134 stone"
  127. send "&c&l[&4鬼&5ごっこ&c&l]&6データーをリセット"
  128. wait 2 seconds
  129. send "&c&l[&4鬼&5ごっこ&c&l]&6ご安心くださいサーバーのデーターは消えません ただ いじくった設定を元に戻しただけです"
  130. send "&c&l[&4鬼&5ごっこ&c&l]&6リセットされました"
  131.  
  132. if arg-1 is "onime":
  133. command "/setblock -155 4 145 air"
  134. command "/setblock -155 4 149 stone"
  135. command "/scoreboard players tag %arg-2% add oni"
  136. send "&c&l[&4鬼&5ごっこ&c&l]&b%arg-2%&eさんが強制的に鬼になりました"
  137.  
  138. if arg-1 is "help":
  139. send "&b=====&c&l[&4鬼&5ごっこ&c&l]&a====="
  140. send "&e/oni oni &b[1/2/3/4/5]"
  141. send "&6このコマンドは鬼を決めます(5人まで)"
  142. send "&e/oni oniset"
  143. send "&6このコマンドは鬼を手動で決めます"
  144. send "&e/oni oninotset"
  145. send "&6このコマンドは鬼を自動で決めます"
  146. send "&e/oni onikime"
  147. send "&6このコマンドは鬼を手動で決めます"
  148. send "&e/oni mapset &b[1/2]"
  149. send "&6このコマンドは鬼ごっこのmapを選びます"
  150. send "&e/oni timeset &b[1/2/3/4/5/6/7/8]"
  151. send "&6このコマンドは鬼ごっこの時間を決めます"
  152. send "&e/oni onime [Player]"
  153. send "&6このコマンドはPlayerに鬼をさせるコマンドです"
  154. send "&e/oni start"
  155. send "&6このコマンドは鬼ごっこを始めます"
  156. send "&e/oni stop"
  157. send "&6このコマンドは鬼ごっこを止めます"
  158. send "&c&l注意:使うな危険"
  159. send "&b============&a============"
  160.  
  161. command /join:
  162. trigger:
  163. send "&c&l[&4鬼&5ごっこ&c&l]&6鬼ごっこに参加しました"
  164. command "/scoreboard players tag %player% add join"
  165. send "&c&l[&4鬼&5ごっこ&c&l]&b%player%&6さんが&ejoin&6しました" to ops
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