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Elektro Tunnel Skill Trees

uraccountcrashed Aug 1st, 2016 (edited) 132 Never
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  1. Brackets [] Indicate an unlocked Skill.
  2. Parenthesis () Indicate points needed for a locked Skill.
  3. Ellipses ... Indicate the Skill going on forever.
  4.  
  5. FIRST:
  6.  
  7. Nice Ice: 0 point(s) available, 3 lifetime total.
  8.  
  9. Holocaust: The one man army. Grenades dealing tons of damage and an Assault Rifle to boot.
  10.  
  11. Grenadier Skills:
  12. =Grenade Capacity: +1 Bomb Bag (1) -> +1 Grenade Grip (2) -> +1 Extra Grip (2) -> +1 Extra Grip (2) -> +1 Extra Grip (2)...
  13. =Grenade Mixing: Beginner Experiments (2) -> Advanced Experiments (3) -> Masterful Experiments (4).
  14. =Grenade Specialty: Case Experiments (2) -> Fuse Experiments (2) -> Ingredient Experiments (2).
  15.  
  16. Poison Skills:
  17. =Venoshock: [Basic Spell (0)] -> Spell Strength (1)-> Severify (2) -> Life Leech (4)
  18. =Venoshock2: Cooldown Hone (1) -> Cooldown hone (1) -> Cooldown Hone (1)
  19. =Toxicate: Basic Spell (2) -> ???
  20. =Toxicate2: ???
  21. =Barb Scatter: [Basic Spell (1)] -> Sharpen (1) -> Layered Barbs (2) -> Barb Pitch (2)
  22. =Barb Scatter2: Cooldown Hone (1) -> Pickup (2)
  23. =Fume Explosion: Basic Spell (5) -> ???
  24. =Fume Explosion2: ???
  25. =Ultimate Attack: Soul Taint (15)
  26.  
  27. Firearm Skills:
  28. =Ammunition: Ammo Sack (1) -> Big Backpack (2) -> One Man Army (4) -> Action Hero (6)
  29. =One-Handed: [Accuracy Bonus (1)] -> Critical Chance Bonus (1) -> Target Master (2) -> Critical Eye (2) -> V.A.T.S (4) -> Insane Crits (4)
  30. =Two-Handed Regular: Nose Breaker (1) -> Bayonet Skill (2) -> Slug Shot (4) -> Divine Punishment (6)
  31. =Two-Handed Special: Bullet-Time (7) -> Ghost-Time (10)
  32. =General: Fast Finger (3) -> Double Tap (3)
  33. =General2: Duct Tape Clips (1)
  34.  
  35. Defense Skills:
  36. =Flak Jacket: [Basic Protection (1)] -> Light Protection (2) -> Heavy Protection (3) -> SP Protection (4) -> 1-Ton Protection (5)
  37. =Tolerance: Poison Training (2) -> Injection (3) -> Bio-Tanks (4)
  38. =Psychic Resistance: Eat A Papaya (1)...
  39.  
  40. SECOND:
  41.  
  42. Nice Ice has 1 points available, 3 Lifetime total
  43.  
  44. Harpuia: Strong facing others. Uses flying and his electricity to his advantage!
  45.  
  46. Weapon Skills:
  47. =Ax Slam: Basic (unlock) -> Back Line (3) -> Both Lines (4)
  48. =Force Push: Basic (unlock) -> Damage (2)
  49. =Outrun Dash: Basic (unlock) -> Force Up (2) -> Self Up (1)
  50. =Data Grab: Basic (unlock) -> Drain HP (3) -> Siphon HP (4) -> HP Vamp (5)
  51. =Volcano Burst: Basic (unlock) -> Fire Flyer (3)
  52. =Flood Rush: Basic (unlock) -> Aqua Ring (6)
  53. =Punch Out: Basic (unlock) -> Stun Chance (2) -> Super Stun (4) -> Mega Stun (5)
  54. =Poison Spit: Basic (unlock) -> Poison Chance Boost (1) -> Deadly Poison (2) -> Terminal Illness (6)
  55.  
  56. Flight Skills:
  57. =Fly: [Basic Flight (2)] -> Carrier (2)
  58. =Aero Dodge: Basic (2) -> Intense (3) -> Blur (4)
  59. =Collision Dash: Head On (3) -> Follow Up (3)
  60.  
  61. Shock Skills:
  62. =Shatter Bolt: Basic (1) -> Power Up (1)...
  63. =Shock Therapy: Recover (1) -> Greater (2) -> Super (3) -> Hyper (5)
  64. =Gigawatt Gaff: Basic (4) -> Pierce (5)
  65. =Shock Coma: Basic (5) -> Extend (5)
  66. =Ultimate Attack: Electron Split (15)
  67.  
  68. Defense Skills:
  69. =Revive: Team Mate (4) -> Self (9)
  70. =Ground Resist: Boost (2)...
  71.  
  72. Ura has 3 available, 3 lifetime total
  73.  
  74. Ura: Very weak in a straight up fight, but can manipulate surroundings to his advantages to sneak up and do major damage!
  75.  
  76. Weapon Skills:
  77. =Shredder: Trap Chance (3) -> Collective Attack (5) -> Trap Chance Bonus (5)
  78. =Kunai: Sling (2) -> Bring-back Chain (4) -> Scorpion Grab (5) -> Backstab (7) -> Absorb Backstab (8)
  79.  
  80. Sneak Skills:
  81. =Hide: [Basic Spell (0)] -> Better Hide (2) -> Super Hide (2) -> Invisibility (3) -> Mr. Hyde (4)
  82. =Night March: Basic Spell (3) -> Friendly Boost (4)
  83. =Daylight Concealer: Basic Spell (5) -> Night Vision (4) -> Ally Night Vision (2)
  84. =Possess: Control One Turn (9)
  85. =Nightmare: Basic Spell (4) -> Aftershocks (6) -> Brainshock (7)
  86. =Epiphany: Basic Spell (3) -> Resist Self (6)
  87. =Echoed Screams: Basic Effect (3)
  88. =Haunt: Basic Spell (1)
  89. =Ultimate Attack: Mind Consume (15)
  90.  
  91. Defense Skills:
  92. =Retreat: Run (4)
  93. =Fight Resistance: Resist (1)...
  94.  
  95. ---------------------------------------------------------------------------------------
  96.  
  97. RotomSlashBlast: 0 Points available, 2 lifetime
  98.  
  99. Lotus Iluza: Invalid among her fellow subterraneans, feared among humans.
  100.  
  101. Damage: Reroll -> Two Rolls -> Two Rerolls
  102.  
  103. Defense: Roll -> Two Rolls
  104.  
  105. Charm: A Little Bit -> Some -> Quite a Bit -> Quite -> Very
  106.  
  107. Stealth: [Sneak] -> Cling -> Shadow Blend -> Wraith Run
  108.  
  109. Control: Influence -> Small Stuff -> Strange Feeling -> Full control
  110.  
  111. Agility: [Crevice Slip] -> Wall Climb -> Tree Climb -> Parkour
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